6244011f |
1 | /* FCE Ultra - NES/Famicom Emulator |
2 | * |
3 | * Copyright notice for this file: |
4 | * Copyright (C) 1998 BERO |
5 | * Copyright (C) 2003 Xodnizel |
6 | * |
7 | * This program is free software; you can redistribute it and/or modify |
8 | * it under the terms of the GNU General Public License as published by |
9 | * the Free Software Foundation; either version 2 of the License, or |
10 | * (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
20 | */ |
21 | |
22 | #include <string.h> |
23 | |
24 | #include "types.h" |
25 | #include "x6502.h" |
26 | #include "fce.h" |
27 | #include "ppu098.h" |
28 | #include "nsf.h" |
29 | #include "sound.h" // TODO 098? |
30 | #include "memory.h" |
31 | |
32 | #include "cart.h" |
33 | #include "palette.h" |
34 | #include "video.h" |
35 | #include "input.h" |
36 | |
37 | #define Pal (PALRAM) |
38 | |
39 | static void FetchSpriteData098(void); |
40 | static void FASTAPASS(1) RefreshLine098(int lastpixel); |
41 | static void RefreshSprites098(void); |
42 | static void CopySprites098(uint8 *target); |
43 | |
44 | static void Fixit1(void); |
45 | static uint32 ppulut1[256]; |
46 | static uint32 ppulut2[256]; |
47 | static uint32 ppulut3[128]; |
48 | |
49 | static void makeppulut(void) |
50 | { |
51 | int x; |
52 | int y; |
53 | |
54 | for(x=0;x<256;x++) |
55 | { |
56 | ppulut1[x]=0; |
57 | for(y=0;y<8;y++) |
58 | ppulut1[x]|=((x>>(7-y))&1)<<(y*4); |
59 | ppulut2[x]=ppulut1[x]<<1; |
60 | } |
61 | |
62 | { |
63 | |
64 | int cc,xo,pixel; |
65 | |
66 | for(cc=0;cc<16;cc++) |
67 | { |
68 | for(xo=0;xo<8;xo++) |
69 | { |
70 | ppulut3[xo|(cc<<3)]=0; |
71 | for(pixel=0;pixel<8;pixel++) |
72 | { |
73 | int shiftr; |
74 | shiftr=(pixel+xo)/8; |
75 | shiftr*=2; |
76 | ppulut3[xo|(cc<<3)]|=(( cc>>shiftr )&3)<<(2+pixel*4); |
77 | } |
78 | // printf("%08x\n",ppulut3[xo|(cc<<3)]); |
79 | } |
80 | } |
81 | |
82 | } |
83 | } |
84 | |
85 | // TODO: make this compatible with the new sound code |
86 | #ifdef ASM_6502 |
87 | static void asmcpu_update(int32 cycles) |
88 | { |
89 | // some code from x6502.c |
90 | fhcnt-=cycles; |
91 | if(fhcnt<=0) |
92 | { |
93 | FrameSoundUpdate(); |
94 | fhcnt+=fhinc; |
95 | } |
96 | |
97 | if(PCMIRQCount>0) |
98 | { |
99 | PCMIRQCount-=cycles; |
100 | if(PCMIRQCount<=0) |
101 | { |
102 | vdis=1; |
103 | if((PSG[0x10]&0x80) && !(PSG[0x10]&0x40)) |
104 | { |
105 | extern uint8 SIRQStat; |
106 | SIRQStat|=0x80; |
107 | X6502_IRQBegin(FCEU_IQDPCM); |
108 | } |
109 | } |
110 | } |
111 | } |
112 | #endif |
113 | |
114 | extern int ppudead; |
115 | extern int kook; |
116 | |
117 | /* Color deemphasis emulation. Joy... */ |
118 | static uint8 deemp=0; |
119 | static int deempcnt[8]; |
120 | |
121 | extern int maxsprites; |
122 | |
123 | extern uint8 PPUSPL; |
124 | extern uint8 SPRAM[0x100]; |
125 | extern uint8 SPRBUF[0x100]; |
126 | |
127 | |
128 | #define MMC5SPRVRAMADR(V) &MMC5SPRVPage[(V)>>10][(V)] |
129 | #define MMC5BGVRAMADR(V) &MMC5BGVPage[(V)>>10][(V)] |
130 | #define VRAMADR(V) &VPage[(V)>>10][(V)] |
131 | |
132 | |
133 | static DECLFR(A2002) |
134 | { |
135 | uint8 ret; |
136 | |
137 | FCEUPPU_LineUpdate098(); |
138 | ret = PPU_status; |
139 | ret|=PPUGenLatch&0x1F; |
140 | |
141 | { |
142 | vtoggle=0; |
143 | PPU_status&=0x7F; |
144 | PPUGenLatch=ret; |
145 | } |
146 | return ret; |
147 | } |
148 | |
149 | static DECLFR(A200x) /* Not correct for $2004 reads. */ |
150 | { |
151 | FCEUPPU_LineUpdate098(); |
152 | return PPUGenLatch; |
153 | } |
154 | |
155 | /* |
156 | static DECLFR(A2004) |
157 | { |
158 | uint8 ret; |
159 | |
160 | FCEUPPU_LineUpdate098(); |
161 | ret = SPRAM[PPU[3]]; |
162 | |
163 | if(PPUSPL>=8) |
164 | { |
165 | if(PPU[3]>=8) |
166 | ret = SPRAM[PPU[3]]; |
167 | } |
168 | else |
169 | { |
170 | //printf("$%02x:$%02x\n",PPUSPL,V); |
171 | ret = SPRAM[PPUSPL]; |
172 | } |
173 | PPU[3]++; |
174 | PPUSPL++; |
175 | PPUGenLatch = ret; |
176 | printf("%d, %02x\n",scanline,ret); |
177 | return(ret); |
178 | } |
179 | */ |
