some refactoring, no change in performance seen
[fceu.git] / movie.c
CommitLineData
5a2aa426 1#include <stdio.h>
2#include <stdlib.h>
3#include <string.h>
4#include <unistd.h>
5#ifdef WIN32
6#include <windows.h>
7#endif
8
9#include "types.h"
10#include "endian.h"
11#include "input.h"
12#include "fce.h"
13#include "svga.h"
14//#include "palette.h"
15#include "driver.h"
16#include "state.h"
17#include "general.h"
18#include "video.h"
19#include "file.h"
20#include "movie.h"
21
22#define MOVIE_MAGIC 0x1a4d4346 // FCM\x1a
23#define MOVIE_VERSION 2 // still at 2 since the format itself is still compatible - to detect which version the movie was made with, check the fceu version stored in the movie header (e.g against FCEU_VERSION_NUMERIC)
24
25#define MOVIE_FLAG_NOSYNCHACK (1<<4) // set in newer version, used for old movie compatibility
26
27
28#define read32le read32
29
30typedef struct
31{
32 int movie_version; // version of the movie format in the file
33 uint32 num_frames;
34 uint32 rerecord_count;
35 uint8 flags;
36 int read_only;
37 uint32 emu_version_used; // 9813 = 0.98.13
38 char* metadata; // caller-supplied buffer to store metadata. can be NULL.
39 int metadata_size; // size of the buffer pointed to by metadata
40 uint8 md5_of_rom_used[16];
41 int md5_of_rom_used_present; // v1 movies don't have md5 info available
42 char* name_of_rom_used; // caller-supplied buffer to store metadata. can be NULL.
43 int name_of_rom_used_size; // size of the buffer pointer to by name_of_rom_used
44} MOVIE_INFO;
45
46
47
48// backwards compat
49static void FCEUI_LoadMovie_v1(char *fname, int _read_only);
50static int FCEUI_MovieGetInfo_v1(const char* fname, MOVIE_INFO* info);
51
52extern char FileBase[];
53
54/*
55struct MovieHeader
56{
57 uint32 magic; // +0
58 uint32 version=2; // +4
59 uint8 flags[4]; // +8
60 uint32 length_frames; // +12
61 uint32 rerecord_count; // +16
62 uint32 movie_data_size; // +20
63 uint32 offset_to_savestate; // +24, should be 4-byte-aligned
64 uint32 offset_to_movie_data; // +28, should be 4-byte-aligned
65 uint8 md5_of_rom_used[16]; // +32
66 uint32 version_of_emu_used // +48
67 char name_of_rom_used[] // +52, utf-8, null-terminated
68 char metadata[]; // utf-8, null-terminated
69 uint8 padding[];
70 uint8 savestate[]; // always present, even in a "from reset" recording
71 uint8 padding[]; // used for byte-alignment
72 uint8 movie_data[];
73}
74*/
75
76//static
77int current = 0; // > 0 for recording, < 0 for playback
78static FILE *slots[10]={0};
79static uint8 joop[4];
80static uint32 framets = 0;
81static uint32 frameptr = 0;
82static uint8* moviedata = NULL;
83static uint32 moviedatasize = 0;
84static uint32 firstframeoffset = 0;
85static uint32 savestate_offset = 0;
86static uint32 framecount = 0;
87static uint32 rerecord_count = 0;
88/*static*/ int movie_readonly = 1;
89int frame_display = 0;
90static uint32 last_frame_display = ~0;
91int input_display = 0;
92static uint32 cur_input_display = 0;
93static uint32 last_input_display = ~0;
94
95int resetDMCacc=0;
96
97/* Cache variables used for playback. */
98static uint32 nextts = 0;
99static int32 nextd = 0;
100
101#define FCEUSTATE_RLSB 0x80000000
102
103SFORMAT FCEUMOV_STATEINFO[]={
104 { joop, 4,"JOOP"},
105 { &framets, 4|FCEUSTATE_RLSB, "FTS "},
106 { &nextts, 4|FCEUSTATE_RLSB, "NXTS"},
107 { &nextd, 4|FCEUSTATE_RLSB, "NXTD"},
108 { &frameptr, 4|FCEUSTATE_RLSB, "FPTR"},
109 { &framecount, 4|FCEUSTATE_RLSB, "FCNT"},
110
111 { 0 }
112};
113
114static int CurrentMovie = 1;
115static int MovieShow = 0;
116
117static int MovieStatus[10];
118
119static void DoEncode(int joy, int button, int);
120
121int FCEUMOV_IsPlaying(void)
122{
123 if(current < 0) return(1);
124 else return(0);
125}
126
127int FCEUMOV_IsRecording(void)
128{
129 if(current > 0) return(1);
130 else return(0);
131}
132
133int suppressMovieStop=0;
134int movieConvertOffset1=0, movieConvertOffset2=0,movieConvertOK=0,movieSyncHackOn=0;
135
136static void StopPlayback(void)
137{
138 if(suppressMovieStop)
139 return;
140 resetDMCacc=movieSyncHackOn=0;
141 fclose(slots[-1 - current]);
142 current=0;
143 FCEU_DispMessage("Movie playback stopped.");
144}
145
146#if 0
147static void FlushHeader(void)
148{
149 if(current <= 0)
