X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=boards%2Fbmc13in1jy110.c;fp=boards%2Fbmc13in1jy110.c;h=6f11f8ac4973c6be953e03e65647e1983ef8eaa9;hp=0000000000000000000000000000000000000000;hb=e2d0dd92bfad989cce4270fc0ac5a712476c7c50;hpb=971a1d07d2f5b5a6f991ed5712275c04b933734f diff --git a/boards/bmc13in1jy110.c b/boards/bmc13in1jy110.c new file mode 100644 index 0000000..6f11f8a --- /dev/null +++ b/boards/bmc13in1jy110.c @@ -0,0 +1,103 @@ +/* FCE Ultra - NES/Famicom Emulator + * + * Copyright notice for this file: + * Copyright (C) 2005 CaH4e3 + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * BMC 42-in-1 reset switch + */ + +#include "mapinc.h" + +static uint8 bank_mode; +static uint8 bank_value; +static uint8 prgb[4]; +static SFORMAT StateRegs[]= +{ + {0} +}; + +static void Sync(void) +{ + FCEU_printf("%02x: %02x %02x\n", bank_mode, bank_value, prgb[0]); + switch(bank_mode&7) + { + case 0: + setprg32(0x8000,bank_value&7); break; + case 1: + setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]); + setprg16(0xC000,(bank_value&7)>>1); + case 4: + setprg32(0x8000,8+(bank_value&7)); break; + case 5: + setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]); + setprg16(0xC000,((8+(bank_value&7))>>1)+prgb[3]); + case 2: + setprg8(0x8000,prgb[0]>>2); + setprg8(0xa000,prgb[1]); + setprg8(0xc000,prgb[2]); + setprg8(0xe000,~0); + break; + case 3: + setprg8(0x8000,prgb[0]); + setprg8(0xa000,prgb[1]); + setprg8(0xc000,prgb[2]); + setprg8(0xe000,prgb[3]); + break; + } +} + +static DECLFW(BMC13in1JY110Write) +{ + FCEU_printf("%04x:%04x\n",A,V); + switch(A) + { + case 0x8000: + case 0x8001: + case 0x8002: + case 0x8003: prgb[A&3]=V; break; + case 0xD000: bank_mode=V; break; + case 0xD001: setmirror(V&3); + case 0xD002: break; + case 0xD003: bank_value=V; break; + } + Sync(); +} + +static void BMC13in1JY110Power(void) +{ + prgb[0]=prgb[1]=prgb[2]=prgb[3]=0; + bank_mode=0; + bank_value=0; + setprg32(0x8000,0); + setchr8(0); + SetWriteHandler(0x8000,0xFFFF,BMC13in1JY110Write); + SetReadHandler(0x8000,0xFFFF,CartBR); +} + +static void StateRestore(int version) +{ + Sync(); +} + +void BMC13in1JY110_Init(CartInfo *info) +{ + info->Power=BMC13in1JY110Power; + AddExState(&StateRegs, ~0, 0, 0); + GameStateRestore=StateRestore; +} + +