drc: something works on arm64
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
22bbabf6 17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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18 ***************************************************************************/
19
22bbabf6 20/*
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21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
8f2bb0cb 27#include "arm_features.h"
ef79bbde 28
8b380e97 29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
ef79bbde 47cdrStruct cdr;
8e1040b6 48static unsigned char *pTransfer;
f4627eb3 49static s16 read_buf[CD_FRAMESIZE_RAW/2];
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50
51/* CD-ROM magic numbers */
1f035e27 52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
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53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
b0bd140d 62#define CdlReset 10
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63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
dcd72441 67#define CdlGetparam 15
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68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
b0bd140d 80#define CdlInit 28
e4268a49 81#define CdlGetQ 29
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82#define CdlReadToc 30
83
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84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
b0bd140d 87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
dcd72441 88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
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89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
b0bd140d 92 "CdlInit", NULL, "CDlReadToc", NULL
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93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
9f8b032d 101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
cd0c9f5b 114#define MODE_SIZE_2048 (0<<4) // 0x00
9f8b032d 115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
e4268a49 130/* Errors */
003cfc63 131#define ERROR_NOTREADY (1<<7) // 0x80
e4268a49 132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
9f8b032d 134
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135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
80f91a20 140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
e4268a49 145 DRIVESTATE_STOPPED,
80f91a20 146};
147
39df67df 148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
39df67df 152};
153
ef79bbde 154static struct CdrStat stat;
ef79bbde 155
fffad32e 156static unsigned int msf2sec(const u8 *msf) {
9f8b032d 157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
fffad32e 160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
305c8c93 165static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
39df67df 173// cdrInterrupt
ef79bbde 174#define CDR_INT(eCycle) { \
d28b54b1 175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 179}
ef79bbde 180
39df67df 181// cdrReadInterrupt
ef79bbde 182#define CDREAD_INT(eCycle) { \
d28b54b1 183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 187}
ef79bbde 188
39df67df 189// cdrLidSeekInterrupt
9f8b032d 190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
39df67df 197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
7f457614 199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
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205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
d28b54b1 208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 209 } \
9ffe8d5c 210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
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211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
9f8b032d 216 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 217 cdr.Play = FALSE; \
9f8b032d 218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
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221 } \
222}
223
224#define SetResultSize(size) { \
94c118c3 225 cdr.ResultP = 0; \
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226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
94c118c3 230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
9f8b032d 235
80f91a20 236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
9f8b032d 238void cdrLidSeekInterrupt()
239{
80f91a20 240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
9f8b032d 243 cdr.StatP &= ~STATUS_SEEK;
244
80f91a20 245 if (CDR_getStatus(&stat) == -1)
246 return;
9f8b032d 247
80f91a20 248 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 249 {
80f91a20 250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
9f8b032d 255
80f91a20 256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
9f8b032d 259
80f91a20 260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
9f8b032d 264
80f91a20 265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
9f8b032d 268
80f91a20 269 CDRLID_INT(cdReadTime * 30);
270 break;
9f8b032d 271 }
80f91a20 272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
9f8b032d 278
80f91a20 279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
9f8b032d 281
80f91a20 282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
9f8b032d 286
80f91a20 287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
9f8b032d 290
80f91a20 291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
9f8b032d 294
80f91a20 295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
9f8b032d 299
80f91a20 300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
9f8b032d 302
80f91a20 303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
9f8b032d 306 }
307}
308
fffad32e 309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
9f8b032d 312
fffad32e 313 current = msf2sec(time);
9f8b032d 314
fffad32e 315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
9f8b032d 319 break;
9f8b032d 320 }
321}
322
73b29eeb 323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
fffad32e 373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
ef79bbde 376
fffad32e 377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
ef79bbde 380
fffad32e 381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
39df67df 383
fffad32e 384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
9f8b032d 385
c9c7a925 386 cdr.NoErr = CDR_readTrack(tmp);
fffad32e 387 memcpy(cdr.Prev, tmp, 3);
9f8b032d 388
fffad32e 389 if (CheckSBI(time))
390 return;
9f8b032d 391
fffad32e 392 subq = (struct SubQ *)CDR_getBufferSub();
73b29eeb 393 if (subq != NULL && cdr.CurTrack == 1) {
fffad32e 394 crc = calcCrc((u8 *)subq + 12, 10);
73b29eeb 395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
fffad32e 396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
fffad32e 400 }
92ca1ba6 401 else {
73b29eeb 402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
92ca1ba6 403 tmp[0], tmp[1], tmp[2]);
404 }
9f8b032d 405 }
fffad32e 406 else {
73b29eeb 407 generate_subq(time);
9f8b032d 408 }
9f8b032d 409
fffad32e 410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
9f8b032d 415
