X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=fceu.git;a=blobdiff_plain;f=sound.h;h=c8d2618ef81bc6c6e5363a4eacfdec000524b48b;hp=9cffd4cf16697fa3d14e24e25e09a04e890af96d;hb=6244011fd85a10400accd6d8e7d941144f92aa5b;hpb=d97315ac0bca825d2d50a44453bc5652946e2c67 diff --git a/sound.h b/sound.h index 9cffd4c..c8d2618 100644 --- a/sound.h +++ b/sound.h @@ -36,7 +36,7 @@ typedef struct { extern EXPSOUND GameExpSound; -extern int64 nesincsizeLL; +//extern int64 nesincsizeLL; extern int64 nesincsize; extern uint8 PSG[]; extern uint32 PSG_base; @@ -70,7 +70,7 @@ extern int32 fhinc; uint8 FCEU_GetJoyJoy(void); -int GetSoundBuffer(int32 **W); +int GetSoundBuffer(int16 **W); int FlushEmulateSound(void); extern uint32 Wave[2048]; extern int32 WaveFinal[2048]; @@ -84,3 +84,5 @@ void SetNESSoundMap(void); void FrameSoundUpdate(void); void FixOldSaveStateSFreq(void); +DECLFW(Write_IRQFM); +