X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=out_gp2x%2Freadme.txt;fp=out_gp2x%2Freadme.txt;h=201f7f02d9f6bf9369dfd058a27216ae93bdfac4;hp=c923df82c950995c8dc94ab26db10e0a58aea347;hb=282becab483a0e14ab9d59e659e190f962947220;hpb=890deff8bad82ef88678ac9c9cb7373677faf77a diff --git a/out_gp2x/readme.txt b/out_gp2x/readme.txt index c923df8..201f7f0 100644 --- a/out_gp2x/readme.txt +++ b/out_gp2x/readme.txt @@ -109,7 +109,7 @@ You will need the FDS BIOS ROM image in /fceultra directory It's size should be 8192 bytes and it must be named "disksys.rom". gpfce will not load FDS games without this file. -You will also probably need configure keys for swapping the virtual FDS disks, +You will also probably need to configure keys for swapping the virtual FDS disks, they are configurable in Controls menu. Two types of FDS disk images are supported: disk images with the FWNES-style header, @@ -189,6 +189,11 @@ extension instead of .ips. ver 0.4 (by notaz) + ret 311 + - Improved open bus emulation, fixes missing ground in some SMB3 levels. + - Improved auto frameskip behavior in cases when emu is not fast + enough to maintain 50/60 fps. + - Fixed a bug which prevented some key combo configurations from working. rev 171 - Added optional "Accurate renderer", which is the original FCE Ultra 0.98.x renderer + PPU emulation code. It's much slower, but it can