X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=fce.c;h=561661a8493bc742bc493c487d357b2c23e524a3;hp=4c7ffc63ab0fc60b7399fb01d09eb9ce2532dbc3;hb=4fdfab079f3f006ae215ab453072a25588aa951d;hpb=937bf65b1c80e9394547e5f105664bd26f3671de diff --git a/fce.c b/fce.c index 4c7ffc6..561661a 100644 --- a/fce.c +++ b/fce.c @@ -48,6 +48,10 @@ #include "crc32.h" #include "ppu.h" +#include "movie.h" + +#include "dprintf.h" + #define Pal (PALRAM) @@ -59,6 +63,9 @@ static void PowerPPU(void); uint64 timestampbase=0; +static int ppudead=1; +static int kook=0; + int MMC5Hack; uint32 MMC5HackVROMMask; uint8 *MMC5HackExNTARAMPtr; @@ -98,6 +105,68 @@ static readfunc *AReadG; static writefunc *BWriteG; static int RWWrap=0; +#ifdef ASM_6502 +static void asmcpu_update(int32 cycles) +{ + // some code from x6502.c + fhcnt-=cycles; + if(fhcnt<=0) + { + FrameSoundUpdate(); + fhcnt+=fhinc; + } + + if(PCMIRQCount>0) + { + PCMIRQCount-=cycles; + if(PCMIRQCount<=0) + { + vdis=1; + if((PSG[0x10]&0x80) && !(PSG[0x10]&0x40)) + { + extern uint8 SIRQStat; + SIRQStat|=0x80; + X6502_IRQBegin(FCEU_IQDPCM); + } + } + } +} + +void asmcpu_unpack(void) +{ + nes_registers[0] = X.A << 24; + nes_registers[1] = X.X; + nes_registers[2] = X.Y; + pc_base = 0; + nes_registers[3] = X.PC; + X6502_Rebase_a(); + nes_registers[4] = X.S << 24; + nes_registers[4]|= X.IRQlow << 8; + nes_registers[7] = (uint32)X.count << 16; + + // NVUB DIZC + nes_registers[4]|= X.P & 0x5d; + nes_registers[5] = X.P << 24; // N + if (!(X.P&0x02)) nes_registers[5] |= 1; // Z +} + +void asmcpu_pack(void) +{ + X.A = nes_registers[0] >> 24; + X.X = nes_registers[1]; + X.Y = nes_registers[2]; + X.PC= nes_registers[3] - pc_base; + X.S = nes_registers[4] >> 24; + X.IRQlow = nes_registers[4] >> 8; + X.count = (int32) nes_registers[7] >> 16; + + // NVUB DIZC + X.P = nes_registers[4] & 0x5d; + if ( nes_registers[5]&0x80000000) X.P |= 0x80; // N + if (!(nes_registers[5]&0x000000ff)) X.P |= 0x02; // Z +} +#endif + DECLFW(BNull) { @@ -203,12 +272,13 @@ uint32 TempAddr,RefreshAddr; /* scanline is equal to the current visible scanline we're on. */ int scanline; -static uint32 scanlines_per_frame; uint8 GameMemBlock[131072] __attribute__ ((aligned (4))); uint8 NTARAM[0x800] __attribute__ ((aligned (4))); uint8 PALRAM[0x20] __attribute__ ((aligned (4))); +#if !defined(ASM_6502) || defined(DEBUG_ASM_6502) uint8 RAM[0x800] __attribute__ ((aligned (4))); +#endif uint8 PPU[4]; uint8 PPUSPL; @@ -219,6 +289,38 @@ uint8 PAL=0; #define MMC5BGVRAMADR(V) &MMC5BGVPage[(V)>>10][(V)] #define VRAMADR(V) &VPage[(V)>>10][(V)] +static int linestartts; +static int tofix=0; + +static void ResetRL(void) +{ + linestartts=timestamp*48+X6502_GetCycleCount(); + tofix=1; +} + +static INLINE void Fixit1(void); + +static void TryFixit1(void) +{ + #define