e4268a49 416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
fffad32e 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
e4268a49 425 }
9f8b032d 426
fffad32e 427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
9f8b032d 429
fffad32e 430 CDR_INT(ecycle);
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431}
432
7f457614 433static void cdrPlayInterrupt_Autopause()
434{
bf4df3ba 435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
f4627eb3 438
fffad32e 439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
7f457614 440 CDR_LOG( "CDDA STOP\n" );
7f457614 441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
94c118c3 449 setIrq();
7f457614 450
451 StopCdda();
452 }
c9c7a925 453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
bf4df3ba 454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
fffad32e 455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
bf4df3ba 458
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
460
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
463 {
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
465 }
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
9b470ab7 468
fffad32e 469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
7f457614 473 }
fffad32e 474 else {
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
478 }
479
bf4df3ba 480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
7f457614 482
483 // Rayman: Logo freeze (resultready + dataready)
484 cdr.ResultReady = 1;
485 cdr.Stat = DataReady;
486
487 SetResultSize(8);
94c118c3 488 setIrq();
7f457614 489 }
490}
491
39df67df 492// also handles seek
7f457614 493void cdrPlayInterrupt()
494{
892bd7d4 495 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 496 if (cdr.Stat) {
8b380e97 497 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 498 CDRMISC_INT(0x1000);
499 return;
500 }
39df67df 501 SetResultSize(1);
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
892bd7d4 505 cdr.Seeked = SEEK_DONE;
a34a2445 506 if (cdr.Irq == 0) {
39df67df 507 cdr.Stat = Complete;
94c118c3 508 setIrq();
39df67df 509 }
510
55b8460a 511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
dc0ee8d4 514 cdr.m_locationChanged = TRUE;
55b8460a 515 }
fffad32e 516 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 517 ReadTrack(cdr.SetSectorPlay);
fffad32e 518 cdr.TrackChanged = FALSE;
39df67df 519 }
520
521 if (!cdr.Play) return;
7f457614 522
7f457614 523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 525
fffad32e 526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
527 StopCdda();
528 cdr.TrackChanged = TRUE;
529 }
7f457614 530
892bd7d4 531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 532 cdrPlayInterrupt_Autopause();
533
fffad32e 534 if (!cdr.Play) return;
f4627eb3 535
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
ecd502e1 537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
f4627eb3 538 if (SPU_playCDDAchannel)
ecd502e1 539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
f4627eb3 540 }
fffad32e 541
7f457614 542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
dc0ee8d4 552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
fffad32e 561
562 // update for CdlGetlocP/autopause
73b29eeb 563 generate_subq(cdr.SetSectorPlay);
7f457614 564}
565
ef79bbde 566void cdrInterrupt() {
e4268a49 567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
fbf19ce6 572 unsigned int seekTime = 0;
2da09dae 573 u8 set_loc[3];
574 int i;
ef79bbde 575
9f8b032d 576 // Reschedule IRQ
ef79bbde 577 if (cdr.Stat) {
8b380e97 578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 579 CDR_INT(0x1000);
ef79bbde
P
580 return;
581 }
582
ef79bbde
P
583 cdr.Ctrl &= ~0x80;
584
e4268a49 585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
ef79bbde 600 switch (Irq) {
ef79bbde 601 case CdlNop:
80f91a20 602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
e4268a49 604 no_busy_error = 1;
ef79bbde
P
605 break;
606
607 case CdlSetloc:
2da09dae 608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
ef79bbde
P
633 break;
634
55b8460a 635 do_CdlPlay:
ef79bbde 636 case CdlPlay:
030bd76a 637 StopCdda();
39df67df 638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
39df67df 640 cdr.Seeked = SEEK_DONE;
9f8b032d 641 }
c9c7a925 642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
55b8460a 646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
dc0ee8d4 649 cdr.m_locationChanged = TRUE;
55b8460a 650 }
9f8b032d 651
2d5ca6c0 652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
9f8b032d 675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
fffad32e 685 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 686 ReadTrack(cdr.SetSectorPlay);
fffad32e 687 cdr.TrackChanged = FALSE;
9f8b032d 688
2d5ca6c0 689 if (!Config.Cdda)
690 CDR_play(cdr.SetSectorPlay);
9f8b032d 691
692 // Vib Ribbon: gameplay checks flag
693 cdr.StatP &= ~STATUS_SEEK;
ef79bbde 694 cdr.Result[0] = cdr.StatP;
9f8b032d 695
696 cdr.StatP |= STATUS_PLAY;
9f8b032d 697
698 // BIOS player - set flag again
699 cdr.Play = TRUE;
700
39df67df 701 CDRMISC_INT( cdReadTime );
e4268a49 702 start_rotating = 1;
ef79bbde
P
703 break;
704
9f8b032d 705 case CdlForward:
e4268a49 706 // TODO: error 80 if stopped
9f8b032d 707 cdr.Stat = Complete;
708
9f8b032d 709 // GameShark CD Player: Calls 2x + Play 2x
c9c7a925 710 cdr.FastForward = 1;
9f8b032d 711 cdr.FastBackward = 0;
ef79bbde
P
712 break;
713
9f8b032d 714 case CdlBackward:
9f8b032d 715 cdr.Stat = Complete;
716
9f8b032d 717 // GameShark CD Player: Calls 2x + Play 2x
c9c7a925 718 cdr.FastBackward = 1;
9f8b032d 719 cdr.FastForward = 0;
ef79bbde
P
720 break;
721
9f8b032d 722 case CdlStandby:
e4268a49 723 if (cdr.DriveState != DRIVESTATE_STOPPED) {
724 error = ERROR_INVALIDARG;
725 goto set_error;
726 }
727 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
728 start_rotating = 1;
729 break;
730
731 case CdlStandby + 0x100:
ef79bbde
P
732 cdr.Stat = Complete;
733 break;
734
735 case CdlStop:
030bd76a 736 if (cdr.Play) {
737 // grab time for current track
738 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
739
740 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
741 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
742 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
743 }
744
745 StopCdda();
746 StopReading();
747
e4268a49 748 delay = 0x800;
749 if (cdr.DriveState == DRIVESTATE_STANDBY)
750 delay = cdReadTime * 30 / 2;
751
752 cdr.DriveState = DRIVESTATE_STOPPED;
753 AddIrqQueue(CdlStop + 0x100, delay);
754 break;
755
756 case CdlStop + 0x100:
9f8b032d 757 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
758 cdr.Result[0] = cdr.StatP;
759 cdr.Stat = Complete;
ef79bbde
P
760 break;
761
762 case CdlPause:
12228917 763 /*
764 Gundam Battle Assault 2: much slower (*)
765 - Fixes boot, gameplay
766
767 Hokuto no Ken 2: slower
768 - Fixes intro + subtitles
769
770 InuYasha - Feudal Fairy Tale: slower
771 - Fixes battles
772 */
4e70ea5a 773 /* Gameblabla - Tightening the timings (as taken from Duckstation).
