frontend: handle 24bpp in sstate preview
[pcsx_rearmed.git] / frontend / plugin_lib.h
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b60f2812 1
69af03a2 2enum {
3 DKEY_SELECT = 0,
4 DKEY_L3,
5 DKEY_R3,
6 DKEY_START,
7 DKEY_UP,
8 DKEY_RIGHT,
9 DKEY_DOWN,
10 DKEY_LEFT,
11 DKEY_L2,
12 DKEY_R2,
13 DKEY_L1,
14 DKEY_R1,
15 DKEY_TRIANGLE,
16 DKEY_CIRCLE,
17 DKEY_CROSS,
18 DKEY_SQUARE,
19};
799b0b87 20extern int in_type, in_keystate, in_a1[2], in_a2[2];
21void in_update_analogs(void);
69af03a2 22
b60f2812 23extern void *pl_fbdev_buf;
24
6d1a1ac2 25int pl_fbdev_open(void);
297b3d63 26void *pl_fbdev_set_mode(int w, int h, int bpp);
ffd0d743 27void *pl_fbdev_flip(void);
6d1a1ac2 28void pl_fbdev_close(void);
69af03a2 29
29a8c4f3 30void pl_text_out16(int x, int y, const char *texto, ...);
31void pl_start_watchdog(void);
32void *pl_prepare_screenshot(int *w, int *h, int *bpp);
201c21e2 33
34struct rearmed_cbs {
ffd0d743 35 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
36 int (*pl_fbdev_open)(void);
297b3d63 37 void *(*pl_fbdev_set_mode)(int w, int h, int bpp);
ffd0d743 38 void *(*pl_fbdev_flip)(void);
39 void (*pl_fbdev_close)(void);
e64dc4c5 40 // gpu options
41 int frameskip;
42 int fskip_advice;
43 struct {
44 int iUseDither;
45 int dwActFixes;
46 float fFrameRateHz;
47 int dwFrameRateTicks;
48 } gpu_peops;
201c21e2 49};
50
e64dc4c5 51extern struct rearmed_cbs pl_rearmed_cbs;
4f3639fa 52
bce6b056 53extern int pl_frame_interval;
54
4f3639fa 55#ifndef ARRAY_SIZE
56#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
57#endif