180 | static DECLFR(A2007) |
181 | { |
182 | uint8 ret; |
183 | uint32 tmp=RefreshAddr&0x3FFF; |
184 | |
185 | FCEUPPU_LineUpdate098(); |
186 | |
187 | ret=VRAMBuffer; |
188 | |
189 | { |
190 | if(PPU_hook) PPU_hook(tmp); |
191 | PPUGenLatch=VRAMBuffer; |
192 | if(tmp<0x2000) |
193 | { |
194 | VRAMBuffer=VPage[tmp>>10][tmp]; |
195 | } |
196 | else |
197 | { |
198 | VRAMBuffer=vnapage[(tmp>>10)&0x3][tmp&0x3FF]; |
199 | } |
200 | } |
201 | { |
202 | if(INC32) RefreshAddr+=32; |
203 | else RefreshAddr++; |
204 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
205 | } |
206 | return ret; |
207 | } |
208 | |
209 | static DECLFW(B2000) |
210 | { |
211 | // FCEU_printf("%04x:%02x, (%d) %02x, %02x\n",A,V,scanline,PPU[0],PPU_status); |
212 | |
213 | FCEUPPU_LineUpdate098(); |
214 | PPUGenLatch=V; |
215 | if(!(PPU[0]&0x80) && (V&0x80) && (PPU_status&0x80)) |
216 | { |
217 | // FCEU_printf("Trigger NMI, %d, %d\n",timestamp,ppudead); |
218 | // TriggerNMI2(); |
219 | TriggerNMI(); |
220 | } |
221 | PPU[0]=V; |
222 | TempAddr&=0xF3FF; |
223 | TempAddr|=(V&3)<<10; |
224 | } |
225 | |
226 | static DECLFW(B2001) |
227 | { |
228 | //printf("%04x:$%02x, %d\n",A,V,scanline); |
229 | FCEUPPU_LineUpdate098(); |
230 | PPUGenLatch=V; |
231 | PPU[1]=V; |
232 | if(V&0xE0) |
233 | deemp=V>>5; |
234 | } |
235 | |
236 | static DECLFW(B2002) |
237 | { |
238 | PPUGenLatch=V; |
239 | } |
240 | |
241 | static DECLFW(B2003) |
242 | { |
243 | //printf("$%04x:$%02x, %d, %d\n",A,V,timestamp,scanline); |
244 | PPUGenLatch=V; |
245 | PPU[3]=V; |
246 | PPUSPL=V&0x7; |
247 | } |
248 | |
249 | static DECLFW(B2004) |
250 | { |
251 | //printf("Wr: %04x:$%02x\n",A,V); |
252 | |
253 | PPUGenLatch=V; |
254 | if(PPUSPL>=8) |
255 | { |
256 | if(PPU[3]>=8) |
257 | SPRAM[PPU[3]]=V; |
258 | } |
259 | else |
260 | { |
261 | //printf("$%02x:$%02x\n",PPUSPL,V); |
262 | SPRAM[PPUSPL]=V; |
263 | } |
264 | PPU[3]++; |
265 | PPUSPL++; |
266 | |
267 | } |
268 | |
269 | static DECLFW(B2005) |
270 | { |
271 | uint32 tmp=TempAddr; |
272 | FCEUPPU_LineUpdate098(); |
273 | PPUGenLatch=V; |
274 | if(!vtoggle) |
275 | { |
276 | tmp&=0xFFE0; |
277 | tmp|=V>>3; |
278 | XOffset=V&7; |
279 | } |
280 | else |
281 | { |
282 | tmp&=0x8C1F; |
283 | tmp|=((V&~0x7)<<2); |
284 | tmp|=(V&7)<<12; |
285 | } |
286 | TempAddr=tmp; |
287 | vtoggle^=1; |
288 | } |
289 | |
290 | |
291 | static DECLFW(B2006) |
292 | { |
293 | FCEUPPU_LineUpdate098(); |
294 | |
295 | PPUGenLatch=V; |
296 | if(!vtoggle) |
297 | { |
298 | TempAddr&=0x00FF; |
299 | TempAddr|=(V&0x3f)<<8; |
300 | } |
301 | else |
302 | { |
303 | TempAddr&=0xFF00; |
304 | TempAddr|=V; |
305 | |
306 | RefreshAddr=TempAddr; |
307 | if(PPU_hook) |
308 | PPU_hook(RefreshAddr); |
309 | //printf("%d, %04x\n",scanline,RefreshAddr); |
310 | } |
311 | vtoggle^=1; |
312 | } |
313 | |
314 | static DECLFW(B2007) |
315 | { |
316 | uint32 tmp=RefreshAddr&0x3FFF; |
317 | PPUGenLatch=V; |
318 | if(tmp>=0x3F00) |
319 | { |
320 | // hmmm.... |
321 | if(!(tmp&0xf)) |
322 | PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=V&0x3F; |
323 | else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f; |
324 | } |
325 | else if(tmp<0x2000) |
326 | { |
327 | if(PPUCHRRAM&(1<<(tmp>>10))) |
328 | VPage[tmp>>10][tmp]=V; |
329 | } |
330 | else |
331 | { |
332 | if(PPUNTARAM&(1<<((tmp&0xF00)>>10))) |
333 | vnapage[((tmp&0xF00)>>10)][tmp&0x3FF]=V; |
334 | } |
335 | // FCEU_printf("ppu (%04x) %04x:%04x %d, %d\n",X.PC,RefreshAddr,PPUGenLatch,scanline,timestamp); |
336 | if(INC32) RefreshAddr+=32; |
337 | else RefreshAddr++; |
338 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
339 | } |
340 | |
341 | static DECLFW(B4014) |
342 | { |
343 | uint32 t=V<<8; |
344 | int x; |
345 | |
346 | //for(x=0;x<256;x++) |
347 | // X6502_DMW(0x2004,X6502_DMR(t+x)); |
348 | for(x=0;x<256;x++) |
349 | B2004(0x2004,X.DB=ARead[t+x](t+x)); |
350 | X6502_AddCycles(512); |
351 | } |
352 | |
353 | #define PAL(c) ((c)+cc) |
354 | |
