X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=sound.h;h=142d5044665b4c50ff5276cec8255950f7c0cd1d;hp=53c397bb3a539c995aa345024af99be8cbe8dcb8;hb=a384bf449483e62637ce05a60ff4b06730a19934;hpb=c62d28102c77e19c291c78bf6bf7f0a81abd54b9 diff --git a/sound.h b/sound.h index 53c397b..142d504 100644 --- a/sound.h +++ b/sound.h @@ -27,16 +27,24 @@ typedef struct { void (*Fill)(int Count); void (*RChange)(void); void (*Kill)(void); + + // from 0.98.15, currently unused + void (*NeoFill)(int32 *Wave, int Count); + void (*HiFill)(void); + void (*HiSync)(int32 ts); } EXPSOUND; extern EXPSOUND GameExpSound; -extern int64 nesincsizeLL; -extern uint8 PSG[]; +//extern int64 nesincsizeLL; +extern int32 nesincsize; +extern uint8 PSG[0x18]; extern uint32 PSG_base; extern int32 PCMIRQCount; -void SetSoundVariables(void); +extern void (*SetSoundVariables)(void); + +void SetSoundVariables081(void); void PowerSound(void); void ResetSound(void); extern uint8 decvolume[]; @@ -62,12 +70,18 @@ extern uint8 fcnt; extern int32 fhcnt; extern int32 fhinc; -void GetSoundBuffer(int32 **W); +uint8 FCEU_GetJoyJoy(void); + +int GetSoundBuffer(int16 **W); int FlushEmulateSound(void); -extern uint32 Wave[2048]; -extern int32 WaveFinal[2048]; +extern uint32 Wave[2048+512]; +extern int16 WaveFinalMono[2048+512]; extern uint32 soundtsinc; +extern uint32 soundtsoffs; +#define SOUNDTS (timestamp + soundtsoffs) + void SetNESSoundMap(void); void FrameSoundUpdate(void); void FixOldSaveStateSFreq(void); +