X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=boards%2Fsachen.c;h=bcec3a9001e4fa12af02e91a27b954fde6c2f915;hp=a26dd07a98ec6923bae8121f1846c21a533e1121;hb=d97315ac0bca825d2d50a44453bc5652946e2c67;hpb=890e37ba2b8ea1c7593dc05926d7431e3bd00bfb diff --git a/boards/sachen.c b/boards/sachen.c index a26dd07..bcec3a9 100644 --- a/boards/sachen.c +++ b/boards/sachen.c @@ -1,7 +1,7 @@ /* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: - * Copyright (C) 2002 Ben Parnell + * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -22,276 +22,382 @@ static uint8 cmd; static uint8 latch[8]; -#define CHRRAM (GameMemBlock) + +static void MSync(uint8 mirr) +{ + switch(mirr&3) + { + case 0:setmirror(MI_V);break; + case 1:setmirror(MI_H);break; + case 2:setmirrorw(0,1,1,1);break; + case 3:setmirror(MI_0);break; + } +} static void S74LS374NSynco(void) { - setprg32(0x8000,latch[0]); - X6502_Rebase(); - setchr8(latch[1]); - setmirror(latch[2]&1); -// setchr8(6); + setprg32(0x8000,latch[0]); + setchr8(latch[1]|latch[3]|latch[4]); + MSync(latch[2]); } static DECLFW(S74LS374NWrite) { - //printf("$%04x:$%02x\n",A,V); - A&=0x4101; - if(A==0x4100) - cmd=V&7; - else - { - switch(cmd) + A&=0x4101; + if(A==0x4100) + cmd=V&7; + else { - case 0:latch[0]=0;latch[1]=3;break; - case 4:latch[1]&=3;latch[1]|=(V<<2);break; - case 5:latch[0]=V&0x7;break; - case 6:latch[1]&=0x1C;latch[1]|=V&3;break; - case 7:latch[2]=V&1;break; + switch(cmd) + { + case 2:latch[3]=(V&1)<<3;break; + case 4:latch[4]=(V&1)<<2;break; + case 5:latch[0]=V&0x7;break; + case 6:latch[1]=V&3;break; + case 7:latch[2]=V>>1;break; + } + S74LS374NSynco(); } - S74LS374NSynco(); - } } -static void S74LS374NReset(void) +static void S74LS374NPower(void) { - latch[0]=latch[2]=0; - latch[1]=3; - S74LS374NSynco(); - SetReadHandler(0x8000,0xFFFF,CartBR); - SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite); + latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0; + S74LS374NSynco(); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite); } static void S74LS374NRestore(int version) { - S74LS374NSynco(); + S74LS374NSynco(); } -void S74LS374N_Init(void) +void S74LS374N_Init(CartInfo *info) { - BoardPower=S74LS374NReset; - GameStateRestore=S74LS374NRestore; - AddExState(latch, 3, 0, "LATC"); - AddExState(&cmd, 1, 0, "CMD"); + info->Power=S74LS374NPower; + GameStateRestore=S74LS374NRestore; + AddExState(latch, 5, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); } -static int type; -static void S8259Synco(void) +static void S74LS374NASynco(void) { - int x; - - setprg32(0x8000,latch[5]&7); - X6502_Rebase(); + setprg32(0x8000,latch[0]); + setchr8(latch[1]); + MSync(latch[2]); +} - if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok. - { - if(!type) +static DECLFW(S74LS374NAWrite) +{ + A&=0x4101; + if(A==0x4100) + cmd=V&7; + else { - for(x=0;x<4;x++) - setchr2(0x800*x,(x&1)|((latch[x]&7)<<1)|((latch[4]&7)<<4)); + switch(cmd) + { + case 0:latch[0]=0;latch[1]=3;break; + case 2:latch[3]=(V&1)<<3;break; + case 4:latch[1]=(latch[1]&6)|(V&3);break; + case 5:latch[0]=V&1;break; + case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break; + case 7:latch[2]=V&1;break; + } + S74LS374NSynco(); } - else +} + +static void S74LS374NAPower(void) +{ + latch[0]=latch[2]=latch[3]=latch[4]=0; + latch[1]=3; + S74LS374NASynco(); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite); +} + +void S74LS374NA_Init(CartInfo *info) +{ + info->Power=S74LS374NAPower; + GameStateRestore=S74LS374NRestore; + AddExState(latch, 5, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); +} + +static int type; +//static int PPUbus; +static void S8259Synco(void) +{ + int