--- /dev/null
+/* FCE Ultra - NES/Famicom Emulator\r
+ *\r
+ * Copyright notice for this file:\r
+ * Copyright (C) 2007 CaH4e3\r
+ * Copyright (C) 2011 FCEUX team\r
+ *\r
+ * This program is free software; you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation; either version 2 of the License, or\r
+ * (at your option) any later version.\r
+ *\r
+ * This program is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License\r
+ * along with this program; if not, write to the Free Software\r
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
+ *\r
+ * Bandai mappers\r
+ *\r
+ */\r
+\r
+//Famicom Jump 2 should get transformed to m153\r
+//All other games are not supporting EEPROM saving right now. \r
+//We may need to distinguish between 16 and 159 in order to know the EEPROM configuration.\r
+//Until then, we just return 0x00 from the EEPROM read\r
+\r
+#include "mapinc.h"\r
+\r
+static uint8 reg[16], is153;\r
+static uint8 IRQa;\r
+static int16 IRQCount, IRQLatch;\r
+\r
+static uint8 *WRAM=NULL;\r
+static uint32 WRAMSIZE;\r
+\r
+static SFORMAT StateRegs[]=\r
+{\r
+ {reg, 16, "REGS"},\r
+ {&IRQa, 1, "IRQA"},\r
+ {&IRQCount, 2, "IRQC"},\r
+ {&IRQLatch, 2, "IRQL"}, // need for Famicom Jump II - Saikyou no 7 Nin (J) [!]\r
+ {0}\r
+};\r
+\r
+static void BandaiIRQHook(int a)\r
+{\r
+ if(IRQa)\r
+ {\r
+ IRQCount -= a;\r
+ if(IRQCount<0)\r
+ {\r
+ X6502_IRQBegin(FCEU_IQEXT);\r
+ IRQa = 0;\r
+ IRQCount = -1;\r
+ }\r
+ }\r
+}\r
+\r
+static void BandaiSync(void)\r
+{\r
+ if(is153)\r
+ {\r
+ int base=(reg[0]&1)<<4;\r
+ setchr8(0);\r
+ setprg16(0x8000,(reg[8]&0x0F)|base);\r
+ setprg16(0xC000,0x0F|base);\r
+ }\r
+ else\r
+ {\r
+ int i;\r
+ for(i=0; i<8; i++) setchr1(i<<10,reg[i]);\r
+ setprg16(0x8000,reg[8]);\r
+ setprg16(0xC000,~0);\r
+ }\r
+ switch(reg[9]&3)\r
+ {\r
+ case 0: setmirror(MI_V); break;\r
+ case 1: setmirror(MI_H); break;\r
+ case 2: setmirror(MI_0); break;\r
+ case 3: setmirror(MI_1); break;\r
+ }\r
+}\r
+\r
+static DECLFW(BandaiWrite)\r
+{\r
+ A&=0x0F;\r
+ if(A<0x0A)\r
+ {\r
+ reg[A&0x0F]=V;\r
+ BandaiSync();\r
+ }\r
+ else\r
+ switch(A)\r
+ {\r
+ case 0x0A: X6502_IRQEnd(FCEU_IQEXT); IRQa=V&1; IRQCount=IRQLatch; break;\r
+ case 0x0B: IRQLatch&=0xFF00; IRQLatch|=V; break;\r
+ case 0x0C: IRQLatch&=0xFF; IRQLatch|=V<<8; break;\r
+ case 0x0D: break;// Serial EEPROM control port\r
+ }\r
+}\r
+\r
+DECLFR(BandaiRead)
+{
+ return 0;
+}\r
+\r
+static void BandaiPower(void)\r
+{\r
+ BandaiSync();\r
+ SetReadHandler(0x8000,0xFFFF,CartBR);\r
+ SetWriteHandler(0x6000,0xFFFF,BandaiWrite);\r
+ SetReadHandler(0x6000,0x7FFF,BandaiRead);\r
+}\r
+\r
+static void M153Power(void)\r
+{\r
+ BandaiSync();\r
+ setprg8r(0x10,0x6000,0);\r
+ SetReadHandler(0x6000,0x7FFF,CartBR);\r
+ SetWriteHandler(0x6000,0x7FFF,CartBW);\r
+ SetReadHandler(0x8000,0xFFFF,CartBR);\r
+ SetWriteHandler(0x8000,0xFFFF,BandaiWrite);\r
+}\r
+\r
+\r
+static void M153Close(void)\r
+{\r
+ if(WRAM)\r
+ FCEU_gfree(WRAM);\r
+ WRAM=NULL;\r
+}\r
+\r
+static void StateRestore(int version)\r
+{\r
+ BandaiSync();\r
+}\r
+\r
+void Mapper16_Init(CartInfo *info)\r
+{\r
+ is153=0;\r
+ info->Power=BandaiPower;\r
+ MapIRQHook=BandaiIRQHook;\r
+ GameStateRestore=StateRestore;\r
+ AddExState(&StateRegs, ~0, 0, 0);\r
+}\r
+\r
+void Mapper159_Init(CartInfo *info)\r
+{\r
+ Mapper16_Init(info);\r
+}\r
+\r
+\r
+void Mapper153_Init(CartInfo *info)\r
+{\r
+ is153=1;\r
+ info->Power=M153Power;\r
+ info->Close=M153Close;\r
+ MapIRQHook=BandaiIRQHook;\r
+\r
+ WRAMSIZE=8192;\r
+ WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);\r
+ SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);\r
+ AddExState(WRAM, WRAMSIZE, 0, "WRAM");\r
+\r
+ if(info->battery)\r
+ {\r
+ info->SaveGame[0]=WRAM;\r
+ info->SaveGameLen[0]=WRAMSIZE;\r
+ }\r
+\r
+ GameStateRestore=StateRestore;\r
+ AddExState(&StateRegs, ~0, 0, 0);\r
+}\r