more 0.98.15-like timing, but sound glitches
[fceu.git] / mappers / 69.c
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22static void AYSound(int Count);
23static void DoAYSQ(int x);
24static void DoAYNoise(void);
25
26#define sunselect mapbyte1[0]
27#define sungah mapbyte1[1]
28#define sunindex mapbyte1[2]
29
30static uint16 znreg;
31static int32 inc;
32
33DECLFW(SUN5BWRAM)
34{
35 if((sungah&0xC0)==0xC0)
36 (WRAM-0x6000)[A]=V;
37}
38
39DECLFR(SUN5AWRAM)
40{
41 if((sungah&0xC0)==0x40)
c0bf6f9f 42 return X.DB;
c62d2810 43 return CartBR(A);
44}
45
46DECLFW(Mapper69_SWL)
47{
48 sunindex=V%14;
49}
50DECLFW(Mapper69_SWH)
51{
52 GameExpSound.Fill=AYSound;
53 switch(sunindex)
54 {
55 case 0:
56 case 1:
57 case 8:DoAYSQ(0);break;
58 case 2:
59 case 3:
60 case 9:DoAYSQ(1);break;
61 case 4:
62 case 5:
63 case 10:DoAYSQ(2);break;
64 case 6:DoAYNoise();znreg=0xFFFF;break;
65 case 7:DoAYNoise();
66 DoAYSQ(0);
67 DoAYSQ(1);
68 DoAYSQ(2);break;
69 }
c0bf6f9f 70 MapperExRAM[sunindex]=V;
c62d2810 71}
72
73DECLFW(Mapper69_write)
74{
75 switch(A&0xE000)
76 {
77 case 0x8000:sunselect=V;break;
78 case 0xa000:
79 sunselect&=0xF;
80 if(sunselect<=7)
81 VROM_BANK1(sunselect<<10,V);
82 else
83 switch(sunselect&0x0f)
84 {
85 case 8:
86 sungah=V;
87 if(V&0x40)
88 {
89 if(V&0x80) // Select WRAM
90 setprg8r(0x10,0x6000,0);
91 }
92 else
93 setprg8(0x6000,V);
c0bf6f9f 94 X6502_Rebase();
c62d2810 95 break;
c0bf6f9f 96 case 9:ROM_BANK8(0x8000,V);
97 X6502_Rebase();break;
98 case 0xa:ROM_BANK8(0xa000,V);
99 X6502_Rebase();break;
100 case 0xb:ROM_BANK8(0xc000,V);
101 X6502_Rebase();break;
c62d2810 102 case 0xc:
103 switch(V&3)
104 {
105 case 0:MIRROR_SET2(1);break;
106 case 1:MIRROR_SET2(0);break;
107 case 2:onemir(0);break;
108 case 3:onemir(1);break;
109 }
110 break;
111 case 0xd:IRQa=V;break;
112 case 0xe:IRQCount&=0xFF00;IRQCount|=V;break;
113 case 0xf:IRQCount&=0x00FF;IRQCount|=V<<8;break;
114 }
115 break;
116 }
117}
118
119static int32 vcount[4];
120static int CAYBC[4]={0,0,0,0};
121static void DoAYSQ(int x)
122{
123 int V;
124 uint32 freq;
125 unsigned char amp;
126 int32 start,end;
127
c0bf6f9f 128 start=CAYBC[x];
4fdfab07 129 end=(SOUNDTS<<16)/soundtsinc;
c62d2810 130 if(end<=start) return;
131 CAYBC[x]=end;
132
133 if(!(MapperExRAM[0x7]&(1<<x)))
134 {
135 long vcoo;
136 freq=(MapperExRAM[x<<1]|((MapperExRAM[(x<<1)+1]&15)<<8))+1;
137 inc=(long double)((unsigned long)((FSettings.SndRate OVERSAMPLE)<<12))/
138 ((long double)PSG_base/freq);
139 amp=MapperExRAM[0x8+x]&15;
140 amp<<=3;
