bugfixes, r171 release
[fceu.git] / drivers / gp2x / menu.c
1 // menu system for gpfce - FCE Ultra port\r
2 // (c) Copyright 2006,2007 notaz, All rights reserved.\r
3 \r
4 #include <stdio.h>\r
5 #include <string.h>\r
6 #include <stdlib.h>\r
7 #include <stdarg.h>\r
8 #include <unistd.h>\r
9 #include <dirent.h>\r
10 \r
11 #include "minimal.h"\r
12 #include "usbjoy.h"\r
13 #include "asmutils.h"\r
14 #include "menu.h"\r
15 #include "main.h"\r
16 #include "fonts.h"\r
17 #include "gp2x.h"\r
18 \r
19 #include "../../input.h"\r
20 #include "../../state.h"\r
21 #include "../../palette.h"\r
22 #include "readpng.h"\r
23 \r
24 #ifndef _DIRENT_HAVE_D_TYPE\r
25 #error "need d_type for file browser\r
26 #endif\r
27 \r
28 extern int GP2X_PORT_REV;\r
29 extern char lastLoadedGameName[PATH_MAX];\r
30 extern int mmuhack_status;\r
31 extern int soundvol;\r
32 extern uint8 Exit; // exit emu loop flag\r
33 extern int InitSound(void);\r
34 \r
35 #define CONFIGURABLE_KEYS (GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_START|GP2X_SELECT|GP2X_L|GP2X_R|GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_PUSH)\r
36 \r
37 static char *gp2xKeyNames[] = {\r
38         "UP",    "01???",  "LEFT", "03???", "DOWN", "05???", "RIGHT",    "07???",\r
39         "START", "SELECT", "L",    "R",     "A",    "B",     "X",        "Y",\r
40         "10???", "11???",  "12???","13???", "14???","15???", "VOL DOWN", "VOL UP",\r
41         "18???", "19???",  "1a???","PUSH",  "1c???","1d???", "1e???",    "1f???"\r
42 };\r
43 \r
44 \r
45 static char path_buffer[PATH_MAX];\r
46 static unsigned short *menu_bg = 0;\r
47 static int txt_xmin, txt_xmax, txt_ymin, txt_ymax;\r
48 \r
49 char menuErrorMsg[40] = {0, };\r
50 \r
51 static void menu_flip(void)\r
52 {\r
53         gp2x_video_flush_cache();\r
54         gp2x_video_flip();\r
55 }\r
56 \r
57 static void menu_darken_reset(void)\r
58 {\r
59         txt_xmin = 320; txt_xmax = 0;\r
60         txt_ymin = 240; txt_ymax = 0;\r
61 }\r
62 \r
63 static void gp2x_fceu_copy_bg(void)\r
64 {\r
65         if (menu_bg)\r
66              memcpy(gp2x_screen, menu_bg, 320*240*2);\r
67         else memset(gp2x_screen, 0, 320*240*2);\r
68         menu_darken_reset();\r
69 }\r
70 \r
71 static void menu_darken_text_bg(void)\r
72 {\r
73         int x, y, xmin, xmax, ymax;\r
74         unsigned short *screen = gp2x_screen;\r
75 \r
76         xmin = txt_xmin - 3;\r
77         if (xmin < 0) xmin = 0;\r
78         xmax = txt_xmax + 2;\r
79         if (xmax > 319) xmax = 319;\r
80 \r
81         y = txt_ymin - 3;\r
82         if (y < 0) y = 0;\r
83         ymax = txt_ymax + 2;\r
84         if (ymax > 239) ymax = 239;\r
85 \r
86         for (x = xmin; x <= xmax; x++)\r
87                 screen[y*320+x] = 0xa514;\r
88         for (y++; y < ymax; y++)\r
89         {\r
90                 screen[y*320+xmin] = 0xffff;\r
91                 for (x = xmin+1; x < xmax; x++)\r
92                 {\r
93                         unsigned int p = screen[y*320+x];\r
94                         if (p != 0xffff)\r
95                                 screen[y*320+x] = ((p&0xf79e)>>1) - ((p&0xc618)>>3);\r
96                 }\r
97                 screen[y*320+xmax] = 0xffff;\r
98         }\r
99         for (x = xmin; x <= xmax; x++)\r
100                 screen[y*320+x] = 0xffff;\r
101 }\r
102 \r
103 static void gp2x_fceu_darken_all(void)\r
104 {\r
105         unsigned int *screen = gp2x_screen;\r
106         int count = 320*240/2;\r
107 \r
108         while (count--)\r
109         {\r
110                 unsigned int p = screen[count];\r
111                 screen[count] = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
112         }\r
113 }\r
114 \r
115 // draws white text to current bbp15 screen\r
116 static void gp2x_text_out15_(int x, int y, const char *text)\r
117 {\r
118         int i,l;\r
119         unsigned short *screen = gp2x_screen;\r
120 \r
121         screen = screen + x + y*320;\r
122 \r
123         for (i = 0; i < strlen(text); i++)\r
124         {\r
125                 for (l=0;l<8;l++)\r
126                 {\r
127                         if(fontdata8x8[((text[i])*8)+l]&0x80) screen[l*320+0]=0xffff;\r
128                         if(fontdata8x8[((text[i])*8)+l]&0x40) screen[l*320+1]=0xffff;\r
129                         if(fontdata8x8[((text[i])*8)+l]&0x20) screen[l*320+2]=0xffff;\r
130                         if(fontdata8x8[((text[i])*8)+l]&0x10) screen[l*320+3]=0xffff;\r
131                         if(fontdata8x8[((text[i])*8)+l]&0x08) screen[l*320+4]=0xffff;\r
132                         if(fontdata8x8[((text[i])*8)+l]&0x04) screen[l*320+5]=0xffff;\r
133                         if(fontdata8x8[((text[i])*8)+l]&0x02) screen[l*320+6]=0xffff;\r
134                         if(fontdata8x8[((text[i])*8)+l]&0x01) screen[l*320+7]=0xffff;\r
135                 }\r
136                 screen += 8;\r
137         }\r
138         if (x < txt_xmin) txt_xmin = x;\r
139         if (x+i*8 > txt_xmax) txt_xmax = x+i*8;\r
140         if (y < txt_ymin) txt_ymin = y;\r
141         if (y+8   > txt_ymax) txt_ymax = y+8;\r
142 }\r
143 \r
144 void gp2x_text_out15(int x, int y, const char *texto, ...)\r
145 {\r
146         va_list args;\r
147         char    buffer[512];\r
148 \r
149         va_start(args,texto);\r
150         vsprintf(buffer,texto,args);\r
151         va_end(args);\r
152 \r
153         gp2x_text_out15_(x,y,buffer);\r
154 }\r
155 \r
156 \r
157 void gp2x_text_out15_lim(int x, int y, const char *texto, int max)\r
158 {\r
159         char    buffer[320/8+1];\r
160 \r
161         strncpy(buffer, texto, 320/8);\r
162         if (max > 320/8) max = 320/8;\r
163         if (max < 0) max = 0;\r
164         buffer[max] = 0;\r
165 \r
166         gp2x_text_out15(x,y,buffer);\r
167 }\r
168 \r
169 static void gp2x_smalltext16(int x, int y, const char *texto, unsigned short color)\r
170 {\r
171         int i;\r
172         unsigned char  *src;\r
173         unsigned short *dst;\r
174 \r
175         for (i = 0;; i++, x += 6)\r
176         {\r
177                 unsigned char c = (unsigned char) texto[i];\r
178                 int h = 8;\r
179 \r
180                 if (!c) break;\r
181 \r
182                 src = fontdata6x8[c];\r
183                 dst = (unsigned short *)gp2x_screen + x + y*320;\r
184 \r
185                 while (h--)\r
186                 {\r
187                         int w = 0x20;\r
188                         while (w)\r
189                         {\r
190                                 if( *src & w ) *dst = color;\r
191                                 dst++;\r
192                                 w>>=1;\r
193                         }\r
194                         src++;\r
195 \r
196                         dst += 320-6;\r
197                 }\r
198         }\r
199 }\r
200 \r
201 static void gp2x_smalltext16_lim(int x, int y, const char *texto, unsigned short color, int max)\r
202 {\r
203         char    buffer[320/6+1];\r
204 \r
205         strncpy(buffer, texto, 320/6);\r
206         if (max > 320/6) max = 320/6;\r
207         if (max < 0) max = 0;\r
208         buffer[max] = 0;\r
209 \r
210         gp2x_smalltext16(x, y, buffer, color);\r
211 }\r
212 \r
213 \r
214 static unsigned long inp_prev = 0;\r
215 static int inp_prevjoy = 0;\r
216 \r
217 static unsigned long wait_for_input(unsigned long interesting)\r
218 {\r
219         unsigned long ret;\r
220         static int repeats = 0, wait = 50*1000;\r
221         int release = 0, i;\r
222 \r
223         if (repeats == 2 || repeats == 4) wait /= 2;\r
224         if (repeats == 6) wait = 15 * 1000;\r
225 \r
226         for (i = 0; i < 6 && inp_prev == gp2x_joystick_read(1); i++) {\r
227                 if (i == 0) repeats++;\r
228                 if (wait >= 30*1000) usleep(wait); // usleep sleeps for ~30ms minimum\r
229                 else spend_cycles(wait * Settings.cpuclock);\r
230         }\r
231 \r
232         while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {\r
233                 usleep(50000);\r
234                 release = 1;\r
235         }\r
236 \r
237         if (release || ret != inp_prev) {\r