150 return;// only write header data if recording
151
152 FILE* fp = slots[current - 1];
153 if(fp == 0)
154 return;
155
156 unsigned long loc = ftell(fp);
157 fseek(fp, 4, SEEK_SET);
158 write32le(MOVIE_VERSION, fp);
159 fseek(fp, 12, SEEK_SET);
160 write32le(framecount, fp);
161 write32le(rerecord_count, fp);
162 write32le(frameptr, fp);
163 fseek(fp, 32, SEEK_SET);
164 fwrite(FCEUGameInfo->MD5, 1, 16, fp); // write ROM checksum
165 write32le(FCEU_VERSION_NUMERIC, fp); // write emu version used
166
167 // write ROM name used
168 fseek(fp, 52, SEEK_SET);
169 char str[512];
170 fgets(str,512,fp);
171 str[511]='\0';
172 int strdiff=strlen(FileBase)-strlen(str);
173 if(strdiff)
174 {
175 // resize the whole damn movie because the ROM name in the header is of variable length
176 int off=52;
177 fseek(fp, 52, SEEK_SET);
178 do { off++;
179 } while(fgetc(fp) && !feof(fp) && !ferror(fp));
180
181 if(feof(fp) || ferror(fp))
182 {
183 fseek(fp, loc, SEEK_SET);
184 return;
185 }
186
187 fseek(fp, 0, SEEK_END);
188 uint32 fsize=ftell(fp)-off;
189 char* ctemp=(char*)FCEU_malloc(fsize*sizeof(char)+4);
190 if(!ctemp)
191 {
192 fseek(fp, loc, SEEK_SET);
193 return;
194 }
195 fseek(fp, off, SEEK_SET);
196 fread(ctemp, 1,fsize, fp);
197 fseek(fp, 52+strlen(FileBase)+1, SEEK_SET);
198 int wrote = fwrite(ctemp, fsize,1, fp);
199 FCEU_free(ctemp);
200 if(!wrote)
201 {
202 fseek(fp, loc, SEEK_SET);
203 return;
204 }
205
206 if(loc >= firstframeoffset)
207 loc += strdiff;
208 savestate_offset += strdiff;
209 firstframeoffset += strdiff;
210 fseek(fp, 24, SEEK_SET);
211 write32le(savestate_offset, fp);
212 write32le(firstframeoffset, fp);
213 }
214 fseek(fp, 52, SEEK_SET);
215 fputs(FileBase, fp);
216 fputc('\0', fp);
217
218 fseek(fp, loc, SEEK_SET);
219}
220
221static void StopRecording(void)
222{
223 if(suppressMovieStop)
224 return;
225 resetDMCacc=movieSyncHackOn=0;
226 DoEncode(0,0,1); /* Write a dummy timestamp value so that the movie will keep
227 "playing" after user input has stopped. */
228 // finish header
229 FlushHeader();
230
231 // FIXME: truncate movie to length
232 // ftruncate();
233 fclose(slots[current - 1]);
234 MovieStatus[current - 1] = 1;
235 current=0;
236 FCEU_DispMessage("Movie recording stopped.");
237}
238#endif
239
240void FCEUI_StopMovie(void)
241{
242 if(current < 0) StopPlayback();
243#if 0
244 if(current > 0) StopRecording();
245#endif
246}
247
248#ifdef WIN32
249#include "process.h"
250void executeCommand(const char* cmd)
251{
252 if(!cmd || !*cmd)
253 return;
254
255 const char *argv[4];
256 argv[0] = getenv("COMSPEC");
257 argv[1] = "/c";
258 argv[2] = cmd;
259 argv[3] = NULL;
260 if(*argv && *(*argv))
261 _spawnve(_P_WAIT, argv[0], argv, NULL);
262}
263#endif
264
265int justAutoConverted=0;
266static const char* convertToFCM(const char *fname, char *buffer)
267{
268#ifdef WIN32
269 justAutoConverted=0;
270
271 // convert to fcm if not already
272 const char* dot = strrchr(fname, '.');
273 if(dot)
274 {
275 int fmv = !stricmp(dot, ".fmv");
276 int nmv = !stricmp(dot, ".nmv");
277 int vmv = !stricmp(dot, ".vmv");
278 if(fmv || nmv || vmv)
279 {
280 strcpy(buffer, fname);
281 buffer[dot-fname]='\0';
282 strcat(buffer,"-autoconverted.fcm");
283
284 int fceuver=0;
285 if(fmv)
286 fceuver=1;
287 else if(nmv)
288 fceuver=2;
289 else if(vmv)
290 fceuver=3;
291
292 extern char lastLoadedGameName [2048];
293 char cmd [1024], offset[64], romInfo[1024];
294 if(movieConvertOK)
295 sprintf(romInfo, "-smd5=\"%s\" -sromname=\"%s (MAYBE)\" -s", lastLoadedGameName, FileBase);
296 else
297 sprintf(romInfo, "-sromname=\"(unknown)\" -s");
298 if(movieConvertOffset2) sprintf(offset, "-o %d:%d", movieConvertOffset2,movieConvertOffset1);
299 else sprintf(offset, "-o %d", movieConvertOffset1);
300 sprintf(cmd, ".\\util\\nesmock\\nesmock.exe %s %s -spal=%c -sfceuver=%d \"%s\" \"%s\" ", offset, romInfo, FCEUI_GetCurrentVidSystem(0,0)?'1':'0', fceuver, fname, buffer);
301// FCEU_PrintError(cmd);
302 executeCommand(cmd);
303
304 FILE* file = FCEUD_UTF8fopen(buffer,"rb");
305 if(file)
306 {
307 fseek(file, 12, SEEK_SET);
308 int frames=0;
309 read32le(&frames, file);
310 if(frames)
311 {
312 fname = buffer;
313 justAutoConverted=1;
314 }
315 else
316 {
317 static int errAlready=0;
318 if(!errAlready)
319 {
