/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Ben Parnell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ void ShowUsage(char *prog) { printf("\nUsage is as follows:\n%s filename\n\n",prog); puts("Options:"); puts(DriverUsage); puts("-cpalette x Load a custom global palette from file x.\n\ -ntsccol x Emulate an NTSC's TV's colors.\n\ 0 = Disabled.\n\ 1 = Enabled.\n\ -pal Emulate a PAL NES.\n\ -soundvol x Sound volume. x is an integral percentage value.\n\ -inputx str Select device mapped to virtual input port x(1-2).\n\ str may be: none, gamepad, zapper, powerpada, powerpadb,\n\ arkanoid\n\ -fcexp str Select Famicom expansion port device.\n\ str may be: none, shadow, arkanoid, 4player, fkb\n\ -nofs x Disables Four-Score emulation if x is 1.\n\ -gg Enable Game Genie emulation.\n\ -no8lim x Disables the 8 sprites per scanline limitation.\n\ 0 = Limitation enabled.\n\ 1 = Limitation disabled.\n\ -subase x Save extra game data files under the base directory if enabled.\n\ 0 = Disabled.\n\ 1 = Enabled.\n\ -snapname x Selects what type of file name snapshots will have.\n\ 0 = Numeric(0.png)\n\ 1 = File base and numeric(mario-0.png)\n\ -nothrottle x Disable artificial speed throttling if x is non-zero.\n\ -clipsides x Clip leftmost and rightmost 8 columns of pixels of video output.\n\ 0 = No clipping.\n\ 1 = Clipping.\n\ -slstart x Set the first drawn emulated scanline. Valid values for x are\n\ 0 through 239.\n\ -slend x Set the last drawn emulated scanline. Valid values for x are\n\ 0 through 239."); }