774 * The timings from Duckstation are based upon hardware tests.
775 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
776 * seems to be timing sensitive as it can depend on the CPU's clock speed.
777 * */
e3d555e0 778 if (cdr.DriveState != DRIVESTATE_STANDBY)
779 {
4e70ea5a 780 delay = 7000;
e3d555e0 781 }
782 else
783 {
4e70ea5a 784 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
e3d555e0 785 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
786 }
787 AddIrqQueue(CdlPause + 0x100, delay);
ef79bbde
P
788 cdr.Ctrl |= 0x80;
789 break;
790
e4268a49 791 case CdlPause + 0x100:
9f8b032d 792 cdr.StatP &= ~STATUS_READ;
ef79bbde 793 cdr.Result[0] = cdr.StatP;
9f8b032d 794 cdr.Stat = Complete;
ef79bbde
P
795 break;
796
b0bd140d 797 case CdlReset:
798 cdr.Muted = FALSE;
799 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
800 AddIrqQueue(CdlReset + 0x100, 4100000);
e4268a49 801 no_busy_error = 1;
802 start_rotating = 1;
803 break;
804
b0bd140d 805 case CdlReset + 0x100:
9f8b032d 806 cdr.Stat = Complete;
ef79bbde
P
807 break;
808
9f8b032d 809 case CdlMute:
030bd76a 810 cdr.Muted = TRUE;
ef79bbde
P
811 break;
812
9f8b032d 813 case CdlDemute:
030bd76a 814 cdr.Muted = FALSE;
ef79bbde
P
815 break;
816
9f8b032d 817 case CdlSetfilter:
030bd76a 818 cdr.File = cdr.Param[0];
819 cdr.Channel = cdr.Param[1];
9f8b032d 820 break;
ef79bbde
P
821
822 case CdlSetmode:
e4268a49 823 no_busy_error = 1;
9f8b032d 824 break;
ef79bbde 825
dcd72441 826 case CdlGetparam:
827 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
828 SetResultSize(5);
9f8b032d 829 cdr.Result[1] = cdr.Mode;
dcd72441 830 cdr.Result[2] = 0;
831 cdr.Result[3] = cdr.File;
832 cdr.Result[4] = cdr.Channel;
e4268a49 833 no_busy_error = 1;
9f8b032d 834 break;
ef79bbde 835
9f8b032d 836 case CdlGetlocL:
ef79bbde 837 SetResultSize(8);
e4268a49 838 memcpy(cdr.Result, cdr.Transfer, 8);
9f8b032d 839 break;
ef79bbde
P
840
841 case CdlGetlocP:
fffad32e 842 SetResultSize(8);
843 memcpy(&cdr.Result, &cdr.subq, 8);
e4268a49 844 break;
892bd7d4 845
e4268a49 846 case CdlReadT: // SetSession?
847 // really long
848 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
849 start_rotating = 1;
850 break;
851
852 case CdlReadT + 0x100:
853 cdr.Stat = Complete;
ef79bbde
P
854 break;
855
9f8b032d 856 case CdlGetTN:
ef79bbde 857 SetResultSize(3);
9f8b032d 858 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 859 cdr.Stat = DiskError;
9f8b032d 860 cdr.Result[0] |= STATUS_ERROR;
861 } else {
862 cdr.Stat = Acknowledge;
863 cdr.Result[1] = itob(cdr.ResultTN[0]);
864 cdr.Result[2] = itob(cdr.ResultTN[1]);
865 }
866 break;
ef79bbde 867
9f8b032d 868 case CdlGetTD:
ef79bbde
P
869 cdr.Track = btoi(cdr.Param[0]);
870 SetResultSize(4);
ef79bbde
P
871 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
872 cdr.Stat = DiskError;
9f8b032d 873 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
874 } else {
875 cdr.Stat = Acknowledge;
876 cdr.Result[0] = cdr.StatP;
877 cdr.Result[1] = itob(cdr.ResultTD[2]);
878 cdr.Result[2] = itob(cdr.ResultTD[1]);
cfeb7cab 879 /* According to Nocash's documentation, the function doesn't care about ff.
