cdrom: clean up play command handling
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
ef79bbde 27
8b380e97 28/* logging */
29#if 0
30#define CDR_LOG SysPrintf
31#else
32#define CDR_LOG(...)
33#endif
34#if 0
35#define CDR_LOG_I SysPrintf
36#else
37#define CDR_LOG_I(...)
38#endif
39#if 0
40#define CDR_LOG_IO SysPrintf
41#else
42#define CDR_LOG_IO(...)
43#endif
44//#define CDR_LOG_CMD_IRQ
45
ef79bbde 46cdrStruct cdr;
8e1040b6 47static unsigned char *pTransfer;
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48
49/* CD-ROM magic numbers */
50#define CdlSync 0
51#define CdlNop 1
52#define CdlSetloc 2
53#define CdlPlay 3
54#define CdlForward 4
55#define CdlBackward 5
56#define CdlReadN 6
57#define CdlStandby 7
58#define CdlStop 8
59#define CdlPause 9
60#define CdlInit 10
61#define CdlMute 11
62#define CdlDemute 12
63#define CdlSetfilter 13
64#define CdlSetmode 14
65#define CdlGetmode 15
66#define CdlGetlocL 16
67#define CdlGetlocP 17
68#define CdlReadT 18
69#define CdlGetTN 19
70#define CdlGetTD 20
71#define CdlSeekL 21
72#define CdlSeekP 22
73#define CdlSetclock 23
74#define CdlGetclock 24
75#define CdlTest 25
76#define CdlID 26
77#define CdlReadS 27
78#define CdlReset 28
79#define CdlReadToc 30
80
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81char *CmdName[0x100]= {
82 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
83 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
84 "CdlStop", "CdlPause", "CdlInit", "CdlMute",
85 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
86 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
87 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
88 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
89 "CdlReset", NULL, "CDlReadToc", NULL
90};
91
92unsigned char Test04[] = { 0 };
93unsigned char Test05[] = { 0 };
94unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
95unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
96unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
97
9f8b032d 98// cdr.Stat:
99#define NoIntr 0
100#define DataReady 1
101#define Complete 2
102#define Acknowledge 3
103#define DataEnd 4
104#define DiskError 5
105
106/* Modes flags */
107#define MODE_SPEED (1<<7) // 0x80
108#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
109#define MODE_SIZE_2340 (1<<5) // 0x20
110#define MODE_SIZE_2328 (1<<4) // 0x10
111#define MODE_SF (1<<3) // 0x08 channel on/off
112#define MODE_REPORT (1<<2) // 0x04
113#define MODE_AUTOPAUSE (1<<1) // 0x02
114#define MODE_CDDA (1<<0) // 0x01
115
116/* Status flags */
117#define STATUS_PLAY (1<<7) // 0x80
118#define STATUS_SEEK (1<<6) // 0x40
119#define STATUS_READ (1<<5) // 0x20
120#define STATUS_SHELLOPEN (1<<4) // 0x10
121#define STATUS_UNKNOWN3 (1<<3) // 0x08
122#define STATUS_UNKNOWN2 (1<<2) // 0x04
123#define STATUS_ROTATING (1<<1) // 0x02
124#define STATUS_ERROR (1<<0) // 0x01
125
126
127
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128// 1x = 75 sectors per second
129// PSXCLK = 1 sec in the ps
130// so (PSXCLK / 75) = cdr read time (linuzappz)
131#define cdReadTime (PSXCLK / 75)
132
39df67df 133// for cdr.Seeked
134enum seeked_state {
135 SEEK_PENDING = 0,
136 SEEK_DONE = 1,
39df67df 137};
138
ef79bbde 139static struct CdrStat stat;
ef79bbde 140
305c8c93 141static unsigned int msf2sec(u8 *msf) {
9f8b032d 142 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
143}
144
305c8c93 145static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 146 msf[0] = s / 75 / 60;
147 s = s - msf[0] * 75 * 60;
148 msf[1] = s / 75;
149 s = s - msf[1] * 75;
150 msf[2] = s;
151}
152
39df67df 153// cdrInterrupt
ef79bbde 154#define CDR_INT(eCycle) { \
d28b54b1 155 psxRegs.interrupt |= (1 << PSXINT_CDR); \
156 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
157 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
158 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 159}
ef79bbde 160
39df67df 161// cdrReadInterrupt
ef79bbde 162#define CDREAD_INT(eCycle) { \
d28b54b1 163 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
164 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
165 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
166 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 167}
ef79bbde 168
39df67df 169// cdrLidSeekInterrupt
9f8b032d 170#define CDRLID_INT(eCycle) { \
171 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
172 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
173 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
174 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
175}
176
39df67df 177// cdrPlayInterrupt
178#define CDRMISC_INT(eCycle) { \
7f457614 179 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
180 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
181 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
182 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
183}
184
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185#define StopReading() { \
186 if (cdr.Reading) { \
187 cdr.Reading = 0; \
d28b54b1 188 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 189 } \
9f8b032d 190 cdr.StatP &= ~STATUS_READ;\
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191}
192
193#define StopCdda() { \
194 if (cdr.Play) { \
195 if (!Config.Cdda) CDR_stop(); \
9f8b032d 196 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 197 cdr.Play = FALSE; \
9f8b032d 198 cdr.FastForward = 0; \
199 cdr.FastBackward = 0; \
200 /*SPU_registerCallback( SPUirq );*/ \
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201 } \
202}
203
204#define SetResultSize(size) { \
94c118c3 205 cdr.ResultP = 0; \
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206 cdr.ResultC = size; \
207 cdr.ResultReady = 1; \
208}
209
94c118c3 210static void setIrq(void)
211{
212 if (cdr.Stat & cdr.Reg2)
213 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
214}
9f8b032d 215
216void cdrLidSeekInterrupt()
217{
218 // turn back on checking
219 if( cdr.LidCheck == 0x10 )
220 {
221 cdr.LidCheck = 0;
222 }
223
224 // official lid close
225 else if( cdr.LidCheck == 0x30 )
226 {
227 // GS CDX 3.3: $13
228 cdr.StatP |= STATUS_ROTATING;
229
230
231 // GS CDX 3.3 - ~50 getlocp tries
232 CDRLID_INT( cdReadTime * 3 );
233 cdr.LidCheck = 0x40;
234 }
235
236 // turn off ready
237 else if( cdr.LidCheck == 0x40 )
238 {
239 // GS CDX 3.3: $01
240 cdr.StatP &= ~STATUS_SHELLOPEN;
241 cdr.StatP &= ~STATUS_ROTATING;
242
243
244 // GS CDX 3.3 - ~50 getlocp tries
245 CDRLID_INT( cdReadTime * 3 );
246 cdr.LidCheck = 0x50;
247 }
248
249 // now seek
250 else if( cdr.LidCheck == 0x50 )
251 {
252 // GameShark Lite: Start seeking ($42)
253 cdr.StatP |= STATUS_SEEK;
254 cdr.StatP |= STATUS_ROTATING;
