#include "gp2x.h"
#include "minimal.h"
#include "fonts.h"
+#include "asmutils.h"
static char fps_str[32];
static int framesEmulated, framesRendered;
int gp2x_palette[256];
+unsigned short gp2x_palette16[256];
-int scaled_display=0;
int paletterefresh;
#define FPS_COLOR 1
}
+// 16: rrrr rggg gggb bbbb
void FCEUD_SetPalette(uint8 index, uint8 r, uint8 g, uint8 b)
{
gp2x_palette[index] = (r << 16) | (g << 8) | b;
+ gp2x_palette16[index] = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
gp2x_video_setpalette(gp2x_palette, index + 1);
paletterefresh = 1;
prevsec = tv_now.tv_sec;
}
- if (!scaled_display)
+ if (Settings.scaling == 0)
{
if (needfpsflip)
{
{
if (Settings.showfps)
{
- gp2x_text(screen+32, 0, 0, fps_str, FPS_COLOR, 0);
+ gp2x_text(screen+32, 0, 0, fps_str, FPS_COLOR, 0); // TODO: firstline
}
}
}
framesRendered++;
printFps(gp2x_screen);
+
+ if (Settings.scaling == 3)
+ soft_scale((char *)gp2x_screen + 32, gp2x_palette16, 0, 240);
+
gp2x_video_flip();
XBuf = gp2x_screen;
}