ips patches, 0.4 r162 rel?
[fceu.git] / fce.c
diff --git a/fce.c b/fce.c
index 79aa4be..89a54a3 100644 (file)
--- a/fce.c
+++ b/fce.c
@@ -39,6 +39,7 @@
 #include       "fds.h"
 #include       "ines.h"
 #include       "unif.h"
+#include       "vsuni.h"
 #include        "cheat.h"
 
 #include       "state.h"
 #include       "crc32.h"
 #include        "ppu.h"
 
+#include        "palette.h"
 #include        "movie.h"
 
+#include        "dprintf.h"
+
+#ifdef GP2X
+#include       "drivers/gp2x/asmutils.h"
+#endif
+
 #define Pal     (PALRAM)
 
 
@@ -61,6 +69,9 @@ static void PowerPPU(void);
 
 uint64 timestampbase=0;
 
+static int ppudead=1;
+static int kook=0;
+
 int MMC5Hack;
 uint32 MMC5HackVROMMask;
 uint8 *MMC5HackExNTARAMPtr;
@@ -84,15 +95,13 @@ uint8 PPUCHRRAM;
 static uint8 deemp=0;
 static int deempcnt[8];
 
-int tosprite=256;
-
 FCEUGI FCEUGameInfo;
-void (*GameInterface)(int h);
+void (*GameInterface)(int h, void *param);
 
 void FP_FASTAPASS(1) (*PPU_hook)(uint32 A);
 
 void (*GameStateRestore)(int version);
-void (*GameHBIRQHook)(void);
+void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void);
 
 readfunc ARead[0x10000];
 writefunc BWrite[0x10000];
@@ -103,9 +112,6 @@ static int RWWrap=0;
 #ifdef ASM_6502
 static void asmcpu_update(int32 cycles)
 {
- // timestamp..
- timestamp += ((cycles >> 4) * 43) >> 7; // aproximating /= 48
-
  // some code from x6502.c
  fhcnt-=cycles;
  if(fhcnt<=0)
@@ -140,7 +146,9 @@ void asmcpu_unpack(void)
        X6502_Rebase_a();
        nes_registers[4] = X.S << 24;
        nes_registers[4]|= X.IRQlow << 8;
-       nes_registers[7] = (uint32)X.count;
+       if (MapIRQHook)
+               nes_registers[4] |= 1<<16; // MapIRQHook set bit
+       nes_registers[7] = (uint32)X.count << 16;
 
        // NVUB DIZC
        nes_registers[4]|= X.P & 0x5d;
@@ -156,7 +164,7 @@ void asmcpu_pack(void)
        X.PC= nes_registers[3] - pc_base;
        X.S = nes_registers[4] >> 24;
        X.IRQlow = nes_registers[4] >> 8;
-       X.count = (int32) nes_registers[7];
+       X.count = (int32) nes_registers[7] >> 16;
 
        // NVUB DIZC
        X.P = nes_registers[4] & 0x5d;
@@ -196,6 +204,9 @@ void FlushGenieRW(void)
    ARead[x+0x8000]=AReadG[x];
    BWrite[x+0x8000]=BWriteG[x];
   }
+#ifdef ASM_6502
+  GenieSetPages(1);
+#endif
   free(AReadG);
   free(BWriteG);
   AReadG=0;
@@ -287,6 +298,71 @@ uint8 PAL=0;
 #define MMC5BGVRAMADR(V)      &MMC5BGVPage[(V)>>10][(V)]
 #define        VRAMADR(V)      &VPage[(V)>>10][(V)]
 
