merge from libretro fork2022-10-13T20:55:21Znotaznotasas@gmail.comnotaznotasas@gmail.com2022-10-13T20:55:21Zhttps://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=commitdiff;h=7a8d521fba9c86ae7b51369ce061bf63112b745f
merge from libretro fork
+ minor modifications
Reducing the diff as it's too hard to track down breakage
when one works but not the other.
psx_gpu: convert to UAL, load everything from context2013-04-01T00:03:52Znotaznotasas@gmail.comnotaznotasas@gmail.com2013-04-01T00:03:52Zhttps://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=commitdiff;h=ed0fd81dfdb63fe5941b9010ace353719168d3ae
psx_gpu: convert to UAL, load everything from context
psx_gpu: use different uvrgb phase for enhancement2012-08-15T20:52:38Znotaznotasas@gmail.comnotaznotasas@gmail.com2012-08-15T20:52:38Zhttps://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=commitdiff;h=c6063f8985c69362a89a12111f393229ab65d05f
psx_gpu: use different uvrgb phase for enhancement
psx_gpu: add a tool to generate asm offsets2012-08-11T15:34:13Znotaznotasas@gmail.comnotaznotasas@gmail.com2012-08-11T15:34:13Zhttps://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=commitdiff;h=cb88320b4ddbfd8c1714f9a6cba31543a585a8cd