355 | #define GETLASTPIXEL (PAL?((timestamp*48-linestartts)/15) : ((timestamp*48-linestartts)>>4) ) |
356 | |
357 | static uint8 *Pline=0,*Plinef; |
358 | static int firsttile; |
359 | static int linestartts; |
360 | static int tofix=0; |
361 | |
362 | static void ResetRL(uint8 *target) |
363 | { |
364 | memset(target,0xFF,256); |
365 | if(InputScanlineHook) |
366 | InputScanlineHook(0,0,0,0); |
367 | Plinef=target; |
368 | Pline=target; |
369 | firsttile=0; |
370 | linestartts=timestamp*48+X.count; |
371 | tofix=0; |
372 | FCEUPPU_LineUpdate098(); |
373 | tofix=1; |
374 | } |
375 | |
376 | extern uint8 sprlinebuf[256+8]; |
377 | |
378 | void FCEUPPU_LineUpdate098(void) |
379 | { |
380 | if(Pline) |
381 | { |
382 | int l=GETLASTPIXEL; |
383 | RefreshLine098(l); |
384 | } |
385 | } |
386 | |
387 | static int rendis = 0; |
388 | |
389 | void FCEUI_SetRenderDisable(int sprites, int bg) |
390 | { |
391 | //printf("%d, %d\n",sprites,bg); |
392 | if(sprites >= 0) |
393 | { |
394 | if(sprites == 2) rendis ^= 1; |
395 | else rendis = (rendis &~1) | sprites?1:0; |
396 | } |
397 | if(bg >= 0) |
398 | { |
399 | if(bg == 2) rendis ^= 2; |
400 | else rendis = (rendis &~2) | bg?2:0; |
401 | } |
402 | } |
403 | |
404 | static void CheckSpriteHit(int p); |
405 | |
406 | static void EndRL(void) |
407 | { |
408 | RefreshLine098(272); |
409 | if(tofix) |
410 | Fixit1(); |
411 | CheckSpriteHit(272); |
412 | Pline=0; |
413 | } |
414 | |
415 | static int32 sphitx; |
416 | static uint8 sphitdata; |
417 | |
418 | static void CheckSpriteHit(int p) |
419 | { |
420 | int l=p-16; |
421 | int x; |
422 | |
423 | if(sphitx==0x100) return; |
424 | |
425 | for(x=sphitx;x<(sphitx+8) && x<l;x++) |
426 | { |
427 | if((sphitdata&(0x80>>(x-sphitx))) && !(Plinef[x]&64)) |
428 | { |
429 | PPU_status|=0x40; |
430 | //printf("Ha: %d, %d, Hita: %d, %d, %d, %d, %d\n",p,p&~7,scanline,GETLASTPIXEL-16,&Plinef[x],Pline,Pline-Plinef); |
431 | //printf("%d\n",GETLASTPIXEL-16); |
432 | //if(Plinef[x] == 0xFF) |
433 | //printf("PL: %d, %02x\n",scanline, Plinef[x]); |
434 | sphitx=0x100; |
435 | break; |
436 | } |
437 | } |
438 | } |
439 | static int spork=0; /* spork the world. Any sprites on this line? |
440 | Then this will be set to 1. Needed for zapper |
441 | emulation and *gasp* sprite emulation. |
442 | */ |
443 | |
444 | // lasttile is really "second to last tile." |
445 | static void FASTAPASS(1) RefreshLine098(int lastpixel) |
446 | { |
447 | static uint32 pshift[2]; |
448 | static uint32 atlatch; |
449 | uint32 smorkus=RefreshAddr; |
450 | |
451 | #define RefreshAddr smorkus |
452 | uint32 vofs; |
453 | int X1; |
454 | |
455 | register uint8 *P=Pline; |
456 | int lasttile=lastpixel>>3; |
457 | int numtiles; |
458 | static int norecurse=0; /* Yeah, recursion would be bad. |
459 | PPU_hook() functions can call |
460 | mirroring/chr bank switching functions, |
461 | which call FCEUPPU_LineUpdate, which call this |
462 | function. */ |
463 | if(norecurse) return; |
464 | |
465 | if(sphitx != 0x100 && !(PPU_status&0x40)) |
466 | { |
467 | if((sphitx < (lastpixel-16)) && !(sphitx < ((lasttile - 2)*8))) |
468 | { |
469 | //printf("OK: %d\n",scanline); |
470 | lasttile++; |
471 | } |
472 | |
473 | } |
474 | |
475 | if(lasttile>34) lasttile=34; |
476 | numtiles=lasttile-firsttile; |
477 | |
478 | if(numtiles<=0) return; |
479 | |
480 | P=Pline; |
481 | |
482 | vofs=0; |
483 | |
484 | vofs=((PPU[0]&0x10)<<8) | ((RefreshAddr>>12)&7); |
485 | |
486 | if(!ScreenON && !SpriteON) |
487 | { |
488 | uint32 tem; |
489 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
490 | tem|=0x40404040; |
491 | FCEU_dwmemset(Pline,tem,numtiles*8); |
492 | P+=numtiles*8; |
493 | Pline=P; |
494 | |
495 | firsttile=lasttile; |
496 | |
497 | #define TOFIXNUM (272-0x4) |
498 | if(lastpixel>=TOFIXNUM && tofix) |
499 | { |
500 | Fixit1(); |
501 | tofix=0; |
502 | } |
503 | |
504 | if(InputScanlineHook && (lastpixel-16)>=0) |
505 | { |
506 | InputScanlineHook(Plinef,spork?sprlinebuf:0,linestartts,lasttile*8-16); |
