spu: cleanup build a bit
[pcsx_rearmed.git] / frontend / menu.c
CommitLineData
69af03a2 1/*
201c21e2 2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
69af03a2 3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
3c70c47b 13#include <errno.h>
bbd837c6 14#include <dlfcn.h>
61363062 15#include <zlib.h>
69af03a2 16
c5061935 17#include "main.h"
3c70c47b 18#include "menu.h"
69af03a2 19#include "config.h"
201c21e2 20#include "plugin.h"
69af03a2 21#include "plugin_lib.h"
22#include "omap.h"
23#include "common/plat.h"
24#include "../libpcsxcore/misc.h"
7eda34c1 25#include "../libpcsxcore/new_dynarec/new_dynarec.h"
3c70c47b 26#include "revision.h"
69af03a2 27
28#define MENU_X2 1
29#define array_size(x) (sizeof(x) / sizeof(x[0]))
30
31typedef enum
32{
33 MA_NONE = 1,
34 MA_MAIN_RESUME_GAME,
35 MA_MAIN_SAVE_STATE,
36 MA_MAIN_LOAD_STATE,
37 MA_MAIN_RESET_GAME,
38 MA_MAIN_LOAD_ROM,
e16a7e51 39 MA_MAIN_RUN_BIOS,
69af03a2 40 MA_MAIN_CONTROLS,
41 MA_MAIN_CREDITS,
42 MA_MAIN_EXIT,
43 MA_CTRL_PLAYER1,
44 MA_CTRL_PLAYER2,
45 MA_CTRL_EMU,
46 MA_CTRL_DEV_FIRST,
47 MA_CTRL_DEV_NEXT,
48 MA_CTRL_DONE,
49 MA_OPT_SAVECFG,
50 MA_OPT_SAVECFG_GAME,
51 MA_OPT_CPU_CLOCKS,
3c70c47b 52 MA_OPT_FILTERING,
69af03a2 53} menu_id;
54
3c70c47b 55enum {
56 SCALE_1_1,
57 SCALE_4_3,
58 SCALE_FULLSCREEN,
59 SCALE_CUSTOM,
60};
69af03a2 61
bd6267e6 62static int last_psx_w, last_psx_h, last_psx_bpp;
201c21e2 63static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
69af03a2 64static char rom_fname_reload[MAXPATHLEN];
65static char last_selected_fname[MAXPATHLEN];
bd6267e6 66int g_opts;
67
68// from softgpu plugin
69extern int iUseDither;
70extern int UseFrameSkip;
71extern uint32_t dwActFixes;
fba06457 72extern float fFrameRateHz;
73extern int dwFrameRateTicks;
bd6267e6 74
75// sound plugin
76extern int iUseReverb;
77extern int iUseInterpolation;
78extern int iXAPitch;
79extern int iSPUIRQWait;
80extern int iUseTimer;
81
e6eb2066 82static const char *bioses[24];
bbd837c6 83static const char *gpu_plugins[16];
84static const char *spu_plugins[16];
e6eb2066 85static int bios_sel, gpu_plugsel, spu_plugsel;
bbd837c6 86
bd6267e6 87
88static int min(int x, int y) { return x < y ? x : y; }
89static int max(int x, int y) { return x > y ? x : y; }
69af03a2 90
91void emu_make_path(char *buff, const char *end, int size)
92{
93 int pos, end_len;
94
95 end_len = strlen(end);
96 pos = plat_get_root_dir(buff, size);
97 strncpy(buff + pos, end, size - pos);
98 buff[size - 1] = 0;
99 if (pos + end_len > size - 1)
100 printf("Warning: path truncated: %s\n", buff);
101}
102
103static int emu_check_save_file(int slot)
104{
c5061935 105 char fname[MAXPATHLEN];
3c70c47b 106 int ret;
107
c5061935 108 ret = get_state_filename(fname, sizeof(fname), slot);
109 if (ret != 0)
3c70c47b 110 return 0;
111
112 ret = CheckState(fname);
3c70c47b 113 return ret == 0 ? 1 : 0;
69af03a2 114}
115
116static int emu_save_load_game(int load, int sram)
117{
c5061935 118 char fname[MAXPATHLEN];
3c70c47b 119 int ret;
120
c5061935 121 ret = get_state_filename(fname, sizeof(fname), state_slot);
122 if (ret != 0)
3c70c47b 123 return 0;
124
33f56da1 125 if (load) {
3c70c47b 126 ret = LoadState(fname);
33f56da1 127
128 // reflect hle/bios mode from savestate
129 if (Config.HLE)
130 bios_sel = 0;
131 else if (bios_sel == 0 && bioses[1] != NULL)
132 // XXX: maybe find the right bios instead
133 bios_sel = 1;
134 }
3c70c47b 135 else
136 ret = SaveState(fname);
3c70c47b 137
138 return ret;
69af03a2 139}
140
3c70c47b 141static void menu_set_defconfig(void)
142{
bce6b056 143 g_opts = 0;
3c70c47b 144 scaling = SCALE_4_3;
bd6267e6 145
146 Config.Xa = Config.Cdda = Config.Sio =
147 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
148
149 iUseDither = UseFrameSkip = 0;
150 dwActFixes = 1<<7;
151
152 iUseReverb = 2;
153 iUseInterpolation = 1;
154 iXAPitch = iSPUIRQWait = 0;
155 iUseTimer = 2;
3c70c47b 156}
157
4f3639fa 158#define CE_CONFIG_STR(val) \
159 { #val, 0, Config.val }
160
161#define CE_CONFIG_VAL(val) \
162 { #val, sizeof(Config.val), &Config.val }
163
164#define CE_STR(val) \
165 { #val, 0, val }
166
167#define CE_INTVAL(val) \
168 { #val, sizeof(val), &val }
169
170static const struct {
171 const char *name;
172 size_t len;
173 void *val;
174} config_data[] = {
175 CE_CONFIG_STR(Bios),
176 CE_CONFIG_STR(Gpu),
177 CE_CONFIG_STR(Spu),
178 CE_CONFIG_STR(Cdr),
179 CE_CONFIG_VAL(Xa),
180 CE_CONFIG_VAL(Sio),
181 CE_CONFIG_VAL(Mdec),
182 CE_CONFIG_VAL(PsxAuto),
183 CE_CONFIG_VAL(Cdda),
184 CE_CONFIG_VAL(Debug),
185 CE_CONFIG_VAL(PsxOut),
186 CE_CONFIG_VAL(SpuIrq),
187 CE_CONFIG_VAL(RCntFix),
188 CE_CONFIG_VAL(VSyncWA),
189 CE_CONFIG_VAL(Cpu),
190 CE_CONFIG_VAL(PsxType),
191 CE_INTVAL(scaling),
cd6e8d0f 192 CE_INTVAL(g_layer_x),
193 CE_INTVAL(g_layer_y),
194 CE_INTVAL(g_layer_w),
195 CE_INTVAL(g_layer_h),
4f3639fa 196 CE_INTVAL(filter),
197 CE_INTVAL(state_slot),
198 CE_INTVAL(cpu_clock),
199 CE_INTVAL(g_opts),
200 CE_INTVAL(iUseDither),
201 CE_INTVAL(UseFrameSkip),
202 CE_INTVAL(dwActFixes),
203 CE_INTVAL(iUseReverb),
204 CE_INTVAL(iUseInterpolation),
205 CE_INTVAL(iXAPitch),
206 CE_INTVAL(iSPUIRQWait),