238                 repeats = 0;\r
239                 wait = 50*1000;\r
240         }\r
241         inp_prev = ret;\r
242         inp_prevjoy = 0;\r
243 \r
244         // we don't need diagonals in menus\r
245         if ((ret&GP2X_UP)   && (ret&GP2X_LEFT))  ret &= ~GP2X_LEFT;\r
246         if ((ret&GP2X_UP)   && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r
247         if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT))  ret &= ~GP2X_LEFT;\r
248         if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r
249 \r
250         return ret;\r
251 }\r
252 \r
253 static unsigned long input2_read(unsigned long interesting, int *joy)\r
254 {\r
255         unsigned long ret;\r
256         int i;\r
257 \r
258         do\r
259         {\r
260                 *joy = 0;\r
261                 if ((ret = gp2x_joystick_read(0) & interesting)) break;\r
262                 gp2x_usbjoy_update();\r
263                 for (i = 0; i < num_of_joys; i++) {\r
264                         ret = gp2x_usbjoy_check2(i);\r
265                         if (ret) { *joy = i + 1; break; }\r
266                 }\r
267                 if (ret) break;\r
268         }\r
269         while(0);\r
270 \r
271         return ret;\r
272 }\r
273 \r
274 // similar to wait_for_input(), but returns joy num\r
275 static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)\r
276 {\r
277         unsigned long ret;\r
278         const int wait = 300*1000;\r
279         int i;\r
280 \r
281         if (inp_prevjoy == 0) inp_prev &= interesting;\r
282         for (i = 0; i < 6; i++) {\r
283                 ret = input2_read(interesting, joy);\r
284                 if (*joy != inp_prevjoy || ret != inp_prev) break;\r
285                 usleep(wait/6);\r
286         }\r
287 \r
288         while ( !(ret = input2_read(interesting, joy)) ) {\r
289                 usleep(50000);\r
290         }\r
291 \r
292         inp_prev = ret;\r
293         inp_prevjoy = *joy;\r
294 \r
295         return ret;\r
296 }\r
297 \r
298 \r
299 \r
300 // -------------- ROM selector --------------\r
301 \r
302 // rrrr rggg gggb bbbb\r
303 static unsigned short file2color(const char *fname)\r
304 {\r
305         const char *ext = fname + strlen(fname) - 3;\r
306         static const char *rom_exts[]   = { "zip", "nes", "fds", "unf", "nez", "nif" }; // nif is for unif\r
307         static const char *other_exts[] = { "nsf", "ips", "fcm" };\r
308         int i;\r
309 \r
310         if (ext < fname) ext = fname;\r
311         for (i = 0; i < sizeof(rom_exts)/sizeof(rom_exts[0]); i++)\r
312                 if (strcasecmp(ext, rom_exts[i]) == 0) return 0xbdff;\r
313         for (i = 0; i < sizeof(other_exts)/sizeof(other_exts[0]); i++)\r
314                 if (strcasecmp(ext, other_exts[i]) == 0) return 0xaff5;\r
315         return 0xffff;\r
316 }\r
317 \r
318 static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
319 {\r
320         int start, i, pos;\r
321 \r
322         start = 12 - sel;\r
323         n--; // exclude current dir (".")\r
324 \r
325         gp2x_fceu_copy_bg();\r
326         gp2x_fceu_darken_all();\r
327 \r
328         if(start - 2 >= 0)\r
329                 gp2x_smalltext16_lim(14, (start - 2)*10, curdir, 0xffff, 53-2);\r
330         for (i = 0; i < n; i++) {\r
331                 pos = start + i;\r
332                 if (pos < 0)  continue;\r
333                 if (pos > 23) break;\r
334                 if (namelist[i+1]->d_type == DT_DIR) {\r
335                         gp2x_smalltext16_lim(14,   pos*10, "/", 0xfff6, 1);\r
336                         gp2x_smalltext16_lim(14+6, pos*10, namelist[i+1]->d_name, 0xfff6, 53-3);\r
337                 } else {\r
338                         unsigned short color = file2color(namelist[i+1]->d_name);\r
339                         gp2x_smalltext16_lim(14,   pos*10, namelist[i+1]->d_name, color, 53-2);\r
340                 }\r
341         }\r
342         gp2x_text_out15(5, 120, ">");\r
343         menu_flip();\r
344 }\r
345 \r
346 static int scandir_cmp(const void *p1, const void *p2)\r
347 {\r
348         struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;\r
349         if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);\r
350         if ((*d1)->d_type == DT_DIR) return -1; // put before\r
351         if ((*d2)->d_type == DT_DIR) return  1;\r
352         return alphasort(d1, d2);\r
353 }\r
354 \r
355 static char *filter_exts[] = {\r
356         ".gpe", ".png", "ck.o", ".txt"\r
357 };\r
358 \r
359 static int scandir_filter(const struct dirent *ent)\r
360 {\r
361         const char *p;\r
362         int i;\r
363 \r
364         if (ent == NULL || ent->d_name == NULL) return 0;\r
365         if (strlen(ent->d_name) < 5) return 1;\r
366 \r
367         p = ent->d_name + strlen(ent->d_name) - 4;\r
368 \r
369         for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)\r
370         {\r
371                 if (strcmp(p, filter_exts[i]) == 0) return 0;\r
372         }\r
373 \r
374         return 1;\r
375 }\r
376 \r
377 static char *filesel_loop(char *curr_path, char *final_dest)\r
378 {\r
379         struct dirent **namelist;\r
380         DIR *dir;\r
381         int n, newlen, sel = 0;\r
382         unsigned long inp = 0;\r
383         char *ret = NULL, *fname = NULL;\r
384 \r
385         // is this a dir or a full path?\r
386         if ((dir = opendir(curr_path))) {\r
387                 closedir(dir);\r
388         } else {\r
389                 char *p;\r
390                 for (p = curr_path + strlen(curr_path) - 1; p > curr_path && *p != '/'; p--);\r
391                 *p = 0;\r
392                 fname = p+1;\r
393         }\r
394 \r
395         n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);\r
396         if (n < 0) {\r
397                 // try root\r
398                 n = scandir("/", &namelist, scandir_filter, scandir_cmp);\r
399                 if (n < 0) {\r
400                         // oops, we failed\r
401                         printf("dir: %s\n", curr_path);\r
402                         perror("scandir");\r
403                         return NULL;\r
404                 }\r
405         }\r
406 \r
407         // try to find sel\r
408         if (fname != NULL) {\r
409                 int i;\r
410                 for (i = 1; i < n; i++) {\r
411                         if (strcmp(namelist[i]->d_name, fname) == 0) {\r
412                                 sel = i - 1;\r
413                                 break;\r
414                         }\r
415                 }\r
416         }\r
417 \r
418         for (;;)\r
419         {\r
420                 draw_dirlist(curr_path, namelist, n, sel);\r
421                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
422                 if(inp & GP2X_UP  )  { sel--;   if (sel < 0)   sel = n-2; }\r
423                 if(inp & GP2X_DOWN)  { sel++;   if (sel > n-2) sel = 0; }\r
424                 if(inp & GP2X_LEFT)  { sel-=10; if (sel < 0)   sel = 0; }\r
425                 if(inp & GP2X_L)     { sel-=24; if (sel < 0)   sel = 0; }\r
426                 if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
427                 if(inp & GP2X_R)     { sel+=24; if (sel > n-2) sel = n-2; }\r
428                 if(inp & GP2X_B)     { // enter dir/select\r
429                         again:\r
430                         newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
431                         if (namelist[sel+1]->d_type == DT_REG) { // file selected\r
432                                 if (final_dest == NULL) final_dest = malloc(newlen);\r
433                                 if (final_dest == NULL) break;\r
434                                 strcpy(final_dest, curr_path);\r
435                                 strcat(final_dest, "/");\r
436                                 strcat(final_dest, namelist[sel+1]->d_name);\r
437                                 ret = final_dest;\r
438                                 break;\r
439                         } else if (namelist[sel+1]->d_type == DT_DIR) {\r
440                                 char *p, *newdir = malloc(newlen);\r
