SDL Audio plugin for Mupen64Plus --------------------------------- Mupen64Plus-audio-sdl - v2.0 - July 4, 2013 ------------------------------------------- - Add support for resampling with speexdsp library - Add more resampling quality options - Bugfix: Don't assume OSS is installed in all linux systems. - Bugfix: Some combinations of VolumeSetLevel and VolumeMute caused VolumeGetString to return "Mute" when not muted - Make SDL volume handling the default, since OSS is no longer included in the kernel. - Minor refactoring of volume handling code. - MS Visual Studio 2012 project files - Makefile improvements - support for ARM and MINGW architectures - support for cross-compiling (MXE win32 builds under Unix) Mupen64Plus-audio-sdl v1.99.5 - March 10, 2012 -------------------------------------------------- - added version number to SDL-audio plugin config parameters, to support future changes - updated audio plugin for new Mupen64plus 2.0 API versioning scheme - makefile fixes and improvements Mupen64Plus-audio-sdl v1.99.4 - November 22, 2010 -------------------------------------------------- - Bugfix: Plugin should write default config values at startup time - Bugfix: fixed fast-forward for banjo-kazooie and other games which was broken due to limitation in basic resampling algorithm - many makefile fixes and improvements Mupen64Plus-audio-sdl v1.99.3 - February 13, 2010 -------------------------------------------------- - sync with core<-->plugin API change for RomOpen() - bugfix: logical error in previous audio refactoring causing slowdown/lockup on loading savestate or re-initializing audio - Makefile improvements: - 'sdl-config --libs' can give "-Wl,-rpath", so plugin must be linked with CC instead of LD - issue #257: added to makefile OS type GNU/kFreeBSD Mupen64Plus-audio-sdl v1.99.2 - January 6, 2010 ------------------------------------------------- - new feature: Completely re-wrote buffering/synchronization code: - Buffer parameters now work as advertised and all use the same units - Bugfix: previous defaults and algorithm behavior caused audio choppiness on slower PCs - Bugfix: maximum speed was previously limited to low value by constraints from primary buffer size - bugfix: SDL volume control will always be used on systems without OSS support - new feature: added MSVC8 project file, minor code refactoring to build in Windows - Makefile improvements: - throw error if OS/CPU not supported - use DESTDIR in install/uninstall paths - Allow user-specified CC/CXX/LD paths Mupen64Plus-audio-sdl v1.99.1 - December 14, 2009 ------------------------------------------------- - Converted to new Mupen64Plus 2.0 API - Code cleanup to remove non-standard data types - Refactored build system to separate source and object files - bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code Mupen64plus 1.5: +Additional SDL modulation option for volume control. +New Gtk GUI for plugin configuration. +Improved no GUI support. Mupen64plus 1.4: +Extended plugin API to allow all for runtime volume changes via OSS. 1.4: +Use only standard frequency for higher compatibility +Fast resample algorithm (use only integers) +Slight improvements in buffer management : pausing audio when buffer underrun occur 1.2: +Added possibility to swap channels +Some more optimizations +Calling RomOpen() is not required anymore. Plugin should now follow Zilmar's specs. +Added test functions. +Added support for config file 1.1.1: +Fixed the bug that was causing terrible noise (thanks Law) +Much more debugging data appears now if DEBUG is defined +Few more error checks 1.1: +Audio device is opened now with native byte ordering of the machine. Just for compatibility (thanks Flea). +Fixed possible double freeing bug (thanks Flea) +Optimizations in AiLenChanged +Fixed segmentation fault when changing rom. +Syncronization redone 1.0.1.3: +Smarter versioning. No more betas. +More cleaning up done. +Buffer underrun and overflow messages appear now at stderr (if DEBUG is defined) +Many things are now precalculated (this should bring a small performance boost) +Buffer underrun bug fixed. +Segmentation fault when closing rom fixed (at least I think so) 1.0 beta 2: +Makefile fixed to get rid of annoying warning messages +Cleaned up some old code +Default frequency set to 33600Hz (for Master Quest compatibility) +Better syncronization (needs some work still though) 1.0 beta 1: +First public release