207 CE_INTVAL(iUseTimer),
208};
209
1bd9ee68 210static char *get_cd_label(void)
cd6e8d0f 211{
1bd9ee68 212 static char trimlabel[33];
cd6e8d0f 213 int j;
214
215 strncpy(trimlabel, CdromLabel, 32);
216 trimlabel[32] = 0;
217 for (j = 31; j >= 0; j--)
218 if (trimlabel[j] == ' ')
219 trimlabel[j] = 0;
220
1bd9ee68 221 return trimlabel;
222}
223
224static void make_cfg_fname(char *buf, size_t size, int is_game)
225{
cd6e8d0f 226 if (is_game)
1bd9ee68 227 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
cd6e8d0f 228 else
bbd837c6 229 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
cd6e8d0f 230}
231
3c70c47b 232static int menu_write_config(int is_game)
233{
4f3639fa 234 char cfgfile[MAXPATHLEN];
235 FILE *f;
236 int i;
237
cd6e8d0f 238 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
4f3639fa 239 f = fopen(cfgfile, "w");
240 if (f == NULL) {
bbd837c6 241 printf("menu_write_config: failed to open: %s\n", cfgfile);
4f3639fa 242 return -1;
243 }
244
245 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
246 fprintf(f, "%s = ", config_data[i].name);
247 switch (config_data[i].len) {
248 case 0:
249 fprintf(f, "%s\n", (char *)config_data[i].val);
250 break;
251 case 1:
252 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
253 break;
254 case 2:
255 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
256 break;
257 case 4:
258 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
259 break;
260 default:
261 printf("menu_write_config: unhandled len %d for %s\n",
262 config_data[i].len, config_data[i].name);
263 break;
264 }
265 }
266
267 if (!is_game)
268 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
269
270 fclose(f);
271 return 0;
272}
273
274static void parse_str_val(char *cval, const char *src)
275{
276 char *tmp;
277 strncpy(cval, src, MAXPATHLEN);
278 cval[MAXPATHLEN - 1] = 0;
279 tmp = strchr(cval, '\n');
280 if (tmp == NULL)
281 tmp = strchr(cval, '\r');
282 if (tmp != NULL)
283 *tmp = 0;
3c70c47b 284}
285
286static int menu_load_config(int is_game)
69af03a2 287{
4f3639fa 288 char cfgfile[MAXPATHLEN];
289 int i, ret = -1;
290 long size;
291 char *cfg;
292 FILE *f;
293
cd6e8d0f 294 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
4f3639fa 295 f = fopen(cfgfile, "r");
296 if (f == NULL) {
bbd837c6 297 printf("menu_load_config: failed to open: %s\n", cfgfile);
4f3639fa 298 return -1;
299 }
300
301 fseek(f, 0, SEEK_END);
302 size = ftell(f);
303 if (size <= 0) {
304 printf("bad size %ld: %s\n", size, cfgfile);
305 goto fail;
306 }
307
308 cfg = malloc(size + 1);
309 if (cfg == NULL)
310 goto fail;
311
312 fseek(f, 0, SEEK_SET);
313 if (fread(cfg, 1, size, f) != size) {
314 printf("failed to read: %s\n", cfgfile);
315 goto fail_read;
316 }
317 cfg[size] = 0;
318
319 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
320 char *tmp, *tmp2;
321 u32 val;
322
323 tmp = strstr(cfg, config_data[i].name);
324 if (tmp == NULL)
325 continue;
326 tmp += strlen(config_data[i].name);
327 if (strncmp(tmp, " = ", 3) != 0)
328 continue;
329 tmp += 3;
330
331 if (config_data[i].len == 0) {
332 parse_str_val(config_data[i].val, tmp);
333 continue;
334 }
335
336 tmp2 = NULL;
337 val = strtoul(tmp, &tmp2, 16);
338 if (tmp2 == NULL || tmp == tmp2)
339 continue; // parse failed
340
341 switch (config_data[i].len) {
342 case 1:
343 *(u8 *)config_data[i].val = val;
344 break;
345 case 2:
346 *(u16 *)config_data[i].val = val;
347 break;
348 case 4:
349 *(u32 *)config_data[i].val = val;
350 break;
351 default:
352 printf("menu_load_config: unhandled len %d for %s\n",
353 config_data[i].len, config_data[i].name);
354 break;
355 }
356 }
357
358 if (!is_game) {
359 char *tmp = strstr(cfg, "lastcdimg = ");
360 if (tmp != NULL) {
361 tmp += 12;
362 parse_str_val(last_selected_fname, tmp);
363 }
364 }
365
bbd837c6 366 // sync plugins
e6eb2066 367 for (i = bios_sel = 0; bioses[i] != NULL; i++)
368 if (strcmp(Config.Bios, bioses[i]) == 0)
369 { bios_sel = i; break; }
370
bbd837c6 371 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
372 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
373 { gpu_plugsel = i; break; }
374
375 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
376 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
377 { spu_plugsel = i; break; }
378
379 ret = 0;
4f3639fa 380fail_read:
381 free(cfg);
382fail:
383 fclose(f);
384 return ret;
69af03a2 385}
386
9564e73d 387// rrrr rggg gggb bbbb
388static unsigned short fname2color(const char *fname)
389{
87c06e51 390 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
391 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
9564e73d 392 const char *ext = strrchr(fname, '.');
393 int i;
394
395 if (ext == NULL)
396 return 0xffff;
397 for (i = 0; i < array_size(cdimg_exts); i++)
398 if (strcasecmp(ext, cdimg_exts[i]) == 0)
399 return 0x7bff;
400 for (i = 0; i < array_size(other_exts); i++)
401 if (strcasecmp(ext, other_exts[i]) == 0)
402 return 0xa514;
403 return 0xffff;
404}
405
61363062 406static void draw_savestate_bg(int slot);
407
bd6267e6 408#define MENU_ALIGN_LEFT
3c70c47b 409#define menu_init menu_init_common
69af03a2 410#include "common/menu.c"