507 | } |
508 | return; |
509 | } |
510 | |
511 | /* Priority bits, needed for sprite emulation. */ |
512 | Pal[0]|=64; |
513 | Pal[4]|=64; |
514 | Pal[8]|=64; |
515 | Pal[0xC]|=64; |
516 | |
517 | /* This high-level graphics MMC5 emulation code was written |
518 | for MMC5 carts in "CL" mode. It's probably not totally |
519 | correct for carts in "SL" mode. |
520 | */ |
521 | |
522 | #define PPUT_MMC5 |
523 | if(MMC5Hack && geniestage!=1) |
524 | { |
525 | if(MMC5HackCHRMode==0 && (MMC5HackSPMode&0x80)) |
526 | { |
527 | int tochange=MMC5HackSPMode&0x1F; |
528 | tochange-=firsttile; |
529 | for(X1=firsttile;X1<lasttile;X1++) |
530 | { |
531 | if((tochange<=0 && MMC5HackSPMode&0x40) || (tochange>0 && !(MMC5HackSPMode&0x40))) |
532 | { |
533 | #define PPUT_MMC5SP |
534 | #include "pputile098.h" |
535 | #undef PPUT_MMC5SP |
536 | } |
537 | else |
538 | { |
539 | #include "pputile098.h" |
540 | } |
541 | tochange--; |
542 | } |
543 | } |
544 | else if(MMC5HackCHRMode==1 && (MMC5HackSPMode&0x80)) |
545 | { |
546 | int tochange=MMC5HackSPMode&0x1F; |
547 | tochange-=firsttile; |
548 | |
549 | #define PPUT_MMC5SP |
550 | #define PPUT_MMC5CHR1 |
551 | for(X1=firsttile;X1<lasttile;X1++) |
552 | { |
553 | #include "pputile098.h" |
554 | } |
555 | #undef PPUT_MMC5CHR1 |
556 | #undef PPUT_MMC5SP |
557 | } |
558 | else if(MMC5HackCHRMode==1) |
559 | { |
560 | #define PPUT_MMC5CHR1 |
561 | for(X1=firsttile;X1<lasttile;X1++) |
562 | { |
563 | #include "pputile098.h" |
564 | } |
565 | #undef PPUT_MMC5CHR1 |
566 | } |
567 | else |
568 | { |
569 | for(X1=firsttile;X1<lasttile;X1++) |
570 | { |
571 | #include "pputile098.h" |
572 | } |
573 | } |
574 | } |
575 | #undef PPUT_MMC5 |
576 | else if(PPU_hook) |
577 | { |
578 | norecurse=1; |
579 | #define PPUT_HOOK |
580 | for(X1=firsttile;X1<lasttile;X1++) |
581 | { |
582 | #include "pputile098.h" |
583 | } |
584 | #undef PPUT_HOOK |
585 | norecurse=0; |
586 | } |
587 | else |
588 | { |
589 | for(X1=firsttile;X1<lasttile;X1++) |
590 | { |
591 | #include "pputile098.h" |
592 | } |
593 | } |
594 | |
595 | #undef vofs |
596 | #undef RefreshAddr |
597 | |
598 | /* Reverse changes made before. */ |
599 | Pal[0]&=63; |
600 | Pal[4]&=63; |
601 | Pal[8]&=63; |
602 | Pal[0xC]&=63; |
603 | |
604 | RefreshAddr=smorkus; |
605 | if(firsttile<=2 && 2<lasttile && !(PPU[1]&2)) |
606 | { |
607 | uint32 tem; |
608 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
609 | tem|=0x40404040; |
610 | *(uint32 *)Plinef=*(uint32 *)(Plinef+4)=tem; |
611 | } |
612 | |
613 | if(!ScreenON) |
614 | { |
615 | uint32 tem; |
616 | int tstart,tcount; |
617 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
618 | tem|=0x40404040; |
619 | |
620 | tcount=lasttile-firsttile; |
621 | tstart=firsttile-2; |
622 | if(tstart<0) |
623 | { |
624 | tcount+=tstart; |
625 | tstart=0; |
626 | } |
627 | if(tcount>0) |
628 | FCEU_dwmemset(Plinef+tstart*8,tem,tcount*8); |
629 | } |
630 | |
631 | if(lastpixel>=TOFIXNUM && tofix) |
632 | { |
633 | //puts("Fixed"); |
634 | Fixit1(); |
635 | tofix=0; |
636 | } |
637 | |
638 | //CheckSpriteHit(lasttile*8); //lasttile*8); //lastpixel); |
639 | |
640 | CheckSpriteHit(lastpixel); /* This only works right because |
641 | of a hack earlier in this function. |
642 | */ |
643 | if(InputScanlineHook && (lastpixel-16)>=0) |
644 | { |
645 | InputScanlineHook(Plinef,spork?sprlinebuf:0,linestartts,lasttile*8-16); |
646 | } |
647 | Pline=P; |
648 | firsttile=lasttile; |
649 | } |
650 | |
651 | static INLINE void Fixit2(void) |
652 | { |
653 | if(ScreenON || SpriteON) |
654 | { |
655 | uint32 rad=RefreshAddr; |
656 | rad&=0xFBE0; |
657 | rad|=TempAddr&0x041f; |
658 | RefreshAddr=rad; |
659 | //PPU_hook(RefreshAddr); |
660 | //PPU_hook(RefreshAddr,-1); |
661 | } |
662 | } |
663 | |
664 | static void Fixit1(void) |
665 | { |
666 | if(ScreenON || SpriteON) |
667 | { |
668 | uint32 rad=RefreshAddr; |
669 | |
670 | if((rad&0x7000)==0x7000) |
671 | { |
672 | rad^=0x7000; |