320 errAlready=1;
321 FCEU_PrintError("For some reason, nesmock was unable to create a valid FCM from the given file.\nThe command given was:\n%s\nPerhaps the file specified is not a movie file or contains no input data,\nor perhaps it is a movie file of a version unsupported by nesmock.\n\n(This error message will self-destruct until you restart FCEU.)", cmd);
322 }
323 }
324 fclose(file);
325 }
326 else
327 {
328 char str [512];
329 str[0] = '\0';
330 GetCurrentDirectory(512,str);
331 strcat(str, "\\util\\nesmock\\nesmock.exe");
332 file = FCEUD_UTF8fopen(str, "rb");
333 if(file)
334 {
335 static int errAlready=0;
336 if(!errAlready)
337 {
338 errAlready=1;
339 FCEU_PrintError("For some reason, nesmock was unable to convert the movie to FCM format.\nThe command given was:\n%s\n\n(This error message will self-destruct until you restart FCEU.)", cmd);
340 fclose(file);
341 }
342 }
343 else
344 {
345 static int errAlready=0;
346 if(!errAlready)
347 {
348 errAlready=1;
349 FCEU_PrintError("Nesmock not found, so the movie could not be converted to FCM format.\nYou must place nesmock.exe at this location so FCEU can find it:\n%s\n\n(This error message will self-destruct until you restart FCEU.)", str);
350 }
351 }
352 }
353 }
354 }
355#endif
356 return fname;
357}
358
359static void ResetInputTypes()
360{
361#ifdef WIN32
362 extern int UsrInputType[3];
363 UsrInputType[0] = SI_GAMEPAD;
364 UsrInputType[1] = SI_GAMEPAD;
365 UsrInputType[2] = SIFC_NONE;
366
367 ParseGIInput(NULL/*FCEUGameInfo*/);
368 extern int cspec, gametype;
369 cspec=FCEUGameInfo->cspecial;
370 gametype=FCEUGameInfo->type;
371
372 InitOtherInput();
373#endif
374}
375
376char curMovieFilename[512];
377
378
379// PlayMovie / MoviePlay function
380void FCEUI_LoadMovie(char *fname, int _read_only)
381{
382 char buffer [512];
383 fname = (char*)convertToFCM(fname,buffer);
384
385 FILE *fp;
386 char *fn = NULL;
387
388 FCEUI_StopMovie();
389
390#if 0
391 if(!fname)
392 fname = fn = FCEU_MakeFName(FCEUMKF_MOVIE,CurrentMovie,0);
393#endif
394
395#if 0
396char origname[512];
397strcpy(origname,fname);
398#endif
399
400 // check movie_readonly
401 movie_readonly = _read_only;
402 if(access(fname, W_OK))
403 movie_readonly = 2;
404
405 fp = fopen(fname, (movie_readonly>=2) ? "rb" : "r+b");
406
407 if(fn)
408 {
409 free(fn);
410 fname = NULL;
411 }
412
413 if(!fp) return;
414
415 // read header
416 {
417 uint32 magic;
418 uint32 version;
419 uint8 flags[4];
420
421 read32le(&magic, fp);
422 if(magic != MOVIE_MAGIC)
423 {
424 fclose(fp);
425 return;
426 }
427//DEBUG_COMPARE_RAM(__LINE__);
428
429 read32le(&version, fp);
430 if(version == 1)
431 {
432 // attempt to load previous version's format
433 fclose(fp);
434 printf("trying movie v1\n");
435 FCEUI_LoadMovie_v1(fname, _read_only);
436 return;
437 }
438 else if(version == MOVIE_VERSION)
439 {}
440 else
441 {
442 // unsupported version
443 fclose(fp);
444 return;
445 }
446
447 fread(flags, 1, 4, fp);
448 read32le(&framecount, fp);
449 read32le(&rerecord_count, fp);
450 read32le(&moviedatasize, fp);
451 read32le(&savestate_offset, fp);
452 read32le(&firstframeoffset, fp);
453 if(fseek(fp, savestate_offset, SEEK_SET))
454 {
455 fclose(fp);
456 return;
457 }
458
459// FCEU_PrintError("flags[0] & MOVIE_FLAG_NOSYNCHACK=%d",flags[0] & MOVIE_FLAG_NOSYNCHACK);
460 if(flags[0] & MOVIE_FLAG_NOSYNCHACK)
461 movieSyncHackOn=0;
462 else
463 movieSyncHackOn=1;
464 }
465
466 // fully reload the game to reinitialize everything before playing any movie
467 // to try fixing nondeterministic playback of some games
468#if 0 // do we need this?
469 {
470 extern char lastLoadedGameName [2048];
471#if 0 // TODO?
472 extern int disableBatteryLoading, suppressAddPowerCommand;
473 suppressAddPowerCommand=1;
474 suppressMovieStop=1;
475#endif
476 {
477 FCEUGI * gi = FCEUI_LoadGame(lastLoadedGameName);
478 if(!gi)
479 PowerNES();
480 }
481#if 0 // TODO?
482 suppressMovieStop=0;
483 suppressAddPowerCommand=0;
484#endif
485 }
486#endif
487
488 if(!FCEUSS_LoadFP(fp,1)) return;
489
490 ResetInputTypes();
491
492 fseek(fp, firstframeoffset, SEEK_SET);
493 moviedata = (uint8*)realloc(moviedata, moviedatasize);
494 fread(moviedata, 1, moviedatasize, fp);
495
496 framecount = 0; // movies start at frame 0!