3c70c47b 411#undef menu_init
69af03a2 412
61363062 413// a bit of black magic here
414static void draw_savestate_bg(int slot)
415{
416 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
417 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
418 int x, y, w, h;
419 char fname[MAXPATHLEN];
420 GPUFreeze_t *gpu;
421 u16 *s, *d;
422 gzFile f;
423 int ret;
424 u32 tmp;
425
426 ret = get_state_filename(fname, sizeof(fname), slot);
427 if (ret != 0)
428 return;
429
430 f = gzopen(fname, "rb");
431 if (f == NULL)
432 return;
433
434 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
435 fprintf(stderr, "gzseek failed\n");
436 gzclose(f);
437 return;
438 }
439
440 gpu = malloc(sizeof(*gpu));
441 if (gpu == NULL) {
442 gzclose(f);
443 return;
444 }
445
446 ret = gzread(f, gpu, sizeof(*gpu));
447 gzclose(f);
448 if (ret != sizeof(*gpu)) {
449 fprintf(stderr, "gzread failed\n");
450 goto out;
451 }
452
453 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
454
455 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
456 goto out; // disabled || 24bpp (NYET)
457
458 x = gpu->ulControl[5] & 0x3ff;
459 y = (gpu->ulControl[5] >> 10) & 0x1ff;
460 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
461 w = psx_widths[(gpu->ulStatus >> 16) & 7];
462 tmp = gpu->ulControl[7];
463 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
464 if (gpu->ulStatus & 0x80000) // doubleheight
465 h *= 2;
466
467 x = max(0, g_menuscreen_w - w) & ~3;
468 y = max(0, g_menuscreen_h / 2 - h / 2);
469 w = min(g_menuscreen_w, w);
470 h = min(g_menuscreen_h, h);
471 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
472
473 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
474 bgr555_to_rgb565(d, s, w * 2);
475
476out:
477 free(gpu);
478}
479
3c70c47b 480// ---------- pandora specific -----------
481
482static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
483static char **pnd_filter_list;
484
485static int get_cpu_clock(void)
69af03a2 486{
3c70c47b 487 FILE *f;
488 int ret = 0;
489 f = fopen("/proc/pandora/cpu_mhz_max", "r");
490 if (f) {
491 fscanf(f, "%d", &ret);
492 fclose(f);
493 }
494 return ret;
495}
496
497static void apply_cpu_clock(void)
498{
499 char buf[128];
500
501 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
502 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
503 pnd_script_base, cpu_clock);
504 system(buf);
505 }
506}
507
508static void apply_filter(int which)
509{
4f3639fa 510 static int old = -1;
3c70c47b 511 char buf[128];
512 int i;
513
4f3639fa 514 if (pnd_filter_list == NULL || which == old)
3c70c47b 515 return;
516
517 for (i = 0; i < which; i++)
518 if (pnd_filter_list[i] == NULL)
519 return;
520
521 if (pnd_filter_list[i] == NULL)
522 return;
523
524 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
525 system(buf);
4f3639fa 526 old = which;
3c70c47b 527}
528
529static menu_entry e_menu_gfx_options[];
530
531static void pnd_menu_init(void)
532{
533 struct dirent *ent;
534 int i, count = 0;
535 char **mfilters;
1bd9ee68 536 char buff[64];
3c70c47b 537 DIR *dir;
538
201c21e2 539 cpu_clock_st = cpu_clock = get_cpu_clock();
3c70c47b 540
541 dir = opendir("/etc/pandora/conf/dss_fir");
542 if (dir == NULL) {
543 perror("filter opendir");
544 return;
545 }
546
547 while (1) {
548 errno = 0;
549 ent = readdir(dir);
550 if (ent == NULL) {
551 if (errno != 0)
552 perror("readdir");
553 break;
554 }
1bd9ee68 555
556 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
557 continue;
558
559 count++;
3c70c47b 560 }
561
562 if (count == 0)
563 return;
564
565 mfilters = calloc(count + 1, sizeof(mfilters[0]));
566 if (mfilters == NULL)
567 return;
568
569 rewinddir(dir);
570 for (i = 0; (ent = readdir(dir)); ) {
571 size_t len;
572
1bd9ee68 573 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
574 continue;
575
576 len = strlen(ent->d_name);
577
578 // skip pre-HF5 extra files
579 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
580 continue;
581 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
3c70c47b 582 continue;
583
1bd9ee68 584 // have to cut "_up_h" for pre-HF5
585 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
586 len -= 5;
587
3c70c47b 588 if (len > sizeof(buff) - 1)
589 continue;
590
591 strncpy(buff, ent->d_name, len);
592 buff[len] = 0;
593 mfilters[i] = strdup(buff);
594 if (mfilters[i] != NULL)
595 i++;
596 }
597 closedir(dir);
598
599 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
600 e_menu_gfx_options[i].data = (void *)mfilters;
601 pnd_filter_list = mfilters;
69af03a2 602}
603
201c21e2 604void menu_finish(void)
605{
606 cpu_clock = cpu_clock_st;
607 apply_cpu_clock();
608}
609
69af03a2 610// -------------- key config --------------
611
612me_bind_action me_ctrl_actions[] =
613{
614 { "UP ", 1 << DKEY_UP},
615 { "DOWN ", 1 << DKEY_DOWN },
616 { "LEFT ", 1 << DKEY_LEFT },
617 { "RIGHT ", 1 << DKEY_RIGHT },
618 { "TRIANGLE", 1 << DKEY_TRIANGLE },
22a8a805 619 { "CIRCLE ", 1 << DKEY_CIRCLE },
69af03a2 620 { "CROSS ", 1 << DKEY_CROSS },
621 { "SQUARE ", 1 << DKEY_SQUARE },
622 { "L1 ", 1 << DKEY_L1 },
623 { "R1 ", 1 << DKEY_R1 },
624 { "L2 ", 1 << DKEY_L2 },