673 | if((rad&0x3E0)==0x3A0) |
674 | { |
675 | rad^=0x3A0; |
676 | rad^=0x800; |
677 | } |
678 | else |
679 | { |
680 | if((rad&0x3E0)==0x3e0) |
681 | rad^=0x3e0; |
682 | else rad+=0x20; |
683 | } |
684 | } |
685 | else |
686 | rad+=0x1000; |
687 | RefreshAddr=rad; |
688 | //PPU_hook(RefreshAddr); //,-1); |
689 | } |
690 | } |
691 | |
692 | void MMC5_hb(int); /* Ugh ugh ugh. */ |
693 | static void DoLine(void) |
694 | { |
695 | int x; |
696 | uint8 *target=XBuf+scanline*320+32; |
697 | |
698 | if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline); |
699 | |
700 | X6502_Run(256); |
701 | EndRL(); |
702 | |
703 | if(rendis & 2) /* User asked to not display background data. */ |
704 | { |
705 | uint32 tem; |
706 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
707 | tem|=0x40404040; |
708 | FCEU_dwmemset(target,tem,256); |
709 | } |
710 | |
711 | if(SpriteON) |
712 | CopySprites098(target); |
713 | |
714 | if(ScreenON || SpriteON) // Yes, very el-cheapo. |
715 | { |
716 | if(PPU[1]&0x01) |
717 | { |
718 | for(x=63;x>=0;x--) |
719 | *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])&0x30303030; |
720 | } |
721 | } |
722 | if((PPU[1]>>5)==0x7) |
723 | { |
724 | for(x=63;x>=0;x--) |
725 | *(uint32 *)&target[x<<2]=((*(uint32*)&target[x<<2])&0x3f3f3f3f)|0xc0c0c0c0; |
726 | } |
727 | else if(PPU[1]&0xE0) |
728 | for(x=63;x>=0;x--) |
729 | *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])|0x40404040; |
730 | else |
731 | for(x=63;x>=0;x--) |
732 | *(uint32 *)&target[x<<2]=((*(uint32*)&target[x<<2])&0x3f3f3f3f)|0x80808080; |
733 | |
734 | sphitx=0x100; |
735 | |
736 | if(ScreenON || SpriteON) |
737 | FetchSpriteData098(); |
738 | |
739 | if(GameHBIRQHook && (ScreenON || SpriteON) && ((PPU[0]&0x38)!=0x18)) |
740 | { |
741 | X6502_Run(6); |
742 | Fixit2(); |
743 | X6502_Run(4); |
744 | GameHBIRQHook(); |
745 | X6502_Run(85-16-10); |
746 | } |
747 | else |
748 | { |
749 | X6502_Run(6); // Tried 65, caused problems with Slalom(maybe others) |
750 | Fixit2(); |
751 | X6502_Run(85-6-16); |
752 | |
753 | // A semi-hack for Star Trek: 25th Anniversary |
754 | if(GameHBIRQHook && (ScreenON || SpriteON) && ((PPU[0]&0x38)!=0x18)) |
755 | GameHBIRQHook(); |
756 | } |
757 | |
758 | if(SpriteON) |
759 | RefreshSprites098(); |
760 | if(GameHBIRQHook2 && (ScreenON || SpriteON)) |
761 | GameHBIRQHook2(); |
762 | scanline++; |
763 | if(scanline<240) |
764 | { |
765 | ResetRL(XBuf+scanline*320+32); |
766 | } |
767 | X6502_Run(16); |
768 | } |
769 | |
770 | #define V_FLIP 0x80 |
771 | #define H_FLIP 0x40 |
772 | #define SP_BACK 0x20 |
773 | |
774 | typedef struct { |
775 | uint8 y,no,atr,x; |
776 | } SPR; |
777 | |
778 | typedef struct { |
779 | uint8 ca[2],atr,x; |
780 | } SPRB; |
781 | |
782 | static uint8 numsprites,SpriteBlurp; |
783 | static void FetchSpriteData098(void) |
784 | { |
785 | uint8 ns,sb; |
786 | SPR *spr; |
787 | uint8 H; |
788 | int n; |
789 | int vofs; |
790 | uint8 P0=PPU[0]; |
791 | |
792 | spr=(SPR *)SPRAM; |
793 | H=8; |
794 | |
795 | ns=sb=0; |
796 | |
797 | vofs=(unsigned int)(P0&0x8&(((P0&0x20)^0x20)>>2))<<9; |
798 | H+=(P0&0x20)>>2; |
799 | |
800 | if(!PPU_hook) |
801 | for(n=63;n>=0;n--,spr++) |
802 | { |
803 | if((unsigned int)(scanline-spr->y)>=H) continue; |
804 | //printf("%d, %u\n",scanline,(unsigned int)(scanline-spr->y)); |
805 | if(ns<maxsprites) |
806 | { |
807 | if(n==63) sb=1; |
808 | |
809 | { |
810 | SPRB dst; |
811 | uint8 *C; |
812 | int t; |
813 | unsigned int vadr; |
814 | |
815 | t = (int)scanline-(spr->y); |
816 | |
817 | if(Sprite16) |
818 | vadr = ((spr->no&1)<<12) + ((spr->no&0xFE)<<4); |
819 | else |
820 | vadr = (spr->no<<4)+vofs; |
821 | |
822 | if(spr->atr&V_FLIP) |
823 | { |
824 | vadr+=7; |
825 | vadr-=t; |
826 | vadr+=(P0&0x20)>>1; |
827 | vadr-=t&8; |
828 | } |
829 | else |
830 | { |
831 | vadr+=t; |
832 | vadr+=t&8; |
833 | } |
834 | |
835 | /* Fix this geniestage hack */ |
836 | if(MMC5Hack && geniestage!=1) C = MMC5SPRVRAMADR(vadr); |
837 | else C = VRAMADR(vadr); |
