frontend: in_sdl: preliminary joystick support
[pcsx_rearmed.git] / frontend / common / in_sdl.c
CommitLineData
7badc935 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2012
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <SDL.h>
13#include "input.h"
14#include "in_sdl.h"
15
16#define IN_SDL_PREFIX "sdl:"
17/* should be machine word for best performace */
18typedef unsigned long keybits_t;
19#define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8)
20
b2013c9c 21struct in_sdl_state {
22 SDL_Joystick *joy;
23 int joy_id;
24 int axis_keydown[2];
25 keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
26};
27
7badc935 28static const char * const in_sdl_keys[SDLK_LAST] = {
29 [SDLK_BACKSPACE] = "backspace",
30 [SDLK_TAB] = "tab",
31 [SDLK_CLEAR] = "clear",
32 [SDLK_RETURN] = "return",
33 [SDLK_PAUSE] = "pause",
34 [SDLK_ESCAPE] = "escape",
35 [SDLK_SPACE] = "space",
36 [SDLK_EXCLAIM] = "!",
37 [SDLK_QUOTEDBL] = "\"",
38 [SDLK_HASH] = "#",
39 [SDLK_DOLLAR] = "$",
40 [SDLK_AMPERSAND] = "&",
41 [SDLK_QUOTE] = "'",
42 [SDLK_LEFTPAREN] = "(",
43 [SDLK_RIGHTPAREN] = ")",
44 [SDLK_ASTERISK] = "*",
45 [SDLK_PLUS] = "+",
46 [SDLK_COMMA] = ",",
47 [SDLK_MINUS] = "-",
48 [SDLK_PERIOD] = ".",
49 [SDLK_SLASH] = "/",
50 [SDLK_0] = "0",
51 [SDLK_1] = "1",
52 [SDLK_2] = "2",
53 [SDLK_3] = "3",
54 [SDLK_4] = "4",
55 [SDLK_5] = "5",
56 [SDLK_6] = "6",
57 [SDLK_7] = "7",
58 [SDLK_8] = "8",
59 [SDLK_9] = "9",
60 [SDLK_COLON] = ":",
61 [SDLK_SEMICOLON] = ",",
62 [SDLK_LESS] = "<",
63 [SDLK_EQUALS] = "=",
64 [SDLK_GREATER] = ">",
65 [SDLK_QUESTION] = "?",
66 [SDLK_AT] = "@",
67 [SDLK_LEFTBRACKET] = "[",
68 [SDLK_BACKSLASH] = "\\",
69 [SDLK_RIGHTBRACKET] = "]",
70 [SDLK_CARET] = "^",
71 [SDLK_UNDERSCORE] = "_",
72 [SDLK_BACKQUOTE] = "`",
73 [SDLK_a] = "a",
74 [SDLK_b] = "b",
75 [SDLK_c] = "c",
76 [SDLK_d] = "d",
77 [SDLK_e] = "e",
78 [SDLK_f] = "f",
79 [SDLK_g] = "g",
80 [SDLK_h] = "h",
81 [SDLK_i] = "i",
82 [SDLK_j] = "j",
83 [SDLK_k] = "k",
84 [SDLK_l] = "l",
85 [SDLK_m] = "m",
86 [SDLK_n] = "n",
87 [SDLK_o] = "o",
88 [SDLK_p] = "p",
89 [SDLK_q] = "q",
90 [SDLK_r] = "r",
91 [SDLK_s] = "s",
92 [SDLK_t] = "t",
93 [SDLK_u] = "u",
94 [SDLK_v] = "v",
95 [SDLK_w] = "w",
96 [SDLK_x] = "x",
97 [SDLK_y] = "y",
98 [SDLK_z] = "z",
99 [SDLK_DELETE] = "delete",
100
101 [SDLK_KP0] = "[0]",
102 [SDLK_KP1] = "[1]",
103 [SDLK_KP2] = "[2]",
104 [SDLK_KP3] = "[3]",
105 [SDLK_KP4] = "[4]",
106 [SDLK_KP5] = "[5]",
107 [SDLK_KP6] = "[6]",
108 [SDLK_KP7] = "[7]",
109 [SDLK_KP8] = "[8]",
110 [SDLK_KP9] = "[9]",
111 [SDLK_KP_PERIOD] = "[.]",
112 [SDLK_KP_DIVIDE] = "[/]",
113 [SDLK_KP_MULTIPLY] = "[*]",
114 [SDLK_KP_MINUS] = "[-]",
115 [SDLK_KP_PLUS] = "[+]",
116 [SDLK_KP_ENTER] = "enter",
117 [SDLK_KP_EQUALS] = "equals",
118
119 [SDLK_UP] = "up",
120 [SDLK_DOWN] = "down",
121 [SDLK_RIGHT] = "right",
122 [SDLK_LEFT] = "left",
123 [SDLK_DOWN] = "down",
124 [SDLK_INSERT] = "insert",
125 [SDLK_HOME] = "home",
126 [SDLK_END] = "end",
127 [SDLK_PAGEUP] = "page up",
