X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=boards%2Fsubor.c;h=f96cc120a93cde86a92a90d94ea3feaceb8332d3;hp=31e5b65829c92c9a36e3a83c9b4cc25b0c4afc77;hb=e2d0dd92bfad989cce4270fc0ac5a712476c7c50;hpb=971a1d07d2f5b5a6f991ed5712275c04b933734f diff --git a/boards/subor.c b/boards/subor.c index 31e5b65..f96cc12 100644 --- a/boards/subor.c +++ b/boards/subor.c @@ -1,79 +1,79 @@ -#include "mapinc.h" - -static uint8 mode; -static uint8 DRegs[4]; - -static SFORMAT StateRegs[]= -{ - {DRegs, 4, "DREG"}, - {0} -}; - -static void Sync(void) -{ - int base, bank; - base = ((DRegs[0]^DRegs[1])&0x10)<<1; - bank = (DRegs[2]^DRegs[3])&0x1f; - - if(DRegs[1]&0x08) - { - bank &= 0xfe; - if(mode==0) - { - setprg16(0x8000,base+bank+1); - setprg16(0xC000,base+bank+0); - } - else - { - setprg16(0x8000,base+bank+0); - setprg16(0xC000,base+bank+1); - } - } - else - { - if(DRegs[1]&0x04) - { - setprg16(0x8000,0x1f); - setprg16(0xC000,base+bank); - } - else - { - setprg16(0x8000,base+bank); - if(mode==0) - setprg16(0xC000,0x20); - else - setprg16(0xC000,0x07); - } - } -} - -static DECLFW(Mapper167_write) -{ - DRegs[(A>>13)&0x03]=V; - Sync(); -} - -static void StateRestore(int version) -{ - Sync(); -} - -void Mapper166_init(void) -{ - mode=1; - DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0; - Sync(); - SetWriteHandler(0x8000,0xFFFF,Mapper167_write); - GameStateRestore=StateRestore; - AddExState(&StateRegs, ~0, 0, 0); -} - -void Mapper167_init(void) -{ - mode=0; - DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0; - Sync(); - SetWriteHandler(0x8000,0xFFFF,Mapper167_write); - GameStateRestore=StateRestore; - AddExState(&StateRegs, ~0, 0, 0); -} +#include "mapinc.h" + +static uint8 mode; +static uint8 DRegs[4]; + +static SFORMAT StateRegs[]= +{ + {DRegs, 4, "DREG"}, + {0} +}; + +static void Sync(void) +{ + int base, bank; + base = ((DRegs[0]^DRegs[1])&0x10)<<1; + bank = (DRegs[2]^DRegs[3])&0x1f; + + if(DRegs[1]&0x08) + { + bank &= 0xfe; + if(mode==0) + { + setprg16(0x8000,base+bank+1); + setprg16(0xC000,base+bank+0); + } + else + { + setprg16(0x8000,base+bank+0); + setprg16(0xC000,base+bank+1); + } + } + else + { + if(DRegs[1]&0x04) + { + setprg16(0x8000,0x1f); + setprg16(0xC000,base+bank); + } + else + { + setprg16(0x8000,base+bank); + if(mode==0) + setprg16(0xC000,0x20); + else + setprg16(0xC000,0x07); + } + } +} + +static DECLFW(Mapper167_write) +{ + DRegs[(A>>13)&0x03]=V; + Sync(); +} + +static void StateRestore(int version) +{ + Sync(); +} + +void Mapper166_init(void) +{ + mode=1; + DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0; + Sync(); + SetWriteHandler(0x8000,0xFFFF,Mapper167_write); + GameStateRestore=StateRestore; + AddExState(&StateRegs, ~0, 0, 0); +} + +void Mapper167_init(void) +{ + mode=0; + DRegs[0]=DRegs[1]=DRegs[2]=DRegs[3]=0; + Sync(); + SetWriteHandler(0x8000,0xFFFF,Mapper167_write); + GameStateRestore=StateRestore; + AddExState(&StateRegs, ~0, 0, 0); +}