838 | |
839 | |
840 | dst.ca[0]=C[0]; |
841 | dst.ca[1]=C[8]; |
842 | dst.x=spr->x; |
843 | dst.atr=spr->atr; |
844 | |
845 | *(uint32 *)&SPRBUF[ns<<2]=*(uint32 *)&dst; |
846 | } |
847 | |
848 | ns++; |
849 | } |
850 | else |
851 | { |
852 | PPU_status|=0x20; |
853 | break; |
854 | } |
855 | } |
856 | else |
857 | for(n=63;n>=0;n--,spr++) |
858 | { |
859 | if((unsigned int)(scanline-spr->y)>=H) continue; |
860 | |
861 | if(ns<maxsprites) |
862 | { |
863 | if(n==63) sb=1; |
864 | |
865 | { |
866 | SPRB dst; |
867 | uint8 *C; |
868 | int t; |
869 | unsigned int vadr; |
870 | |
871 | t = (int)scanline-(spr->y); |
872 | |
873 | if(Sprite16) |
874 | vadr = ((spr->no&1)<<12) + ((spr->no&0xFE)<<4); |
875 | else |
876 | vadr = (spr->no<<4)+vofs; |
877 | |
878 | if(spr->atr&V_FLIP) |
879 | { |
880 | vadr+=7; |
881 | vadr-=t; |
882 | vadr+=(P0&0x20)>>1; |
883 | vadr-=t&8; |
884 | } |
885 | else |
886 | { |
887 | vadr+=t; |
888 | vadr+=t&8; |
889 | } |
890 | |
891 | if(MMC5Hack) C = MMC5SPRVRAMADR(vadr); |
892 | else C = VRAMADR(vadr); |
893 | dst.ca[0]=C[0]; |
894 | if(ns<8) |
895 | { |
896 | PPU_hook(0x2000); |
897 | PPU_hook(vadr); |
898 | } |
899 | dst.ca[1]=C[8]; |
900 | dst.x=spr->x; |
901 | dst.atr=spr->atr; |
902 | |
903 | |
904 | *(uint32 *)&SPRBUF[ns<<2]=*(uint32 *)&dst; |
905 | } |
906 | |
907 | ns++; |
908 | } |
909 | else |
910 | { |
911 | PPU_status|=0x20; |
912 | break; |
913 | } |
914 | } |
915 | //if(ns>=7) |
916 | //printf("%d %d\n",scanline,ns); |
917 | if(ns>8) PPU_status|=0x20; /* Handle case when >8 sprites per |
918 | scanline option is enabled. */ |
919 | else if(PPU_hook) |
920 | { |
921 | for(n=0;n<(8-ns);n++) |
922 | { |
923 | PPU_hook(0x2000); |
924 | PPU_hook(vofs); |
925 | } |
926 | } |
927 | numsprites=ns; |
928 | SpriteBlurp=sb; |
929 | } |
930 | |
931 | static void RefreshSprites098(void) |
932 | { |
933 | int n; |
934 | SPRB *spr; |
935 | |
936 | spork=0; |
937 | if(!numsprites) return; |
938 | |
939 | FCEU_dwmemset(sprlinebuf,0x80808080,256); |
940 | numsprites--; |
941 | spr = (SPRB*)SPRBUF+numsprites; |
942 | |
943 | for(n=numsprites;n>=0;n--,spr--) |
944 | { |
945 | //#ifdef C80x86 |
946 | //register uint32 pixdata asm ("eax"); |
947 | //register uint8 J, atr; |
948 | //#else |
949 | register uint32 pixdata; |
950 | register uint8 J,atr; |
951 | //#endif |
952 | |
953 | int x=spr->x; |
954 | uint8 *C; |
955 | uint8 *VB; |
956 | |
957 | pixdata=ppulut1[spr->ca[0]]|ppulut2[spr->ca[1]]; |
958 | J=spr->ca[0]|spr->ca[1]; |
959 | atr=spr->atr; |
960 | |
961 | if(J) |
962 | { |
963 | if(n==0 && SpriteBlurp && !(PPU_status&0x40)) |
964 | { |
965 | sphitx=x; |
966 | sphitdata=J; |
967 | if(atr&H_FLIP) |
968 | sphitdata= ((J<<7)&0x80) | |
969 | ((J<<5)&0x40) | |
970 | ((J<<3)&0x20) | |
971 | ((J<<1)&0x10) | |
972 | ((J>>1)&0x08) | |
973 | ((J>>3)&0x04) | |
974 | ((J>>5)&0x02) | |
975 | ((J>>7)&0x01); |
976 | } |
977 | |
978 | C = sprlinebuf+x; |
979 | VB = (PALRAM+0x10)+((atr&3)<<2); |
980 | |
981 | if(atr&SP_BACK) |
982 | { |
983 | if(atr&H_FLIP) |
984 | { |
985 | if(J&0x80) C[7]=VB[pixdata&3]|0x40; |
986 | pixdata>>=4; |
987 | if(J&0x40) C[6]=VB[pixdata&3]|0x40; |
988 | pixdata>>=4; |
989 | if(J&0x20) C[5]=VB[pixdata&3]|0x40; |
990 | pixdata>>=4; |
991 | if(J&0x10) C[4]=VB[pixdata&3]|0x40; |
992 | pixdata>>=4; |
993 | if(J&0x08) C[3]=VB[pixdata&3]|0x40; |
994 | pixdata>>=4; |
995 | if(J&0x04) C[2]=VB[pixdata&3]|0x40; |
996 | pixdata>>=4; |
997 | if(J&0x02) C[1]=VB[pixdata&3]|0x40; |
998 | pixdata>>=4; |
999 | if(J&0x01) C[0]=VB[pixdata]|0x40; |
1000 | } else { |
1001 | if(J&0x80) C[0]=VB[pixdata&3]|0x40; |
1002 | pixdata>>=4; |
1003 | if(J&0x40) C[1]=VB[pixdata&3]|0x40; |
1004 | pixdata>>=4; |
1005 | if(J&0x20) C[2]=VB[pixdata&3]|0x40; |
1006 | pixdata>>=4; |
1007 | if(J&0x10) C[3]=VB[pixdata&3]|0x40; |
1008 | pixdata>>=4; |
1009 | if(J&0x08) C[4]=VB[pixdata&3]|0x40; |
1010 | pixdata>>=4; |
1011 | if(J&0x04) C[5]=VB[pixdata&3]|0x40; |
1012 | pixdata>>=4; |