441                                 if (newdir == NULL) break;\r
442                                 if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
443                                         char *start = curr_path;\r
444                                         p = start + strlen(start) - 1;\r
445                                         while (*p == '/' && p > start) p--;\r
446                                         while (*p != '/' && p > start) p--;\r
447                                         if (p <= start) strcpy(newdir, "/");\r
448                                         else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r
449                                 } else {\r
450                                         strcpy(newdir, curr_path);\r
451                                         p = newdir + strlen(newdir) - 1;\r
452                                         while (p >= newdir && *p == '/') *p-- = 0;\r
453                                         strcat(newdir, "/");\r
454                                         strcat(newdir, namelist[sel+1]->d_name);\r
455                                 }\r
456                                 ret = filesel_loop(newdir, final_dest);\r
457                                 free(newdir);\r
458                                 break;\r
459                         } else {\r
460                                 // unknown file type, happens on NTFS mounts. Try to guess.\r
461                                 char *tstfn; FILE *tstf; int tmp;\r
462                                 tstfn = malloc(newlen);\r
463                                 if (tstfn == NULL) break;\r
464                                 strcpy(tstfn, curr_path);\r
465                                 strcat(tstfn, "/");\r
466                                 strcat(tstfn, namelist[sel+1]->d_name);\r
467                                 tstf = fopen(tstfn, "rb");\r
468                                 free(tstfn);\r
469                                 if (tstf != NULL)\r
470                                 {\r
471                                         if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
472                                                 namelist[sel+1]->d_type = DT_REG;\r
473                                         else    namelist[sel+1]->d_type = DT_DIR;\r
474                                         fclose(tstf);\r
475                                         goto again;\r
476                                 }\r
477                         }\r
478                 }\r
479                 if(inp & GP2X_X) break; // cancel\r
480         }\r
481 \r
482         if (n > 0) {\r
483                 while(n--) free(namelist[n]);\r
484                 free(namelist);\r
485         }\r
486 \r
487         return ret;\r
488 }\r
489 \r
490 // ------------ patch/gg menu ------------\r
491 \r
492 extern void *cheats;\r
493 static int cheat_count = 0, cheat_start, cheat_pos;\r
494 \r
495 static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)\r
496 {\r
497         cheat_count++;\r
498         return 1;\r
499 }\r
500 \r
501 static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)\r
502 {\r
503         int pos;\r
504 \r
505         pos = cheat_start + cheat_pos;\r
506         cheat_pos++;\r
507         if (pos < 0)  return 1;\r
508         if (pos > 23) return 0;\r
509 \r
510         gp2x_smalltext16_lim(14,     pos*10, s ? "ON " : "OFF", 0xffff, 3);\r
511         gp2x_smalltext16_lim(14+6*4, pos*10, type ? "S" : "R", 0xffff, 1);\r
512         gp2x_smalltext16_lim(14+6*6, pos*10, name, 0xffff, 53-8);\r
513 \r
514         return 1;\r
515 }\r
516 \r
517 static void draw_patchlist(int sel)\r
518 {\r
519         int pos;\r
520 \r
521         gp2x_fceu_copy_bg();\r
522         gp2x_fceu_darken_all();\r
523 \r
524         cheat_start = 12 - sel;\r
525         cheat_pos = 0;\r
526         FCEUI_ListCheats(clistcallb,0);\r
527 \r
528         pos = cheat_start + cheat_pos;\r
529         if (pos < 24) gp2x_smalltext16_lim(14, pos*10, "done", 0xffff, 4);\r
530 \r
531         gp2x_text_out15(5, 120, ">");\r
532         menu_flip();\r
533 }\r
534 \r
535 void patches_menu_loop(void)\r
536 {\r
537         int menu_sel = 0;\r
538         unsigned long inp = 0;\r
539 \r
540         cheat_count = 0;\r
541         FCEUI_ListCheats(countcallb,0);\r
542 \r
543         for(;;)\r
544         {\r
545                 draw_patchlist(menu_sel);\r
546                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
547                 if(inp & GP2X_UP  ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }\r
548                 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }\r
549                 if(inp &(GP2X_LEFT|GP2X_L))  { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
550                 if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }\r
551                 if(inp & GP2X_B) { // action\r
552                         if (menu_sel < cheat_count)\r
553                              FCEUI_ToggleCheat(menu_sel);\r
554                         else return;\r
555                 }\r
556                 if(inp & GP2X_X) return;\r
557         }\r
558 \r
559 }\r
560 \r
561 // ------------ savestate loader ------------\r
562 \r
563 #if 0\r
564 static void menu_prepare_bg(void);\r
565 \r
566 static int state_slot_flags = 0;\r
567 \r
568 static void state_check_slots(void)\r
569 {\r
570         int slot;\r
571 \r
572         state_slot_flags = 0;\r
573 \r
574         for (slot = 0; slot < 10; slot++)\r
575         {\r
576                 if (emu_check_save_file(slot))\r
577                 {\r
578                         state_slot_flags |= 1 << slot;\r
579                 }\r
580         }\r
581 }\r
582 \r
583 static void draw_savestate_bg(int slot)\r
584 {\r
585         struct PicoVideo tmp_pv;\r
586         unsigned short tmp_cram[0x40];\r
587         unsigned short tmp_vsram[0x40];\r
588         void *tmp_vram, *file;\r
589         char *fname;\r
590 \r
591         fname = emu_GetSaveFName(1, 0, slot);\r
592         if (!fname) return;\r
593 \r
594         tmp_vram = malloc(sizeof(Pico.vram));\r
595         if (tmp_vram == NULL) return;\r
596 \r
597         memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));\r
598         memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));\r
599         memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));\r
600         memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));\r
601 \r
602         if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {\r
603                 file = gzopen(fname, "rb");\r
604                 emu_set_save_cbs(1);\r
605         } else {\r
606                 file = fopen(fname, "rb");\r
607                 emu_set_save_cbs(0);\r
608         }\r
609 \r
610         if (file) {\r
611                 if (PicoMCD & 1) {\r
612                         PicoCdLoadStateGfx(file);\r
613                 } else {\r
614                         areaSeek(file, 0x10020, SEEK_SET);  // skip header and RAM in state file\r
615                         areaRead(Pico.vram, 1, sizeof(Pico.vram), file);\r
616                         areaSeek(file, 0x2000, SEEK_CUR);\r
617                         areaRead(Pico.cram, 1, sizeof(Pico.cram), file);\r
618                         areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);\r
619                         areaSeek(file, 0x221a0, SEEK_SET);\r
620                         areaRead(&Pico.video, 1, sizeof(Pico.video), file);\r
621                 }\r
622                 areaClose(file);\r
623         }\r
624 \r
625         emu_forced_frame();\r
626         gp2x_memcpy_buffers((1<<2), gp2x_screen, 0, 320*240*2);\r
627         menu_prepare_bg();\r
628 \r
629         memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
630         memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));\r
631         memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));\r
632         memcpy(&Pico.video, &tmp_pv,  sizeof(Pico.video));\r
633         free(tmp_vram);\r
634 }\r
635 \r
636 static void draw_savestate_menu(int menu_sel, int is_loading)\r