497 frameptr = 0;
498 current = CurrentMovie;
499 slots[current] = fp;
500
501 memset(joop,0,sizeof(joop));
502 current = -1 - current;
503 framets=0;
504 nextts=0;
505 nextd = -1;
506
507 MovieStatus[CurrentMovie] = 1;
508#if 0
509 if(!fname)
510 FCEUI_SelectMovie(CurrentMovie,1); /* Quick hack to display status. */
511 else
512#endif
513 FCEU_DispMessage("Movie playback started.");
514
515#if 0
516 strcpy(curMovieFilename, origname);
517#else
518 strcpy(curMovieFilename, fname);
519#endif
520}
521
522#if 0
523void FCEUI_SaveMovie(char *fname, uint8 flags, const char* metadata)
524{
525 FILE *fp;
526 char *fn;
527 int poweron=0;
528 uint8 padding[4] = {0,0,0,0};
529 int n_padding;
530
531 FCEUI_StopMovie();
532
533 char origname[512];
534 if(fname)
535 {
536 fp = FCEUD_UTF8fopen(fname, "wb");
537 strcpy(origname,fname);
538 }
539 else
540 {
541 fp=FCEUD_UTF8fopen(fn=FCEU_MakeFName(FCEUMKF_MOVIE,CurrentMovie,0),"wb");
542 strcpy(origname,fn);
543 free(fn);
544 }
545
546 if(!fp) return;
547
548 // don't need the movieSyncHackOn sync hack for newly recorded movies
549 flags |= MOVIE_FLAG_NOSYNCHACK;
550 resetDMCacc=movieSyncHackOn=0;
551
552 // add PAL flag
553 if(FCEUI_GetCurrentVidSystem(0,0))
554 flags |= MOVIE_FLAG_PAL;
555
556 if(flags & MOVIE_FLAG_FROM_POWERON)
557 {
558 poweron=1;
559 flags &= ~MOVIE_FLAG_FROM_POWERON;
560 flags |= MOVIE_FLAG_FROM_RESET;
561 }
562
563 // write header
564 write32le(MOVIE_MAGIC, fp);
565 write32le(MOVIE_VERSION, fp);
566 fputc(flags, fp);
567 fputc(0, fp); // reserved
568 fputc(0, fp); // reserved
569 fputc(0, fp); // reserved
570 write32le(0, fp); // leave room for length frames
571 write32le(0, fp); // leave room for rerecord count
572 write32le(0, fp); // leave room for movie data size
573 write32le(0, fp); // leave room for savestate_offset
574 write32le(0, fp); // leave room for offset_to_controller_data
575 fwrite(FCEUGameInfo->MD5, 1, 16, fp); // write ROM checksum
576 write32le(FCEU_VERSION_NUMERIC, fp); // write emu version used
577 fputs(FileBase, fp); // write ROM name used
578 fputc(0, fp);
579 if(metadata)
580 {
581 if(strlen(metadata) < MOVIE_MAX_METADATA)
582 fputs(metadata, fp);
583 else
584 fwrite(metadata, 1, MOVIE_MAX_METADATA-1, fp);
585 }
586 fputc(0, fp);
587
588 // add padding
589 n_padding = (4 - (ftell(fp) & 0x3)) & 0x3;
590 fwrite(padding, 1, n_padding, fp);
591
592 if(flags & MOVIE_FLAG_FROM_RESET)
593 {
594 if(poweron)
595 {
596 // make a for-movie-recording power-on clear the game's save data, too
597 // (note: FCEU makes a save state immediately after this and that loads that on movie playback)
598 extern char lastLoadedGameName [2048];
599 extern int disableBatteryLoading, suppressAddPowerCommand;
600 suppressAddPowerCommand=1;
601 disableBatteryLoading=1;
602 suppressMovieStop=1;
603 {
604 // NOTE: this will NOT write an FCEUNPCMD_POWER into the movie file
605 FCEUGI * gi = FCEUI_LoadGame(lastLoadedGameName);
606 if(!gi)
607 PowerNES(); // and neither will this, if it can even happen
608 }
609 suppressMovieStop=0;
610 disableBatteryLoading=0;
611 suppressAddPowerCommand=0;
612 }
613 }
614
615 savestate_offset = ftell(fp);
616 FCEUSS_SaveFP(fp);
617 fseek(fp, 0, SEEK_END);
618
619 ResetInputTypes();
620
621 // add padding
622 n_padding = (4 - (ftell(fp) & 0x3)) & 0x3;
623 fwrite(padding, 1, n_padding, fp);
624
625 firstframeoffset = ftell(fp);
626
627 // finish header
628 fseek(fp, 24, SEEK_SET); // offset_to_savestate offset
629 write32le(savestate_offset, fp);
630 write32le(firstframeoffset, fp);
631
632 fseek(fp, firstframeoffset, SEEK_SET);
633
634 // set recording flag
635 current=CurrentMovie;
636
637 movie_readonly = 0;
638 frameptr = 0;
639 framecount = 0;
640 rerecord_count = 0;
641 slots[current] = fp;
642 memset(joop,0,sizeof(joop));
643 current++;
644 framets=0;
645 nextd = -1;
646
647 // trigger a reset
648 if(flags & MOVIE_FLAG_FROM_RESET)
649 {
650 if(poweron)
651 {
652 PowerNES(); // NOTE: this will write an FCEUNPCMD_POWER into the movie file
653 }
654 else
655 ResetNES(); // NOTE: this will write an FCEUNPCMD_RESET into the movie file
656 }
657 if(!fname)
658 FCEUI_SelectMovie(CurrentMovie,1); /* Quick hack to display status. */
659 else
660 FCEU_DispMessage("Movie recording started.");
661
662 strcpy(curMovieFilename, origname);
663}
664
665static void movie_writechar(int c)
666{
667 if(frameptr == moviedatasize)
668 {
669 moviedatasize += 4096;
670 moviedata = (uint8*)realloc(moviedata, moviedatasize);
671 }
672 moviedata[frameptr++] = (uint8)(c & 0xff);
673 fputc(c, slots[current - 1]);
674}
675#endif
676
677static int movie_readchar()
678{
679 if(frameptr >= moviedatasize)
680 {
681 return -1;
682 }
683 return (int)(moviedata[frameptr++]);
684}
685
686#if 0
687static void DoEncode(int joy, int button, int dummy)
688{
689 uint8 d;
690
691 d = 0;
692
693 if(framets >= 65536)
694 d = 3 << 5;
695 else if(framets >= 256)
696 d = 2 << 5;
697 else if(framets > 0)
698 d = 1 << 5;
699
700 if(dummy) d|=0x80;
701
702 d |= joy << 3;
703 d |= button;
704
705 movie_writechar(d);
706 //printf("Wr: %02x, %d\n",d,slots[current-1]);
707 while(framets)
708 {
709 movie_writechar(framets & 0xff);
710 //printf("Wrts: %02x\n",framets & 0xff);
711 framets >>= 8;
712 }
713}
714#endif
715
716// TODO: make this function legible! (what are all these magic numbers and weirdly named variables and crazy unexplained loops?)