255 cdr.StatP &= ~STATUS_ERROR;
256
257
258 CDRLID_INT( cdReadTime * 3 );
259 cdr.LidCheck = 0x60;
260 }
261
262 // done = cd ready
263 else if( cdr.LidCheck == 0x60 )
264 {
265 // GameShark Lite: Seek detection done ($02)
266 cdr.StatP &= ~STATUS_SEEK;
267
268 cdr.LidCheck = 0;
269 }
270}
271
9f8b032d 272static void Check_Shell( int Irq )
273{
274 // check case open/close
275 if (cdr.LidCheck > 0)
276 {
9f8b032d 277 CDR_LOG( "LidCheck\n" );
9f8b032d 278
279 // $20 = check lid state
280 if( cdr.LidCheck == 0x20 )
281 {
282 u32 i;
283
284 i = stat.Status;
285 if (CDR_getStatus(&stat) != -1)
286 {
aa1f7284 287 // BIOS hangs + BIOS error messages
288 //if (stat.Type == 0xff)
289 //cdr.Stat = DiskError;
9f8b032d 290
291 // case now open
aa1f7284 292 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 293 {
294 // Vib Ribbon: pre-CD swap
295 StopCdda();
296
297
298 // GameShark Lite: Death if DiskError happens
299 //
300 // Vib Ribbon: Needs DiskError for CD swap
301
302 if (Irq != CdlNop)
303 {
304 cdr.Stat = DiskError;
305
306 cdr.StatP |= STATUS_ERROR;
307 cdr.Result[0] |= STATUS_ERROR;
308 }
309
310 // GameShark Lite: Wants -exactly- $10
311 cdr.StatP |= STATUS_SHELLOPEN;
312 cdr.StatP &= ~STATUS_ROTATING;
313
314
315 CDRLID_INT( cdReadTime * 3 );
316 cdr.LidCheck = 0x10;
317
318
319 // GS CDX 3.3 = $11
320 }
321
322 // case just closed
323 else if ( i & STATUS_SHELLOPEN )
324 {
325 cdr.StatP |= STATUS_ROTATING;
326
327 CheckCdrom();
328
329
330 if( cdr.Stat == NoIntr )
331 cdr.Stat = Acknowledge;
332
94c118c3 333 setIrq();
9f8b032d 334
335 // begin close-seek-ready cycle
336 CDRLID_INT( cdReadTime * 3 );
337 cdr.LidCheck = 0x30;
338
339
340 // GameShark Lite: Wants -exactly- $42, then $02
341 // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
342 }
343
344 // case still closed - wait for recheck
345 else
346 {
347 CDRLID_INT( cdReadTime * 3 );
348 cdr.LidCheck = 0x10;
349 }
350 }
351 }
352
353
354 // GS CDX: clear all values but #1,#2
355 if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
356 {
357 SetResultSize(16);
358 memset( cdr.Result, 0, 16 );
359
360 cdr.Result[0] = cdr.StatP;
361
362
363 // GS CDX: special return value
364 if( cdr.StatP & STATUS_SHELLOPEN )
365 {
366 cdr.Result[1] = 0x80;
367 }
368
369
370 if( cdr.Stat == NoIntr )
371 cdr.Stat = Acknowledge;
372
94c118c3 373 setIrq();
9f8b032d 374 }
375 }
376}
377
9f8b032d 378void Find_CurTrack() {
379 cdr.CurTrack = 0;
380
381 if (CDR_getTN(cdr.ResultTN) != -1) {
382 int lcv;
383
384 for( lcv = 1; lcv <= cdr.ResultTN[1]; lcv++ ) {
385 if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) {
386 u32 sect1, sect2;
387
9f8b032d 388 CDR_LOG( "curtrack %d %d %d | %d %d %d | %d\n",
389 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
390 cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0],
391 cdr.CurTrack );
9f8b032d 392
393 // find next track boundary - only need m:s accuracy
394 sect1 = cdr.SetSectorPlay[0] * 60 * 75 + cdr.SetSectorPlay[1] * 75;
395 sect2 = cdr.ResultTD[2] * 60 * 75 + cdr.ResultTD[1] * 75;
396
397 // Twisted Metal 4 - psx cdda pregap (2-sec)
398 // - fix in-game music
399 sect2 -= 75 * 2;
400
401 if( sect1 >= sect2 ) {
402 cdr.CurTrack++;
403 continue;
404 }
405 }
406
407 break;
408 }
409 }
410}
411
412static void ReadTrack( u8 *time ) {
413 cdr.Prev[0] = itob( time[0] );
414 cdr.Prev[1] = itob( time[1] );
415 cdr.Prev[2] = itob( time[2] );
ef79bbde 416
ef79bbde 417 CDR_LOG("ReadTrack() Log: KEY *** %x:%x:%x\n", cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
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418 cdr.RErr = CDR_readTrack(cdr.Prev);
419}
420
ef79bbde 421
39df67df 422static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
a34a2445 423 if (cdr.Irq != 0)
8b380e97 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
39df67df 425
ef79bbde 426 cdr.Irq = irq;
9f8b032d 427 cdr.eCycle = ecycle;
428
9f8b032d 429 CDR_INT(ecycle);
430}
431
9f8b032d 432static u8 fake_subq_local[3], fake_subq_real[3], fake_subq_index, fake_subq_change;
7f457614 433static void Create_Fake_Subq()
9f8b032d 434{
435 u8 temp_cur[3], temp_next[3], temp_start[3], pregap;
436 int diff;
437
438 if (CDR_getTN(cdr.ResultTN) == -1) return;
439 if( cdr.CurTrack+1 <= cdr.ResultTN[1] ) {
440 pregap = 150;
441 if( CDR_getTD(cdr.CurTrack+1, cdr.ResultTD) == -1 ) return;
442 } else {
443 // last track - cd size
444 pregap = 0;
445 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
446 }
447
448 if( cdr.Play == TRUE ) {
449 temp_cur[0] = cdr.SetSectorPlay[0];
450 temp_cur[1] = cdr.SetSectorPlay[1];
451 temp_cur[2] = cdr.SetSectorPlay[2];
452 } else {
453 temp_cur[0] = btoi( cdr.Prev[0] );
454 temp_cur[1] = btoi( cdr.Prev[1] );
455 temp_cur[2] = btoi( cdr.Prev[2] );
456 }
457
458 fake_subq_real[0] = temp_cur[0];
459 fake_subq_real[1] = temp_cur[1];
460 fake_subq_real[2] = temp_cur[2];
461
462 temp_next[0] = cdr.ResultTD[2];
463 temp_next[1] = cdr.ResultTD[1];
464 temp_next[2] = cdr.ResultTD[0];
465
466
467 // flag- next track
468 if( msf2sec(temp_cur) >= msf2sec( temp_next )-pregap ) {
469 fake_subq_change = 1;
470
471 cdr.CurTrack++;
472
473 // end cd
474 if( pregap == 0 ) StopCdda();
475 }
476
477 //////////////////////////////////////////////////
478 //////////////////////////////////////////////////
479
480 // repair
481 if( cdr.CurTrack <= cdr.ResultTN[1] ) {
482 if( CDR_getTD(cdr.CurTrack, cdr.ResultTD) == -1 ) return;
483 } else {
484 // last track - cd size
485 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
486 }
487
488 temp_start[0] = cdr.ResultTD[2];
489 temp_start[1] = cdr.ResultTD[1];
490 temp_start[2] = cdr.ResultTD[0];
491
492
9f8b032d 493 CDR_LOG( "CDDA FAKE SUB - %d:%d:%d / %d:%d:%d / %d:%d:%d\n",
494 temp_cur[0], temp_cur[1], temp_cur[2],
495 temp_start[0], temp_start[1], temp_start[2],
496 temp_next[0], temp_next[1], temp_next[2]);
9f8b032d 497
498
499
500 // local time - pregap / real
501 diff = msf2sec(temp_cur) - msf2sec( temp_start );
502 if( diff < 0 ) {
503 fake_subq_index = 0;
504
505 sec2msf( -diff, fake_subq_local );
ef79bbde 506 } else {
9f8b032d 507 fake_subq_index = 1;
508
509 sec2msf( diff, fake_subq_local );
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510 }
511}
512
9f8b032d 513
7f457614 514static void cdrPlayInterrupt_Autopause()
515{
516 struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
9b470ab7 517 int track_changed = 0;
7f457614 518 if (subq != NULL ) {
7f457614 519 /*
520 CDDA Autopause
521
522 Silhouette Mirage ($3)
523 Tomb Raider 1 ($7)
524 */
525
a02ee86f 526 // .. + 1 is probably wrong, but deals with corrupted subq + good checksum
527 // (how does real thing handle those?)
