psxmem: set fixed flag on mappings that really need it
[pcsx_rearmed.git] / libpcsxcore / psemu_plugin_defs.h
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1#ifndef _PSEMU_PLUGIN_DEFS_H
2#define _PSEMU_PLUGIN_DEFS_H
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8// header version
9#define _PPDK_HEADER_VERSION 3
10
11#define PLUGIN_VERSION 1
12
13// plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!)
14#define PSE_LT_CDR 1
15#define PSE_LT_GPU 2
16#define PSE_LT_SPU 4
17#define PSE_LT_PAD 8
18#define PSE_LT_NET 16
19
20// DLL function return codes
21#define PSE_ERR_SUCCESS 0 // every function in DLL if completed sucessfully should return this value
22#define PSE_ERR_FATAL -1 // undefined error but fatal one, that kills all functionality
23
24// XXX_Init return values
25// Those return values apply to all libraries
26// currently obsolete - preserved for compatibilty
27
28#define PSE_INIT_ERR_SUCCESS 0 // initialization went OK
29#define PSE_INIT_ERR_NOTCONFIGURED -2 // this driver is not configured
30#define PSE_INIT_ERR_NOHARDWARE -3 // this driver can not operate properly on this hardware or hardware is not detected
31
32/* GPU PlugIn */
33
34// GPU_Test return values
35
36// sucess, everything configured, and went OK.
37#define PSE_GPU_ERR_SUCCESS 0
38
39// ERRORS
40// this error might be returned as critical error but none of below
41#define PSE_GPU_ERR -20
42
43
44// this driver is not configured
45#define PSE_GPU_ERR_NOTCONFIGURED PSE_GPU_ERR - 1
46// this driver failed Init
47#define PSE_GPU_ERR_INIT PSE_GPU_ERR - 2
48
49// WARNINGS
50// this warning might be returned as undefined warning but allowing driver to continue
51#define PSE_GPU_WARN 20
52
53// GPU_Query - will be implemented soon
54
55typedef struct
56{
4c08b9e7 57 unsigned int flags;
58 unsigned int status;
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59 void* window;
60 unsigned char reserved[100];
61} gpuQueryS;
62
63// gpuQueryS.flags
64// if driver can operate in both modes it must support GPU_changeMode();
65#define PSE_GPU_FLAGS_FULLSCREEN 1 // this driver can operate in fullscreen mode
66#define PSE_GPU_FLAGS_WINDOWED 2 // this driver can operate in windowed mode
67
68// gpuQueryS.status
69#define PSE_GPU_STATUS_WINDOWWRONG 1 // this driver cannot operate in this windowed mode
70
71// GPU_Query End - will be implemented in v2
72
73
74/* CDR PlugIn */
75
76// CDR_Test return values
77
78// sucess, everything configured, and went OK.
79#define PSE_CDR_ERR_SUCCESS 0
80
81// general failure (error undefined)
82#define PSE_CDR_ERR_FAILURE -1
83
84// ERRORS
85#define PSE_CDR_ERR -40
86// this driver is not configured
87#define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0
88// if this driver is unable to read data from medium
89#define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1
90
91// WARNINGS
92#define PSE_CDR_WARN 40
93// if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated
94// this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games
95#define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0
96
97
98
99
100/* SPU PlugIn */
101
102// some info retricted (now!)
103
104// sucess, everything configured, and went OK.