+static int linestartts;
+static int tofix=0;
+
+static uint8 *Plinef;
+
+extern uint8 sprlinebuf[256+8];
+extern int32 sphitx;
+extern uint8 sphitdata;
+
+extern int spork;       /* spork the world.  Any sprites on this line?
+                           Then this will be set to 1.  Needed for zapper
+                           emulation and *gasp* sprite emulation.
+                        */
+
+static void ResetRL(uint8 *target)
+{
+ if(InputScanlineHook)
+  InputScanlineHook(0,0,0,0);
+ Plinef=target;
+ linestartts=timestamp*48+X6502_GetCycleCount();
+ tofix=1;
+}
+
+static INLINE void Fixit1(void);
+
+/* faking FCEUPPU_LineUpdate() from later versions of the emu */
+static void FakedLineUpdate(void)
+{
+ #define TOFIXNUM (272-0x4)
+ int lastpixel;
+
+ if (scanline >= 240) return;
+
+ if (tofix || sphitx != 0x100)
+ {
+  lastpixel = (timestamp*48-linestartts)>>4;
+  if (PAL) lastpixel += lastpixel>>4;
+  //printf("lastpixel: %i\n", lastpixel);
+ }
+
+ if (tofix && lastpixel>=TOFIXNUM)
+ {
+  Fixit1();
+  tofix=0;
+ }
+
+ // CheckSpriteHit()
+ if(sphitx!=0x100)
+ {
+  int l=lastpixel-16;
+  int x;
+
+  for(x=sphitx;x<(sphitx+8) && x<l;x++)
+  {
+   if((sphitdata&(0x80>>(x-sphitx))) && !(Plinef[x]&64))
+   {
+    PPU_status|=0x40;
+    sphitx=0x100;
+    break;
+   }
+  }
+ }
+}
+
+
 static DECLFW(BRAML)
 {
         RAM[A]=V;
@@ -310,25 +386,38 @@ static DECLFR(ARAMH)
 
 static DECLFR(A2002)
 {
+       /* merged */
                         uint8 ret;
+
+                       FakedLineUpdate();
                         ret = PPU_status;
+                        ret|=PPUGenLatch&0x1F;
                         vtoggle=0;
                         PPU_status&=0x7F;
-                        return ret|(PPUGenLatch&0x1F);
+                        PPUGenLatch=ret;
+                       //dprintf("r [2002] %02x",ret);
+                        return ret;
 }
 
 static DECLFR(A200x)
 {
+       /* merged */
+                       FakedLineUpdate();
                         return PPUGenLatch;
 }
 
 static DECLFR(A2007)
 {
+       /* merged */
                         uint8 ret;
                        uint32 tmp=RefreshAddr&0x3FFF;
 
-                        PPUGenLatch=ret=VRAMBuffer;
+                       FakedLineUpdate();
+
+                        ret=VRAMBuffer;
+
                        if(PPU_hook) PPU_hook(tmp);
+                       PPUGenLatch=VRAMBuffer;
                         if(tmp<0x2000)
                        {
                         VRAMBuffer=VPage[tmp>>10][tmp];
@@ -341,11 +430,14 @@ static DECLFR(A2007)
                         if (INC32) RefreshAddr+=32;
                         else RefreshAddr++;
                        if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+                       dprintf("r [2007] %02x",ret);
                         return ret;
 }
 
 static DECLFW(B2000)
 {
+       /* NMI2? */
+               FakedLineUpdate();
                 PPUGenLatch=V;
                 PPU[0]=V;
                TempAddr&=0xF3FF;
@@ -354,6 +446,8 @@ static DECLFW(B2000)
 
 static DECLFW(B2001)
 {
+       /* merged */
+                 FakedLineUpdate();
                   PPUGenLatch=V;
                  PPU[1]=V;
                  if(V&0xE0)
@@ -363,11 +457,13 @@ static DECLFW(B2001)
 
 static DECLFW(B2002)
 {
+       /* merged */
                  PPUGenLatch=V;
 }
 
 static DECLFW(B2003)
 {
+       /* merged */
                 PPUGenLatch=V;
                 PPU[3]=V;
                PPUSPL=V&0x7;
@@ -375,9 +471,9 @@ static DECLFW(B2003)
 
 static DECLFW(B2004)
 {
+       /* merged */
                 PPUGenLatch=V;
-                //SPRAM[PPU[3]++]=V;
-               if(PPUSPL&8)
+               if(PPUSPL>=8)
                {
                 if(PPU[3]>=8)
                  SPRAM[PPU[3]]=V;
@@ -386,16 +482,17 @@ static DECLFW(B2004)
                {
                 //printf("$%02x:$%02x\n",PPUSPL,V);
                 SPRAM[PPUSPL]=V;
-                PPUSPL++;
                }
                PPU[3]++;
+               PPUSPL++;
 
 }
 
 static DECLFW(B2005)
 {
+       /* merged */
                uint32 tmp=TempAddr;
-
+               FakedLineUpdate();
                PPUGenLatch=V;
                if (!vtoggle)
                 {
@@ -416,6 +513,9 @@ static DECLFW(B2005)
 
 static DECLFW(B2006)
 {
+       /* merged */
+                      FakedLineUpdate();
+
                        PPUGenLatch=V;
                        if(!vtoggle)
                        {
@@ -426,8 +526,8 @@ static DECLFW(B2006)
                        {
                        TempAddr&=0xFF00;
                        TempAddr|=V;
-                        RefreshAddr=TempAddr;
 