0e2e3f49 528 if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) )
9b470ab7 529 track_changed = 1;
7f457614 530 } else {
9b470ab7 531 track_changed = fake_subq_change;
7f457614 532 fake_subq_change = 0;
533 }
534
9b470ab7 535 if ((cdr.Mode & MODE_AUTOPAUSE) && track_changed) {
7f457614 536 CDR_LOG( "CDDA STOP\n" );
7f457614 537
538 // Magic the Gathering
539 // - looping territory cdda
540
541 // ...?
542 //cdr.ResultReady = 1;
543 //cdr.Stat = DataReady;
544 cdr.Stat = DataEnd;
94c118c3 545 setIrq();
7f457614 546
547 StopCdda();
548 }
a02ee86f 549 else if (cdr.Mode & MODE_REPORT) {
7f457614 550 if (subq != NULL) {
7f457614 551 CDR_LOG( "REPPLAY SUB - %X:%X:%X\n",
552 subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
8b380e97 553
a02ee86f 554 // breaks when .sub doesn't have index 0 for some reason (bad rip?)
555 //cdr.CurTrack = btoi( subq->TrackNumber );
7f457614 556
9b470ab7 557 if (subq->AbsoluteAddress[2] & 0xf)
558 return;
559
560 cdr.Result[0] = cdr.StatP;
7f457614 561 // BIOS CD Player: data already BCD format
562 cdr.Result[1] = subq->TrackNumber;
563 cdr.Result[2] = subq->IndexNumber;
564
565 cdr.Result[3] = subq->AbsoluteAddress[0];
566 cdr.Result[4] = subq->AbsoluteAddress[1];
567 cdr.Result[5] = subq->AbsoluteAddress[2];
568 } else {
7f457614 569 CDR_LOG( "REPPLAY FAKE - %d:%d:%d\n",
570 fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] );
7f457614 571
9b470ab7 572 if (fake_subq_real[2] & 0xf)
573 return;
574
575 cdr.Result[0] = cdr.StatP;
7f457614 576 // track # / index #
577 cdr.Result[1] = itob(cdr.CurTrack);
578 cdr.Result[2] = itob(fake_subq_index);
579 // absolute
580 cdr.Result[3] = itob( fake_subq_real[0] );
581 cdr.Result[4] = itob( fake_subq_real[1] );
582 cdr.Result[5] = itob( fake_subq_real[2] );
583 }
584
585 // Rayman: Logo freeze (resultready + dataready)
586 cdr.ResultReady = 1;
587 cdr.Stat = DataReady;
588
589 SetResultSize(8);
94c118c3 590 setIrq();
7f457614 591 }
592}
593
39df67df 594// also handles seek
7f457614 595void cdrPlayInterrupt()
596{
892bd7d4 597 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 598 if (cdr.Stat) {
8b380e97 599 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 600 CDRMISC_INT(0x1000);
601 return;
602 }
39df67df 603 SetResultSize(1);
604 cdr.StatP |= STATUS_ROTATING;
605 cdr.StatP &= ~STATUS_SEEK;
606 cdr.Result[0] = cdr.StatP;
892bd7d4 607 cdr.Seeked = SEEK_DONE;
a34a2445 608 if (cdr.Irq == 0) {
39df67df 609 cdr.Stat = Complete;
94c118c3 610 setIrq();
39df67df 611 }
612
892bd7d4 613 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
614 Find_CurTrack();
615 ReadTrack(cdr.SetSectorPlay);
39df67df 616 }
617
892bd7d4 618 // update for CdlGetlocP/autopause
619 struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
620 if (subq != NULL)
621 // update subq
622 ReadTrack(cdr.SetSectorPlay);
623 else
624 Create_Fake_Subq();
625
39df67df 626 if (!cdr.Play) return;
7f457614 627
7f457614 628 CDR_LOG( "CDDA - %d:%d:%d\n",
629 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 630
39df67df 631 CDRMISC_INT( cdReadTime );
7f457614 632
892bd7d4 633 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 634 cdrPlayInterrupt_Autopause();
635
636 cdr.SetSectorPlay[2]++;
637 if (cdr.SetSectorPlay[2] == 75) {
638 cdr.SetSectorPlay[2] = 0;
639 cdr.SetSectorPlay[1]++;
640 if (cdr.SetSectorPlay[1] == 60) {
641 cdr.SetSectorPlay[1] = 0;
642 cdr.SetSectorPlay[0]++;
643 }
644 }
645
646 //Check_Shell(0);
647}
648
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649void cdrInterrupt() {
650 int i;
651 unsigned char Irq = cdr.Irq;
7f457614 652 struct SubQ *subq;
ef79bbde 653
9f8b032d 654 // Reschedule IRQ
ef79bbde 655 if (cdr.Stat) {
8b380e97 656 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 657 CDR_INT(0x1000);
ef79bbde
P
658 return;
659 }
660
a34a2445 661 cdr.Irq = 0;
ef79bbde
P
662 cdr.Ctrl &= ~0x80;
663
664 switch (Irq) {
665 case CdlSync:
666 SetResultSize(1);
9f8b032d 667 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
668 cdr.Result[0] = cdr.StatP;
669 cdr.Stat = Acknowledge;
670 break;
671
672 case CdlNop:
673 SetResultSize(1);
674 cdr.Result[0] = cdr.StatP;
675 cdr.Stat = Acknowledge;
9f8b032d 676
677 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
678 break;
679
680 case CdlSetloc:
681 cdr.CmdProcess = 0;
682 SetResultSize(1);
9f8b032d 683 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
684 cdr.Result[0] = cdr.StatP;
685 cdr.Stat = Acknowledge;
686 break;
687
688 case CdlPlay:
9f8b032d 689 fake_subq_change = 0;
690
39df67df 691 if (cdr.Seeked == SEEK_PENDING) {
692 // XXX: wrong, should seek instead..