105#define PSE_SPU_ERR_SUCCESS 0
106
107// ERRORS
108// this error might be returned as critical error but none of below
109#define PSE_SPU_ERR -60
110
111// this driver is not configured
112#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
113// this driver failed Init
114#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
115
116
117// WARNINGS
118// this warning might be returned as undefined warning but allowing driver to continue
119#define PSE_SPU_WARN 60
120
121
122
123
124/* PAD PlugIn */
125
126/*
127
128 functions that must be exported from PAD Plugin
129
130 long PADinit(long flags); // called only once when PSEmu Starts
131 void PADshutdown(void); // called when PSEmu exits
132 long PADopen(PadInitS *); // called when PSEmu is running program
133 long PADclose(void);
134 long PADconfigure(void);
135 void PADabout(void);
136 long PADtest(void); // called from Configure Dialog and after PADopen();
137 long PADquery(void);
138
139 unsigned char PADstartPoll(int);
140 unsigned char PADpoll(unsigned char);
141
142*/
143
144// PADquery responses (notice - values ORed)
145// PSEmu will use them also in PADinit to tell Plugin which Ports will use
146// notice that PSEmu will call PADinit and PADopen only once when they are from
147// same plugin
148
149// might be used in port 1
150#define PSE_PAD_USE_PORT1 1
151// might be used in port 2
152#define PSE_PAD_USE_PORT2 2
153
154
155
156// MOUSE SCPH-1030
157#define PSE_PAD_TYPE_MOUSE 1
158// NEGCON - 16 button analog controller SLPH-00001
159#define PSE_PAD_TYPE_NEGCON 2
160// GUN CONTROLLER - gun controller SLPH-00014 from Konami
161#define PSE_PAD_TYPE_GUN 3
162// STANDARD PAD SCPH-1080, SCPH-1150
163#define PSE_PAD_TYPE_STANDARD 4
164// ANALOG JOYSTICK SCPH-1110
165#define PSE_PAD_TYPE_ANALOGJOY 5
166// GUNCON - gun controller SLPH-00034 from Namco
167#define PSE_PAD_TYPE_GUNCON 6
168// ANALOG CONTROLLER SCPH-1150
169#define PSE_PAD_TYPE_ANALOGPAD 7
170
171
172// sucess, everything configured, and went OK.
173#define PSE_PAD_ERR_SUCCESS 0
174// general plugin failure (undefined error)
175#define PSE_PAD_ERR_FAILURE -1
176
177
178// ERRORS
179// this error might be returned as critical error but none of below
180#define PSE_PAD_ERR -80
181// this driver is not configured
182#define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1
183// this driver failed Init
184#define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2
185
186
187// WARNINGS
188// this warning might be returned as undefined warning but allowing driver to continue
189#define PSE_PAD_WARN 80
190
191
192typedef struct
193{
194 // controler type - fill it withe predefined values above
195 unsigned char controllerType;
196
197 // status of buttons - every controller fills this field
198 unsigned short buttonStatus;
199
200 // for analog pad fill those next 4 bytes
201 // values are analog in range 0-255 where 127 is center position
202 unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY;
203
204 // for mouse fill those next 2 bytes
205 // values are in range -128 - 127
206 unsigned char moveX, moveY;
207
208 unsigned char reserved[91];
209
210} PadDataS;
211
212/* NET PlugIn v2 */
213/* Added by linuzappz@pcsx.net */
214
215/* Modes bits for NETsendData/NETrecvData */
216#define PSE_NET_BLOCKING 0x00000000
217#define PSE_NET_NONBLOCKING 0x00000001
218
219/* note: unsupported fields should be zeroed.
220
221typedef struct {
222 char EmuName[32];
223 char CdromID[9]; // ie. 'SCPH12345', no \0 trailing character
224 char CdromLabel[11];
225 void *psxMem;
226 GPUshowScreenPic GPU_showScreenPic;
227 GPUdisplayText GPU_displayText;
228 PADsetSensitive PAD_setSensitive;
229 char GPUpath[256];
230 char SPUpath[256];
231 char CDRpath[256];
232 char MCD1path[256];
233 char MCD2path[256];
234 char BIOSpath[256]; // 'HLE' for internal bios
235 char Unused[1024];
236} netInfo;
237
238*/
239
240/*
241 basic funcs:
242
243 long NETopen(HWND hWnd)
244 opens the connection.
245 shall return 0 on success, else -1.
246 -1 is also returned if the user selects offline mode.
247
248 long NETclose()
249 closes the connection.
250 shall return 0 on success, else -1.
251
252 void NETpause()
253 this is called when the user paused the emulator.
254
255 void NETresume()
256 this is called when the user resumed the emulator.
257
258 long NETqueryPlayer()
259 returns player number
260
261 long NETsendPadData(void *pData, int Size)
262 this should be called for the first pad only on each side.
263
264 long NETrecvPadData(void *pData, int Pad)
265 call this for Pad 1/2 to get the data sent by the above func.
266
267 extended funcs:
268
269 long NETsendData(void *pData, int Size, int Mode)
270 sends Size bytes from pData to the other side.
271
272 long NETrecvData(void *pData, int Size, int Mode)
273 receives Size bytes from pData to the other side.
274
275 void NETsetInfo(netInfo *info);
276 sets the netInfo struct.
277
278 void NETkeypressed(int key) (linux only)
279 key is a XK_?? (X11) keycode.
280*/
281
282#ifdef __cplusplus
283}
284#endif
285#endif // _PSEMU_PLUGIN_DEFS_H