717void FCEUMOV_AddJoy(uint8 *js)
718{
719 int x,y;
720
721// if(!current) return; // Not playback nor recording.
722
723 if(current < 0) // Playback
724 {
725 while(nextts == framets || nextd == -1)
726 {
727 int tmp,ti;
728 uint8 d;
729
730 if(nextd != -1)
731 {
732 if(nextd&0x80)
733 {
734 //puts("Egads");
735 // TODO?
736#if 0
737 FCEU_DoSimpleCommand(nextd&0x1F);
738#endif
739 }
740 else
741 joop[(nextd >> 3)&0x3] ^= 1 << (nextd&0x7);
742 }
743
744
745 tmp = movie_readchar();
746 d = tmp;
747
748 if(tmp < 0)
749 {
750 StopPlayback();
751 memcpy(&cur_input_display,js,4);
752 return;
753 }
754
755 nextts = 0;
756 tmp >>= 5;
757 tmp &= 0x3;
758 ti=0;
759
760 int tmpfix = tmp;
761 while(tmp--) { nextts |= movie_readchar() << (ti * 8); ti++; }
762
763 // This fixes a bug in movies recorded before version 0.98.11
764 // It's probably not necessary, but it may keep away CRAZY PEOPLE who recorded
765 // movies on <= 0.98.10 and don't work on playback.
766 if(tmpfix == 1 && !nextts)
767 {nextts |= movie_readchar()<<8; }
768 else if(tmpfix == 2 && !nextts) {nextts |= movie_readchar()<<16; }
769
770 if(nextd != -1)
771 framets = 0;
772 nextd = d;
773 }
774
775 memcpy(js,joop,4);
776 }
777#if 0
778 else if(current > 0) // Recording
779 {
780 // flush header info every 300 frames in case of crash
781 {
782 static int fcounter=0;
783 fcounter++;
784 if(!(fcounter%300))
785 FlushHeader();
786 }
787
788 for(x=0;x<4;x++)
789 {
790 if(js[x] != joop[x])
791 {
792 for(y=0;y<8;y++)
793 if((js[x] ^ joop[x]) & (1 << y))
794 DoEncode(x, y, 0);
795 joop[x] = js[x];
796 }
797 else if(framets == ((1<<24)-1)) DoEncode(0,0,1); // Overflow will happen, so do dummy update.
798 }
799 }
800#endif
801
802 if(current)
803 {
804 framets++;
805 framecount++;
806 }
807
808 memcpy(&cur_input_display,js,4);
809}
810
811#if 0
812void FCEUMOV_AddCommand(int cmd)
813{
814 if(current <= 0) return; // Return if not recording a movie
815 //printf("%d\n",cmd);
816 DoEncode((cmd>>3)&0x3,cmd&0x7,1);
817}
818#endif
819
820#if 0
821void FCEUMOV_CheckMovies(void)
822{
823 FILE *st=NULL;
824 char *fn;
825 int ssel;
826
827 for(ssel=0;ssel<10;ssel++)
828 {
829 st=FCEUD_UTF8fopen(fn=FCEU_MakeFName(FCEUMKF_MOVIE,ssel,0),"rb");
830 free(fn);
831 if(st)
832 {
833 MovieStatus[ssel]=1;
834 fclose(st);
835 }
836 else
837 MovieStatus[ssel]=0;
838 }
839
840}
841
842void FCEUI_SelectMovieNext(int n)
843{
844 if(n>0)
845 CurrentMovie=(CurrentMovie+1)%10;
846 else
847 CurrentMovie=(CurrentMovie+9)%10;
848 FCEUI_SelectMovie(CurrentMovie, 1);
849}
850
851
852int FCEUI_SelectMovie(int w, int show)
853{
854 int oldslot=CurrentMovie;
855 if(w == -1) { MovieShow = 0; return; }
856 FCEUI_SelectState(-1,0);
857
858 CurrentMovie=w;
859 MovieShow=180;
860
861 if(show)
862 {
863 MovieShow=180;
864 if(current > 0)
865 FCEU_DispMessage("-recording movie %d-",current-1);
866 else if (current < 0)
867 FCEU_DispMessage("-playing movie %d-",-1 - current);
868 else
869 FCEU_DispMessage("-select movie-");
870 }
871}
872
873int movcounter=0;
874
875void FCEU_DrawMovies(uint8 *XBuf)
876{
877 int frameDisplayOn = current != 0 && frame_display;
878 extern int howlong;
879#if WIN32
880 extern int32 fps_scale;
881#else
882 int32 fps_scale=256;
883#endif
884 int howl=(180-(FCEUI_EmulationPaused()?(60):(20*fps_scale/256)));
885 if(howl>176) howl=180;
886 if(howl<1) howl=1;
887 if((howlong<howl || movcounter)
888 && (frameDisplayOn && (!movcounter || last_frame_display!=framecount) || input_display && (!movcounter || last_input_display!=cur_input_display)))
889 {
890 char inputstr [32];
891 if(input_display)
892 {
893 uint32 c = cur_input_display;
894 sprintf(inputstr, "%c%c%c%c%c%c%c%c %c%c%c%c%c%c%c%c",
895 (c&0x40)?'<':' ', (c&0x10)?'^':' ', (c&0x80)?'>':' ', (c&0x20)?'v':' ',
896 (c&0x01)?'A':' ', (c&0x02)?'B':' ', (c&0x08)?'S':' ', (c&0x04)?'s':' ',
897 (c&0x4000)?'<':' ', (c&0x1000)?'^':' ', (c&0x8000)?'>':' ', (c&0x2000)?'v':' ',
898 (c&0x0100)?'A':' ', (c&0x0200)?'B':' ', (c&0x0800)?'S':' ', (c&0x0400)?'s':' ');
899 if(!(c&0xff00))
900 inputstr[8] = '\0';
901 }
902 if(frameDisplayOn && !input_display)
903 FCEU_DispMessage("%s frame %u",current >= 0?"Recording":"Playing",framecount);
904 else if(input_display && !frameDisplayOn)
905 FCEU_DispMessage("Input: %s",inputstr);
906 else //if(input_display && frame_display)
907 FCEU_DispMessage("%s %u %s",current >= 0?"Recording":"Playing",framecount,inputstr);
908
909 last_frame_display = framecount;
910 last_input_display = cur_input_display;
911 movcounter=180-1;
912 return;
913 }
914
915 if(movcounter) movcounter--;
916