9f8b032d 693 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
39df67df 694 cdr.Seeked = SEEK_DONE;
9f8b032d 695 }
696
2d5ca6c0 697 // BIOS CD Player
698 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
699
700 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
701 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
702 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
703 }
704 else
705 {
706 int track = btoi( cdr.Param[0] );
707
708 if (track <= cdr.ResultTN[1])
709 cdr.CurTrack = track;
710
711 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
712
713 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
714 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
715 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
716 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
717 }
718 }
719
9f8b032d 720 /*
721 Rayman: detect track changes
722 - fixes logo freeze
723
724 Twisted Metal 2: skip PREGAP + starting accurate SubQ
725 - plays tracks without retry play
726
727 Wild 9: skip PREGAP + starting accurate SubQ
728 - plays tracks without retry play
729 */
9f8b032d 730 Find_CurTrack();
2d5ca6c0 731 ReadTrack(cdr.SetSectorPlay);
9f8b032d 732
2d5ca6c0 733 if (!Config.Cdda)
734 CDR_play(cdr.SetSectorPlay);
9f8b032d 735
736 // Vib Ribbon: gameplay checks flag
737 cdr.StatP &= ~STATUS_SEEK;
738
ef79bbde
P
739 cdr.CmdProcess = 0;
740 SetResultSize(1);
9f8b032d 741 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
742 cdr.Result[0] = cdr.StatP;
743 cdr.Stat = Acknowledge;
9f8b032d 744
745 cdr.StatP |= STATUS_PLAY;
746
747
748 // BIOS player - set flag again
749 cdr.Play = TRUE;
750
39df67df 751 CDRMISC_INT( cdReadTime );
ef79bbde
P
752 break;
753
9f8b032d 754 case CdlForward:
ef79bbde
P
755 cdr.CmdProcess = 0;
756 SetResultSize(1);
9f8b032d 757 cdr.StatP |= STATUS_ROTATING;
758 cdr.Result[0] = cdr.StatP;
759 cdr.Stat = Complete;
760
761
762 // GameShark CD Player: Calls 2x + Play 2x
763 if( cdr.FastForward == 0 ) cdr.FastForward = 2;
764 else cdr.FastForward++;
765
766 cdr.FastBackward = 0;
ef79bbde
P
767 break;
768
9f8b032d 769 case CdlBackward:
ef79bbde
P
770 cdr.CmdProcess = 0;
771 SetResultSize(1);
9f8b032d 772 cdr.StatP |= STATUS_ROTATING;
773 cdr.Result[0] = cdr.StatP;
774 cdr.Stat = Complete;
775
776
777 // GameShark CD Player: Calls 2x + Play 2x
778 if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
779 else cdr.FastBackward++;
780
781 cdr.FastForward = 0;
ef79bbde
P
782 break;
783
9f8b032d 784 case CdlStandby:
ef79bbde
P
785 cdr.CmdProcess = 0;
786 SetResultSize(1);
9f8b032d 787 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
788 cdr.Result[0] = cdr.StatP;
789 cdr.Stat = Complete;
790 break;
791
792 case CdlStop:
793 cdr.CmdProcess = 0;
794 SetResultSize(1);
9f8b032d 795 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
796 cdr.Result[0] = cdr.StatP;
797 cdr.Stat = Complete;
798// cdr.Stat = Acknowledge;
799
9f8b032d 800 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
801 break;
802
803 case CdlPause:
804 SetResultSize(1);
805 cdr.Result[0] = cdr.StatP;
9f8b032d 806 cdr.Stat = Acknowledge;
807
12228917 808 /*
809 Gundam Battle Assault 2: much slower (*)
810 - Fixes boot, gameplay
811
812 Hokuto no Ken 2: slower
813 - Fixes intro + subtitles
814
815 InuYasha - Feudal Fairy Tale: slower
816 - Fixes battles
817 */
818 AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
ef79bbde
P
819 cdr.Ctrl |= 0x80;
820 break;
821
822 case CdlPause + 0x20:
823 SetResultSize(1);
9f8b032d 824 cdr.StatP &= ~STATUS_READ;
825 cdr.StatP |= STATUS_ROTATING;
ef79bbde 826 cdr.Result[0] = cdr.StatP;
9f8b032d 827 cdr.Stat = Complete;
ef79bbde
P
828 break;
829
9f8b032d 830 case CdlInit:
ef79bbde 831 SetResultSize(1);
9f8b032d 832 cdr.StatP = STATUS_ROTATING;
ef79bbde 833 cdr.Result[0] = cdr.StatP;
9f8b032d 834 cdr.Stat = Acknowledge;
ef79bbde 835// if (!cdr.Init) {
9f8b032d 836 AddIrqQueue(CdlInit + 0x20, 0x800);
ef79bbde
P
837// }
838 break;
839
840 case CdlInit + 0x20:
841 SetResultSize(1);
842 cdr.Result[0] = cdr.StatP;
9f8b032d 843 cdr.Stat = Complete;
ef79bbde
P
844 cdr.Init = 1;
845 break;
846
9f8b032d 847 case CdlMute:
ef79bbde 848 SetResultSize(1);
9f8b032d 849 cdr.StatP |= STATUS_ROTATING;
850 cdr.Result[0] = cdr.StatP;
851 cdr.Stat = Acknowledge;
ef79bbde
P
852 break;
853
9f8b032d 854 case CdlDemute:
ef79bbde 855 SetResultSize(1);
9f8b032d 856 cdr.StatP |= STATUS_ROTATING;
857 cdr.Result[0] = cdr.StatP;
858 cdr.Stat = Acknowledge;
ef79bbde
P
859 break;
860
9f8b032d 861 case CdlSetfilter:
ef79bbde 862 SetResultSize(1);
9f8b032d 863 cdr.StatP |= STATUS_ROTATING;
864 cdr.Result[0] = cdr.StatP;
865 cdr.Stat = Acknowledge;
866 break;
ef79bbde
P
867
868 case CdlSetmode:
869 SetResultSize(1);
9f8b032d 870 cdr.StatP |= STATUS_ROTATING;
871 cdr.Result[0] = cdr.StatP;
872 cdr.Stat = Acknowledge;
873 break;
ef79bbde 874
9f8b032d 875 case CdlGetmode:
ef79bbde 876 SetResultSize(6);
9f8b032d 877 cdr.StatP |= STATUS_ROTATING;
878 cdr.Result[0] = cdr.StatP;
879 cdr.Result[1] = cdr.Mode;
880 cdr.Result[2] = cdr.File;
881 cdr.Result[3] = cdr.Channel;
882 cdr.Result[4] = 0;
883 cdr.Result[5] = 0;
884 cdr.Stat = Acknowledge;
885 break;
ef79bbde 886
9f8b032d 887 case CdlGetlocL:
ef79bbde 888 SetResultSize(8);
9f8b032d 889 for (i = 0; i < 8; i++)
ef79bbde 890 cdr.Result[i] = cdr.Transfer[i];
9f8b032d 891 cdr.Stat = Acknowledge;
892 break;
ef79bbde
P
893
894 case CdlGetlocP:
9f8b032d 895 // GameShark CDX CD Player: uses 17 bytes output (wraps around)
896 SetResultSize(17);
897 memset( cdr.Result, 0, 16 );
898
ef79bbde
P
899 subq = (struct SubQ *)CDR_getBufferSub();
900
901 if (subq != NULL) {
892bd7d4 902 // update subq
903 ReadTrack( cdr.SetSector );
341eb2c9 904
ef79bbde
P
905 cdr.Result[0] = subq->TrackNumber;
906 cdr.Result[1] = subq->IndexNumber;
907 memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3);
908 memcpy(cdr.Result + 5, subq->AbsoluteAddress, 3);
909
9f8b032d 910
911 // subQ integrity check - data only (skip audio)
912 if( subq->TrackNumber == 1 && stat.Type == 0x01 ) {
ef79bbde
P
913 if (calcCrc((u8 *)subq + 12, 10) != (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
914 memset(cdr.Result + 2, 0, 3 + 3); // CRC wrong, wipe out time data
915 }
9f8b032d 916 }
ef79bbde 917 } else {
892bd7d4 918 if (cdr.Play == FALSE)
7f457614 919 Create_Fake_Subq();
ef79bbde 920
9f8b032d 921 // track # / index #
922 cdr.Result[0] = itob(cdr.CurTrack);
923 cdr.Result[1] = itob(fake_subq_index);
ef79bbde 924
9f8b032d 925 // local
926 cdr.Result[2] = itob( fake_subq_local[0] );
927 cdr.Result[3] = itob( fake_subq_local[1] );
928 cdr.Result[4] = itob( fake_subq_local[2] );
ef79bbde 929
9f8b032d 930 // absolute
931 cdr.Result[5] = itob( fake_subq_real[0] );
932 cdr.Result[6] = itob( fake_subq_real[1] );
933 cdr.Result[7] = itob( fake_subq_real[2] );
ef79bbde
P
934 }
935
892bd7d4 936 if (!cdr.Play && !cdr.Reading)
937 cdr.Result[1] = 0; // HACK?
