X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=sound.h;h=7a21d417d16fdee77b57ba737034b012fb5c5acc;hp=9cffd4cf16697fa3d14e24e25e09a04e890af96d;hb=527b98f6e7965f464c804ee5279855326c78dc6d;hpb=d97315ac0bca825d2d50a44453bc5652946e2c67 diff --git a/sound.h b/sound.h index 9cffd4c..7a21d41 100644 --- a/sound.h +++ b/sound.h @@ -36,15 +36,12 @@ typedef struct { extern EXPSOUND GameExpSound; -extern int64 nesincsizeLL; -extern int64 nesincsize; -extern uint8 PSG[]; +//extern int64 nesincsizeLL; +extern int32 nesincsize; +extern uint8 PSG[0x18]; extern uint32 PSG_base; -extern int32 PCMIRQCount; void SetSoundVariables(void); -void PowerSound(void); -void ResetSound(void); extern uint8 decvolume[]; extern int vdis; @@ -53,10 +50,6 @@ extern uint16 nreg; extern uint8 trimode; extern uint8 tricoop; -extern uint8 PCMBitIndex; -extern uint32 PCMAddressIndex; -extern int32 PCMSizeIndex; -extern uint8 PCMBuffer; extern uint8 sweepon[2]; extern int32 curfreq[2]; @@ -70,11 +63,11 @@ extern int32 fhinc; uint8 FCEU_GetJoyJoy(void); -int GetSoundBuffer(int32 **W); +int GetSoundBuffer(int16 **W); int FlushEmulateSound(void); -extern uint32 Wave[2048]; -extern int32 WaveFinal[2048]; -extern int16 WaveFinalMono[2048]; +extern uint32 Wave[2048+512]; +extern int16 WaveFinalMono[2048+512]; +extern int32 WaveHi[]; extern uint32 soundtsinc; extern uint32 soundtsoffs; @@ -84,3 +77,10 @@ void SetNESSoundMap(void); void FrameSoundUpdate(void); void FixOldSaveStateSFreq(void); +void FCEUSND_Power(void); +void FCEUSND_Reset(void); +void FCEUSND_SaveState(void); +void FCEUSND_LoadState(int version); + +void FCEU_SoundCPUHook(int cycles48); +DECLFW(Write_IRQFM);