1013 | if(J&0x02) C[6]=VB[pixdata&3]|0x40; |
1014 | pixdata>>=4; |
1015 | if(J&0x01) C[7]=VB[pixdata]|0x40; |
1016 | } |
1017 | } else { |
1018 | if(atr&H_FLIP) |
1019 | { |
1020 | if(J&0x80) C[7]=VB[pixdata&3]; |
1021 | pixdata>>=4; |
1022 | if(J&0x40) C[6]=VB[pixdata&3]; |
1023 | pixdata>>=4; |
1024 | if(J&0x20) C[5]=VB[pixdata&3]; |
1025 | pixdata>>=4; |
1026 | if(J&0x10) C[4]=VB[pixdata&3]; |
1027 | pixdata>>=4; |
1028 | if(J&0x08) C[3]=VB[pixdata&3]; |
1029 | pixdata>>=4; |
1030 | if(J&0x04) C[2]=VB[pixdata&3]; |
1031 | pixdata>>=4; |
1032 | if(J&0x02) C[1]=VB[pixdata&3]; |
1033 | pixdata>>=4; |
1034 | if(J&0x01) C[0]=VB[pixdata]; |
1035 | }else{ |
1036 | if(J&0x80) C[0]=VB[pixdata&3]; |
1037 | pixdata>>=4; |
1038 | if(J&0x40) C[1]=VB[pixdata&3]; |
1039 | pixdata>>=4; |
1040 | if(J&0x20) C[2]=VB[pixdata&3]; |
1041 | pixdata>>=4; |
1042 | if(J&0x10) C[3]=VB[pixdata&3]; |
1043 | pixdata>>=4; |
1044 | if(J&0x08) C[4]=VB[pixdata&3]; |
1045 | pixdata>>=4; |
1046 | if(J&0x04) C[5]=VB[pixdata&3]; |
1047 | pixdata>>=4; |
1048 | if(J&0x02) C[6]=VB[pixdata&3]; |
1049 | pixdata>>=4; |
1050 | if(J&0x01) C[7]=VB[pixdata]; |
1051 | } |
1052 | } |
1053 | } |
1054 | } |
1055 | SpriteBlurp=0; |
1056 | spork=1; |
1057 | } |
1058 | |
1059 | static void CopySprites098(uint8 *target) |
1060 | { |
1061 | uint8 n=((PPU[1]&4)^4)<<1; |
1062 | uint8 *P=target; |
1063 | |
1064 | if(!spork) return; |
1065 | spork=0; |
1066 | |
1067 | if(rendis & 1) return; /* User asked to not display sprites. */ |
1068 | |
1069 | loopskie: |
1070 | { |
1071 | uint32 t=*(uint32 *)(sprlinebuf+n); |
1072 | |
1073 | if(t!=0x80808080) |
1074 | { |
1075 | #ifdef LSB_FIRST |
1076 | if(!(t&0x80)) |
1077 | { |
1078 | if(!(t&0x40) || (P[n]&0x40)) // Normal sprite || behind bg sprite |
1079 | P[n]=sprlinebuf[n]; |
1080 | } |
1081 | |
1082 | if(!(t&0x8000)) |
1083 | { |
1084 | if(!(t&0x4000) || (P[n+1]&0x40)) // Normal sprite || behind bg sprite |
1085 | P[n+1]=(sprlinebuf+1)[n]; |
1086 | } |
1087 | |
1088 | if(!(t&0x800000)) |
1089 | { |
1090 | if(!(t&0x400000) || (P[n+2]&0x40)) // Normal sprite || behind bg sprite |
1091 | P[n+2]=(sprlinebuf+2)[n]; |
1092 | } |
1093 | |
1094 | if(!(t&0x80000000)) |
1095 | { |
1096 | if(!(t&0x40000000) || (P[n+3]&0x40)) // Normal sprite || behind bg sprite |
1097 | P[n+3]=(sprlinebuf+3)[n]; |
1098 | } |
1099 | #else |
1100 | /* TODO: Simplify */ |
1101 | if(!(t&0x80000000)) |
1102 | { |
1103 | if(!(t&0x40000000)) // Normal sprite |
1104 | P[n]=sprlinebuf[n]; |
1105 | else if(P[n]&64) // behind bg sprite |
1106 | P[n]=sprlinebuf[n]; |
1107 | } |
1108 | |
1109 | if(!(t&0x800000)) |
1110 | { |
1111 | if(!(t&0x400000)) // Normal sprite |
1112 | P[n+1]=(sprlinebuf+1)[n]; |
1113 | else if(P[n+1]&64) // behind bg sprite |
1114 | P[n+1]=(sprlinebuf+1)[n]; |
1115 | } |
1116 | |
1117 | if(!(t&0x8000)) |
1118 | { |
1119 | if(!(t&0x4000)) // Normal sprite |
1120 | P[n+2]=(sprlinebuf+2)[n]; |
1121 | else if(P[n+2]&64) // behind bg sprite |
1122 | P[n+2]=(sprlinebuf+2)[n]; |
1123 | } |
1124 | |
1125 | if(!(t&0x80)) |
1126 | { |
1127 | if(!(t&0x40)) // Normal sprite |
1128 | P[n+3]=(sprlinebuf+3)[n]; |
1129 | else if(P[n+3]&64) // behind bg sprite |
1130 | P[n+3]=(sprlinebuf+3)[n]; |
1131 | } |
1132 | #endif |
1133 | } |
1134 | } |
1135 | n+=4; |
1136 | if(n) goto loopskie; |
1137 | } |
1138 | |
1139 | void FCEUPPU_Init(void) |
1140 | { |
1141 | makeppulut(); |
1142 | } |
1143 | |
1144 | void FCEUPPU_Reset(void) |
1145 | { |
1146 | VRAMBuffer=PPU[0]=PPU[1]=PPU_status=PPU[3]=0; |
1147 | PPUSPL=0; |
1148 | PPUGenLatch=0; |
1149 | RefreshAddr=TempAddr=0; |
1150 | vtoggle = 0; |
1151 | ppudead = 2; |
1152 | kook = 0; |
1153 | |
1154 | // XOffset=0; |
1155 | } |
1156 | |
1157 | void FCEUPPU_Power(void) |
1158 | { |
1159 | int x; |
1160 | |
1161 | memset(NTARAM,0x00,0x800); |
1162 | memset(PALRAM,0x00,0x20); |
1163 | memset(SPRAM,0x00,0x100); |
1164 | FCEUPPU_Reset(); |
1165 | |
1166 | for(x=0x2000;x<0x4000;x+=8) |
1167 | { |
1168 | ARead[x]=A200x; |