637 {\r
638         int tl_x = 25, tl_y = 60, y, i;\r
639 \r
640         if (state_slot_flags & (1 << menu_sel))\r
641                 draw_savestate_bg(menu_sel);\r
642         gp2x_fceu_copy_bg();\r
643 \r
644         gp2x_text_out15(tl_x, 30, is_loading ? "Load state" : "Save state");\r
645 \r
646         /* draw all 10 slots */\r
647         y = tl_y;\r
648         for (i = 0; i < 10; i++, y+=10)\r
649         {\r
650                 gp2x_text_out15(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");\r
651         }\r
652         gp2x_text_out15(tl_x, y, "back");\r
653 \r
654         // draw cursor\r
655         gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
656 \r
657         menu_flip();\r
658 }\r
659 \r
660 static int savestate_menu_loop(int is_loading)\r
661 {\r
662         int menu_sel = 10, menu_sel_max = 10;\r
663         unsigned long inp = 0;\r
664 \r
665         state_check_slots();\r
666 \r
667         for(;;)\r
668         {\r
669                 draw_savestate_menu(menu_sel, is_loading);\r
670                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
671                 if(inp & GP2X_UP  ) {\r
672                         do {\r
673                                 menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
674                         } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
675                 }\r
676                 if(inp & GP2X_DOWN) {\r
677                         do {\r
678                                 menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r
679                         } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
680                 }\r
681                 if(inp & GP2X_B) { // save/load\r
682                         if (menu_sel < 10) {\r
683                                 state_slot = menu_sel;\r
684                                 if (emu_SaveLoadGame(is_loading, 0)) {\r
685                                         strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");\r
686                                         return 1;\r
687                                 }\r
688                                 return 0;\r
689                         } else  return 1;\r
690                 }\r
691                 if(inp & GP2X_X) return 1;\r
692         }\r
693 }\r
694 #endif\r
695 \r
696 // -------------- key config --------------\r
697 \r
698 static char *usb_joy_key_name(int joy, int num)\r
699 {\r
700         static char name[16];\r
701         switch (num)\r
702         {\r
703                 case 0: sprintf(name, "Joy%i UP", joy); break;\r
704                 case 1: sprintf(name, "Joy%i DOWN", joy); break;\r
705                 case 2: sprintf(name, "Joy%i LEFT", joy); break;\r
706                 case 3: sprintf(name, "Joy%i RIGHT", joy); break;\r
707                 default:sprintf(name, "Joy%i b%i", joy, num-3); break;\r
708         }\r
709         return name;\r
710 }\r
711 \r
712 static char *action_binds(int player_idx, int action_mask)\r
713 {\r
714         static char strkeys[32*5];\r
715         int joy, i;\r
716 \r
717         strkeys[0] = 0;\r
718         for (i = 0; i < 32; i++) // i is key index\r
719         {\r
720                 if (Settings.KeyBinds[i] & action_mask)\r
721                 {\r
722                         if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;\r
723                         if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gp2xKeyNames[i]); break; }\r
724                         else strcpy(strkeys, gp2xKeyNames[i]);\r
725                 }\r
726         }\r
727         for (joy = 0; joy < num_of_joys; joy++)\r
728         {\r
729                 for (i = 0; i < 32; i++)\r
730                 {\r
731                         if (Settings.JoyBinds[joy][i] & action_mask)\r
732                         {\r
733                                 if (player_idx >= 0 && ((Settings.JoyBinds[joy][i] >> 16) & 3) != player_idx) continue;\r
734                                 if (strkeys[0]) {\r
735                                         strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));\r
736                                         break;\r
737                                 }\r
738                                 else strcpy(strkeys, usb_joy_key_name(joy + 1, i));\r
739                         }\r
740                 }\r
741         }\r
742 \r
743         return strkeys;\r
744 }\r
745 \r
746 static void unbind_action(int action)\r
747 {\r
748         int i, u;\r
749 \r
750         for (i = 0; i < 32; i++)\r
751                 Settings.KeyBinds[i] &= ~action;\r
752         for (u = 0; u < 4; u++)\r
753                 for (i = 0; i < 32; i++)\r
754                         Settings.JoyBinds[u][i] &= ~action;\r
755 }\r
756 \r
757 static int count_bound_keys(int action, int joy)\r
758 {\r
759         int i, keys = 0;\r
760 \r
761         if (joy)\r
762         {\r
763                 for (i = 0; i < 32; i++)\r
764                         if (Settings.JoyBinds[joy-1][i] & action) keys++;\r
765         }\r
766         else\r
767         {\r
768                 for (i = 0; i < 32; i++)\r
769                         if (Settings.KeyBinds[i] & action) keys++;\r
770         }\r
771         return keys;\r
772 }\r
773 \r
774 typedef struct { char *name; int mask; } bind_action_t;\r
775 \r
776 static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_idx, int sel)\r
777 {\r
778         int x, y, tl_y = 40, i;\r
779 \r
780         gp2x_fceu_copy_bg();\r
781         if (player_idx >= 0)\r
782              gp2x_text_out15(80, 20, "Player %i controls", player_idx + 1);\r
783         else gp2x_text_out15(80, 20, "Emulator controls");\r
784 \r
785         x = 40; y = tl_y;\r
786         for (i = 0; i < opt_cnt; i++, y+=10)\r
787                 gp2x_text_out15(x, y, "%s : %s", opts[i].name, action_binds(player_idx, opts[i].mask));\r
788 \r
789         gp2x_text_out15(x, y, "Done");\r
790 \r
791         // draw cursor\r
792         gp2x_text_out15(x - 16, tl_y + sel*10, ">");\r
793 \r
794         menu_darken_text_bg();\r
795         menu_darken_reset();\r
796 \r
797         if (sel < opt_cnt) {\r
798                 gp2x_text_out15(30, 190, "Press a button to bind/unbind");\r
799                 gp2x_text_out15(30, 200, "Use VOL+ to clear");\r
800                 gp2x_text_out15(30, 210, "To bind UP/DOWN, hold VOL-");\r
801                 gp2x_text_out15(30, 220, "Select \"Done\" to exit");\r
802         } else {\r
803                 gp2x_text_out15(30, 200, "Use Options -> Save cfg");\r
804                 gp2x_text_out15(30, 210, "to save controls");\r
805                 gp2x_text_out15(30, 220, "Press B or X to exit");\r
806         }\r
807         menu_darken_text_bg();\r
808         menu_flip();\r
809 }\r
810 \r
811 static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_idx)\r
812 {\r
813         int joy = 0, sel = 0, menu_sel_max = opt_cnt, i;\r
814         unsigned long inp = 0;\r
815 \r
816         for (;;)\r
817         {\r
818                 draw_key_config(opts, opt_cnt, player_idx, sel);\r
819                 inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS|GP2X_VOL_DOWN|GP2X_VOL_UP, &joy);\r
820                 // printf("got %08lX from joy %i\n", inp, joy);\r
821                 if (joy == 0) {\r
822                         if (!(inp & GP2X_VOL_DOWN)) {\r
823                                 if(inp & GP2X_UP  ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r
824                                 if(inp & GP2X_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }\r
825                         }\r
826                         if (sel >= opt_cnt) {\r
827                                 if (inp & (GP2X_B|GP2X_X)) break;\r
828                                 else continue;\r
829                         }\r
830                         // if we are here, we want to bind/unbind something\r
831                         if (inp & GP2X_VOL_UP)\r
832                                 unbind_action(opts[sel].mask);\r
833                         inp &= CONFIGURABLE_KEYS;\r
