X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=driver.h;h=ed321fd468d2abe4605ee94dbb117399cf53119d;hp=7e86dad8a955de1713f6232bf5c82f8acf1c72fc;hb=158d88bade9b4fc038e1c9cee3924f3c89a70caa;hpb=92764e6252a3691033d6044b466bf716c96b62d5 diff --git a/driver.h b/driver.h index 7e86dad..ed321fd 100644 --- a/driver.h +++ b/driver.h @@ -104,12 +104,16 @@ void FCEUI_SaveExtraDataUnderBase(int a); /* name=path and file to load. returns 0 on failure, 1 on success */ FCEUGI *FCEUI_LoadGame(char *name); +extern int LoadGameLastError; /* allocates memory. 0 on failure, 1 on success. */ int FCEUI_Initialize(void); +void FCEUI_Kill(void); +void FCEUI_SetEmuMode(int is_new); + /* begins emulation. Returns after FCEUI_CloseGame() is called */ -void FCEUI_Emulate(void); +extern void (*FCEUI_Emulate)(void); /* Closes currently loaded game, causes FCEUI_Emulate to return */ void FCEUI_CloseGame(void); @@ -164,6 +168,7 @@ void FCEUI_LoadState(void); int32 FCEUI_GetDesiredFPS(void); void FCEUI_SaveSnapshot(void); void FCEU_DispMessage(char *format, ...); +void FCEU_CancelDispMessage(void); #define FCEUI_DispMessage FCEU_DispMessage int FCEUI_AddCheat(const char *name, uint32 addr, uint8 val, int compare, int type);