128 [SDLK_PAGEDOWN] = "page down",
129
130 [SDLK_F1] = "f1",
131 [SDLK_F2] = "f2",
132 [SDLK_F3] = "f3",
133 [SDLK_F4] = "f4",
134 [SDLK_F5] = "f5",
135 [SDLK_F6] = "f6",
136 [SDLK_F7] = "f7",
137 [SDLK_F8] = "f8",
138 [SDLK_F9] = "f9",
139 [SDLK_F10] = "f10",
140 [SDLK_F11] = "f11",
141 [SDLK_F12] = "f12",
142 [SDLK_F13] = "f13",
143 [SDLK_F14] = "f14",
144 [SDLK_F15] = "f15",
145
146 [SDLK_NUMLOCK] = "numlock",
147 [SDLK_CAPSLOCK] = "caps lock",
148 [SDLK_SCROLLOCK] = "scroll lock",
149 [SDLK_RSHIFT] = "right shift",
150 [SDLK_LSHIFT] = "left shift",
151 [SDLK_RCTRL] = "right ctrl",
152 [SDLK_LCTRL] = "left ctrl",
153 [SDLK_RALT] = "right alt",
154 [SDLK_LALT] = "left alt",
155 [SDLK_RMETA] = "right meta",
156 [SDLK_LMETA] = "left meta",
157 [SDLK_LSUPER] = "left super", /* "Windows" keys */
158 [SDLK_RSUPER] = "right super",
159 [SDLK_MODE] = "alt gr",
160 [SDLK_COMPOSE] = "compose",
161};
162
163static void in_sdl_probe(void)
164{
b2013c9c 165 struct in_sdl_state *state;
166 SDL_Joystick *joy;
167 int i, joycount;
168 char name[256];
7badc935 169
b2013c9c 170 state = calloc(1, sizeof(*state));
171 if (state == NULL) {
7badc935 172 fprintf(stderr, "in_sdl: OOM\n");
173 return;
174 }
175
b2013c9c 176 in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
7badc935 177 in_sdl_keys, 0);
b2013c9c 178
179 /* joysticks go here too */
180 SDL_InitSubSystem(SDL_INIT_JOYSTICK);
181
182 joycount = SDL_NumJoysticks();
183 for (i = 0; i < joycount; i++) {
184 joy = SDL_JoystickOpen(i);
185 if (joy == NULL)
186 continue;
187
188 state = calloc(1, sizeof(*state));
189 if (state == NULL) {
190 fprintf(stderr, "in_sdl: OOM\n");
191 break;
192 }
193 state->joy = joy;
194 state->joy_id = i;
195
196 snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
197 in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
198 }
199
200 if (joycount > 0)
201 SDL_JoystickEventState(SDL_ENABLE);
7badc935 202}
203
204static void in_sdl_free(void *drv_data)
205{
b2013c9c 206 struct in_sdl_state *state = drv_data;
7badc935 207
b2013c9c 208 if (state != NULL) {
209 if (state->joy != NULL)
210 SDL_JoystickClose(state->joy);
211 free(state);
212 }
7badc935 213}
214
215static const char * const *
216in_sdl_get_key_names(int *count)
217{
218 *count = SDLK_LAST;
219 return in_sdl_keys;
220}
221
222/* could use SDL_GetKeyState, but this gives better packing */
223static void update_keystate(keybits_t *keystate, int sym, int is_down)
224{
225 keybits_t *ks_word, mask;
226
227 mask = 1;
228 mask <<= sym & (KEYBITS_WORD_BITS - 1);
229 ks_word = keystate + sym / KEYBITS_WORD_BITS;
230 if (is_down)
231 *ks_word |= mask;
232 else
233 *ks_word &= ~mask;
234}
235
b2013c9c 236static int handle_event(struct in_sdl_state *state, SDL_Event *event,
237 int *kc_out, int *down_out)
7badc935 238{
b2013c9c 239 if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP)
240 return 0;
7badc935 241
b2013c9c 242 update_keystate(state->keystate, event->key.keysym.sym,
243 event->type == SDL_KEYDOWN);