141 vcoo=vcount[x];
142 if(amp)
143 for(V=start;V<end;V++)
144 {
145 if(vcoo<(inc>>1))
146 Wave[V>>4]+=amp;
147 vcoo+=0x1000;
148 if(vcoo>=inc) vcoo-=inc;
149 }
150 vcount[x]=vcoo;
151 }
152}
153static void DoAYNoise(void)
154{
155 int V;
156 uint32 freq;
157 unsigned char amp;
158 int32 start,end;
159
c0bf6f9f 160 start=CAYBC[3];
4fdfab07 161 end=(SOUNDTS<<16)/soundtsinc;
c62d2810 162 if(end<=start) return;
163 CAYBC[3]=end;
164
165 amp=0;
166 for(V=0;V<3;V++)
167 {
168 if(!(MapperExRAM[0x7]&(8<<V)))
169 {
170 //if(MapperExRAM[0x8+V]&0x10) amp+=MapperExRAM[0x20]&15;
171 //else
172 amp+=MapperExRAM[0x8+V]&15;
173 }
174 }
175 amp<<=3;
176
177 if(amp)
178 {
179 freq=PSG_base/(MapperExRAM[0x6]+1);
180 if(freq>44100)
181 inc=((freq<<11)/(FSettings.SndRate OVERSAMPLE))<<4;
182 else
183 inc=(freq<<15)/(FSettings.SndRate OVERSAMPLE);
184
185 for(V=start;V<end;V++)
186 {
187 static uint32 mixer;
188
189 if(vcount[3]>=32768)
190 {
191 unsigned char feedback;
192 mixer=0;
193 if(znreg&1) mixer+=amp;
194 feedback=((znreg>>13)&1)^((znreg>>14)&1);
195 znreg=(znreg<<1)+(feedback);
196 vcount[3]-=32768;
197 }
198 Wave[V>>4]+=mixer;
199 vcount[3]+=inc;
200 }
201 }
202
203
204}
205static void AYSound(int Count)
206{
207 int x;
208 DoAYSQ(0);
209 DoAYSQ(1);
210 DoAYSQ(2);
211 DoAYNoise();
212 for(x=0;x<4;x++)
213 CAYBC[x]=Count;
214}
215
216static void FP_FASTAPASS(1) SunIRQHook(int a)
217{
218 if(IRQa)
219 {
220 IRQCount-=a;
221 if(IRQCount<=0)
222 {TriggerIRQ();IRQa=0;IRQCount=0xFFFF;}
223 }
224}
225
226void Mapper69_StateRestore(int version)
227{
228 if(version>=19)
229 {
230 if(mapbyte1[1]&0x40)
231 {
232 if(mapbyte1[1]&0x80) // Select WRAM
233 setprg8r(0x10,0x6000,0);
234 }
235 else
236 setprg8(0x6000,mapbyte1[1]);
237 }
238 else
239 mapbyte1[1]=0xC0;
240}
241
242static void M69SC(void)
243{
244 if(FSettings.SndRate)
245 Mapper69_ESI();
c0bf6f9f 246 else
c62d2810 247 SetWriteHandler(0xc000,0xffff,(writefunc)0);
248}
249
250void Mapper69_ESI(void)
251{
c0bf6f9f 252 GameExpSound.RChange=M69SC;
c62d2810 253 if(FSettings.SndRate)
254 {
255 SetWriteHandler(0xc000,0xdfff,Mapper69_SWL);
256 SetWriteHandler(0xe000,0xffff,Mapper69_SWH);
257 }
258}
259
260void Mapper69_init(void)
261{
262 SetupCartPRGMapping(0x10,WRAM,8192,1);
263
264 SetWriteHandler(0x8000,0xbfff,Mapper69_write);
265 SetWriteHandler(0x6000,0x7fff,SUN5BWRAM);
266 SetReadHandler(0x6000,0x7fff,SUN5AWRAM);
267 Mapper69_ESI();
268 MapIRQHook=SunIRQHook;
269 MapStateRestore=Mapper69_StateRestore;
270 znreg=0;
271}
272