+                        RefreshAddr=TempAddr;
                        if(PPU_hook)
                         PPU_hook(RefreshAddr);
                        }
@@ -436,16 +536,15 @@ static DECLFW(B2006)
 
 static DECLFW(B2007)
 {
+       /* merged */
                        uint32 tmp=RefreshAddr&0x3FFF;
-
                         PPUGenLatch=V;
                         if(tmp>=0x3F00)
                         {
-                        // hmmm....
-                        if(!(tmp&0xf))
-                         PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=
-                         PALRAM[0x10]=PALRAM[0x14]=PALRAM[0x18]=PALRAM[0x1c]=V&0x3f;
-                        else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f;
+                         // hmmm....
+                         if(!(tmp&0xf))
+                          PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=V&0x3f;
+                         else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f;
                         }
                         else if(tmp<0x2000)
                         {
@@ -466,6 +565,7 @@ static DECLFW(B4014)
 {
        uint32 t=V<<8;
        int x;
+
        for(x=0;x<256;x++)
         B2004(0x2004,X.DB=ARead[t+x](t+x));
        X6502_AddCycles(512);
@@ -496,7 +596,6 @@ void BGRender(uint8 *target)
 }
 
 #ifdef FRAMESKIP
-int FSkip_setting=-1; // auto
 int FSkip=0;
 void FCEUI_FrameSkip(int x)
 {
@@ -505,74 +604,90 @@ void FCEUI_FrameSkip(int x)
 #endif
 
 /*     This is called at the beginning of each visible scanline */
-static void Loop6502(void)
+static void LineUpdate(uint8 *target)
 {
        uint32 tem;
-       int x;
-        uint8 *target=XBuf+scanline*320+32;
+       int y;
 
-        if(ScreenON || SpriteON)
-        {
-        /* PRefreshLine() will not get called on skipped frames.  This
-           could cause a problem, but the solution would be rather complex,
-           due to the current sprite 0 hit code.
+       /* PRefreshLine() will not get called on skipped frames.  This
+        * could cause a problem, but the solution would be rather complex,
+        * due to the current sprite 0 hit code.
         */
-        #ifdef FRAMESKIP
-        if(!FSkip)
+       if(FSkip)
+       {
+        y=(int)SPRAM[0] + 1;
+        if(scanline==y && SpriteON) PPU_status|=0x40; // hack
+        return;
+       }
+
+       if(scanline < FSettings.FirstSLine || scanline > FSettings.LastSLine)
+       {
+          if(PPU_hook)
+           PRefreshLine();
+          y=(int)SPRAM[0] + 1;
+          if(scanline==y && SpriteON) PPU_status|=0x40;
+       }
+       else
+       {
+        if(ScreenON)
         {
-        #endif
-         if(ScreenON)
-         {
-          if(scanline>=FSettings.FirstSLine && scanline<=FSettings.LastSLine)
-           BGRender(target);
-          else
-          {
-           if(PPU_hook)
-            PRefreshLine();
-          }
-         }
-         else
-         {
-          tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24);
-          tem|=0x40404040;
-          FCEU_dwmemset(target,tem,264);
-         }
-        #ifdef FRAMESKIP
+          BGRender(target);
         }
-        #endif
-        if (SpriteON && scanline)
-         RefreshSprite(target);
-        #ifdef FRAMESKIP
-        if(!FSkip)
+        else
         {
-        #endif
-         if(PPU[1]&0x01)
-         {
-          for(x=63;x>=0;x--)
-           ((uint32 *)target)[x]=((uint32*)target)[x]&0xF0F0F0F0;
-         }
-          if((PPU[1]>>5)==0x7)
-           for(x=63;x>=0;x--)
-            ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x40404040;
-          else if(PPU[1]&0xE0)
-           for(x=63;x>=0;x--)
-            ((uint32 *)target)[x]=((uint32*)target)[x]|0xC0C0C0C0;
-          else
-            for(x=63;x>=0;x--)
-             ((uint32 *)target)[x]=((uint32*)target)[x]&0x3f3f3f3f;
-         FCEU_dwmemset(target-  8,0x3f3f3f3f,8);
-         FCEU_dwmemset(target+256,0x3f3f3f3f,8);
-        #ifdef FRAMESKIP
+          tem=Pal[0]|0x40;
+          tem|=tem << 8;
+          tem|=tem << 16;
+          FCEU_dwmemset(target,tem,256);
         }
-        #endif
-       }
-       else
-       {
-        tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24);
-        FCEU_dwmemset(target,tem,256);
        }
+
         if(InputScanlineHook)
-         InputScanlineHook(target, scanline);
+         InputScanlineHook(target,spork?sprlinebuf:0,linestartts,256);
+}
+
+
+static void LineUpdateEnd(uint8 *target)
+{
+#ifdef GP2X
+ if(ScreenON || SpriteON)  // Yes, very el-cheapo.
+ {
+  if(PPU[1]&0x01)
+   block_and(target, 256, 0x30);
+ }
+ if((PPU[1]>>5)==0x7)
+  block_or(target, 256, 0xc0);
+ else if(PPU[1]&0xE0)
+  block_or(target, 256, 0x40);
+ else
+  block_andor(target, 256, 0x3f, 0x80);
+#else
+ int x;
+
+ if(ScreenON || SpriteON)  // Yes, very el-cheapo.
+ {
+  if(PPU[1]&0x01)
+  {
+   for(x=63;x>=0;x--)
+   *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])&0x30303030;
+  }
+ }
+ if((PPU[1]>>5)==0x7)
+ {
+  for(x=63;x>=0;x--)
+   *(uint32 *)&target[x<<2]=((*(uint32*)&target[x<<2])&0x3f3f3f3f)|0xc0c0c0c0;
+ }
+ else if(PPU[1]&0xE0)
+  for(x=63;x>=0;x--)
+   *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])|0x40404040;
+ else
+  for(x=63;x>=0;x--)
+   *(uint32 *)&target[x<<2]=((*(uint32*)&target[x<<2])&0x3f3f3f3f)|0x80808080;
+#endif
+
+ // black borders
+ ((uint32 *)target)[-2]=((uint32 *)target)[-1]=0;
+ ((uint32 *)target)[64]=((uint32 *)target)[65]=0;
 }
 