625 { "R2 ", 1 << DKEY_R2 },
626 { "START ", 1 << DKEY_START },
627 { "SELECT ", 1 << DKEY_SELECT },
628 { NULL, 0 }
629};
630
631me_bind_action emuctrl_actions[] =
632{
bd6267e6 633/*
69af03a2 634 { "Load State ", PEV_STATE_LOAD },
635 { "Save State ", PEV_STATE_SAVE },
636 { "Prev Save Slot ", PEV_SSLOT_PREV },
637 { "Next Save Slot ", PEV_SSLOT_NEXT },
bd6267e6 638*/
69af03a2 639 { "Enter Menu ", PEV_MENU },
640 { NULL, 0 }
641};
642
643static int key_config_loop_wrap(int id, int keys)
644{
645 switch (id) {
646 case MA_CTRL_PLAYER1:
647 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
648 break;
649 case MA_CTRL_PLAYER2:
650 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
651 break;
652 case MA_CTRL_EMU:
653 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
654 break;
655 default:
656 break;
657 }
658 return 0;
659}
660
661static const char *mgn_dev_name(int id, int *offs)
662{
663 const char *name = NULL;
664 static int it = 0;
665
666 if (id == MA_CTRL_DEV_FIRST)
667 it = 0;
668
669 for (; it < IN_MAX_DEVS; it++) {
670 name = in_get_dev_name(it, 1, 1);
671 if (name != NULL)
672 break;
673 }
674
675 it++;
676 return name;
677}
678
679static const char *mgn_saveloadcfg(int id, int *offs)
680{
681 return "";
682}
683
cd6e8d0f 684static int mh_savecfg(int id, int keys)
69af03a2 685{
cd6e8d0f 686 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
687 me_update_msg("config saved");
688 else
689 me_update_msg("failed to write config");
69af03a2 690
691 return 1;
692}
693
694static menu_entry e_menu_keyconfig[] =
695{
696 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
697 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
698 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
cd6e8d0f 699// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
700// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
69af03a2 701 mee_label (""),
702 mee_label ("Input devices:"),
703 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
704 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
705 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
706 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
707 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
708 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
709 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
710 mee_end,
711};
712
713static int menu_loop_keyconfig(int id, int keys)
714{
715 static int sel = 0;
716
e16a7e51 717// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
69af03a2 718 me_loop(e_menu_keyconfig, &sel, NULL);
719 return 0;
720}
721
69af03a2 722// ------------ gfx options menu ------------
723
3c70c47b 724static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
725static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
726 "using d-pad or move it using R+d-pad";
727static const char *men_dummy[] = { NULL };
728
729static int menu_loop_cscaler(int id, int keys)
730{
731 unsigned int inp;
732
733 scaling = SCALE_CUSTOM;
734
735 omap_enable_layer(1);
3c70c47b 736
737 for (;;)
738 {
739 menu_draw_begin(0);
201c21e2 740 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
741 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
742 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
3c70c47b 743 menu_draw_end();
744
745 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
746 if (inp & PBTN_UP) g_layer_y--;
747 if (inp & PBTN_DOWN) g_layer_y++;
748 if (inp & PBTN_LEFT) g_layer_x--;
749 if (inp & PBTN_RIGHT) g_layer_x++;
750 if (!(inp & PBTN_R)) {
751 if (inp & PBTN_UP) g_layer_h += 2;
752 if (inp & PBTN_DOWN) g_layer_h -= 2;
753 if (inp & PBTN_LEFT) g_layer_w += 2;
754 if (inp & PBTN_RIGHT) g_layer_w -= 2;
755 }
756 if (inp & (PBTN_MOK|PBTN_MBACK))
757 break;
758
759 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
760 if (g_layer_x < 0) g_layer_x = 0;
761 if (g_layer_x > 640) g_layer_x = 640;
762 if (g_layer_y < 0) g_layer_y = 0;
763 if (g_layer_y > 420) g_layer_y = 420;
764 if (g_layer_w < 160) g_layer_w = 160;
765 if (g_layer_h < 60) g_layer_h = 60;
766 if (g_layer_x + g_layer_w > 800)
767 g_layer_w = 800 - g_layer_x;
768 if (g_layer_y + g_layer_h > 480)
769 g_layer_h = 480 - g_layer_y;
770 omap_enable_layer(1);
771 }
772 }
773
774 omap_enable_layer(0);
775
776 return 0;
777}
778
69af03a2 779static menu_entry e_menu_gfx_options[] =
780{
3c70c47b 781 mee_enum ("Scaler", 0, scaling, men_scaler),
782 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
783// mee_onoff ("Vsync", 0, vsync, 1),
784 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
69af03a2 785 mee_end,
786};
787
788static int menu_loop_gfx_options(int id, int keys)
789{
790 static int sel = 0;
791
792 me_loop(e_menu_gfx_options, &sel, NULL);
793
794 return 0;
795}
796
bd6267e6 797// ------------ bios/plugins ------------
798
799static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
bd6267e6 800static const char h_gpu_0[] = "Needed for Chrono Cross";
801static const char h_gpu_1[] = "Capcom fighting games";
802static const char h_gpu_2[] = "Black screens in Lunar";
803static const char h_gpu_3[] = "Compatibility mode";