917 if(!MovieShow) return;
918
919 FCEU_DrawNumberRow(XBuf,MovieStatus, CurrentMovie);
920 MovieShow--;
921}
922
923int FCEUMOV_WriteState(FILE* st)
924{
925 uint32 to_write = 0;
926 if(current < 0)
927 to_write = moviedatasize;
928 else if(current > 0)
929 to_write = frameptr;
930
931 if(!st)
932 return to_write;
933
934 if(to_write)
935 fwrite(moviedata, 1, to_write, st);
936 return to_write;
937}
938
939static int load_successful;
940
941int FCEUMOV_ReadState(FILE* st, uint32 size)
942{
943 // if this savestate was made while replaying,
944 // we need to "undo" nextd and nextts
945 if(nextd != -1)
946 {
947 int d = 1;
948 if(nextts > 65536)
949 d = 4;
950 else if(nextts > 256)
951 d = 3;
952 else if(nextts > 0)
953 d = 2;
954 frameptr -= d;
955 nextd = -1;
956 }
957
958// if(current > 0 || (!movie_readonly && current < 0)) /* Recording or Playback (!read-only) */
959 if(current!=0 && !movie_readonly)
960 {
961 // copy movie data from savestate
962 moviedata = (uint8*)realloc(moviedata, size);
963 moviedatasize = size;
964 if(size && fread(moviedata, 1, size, st)<size)
965 return 0;
966 if(current < 0) // switch to recording
967 current = -current;
968 fseek(slots[current - 1], firstframeoffset, SEEK_SET);
969 fwrite(moviedata, 1, frameptr, slots[current - 1]);
970 rerecord_count++;
971 }
972// else if(current < 0) /* Playback (read-only) */
973 else if(current!=0 && movie_readonly)
974 {
975 if(current > 0) // switch to playback
976 current = -current;
977 // allow frameptr to be updated but keep movie data
978 fseek(st, size, SEEK_CUR);
979 // prevent seeking beyond the end of the movie
980 if(frameptr > moviedatasize)
981 frameptr = moviedatasize;
982 }
983 else /* Neither recording or replaying */
984 {
985 // skip movie data
986 fseek(st, size, SEEK_CUR);
987 }
988
989 load_successful=1;
990 return 1;
991}
992
993void FCEUMOV_PreLoad(void)
994{
995 load_successful=0;
996}
997
998int FCEUMOV_PostLoad(void)
999{
1000 if(!FCEUI_IsMovieActive())
1001 return 1;
1002 else
1003 return load_successful;
1004}
1005
1006char* FCEUI_MovieGetCurrentName(int addSlotNumber)
1007{
1008 return FCEU_MakeFName(FCEUMKF_MOVIE,(addSlotNumber ? CurrentMovie : -1),0);
1009}
1010#endif
1011
1012int FCEUI_IsMovieActive(void)
1013{
1014 return current;
1015}
1016
1017#if 0
1018void FCEUI_MovieToggleFrameDisplay(void)
1019{
1020 frame_display=!frame_display;
1021 if(!(current != 0 && frame_display) && !input_display)
1022 FCEU_ResetMessages();
1023 else
1024 {
1025 last_frame_display = ~framecount;
1026 last_input_display = ~cur_input_display;
1027 }
1028}
1029
1030void FCEUI_ToggleInputDisplay(void)
1031{
1032 input_display=!input_display;
1033 if(!input_display && !(current != 0 && frame_display))
1034 FCEU_ResetMessages();
1035 else
1036 {
1037 last_frame_display = ~framecount;
1038 last_input_display = ~cur_input_display;
1039 }
1040}
1041
1042void FCEUI_MovieToggleReadOnly(void)
1043{
1044 if(movie_readonly < 2)
1045 {
1046 movie_readonly = !movie_readonly;
1047 if(movie_readonly)
1048 FCEU_DispMessage("Movie is now Read-Only.");
1049 else
1050 FCEU_DispMessage("Movie is now Read+Write.");
1051 }
1052 else
1053 {
1054 FCEU_DispMessage("Movie file is Read-Only.");
1055 }
1056}
1057
1058char lastMovieInfoFilename [512] = {'\0',};
1059
1060int FCEUI_MovieGetInfo(const char* fname, MOVIE_INFO* info)
1061{
1062 FlushHeader();
1063
1064 char buffer [512];
1065 fname = (const char*)convertToFCM(fname,buffer);
1066 strncpy(lastMovieInfoFilename, fname, 512);
1067
1068// main get info part of function
1069{
1070 uint32 magic;
1071 uint32 version;
1072 uint8 _flags[4];
1073
1074 FILE* fp = FCEUD_UTF8fopen(fname, "rb");
1075 if(!fp)
1076 return 0;
1077
1078 read32le(&magic, fp);
1079 if(magic != MOVIE_MAGIC)
1080 {
1081 fclose(fp);
1082 return 0;
1083 }
1084
1085 read32le(&version, fp);
1086 if(version != MOVIE_VERSION)
1087 {
1088 fclose(fp);
1089 if(version == 1)
1090 return FCEUI_MovieGetInfo_v1(fname, info);
1091 else
1092 return 0;
1093 }
1094
1095 info->movie_version = MOVIE_VERSION;
1096
1097 fread(_flags, 1, 4, fp);
1098
1099 info->flags = _flags[0];
1100 read32le(&info->num_frames, fp);
1101 read32le(&info->rerecord_count, fp);
1102
1103 if(access(fname, W_OK))
1104 info->read_only = 1;
1105 else
1106 info->read_only = 0;
1107
1108 fseek(fp, 12, SEEK_CUR); // skip movie_data_size, offset_to_savestate, and offset_to_movie_data
1109
1110 fread(info->md5_of_rom_used, 1, 16, fp);
1111 info->md5_of_rom_used_present = 1;
1112
1113 read32le(&info->emu_version_used, fp);
1114
1115 // I probably could have planned this better...