 #define PAL(c)  ((c)+cc)
@@ -580,27 +695,29 @@ static void Loop6502(void)
 
 static void PRefreshLine(void)
 {
-        uint32 vofs;
-        uint8 X1;
+         uint32 vofs;
+        int X1;
+        vofs=((PPU[0]&0x10)<<8) | ((RefreshAddr>>12)&7);
+        void (*PPU_hook_)(uint32 A) = PPU_hook;
+
 
-        vofs = 0;
-        if (BGAdrHI) vofs = 0x1000;
+         for(X1=33;X1;X1--)
+         {
+                uint32 zz2;
+                uint32 vadr;
 
-        vofs+=(RefreshAddr>>12)&7;
+                zz2=(RefreshAddr>>10)&3;
+                PPU_hook_(0x2000|(RefreshAddr&0xFFF));
+
+                vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs;
+
+               PPU_hook_(vadr);
 
-        for(X1=33;X1;X1--)
-        {
-                register uint8 no;
-                register uint8 zz2;
-                zz2=(uint8)((RefreshAddr>>10)&3);
-               PPU_hook(0x2000|(RefreshAddr&0xFFF));
-                no  = vnapage[zz2][(RefreshAddr&0x3ff)];
-                PPU_hook((no<<4)+vofs);
                 if((RefreshAddr&0x1f)==0x1f)
                  RefreshAddr^=0x41F;
                 else
                  RefreshAddr++;
-        }
+         }
 }
 
 /* This high-level graphics MMC5 emulation code was written
@@ -758,30 +875,34 @@ static void RefreshLine_MMC5Hack4(uint8 *P, uint32 vofs)
 static void RefreshLine_PPU_hook(uint8 *P, uint32 vofs)
 {
          int8 X1;
+        void (*PPU_hook_)(uint32 A) = PPU_hook;
+        uint32 rfraddr = RefreshAddr;
+        uint8 *page = vnapage[(rfraddr>>10)&3];
 
          for(X1=33;X1;X1--,P+=8)
          {
                 uint8 *C;
-                uint8 cc,zz,zz2;
+                uint8 cc,zz;
                 uint32 vadr;
 