880 * This can be seen also in Mednafen's implementation. */
881 //cdr.Result[3] = itob(cdr.ResultTD[0]);
ef79bbde
P
882 }
883 break;
884
9f8b032d 885 case CdlSeekL:
39df67df 886 case CdlSeekP:
030bd76a 887 StopCdda();
888 StopReading();
9f8b032d 889 cdr.StatP |= STATUS_SEEK;
9f8b032d 890
891 /*
892 Crusaders of Might and Magic = 0.5x-4x
893 - fix cutscene speech start
894
895 Eggs of Steel = 2x-?
896 - fix new game
897
898 Medievil = ?-4x
899 - fix cutscene speech
900
901 Rockman X5 = 0.5-4x
902 - fix capcom logo
903 */
39df67df 904 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 905 cdr.Seeked = SEEK_PENDING;
e4268a49 906 start_rotating = 1;
ef79bbde
P
907 break;
908
909 case CdlTest:
9f8b032d 910 switch (cdr.Param[0]) {
911 case 0x20: // System Controller ROM Version
ef79bbde
P
912 SetResultSize(4);
913 memcpy(cdr.Result, Test20, 4);
914 break;
915 case 0x22:
916 SetResultSize(8);
917 memcpy(cdr.Result, Test22, 4);
918 break;
919 case 0x23: case 0x24:
920 SetResultSize(8);
921 memcpy(cdr.Result, Test23, 4);
922 break;
9f8b032d 923 }
e4268a49 924 no_busy_error = 1;
ef79bbde
P
925 break;
926
9f8b032d 927 case CdlID:
e4268a49 928 AddIrqQueue(CdlID + 0x100, 20480);
ef79bbde
P
929 break;
930
e4268a49 931 case CdlID + 0x100:
ef79bbde 932 SetResultSize(8);
89ec56af 933 cdr.Result[0] = cdr.StatP;
934 cdr.Result[1] = 0;
935 cdr.Result[2] = 0;
936 cdr.Result[3] = 0;
9f8b032d 937
d8432250 938 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
939 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
940 cdr.Result[1] = 0xc0;
9f8b032d 941 }
942 else {
89ec56af 943 if (stat.Type == 2)
944 cdr.Result[1] |= 0x10;
945 if (CdromId[0] == '\0')
9f8b032d 946 cdr.Result[1] |= 0x80;
9f8b032d 947 }
89ec56af 948 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
9f8b032d 949
ef79bbde
P
950 strncpy((char *)&cdr.Result[4], "PCSX", 4);
951 cdr.Stat = Complete;
952 break;
953
b0bd140d 954 case CdlInit:
e4268a49 955 // yes, it really sets STATUS_SHELLOPEN
956 cdr.StatP |= STATUS_SHELLOPEN;
957 cdr.DriveState = DRIVESTATE_RESCAN_CD;
958 CDRLID_INT(20480);
959 no_busy_error = 1;
960 start_rotating = 1;
9f8b032d 961 break;
962
e4268a49 963 case CdlGetQ:
6360a61b 964 no_busy_error = 1;
9f8b032d 965 break;
966
967 case CdlReadToc:
e4268a49 968 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
969 no_busy_error = 1;
970 start_rotating = 1;
ef79bbde
P
971 break;
972
e4268a49 973 case CdlReadToc + 0x100:
9f8b032d 974 cdr.Stat = Complete;
e4268a49 975 no_busy_error = 1;
ef79bbde
P
976 break;
977
94c118c3 978 case CdlReadN:
979 case CdlReadS:
55b8460a 980 if (cdr.SetlocPending) {
fbf19ce6 981 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
c9c7a925 982 /*
983 * Gameblabla :
984 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
985 * and was unreliable for that game.
986 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
987 *
988 * Obviously, this isn't perfect but right now, it should be a bit better.
989 * Games to test this against if you change that setting :
990 * - Driver (titlescreen music delay and retry mission)
991 * - Worms Pinball (Will either not boot or crash in the memory card screen)
992 * - Viewpoint (short pauses if the delay in the ingame music is too long)
993 *
994 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
995 * However, 1000000 is not enough for Worms Pinball to reliably boot.
996 */
997 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
55b8460a 998 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
999 cdr.SetlocPending = 0;
dc0ee8d4 1000 cdr.m_locationChanged = TRUE;
55b8460a 1001 }
1002 Find_CurTrack(cdr.SetSectorPlay);
1003
1004 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1005 // Read* acts as play for cdda tracks in cdda mode
1006 goto do_CdlPlay;
1007
030bd76a 1008 cdr.Reading = 1;
1009 cdr.FirstSector = 1;
ef79bbde 1010
9f8b032d 1011 // Fighting Force 2 - update subq time immediately
1012 // - fixes new game
55b8460a 1013 ReadTrack(cdr.SetSectorPlay);
9f8b032d 1014
1015
1016 // Crusaders of Might and Magic - update getlocl now
1017 // - fixes cutscene speech
1018 {
1019 u8 *buf = CDR_getBuffer();
a48ae3a7 1020 if (buf != NULL)
1021 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1022 }
39df67df 1023
9f8b032d 1024 /*
1025 Duke Nukem: Land of the Babes - seek then delay read for one frame
1026 - fixes cutscenes
914722b2 1027 C-12 - Final Resistance - doesn't like seek
9f8b032d 1028 */
c9c7a925 1029
1030 /*
1031 By nicolasnoble from PCSX Redux :
1032 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1033 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1034 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1035 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1036 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1037 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1038 about the fact the drive is done seeking and the read actually started.