TOFIXNUM (272-0x4) + int lastpixel; + + if (scanline < 240 && tofix) + { + lastpixel = (timestamp*48-linestartts)>>4; + if (PAL) lastpixel += lastpixel>>4; + + //printf("lastpixel: %i\n", lastpixel); + + if(lastpixel>=TOFIXNUM) + { + Fixit1(); + tofix=0; + } + } +} + + static DECLFW(BRAML) { RAM[A]=V; @@ -242,25 +344,38 @@ static DECLFR(ARAMH) static DECLFR(A2002) { + /* merged */ uint8 ret; + + TryFixit1(); ret = PPU_status; + ret|=PPUGenLatch&0x1F; vtoggle=0; PPU_status&=0x7F; - return ret|(PPUGenLatch&0x1F); + PPUGenLatch=ret; + dprintf("r [2002] %02x",ret); + return ret; } static DECLFR(A200x) { + /* merged */ + TryFixit1(); return PPUGenLatch; } static DECLFR(A2007) { + /* merged */ uint8 ret; uint32 tmp=RefreshAddr&0x3FFF; - PPUGenLatch=ret=VRAMBuffer; + TryFixit1(); + + ret=VRAMBuffer; + if(PPU_hook) PPU_hook(tmp); + PPUGenLatch=VRAMBuffer; if(tmp<0x2000) { VRAMBuffer=VPage[tmp>>10][tmp]; @@ -273,11 +388,14 @@ static DECLFR(A2007) if (INC32) RefreshAddr+=32; else RefreshAddr++; if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); + dprintf("r [2007] %02x",ret); return ret; } static DECLFW(B2000) { + /* NMI2? */ + TryFixit1(); PPUGenLatch=V; PPU[0]=V; TempAddr&=0xF3FF; @@ -286,6 +404,8 @@ static DECLFW(B2000) static DECLFW(B2001) { + /* merged */ + TryFixit1(); PPUGenLatch=V; PPU[1]=V; if(V&0xE0) @@ -295,11 +415,13 @@ static DECLFW(B2001) static DECLFW(B2002) { + /* merged */ PPUGenLatch=V; } static DECLFW(B2003) { + /* merged */ PPUGenLatch=V; PPU[3]=V; PPUSPL=V&0x7; @@ -307,9 +429,9 @@ static DECLFW(B2003) static DECLFW(B2004) { + /* merged */ PPUGenLatch=V; - //SPRAM[PPU[3]++]=V; - if(PPUSPL&8) + if(PPUSPL>=8) { if(PPU[3]>=8) SPRAM[PPU[3]]=V; @@ -318,16 +440,17 @@ static DECLFW(B2004) { //printf("$%02x:$%02x\n",PPUSPL,V); SPRAM[PPUSPL]=V; - PPUSPL++; } PPU[3]++; + PPUSPL++; } static DECLFW(B2005) { + /* merged */ uint32 tmp=TempAddr; - + TryFixit1(); PPUGenLatch=V; if (!vtoggle) { @@ -348,6 +471,9 @@ static DECLFW(B2005) static DECLFW(B2006) { + /* merged */ + TryFixit1(); + PPUGenLatch=V; if(!vtoggle) { @@ -358,8 +484,8 @@ static DECLFW(B2006) { TempAddr&=0xFF00; TempAddr|=V; - RefreshAddr=TempAddr; + RefreshAddr=TempAddr; if(PPU_hook) PPU_hook(RefreshAddr); } @@ -368,16 +494,15 @@ static DECLFW(B2006) static DECLFW(B2007) { + /* merged */ uint32 tmp=RefreshAddr&0x3FFF; - PPUGenLatch=V; if(tmp>=0x3F00) { - // hmmm.... - if(!(tmp&0xf)) - PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]= - PALRAM[0x10]=PALRAM[0x14]=PALRAM[0x18]=PALRAM[0x1c]=V&0x3f; - else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f; + // hmmm.... + if(!