834                         for (i = 0; i < 32; i++)\r
835                                 if (inp & (1 << i)) {\r
836                                         if (count_bound_keys(opts[sel].mask, 0) >= 2)\r
837                                              Settings.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only\r
838                                         else Settings.KeyBinds[i] ^=  opts[sel].mask;\r
839                                         if (player_idx >= 0) {\r
840                                                 Settings.KeyBinds[i] &= ~(3 << 16);\r
841                                                 Settings.KeyBinds[i] |= player_idx << 16;\r
842                                         }\r
843                                 }\r
844                 }\r
845                 else if (sel < opt_cnt)\r
846                 {\r
847                         for (i = 0; i < 32; i++)\r
848                                 if (inp & (1 << i)) {\r
849                                         if (count_bound_keys(opts[sel].mask, joy) >= 1) // disallow combos for usbjoy\r
850                                              Settings.JoyBinds[joy-1][i] &= ~opts[sel].mask;\r
851                                         else Settings.JoyBinds[joy-1][i] ^=  opts[sel].mask;\r
852                                         if (player_idx >= 0) {\r
853                                                 Settings.JoyBinds[joy-1][i] &= ~(3 << 16);\r
854                                                 Settings.JoyBinds[joy-1][i] |= player_idx << 16;\r
855                                         }\r
856                                 }\r
857                 }\r
858         }\r
859 }\r
860 \r
861 static void draw_kc_sel(int menu_sel)\r
862 {\r
863         int tl_x = 25+40, tl_y = 60, y, i;\r
864         char joyname[36];\r
865 \r
866         y = tl_y;\r
867         gp2x_fceu_copy_bg();\r
868         gp2x_text_out15(tl_x, y,       "Player 1");\r
869         gp2x_text_out15(tl_x, (y+=10), "Player 2");\r
870         gp2x_text_out15(tl_x, (y+=10), "Emulator controls");\r
871         gp2x_text_out15(tl_x, (y+=10), "Done");\r
872 \r
873         // draw cursor\r
874         gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
875 \r
876         tl_x = 25;\r
877         gp2x_text_out15(tl_x, (y=110), "USB joys detected:");\r
878         if (num_of_joys > 0) {\r
879                 for (i = 0; i < num_of_joys; i++) {\r
880                         strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;\r
881                         gp2x_text_out15(tl_x, (y+=10), "%i: %s", i+1, joyname);\r
882                 }\r
883         } else {\r
884                 gp2x_text_out15(tl_x, (y+=10), "none");\r
885         }\r
886 \r
887         menu_darken_text_bg();\r
888         menu_flip();\r
889 }\r
890 \r
891 // b_turbo,a_turbo  RLDU SEBA\r
892 static bind_action_t ctrl_actions[] =\r
893 {\r
894         { "UP     ", 0x010 },\r
895         { "DOWN   ", 0x020 },\r
896         { "LEFT   ", 0x040 },\r
897         { "RIGHT  ", 0x080 },\r
898         { "A      ", 0x001 },\r
899         { "B      ", 0x002 },\r
900         { "A TURBO", 0x100 },\r
901         { "B TURBO", 0x200 },\r
902         { "START  ", 0x008 },\r
903         { "SELECT ", 0x004 },\r
904 };\r
905 \r
906 static bind_action_t emuctrl_actions[] =\r
907 {\r
908         { "Save State       ", 1<<31 },\r
909         { "Load State       ", 1<<30 },\r
910         { "Next State Slot  ", 1<<29 },\r
911         { "Prev State Slot  ", 1<<28 },\r
912         { "FDS Insert/Eject ", 1<<27 },\r
913         { "FDS Select Disk  ", 1<<26 },\r
914         { "VSUni Insert Coin", 1<<25 },\r
915 };\r
916 \r
917 static void kc_sel_loop(void)\r
918 {\r
919         int menu_sel = 3, menu_sel_max = 3;\r
920         unsigned long inp = 0;\r
921 \r
922         for(;;)\r
923         {\r
924                 draw_kc_sel(menu_sel);\r
925                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
926                 if(inp & GP2X_UP  ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
927                 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
928                 if(inp & GP2X_B) {\r
929                         switch (menu_sel) {\r
930                                 case 0: key_config_loop(ctrl_actions, 10, 0); return;\r
931                                 case 1: key_config_loop(ctrl_actions, 10, 1); return;\r
932                                 case 2: key_config_loop(emuctrl_actions,\r
933                                                 sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]), -1); return;\r
934                                 case 3: if (!fceugi) SaveConfig(NULL); return;\r
935                                 default: return;\r
936                         }\r
937                 }\r
938                 if(inp & GP2X_X) return;\r
939         }\r
940 }\r
941 \r
942 \r
943 // --------- FCEU options ----------\r
944 \r
945 extern int ntsccol,ntschue,ntsctint;\r
946 extern int srendlinev[2];\r
947 extern int erendlinev[2];\r
948 extern int eoptions;\r
949 extern char *cpalette;\r
950 extern void LoadCPalette(void);\r
951 \r
952 \r
953 static void int_incdec(int *p, int inc, int min, int max)\r
954 {\r
955         *p += inc;\r
956         if      (*p < min) *p = min;\r
957         else if (*p > max) *p = max;\r
958 }\r
959 \r
960 static void draw_fcemenu_options(int menu_sel)\r
961 {\r
962         int tl_x = 25, tl_y = 60, y;\r
963         char cpal[32];\r
964 \r
965         if (cpalette != NULL)\r
966         {\r
967                 char *p = cpalette + strlen(cpalette) - 1;\r
968                 while (*p != '/' && p > cpalette) p--;\r
969                 if (*p == '/') p++;\r
970                 strncpy(cpal, p, 16);\r
971                 cpal[16] = 0;\r
972         }\r
973         else strcpy(cpal, "           OFF");\r
974 \r
975         y = tl_y;\r
976         gp2x_fceu_copy_bg();\r
977 \r
978         gp2x_text_out15(tl_x,  y,      "Custom palette: %s", cpal);                             // 0\r
979         gp2x_text_out15(tl_x, (y+=10), "NTSC Color Emulation       %s", ntsccol?"ON":"OFF");\r
980         gp2x_text_out15(tl_x, (y+=10), "  Tint (default: 56)       %i", ntsctint);\r
981         gp2x_text_out15(tl_x, (y+=10), "  Hue  (default: 72)       %i", ntschue);\r
982         gp2x_text_out15(tl_x, (y+=10), "First visible line (NTSC)  %i", srendlinev[0]);\r
983         gp2x_text_out15(tl_x, (y+=10), "Last visible line (NTSC)   %i", erendlinev[0]);         // 5\r
984         gp2x_text_out15(tl_x, (y+=10), "First visible line (PAL)   %i", srendlinev[1]);\r
985         gp2x_text_out15(tl_x, (y+=10), "Last visible line (PAL)    %i", erendlinev[1]);\r
986         gp2x_text_out15(tl_x, (y+=10), "Clip 8 left/right columns  %s", (eoptions&EO_CLIPSIDES)?"ON":"OFF");\r
987         gp2x_text_out15(tl_x, (y+=10), "Disable 8 sprite limit     %s", (eoptions&EO_NO8LIM)?"ON":"OFF");\r
988         gp2x_text_out15(tl_x, (y+=10), "Enable authentic GameGenie %s", (eoptions&EO_GG)?"ON":"OFF");\r
989         gp2x_text_out15(tl_x, (y+=10), "Done");                                                 // 11\r
990 \r
991         // draw cursor\r
992         gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
993 \r
994         if (menu_sel == 0) {\r
995                 menu_darken_text_bg();\r
996                 menu_darken_reset();\r
997 \r
998                 gp2x_text_out15(30, 210, "Press B to browse,");\r
999                 gp2x_text_out15(30, 220, "START to use default");\r
1000         }\r
1001 \r
1002         menu_darken_text_bg();\r
1003         menu_flip();\r
1004 }\r
1005 \r
1006 static void fcemenu_loop_options(void)\r
1007 {\r
1008         int menu_sel = 0, menu_sel_max = 11, i;\r
1009         unsigned long inp = 0;\r
1010 \r
1011         FCEUI_GetNTSCTH(&ntsctint, &ntschue);\r
1012 \r
1013         for(;;)\r
1014         {\r
1015                 draw_fcemenu_options(menu_sel);\r
1016                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A|GP2X_START);\r
1017                 if(inp & GP2X_UP  ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