1169 | BWrite[x]=B2000; |
1170 | ARead[x+1]=A200x; |
1171 | BWrite[x+1]=B2001; |
1172 | ARead[x+2]=A2002; |
1173 | BWrite[x+2]=B2002; |
1174 | ARead[x+3]=A200x; |
1175 | BWrite[x+3]=B2003; |
1176 | ARead[x+4]=A200x; //A2004; |
1177 | BWrite[x+4]=B2004; |
1178 | ARead[x+5]=A200x; |
1179 | BWrite[x+5]=B2005; |
1180 | ARead[x+6]=A200x; |
1181 | BWrite[x+6]=B2006; |
1182 | ARead[x+7]=A2007; |
1183 | BWrite[x+7]=B2007; |
1184 | } |
1185 | BWrite[0x4014]=B4014; |
1186 | } |
1187 | |
1188 | |
1189 | void FCEUPPU_Loop(int skip) |
1190 | { |
1191 | uint32 scanlines_per_frame = PAL ? 312 : 262; |
1192 | |
1193 | if(ppudead) /* Needed for Knight Rider, possibly others. */ |
1194 | { |
1195 | //memset(XBuf, 0x80, 256*240); |
1196 | X6502_Run(scanlines_per_frame*(256+85)); |
1197 | ppudead--; |
1198 | } |
1199 | else |
1200 | { |
1201 | X6502_Run(256+85); |
1202 | PPU_status |= 0x80; |
1203 | PPU[3]=PPUSPL=0; /* Not sure if this is correct. According |
1204 | to Matt Conte and my own tests, it is. Timing is probably |
1205 | off, though. NOTE: Not having this here |
1206 | breaks a Super Donkey Kong game. */ |
1207 | /* I need to figure out the true nature and length |
1208 | of this delay. |
1209 | */ |
1210 | X6502_Run(12); |
1211 | if(FCEUGameInfo.type==GIT_NSF) |
1212 | DoNSFFrame(); |
1213 | else |
1214 | { |
1215 | if(VBlankON) |
1216 | TriggerNMI(); |
1217 | } |
1218 | X6502_Run((scanlines_per_frame-242)*(256+85)-12); //-12); |
1219 | PPU_status&=0x1f; |
1220 | X6502_Run(256); |
1221 | |
1222 | { |
1223 | int x; |
1224 | |
1225 | if(ScreenON || SpriteON) |
1226 | { |
1227 | if(GameHBIRQHook && ((PPU[0]&0x38)!=0x18)) |
1228 | GameHBIRQHook(); |
1229 | if(PPU_hook) |
1230 | for(x=0;x<42;x++) {PPU_hook(0x2000); PPU_hook(0);} |
1231 | if(GameHBIRQHook2) |
1232 | GameHBIRQHook2(); |
1233 | } |
1234 | X6502_Run(85-16); |
1235 | if(ScreenON || SpriteON) |
1236 | { |
1237 | RefreshAddr=TempAddr; |
1238 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
1239 | } |
1240 | |
1241 | /* Clean this stuff up later. */ |
1242 | spork=numsprites=0; |
1243 | ResetRL(XBuf+32); |
1244 | |
1245 | X6502_Run(16-kook); |
1246 | kook ^= 1; |
1247 | } |
1248 | if(FCEUGameInfo.type==GIT_NSF) |
1249 | { |
1250 | X6502_Run((256+85)*240); |
1251 | } |
1252 | #ifdef FRAMESKIP |
1253 | else if(skip) |
1254 | { |
1255 | int y; |
1256 | |
1257 | y=SPRAM[0]; |
1258 | y++; |
1259 | |
1260 | PPU_status|=0x20; // Fixes "Bee 52". Does it break anything? |
1261 | if(GameHBIRQHook) |
1262 | { |
1263 | X6502_Run(256); |
1264 | for(scanline=0;scanline<240;scanline++) |
1265 | { |
1266 | if(ScreenON || SpriteON) |
1267 | GameHBIRQHook(); |
1268 | if(scanline==y && SpriteON) PPU_status|=0x40; |
1269 | X6502_Run((scanline==239)?85:(256+85)); |
1270 | } |
1271 | } |
1272 | else if(y<240) |
1273 | { |
1274 | X6502_Run((256+85)*y); |
1275 | if(SpriteON) PPU_status|=0x40; // Quick and very dirty hack. |
1276 | X6502_Run((256+85)*(240-y)); |
1277 | } |
1278 | else |
1279 | X6502_Run((256+85)*240); |
1280 | } |
1281 | #endif |
1282 | else |
1283 | { |
1284 | int x,max,maxref; |
1285 | |
1286 | deemp=PPU[1]>>5; |
1287 | for(scanline=0;scanline<240;) //scanline is incremented in DoLine. Evil. :/ |
1288 | { |
1289 | deempcnt[deemp]++; |
1290 | #ifdef WIN32 |
1291 | if((PPUViewer) && (scanline == PPUViewScanline)) UpdatePPUView(1); |
1292 | #endif |
1293 | DoLine(); |
1294 | } |
1295 | if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline); |
1296 | for(x=1,max=0,maxref=0;x<7;x++) |
1297 | { |
1298 | if(deempcnt[x]>max) |
1299 | { |
1300 | max=deempcnt[x]; |
1301 | maxref=x; |
1302 | } |
1303 | deempcnt[x]=0; |
1304 | } |
1305 | //FCEU_DispMessage("%2x:%2x:%2x:%2x:%2x:%2x:%2x:%2x %d",deempcnt[0],deempcnt[1],deempcnt[2],deempcnt[3],deempcnt[4],deempcnt[5],deempcnt[6],deempcnt[7],maxref); |
1306 | //memset(deempcnt,0,sizeof(deempcnt)); |
1307 | SetNESDeemph(maxref,0); |
1308 | } |
1309 | } /* else... to if(ppudead) */ |
1310 | } |
1311 | |
1312 | |