-                zz=RefreshAddr&0x1F;
-                zz2=(RefreshAddr>>10)&3;
-                PPU_hook(0x2000|(RefreshAddr&0xFFF));
-                cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)];
-                cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2;
-                vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs;
+                zz=rfraddr&0x1F;
+                PPU_hook_(0x2000|(rfraddr&0xFFF));
+                cc=page[0x3c0+(zz>>2)+((rfraddr&0x380)>>4)];
+                cc=((cc >> ((zz&2) + ((rfraddr&0x40)>>4))) &3) <<2;
+                vadr=(page[rfraddr&0x3ff]<<4)+vofs;
                 C = VRAMADR(vadr);
 
                #include "fceline.h"
 
-               PPU_hook(vadr);
+               PPU_hook_(vadr);
 
-                if((RefreshAddr&0x1f)==0x1f)
-                 RefreshAddr^=0x41F;
-                else
-                 RefreshAddr++;
+                if((rfraddr&0x1f)==0x1f) {
+                 rfraddr^=0x41F;
+                page = vnapage[(rfraddr>>10)&3];
+                } else
+                 rfraddr++;
          }
+        RefreshAddr = rfraddr;
 }
 
 static void RefreshLine_normal(uint8 *P, uint32 vofs) // vofs is 0x107 max
@@ -853,7 +974,7 @@ static void SetRefreshLine(void)
         }
 }
 
-//static INLINE
+static INLINE
 void Fixit2(void)
 {
    if(ScreenON || SpriteON)
@@ -866,7 +987,7 @@ void Fixit2(void)
    }
 }
 
-//static INLINE
+static INLINE
 void Fixit1(void)
 {
    if(ScreenON || SpriteON)
@@ -895,33 +1016,6 @@ void Fixit1(void)
    }
 }
 
-//#define NEW_TRY
-
-/*      This is called at the beginning of all h-blanks on visible lines. */
-#ifndef NEW_TRY
-static void DoHBlank(void)
-{
- if(ScreenON || SpriteON)
-  FetchSpriteData();
- if(GameHBIRQHook && (ScreenON || SpriteON))
- {
-  X6502_Run(12);
-  GameHBIRQHook();
-  X6502_Run(25-12);
-  Fixit2();
-  X6502_Run(85-25);
- }
- else
- {
-  X6502_Run(25);       // Tried 65, caused problems with Slalom(maybe others)
-  Fixit2();
-  X6502_Run(85-25);
- }
- //PPU_hook(0,-1);
- //fprintf(stderr,"%3d: $%04x\n",scanline,RefreshAddr);
-}
-#endif
-
 
 // ============================//
 // end of new code
@@ -968,14 +1062,15 @@ void ResetMapping(void)
 int GameLoaded=0;
 void CloseGame(void)
 {
+ FCEUI_StopMovie();
  if(GameLoaded)
  {
   if(FCEUGameInfo.type!=GIT_NSF)
-   FlushGameCheats();
+   FCEU_FlushGameCheats(0,0);
   #ifdef NETWORK
   if(FSettings.NetworkPlay) KillNetplay();
   #endif
-  GameInterface(GI_CLOSE);
+  GameInterface(GI_CLOSE, 0);
   CloseGenie();
   GameLoaded=0;
  }
@@ -986,7 +1081,7 @@ void ResetGameLoaded(void)
         if(GameLoaded) CloseGame();
         GameStateRestore=0;
         PPU_hook=0;
-        GameHBIRQHook=0;
+        GameHBIRQHook=GameHBIRQHook2=0;
        GameExpSound.Fill=0;
        GameExpSound.RChange=0;
         if(GameExpSound.Kill)
@@ -1005,14 +1100,20 @@ void ResetGameLoaded(void)
 }
 
 char lastLoadedGameName [2048];
+int LoadGameLastError = 0;
+int UNIFLoad(const char *name, int fp);
+int iNESLoad(const char *name, int fp);
+int FDSLoad(const char *name, int fp);
+int NSFLoad(int fp);
 
 FCEUGI *FCEUI_LoadGame(char *name)
 {
        char name2[512];
-       int have_movie = 0;
+       int have_movie = 0, have_ips = 0;
         int fp;
 
-        Exit=1;
+        //Exit=1;
+       LoadGameLastError = 0;
         ResetGameLoaded();
 
        strncpy(name2, name, sizeof(name2));
@@ -1022,27 +1123,44 @@ FCEUGI *FCEUI_LoadGame(char *name)
        if(!fp)
         {
         FCEU_PrintError("Error opening \"%s\"!",name);
+        LoadGameLastError = 1;
         return 0;
        }
 