244 if (kc_out != NULL)
245 *kc_out = event->key.keysym.sym;
246 if (down_out != NULL)
247 *down_out = event->type == SDL_KEYDOWN;
248
249 return 1;
250}
7badc935 251
b2013c9c 252static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event,
253 int *kc_out, int *down_out)
254{
255 int kc = -1, down = 0, ret = 0;
256
257 /* FIXME: should ckeck .which */
258 /* TODO: remaining axis */
259 switch (event->type) {
260 case SDL_JOYAXISMOTION:
261 if (event->jaxis.axis > 1)
262 break;
263 if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) {
264 kc = state->axis_keydown[event->jaxis.axis];
265 state->axis_keydown[event->jaxis.axis] = 0;
266 ret = 1;
267 }
268 else if (event->jaxis.value < -16384) {
269 kc = state->axis_keydown[event->jaxis.axis];
270 if (kc)
271 update_keystate(state->keystate, kc, 0);
272 kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT;
273 state->axis_keydown[event->jaxis.axis] = kc;
274 down = 1;
275 ret = 1;
276 }
277 else if (event->jaxis.value > 16384) {
278 kc = state->axis_keydown[event->jaxis.axis];
279 if (kc)
280 update_keystate(state->keystate, kc, 0);
281 kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT;
282 state->axis_keydown[event->jaxis.axis] = kc;
283 down = 1;
284 ret = 1;
285 }
286 break;
287
288 case SDL_JOYBUTTONDOWN:
289 case SDL_JOYBUTTONUP:
290 kc = (int)event->jbutton.button + SDLK_WORLD_0;
291 down = event->jbutton.state == SDL_PRESSED;
292 ret = 1;
293 break;
7badc935 294 }
295
b2013c9c 296 if (ret)
297 update_keystate(state->keystate, kc, down);
298 if (kc_out != NULL)
299 *kc_out = kc;
300 if (down_out != NULL)
301 *down_out = down;
302
303 return ret;
304}
305
306#define JOY_EVENTS (SDL_JOYAXISMOTIONMASK | SDL_JOYBALLMOTIONMASK | SDL_JOYHATMOTIONMASK \
307 | SDL_JOYBUTTONDOWNMASK | SDL_JOYBUTTONUPMASK)
308
309static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down)
310{
311 SDL_Event events[4];
312 Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
313 int count, maxcount;
314 int i, ret, retval = 0;
315
316 maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
317
318 SDL_PumpEvents();
319 while (1) {
320 count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask);
321 if (count <= 0)
322 break;
323 for (i = 0; i < count; i++) {
324 if (state->joy)
325 ret = handle_joy_event(state,
326 &events[i], one_kc, one_down);
327 else
328 ret = handle_event(state,
329 &events[i], one_kc, one_down);
330 retval |= ret;
331 if (one_kc != NULL && ret)
332 goto out;
333 }
334 }
335
336out:
337 return retval;
338}
339
340static int in_sdl_update(void *drv_data, const int *binds, int *result)
341{
342 struct in_sdl_state *state = drv_data;
343 keybits_t mask;
344 int i, sym, bit, b;
345
346 collect_events(state, NULL, NULL);
347
7badc935 348 for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) {
b2013c9c 349 mask = state->keystate[i];
7badc935 350 if (mask == 0)
351 continue;
352 for (bit = 0; mask != 0; bit++, mask >>= 1) {
353 if ((mask & 1) == 0)
