psxinterpreter: don't break strict aliasing rules
[pcsx_rearmed.git] / libpcsxcore / gpu.h
CommitLineData
ddbaf678 1
2/*
3 * q: Why bother with GPU stuff in a plugin-based emu core?
4 * a: mostly because of busy bits, we have all the needed timing info
5 * that GPU plugin doesn't.
6 */
7
0486fdc9 8#define PSXGPU_LCF (1<<31)
9#define PSXGPU_nBUSY (1<<26)
10#define PSXGPU_ILACE (1<<22)
11#define PSXGPU_DHEIGHT (1<<19)
12
13// both must be set for interlace to work
14#define PSXGPU_ILACE_BITS (PSXGPU_ILACE | PSXGPU_DHEIGHT)
ddbaf678 15
16#define HW_GPU_STATUS psxHu32ref(0x1814)
17
18// TODO: handle com too
19#define PSXGPU_TIMING_BITS (PSXGPU_LCF | PSXGPU_nBUSY)
20
21#define gpuSyncPluginSR() { \
22 HW_GPU_STATUS &= PSXGPU_TIMING_BITS; \
23 HW_GPU_STATUS |= GPU_readStatus() & ~PSXGPU_TIMING_BITS; \
24}