804static const char h_gpu_6[] = "Pandemonium 2";
805static const char h_gpu_7[] = "Skip every second frame";
806static const char h_gpu_8[] = "Needed by Dark Forces";
807static const char h_gpu_9[] = "better g-colors, worse textures";
808static const char h_gpu_10[] = "Toggle busy flags after drawing";
809
810static menu_entry e_menu_plugin_gpu[] =
811{
812 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
813 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
814 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
815 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
816 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
817 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
818 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
819 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
820 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
821 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
822 mee_end,
823};
824
825static int menu_loop_plugin_gpu(int id, int keys)
826{
827 static int sel = 0;
828 me_loop(e_menu_plugin_gpu, &sel, NULL);
829 return 0;
830}
831
832static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
833static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
bd6267e6 834static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
1bd9ee68 835static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
bd6267e6 836
837static menu_entry e_menu_plugin_spu[] =
838{
839 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
840 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
841 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
842 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1bd9ee68 843 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
bd6267e6 844 mee_end,
845};
846
847static int menu_loop_plugin_spu(int id, int keys)
848{
849 static int sel = 0;
850 me_loop(e_menu_plugin_spu, &sel, NULL);
851 return 0;
852}
853
e6eb2066 854static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
855 "Must save config and reload the game\n"
856 "for change to take effect";
bbd837c6 857static const char h_plugin_xpu[] = "Must save config and reload the game\n"
858 "for plugin change to take effect";
e6eb2066 859static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
860static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
bbd837c6 861
bd6267e6 862static menu_entry e_menu_plugin_options[] =
863{
e6eb2066 864 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
bbd837c6 865 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
866 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
bd6267e6 867 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
868 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
869 mee_end,
870};
871
e16a7e51 872static menu_entry e_menu_main[];
873
bd6267e6 874static int menu_loop_plugin_options(int id, int keys)
875{
876 static int sel = 0;
877 me_loop(e_menu_plugin_options, &sel, NULL);
bbd837c6 878
e6eb2066 879 // sync BIOS/plugins
880 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
bbd837c6 881 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
882 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
e16a7e51 883 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
bbd837c6 884
bd6267e6 885 return 0;
886}
887
888// ------------ adv options menu ------------
889
fba06457 890static const char h_cfg_cpul[] = "Shows CPU usage in %%";
1bd9ee68 891static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
bd6267e6 892static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
893static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
894 "(proper .cue/.bin dump is needed otherwise)";
895static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
896static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
897static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
898static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
b5e7e49a 899static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
900 "Might be useful to overcome some dynarec bugs";
bd6267e6 901
902static menu_entry e_menu_adv_options[] =
903{
fba06457 904 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
bce6b056 905 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
bd6267e6 906 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
907 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
908 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
909 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
910 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
911 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
b5e7e49a 912 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
bd6267e6 913 mee_end,
914};
915
916static int menu_loop_adv_options(int id, int keys)
917{
918 static int sel = 0;
919 me_loop(e_menu_adv_options, &sel, NULL);
920 return 0;
921}
922
69af03a2 923// ------------ options menu ------------
924
69af03a2 925static int mh_restore_defaults(int id, int keys)
926{
3c70c47b 927 menu_set_defconfig();
69af03a2 928 me_update_msg("defaults restored");
929 return 1;
930}
931
bd6267e6 932static const char *men_region[] = { "NTSC", "PAL", NULL };
