X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=sound.h;h=90a534d3491a0170258eb189d065ce7cbba16cc4;hp=9cffd4cf16697fa3d14e24e25e09a04e890af96d;hb=3ac1cc0b221c10cd9a82ba3c12d111597dc554e7;hpb=d97315ac0bca825d2d50a44453bc5652946e2c67 diff --git a/sound.h b/sound.h index 9cffd4c..90a534d 100644 --- a/sound.h +++ b/sound.h @@ -36,9 +36,9 @@ typedef struct { extern EXPSOUND GameExpSound; -extern int64 nesincsizeLL; -extern int64 nesincsize; -extern uint8 PSG[]; +//extern int64 nesincsizeLL; +extern int32 nesincsize; +extern uint8 PSG[0x18]; extern uint32 PSG_base; extern int32 PCMIRQCount; @@ -70,11 +70,11 @@ extern int32 fhinc; uint8 FCEU_GetJoyJoy(void); -int GetSoundBuffer(int32 **W); +int GetSoundBuffer(int16 **W); int FlushEmulateSound(void); -extern uint32 Wave[2048]; -extern int32 WaveFinal[2048]; -extern int16 WaveFinalMono[2048]; +extern uint32 Wave[2048+512]; +extern int16 WaveFinalMono[2048+512]; +extern int32 WaveHi[]; extern uint32 soundtsinc; extern uint32 soundtsoffs; @@ -84,3 +84,5 @@ void SetNESSoundMap(void); void FrameSoundUpdate(void); void FixOldSaveStateSFreq(void); +void FCEU_SoundCPUHook(int cycles48); +DECLFW(Write_IRQFM);