938
9f8b032d 939 // redump.org - wipe time
ae4e7dc9 940 if( !cdr.Play && CheckSBI(cdr.Result+5) ) {
9f8b032d 941 memset( cdr.Result+2, 0, 6 );
942 }
9f8b032d 943
ef79bbde
P
944 cdr.Stat = Acknowledge;
945 break;
946
9f8b032d 947 case CdlGetTN:
948 // 5-Star Racing: don't stop CDDA
949 //
950 // Vib Ribbon: CD swap
951 StopReading();
952
ef79bbde
P
953 cdr.CmdProcess = 0;
954 SetResultSize(3);
9f8b032d 955 cdr.StatP |= STATUS_ROTATING;
956 cdr.Result[0] = cdr.StatP;
957 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 958 cdr.Stat = DiskError;
9f8b032d 959 cdr.Result[0] |= STATUS_ERROR;
960 } else {
961 cdr.Stat = Acknowledge;
962 cdr.Result[1] = itob(cdr.ResultTN[0]);
963 cdr.Result[2] = itob(cdr.ResultTN[1]);
964 }
965 break;
ef79bbde 966
9f8b032d 967 case CdlGetTD:
ef79bbde
P
968 cdr.CmdProcess = 0;
969 cdr.Track = btoi(cdr.Param[0]);
970 SetResultSize(4);
9f8b032d 971 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
972 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
973 cdr.Stat = DiskError;
9f8b032d 974 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
975 } else {
976 cdr.Stat = Acknowledge;
977 cdr.Result[0] = cdr.StatP;
978 cdr.Result[1] = itob(cdr.ResultTD[2]);
979 cdr.Result[2] = itob(cdr.ResultTD[1]);
980 cdr.Result[3] = itob(cdr.ResultTD[0]);
981 }
982 break;
983
9f8b032d 984 case CdlSeekL:
39df67df 985 case CdlSeekP:
ef79bbde 986 SetResultSize(1);
9f8b032d 987 cdr.StatP |= STATUS_ROTATING;
988 cdr.Result[0] = cdr.StatP;
989 cdr.StatP |= STATUS_SEEK;
990 cdr.Stat = Acknowledge;
991
992 /*
993 Crusaders of Might and Magic = 0.5x-4x
994 - fix cutscene speech start
995
996 Eggs of Steel = 2x-?
997 - fix new game
998
999 Medievil = ?-4x
1000 - fix cutscene speech
1001
1002 Rockman X5 = 0.5-4x
1003 - fix capcom logo
1004 */
39df67df 1005 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 1006 cdr.Seeked = SEEK_PENDING;
ef79bbde
P
1007 break;
1008
1009 case CdlTest:
9f8b032d 1010 cdr.Stat = Acknowledge;
1011 switch (cdr.Param[0]) {
1012 case 0x20: // System Controller ROM Version
ef79bbde
P
1013 SetResultSize(4);
1014 memcpy(cdr.Result, Test20, 4);
1015 break;
1016 case 0x22:
1017 SetResultSize(8);
1018 memcpy(cdr.Result, Test22, 4);
1019 break;
1020 case 0x23: case 0x24:
1021 SetResultSize(8);
1022 memcpy(cdr.Result, Test23, 4);
1023 break;
9f8b032d 1024 }
ef79bbde
P
1025 break;
1026
9f8b032d 1027 case CdlID:
ef79bbde 1028 SetResultSize(1);
9f8b032d 1029 cdr.StatP |= STATUS_ROTATING;
1030 cdr.Result[0] = cdr.StatP;
1031 cdr.Stat = Acknowledge;
1032 AddIrqQueue(CdlID + 0x20, 0x800);
ef79bbde
P
1033 break;
1034
1035 case CdlID + 0x20:
1036 SetResultSize(8);
9f8b032d 1037
1038 if (CDR_getStatus(&stat) == -1) {
1039 cdr.Result[0] = 0x00; // 0x08 and cdr.Result[1]|0x10 : audio cd, enters cd player
1040 cdr.Result[1] = 0x80; // 0x80 leads to the menu in the bios, else loads CD
1041 }
1042 else {
1043 if (stat.Type == 2) {
1044 // Music CD
1045 cdr.Result[0] = 0x08;
1046 cdr.Result[1] = 0x10;
1047
1048 cdr.Result[1] |= 0x80;
1049 }
1050 else {
1051 // Data CD
1052 if (CdromId[0] == '\0') {
1053 cdr.Result[0] = 0x00;
1054 cdr.Result[1] = 0x80;
1055 }
1056 else {
1057 cdr.Result[0] = 0x08;
1058 cdr.Result[1] = 0x00;
1059 }
1060 }
1061 }
1062
ef79bbde
P
1063 cdr.Result[2] = 0x00;
1064 cdr.Result[3] = 0x00;
1065 strncpy((char *)&cdr.Result[4], "PCSX", 4);
1066 cdr.Stat = Complete;
1067 break;
1068
1069 case CdlReset:
1070 SetResultSize(1);
9f8b032d 1071 cdr.StatP = STATUS_ROTATING;
ef79bbde 1072 cdr.Result[0] = cdr.StatP;
9f8b032d 1073 cdr.Stat = Acknowledge;
ef79bbde
P
1074 break;
1075
9f8b032d 1076 case CdlReadT:
1077 SetResultSize(1);
1078 cdr.StatP |= STATUS_ROTATING;
1079 cdr.Result[0] = cdr.StatP;
1080 cdr.Stat = Acknowledge;
1081 AddIrqQueue(CdlReadT + 0x20, 0x800);
1082 break;
1083
1084 case CdlReadT + 0x20:
1085 SetResultSize(1);
1086 cdr.StatP |= STATUS_ROTATING;
1087 cdr.Result[0] = cdr.StatP;
1088 cdr.Stat = Complete;
1089 break;
1090
1091 case CdlReadToc:
ef79bbde 1092 SetResultSize(1);
9f8b032d 1093 cdr.StatP |= STATUS_ROTATING;
1094 cdr.Result[0] = cdr.StatP;
1095 cdr.Stat = Acknowledge;
1096 AddIrqQueue(CdlReadToc + 0x20, 0x800);
ef79bbde
P
1097 break;
1098
9f8b032d 1099 case CdlReadToc + 0x20:
ef79bbde 1100 SetResultSize(1);
9f8b032d 1101 cdr.StatP |= STATUS_ROTATING;
1102 cdr.Result[0] = cdr.StatP;
1103 cdr.Stat = Complete;
ef79bbde
P
1104 break;
1105
94c118c3 1106 case CdlReadN:
1107 case CdlReadS:
ef79bbde
P
1108 if (!cdr.Reading) return;
1109
9f8b032d 1110
1111 // Fighting Force 2 - update subq time immediately
1112 // - fixes new game
1113 ReadTrack( cdr.SetSector );
1114
1115
1116 // Crusaders of Might and Magic - update getlocl now
1117 // - fixes cutscene speech
1118 {
1119 u8 *buf = CDR_getBuffer();
a48ae3a7 1120 if (buf != NULL)
1121 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1122 }
39df67df 1123
9f8b032d 1124 /*
1125 Duke Nukem: Land of the Babes - seek then delay read for one frame
1126 - fixes cutscenes
914722b2 1127 C-12 - Final Resistance - doesn't like seek
9f8b032d 1128 */
1129
39df67df 1130 if (cdr.Seeked != SEEK_DONE) {
9f8b032d 1131 cdr.StatP |= STATUS_SEEK;
1132 cdr.StatP &= ~STATUS_READ;
1133
1134 // Crusaders of Might and Magic - use short time
1135 // - fix cutscene speech (startup)
1136
1137 // ??? - use more accurate seek time later
1138 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1139 } else {
1140 cdr.StatP |= STATUS_READ;
1141 cdr.StatP &= ~STATUS_SEEK;
1142