933/*
69af03a2 934static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
935static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
936 "loading state or both";
bd6267e6 937*/
938static const char h_restore_def[] = "Switches back to default / recommended\n"
939 "configuration";
69af03a2 940
941static menu_entry e_menu_options[] =
942{
bd6267e6 943// mee_range ("Save slot", 0, state_slot, 0, 9),
944// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
945 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
946 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
947 mee_enum ("Region", 0, Config.PsxType, men_region),
3c70c47b 948 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
69af03a2 949 mee_handler ("[Display]", menu_loop_gfx_options),
bd6267e6 950 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
69af03a2 951 mee_handler ("[Advanced]", menu_loop_adv_options),
cd6e8d0f 952 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
953 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
bd6267e6 954 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
69af03a2 955 mee_end,
956};
957
958static int menu_loop_options(int id, int keys)
959{
960 static int sel = 0;
961 int i;
962
963 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
3c70c47b 964 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
e16a7e51 965 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
69af03a2 966
967 me_loop(e_menu_options, &sel, NULL);
968
969 return 0;
970}
971
972// ------------ debug menu ------------
973
69af03a2 974static void draw_frame_debug(void)
975{
3c70c47b 976 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
69af03a2 977}
978
979static void debug_menu_loop(void)
980{
981 int inp;
982
983 while (1)
984 {
985 menu_draw_begin(1);
986 draw_frame_debug();
987 menu_draw_end();
988
989 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
990 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
991 if (inp & PBTN_MBACK)
992 return;
993 }
994}
995
996// ------------ main menu ------------
997
bd6267e6 998void OnFile_Exit();
999
1bd9ee68 1000static void draw_frame_main(void)
1001{
1002 if (CdromId[0] != 0) {
1003 char buff[64];
1004 snprintf(buff, sizeof(buff), "%.32s/%.9s", get_cd_label(), CdromId);
1005 smalltext_out16(4, 1, buff, 0x105f);
1006 }
1007}
1008
1009static void draw_frame_credits(void)
1010{
1011 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1012}
1013
69af03a2 1014const char *plat_get_credits(void)
1015{
bd6267e6 1016 return "PCSX-ReARMed\n\n"
1017 "(C) 1999-2003 PCSX Team\n"
69af03a2 1018 "(C) 2005-2009 PCSX-df Team\n"
1019 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
1020 "GPU and SPU code by Pete Bernert\n"
1021 " and the P.E.Op.S. team\n"
ee78346e 1022 "ARM recompiler (C) 2009-2010 Ari64\n"
1023 "PCSX4ALL plugins by PCSX4ALL team\n"
1024 " Chui, Franxis, Unai\n\n"
69af03a2 1025 "integration, optimization and\n"
201c21e2 1026 " frontend (C) 2010-2011 notaz\n";
69af03a2 1027}
1028
e16a7e51 1029static int reset_game(void)
1030{
1031 // sanity check
1032 if (bios_sel == 0 && !Config.HLE)
1033 return -1;
1034
1035 ClosePlugins();
1036 OpenPlugins();
1037 SysReset();
1038 if (CheckCdrom() != -1) {
1039 LoadCdrom();
1040 }
1041 return 0;
1042}
1043
1044static int run_bios(void)
1045{
1046 if (bios_sel == 0)
1047 return -1;
1048
1049 ready_to_go = 0;
1050 pl_fbdev_buf = NULL;
1051
1052 ClosePlugins();
1053 set_cd_image(NULL);
1054 LoadPlugins();
1055 NetOpened = 0;
1056 if (OpenPlugins() == -1) {
1057 me_update_msg("failed to open plugins");
1058 return -1;
1059 }
1060 plugin_call_rearmed_cbs();
1061
1062 CdromId[0] = '\0';
1063 CdromLabel[0] = '\0';
1064
1065 SysReset();
1066
1067 ready_to_go = 1;
1068 return 0;
1069}
1070
bbd837c6 1071static int run_cd_image(const char *fname)
69af03a2 1072{
69af03a2 1073 ready_to_go = 0;
fba06457 1074 pl_fbdev_buf = NULL;
69af03a2 1075
fba06457 1076 ClosePlugins();
bbd837c6 1077 set_cd_image(fname);
69af03a2 1078 LoadPlugins();
1079 NetOpened = 0;
1080 if (OpenPlugins() == -1) {
1081 me_update_msg("failed to open plugins");
bbd837c6 1082 return -1;
69af03a2 1083 }
201c21e2 1084 plugin_call_rearmed_cbs();
69af03a2 1085
69af03a2 1086 if (CheckCdrom() == -1) {
1087 // Only check the CD if we are starting the console with a CD
1088 ClosePlugins();
1089 me_update_msg("unsupported/invalid CD image");
bbd837c6 1090 return -1;
69af03a2 1091 }
1092
bbd837c6 1093 SysReset();
1094
69af03a2 1095 // Read main executable directly from CDRom and start it
1096 if (LoadCdrom() == -1) {
1097 ClosePlugins();
1098 me_update_msg("failed to load CD image");
bbd837c6 1099 return -1;
69af03a2 1100 }
1101
1102 ready_to_go = 1;
bbd837c6 1103 return 0;
69af03a2 1104}
1105
bbd837c6 1106static int romsel_run(void)
69af03a2 1107{
bbd837c6 1108 int prev_gpu, prev_spu;
1109 char *fname;
1110
1111 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1112 if (fname == NULL)
1113 return -1;
69af03a2 1114
bbd837c6 1115 printf("selected file: %s\n", fname);
1116
1117 if (run_cd_image(fname) != 0)
1118 return -1;
1119
1120 prev_gpu = gpu_plugsel;
1121 prev_spu = spu_plugsel;