1018                 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
1019                 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r
1020                         switch (menu_sel) {\r
1021                                 case  1: ntsccol = !ntsccol; break;\r
1022                                 case  8: eoptions^=EO_CLIPSIDES; break;\r
1023                                 case  9: eoptions^=EO_NO8LIM; break;\r
1024                                 case 10: eoptions^=EO_GG; break;\r
1025                                 case 11: return;\r
1026                         }\r
1027                 }\r
1028                 if(inp & (GP2X_X|GP2X_A)) {\r
1029                         for(i=0;i<2;i++)\r
1030                         {\r
1031                                 if(srendlinev[i]<0 || srendlinev[i]>239) srendlinev[i]=0;\r
1032                                 if(erendlinev[i]<srendlinev[i] || erendlinev[i]>239) erendlinev[i]=239;\r
1033                         }\r
1034                         FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);\r
1035                         FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);\r
1036                         FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);\r
1037                         FCEUI_SetGameGenie(eoptions&EO_GG);\r
1038                         if (cpalette) LoadCPalette();\r
1039                         else FCEUI_SetPaletteArray(0); // set to default\r
1040                         FCEU_ResetPalette();\r
1041                         return;\r
1042                 }\r
1043                 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
1044                         switch (menu_sel) {\r
1045                                 case  2: int_incdec(&ntsctint,      (inp & GP2X_LEFT) ? -1 : 1, 0, 128); break;\r
1046                                 case  3: int_incdec(&ntschue,       (inp & GP2X_LEFT) ? -1 : 1, 0, 128); break;\r
1047                                 case  4: int_incdec(&srendlinev[0], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;\r
1048                                 case  5: int_incdec(&erendlinev[0], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;\r
1049                                 case  6: int_incdec(&srendlinev[1], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;\r
1050                                 case  7: int_incdec(&erendlinev[1], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;\r
1051                         }\r
1052                 }\r
1053                 if(menu_sel == 0 && (inp & (GP2X_START|GP2X_B))) { // custom palette\r
1054                         if ((inp & GP2X_START) && cpalette) {\r
1055                                 free(cpalette);\r
1056                                 cpalette=NULL;\r
1057                         }\r
1058                         else if (inp & GP2X_B) {\r
1059                                 char *selfname;\r
1060                                 if (cpalette) strncpy(path_buffer, cpalette, sizeof(path_buffer));\r
1061                                 else getcwd(path_buffer, PATH_MAX);\r
1062                                 path_buffer[sizeof(path_buffer)-1] = 0;\r
1063 \r
1064                                 selfname = filesel_loop(path_buffer, NULL);\r
1065                                 if (selfname) {\r
1066                                         if (cpalette) free(cpalette);\r
1067                                         cpalette = selfname;\r
1068                                 }\r
1069                         }\r
1070                 }\r
1071         }\r
1072 }\r
1073 \r
1074 // -------------- options --------------\r
1075 \r
1076 static void draw_menu_options(int menu_sel)\r
1077 {\r
1078         int tl_x = 25, tl_y = 20, y;\r
1079         char strframeskip[8], *strscaling, *strssconfirm;\r
1080         char *mms = mmuhack_status ? "active)  " : "inactive)";\r
1081 \r
1082         if (Settings.frameskip < 0)\r
1083              strcpy(strframeskip, "Auto");\r
1084         else sprintf(strframeskip, "%i", Settings.frameskip);\r
1085         switch (Settings.scaling) {\r
1086                 default: strscaling = "            OFF";   break;\r
1087                 case 1:  strscaling = "hw horizontal";     break;\r
1088                 case 2:  strscaling = "hw horiz. + vert."; break;\r
1089                 case 3:  strscaling = "sw horizontal";     break;\r
1090         }\r
1091         switch (Settings.sstate_confirm) {\r
1092                 default: strssconfirm = "OFF";    break;\r
1093                 case 1:  strssconfirm = "writes"; break;\r
1094                 case 2:  strssconfirm = "loads";  break;\r
1095                 case 3:  strssconfirm = "both";   break;\r
1096         }\r
1097 \r
1098         y = tl_y;\r
1099         gp2x_fceu_copy_bg();\r
1100 \r
1101         gp2x_text_out15(tl_x,  y,      "Scaling:       %s", strscaling);                                // 0\r
1102         gp2x_text_out15(tl_x, (y+=10), "Show FPS                   %s", Settings.showfps?"ON":"OFF");   // 1\r
1103         gp2x_text_out15(tl_x, (y+=10), "Frameskip                  %s", strframeskip);                  // 2\r
1104         gp2x_text_out15(tl_x, (y+=10), "Accurate renderer (slow)   %s", Settings.accurate_mode?"ON":"OFF");\r
1105         gp2x_text_out15(tl_x, (y+=10), "Enable sound               %s", soundvol?"ON":"OFF");\r
1106         gp2x_text_out15(tl_x, (y+=10), "Sound Rate:           %5iHz", Settings.sound_rate);             // 5\r
1107         gp2x_text_out15(tl_x, (y+=10), "Force Region:              %s",\r
1108                 Settings.region_force == 2 ? "PAL" : Settings.region_force == 1 ? "NTSC" : "OFF");      // 6\r
1109         gp2x_text_out15(tl_x, (y+=10), "Turbo rate                 %iHz", (Settings.turbo_rate_add*60/2) >> 24);\r
1110         gp2x_text_out15(tl_x, (y+=10), "Confirm savestate          %s", strssconfirm);                  // 8\r
1111         gp2x_text_out15(tl_x, (y+=10), "Save slot                  %i", CurrentState);\r
1112         gp2x_text_out15(tl_x, (y+=10), "Faster RAM timings         %s", Settings.ramtimings?"ON":"OFF");\r
1113         gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s",   mms, Settings.mmuhack?"ON":"OFF");   // 11\r
1114         gp2x_text_out15(tl_x, (y+=10), "Gamma correction           %i.%02i", Settings.gamma / 100, Settings.gamma%100);\r
1115         gp2x_text_out15(tl_x, (y+=10), "Perfect VSYNC              %s", Settings.perfect_vsync?"ON":"OFF");\r
1116         gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock             %iMhz", Settings.cpuclock);          // 14\r
1117         gp2x_text_out15(tl_x, (y+=10), "[FCE Ultra options]");\r
1118         gp2x_text_out15(tl_x, (y+=10), "Save cfg as default");                                          // 16\r
1119         if (fceugi)\r
1120                 gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");\r
1121 \r
1122         // draw cursor\r
1123         gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
1124 \r
1125         if (menu_sel == 3) {\r
1126                 gp2x_text_out15(tl_x, 210, "ROM reload required for this");\r
1127                 gp2x_text_out15(tl_x, 220, "setting to take effect");\r
1128         } else if (menu_sel == 10 || menu_sel == 11) {\r
1129                 gp2x_text_out15(tl_x, 210, "Emu restart required for this");\r
1130                 gp2x_text_out15(tl_x, 220, "setting to take effect");\r
1131         }\r
1132 \r
1133         menu_darken_text_bg();\r
1134         menu_flip();\r
1135 }\r
1136 \r
1137 static int sndrate_prevnext(int rate, int dir)\r
1138 {\r
1139         int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
1140 \r
1141         for (i = 0; i < 5; i++)\r
1142                 if (rates[i] == rate) break;\r
1143 \r
1144         i += dir ? 1 : -1;\r
1145         if (i > 4) return dir ? 44100 : 22050;\r
1146         if (i < 0) return dir ? 11025 : 8000;\r
1147         return rates[i];\r
1148 }\r
1149 \r
1150 static void config_commit(void)\r
1151 {\r
1152         if (Settings.region_force)\r