1143 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1144 }
ef79bbde 1145
ef79bbde 1146 SetResultSize(1);
9f8b032d 1147 cdr.StatP |= STATUS_ROTATING;
1148 cdr.Result[0] = cdr.StatP;
1149 cdr.Stat = Acknowledge;
ef79bbde
P
1150 break;
1151
ef79bbde
P
1152 case 0xff:
1153 return;
1154
1155 default:
1156 cdr.Stat = Complete;
1157 break;
1158 }
1159
9f8b032d 1160 Check_Shell( Irq );
1161
2daaaae3 1162 cdr.ParamC = 0;
1163
94c118c3 1164 setIrq();
ef79bbde 1165
8b380e97 1166#ifdef CDR_LOG_CMD_IRQ
1167 SysPrintf("cdrInterrupt() Log: CDR Interrupt IRQ %d %02x: ",
1168 cdr.Stat != NoIntr && cdr.Reg2 != 0x18, Irq);
39df67df 1169 for (i = 0; i < cdr.ResultC; i++)
8b380e97 1170 SysPrintf("%02x ", cdr.Result[i]);
1171 SysPrintf("\n");
ef79bbde
P
1172#endif
1173}
1174
1175void cdrReadInterrupt() {
1176 u8 *buf;
1177
1178 if (!cdr.Reading)
1179 return;
1180
9f8b032d 1181 if (cdr.Irq || cdr.Stat) {
8b380e97 1182 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1183 CDREAD_INT(0x1000);
ef79bbde
P
1184 return;
1185 }
1186
9f8b032d 1187 cdr.OCUP = 1;
ef79bbde 1188 SetResultSize(1);
9f8b032d 1189 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1190 cdr.StatP &= ~STATUS_SEEK;
1191 cdr.Result[0] = cdr.StatP;
39df67df 1192 cdr.Seeked = SEEK_DONE;
ef79bbde 1193
9f8b032d 1194 ReadTrack( cdr.SetSector );
ef79bbde
P
1195
1196 buf = CDR_getBuffer();
1197 if (buf == NULL)
1198 cdr.RErr = -1;
1199
1200 if (cdr.RErr == -1) {
8b380e97 1201 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1202 memset(cdr.Transfer, 0, DATA_SIZE);
1203 cdr.Stat = DiskError;
9f8b032d 1204 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1205 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1206 return;
1207 }
1208
1209 memcpy(cdr.Transfer, buf, DATA_SIZE);
1210 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1211
ef79bbde 1212
8b380e97 1213 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1214
9f8b032d 1215 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1216 // Firemen 2: Multi-XA files - briefings, cutscenes
1217 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1218 cdr.File = cdr.Transfer[4 + 0];
1219 cdr.Channel = cdr.Transfer[4 + 1];
1220 }
1221
ef79bbde 1222 if ((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1223 (cdr.Transfer[4 + 1] == cdr.Channel) &&
ef79bbde
P
1224 (cdr.Transfer[4 + 0] == cdr.File)) {
1225 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1226
1227 if (!ret) {
056d6759 1228 // only handle attenuator basic channel switch for now
1229 if (cdr.Xa.stereo) {
1230 int i;
1231 if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1232 && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1233 {
1234 for (i = 0; i < cdr.Xa.nsamples; i++)
1235 cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2];
1236 }
1237 else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1238 && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1239 {
1240 for (i = 0; i < cdr.Xa.nsamples; i++)
1241 cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1];
1242 }
1243 }
1244
ef79bbde
P
1245 SPU_playADPCMchannel(&cdr.Xa);
1246 cdr.FirstSector = 0;
9f8b032d 1247
2f246254 1248#if 0
9f8b032d 1249 // Crash Team Racing: music, speech
2f246254 1250 // - done using cdda decoded buffer (spu irq)
1251 // - don't do here
9f8b032d 1252
1253 // signal ADPCM data ready
94c118c3 1254 setIrq();
2f246254 1255#endif
ef79bbde
P
1256 }
1257 else cdr.FirstSector = -1;
1258 }
1259 }
1260
1261 cdr.SetSector[2]++;
9f8b032d 1262 if (cdr.SetSector[2] == 75) {
1263 cdr.SetSector[2] = 0;
1264 cdr.SetSector[1]++;
1265 if (cdr.SetSector[1] == 60) {
1266 cdr.SetSector[1] = 0;
1267 cdr.SetSector[0]++;
1268 }
1269 }
1270
1271 cdr.Readed = 0;
1272
a34a2445 1273 CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
9f8b032d 1274
1275 /*
1276 Croc 2: $40 - only FORM1 (*)
1277 Judge Dredd: $C8 - only FORM1 (*)
1278 Sim Theme Park - no adpcm at all (zero)
1279 */
1280
a34a2445 1281 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1282 cdr.Stat = DataReady;
a34a2445 1283 setIrq();
ef79bbde 1284 }
9f8b032d 1285
1286 Check_Shell(0);
ef79bbde
P
1287}
1288
1289/*
1290cdrRead0:
94c118c3 1291 bit 0,1 - mode
ef79bbde
P
1292 bit 2 - unknown
1293 bit 3 - unknown
1294 bit 4 - unknown
1295 bit 5 - 1 result ready
1296 bit 6 - 1 dma ready
1297 bit 7 - 1 command being processed
1298*/
1299
1300unsigned char cdrRead0(void) {
1301 if (cdr.ResultReady)
1302 cdr.Ctrl |= 0x20;
1303 else
1304 cdr.Ctrl &= ~0x20;
1305
1306 if (cdr.OCUP)
1307 cdr.Ctrl |= 0x40;
1308// else
1309// cdr.Ctrl &= ~0x40;
1310
1311 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1312 cdr.Ctrl |= 0x18;
1313
8b380e97 1314 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1315
1316 return psxHu8(0x1800) = cdr.Ctrl;
1317}
1318
ef79bbde 1319void cdrWrite0(unsigned char rt) {
8b380e97 1320 CDR_LOG_IO("cdr w0: %02x\n", rt);
1321
50b13be9 1322 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1323}
1324
1325unsigned char cdrRead1(void) {
94c118c3 1326 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1327 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1328 else
ef79bbde 1329 psxHu8(0x1801) = 0;
94c118c3 1330 cdr.ResultP++;
1331 if (cdr.ResultP == cdr.ResultC)
1332 cdr.ResultReady = 0;
1333
8b380e97 1334 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1335
ef79bbde
P
1336 return psxHu8(0x1801);
1337}
1338
1339void cdrWrite1(unsigned char rt) {
305c8c93 1340 u8 set_loc[3];
ef79bbde
P
1341 int i;
1342
8b380e97 1343 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1344