1116 {
1117 char str[256];
1118 size_t r;
1119 int p;
1120 int p2=0;
1121 char last_c=32;
1122
1123 if(info->name_of_rom_used && info->name_of_rom_used_size)
1124 info->name_of_rom_used[0]='\0';
1125
1126 r=fread(str, 1, 256, fp);
1127 while(r > 0)
1128 {
1129 for(p=0; p<r && last_c != '\0'; ++p)
1130 {
1131 if(info->name_of_rom_used && info->name_of_rom_used_size && (p2 < info->name_of_rom_used_size-1))
1132 {
1133 info->name_of_rom_used[p2]=str[p];
1134 p2++;
1135 last_c=str[p];
1136 }
1137 }
1138 if(p<r)
1139 {
1140 memmove(str, str+p, r-p);
1141 r -= p;
1142 break;
1143 }
1144 r=fread(str, 1, 256, fp);
1145 }
1146
1147 p2=0;
1148 last_c=32;
1149
1150 if(info->metadata && info->metadata_size)
1151 info->metadata[0]='\0';
1152
1153 while(r > 0)
1154 {
1155 for(p=0; p<r && last_c != '\0'; ++p)
1156 {
1157 if(info->metadata && info->metadata_size && (p2 < info->metadata_size-1))
1158 {
1159 info->metadata[p2]=str[p];
1160 p2++;
1161 last_c=str[p];
1162 }
1163 }
1164 if(p != r)
1165 break;
1166 r=fread(str, 1, 256, fp);
1167 }
1168
1169 if(r<=0)
1170 {
1171 // somehow failed to read romname and metadata
1172 fclose(fp);
1173 return 0;
1174 }
1175 }
1176
1177 // check what hacks are necessary
1178 fseek(fp, 24, SEEK_SET); // offset_to_savestate offset
1179 uint32 temp_savestate_offset;
1180 read32le(&temp_savestate_offset, fp);
1181 if(fseek(fp, temp_savestate_offset, SEEK_SET))
1182 {
1183 fclose(fp);
1184 return 0;
1185 }
1186 if(!FCEUSS_LoadFP(fp,2)) return 0; // 2 -> don't really load, just load to find what's there then load backup
1187
1188 fclose(fp);
1189 return 1;
1190}
1191}
1192#endif
1193/*
1194 Backwards compat
1195*/
1196
1197
1198/*
1199struct MovieHeader_v1
1200{
1201 uint32 magic;
1202 uint32 version=1;
1203 uint8 flags[4];
1204 uint32 length_frames;
1205 uint32 rerecord_count;
1206 uint32 movie_data_size;
1207 uint32 offset_to_savestate;
1208 uint32 offset_to_movie_data;
1209 uint16 metadata_ucs2[]; // ucs-2, ick! sizeof(metadata) = offset_to_savestate - MOVIE_HEADER_SIZE
1210}
1211*/
1212
1213#define MOVIE_V1_HEADER_SIZE 32
1214
1215static void FCEUI_LoadMovie_v1(char *fname, int _read_only)
1216{
1217 FILE *fp;
1218 char *fn = NULL;
1219
1220 FCEUI_StopMovie();
1221
1222#if 0
1223 if(!fname)
1224 fname = fn = FCEU_MakeFName(FCEUMKF_MOVIE,CurrentMovie,0);
1225#endif
1226
1227 // check movie_readonly
1228 movie_readonly = _read_only;
1229 if(access(fname, W_OK))
1230 movie_readonly = 2;
1231
1232#if 0
1233 fp = FCEUD_UTF8fopen(fname, (movie_readonly>=2) ? "rb" : "r+b");
1234#else
1235 fp = fopen(fname, (movie_readonly>=2) ? "rb" : "r+b");
1236#endif
1237
1238 if(fn)
1239 {
1240 free(fn);
1241 fname = NULL;
1242 }
1243
1244 if(!fp) return;
1245
1246 // read header
1247 {
1248 uint32 magic;
1249 uint32 version;
1250 uint8 flags[4];
1251 uint32 fc;
1252
1253 read32le(&magic, fp);
1254 if(magic != MOVIE_MAGIC)
1255 {
1256 fclose(fp);
1257 return;
1258 }
1259
1260 read32le(&version, fp);
1261 if(version != 1)
1262 {
1263 fclose(fp);
1264 return;
1265 }
1266
1267 fread(flags, 1, 4, fp);
1268 read32le(&fc, fp);
1269 read32le(&rerecord_count, fp);
1270 read32le(&moviedatasize, fp);
1271 read32le(&savestate_offset, fp);
1272 read32le(&firstframeoffset, fp);
1273 if(fseek(fp, savestate_offset, SEEK_SET))
1274 {
1275 fclose(fp);
1276 return;
1277 }
1278
1279 if(flags[0] & MOVIE_FLAG_NOSYNCHACK)
1280 movieSyncHackOn=0;
1281 else
1282 movieSyncHackOn=1;
1283 }
1284
1285 // fully reload the game to reinitialize everything before playing any movie
1286 // to try fixing nondeterministic playback of some games
1287 {
1288 extern char lastLoadedGameName [2048];
1289#if 0 // TODO?