1153                 FCEUI_SetVidSystem(Settings.region_force - 1);\r
1154 }\r
1155 \r
1156 static int menu_loop_options(void)\r
1157 {\r
1158         static int menu_sel = 0;\r
1159         int ret, menu_sel_max = 16;\r
1160         unsigned long inp = 0;\r
1161 \r
1162         if (fceugi) menu_sel_max++;\r
1163 \r
1164         for(;;)\r
1165         {\r
1166                 draw_menu_options(menu_sel);\r
1167                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r
1168                 if(inp & GP2X_UP  ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
1169                 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
1170                 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r
1171                         switch (menu_sel) {\r
1172                                 case  1: Settings.showfps       = !Settings.showfps; break;\r
1173                                 case  3: Settings.accurate_mode = !Settings.accurate_mode; break;\r
1174                                 case  4: soundvol = soundvol ? 0 : 50; break;\r
1175                                 case 10: Settings.ramtimings    = !Settings.ramtimings; break;\r
1176                                 case 11: Settings.mmuhack       = !Settings.mmuhack; break;\r
1177                                 case 13: Settings.perfect_vsync = !Settings.perfect_vsync; break;\r
1178                                 case 15: fcemenu_loop_options(); break;\r
1179                                 case 16: // done (update and write)\r
1180                                         config_commit();\r
1181                                         ret = SaveConfig(NULL);\r
1182                                         strcpy(menuErrorMsg, ret == 0 ? "default config saved" : "config save failed");\r
1183                                         return 1;\r
1184                                 case 17: // done (update and write for current game)\r
1185                                         if (lastLoadedGameName[0])\r
1186                                         {\r
1187                                                 config_commit();\r
1188                                                 ret = SaveConfig(lastLoadedGameName);\r
1189                                                 strcpy(menuErrorMsg, ret == 0 ? "game config saved" : "config save failed");\r
1190                                         }\r
1191                                         return 1;\r
1192                         }\r
1193                 }\r
1194                 if(inp & (GP2X_X|GP2X_A)) {\r
1195                         config_commit();\r
1196                         return 0;  // done (update, no write)\r
1197                 }\r
1198                 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
1199                         switch (menu_sel) {\r
1200                                 case  0: int_incdec(&Settings.scaling,   (inp & GP2X_LEFT) ? -1 : 1,  0,  3); break;\r
1201                                 case  2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;\r
1202                                 case  5:\r
1203                                         Settings.sound_rate = sndrate_prevnext(Settings.sound_rate, inp & GP2X_RIGHT);\r
1204                                         InitSound();\r
1205                                         break;\r
1206                                 case  6: int_incdec(&Settings.region_force,   (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;\r
1207                                 case  7: {\r
1208                                         int hz = Settings.turbo_rate_add*60/2 >> 24;\r
1209                                         int_incdec(&hz, (inp & GP2X_LEFT) ? -1 : 1, 1, 30);\r
1210                                         Settings.turbo_rate_add = (hz*2 << 24) / 60 + 1;\r
1211                                         break;\r
1212                                 }\r
1213                                 case  8: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
1214                                 case  9: int_incdec(&CurrentState,            (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;\r
1215                                 case 12: int_incdec(&Settings.gamma,          (inp & GP2X_LEFT) ? -1 : 1, 0, 300); break;\r
1216                                 case 14:\r
1217                                         while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
1218                                                 Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;\r
1219                                                 if (Settings.cpuclock < 0) Settings.cpuclock = 0; // 0 ~ do not change\r
1220                                                 draw_menu_options(menu_sel);\r
1221                                                 usleep(50*1000);\r
1222                                         }\r
1223                                         break;\r
1224                         }\r
1225                 }\r
1226         }\r
1227 }\r
1228 \r
1229 // -------------- credits --------------\r
1230 \r
1231 static void draw_menu_credits(void)\r
1232 {\r
1233         char vstr[32];\r
1234 \r
1235         //int tl_x = 15, tl_y = 70;\r
1236         gp2x_fceu_copy_bg();\r
1237 \r
1238         sprintf(vstr, "GPFCE v" GP2X_PORT_VERSION " rev%i", GP2X_PORT_REV);\r
1239         gp2x_text_out15(20,  30, vstr);\r
1240         gp2x_text_out15(20,  40, "(c) notaz, 2007");\r
1241 \r
1242         gp2x_text_out15(20,  70, "Based on FCE Ultra versions");\r
1243         gp2x_text_out15(20,  80, "0.81 and 0.98.1x");\r
1244 \r
1245         gp2x_text_out15(20, 110, "         - Credits - ");\r
1246         gp2x_text_out15(20, 130, "Bero: FCE");\r
1247         gp2x_text_out15(20, 140, "Xodnizel: FCE Ultra");\r
1248         gp2x_text_out15(20, 150, "zzhu8192: original port");\r
1249         gp2x_text_out15(20, 160, "rlyeh: minimal lib");\r
1250         gp2x_text_out15(20, 170, "Hermes, theoddbot, god_at_hell:");\r
1251         gp2x_text_out15(20, 180, "  cpuctrl, gamma libs");\r
1252         gp2x_text_out15(20, 190, "Squidge: squidgehack");\r
1253 \r
1254         menu_darken_text_bg();\r
1255         menu_flip();\r
1256 }\r
1257 \r
1258 \r
1259 // -------------- root menu --------------\r
1260 \r
1261 static void draw_menu_root(int menu_sel)\r
1262 {\r
1263         int tl_x = 30, tl_y = 126, y;\r
1264         gp2x_fceu_copy_bg();\r
1265 \r
1266         y = tl_y;\r
1267         if (fceugi) {\r
1268                 gp2x_text_out15(tl_x, y,       "Resume game");\r
1269                 gp2x_text_out15(tl_x, (y+=10), "Save State");\r
1270                 gp2x_text_out15(tl_x, (y+=10), "Load State");\r
1271                 gp2x_text_out15(tl_x, (y+=10), "Reset game");\r
1272         } else {\r
1273                 y += 30;\r
1274         }\r
1275         gp2x_text_out15(tl_x, (y+=10), "Load new ROM");\r
1276         gp2x_text_out15(tl_x, (y+=10), "Options");\r
1277         gp2x_text_out15(tl_x, (y+=10), "Controls");\r
1278         gp2x_text_out15(tl_x, (y+=10), "Credits");\r
1279         gp2x_text_out15(tl_x, (y+=10), "Exit");\r
1280 \r
1281         if (cheats)\r
1282                 gp2x_text_out15(tl_x, (y+=10), "Cheats");\r
1283 \r
1284         // draw cursor\r
1285         gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
1286 \r
1287         menu_darken_text_bg();\r
1288         menu_darken_reset();\r
1289 \r
1290         // error / version\r
1291         if (menuErrorMsg[0]) gp2x_text_out15(1, 229, menuErrorMsg);\r
1292         else {\r
1293                 char vstr[16];\r
1294                 sprintf(vstr, "v" GP2X_PORT_VERSION " r%i", GP2X_PORT_REV);\r
1295                 gp2x_text_out15(320-strlen(vstr)*8-1, 228, vstr);\r
1296         }\r
1297         menu_darken_text_bg();\r
1298         menu_flip();\r
1299 }\r
1300 \r
1301 \r
1302 static int menu_loop_root(void)\r
1303 {\r
1304         int ret, menu_sel_max = 8, menu_sel_min = 4;\r
1305         static int menu_sel = 4;\r
1306         unsigned long inp = 0;\r
1307 \r
1308         if (fceugi) menu_sel_min = 0;\r