1122 if (menu_load_config(1) != 0)
1123 menu_load_config(0);
1124
1125 // check for plugin changes, have to repeat
1126 // loading if game config changed plugins to reload them
1127 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1128 printf("plugin change detected, reloading plugins..\n");
1129 if (run_cd_image(fname) != 0)
1130 return -1;
1131 }
1132
1133 strcpy(last_selected_fname, rom_fname_reload);
1134 return 0;
1135}
1136
1137static int main_menu_handler(int id, int keys)
1138{
69af03a2 1139 switch (id)
1140 {
1141 case MA_MAIN_RESUME_GAME:
3c70c47b 1142 if (ready_to_go)
1143 return 1;
69af03a2 1144 break;
1145 case MA_MAIN_SAVE_STATE:
1146 if (ready_to_go)
1147 return menu_loop_savestate(0);
1148 break;
1149 case MA_MAIN_LOAD_STATE:
1150 if (ready_to_go)
1151 return menu_loop_savestate(1);
1152 break;
1153 case MA_MAIN_RESET_GAME:
e16a7e51 1154 if (ready_to_go && reset_game() == 0)
3c70c47b 1155 return 1;
69af03a2 1156 break;
1157 case MA_MAIN_LOAD_ROM:
bbd837c6 1158 if (romsel_run() == 0)
69af03a2 1159 return 1;
1160 break;
e16a7e51 1161 case MA_MAIN_RUN_BIOS:
1162 if (run_bios() == 0)
1163 return 1;
1164 break;
69af03a2 1165 case MA_MAIN_CREDITS:
1bd9ee68 1166 draw_menu_credits(draw_frame_credits);
69af03a2 1167 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1168 break;
1169 case MA_MAIN_EXIT:
bd6267e6 1170 OnFile_Exit();
1171 break;
69af03a2 1172 default:
1173 lprintf("%s: something unknown selected\n", __FUNCTION__);
1174 break;
1175 }
1176
1177 return 0;
1178}
1179
1180static menu_entry e_menu_main[] =
1181{
1182 mee_label (""),
1183 mee_label (""),
1184 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1185 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1186 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1187 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1188 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
e16a7e51 1189 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
69af03a2 1190 mee_handler ("Options", menu_loop_options),
1191 mee_handler ("Controls", menu_loop_keyconfig),
1192 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1193 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1194 mee_end,
1195};
1196
3c70c47b 1197// ----------------------------
1198
bd6267e6 1199static void menu_leave_emu(void);
1200
69af03a2 1201void menu_loop(void)
1202{
1203 static int sel = 0;
1204
bd6267e6 1205 menu_leave_emu();
69af03a2 1206
1207 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
e16a7e51 1208 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1209 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
69af03a2 1210 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
e16a7e51 1211 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
69af03a2 1212
69af03a2 1213 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1214
1215 do {
1bd9ee68 1216 me_loop(e_menu_main, &sel, draw_frame_main);
69af03a2 1217 } while (!ready_to_go);
1218
1219 /* wait until menu, ok, back is released */
1220 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1221 ;
1222
1223 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1224
3c70c47b 1225 menu_prepare_emu();
1226}
1227
e6eb2066 1228static void scan_bios_plugins(void)
bbd837c6 1229{
1230 char fname[MAXPATHLEN];
1231 struct dirent *ent;
e6eb2066 1232 int bios_i, gpu_i, spu_i;
bbd837c6 1233 char *p;
1234 DIR *dir;
1235
e6eb2066 1236 bioses[0] = "HLE";
bbd837c6 1237 gpu_plugins[0] = "builtin_gpu";
1238 spu_plugins[0] = "builtin_spu";
e6eb2066 1239 bios_i = gpu_i = spu_i = 1;
1240
1241 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1242 dir = opendir(fname);
1243 if (dir == NULL) {
1244 perror("scan_bios_plugins bios opendir");
1245 goto do_plugins;
1246 }
1247
1248 while (1) {
1249 struct stat st;
1250
1251 errno = 0;
1252 ent = readdir(dir);
1253 if (ent == NULL) {
1254 if (errno != 0)
1255 perror("readdir");
1256 break;
1257 }
1258
1259 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1260 continue;
1261
1262 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1263 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1264 printf("bad BIOS file: %s\n", ent->d_name);
1265 continue;
1266 }
1267
1268 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1269 bioses[bios_i++] = strdup(ent->d_name);
1270 continue;
1271 }
1272
1273 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1274 }
1275
1276 closedir(dir);
bbd837c6 1277
e6eb2066 1278do_plugins:
bbd837c6 1279 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1280 dir = opendir(fname);
1281 if (dir == NULL) {
e6eb2066 1282 perror("scan_bios_plugins opendir");
bbd837c6 1283 return;
1284 }
1285
1286 while (1) {
1287 void *h, *tmp;
1288
1289 errno = 0;
1290 ent = readdir(dir);
1291 if (ent == NULL) {
1292 if (errno != 0)
1293 perror("readdir");
1294 break;
1295 }
1296 p = strstr(ent->d_name, ".so");
1297 if (p == NULL)
1298 continue;
1299
1300 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1301 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1302 if (h == NULL) {
1303 fprintf(stderr, "%s\n", dlerror());
1304 continue;
1305 }
1306
1307 // now what do we have here?