94c118c3 1345 switch (cdr.Ctrl & 3) {
1346 case 0:
1347 break;
1348 case 3:
1349 cdr.AttenuatorRight[1] = rt;
1350 return;
1351 default:
1352 return;
9f8b032d 1353 }
1354
9f8b032d 1355 cdr.Cmd = rt;
ef79bbde
P
1356 cdr.OCUP = 0;
1357
8b380e97 1358#ifdef CDR_LOG_CMD_IRQ
ef79bbde
P
1359 SysPrintf("cdrWrite1() Log: CD1 write: %x (%s)", rt, CmdName[rt]);
1360 if (cdr.ParamC) {
1361 SysPrintf(" Param[%d] = {", cdr.ParamC);
1362 for (i = 0; i < cdr.ParamC; i++)
1363 SysPrintf(" %x,", cdr.Param[i]);
1364 SysPrintf("}\n");
1365 } else {
1366 SysPrintf("\n");
1367 }
1368#endif
1369
2daaaae3 1370 cdr.ResultReady = 0;
94c118c3 1371 cdr.Ctrl |= 0x80;
1372 // cdr.Stat = NoIntr;
1373 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1374
9f8b032d 1375 switch (cdr.Cmd) {
94c118c3 1376 case CdlSync:
1377 case CdlNop:
1378 case CdlForward:
1379 case CdlBackward:
1380 case CdlReadT:
1381 case CdlTest:
1382 case CdlID:
1383 case CdlReadToc:
1384 case CdlGetmode:
1385 case CdlGetlocL:
1386 case CdlGetlocP:
1387 case CdlGetTD:
1388 break;
ef79bbde 1389
94c118c3 1390 case CdlSetloc:
9f8b032d 1391 StopReading();
9f8b032d 1392 for (i = 0; i < 3; i++)
914722b2 1393 set_loc[i] = btoi(cdr.Param[i]);
39df67df 1394
2d5ca6c0 1395 // FIXME: clean up this SetSector/SetSectorPlay mess,
1396 // there should be single var tracking current sector pos
1397 if (cdr.Play)
1398 i = msf2sec(cdr.SetSectorPlay);
1399 else
1400 i = msf2sec(cdr.SetSector);
1401 i = abs(i - msf2sec(set_loc));
914722b2 1402 if (i > 16)
94c118c3 1403 cdr.Seeked = SEEK_PENDING;
39df67df 1404
914722b2 1405 memcpy(cdr.SetSector, set_loc, 3);
94c118c3 1406 cdr.SetSector[3] = 0;
1407 break;
ef79bbde 1408
94c118c3 1409 case CdlPlay:
9f8b032d 1410 // Vib Ribbon: try same track again
1411 StopCdda();
1412
2d5ca6c0 1413#if 0
9f8b032d 1414 if (!cdr.SetSector[0] & !cdr.SetSector[1] & !cdr.SetSector[2]) {
1415 if (CDR_getTN(cdr.ResultTN) != -1) {
1416 if (cdr.CurTrack > cdr.ResultTN[1])
1417 cdr.CurTrack = cdr.ResultTN[1];
1418 if (CDR_getTD((unsigned char)(cdr.CurTrack), cdr.ResultTD) != -1) {
1419 int tmp = cdr.ResultTD[2];
1420 cdr.ResultTD[2] = cdr.ResultTD[0];
1421 cdr.ResultTD[0] = tmp;
1422 if (!Config.Cdda) CDR_play(cdr.ResultTD);
1423 }
ef79bbde 1424 }
9f8b032d 1425 }
2d5ca6c0 1426#endif
9f8b032d 1427 // Vib Ribbon - decoded buffer IRQ for CDDA reading
1428 // - fixes ribbon timing + music CD mode
1429 //TODO?
1430 //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
1431
9f8b032d 1432 cdr.Play = TRUE;
1433
1434 cdr.StatP |= STATUS_SEEK;
1435 cdr.StatP &= ~STATUS_ROTATING;
94c118c3 1436 break;
9f8b032d 1437
94c118c3 1438 case CdlReadN:
9f8b032d 1439 StopReading();
94c118c3 1440 cdr.Reading = 1;
1441 cdr.FirstSector = 1;
1442 cdr.Readed = 0xff;
9f8b032d 1443 break;
ef79bbde 1444
94c118c3 1445 case CdlStandby:
9f8b032d 1446 StopCdda();
1447 StopReading();
94c118c3 1448 break;
ef79bbde 1449
94c118c3 1450 case CdlStop:
9f8b032d 1451 // GameShark CD Player: Reset CDDA to track start
2d5ca6c0 1452 if (cdr.Play) {
9f8b032d 1453 Find_CurTrack();
1454
9f8b032d 1455 // grab time for current track
1456 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
1457
1458 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
1459 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
1460 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
1461 }
1462
1463 StopCdda();
1464 StopReading();
94c118c3 1465 break;
9f8b032d 1466
94c118c3 1467 case CdlPause:
9f8b032d 1468 /*
1469 GameShark CD Player: save time for resume
1470
aa1f7284 1471 Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
1472 */
ef79bbde 1473
9f8b032d 1474 StopCdda();
1475 StopReading();
9f8b032d 1476 break;
1477
1478 case CdlReset:
94c118c3 1479 case CdlInit:
39df67df 1480 cdr.Seeked = SEEK_DONE;
9f8b032d 1481 StopCdda();
1482 StopReading();
94c118c3 1483 break;
9f8b032d 1484
94c118c3 1485 case CdlMute:
1486 cdr.Muted = TRUE;
9f8b032d 1487 // Duke Nukem - Time to Kill
1488 // - do not directly set cd-xa volume
1489 //SPU_writeRegister( H_CDLeft, 0x0000 );
1490 //SPU_writeRegister( H_CDRight, 0x0000 );
94c118c3 1491 break;
ef79bbde 1492
94c118c3 1493 case CdlDemute:
1494 cdr.Muted = FALSE;
9f8b032d 1495
1496 // Duke Nukem - Time to Kill
1497 // - do not directly set cd-xa volume
1498 //SPU_writeRegister( H_CDLeft, 0x7f00 );
1499 //SPU_writeRegister( H_CDRight, 0x7f00 );
94c118c3 1500 break;
ef79bbde
P
1501
1502 case CdlSetfilter:
1503 cdr.File = cdr.Param[0];
1504 cdr.Channel = cdr.Param[1];
ef79bbde
P
1505 break;
1506
1507 case CdlSetmode:
9f8b032d 1508 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1509
ef79bbde 1510 cdr.Mode = cdr.Param[0];
9f8b032d 1511
1512 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1513 // - fixes choppy movie sound
1514 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1515 StopCdda();
ef79bbde
P
1516 break;
1517
ef79bbde 1518 case CdlGetTN:
9f8b032d 1519 //AddIrqQueue(cdr.Cmd, 0x800);
1520
1521 // GameShark CDX CD Player: very long time
1522 AddIrqQueue(cdr.Cmd, 0x100000);
1523 break;
ef79bbde 1524
ef79bbde 1525 case CdlSeekL:
ef79bbde 1526 case CdlSeekP:
9f8b032d 1527 // Tomb Raider 2 - reset cdda
1528 StopCdda();
1529 StopReading();
9f8b032d 1530 break;
1531
ef79bbde 1532 case CdlReadS:
9f8b032d 1533 StopReading();
94c118c3 1534 cdr.Reading = 2;
1535 cdr.FirstSector = 1;
1536 cdr.Readed = 0xff;
9f8b032d 1537 break;
ef79bbde 1538
94c118c3 1539 default:
2daaaae3 1540 cdr.ParamC = 0;
8b380e97 1541 CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