         {
         char *p = name2 + strlen(name2) - 4;
-        if (strcmp(p, ".fcm") == 0)
+        if (strcasecmp(p, ".fcm") == 0) printf("movie detected\n"), have_movie = 1;
+        if (strcasecmp(p, ".ips") == 0) printf("ips detected\n"), have_ips = 1;
+        if (have_movie || have_ips)
         {
          // movie detected
-         printf("movie detected\n");
          FCEU_fclose(fp);
          *p = 0;
          fp=FCEU_fopen(name2,"rb");
+         if (!fp && p - name2 > 2)
+         {
+          for (p--; p > name2 && *p != '.'; p--);
+           *p = 0;
+          fp=FCEU_fopen(name2,"rb");
+         }
          if (!fp) {
-          printf("no ROM for movie\n");
+          printf("no ROM for ips/movie\n");
+          LoadGameLastError = 2;
           return 0;
          }
-         have_movie = 1;
         }
        }
 
-       strcpy(lastLoadedGameName, name2);
+       // do IPS patch
+       if (have_ips)
+       {
+        FCEU_fclose(fp);
+        FILE *ips = fopen(name, "rb");
+        if (!ips) return 0;
+         fp=FCEU_fopen_forcemem(name2);
+        if (!fp) { fclose(ips); return 0; }
+        ApplyIPS(ips, fp); // closes ips
+       }
 
         GetFileBase(name2);
         if(iNESLoad(name2,fp))
@@ -1056,6 +1174,8 @@ FCEUGI *FCEUI_LoadGame(char *name)
 
         FCEU_PrintError("An error occurred while loading the file.");
         FCEU_fclose(fp);
+       // format handlers may set LoadGameLastError themselves.
+       if (LoadGameLastError == 0) LoadGameLastError = 3;
         return 0;
 
         endlseq:
@@ -1074,8 +1194,8 @@ FCEUGI *FCEUI_LoadGame(char *name)
         SaveStateRefresh();
         if(FCEUGameInfo.type!=GIT_NSF)
         {
-         LoadGamePalette();
-         LoadGameCheats();
+        FCEU_LoadGamePalette();
+         FCEU_LoadGameCheats(0);
         }
 
        FCEU_ResetPalette();
@@ -1083,6 +1203,9 @@ FCEUGI *FCEUI_LoadGame(char *name)
 
        if (have_movie)
                FCEUI_LoadMovie(name, 1);
+
+       strcpy(lastLoadedGameName, name2);
+
         return(&FCEUGameInfo);
 }
 
@@ -1110,7 +1233,7 @@ void FCEU_ResetVidSys(void)
   FSettings.FirstSLine=FSettings.UsrFirstSLine[0];
   FSettings.LastSLine=FSettings.UsrLastSLine[0];
  }
- printf("PAL = %i\n", PAL);
+ printf("ResetVidSys: PAL = %i\n", PAL);
  SetSoundVariables();
 }
 
@@ -1122,58 +1245,85 @@ int FCEUI_Initialize(void)
        FSettings.UsrFirstSLine[0]=8;
        FSettings.UsrFirstSLine[1]=0;
         FSettings.UsrLastSLine[0]=FSettings.UsrLastSLine[1]=239;
-       FSettings.SoundVolume=65535;    // 100%
+       FSettings.SoundVolume=100;
         return 1;
 }
 
-#define harko 0xe //0x9
-static INLINE void Thingo(void)
+void MMC5_hb(int);     /* Ugh ugh ugh. */
+static void DoLine(void)
 {
-   Loop6502();
-#ifndef NEW_TRY
+   uint8 *target=XBuf+scanline*320+32;
+
+   LineUpdate(target);
 