x; + setprg32(0x8000,latch[5]&7); + + if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok. { - for(x=0;x<4;x++) - setchr2(0x800*x,(latch[x]&0x7)|((latch[4]&7)<<3)); + for(x=0;x<4;x++) + { + int bank; + if(latch[7]&1) + bank=(latch[0]&0x7)|((latch[4]&7)<<3); + else + bank=(latch[x]&0x7)|((latch[4]&7)<<3); + switch (type) + { + case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break; + case 01: setchr2(0x800*x,bank); break; + case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break; + case 03: bank=latch[x]&7; + switch (x&3) + { + case 01: bank|=(latch[4]&1)<<4;break; + case 02: bank|=(latch[4]&2)<<3;break; + case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break; + } + setchr1(0x400*x,bank); + setchr4(0x1000,~0); + break; + } + } } - } - switch((latch[7]>>1)&3) - { - case 0:setmirrorw(0,0,0,1);break; - case 1:setmirror(MI_H);break; - case 2:setmirror(MI_V);break; - case 3:setmirror(MI_0);break; - } + MSync(latch[7]>>1); } static DECLFW(S8259Write) { - A&=0x4101; - if(A==0x4100) cmd=V; - else - { - latch[cmd&7]=V; - S8259Synco(); - } + A&=0x4101; + if(A==0x4100) + cmd=V; + else + { + latch[cmd&7]=V; + S8259Synco(); + } } static void S8259Reset(void) { - int x; - cmd=0; + int x; + cmd=0; - for(x=0;x<8;x++) latch[x]=0; - if(UNIFchrrama) setchr8(0); + for(x=0;x<8;x++) latch[x]=0; + setchr8(0); - S8259Synco(); - SetReadHandler(0x8000,0xFFFF,CartBR); - SetWriteHandler(0x4100,0x7FFF,S8259Write); + S8259Synco(); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x4100,0x7FFF,S8259Write); } static void S8259Restore(int version) { - S8259Synco(); + S8259Synco(); +} + +void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper +{ + info->Power=S8259Reset; + GameStateRestore=S8259Restore; + AddExState(latch, 8, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); + type=0; } -void S8259A_Init(void) +void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper { - BoardPower=S8259Reset; - GameStateRestore=S8259Restore; - AddExState(latch, 8, 0, "LATC"); - AddExState(&cmd, 1, 0, "CMD"); - type=0; + info->Power=S8259Reset; + GameStateRestore=S8259Restore; + AddExState(latch, 8, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); + type=1; +} - //if(!CHRsize[0]) - //{ - // SetupCartCHRMapping(0,CHRRAM,8192,1); - // AddExState(CHRRAM, 8192, 0, "CHRR"); - //} +void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper +{ + info->Power=S8259Reset; + GameStateRestore=S8259Restore; + AddExState(latch, 8, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); + type=2; } -void S8259B_Init(void) +void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper { - BoardPower=S8259Reset; - GameStateRestore=S8259Restore; - AddExState(latch, 8, 0, "LATC"); - AddExState(&cmd, 1, 0, "CMD"); - type=1; + info->Power=S8259Reset; + GameStateRestore=S8259Restore; + AddExState(latch, 8, 0, "LATC"); + AddExState(&cmd, 1, 0, "CMD"); + type=3; } static void(*WSync)(void); static void SA0161MSynco() { - setprg32(0x8000,(latch[0]>>3)&1); - X6502_Rebase(); - setchr8(latch[0]&7); + setprg32(0x8000,(latch[0]>>3)&1); + setchr8(latch[0]&7); } static DECLFW(SAWrite) { - if(A&0x100) - { - latch[0]=V; - WSync(); - } + if(A&0x100) + { + latch[0]=V; + WSync(); + } } static void SAReset(void) { - latch[0]=0; - WSync(); - SetReadHandler(0x8000,0xFFFF,CartBR); - SetWriteHandler(0x4100,0x5FFF,SAWrite); + latch[0]=0; + WSync(); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x4100,0x5FFF,SAWrite); } -void SA0161M_Init(void) +static void SA0161MRestore(int version) { - WSync=SA0161MSynco; - GameStateRestore=SA0161MSynco; - BoardPower=SAReset; - AddExState(&latch[0], 1, 0, "LATC"); + SA0161MSynco(); +} + +void SA0161M_Init(CartInfo *info) +{ + WSync=SA0161MSynco; + GameStateRestore=SA0161MRestore; + info->Power=SAReset; + AddExState(&latch[0], 1, 0, "LATC"); } static void SA72007Synco() { - setprg32(0x8000,0); - X6502_Rebase(); - setchr8(latch[0]>>7); + setprg32(0x8000,0); + setchr8(latch[0]>>7); +} + +static void SA72007Restore(int version) +{ + SA72007Synco(); } -void SA72007_Init(void) +void SA72007_Init(CartInfo *info) { - WSync=SA72007Synco; - GameStateRestore=SA72007Synco; - BoardPower=SAReset; - AddExState(&latch[0], 1, 0, "LATC"); + WSync=SA72007Synco; + GameStateRestore=SA72007Restore; + info->Power=SAReset; + AddExState(&latch[0], 1, 0, "LATC"); } static void SA72008Synco() { - setprg32(0x8000,(latch[0]>>2)&1); - X6502_Rebase(); - setchr8(latch[0]&3); + setprg32(0x8000,(latch[0]>>2)&1); + setchr8(latch[0]&3); } -void SA72008_Init(void) +static void SA72008Restore(int version) { - WSync=SA72008Synco; - GameStateRestore=SA72008Synco; - BoardPower=SAReset; - AddExState(&latch[0], 1, 0, "LATC"); + SA72008Synco(); +} + +void SA72008_Init(CartInfo *info) +{ + WSync=SA72008Synco; + GameStateRestore=SA72008Restore; + info->Power=SAReset; + AddExState(&latch[0], 1, 0, "LATC"); } static DECLFW(SADWrite) { - latch[0]=V; - WSync(); + latch[0]=V; + WSync(); } static void SADReset(void) { - latch[0]=0; - WSync(); - SetReadHandler(0x8000,0xFFFF,CartBR); - SetWriteHandler(0x8000,0xFFFF,SADWrite); + latch[0]=0; + WSync(); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x8000,0xFFFF,SADWrite); } -static void SA0036Synco() +static void SA0037Synco() { - setprg32(0x8000,0); - X6502_Rebase(); - setchr8(latch[0]>>7); + setprg32(0x8000,(latch[0]>>3)&1); + setchr8(latch[0]&7); } -static void SA0037Synco() +static void SA0037Restore(int version) { - setprg32(0x8000,(latch[0]>>3)&1); - X6502_Rebase(); - setchr8(latch[0]&7); + SA0037Synco(); } -void SA0036_Init(void) +void SA0036_Init(CartInfo *info) { - WSync=SA0036Synco; - GameStateRestore=SA0036Synco; - BoardPower=SADReset; - AddExState(&latch[0], 1, 0, "LATC"); + WSync=SA72007Synco; + GameStateRestore=SA72007Restore; + info->Power=SADReset; + AddExState(&latch[0], 1, 0, "LATC"); } -void SA0037_Init(void) +void SA0037_Init(CartInfo *info) { - WSync=SA0037Synco; - GameStateRestore=SA0037Synco; - BoardPower=SADReset; - AddExState(&latch[0], 1, 0, "LATC"); + WSync=SA0037Synco; + GameStateRestore=SA0037Restore; + info->Power=SADReset; + AddExState(&latch[0], 1, 0, "LATC"); } static void TCU01Synco() { - setprg32(0x8000,(latch[0]>>2)&1); - X6502_Rebase(); - setchr8((latch[0]>>3)&0xF); + setprg32(0x8000,(latch[0]>>2)&1); + setchr8((latch[0]>>3)&0xF); } static DECLFW(TCWrite) { - if((A&0x103)==0x102) - latch[0]=V; - TCU01Synco(); + if((A&0x103)==0x102) + latch[0]=V; + TCU01Synco(); } static void TCU01Reset(void) { - latch[0]=0; - SetReadHandler(0x8000,0xFFFF,CartBR); - SetWriteHandler(0x4100,0xFFFF,TCWrite); - TCU01Synco(); + latch[0]=0; + SetReadHandler(0x8000,0xFFFF,CartBR); + SetWriteHandler(0x4100,0xFFFF,TCWrite); + TCU01Synco(); } -void TCU01_Init(void) +static void TCU01Restore(int version) { - GameStateRestore=TCU01Synco; - BoardPower=TCU01Reset; - AddExState(&latch[0], 1, 0, "LATC"); + TCU01Synco(); } +void TCU01_Init(CartInfo *info) +{ + GameStateRestore=TCU01Restore; + info->Power=TCU01Reset; + AddExState(&latch[0], 1, 0, "LATC"); +} + +static DECLFR(TCA01Read) +{ + uint8 ret; + if((A&0x4100)==0x4100) + ret=(X.DB&0xC0)|((~A)&0x3F); + else + ret=X.DB; + return ret; +} + +static void TCA01Reset(void) +{ + setprg16(0x8000,0); + setprg16(0xC000,1); + setchr8(0); + SetReadHandler(0x8000,0xFFFF,CartBR); + SetReadHandler(0x4100,0x5FFF,TCA01Read); +} + +void TCA01_Init(CartInfo *info) +{ + info->Power=TCA01Reset; +}