X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=fce.c;h=38680f9d5f61e22690a23782392a5bb9aace3f9e;hp=53abd9374ea7d1ffc0b6c5a25b7ff950b2f6a1c5;hb=b2b95d2e0d1fd5e52d03c2152605b09b024c1d0e;hpb=890e37ba2b8ea1c7593dc05926d7431e3bd00bfb diff --git a/fce.c b/fce.c index 53abd93..38680f9 100644 --- a/fce.c +++ b/fce.c @@ -48,10 +48,15 @@ #include "crc32.h" #include "ppu.h" +#include "palette.h" #include "movie.h" #include "dprintf.h" +#ifdef GP2X +#include "drivers/gp2x/asmutils.h" +#endif + #define Pal (PALRAM) @@ -97,7 +102,7 @@ void (*GameInterface)(int h); void FP_FASTAPASS(1) (*PPU_hook)(uint32 A); void (*GameStateRestore)(int version); -void (*GameHBIRQHook)(void); +void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void); readfunc ARead[0x10000]; writefunc BWrite[0x10000]; @@ -198,6 +203,9 @@ void FlushGenieRW(void) ARead[x+0x8000]=AReadG[x]; BWrite[x+0x8000]=BWriteG[x]; } +#ifdef ASM_6502 + GenieSetPages(1); +#endif free(AReadG); free(BWriteG); AReadG=0; @@ -353,7 +361,7 @@ static DECLFR(A2002) vtoggle=0; PPU_status&=0x7F; PPUGenLatch=ret; - dprintf("r [2002] %02x",ret); + //dprintf("r [2002] %02x",ret); return ret; } @@ -609,17 +617,24 @@ static void Loop6502(void) for(x=63;x>=0;x--) ((uint32 *)target)[x]=((uint32*)target)[x]&0xF0F0F0F0; } +#ifdef GP2X + if((PPU[1]>>5)==0x7) block_or(target, 256, 0xc0); + else if(PPU[1]&0xE0) block_andor(target, 256, 0x3f, 0x40); + else block_andor(target, 256, 0x3f, 0x80); +#else if((PPU[1]>>5)==0x7) for(x=63;x>=0;x--) - ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x40404040; + ((uint32 *)target)[x]=(((uint32*)target)[x])|0xc0c0c0c0; else if(PPU[1]&0xE0) for(x=63;x>=0;x--) - ((uint32 *)target)[x]=((uint32*)target)[x]|0xC0C0C0C0; + ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x40404040; else for(x=63;x>=0;x--) - ((uint32 *)target)[x]=((uint32*)target)[x]&0x3f3f3f3f; - FCEU_dwmemset(target- 8,0x3f3f3f3f,8); - FCEU_dwmemset(target+256,0x3f3f3f3f,8); + ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x80808080; +#endif + // black borders + ((uint32 *)target)[-2]=((uint32 *)target)[-1]=0; + ((uint32 *)target)[64]=((uint32 *)target)[65]=0; #ifdef FRAMESKIP } #endif @@ -959,7 +974,7 @@ static void DoHBlank(void) { if(ScreenON || SpriteON) FetchSpriteData(); - if(GameHBIRQHook && (ScreenON || SpriteON)) + if(GameHBIRQHook && (ScreenON || SpriteON) && ((PPU[0]&0x38)!=0x18)) { X6502_Run(6); Fixit2(); @@ -973,10 +988,13 @@ static void DoHBlank(void) Fixit2(); X6502_Run(85-6-16); } + if(GameHBIRQHook2 && (ScreenON || SpriteON)) + GameHBIRQHook2(); //PPU_hook(0,-1); //fprintf(stderr,"%3d: $%04x\n",scanline,RefreshAddr); scanline++; - ResetRL(); + if (scanline<240) + ResetRL(); X6502_Run(16); } @@ -1029,7 +1047,7 @@ void CloseGame(void) if(GameLoaded) { if(FCEUGameInfo.type!=GIT_NSF) - FlushGameCheats(); + FCEU_FlushGameCheats(0,0); #ifdef NETWORK if(FSettings.NetworkPlay) KillNetplay(); #endif @@ -1044,7 +1062,7 @@ void ResetGameLoaded(void) if(GameLoaded) CloseGame(); GameStateRestore=0; PPU_hook=0; - GameHBIRQHook=0; + GameHBIRQHook=GameHBIRQHook2=0; GameExpSound.Fill=0; GameExpSound.RChange=0; if(GameExpSound.Kill) @@ -1063,6 +1081,10 @@ void ResetGameLoaded(void) } char lastLoadedGameName [2048]; +int UNIFLoad(const char *name, int fp); +int iNESLoad(const char *name, int fp); +int FDSLoad(const char *name, int fp); +int NSFLoad(int fp); FCEUGI *FCEUI_LoadGame(char *name) { @@ -1070,7 +1092,7 @@ FCEUGI *FCEUI_LoadGame(char *name) int have_movie = 0; int fp; - Exit=1; + //Exit=1; ResetGameLoaded(); strncpy(name2, name, sizeof(name2)); @@ -1092,6 +1114,8 @@ FCEUGI *FCEUI_LoadGame(char *name) FCEU_fclose(fp); *p = 0; fp=FCEU_fopen(name2,"rb"); + if (!fp && p - name2 > 2) p[-2] = 0; + fp=FCEU_fopen(name2,"rb"); if (!fp) { printf("no ROM for movie\n"); return 0; @@ -1132,8 +1156,8 @@ FCEUGI *FCEUI_LoadGame(char *name) SaveStateRefresh(); if(FCEUGameInfo.type!