-   if(tosprite>=256)
+   if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline);
+
+   X6502_Run(256);
+
+   // check: Battletoads & Double Dragon, Addams Family
+   // sky glitches in SMB1 if done wrong
+   FakedLineUpdate();
+
+#ifdef FRAMESKIP
+   if(!FSkip)
+#endif
+   if(scanline>=FSettings.FirstSLine && scanline<=FSettings.LastSLine)
    {
-    X6502_Run(256-harko);
-    Fixit1();
-    X6502_Run(harko);
+    if(SpriteON && spork)
+     CopySprites(target);
+
+    LineUpdateEnd(target);
+   }
+   sphitx=0x100;
+
+   if(ScreenON || SpriteON)
+    FetchSpriteData();
+
+   // DoHBlank();
+   if(GameHBIRQHook && (ScreenON || SpriteON) && ((PPU[0]&0x38)!=0x18))
+   {
+    X6502_Run(6);
+    Fixit2();
+    X6502_Run(4);
+    GameHBIRQHook();
+    X6502_Run(85-10-16);
    }
    else
    {
-    if(tosprite<=240)
-    {
-     X6502_Run(tosprite);
-     PPU[2]|=0x40;
-     X6502_Run(256-tosprite-harko);
-     Fixit1();
-     X6502_Run(harko);
-    }
-    else
-    {
-     X6502_Run(256-harko);
-     Fixit1();
-     X6502_Run(tosprite-(256-harko));
-     PPU[2]|=0x40;
-     X6502_Run(256-tosprite);
-    }
-    tosprite=256;
+    X6502_Run(6);  // Tried 65, caused problems with Slalom(maybe others)
+    Fixit2();
+    X6502_Run(85-6-16);
    }
-   DoHBlank();
-#else
-   X6502_Run_scanline();
-#endif
+
+   if(SpriteON)
+    RefreshSprites();
+   if(GameHBIRQHook2 && (ScreenON || SpriteON))
+    GameHBIRQHook2();
+   scanline++;
+   if (scanline<240)
+    ResetRL(XBuf+scanline*320+32);
+   X6502_Run(16);
 }
-#undef harko
+
 
 void EmLoop(void)
 {
  for(;;)
  {
+  int x;
   uint32 scanlines_per_frame = PAL ? 312 : 262;
-       //extern int asdc;
-       //printf("asdc: %i\n", asdc);
-       //asdc=0;
-  ApplyPeriodicCheats();
+  UpdateInput();
+  FCEU_ApplyPeriodicCheats();
+
+  // FCEUPPU_Loop:
+  if(ppudead) /* Needed for Knight Rider, possibly others. */
+  {
+   //memset(XBuf, 0, 320*240);
+   X6502_Run(scanlines_per_frame*(256+85));
+   ppudead--;
+   goto update;
+  }
+
   X6502_Run(256+85);
 
   PPU[2]|=0x80;
@@ -1186,35 +1336,52 @@ void EmLoop(void)
                                   of this delay.
                                */
   if(FCEUGameInfo.type==GIT_NSF)
-   TriggerNMINSF();
+   DoNSFFrame();
   else if(VBlankON)
    TriggerNMI();
 
-  X6502_Run(256+85-12);
-  for(scanline=242+1;scanline<scanlines_per_frame;scanline++)
-    X6502_Run(256+85);
-
+  // Note: this is needed for asm core
+  // Warning: using 'scanline' var here breaks Castlevania III
+  {
+   int lines;
+   X6502_Run(256+85-12);
+   for (lines=scanlines_per_frame-242-1;lines;lines--)
+     X6502_Run(256+85);
+  }
+  // X6502_Run((scanlines_per_frame-242)*(256+85)-12);
   PPU_status&=0x1f;
-
   X6502_Run(256);
+
   {
-   static int kook=0;
    if(ScreenON || SpriteON)
+   {
     if(GameHBIRQHook)
      GameHBIRQHook();
+     if(PPU_hook)
+      for(x=0;x<42;x++) {PPU_hook(0x2000); PPU_hook(0);} // ugh
+    if(GameHBIRQHook2)
+     GameHBIRQHook2();
+   }
 
-   X6502_Run(85-kook);
-   kook=(kook+1)&1;
-  }
+   X6502_Run(85-16);
 
-  if(ScreenON || SpriteON)
-  {
-   RefreshAddr=TempAddr;
-   if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+   if(ScreenON || SpriteON)
+   {
+    RefreshAddr=TempAddr;
+    if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+   }
+   spork=0;
+   ResetRL(XBuf+32);
+
+   X6502_Run(16-kook);
+   kook ^= 1;
   }
+
   if(FCEUGameInfo.type==GIT_NSF)
   {
-   X6502_Run((256+85)*240);
+   // run scanlines for asm core to fuction
+   for(scanline=0;scanline<240;scanline++)
+    X6502_Run(256+85);
   }
   else
   {
@@ -1222,11 +1389,12 @@ void EmLoop(void)
 