1039
1040 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1041 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1042 requires a bit more work to make sure seek delays are processed properly.
1043 Checked with a few games, this seems to work fine."
1044
1045 Gameblabla additional notes :
1046 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1047 */
1048 cdr.StatP |= STATUS_READ;
1049 cdr.StatP &= ~STATUS_SEEK;
9f8b032d 1050
c9c7a925 1051 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
ef79bbde 1052
9f8b032d 1053 cdr.Result[0] = cdr.StatP;
e4268a49 1054 start_rotating = 1;
ef79bbde 1055 break;
1f035e27 1056 case CdlSync:
ef79bbde 1057 default:
e4268a49 1058 CDR_LOG_I("Invalid command: %02x\n", Irq);
1059 error = ERROR_INVALIDCMD;
1060 // FALLTHROUGH
1061
1062 set_error:
1063 SetResultSize(2);
1064 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1065 cdr.Result[1] = error;
1066 cdr.Stat = DiskError;
ef79bbde
P
1067 break;
1068 }
1069
e4268a49 1070 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1071 cdr.DriveState = DRIVESTATE_STANDBY;
1072 cdr.StatP |= STATUS_ROTATING;
1073 }
1074
1075 if (!no_busy_error) {
80f91a20 1076 switch (cdr.DriveState) {
1077 case DRIVESTATE_LID_OPEN:
1078 case DRIVESTATE_RESCAN_CD:
1079 case DRIVESTATE_PREPARE_CD:
1080 SetResultSize(2);
1081 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
003cfc63 1082 cdr.Result[1] = ERROR_NOTREADY;
80f91a20 1083 cdr.Stat = DiskError;
1084 break;
1085 }
1086 }
9f8b032d 1087
e4268a49 1088finish:
94c118c3 1089 setIrq();
e4268a49 1090 cdr.ParamC = 0;
ef79bbde 1091
8b380e97 1092#ifdef CDR_LOG_CMD_IRQ
e4268a49 1093 {
1094 int i;
1095 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1096 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1097 for (i = 0; i < cdr.ResultC; i++)
1098 SysPrintf("%02x ", cdr.Result[i]);
1099 SysPrintf("\n");
1100 }
ef79bbde
P
1101#endif
1102}
1103
8f2bb0cb 1104#ifdef HAVE_ARMV7
53598a71 1105 #define ssat32_to_16(v) \
1106 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1107#else
1108 #define ssat32_to_16(v) do { \
1109 if (v < -32768) v = -32768; \
1110 else if (v > 32767) v = 32767; \
1111 } while (0)
1112#endif
1113
1114void cdrAttenuate(s16 *buf, int samples, int stereo)
1115{
1116 int i, l, r;
1117 int ll = cdr.AttenuatorLeftToLeft;
1118 int lr = cdr.AttenuatorLeftToRight;
1119 int rl = cdr.AttenuatorRightToLeft;
1120 int rr = cdr.AttenuatorRightToRight;
1121
1122 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1123 return;
1124
1125 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1126 return;
1127
1128 if (stereo) {
1129 for (i = 0; i < samples; i++) {
1130 l = buf[i * 2];
1131 r = buf[i * 2 + 1];
1132 l = (l * ll + r * rl) >> 7;
1133 r = (r * rr + l * lr) >> 7;
1134 ssat32_to_16(l);
1135 ssat32_to_16(r);
1136 buf[i * 2] = l;
1137 buf[i * 2 + 1] = r;
1138 }
1139 }
1140 else {
1141 for (i = 0; i < samples; i++) {
1142 l = buf[i];
1143 l = l * (ll + rl) >> 7;
1144 //r = r * (rr + lr) >> 7;
1145 ssat32_to_16(l);
1146 //ssat32_to_16(r);
1147 buf[i] = l;
1148 }
1149 }
1150}
1151
ef79bbde
P
1152void cdrReadInterrupt() {
1153 u8 *buf;
1154
1155 if (!cdr.Reading)
1156 return;
1157
9f8b032d 1158 if (cdr.Irq || cdr.Stat) {
8b380e97 1159 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1160 CDREAD_INT(0x1000);
ef79bbde
P
1161 return;
1162 }
1163
9f8b032d 1164 cdr.OCUP = 1;
ef79bbde 1165 SetResultSize(1);
9f8b032d 1166 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1167 cdr.StatP &= ~STATUS_SEEK;
1168 cdr.Result[0] = cdr.StatP;
39df67df 1169 cdr.Seeked = SEEK_DONE;
ef79bbde 1170
55b8460a 1171 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1172
1173 buf = CDR_getBuffer();
1174 if (buf == NULL)
c9c7a925 1175 cdr.NoErr = 0;
ef79bbde 1176
c9c7a925 1177 if (!cdr.NoErr) {
8b380e97 1178 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1179 memset(cdr.Transfer, 0, DATA_SIZE);
1180 cdr.Stat = DiskError;
9f8b032d 1181 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1182 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1183 return;
1184 }
1185
1186 memcpy(cdr.Transfer, buf, DATA_SIZE);
1187 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1188
ef79bbde 1189
8b380e97 1190 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1191
9f8b032d 1192 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1193 // Firemen 2: Multi-XA files - briefings, cutscenes
1194 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1195 cdr.File = cdr.Transfer[4 + 0];
1196 cdr.Channel = cdr.Transfer[4 + 1];
1197 }
1198
e73e384c 1199 /* Gameblabla
1200 * Skips playing on channel 255.