1290 extern int disableBatteryLoading, suppressAddPowerCommand;
1291 suppressAddPowerCommand=1;
1292 suppressMovieStop=1;
1293#endif
1294 {
1295 FCEUGI * gi = FCEUI_LoadGame(lastLoadedGameName);
1296 if(!gi)
1297 PowerNES();
1298 }
1299#if 0 // TODO?
1300 suppressMovieStop=0;
1301 suppressAddPowerCommand=0;
1302#endif
1303 }
1304
1305 if(!FCEUSS_LoadFP(fp,1)) return;
1306
1307 ResetInputTypes();
1308
1309 fseek(fp, firstframeoffset, SEEK_SET);
1310 moviedata = (uint8*)realloc(moviedata, moviedatasize);
1311 fread(moviedata, 1, moviedatasize, fp);
1312
1313 framecount = 0; // movies start at frame 0!
1314 frameptr = 0;
1315 current = CurrentMovie;
1316 slots[current] = fp;
1317
1318 memset(joop,0,sizeof(joop));
1319 current = -1 - current;
1320 framets=0;
1321 nextts=0;
1322 nextd = -1;
1323 MovieStatus[CurrentMovie] = 1;
1324#if 0
1325 if(!fname)
1326 FCEUI_SelectMovie(CurrentMovie,1); /* Quick hack to display status. */
1327 else
1328#endif
1329 FCEU_DispMessage("Movie playback started.");
1330}
1331
1332#if 0
1333static int FCEUI_MovieGetInfo_v1(const char* fname, MOVIE_INFO* info)
1334{
1335 uint32 magic;
1336 uint32 version;
1337 uint8 _flags[4];
1338 uint32 savestateoffset;
1339 uint8 tmp[MOVIE_MAX_METADATA<<1];
1340 int metadata_length;
1341
1342 FILE* fp = FCEUD_UTF8fopen(fname, "rb");
1343 if(!fp)
1344 return 0;
1345
1346 read32le(&magic, fp);
1347 if(magic != MOVIE_MAGIC)
1348 {
1349 fclose(fp);
1350 return 0;
1351 }
1352
1353 read32le(&version, fp);
1354 if(version != 1)
1355 {
1356 fclose(fp);
1357 return 0;
1358 }
1359
1360 info->movie_version = 1;
1361 info->emu_version_used = 0; // unknown
1362
1363 fread(_flags, 1, 4, fp);
1364
1365 info->flags = _flags[0];
1366 read32le(&info->num_frames, fp);
1367 read32le(&info->rerecord_count, fp);
1368
1369 if(access(fname, W_OK))
1370 info->read_only = 1;
1371 else
1372 info->read_only = 0;
1373
1374 fseek(fp, 4, SEEK_CUR);
1375 read32le(&savestateoffset, fp);
1376
1377 metadata_length = (int)savestateoffset - MOVIE_V1_HEADER_SIZE;
1378 if(metadata_length > 0)
1379 {
1380 int i;
1381
1382 metadata_length >>= 1;
1383 if(metadata_length >= MOVIE_MAX_METADATA)
1384 metadata_length = MOVIE_MAX_METADATA-1;
1385
1386 fseek(fp, MOVIE_V1_HEADER_SIZE, SEEK_SET);
1387 fread(tmp, 1, metadata_length<<1, fp);
1388 }
1389
1390 // turn old ucs2 metadata into utf8
1391 if(info->metadata && info->metadata_size)
1392 {
1393 char* ptr=info->metadata;
1394 char* ptr_end=info->metadata+info->metadata_size-1;
1395 int c_ptr=0;
1396 while(ptr<ptr_end && c_ptr<metadata_length)
1397 {
1398 uint16 c=(tmp[c_ptr<<1] | (tmp[(c_ptr<<1)+1] << 8));
1399 switch(c)
1400 {
1401 case 0 ... 0x7f:
1402 *ptr++ = (char)(c&0x7f);
1403 break;
1404 case 0x80 ... 0x7ff:
1405 if(ptr+1>=ptr_end)
1406 ptr_end=ptr;
1407 else
1408 {
1409 *ptr++=(0xc0 | (c>>6));
1410 *ptr++=(0x80 | (c & 0x3f));
1411 }
1412 break;
1413 case 0x800 ... 0xffff:
1414 if(ptr+2>=ptr_end)
1415 ptr_end=ptr;
1416 else
1417 {
1418 *ptr++=(0xe0 | (c>>12));
1419 *ptr++=(0x80 | ((c>>6) & 0x3f));
1420 *ptr++=(0x80 | (c & 0x3f));
1421 }
1422 break;
1423 }
1424 c_ptr++;
1425 }
1426 *ptr='\0';
1427 }
1428
1429 // md5 info not available from v1
1430 info->md5_of_rom_used_present = 0;
1431 // rom name used for the movie not available from v1
1432 if(info->name_of_rom_used && info->name_of_rom_used_size)
1433 info->name_of_rom_used[0] = '\0';
1434
1435 // check what hacks are necessary
1436 fseek(fp, 24, SEEK_SET); // offset_to_savestate offset
1437 uint32 temp_savestate_offset;
1438 read32le(&temp_savestate_offset, fp);
1439 if(fseek(fp, temp_savestate_offset, SEEK_SET))
1440 {
1441 fclose(fp);
1442 return 0;
1443 }
1444 if(!FCEUSS_LoadFP(fp,2)) return 0; // 2 -> don't really load, just load to find what's there then load backup
1445
1446
1447 fclose(fp);
1448 return 1;
1449}
1450#endif
1451