1308 tmp = dlsym(h, "GPUinit");
1309 if (tmp) {
1310 dlclose(h);
1311 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1312 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1313 continue;
1314 }
1315
1316 tmp = dlsym(h, "SPUinit");
1317 if (tmp) {
1318 dlclose(h);
1319 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1320 spu_plugins[spu_i++] = strdup(ent->d_name);
1321 continue;
1322 }
1323
1324 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1325 dlclose(h);
1326 }
1327
1328 closedir(dir);
1329}
1330
3c70c47b 1331void menu_init(void)
1332{
4f3639fa 1333 char buff[MAXPATHLEN];
1334
1335 strcpy(last_selected_fname, "/media");
1336
e6eb2066 1337 scan_bios_plugins();
4f3639fa 1338 pnd_menu_init();
1339 menu_init_common();
1340
3c70c47b 1341 menu_set_defconfig();
1342 menu_load_config(0);
3c70c47b 1343 last_psx_w = 320;
1344 last_psx_h = 240;
bd6267e6 1345 last_psx_bpp = 16;
1346
4f3639fa 1347 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1348 if (g_menubg_src_ptr == NULL)
1349 exit(1);
1350 emu_make_path(buff, "skin/background.png", sizeof(buff));
1351 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
3c70c47b 1352}
1353
bd6267e6 1354void menu_notify_mode_change(int w, int h, int bpp)
3c70c47b 1355{
1356 last_psx_w = w;
1357 last_psx_h = h;
bd6267e6 1358 last_psx_bpp = bpp;
3c70c47b 1359
1360 if (scaling == SCALE_1_1) {
1361 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1362 g_layer_w = w; g_layer_h = h;
3c70c47b 1363 }
1364}
1365
bd6267e6 1366static void menu_leave_emu(void)
1367{
6d1a1ac2 1368 if (GPU_close != NULL) {
1369 int ret = GPU_close();
1370 if (ret)
1371 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1372 }
bd6267e6 1373
4f3639fa 1374 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
fba06457 1375 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
bd6267e6 1376 int x = max(0, g_menuscreen_w - last_psx_w);
1377 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1378 int w = min(g_menuscreen_w, last_psx_w);
1379 int h = min(g_menuscreen_h, last_psx_h);
4f3639fa 1380 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
bd6267e6 1381 u16 *s = pl_fbdev_buf;
1382
1383 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
4f3639fa 1384 menu_darken_bg(d, s, w, 0);
bd6267e6 1385 }
fba06457 1386
1bd9ee68 1387 if (ready_to_go)
1388 cpu_clock = get_cpu_clock();
1389
fba06457 1390 plat_video_menu_enter(ready_to_go);
bd6267e6 1391}
1392
3c70c47b 1393void menu_prepare_emu(void)
1394{
b5e7e49a 1395 R3000Acpu *prev_cpu = psxCpu;
1396
fba06457 1397 plat_video_menu_leave();
1398
3c70c47b 1399 switch (scaling) {
1400 case SCALE_1_1:
bd6267e6 1401 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
3c70c47b 1402 break;
1403 case SCALE_4_3:
1404 g_layer_x = 80; g_layer_y = 0;
1405 g_layer_w = 640; g_layer_h = 480;
1406 break;
1407 case SCALE_FULLSCREEN:
1408 g_layer_x = 0; g_layer_y = 0;
1409 g_layer_w = 800; g_layer_h = 480;
1410 break;
1411 case SCALE_CUSTOM:
1412 break;
1413 }
3c70c47b 1414 apply_filter(filter);
1415 apply_cpu_clock();
7eda34c1 1416 stop = 0;
bd6267e6 1417
b5e7e49a 1418 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1419 if (psxCpu != prev_cpu)
1420 // note that this does not really reset, just clears drc caches
1421 psxCpu->Reset();
1422
bd6267e6 1423 // core doesn't care about Config.Cdda changes,
1424 // so handle them manually here
1425 if (Config.Cdda)
1426 CDR_stop();
6d1a1ac2 1427
bce6b056 1428 pl_frame_interval = Config.PsxType ? 20000 : 16667;
fba06457 1429
6d1a1ac2 1430 if (GPU_open != NULL) {
6d1a1ac2 1431 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1432 if (ret)
1433 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1434 }
69af03a2 1435}
1436
1437void me_update_msg(const char *msg)
1438{
1439 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1440 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1441
1442 menu_error_time = plat_get_ticks_ms();
1443 lprintf("msg: %s\n", menu_error_msg);
1444}
1445