1201 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1202 * TODO : Check if this is the proper behaviour.
1203 * */
cd0c9f5b 1204 if((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1205 (cdr.Transfer[4 + 1] == cdr.Channel) &&
e73e384c 1206 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
ef79bbde 1207 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
ef79bbde 1208 if (!ret) {
53598a71 1209 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
fcaa8d22 1210 /*
1211 * Gameblabla -
1212 * This is a hack for Megaman X4, Castlevania etc...
1213 * that regressed from the new m_locationChanged and CDROM timings changes.
1214 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1215 *
1216 * According to PCSX redux authors, we shouldn't cause a location change if
1217 * the sector difference is too small.
1218 * I attempted to go with that approach but came empty handed.
1219 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1220 * This does not regress Crash Team Racing's intro at least.
1221 */
1222 cdr.m_locationChanged = FALSE;
ef79bbde
P
1223 SPU_playADPCMchannel(&cdr.Xa);
1224 cdr.FirstSector = 0;
1225 }
1226 else cdr.FirstSector = -1;
1227 }
1228 }
1229
55b8460a 1230 cdr.SetSectorPlay[2]++;
1231 if (cdr.SetSectorPlay[2] == 75) {
1232 cdr.SetSectorPlay[2] = 0;
1233 cdr.SetSectorPlay[1]++;
1234 if (cdr.SetSectorPlay[1] == 60) {
1235 cdr.SetSectorPlay[1] = 0;
1236 cdr.SetSectorPlay[0]++;
9f8b032d 1237 }
1238 }
1239
1240 cdr.Readed = 0;
1241
dc0ee8d4 1242 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1243 if (cdr.m_locationChanged) {
1244 CDREAD_INT(delay * 30);
1245 cdr.m_locationChanged = FALSE;
1246 } else {
1247 CDREAD_INT(delay);
1248 }
9f8b032d 1249
1250 /*
1251 Croc 2: $40 - only FORM1 (*)
1252 Judge Dredd: $C8 - only FORM1 (*)
1253 Sim Theme Park - no adpcm at all (zero)
1254 */
1255
a34a2445 1256 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1257 cdr.Stat = DataReady;
a34a2445 1258 setIrq();
ef79bbde 1259 }
9f8b032d 1260
fffad32e 1261 // update for CdlGetlocP
55b8460a 1262 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1263}
1264
1265/*
1266cdrRead0:
94c118c3 1267 bit 0,1 - mode
ef79bbde
P
1268 bit 2 - unknown
1269 bit 3 - unknown
1270 bit 4 - unknown
1271 bit 5 - 1 result ready
1272 bit 6 - 1 dma ready
1273 bit 7 - 1 command being processed
1274*/
1275
1276unsigned char cdrRead0(void) {
1277 if (cdr.ResultReady)
1278 cdr.Ctrl |= 0x20;
1279 else
1280 cdr.Ctrl &= ~0x20;
1281
1282 if (cdr.OCUP)
1283 cdr.Ctrl |= 0x40;
1284// else
1285// cdr.Ctrl &= ~0x40;
1286
1287 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1288 cdr.Ctrl |= 0x18;
1289
8b380e97 1290 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1291
1292 return psxHu8(0x1800) = cdr.Ctrl;
1293}
1294
ef79bbde 1295void cdrWrite0(unsigned char rt) {
8b380e97 1296 CDR_LOG_IO("cdr w0: %02x\n", rt);
1297
50b13be9 1298 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1299}
1300
1301unsigned char cdrRead1(void) {
94c118c3 1302 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1303 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1304 else
ef79bbde 1305 psxHu8(0x1801) = 0;
94c118c3 1306 cdr.ResultP++;
1307 if (cdr.ResultP == cdr.ResultC)
1308 cdr.ResultReady = 0;
1309
8b380e97 1310 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1311
ef79bbde
P
1312 return psxHu8(0x1801);
1313}
1314
1315void cdrWrite1(unsigned char rt) {
8b380e97 1316 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1317
94c118c3 1318 switch (cdr.Ctrl & 3) {
1319 case 0:
1320 break;
1321 case 3:
53598a71 1322 cdr.AttenuatorRightToRightT = rt;
94c118c3 1323 return;
1324 default:
1325 return;
9f8b032d 1326 }
1327
9f8b032d 1328 cdr.Cmd = rt;
ef79bbde
P
1329 cdr.OCUP = 0;
1330
8b380e97 1331#ifdef CDR_LOG_CMD_IRQ
89ec56af 1332 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
ef79bbde
P
1333 if (cdr.ParamC) {
1334 SysPrintf(" Param[%d] = {", cdr.ParamC);
1335 for (i = 0; i < cdr.ParamC; i++)
1336 SysPrintf(" %x,", cdr.Param[i]);
1337 SysPrintf("}\n");