=GIT_NSF) { - LoadGamePalette(); - LoadGameCheats(); + FCEU_LoadGamePalette(); + FCEU_LoadGameCheats(0); } FCEU_ResetPalette(); @@ -1168,7 +1192,7 @@ void FCEU_ResetVidSys(void) FSettings.FirstSLine=FSettings.UsrFirstSLine[0]; FSettings.LastSLine=FSettings.UsrLastSLine[0]; } - printf("PAL = %i\n", PAL); + printf("ResetVidSys: PAL = %i\n", PAL); SetSoundVariables(); } @@ -1180,14 +1204,17 @@ int FCEUI_Initialize(void) FSettings.UsrFirstSLine[0]=8; FSettings.UsrFirstSLine[1]=0; FSettings.UsrLastSLine[0]=FSettings.UsrLastSLine[1]=239; - FSettings.SoundVolume=65535; // 100% + FSettings.SoundVolume=100; return 1; } +void MMC5_hb(int); /* Ugh ugh ugh. */ static INLINE void Thingo(void) { Loop6502(); + if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline); + // check: Battletoads & Double Dragon if(tosprite>=256) { @@ -1209,21 +1236,20 @@ void EmLoop(void) { for(;;) { + int x; uint32 scanlines_per_frame = PAL ? 312 : 262; UpdateInput(); - ApplyPeriodicCheats(); + FCEU_ApplyPeriodicCheats(); // FCEUPPU_Loop: if(ppudead) /* Needed for Knight Rider, possibly others. */ { - memset(XBuf, 0x80, 256*240); + //memset(XBuf, 0, 320*240); X6502_Run(scanlines_per_frame*(256+85)); ppudead--; goto update; } - //extern int asdc; - //printf("asdc: %i\n", asdc); - //asdc=0; + X6502_Run(256+85); PPU[2]|=0x80; @@ -1236,7 +1262,7 @@ void EmLoop(void) of this delay. */ if(FCEUGameInfo.type==GIT_NSF) - TriggerNMINSF(); + DoNSFFrame(); else if(VBlankON) TriggerNMI(); @@ -1249,14 +1275,19 @@ void EmLoop(void) X6502_Run(256+85); } // X6502_Run((scanlines_per_frame-242)*(256+85)-12); - PPU_status&=0x1f; - X6502_Run(256); + { if(ScreenON || SpriteON) + { if(GameHBIRQHook) GameHBIRQHook(); + if(PPU_hook) + for(x=0;x<42;x++) {PPU_hook(0x2000); PPU_hook(0);} // ugh + if(GameHBIRQHook2) + GameHBIRQHook2(); + } X6502_Run(85-16); @@ -1273,7 +1304,9 @@ void EmLoop(void) if(FCEUGameInfo.type==GIT_NSF) { - X6502_Run((256+85)*240); + // run scanlines for asm core to fuction + for(scanline=0;scanline<240;scanline++) + X6502_Run(256+85); } else { @@ -1286,6 +1319,7 @@ void EmLoop(void) deempcnt[deemp]++; Thingo(); } + if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline); for(x=1,max=0,maxref=0;x<7;x++) { if(deempcnt[x]>max) @@ -1295,8 +1329,6 @@ void EmLoop(void) } deempcnt[x]=0; } - //FCEU_DispMessage("%2x:%2x:%2x:%2x:%2x:%2x:%2x:%2x %d",deempcnt[0],deempcnt[1],deempcnt[2],deempcnt[3],deempcnt[4],deempcnt[5],deempcnt[6],deempcnt[7],maxref); - //memset(deempcnt,0,sizeof(deempcnt)); SetNESDeemph(maxref,0); } @@ -1326,7 +1358,7 @@ update: if(Exit) { - CloseGame(); + //CloseGame(); break; } @@ -1391,13 +1423,25 @@ static void PowerPPU(void) void ResetNES(void) { - if(!GameLoaded || (FCEUGameInfo.type==GIT_NSF)) return; + if(!GameLoaded) return; GameInterface(GI_RESETM2); ResetSound(); ResetPPU(); X6502_Reset(); } +static void FCEU_MemoryRand(uint8 *ptr, uint32 size) +{ + int x=0; + while(size) + { + *ptr=(x&4)?0xFF:0x00; + x++; + size--; + ptr++; + } +} + void PowerNES(void) { if(!GameLoaded) return; @@ -1407,12 +1451,20 @@ void PowerNES(void) GeniePower(); +#ifndef DEBUG_ASM_6502 + FCEU_MemoryRand(RAM,0x800); +#else memset(RAM,0x00,0x800); +#endif ResetMapping(); GameInterface(GI_POWER); PowerSound(); PowerPPU(); timestampbase=0; +#ifdef ASM_6502 + if (geniestage) + GenieSetPages(0); +#endif X6502_Power(); }