9f8b032d 1542 return;
1543 }
ef79bbde
P
1544}
1545
1546unsigned char cdrRead2(void) {
1547 unsigned char ret;
1548
1549 if (cdr.Readed == 0) {
1550 ret = 0;
1551 } else {
8e1040b6 1552 ret = *pTransfer++;
ef79bbde
P
1553 }
1554
8b380e97 1555 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1556 return ret;
1557}
1558
1559void cdrWrite2(unsigned char rt) {
8b380e97 1560 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1561
94c118c3 1562 switch (cdr.Ctrl & 3) {
1563 case 0:
1564 if (cdr.ParamC < 8) // FIXME: size and wrapping
1565 cdr.Param[cdr.ParamC++] = rt;
1566 return;
1567 case 1:
1568 cdr.Reg2 = rt;
1569 setIrq();
1570 return;
1571 case 2:
056d6759 1572 cdr.AttenuatorLeft[0] = rt;
94c118c3 1573 return;
1574 case 3:
1575 cdr.AttenuatorRight[0] = rt;
1576 return;
ef79bbde
P
1577 }
1578}
1579
1580unsigned char cdrRead3(void) {
94c118c3 1581 if (cdr.Ctrl & 0x1)
1582 psxHu8(0x1803) = cdr.Stat | 0xE0;
1583 else
1584 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1585
1586 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1587 return psxHu8(0x1803);
1588}
1589
1590void cdrWrite3(unsigned char rt) {
8b380e97 1591 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1592
94c118c3 1593 switch (cdr.Ctrl & 3) {
1594 case 0:
a34a2445 1595 break; // transfer
94c118c3 1596 case 1:
a34a2445 1597 cdr.Stat &= ~rt;
1598
1599 if (rt & 0x40)
1600 cdr.ParamC = 0;
1601 return;
94c118c3 1602 case 2:
9f8b032d 1603 cdr.AttenuatorLeft[1] = rt;
94c118c3 1604 return;
1605 case 3:
1606 if (rt == 0x20)
9f8b032d 1607 CDR_LOG( "CD-XA Volume: %X %X | %X %X\n",
1608 cdr.AttenuatorLeft[0], cdr.AttenuatorLeft[1],
1609 cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] );
94c118c3 1610 return;
9f8b032d 1611 }
056d6759 1612
94c118c3 1613 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1614 cdr.Readed = 1;
8e1040b6 1615 pTransfer = cdr.Transfer;
ef79bbde
P
1616
1617 switch (cdr.Mode & 0x30) {
9f8b032d 1618 case MODE_SIZE_2328:
ef79bbde 1619 case 0x00:
8e1040b6 1620 pTransfer += 12;
ef79bbde 1621 break;
9f8b032d 1622
1623 case MODE_SIZE_2340:
8e1040b6 1624 pTransfer += 0;
9f8b032d 1625 break;
1626
ef79bbde
P
1627 default:
1628 break;
1629 }
1630 }
1631}
1632
1633void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1634 u32 cdsize;
c7071c43 1635 int size;
ef79bbde
P
1636 u8 *ptr;
1637
ef79bbde 1638 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1639
1640 switch (chcr) {
1641 case 0x11000000:
1642 case 0x11400100:
1643 if (cdr.Readed == 0) {
ef79bbde 1644 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1645 break;
1646 }
1647
1648 cdsize = (bcr & 0xffff) * 4;
1649
9f8b032d 1650 // Ape Escape: bcr = 0001 / 0000
1651 // - fix boot
1652 if( cdsize == 0 )
1653 {
1654 switch (cdr.Mode & 0x30) {
1655 case 0x00: cdsize = 2048; break;
1656 case MODE_SIZE_2328: cdsize = 2328; break;
1657 case MODE_SIZE_2340: cdsize = 2340; break;
1658 }
1659 }
1660
1661
ef79bbde
P
1662 ptr = (u8 *)PSXM(madr);
1663 if (ptr == NULL) {
ef79bbde 1664 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1665 break;
1666 }
9f8b032d 1667
1668 /*
1669 GS CDX: Enhancement CD crash
1670 - Setloc 0:0:0
1671 - CdlPlay
1672 - Spams DMA3 and gets buffer overrun
1673 */
8e1040b6 1674 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1675 if (size > cdsize)
1676 size = cdsize;
1677 if (size > 0)
9f8b032d 1678 {
8e1040b6 1679 memcpy(ptr, pTransfer, size);
9f8b032d 1680 }
1681
ef79bbde 1682 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1683 pTransfer += cdsize;
9f8b032d 1684
1685
1686 // burst vs normal
1687 if( chcr == 0x11400100 ) {
1688 CDRDMA_INT( (cdsize/4) / 4 );
1689 }
1690 else if( chcr == 0x11000000 ) {
1691 CDRDMA_INT( (cdsize/4) * 1 );
1692 }
1693 return;
1694
ef79bbde 1695 default:
ef79bbde 1696 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1697 break;
1698 }
1699
1700 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1701 DMA_INTERRUPT(3);
1702}
1703
9f8b032d 1704void cdrDmaInterrupt()
1705{
ad418c19 1706 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1707 {
1708 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1709 DMA_INTERRUPT(3);
1710 }
9f8b032d 1711}
1712
ef79bbde
P
1713void cdrReset() {
1714 memset(&cdr, 0, sizeof(cdr));
1715 cdr.CurTrack = 1;
1716 cdr.File = 1;
1717 cdr.Channel = 1;
8e1040b6 1718 pTransfer = cdr.Transfer;
056d6759 1719
1720 // BIOS player - default values
1721 cdr.AttenuatorLeft[0] = 0x80;
1722 cdr.AttenuatorLeft[1] = 0x00;
94c118c3 1723 cdr.AttenuatorRight[0] = 0x00;
1724 cdr.AttenuatorRight[1] = 0x80;
ef79bbde
P
1725}
1726
496d88d4 1727int cdrFreeze(void *f, int Mode) {
8e1040b6 1728 u32 tmp;
ef79bbde 1729
9f8b032d 1730 if( Mode == 0 ) {
1731 StopCdda();
1732 }
1733
1734 gzfreeze(&cdr, sizeof(cdr));
1735
94c118c3 1736 if (Mode == 1) {
1737 cdr.ParamP = cdr.ParamC;
8e1040b6 1738 tmp = pTransfer - cdr.Transfer;
94c118c3 1739 }
ef79bbde
P
1740
1741 gzfreeze(&tmp, sizeof(tmp));
1742
42f3c512 1743 if (Mode == 0) {
8e1040b6 1744 pTransfer = cdr.Transfer + tmp;
ef79bbde 1745
42f3c512 1746 if (cdr.Play && !Config.Cdda)
1747 CDR_play(cdr.SetSectorPlay);
1748 }
1749
ef79bbde
P
1750 return 0;
1751}
9f8b032d 1752
1753void LidInterrupt() {
1754 cdr.LidCheck = 0x20; // start checker
1755
1756 CDRLID_INT( cdReadTime * 3 );
a34a2445 1757
9f8b032d 1758 // generate interrupt if none active - open or close
1759 if (cdr.Irq == 0 || cdr.Irq == 0xff) {
1760 cdr.Ctrl |= 0x80;
1761 cdr.Stat = NoIntr;
1762 AddIrqQueue(CdlNop, 0x800);
1763 }
1764}