1309         if (cheats) menu_sel_max = 9;\r
1310         if (menu_sel < menu_sel_min || menu_sel > menu_sel_max)\r
1311                 menu_sel = menu_sel_min;\r
1312 \r
1313         /* make sure action buttons are not pressed on entering menu */\r
1314         draw_menu_root(menu_sel);\r
1315         while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);\r
1316 \r
1317         for (;;)\r
1318         {\r
1319                 draw_menu_root(menu_sel);\r
1320                 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
1321                 if(inp & GP2X_UP  )  { menu_sel--; if (menu_sel < menu_sel_min) menu_sel = menu_sel_max; }\r
1322                 if(inp & GP2X_DOWN)  { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = menu_sel_min; }\r
1323                 if(inp &(GP2X_SELECT|GP2X_X)){\r
1324                         if (fceugi) {\r
1325                                 while (gp2x_joystick_read(1) & GP2X_X) usleep(50*1000); // wait until X is released\r
1326                                 Exit = 0;\r
1327                                 return 0;\r
1328                         }\r
1329                 }\r
1330                 if(inp & GP2X_B   )  {\r
1331                         switch (menu_sel) {\r
1332                                 case 0: // resume game\r
1333                                         if (fceugi) {\r
1334                                                 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
1335                                                 Exit = 0;\r
1336                                                 return 0;\r
1337                                         }\r
1338                                         break;\r
1339                                 case 1: // save state\r
1340                                         if (fceugi) {\r
1341                                                 /*if(savestate_menu_loop(0))\r
1342                                                         continue;*/\r
1343                                                 FCEUI_SaveState();\r
1344                                                 Exit = 0;\r
1345                                                 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
1346                                                 return 0;\r
1347                                         }\r
1348                                         break;\r
1349                                 case 2: // load state\r
1350                                         if (fceugi) {\r
1351                                                 /*if(savestate_menu_loop(1))\r
1352                                                         continue;*/\r
1353                                                 FCEUI_LoadState();\r
1354                                                 Exit = 0;\r
1355                                                 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
1356                                                 return 0;\r
1357                                         }\r
1358                                         break;\r
1359                                 case 3: // reset game\r
1360                                         if (fceugi) {\r
1361                                                 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);\r
1362                                                 Exit = 0;\r
1363                                                 return 0;\r
1364                                         }\r
1365                                         break;\r
1366                                 case 4: // select rom\r
1367                                 {\r
1368                                         FILE *tstf;\r
1369                                         char *selfname;\r
1370 \r
1371                                         if ( (tstf = fopen(lastLoadedGameName, "rb")) )\r
1372                                         {\r
1373                                                 fclose(tstf);\r
1374                                                 strncpy(path_buffer, lastLoadedGameName, sizeof(path_buffer));\r
1375                                                 path_buffer[sizeof(path_buffer)-1] = 0;\r
1376                                         }\r
1377                                         else\r
1378                                         {\r
1379                                                 getcwd(path_buffer, PATH_MAX);\r
1380                                         }\r
1381 \r
1382                                         selfname = filesel_loop(path_buffer, lastLoadedGameName);\r
1383                                         if (selfname) {\r
1384                                                 printf("selected file: %s\n", selfname);\r
1385                                                 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
1386                                                 return 2;\r
1387                                         }\r
1388                                         break;\r
1389                                 }\r
1390                                 case 5: // options\r
1391                                         ret = menu_loop_options();\r
1392                                         if (ret == 1) continue; // status update\r
1393                                         break;\r
1394                                 case 6: // controls\r
1395                                         kc_sel_loop();\r
1396                                         break;\r
1397                                 case 7: // credits\r
1398                                         draw_menu_credits();\r
1399                                         usleep(500*1000);\r
1400                                         inp = wait_for_input(GP2X_B|GP2X_X);\r
1401                                         break;\r
1402                                 case 8: // exit\r
1403                                         return 1;\r
1404                                 case 9: // patches/gg\r
1405                                         patches_menu_loop();\r
1406                                         break;\r
1407                         }\r
1408                 }\r
1409                 menuErrorMsg[0] = 0; // clear error msg\r
1410         }\r
1411 }\r
1412 \r
1413 \r
1414 extern unsigned short gp2x_palette16[256];\r
1415 \r
1416 static void menu_prepare_bg(void)\r
1417 {\r
1418         menu_bg = malloc(320*240*2);\r
1419         if (menu_bg == NULL) return;\r
1420 \r
1421         if (fceugi)\r
1422         {\r
1423                 /* raw emu frame should now be at gp2x_screen */\r
1424                 if (Settings.scaling != 0)\r
1425                 {\r
1426                         soft_scale((char *)gp2x_screen + 32, gp2x_palette16, srendline, erendline-srendline);\r
1427                         if (srendline)\r
1428                                 memset32((int *)((char *)gp2x_screen + 32), 0, srendline*320*2/4);\r
1429                         memcpy(menu_bg, gp2x_screen + 32, 320*240*2);\r
1430                 }\r
1431                 else\r
1432                 {\r
1433                         convert2RGB555(menu_bg, gp2x_screen, gp2x_palette16, 320*240);\r
1434                 }\r
1435         }\r
1436         else\r
1437         {\r
1438                 memset32((int *)menu_bg, 0, 320*240*2/4);\r
1439                 readpng(menu_bg, "background.png");\r
1440         }\r
1441 }\r
1442 \r
1443 static void menu_gfx_prepare(void)\r
1444 {\r
1445         menu_prepare_bg();\r
1446 \r
1447         // switch bpp\r
1448         gp2x_video_changemode(16);\r
1449         gp2x_video_set_offs(0);\r
1450         gp2x_video_RGB_setscaling(320, 240);\r
1451         menu_flip();\r
1452 }\r
1453 \r
1454 \r
1455 int gp2x_menu_do(void)\r
1456 {\r
1457         int ret;\r
1458 \r
1459         menu_gfx_prepare();\r
1460 \r
1461         ret = menu_loop_root();\r
1462 \r
1463         if (menu_bg) free(menu_bg);\r
1464         menu_bg = NULL;\r
1465         menuErrorMsg[0] = 0;\r
1466 \r
1467         return ret;\r
1468 }\r
1469 \r
1470 \r