    deemp=PPU[1]>>5;
    SetRefreshLine();
-   for(scanline=0;scanline<240;scanline++)
+   for(scanline=0;scanline<240;)       // scanline is incremented in  DoLine.  Evil. :/
    {
     deempcnt[deemp]++;
-    Thingo();
+    DoLine();
    }
+   if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline);
    for(x=1,max=0,maxref=0;x<7;x++)
    {
     if(deempcnt[x]>max)
@@ -1236,16 +1404,24 @@ void EmLoop(void)
     }
     deempcnt[x]=0;
    }
-   //FCEU_DispMessage("%2x:%2x:%2x:%2x:%2x:%2x:%2x:%2x %d",deempcnt[0],deempcnt[1],deempcnt[2],deempcnt[3],deempcnt[4],deempcnt[5],deempcnt[6],deempcnt[7],maxref);
-   //memset(deempcnt,0,sizeof(deempcnt));
    SetNESDeemph(maxref,0);
   }
 
+update:
+  if(Exit)
+  {
+   //CloseGame();
+   break;
+  }
+
   {
    int ssize;
 
    ssize=FlushEmulateSound();
 
+   timestampbase += timestamp;
+   timestamp = 0;
+
    #ifdef FRAMESKIP
    if(FSkip)
    {
@@ -1259,16 +1435,9 @@ void EmLoop(void)
     FCEU_PutImage();
     FCEUD_Update(XBuf+8,WaveFinalMono,ssize);
    }
-   UpdateInput();
-  }
-
-  if(Exit)
-  {
-   CloseGame();
-   break;
   }
 
- }
+ } // for
 }
 
 #ifdef FPS
@@ -1315,6 +1484,8 @@ static void ResetPPU(void)
        PPUGenLatch=0;
         RefreshAddr=TempAddr=0;
         vtoggle = 0;
+        ppudead = 2;
+       kook = 0;
 }
 
 static void PowerPPU(void)
@@ -1327,13 +1498,25 @@ static void PowerPPU(void)
 
 void ResetNES(void)
 {
-        if(!GameLoaded || (FCEUGameInfo.type==GIT_NSF)) return;
-        GameInterface(GI_RESETM2);
+        if(!GameLoaded) return;
+        GameInterface(GI_RESETM2, 0);
         ResetSound();
         ResetPPU();
         X6502_Reset();
 }
 
+static void FCEU_MemoryRand(uint8 *ptr, uint32 size)
+{
+ int x=0;
+ while(size)
+ {
+  *ptr=(x&4)?0xFF:0x00;
+  x++;
+  size--;
+  ptr++;
+ }
+}
+
 void PowerNES(void)
 {
         if(!GameLoaded) return;
@@ -1343,12 +1526,46 @@ void PowerNES(void)
 
         GeniePower();
 
+#ifndef DEBUG_ASM_6502
+        FCEU_MemoryRand(RAM,0x800);
+#else
         memset(RAM,0x00,0x800);
+#endif
         ResetMapping();
-       GameInterface(GI_POWER);
         PowerSound();
        PowerPPU();
+       GameInterface(GI_POWER, 0);
+        if(FCEUGameInfo.type==GIT_VSUNI)
+         FCEU_VSUniPower();
+#ifdef ASM_6502
+       if (geniestage)
+        GenieSetPages(0);
+#endif
        timestampbase=0;
        X6502_Power();
+       FCEU_PowerCheats();
 }
 
+
+/* savestate stuff */
+uint16 TempAddrT,RefreshAddrT;
+
+SFORMAT FCEUPPU_STATEINFO[]={
+ { NTARAM, 0x800, "NTAR"},
+ { PALRAM, 0x20, "PRAM"},
+ { SPRAM, 0x100, "SPRA"},
+ { PPU, 0x4, "PPUR"},
+ { &XOffset, 1, "XOFF"},
+ { &vtoggle, 1, "VTOG"},
+ { &RefreshAddrT, 2|RLSB, "RADD"},
+ { &TempAddrT, 2|RLSB, "TADD"},
+ { &VRAMBuffer, 1, "VBUF"},
+ { &PPUGenLatch, 1, "PGEN"},
+ // from 0.98.15
+ { &kook, 1, "KOOK"},
+ { &ppudead, 1, "DEAD"},
+ { &PPUSPL, 1, "PSPL"},
+ { 0 }
+ };
+
+