(tmp&0xf)) + PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=V&0x3f; + else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f; } else if(tmp<0x2000) { @@ -398,6 +523,7 @@ static DECLFW(B4014) { uint32 t=V<<8; int x; + for(x=0;x<256;x++) B2004(0x2004,X.DB=ARead[t+x](t+x)); X6502_AddCycles(512); @@ -785,7 +911,7 @@ static void SetRefreshLine(void) } } -//static INLINE +static INLINE void Fixit2(void) { if(ScreenON || SpriteON) @@ -798,7 +924,7 @@ void Fixit2(void) } } -//static INLINE +static INLINE void Fixit1(void) { if(ScreenON || SpriteON) @@ -827,32 +953,32 @@ void Fixit1(void) } } -//#define NEW_TRY /* This is called at the beginning of all h-blanks on visible lines. */ -#ifndef NEW_TRY static void DoHBlank(void) { if(ScreenON || SpriteON) FetchSpriteData(); if(GameHBIRQHook && (ScreenON || SpriteON)) { - X6502_Run(12); - GameHBIRQHook(); - X6502_Run(25-12); + X6502_Run(6); Fixit2(); - X6502_Run(85-25); + X6502_Run(4); + GameHBIRQHook(); + X6502_Run(85-16-10); } else { - X6502_Run(25); // Tried 65, caused problems with Slalom(maybe others) + X6502_Run(6); // Tried 65, caused problems with Slalom(maybe others) Fixit2(); - X6502_Run(85-25); + X6502_Run(85-6-16); } //PPU_hook(0,-1); //fprintf(stderr,"%3d: $%04x\n",scanline,RefreshAddr); + scanline++; + ResetRL(); + X6502_Run(16); } -#endif // ============================// @@ -936,28 +1062,54 @@ void ResetGameLoaded(void) FCEUGameInfo.inputfc=-1; } +char lastLoadedGameName [2048]; + FCEUGI *FCEUI_LoadGame(char *name) { + char name2[512]; + int have_movie = 0; int fp; Exit=1; ResetGameLoaded(); - fp=FCEU_fopen(name,"rb"); + strncpy(name2, name, sizeof(name2)); + name2[sizeof(name2)-1] = 0; + + fp=FCEU_fopen(name2,"rb"); if(!fp) { FCEU_PrintError("Error opening \"%s\"!",name); return 0; } - GetFileBase(name); - if(iNESLoad(name,fp)) + { + char *p = name2 + strlen(name2) - 4; + if (strcmp(p, ".fcm") == 0) + { + // movie detected + printf("movie detected\n"); + FCEU_fclose(fp); + *p = 0; + fp=FCEU_fopen(name2,"rb"); + if (!fp) { + printf("no ROM for movie\n"); + return 0; + } + have_movie = 1; + } + } + + strcpy(lastLoadedGameName, name2); + + GetFileBase(name2); + if(iNESLoad(name2,fp)) goto endlseq; if(NSFLoad(fp)) goto endlseq; - if(FDSLoad(name,fp)) + if(FDSLoad(name2,fp)) goto endlseq; - if(UNIFLoad(name,fp)) + if(UNIFLoad(name2,fp)) goto endlseq; FCEU_PrintError("An error occurred while loading the file."); @@ -986,6 +1138,9 @@ FCEUGI *FCEUI_LoadGame(char *name) FCEU_ResetPalette(); Exit=0; + + if (have_movie) + FCEUI_LoadMovie(name, 1); return(&FCEUGameInfo); } @@ -1004,14 +1159,12 @@ void FCEU_ResetVidSys(void) if(w) { PAL=1; - scanlines_per_frame=312; FSettings.FirstSLine=FSettings.UsrFirstSLine[1]; FSettings.LastSLine=FSettings.UsrLastSLine[1]; } else { PAL=0; - scanlines_per_frame=262; FSettings.FirstSLine=FSettings.UsrFirstSLine[0]; FSettings.LastSLine=FSettings.UsrLastSLine[0]; } @@ -1031,53 +1184,46 @@ int FCEUI_Initialize(void) return 1; } -#define