frontend: refactor plugin_lib for maemo
[pcsx_rearmed.git] / frontend / plugin_lib.h
CommitLineData
b60f2812 1
69af03a2 2enum {
3 DKEY_SELECT = 0,
4 DKEY_L3,
5 DKEY_R3,
6 DKEY_START,
7 DKEY_UP,
8 DKEY_RIGHT,
9 DKEY_DOWN,
10 DKEY_LEFT,
11 DKEY_L2,
12 DKEY_R2,
13 DKEY_L1,
14 DKEY_R1,
15 DKEY_TRIANGLE,
16 DKEY_CIRCLE,
17 DKEY_CROSS,
18 DKEY_SQUARE,
19};
4c08b9e7 20extern int in_type1, in_type2;
21extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
799b0b87 22void in_update_analogs(void);
69af03a2 23
76f7048e 24extern void *pl_vout_buf;
69af03a2 25
29a8c4f3 26void pl_text_out16(int x, int y, const char *texto, ...);
27void pl_start_watchdog(void);
28void *pl_prepare_screenshot(int *w, int *h, int *bpp);
4c08b9e7 29void pl_init(void);
30
76f7048e 31void pl_timing_prepare(int is_pal);
32void pl_frame_limit(void);
33
4c08b9e7 34void pl_update_gun(int *xn, int *xres, int *y, int *in);
201c21e2 35
36struct rearmed_cbs {
ffd0d743 37 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
76f7048e 38 int (*pl_vout_open)(void);
39 void *(*pl_vout_set_mode)(int w, int h, int bpp);
40 void *(*pl_vout_flip)(void);
41 void (*pl_vout_close)(void);
e64dc4c5 42 // gpu options
43 int frameskip;
44 int fskip_advice;
45 struct {
46 int iUseDither;
47 int dwActFixes;
48 float fFrameRateHz;
49 int dwFrameRateTicks;
50 } gpu_peops;
201c21e2 51};
52
e64dc4c5 53extern struct rearmed_cbs pl_rearmed_cbs;
4f3639fa 54
55#ifndef ARRAY_SIZE
56#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
57#endif