gpu_neon: frameskip: skip blits until flipped
[pcsx_rearmed.git] / frontend / pl_gun_ts.c
CommitLineData
4c08b9e7 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <stdlib.h>
13#include <dlfcn.h>
14#include <tslib.h>
15#include "plugin_lib.h"
16#include "pl_gun_ts.h"
17#include "menu.h"
18#include "../plugins/dfinput/main.h"
19
20static int gun_x, gun_y, gun_in;
21static int ts_multiplier_x, ts_multiplier_y, ts_offs_x, ts_offs_y;
22static int (*pts_read)(struct tsdev *dev, struct ts_sample *sample, int nr);
23
24#define limit(v, min, max) \
25 if (v < min) v = min; \
26 else if (v > max) v = max
27
28void pl_gun_ts_update(struct tsdev *ts, int *x, int *y, int *in)
29{
30 struct ts_sample sample;
31 int sx = 0, sy = 0, sp = 0, updated = 0;
32
33 if (ts != NULL) {
34 while (pts_read(ts, &sample, 1) > 0) {
35 sx = sample.x;
36 sy = sample.y;
37 sp = sample.pressure;
38 updated = 1;
39 }
40
41 if (updated) {
42 gun_x = (sx - ts_offs_x) * ts_multiplier_x >> 10;
43 gun_y = (sy - ts_offs_y) * ts_multiplier_y >> 10;
44 limit(gun_x, 0, 1023);
45 limit(gun_y, 0, 1023);
46 if (sp && !(g_opts & OPT_TSGUN_NOTRIGGER))
47 gun_in |= GUNIN_TRIGGER;
48 else
49 gun_in &= ~GUNIN_TRIGGER;
50 }
51 }
52
53 *x = gun_x;
54 *y = gun_y;
55 *in = gun_in | in_state_gun;
56}
57
58void pl_set_gun_rect(int x, int y, int w, int h)
59{
60 ts_offs_x = x;
61 ts_offs_y = y;
62 ts_multiplier_x = (1<<20) / w;
63 ts_multiplier_y = (1<<20) / h;
64}
65
66struct tsdev *pl_gun_ts_init(void)
67{
68 struct tsdev *(*pts_open)(const char *dev_name, int nonblock) = NULL;
69 int (*pts_config)(struct tsdev *) = NULL;
70 int (*pts_close)(struct tsdev *) = NULL;
71 const char *tsdevname;
72 struct tsdev *ts;
73 void *ltsh;
74
75 tsdevname = getenv("TSLIB_TSDEVICE");
76 if (tsdevname == NULL)
77 tsdevname = "/dev/input/touchscreen0";
78
79 // avoid hard dep on tslib
80 ltsh = dlopen("/usr/lib/libts-1.0.so.0", RTLD_LAZY);
81 if (ltsh == NULL)
82 ltsh = dlopen("/usr/lib/libts-0.0.so.0", RTLD_LAZY);
83 if (ltsh == NULL) {
84 fprintf(stderr, "%s\n", dlerror());
85 goto fail;
86 }
87
88 pts_open = dlsym(ltsh, "ts_open");
89 pts_config = dlsym(ltsh, "ts_config");
90 pts_read = dlsym(ltsh, "ts_read");
91 pts_close = dlsym(ltsh, "ts_close");
92 if (pts_open == NULL || pts_config == NULL || pts_read == NULL || pts_close == NULL) {
93 fprintf(stderr, "%s\n", dlerror());
94 goto fail_dlsym;
95 }
96
97 ts = pts_open(tsdevname, 1);
98 if (ts == NULL)
99 goto fail_open;
100 if (pts_config(ts) != 0)
101 goto fail_config;
102
103 // FIXME: we should be able to get this somewhere
104 // the problem is this doesn't always match resolution due to different display modes
105 pl_set_gun_rect(0, 0, 800, 480);
106 return ts;
107
108fail_config:
109 pts_close(ltsh);
110fail_open:
111fail_dlsym:
112 dlclose(ltsh);
113 ltsh = NULL;
114fail:
115 fprintf(stderr, "Could not open touchscreen\n");
116 return NULL;
117}
118