#include "dface.h"
-// TODO! broken fs0, sram saves
-
void CleanSurface(void);
// internals
if (Settings.region_force)
FCEUI_SetVidSystem(Settings.region_force - 1);
ParseGI(fceugi);
- //RefreshThrottleFPS();
InitOtherInput();
GameInterface(GI_INFOSTRING, infostring);
}
PrepareOtherInput();
+ RefreshThrottleFPS();
FCEUI_GetCurrentVidSystem(&srendline,&erendline);
gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
switch (Settings.scaling & 3) {