1338 } else {
1339 SysPrintf("\n");
1340 }
1341#endif
1342
2daaaae3 1343 cdr.ResultReady = 0;
94c118c3 1344 cdr.Ctrl |= 0x80;
1345 // cdr.Stat = NoIntr;
1346 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1347
9f8b032d 1348 switch (cdr.Cmd) {
ef79bbde 1349
94c118c3 1350 case CdlReadN:
030bd76a 1351 case CdlReadS:
94c118c3 1352 case CdlPause:
9f8b032d 1353 StopCdda();
1354 StopReading();
9f8b032d 1355 break;
1356
94c118c3 1357 case CdlInit:
b0bd140d 1358 case CdlReset:
39df67df 1359 cdr.Seeked = SEEK_DONE;
9f8b032d 1360 StopCdda();
1361 StopReading();
94c118c3 1362 break;
9f8b032d 1363
ef79bbde 1364 case CdlSetmode:
9f8b032d 1365 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1366
ef79bbde 1367 cdr.Mode = cdr.Param[0];
9f8b032d 1368
1369 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1370 // - fixes choppy movie sound
1371 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1372 StopCdda();
ef79bbde 1373 break;
9f8b032d 1374 }
ef79bbde
P
1375}
1376
1377unsigned char cdrRead2(void) {
1378 unsigned char ret;
1379
1380 if (cdr.Readed == 0) {
1381 ret = 0;
1382 } else {
8e1040b6 1383 ret = *pTransfer++;
ef79bbde
P
1384 }
1385
8b380e97 1386 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1387 return ret;
1388}
1389
1390void cdrWrite2(unsigned char rt) {
8b380e97 1391 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1392
94c118c3 1393 switch (cdr.Ctrl & 3) {
1394 case 0:
1395 if (cdr.ParamC < 8) // FIXME: size and wrapping
1396 cdr.Param[cdr.ParamC++] = rt;
1397 return;
1398 case 1:
1399 cdr.Reg2 = rt;
1400 setIrq();
1401 return;
1402 case 2:
53598a71 1403 cdr.AttenuatorLeftToLeftT = rt;
94c118c3 1404 return;
1405 case 3:
53598a71 1406 cdr.AttenuatorRightToLeftT = rt;
94c118c3 1407 return;
ef79bbde
P
1408 }
1409}
1410
1411unsigned char cdrRead3(void) {
94c118c3 1412 if (cdr.Ctrl & 0x1)
1413 psxHu8(0x1803) = cdr.Stat | 0xE0;
1414 else
1415 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1416
1417 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1418 return psxHu8(0x1803);
1419}
1420
1421void cdrWrite3(unsigned char rt) {
8b380e97 1422 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1423
94c118c3 1424 switch (cdr.Ctrl & 3) {
1425 case 0:
a34a2445 1426 break; // transfer
94c118c3 1427 case 1:
a34a2445 1428 cdr.Stat &= ~rt;
1429
1430 if (rt & 0x40)
1431 cdr.ParamC = 0;
1432 return;
94c118c3 1433 case 2:
53598a71 1434 cdr.AttenuatorLeftToRightT = rt;
94c118c3 1435 return;
1436 case 3:
53598a71 1437 if (rt & 0x20) {
1438 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1439 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1440 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1441 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1442 }
94c118c3 1443 return;
9f8b032d 1444 }
056d6759 1445
94c118c3 1446 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1447 cdr.Readed = 1;
8e1040b6 1448 pTransfer = cdr.Transfer;
ef79bbde
P
1449
1450 switch (cdr.Mode & 0x30) {
9f8b032d 1451 case MODE_SIZE_2328:
ef79bbde 1452 case 0x00:
8e1040b6 1453 pTransfer += 12;
ef79bbde 1454 break;
9f8b032d 1455
1456 case MODE_SIZE_2340:
8e1040b6 1457 pTransfer += 0;
9f8b032d 1458 break;
1459
ef79bbde
P
1460 default:
1461 break;
1462 }
1463 }
1464}
1465
1466void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1467 u32 cdsize;
c7071c43 1468 int size;
ef79bbde
P
1469 u8 *ptr;
1470
ef79bbde 1471 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1472
1473 switch (chcr) {
1474 case 0x11000000:
1475 case 0x11400100:
1476 if (cdr.Readed == 0) {
ef79bbde 1477 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1478 break;
1479 }
1480
1481 cdsize = (bcr & 0xffff) * 4;
1482
9f8b032d 1483 // Ape Escape: bcr = 0001 / 0000
1484 // - fix boot
1485 if( cdsize == 0 )
1486 {
cd0c9f5b 1487 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
9f8b032d 1488 case MODE_SIZE_2340: cdsize = 2340; break;
cd0c9f5b 1489 case MODE_SIZE_2328: cdsize = 2328; break;
1490 default:
1491 case MODE_SIZE_2048: cdsize = 2048; break;