354 continue;
355 sym = i * KEYBITS_WORD_BITS + bit;
356
357 for (b = 0; b < IN_BINDTYPE_COUNT; b++)
358 result[b] |= binds[IN_BIND_OFFS(sym, b)];
359 }
360 }
361
362 return 0;
363}
364
365static int in_sdl_update_keycode(void *drv_data, int *is_down)
366{
b2013c9c 367 struct in_sdl_state *state = drv_data;
368 int ret_kc = -1, ret_down = 0;
369
370 collect_events(state, &ret_kc, &ret_down);
371
7badc935 372 if (is_down != NULL)
373 *is_down = ret_down;
374
375 return ret_kc;
376}
377
b2013c9c 378struct menu_keymap {
7badc935 379 short key;
380 short pbtn;
b2013c9c 381};
382
383static const struct menu_keymap key_pbtn_map[] =
7badc935 384{
385 { SDLK_UP, PBTN_UP },
386 { SDLK_DOWN, PBTN_DOWN },
387 { SDLK_LEFT, PBTN_LEFT },
388 { SDLK_RIGHT, PBTN_RIGHT },
389 /* XXX: maybe better set this from it's plat code somehow */
390 { SDLK_RETURN, PBTN_MOK },
391 { SDLK_ESCAPE, PBTN_MBACK },
392 { SDLK_a, PBTN_MA2 },
393 { SDLK_s, PBTN_MA3 },
394 { SDLK_BACKSLASH, PBTN_MENU },
395 { SDLK_LEFTBRACKET, PBTN_L },
396 { SDLK_RIGHTBRACKET, PBTN_R },
397};
7badc935 398#define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
399
b2013c9c 400static const struct menu_keymap joybtn_pbtn_map[] =
401{
402 { SDLK_UP, PBTN_UP },
403 { SDLK_DOWN, PBTN_DOWN },
404 { SDLK_LEFT, PBTN_LEFT },
405 { SDLK_RIGHT, PBTN_RIGHT },
406 /* joystick */
407 { SDLK_WORLD_0, PBTN_MOK },
408 { SDLK_WORLD_1, PBTN_MBACK },
409 { SDLK_WORLD_2, PBTN_MA2 },
410 { SDLK_WORLD_3, PBTN_MA3 },
411};
412#define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
413
61f97bb0 414static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
7badc935 415{
b2013c9c 416 struct in_sdl_state *state = drv_data;
417 const struct menu_keymap *map;
418 int map_len;
61f97bb0 419 int ret = 0;
7badc935 420 int i;
421
b2013c9c 422 map = state->joy ? joybtn_pbtn_map : key_pbtn_map;
423 map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE;
424
7badc935 425 if (keycode < 0)
426 {
427 /* menu -> kc */
428 keycode = -keycode;
b2013c9c 429 for (i = 0; i < map_len; i++)
430 if (map[i].pbtn == keycode)
431 return map[i].key;
7badc935 432 }
433 else
434 {
b2013c9c 435 for (i = 0; i < map_len; i++) {
436 if (map[i].key == keycode) {
437 ret = map[i].pbtn;
61f97bb0 438 break;
439 }
440 }
441
442 if (charcode != NULL && (unsigned int)keycode < SDLK_LAST &&
443 in_sdl_keys[keycode] != NULL && in_sdl_keys[keycode][1] == 0)
444 {
445 ret |= PBTN_CHAR;
446 *charcode = in_sdl_keys[keycode][0];
447 }
7badc935 448 }
449
61f97bb0 450 return ret;
7badc935 451}
452
453static const in_drv_t in_sdl_drv = {
454 .prefix = IN_SDL_PREFIX,
455 .probe = in_sdl_probe,
456 .free = in_sdl_free,
457 .get_key_names = in_sdl_get_key_names,
458 .update = in_sdl_update,
459 .update_keycode = in_sdl_update_keycode,
460 .menu_translate = in_sdl_menu_translate,
461};
462
b07c18e8 463void in_sdl_init(const struct in_default_bind *defbinds)
7badc935 464{
b07c18e8 465 in_register_driver(&in_sdl_drv, defbinds);
7badc935 466}
467