harko 0xe //0x9 static INLINE void Thingo(void) { Loop6502(); -#ifndef NEW_TRY + // check: Battletoads & Double Dragon if(tosprite>=256) { - X6502_Run(256-harko); - Fixit1(); - X6502_Run(harko); + X6502_Run(256); } else { - if(tosprite<=240) - { + // sky glitches in SMB1 if done wrong X6502_Run(tosprite); PPU[2]|=0x40; - X6502_Run(256-tosprite-harko); - Fixit1(); - X6502_Run(harko); - } - else - { - X6502_Run(256-harko); - Fixit1(); - X6502_Run(tosprite-(256-harko)); - PPU[2]|=0x40; X6502_Run(256-tosprite); - } - tosprite=256; + tosprite = 256; } + TryFixit1(); DoHBlank(); -#else - X6502_Run_scanline(); -#endif } -#undef harko void EmLoop(void) { for(;;) { + uint32 scanlines_per_frame = PAL ? 312 : 262; + UpdateInput(); + ApplyPeriodicCheats(); + + // FCEUPPU_Loop: + if(ppudead) /* Needed for Knight Rider, possibly others. */ + { + memset(XBuf, 0x80, 256*240); + X6502_Run(scanlines_per_frame*(256+85)); + ppudead--; + goto update; + } //extern int asdc; //printf("asdc: %i\n", asdc); //asdc=0; - ApplyPeriodicCheats(); X6502_Run(256+85); PPU[2]|=0x80; @@ -1094,26 +1240,37 @@ void EmLoop(void) else if(VBlankON) TriggerNMI(); - X6502_Run((scanlines_per_frame-242)*(256+85)-12); + // Note: this is needed for asm core + // Warning: using 'scanline' var here breaks Castlevania III + { + int lines; + X6502_Run(256+85-12); + for (lines=scanlines_per_frame-242-1;lines;lines--) + X6502_Run(256+85); + } + // X6502_Run((scanlines_per_frame-242)*(256+85)-12); PPU_status&=0x1f; X6502_Run(256); { - static int kook=0; if(ScreenON || SpriteON) if(GameHBIRQHook) GameHBIRQHook(); - X6502_Run(85-kook); - kook=(kook+1)&1; - } + X6502_Run(85-16); - if(ScreenON || SpriteON) - { - RefreshAddr=TempAddr; - if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); + if(ScreenON || SpriteON) + { + RefreshAddr=TempAddr; + if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); + } + ResetRL(); + + X6502_Run(16-kook); + kook ^= 1; } + if(FCEUGameInfo.type==GIT_NSF) { X6502_Run((256+85)*240); @@ -1124,7 +1281,7 @@ void EmLoop(void) deemp=PPU[1]>>5; SetRefreshLine(); - for(scanline=0;scanline<240;scanline++) + for(scanline=0;scanline<240;) // scanline is incremented in DoLine. Evil. :/ { deempcnt[deemp]++; Thingo(); @@ -1143,11 +1300,15 @@ void EmLoop(void) SetNESDeemph(maxref,0); } +update: { int ssize; ssize=FlushEmulateSound(); + timestampbase += timestamp; + timestamp = 0; + #ifdef FRAMESKIP if(FSkip) { @@ -1161,7 +1322,6 @@ void EmLoop(void) FCEU_PutImage(); FCEUD_Update(XBuf+8,WaveFinalMono,ssize); } - UpdateInput(); } if(Exit) @@ -1170,7 +1330,7 @@ void EmLoop(void) break; } - } + } // for } #ifdef FPS @@ -1217,6 +1377,8 @@ static void ResetPPU(void) PPUGenLatch=0; RefreshAddr=TempAddr=0; vtoggle = 0; + ppudead = 2; + kook = 0; } static void PowerPPU(void)