9f8b032d 1492 }
1493 }
1494
1495
ef79bbde
P
1496 ptr = (u8 *)PSXM(madr);
1497 if (ptr == NULL) {
ef79bbde 1498 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1499 break;
1500 }
9f8b032d 1501
1502 /*
1503 GS CDX: Enhancement CD crash
1504 - Setloc 0:0:0
1505 - CdlPlay
1506 - Spams DMA3 and gets buffer overrun
1507 */
8e1040b6 1508 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1509 if (size > cdsize)
1510 size = cdsize;
1511 if (size > 0)
9f8b032d 1512 {
8e1040b6 1513 memcpy(ptr, pTransfer, size);
9f8b032d 1514 }
1515
ef79bbde 1516 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1517 pTransfer += cdsize;
9f8b032d 1518
9f8b032d 1519 if( chcr == 0x11400100 ) {
58ebb94c 1520 HW_DMA3_MADR = SWAPu32(madr + cdsize);
9f8b032d 1521 CDRDMA_INT( (cdsize/4) / 4 );
1522 }
1523 else if( chcr == 0x11000000 ) {
fc4803bd 1524 // CDRDMA_INT( (cdsize/4) * 1 );
1525 // halted
1526 psxRegs.cycle += (cdsize/4) * 24/2;
1527 CDRDMA_INT(16);
9f8b032d 1528 }
1529 return;
1530
ef79bbde 1531 default:
ef79bbde 1532 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1533 break;
1534 }
1535
1536 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1537 DMA_INTERRUPT(3);
1538}
1539
9f8b032d 1540void cdrDmaInterrupt()
1541{
ad418c19 1542 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1543 {
1544 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1545 DMA_INTERRUPT(3);
1546 }
9f8b032d 1547}
1548
fffad32e 1549static void getCdInfo(void)
1550{
1551 u8 tmp;
1552
1553 CDR_getTN(cdr.ResultTN);
1554 CDR_getTD(0, cdr.SetSectorEnd);
1555 tmp = cdr.SetSectorEnd[0];
1556 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1557 cdr.SetSectorEnd[2] = tmp;
1558}
1559
ef79bbde
P
1560void cdrReset() {
1561 memset(&cdr, 0, sizeof(cdr));
1562 cdr.CurTrack = 1;
1563 cdr.File = 1;
1564 cdr.Channel = 1;
a2d3ccb8 1565 cdr.Reg2 = 0x1f;
1566 cdr.Stat = NoIntr;
80f91a20 1567 cdr.DriveState = DRIVESTATE_STANDBY;
22bbabf6 1568 cdr.StatP = STATUS_ROTATING;
8e1040b6 1569 pTransfer = cdr.Transfer;
c9c7a925 1570
056d6759 1571 // BIOS player - default values
53598a71 1572 cdr.AttenuatorLeftToLeft = 0x80;
1573 cdr.AttenuatorLeftToRight = 0x00;
1574 cdr.AttenuatorRightToLeft = 0x00;
1575 cdr.AttenuatorRightToRight = 0x80;
fffad32e 1576
1577 getCdInfo();
ef79bbde
P
1578}
1579
496d88d4 1580int cdrFreeze(void *f, int Mode) {
8e1040b6 1581 u32 tmp;
fffad32e 1582 u8 tmpp[3];
ef79bbde 1583
fffad32e 1584 if (Mode == 0 && !Config.Cdda)
1585 CDR_stop();
9f8b032d 1586
55b8460a 1587 cdr.freeze_ver = 0x63647202;
9f8b032d 1588 gzfreeze(&cdr, sizeof(cdr));
1589
94c118c3 1590 if (Mode == 1) {
1591 cdr.ParamP = cdr.ParamC;
8e1040b6 1592 tmp = pTransfer - cdr.Transfer;
94c118c3 1593 }
ef79bbde
P
1594
1595 gzfreeze(&tmp, sizeof(tmp));
1596
42f3c512 1597 if (Mode == 0) {
fffad32e 1598 getCdInfo();
1599
8e1040b6 1600 pTransfer = cdr.Transfer + tmp;
ef79bbde 1601
fffad32e 1602 // read right sub data
f84d4864
DS
1603 tmpp[0] = btoi(cdr.Prev[0]);
1604 tmpp[1] = btoi(cdr.Prev[1]);
1605 tmpp[2] = btoi(cdr.Prev[2]);
fffad32e 1606 cdr.Prev[0]++;
73b29eeb 1607 ReadTrack(tmpp);
fffad32e 1608
1609 if (cdr.Play) {
55b8460a 1610 if (cdr.freeze_ver < 0x63647202)
1611 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1612
fffad32e 1613 Find_CurTrack(cdr.SetSectorPlay);
1614 if (!Config.Cdda)
1615 CDR_play(cdr.SetSectorPlay);
1616 }
c69642c8 1617
1618 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1619 // old versions did not latch Reg2, have to fixup..
1620 if (cdr.Reg2 == 0) {
1621 SysPrintf("cdrom: fixing up old savestate\n");
1622 cdr.Reg2 = 7;
1623 }
0f2dee0f 1624 // also did not save Attenuator..
1625 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1626 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1627 {
1628 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1629 }
c69642c8 1630 }
42f3c512 1631 }
1632
ef79bbde
P
1633 return 0;
1634}
9f8b032d 1635
1636void LidInterrupt() {
fffad32e 1637 getCdInfo();
fffad32e 1638 StopCdda();
80f91a20 1639 cdrLidSeekInterrupt();
9f8b032d 1640}