gles: tweak Makefile, credits
[pcsx_rearmed.git] / plugins / dfsound / externals.h
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1/***************************************************************************\r
2 externals.h - description\r
3 -------------------\r
4 begin : Wed May 15 2002\r
5 copyright : (C) 2002 by Pete Bernert\r
6 email : BlackDove@addcom.de\r
7 ***************************************************************************/\r
8/***************************************************************************\r
9 * *\r
10 * This program is free software; you can redistribute it and/or modify *\r
11 * it under the terms of the GNU General Public License as published by *\r
12 * the Free Software Foundation; either version 2 of the License, or *\r
13 * (at your option) any later version. See also the license.txt file for *\r
14 * additional informations. *\r
15 * *\r
16 ***************************************************************************/\r
17\r
18#include <stdint.h>\r
19\r
20/////////////////////////////////////////////////////////\r
21// generic defines\r
22/////////////////////////////////////////////////////////\r
23\r
24#define PSE_LT_SPU 4\r
25#define PSE_SPU_ERR_SUCCESS 0\r
26#define PSE_SPU_ERR -60\r
27#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1\r
28#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2\r
29#ifndef max\r
30#define max(a,b) (((a) > (b)) ? (a) : (b))\r
31#define min(a,b) (((a) < (b)) ? (a) : (b))\r
32#endif\r
33\r
34////////////////////////////////////////////////////////////////////////\r
35// spu defines\r
36////////////////////////////////////////////////////////////////////////\r
37\r
38// sound buffer sizes\r
39// 400 ms complete sound buffer\r
40#define SOUNDSIZE 70560\r
41// 137 ms test buffer... if less than that is buffered, a new upload will happen\r
42#define TESTSIZE 24192\r
43\r
44// num of channels\r
45#define MAXCHAN 24\r
46\r
47// ~ 1 ms of data\r
48#define NSSIZE 45\r
49\r
50///////////////////////////////////////////////////////////\r
51// struct defines\r
52///////////////////////////////////////////////////////////\r
53\r
54// ADSR INFOS PER CHANNEL\r
55typedef struct\r
56{\r
57 int AttackModeExp;\r
58 long AttackTime;\r
59 long DecayTime;\r
60 long SustainLevel;\r
61 int SustainModeExp;\r
62 long SustainModeDec;\r
63 long SustainTime;\r
64 int ReleaseModeExp;\r
65 unsigned long ReleaseVal;\r
66 long ReleaseTime;\r
67 long ReleaseStartTime; \r
68 long ReleaseVol; \r
69 long lTime;\r
70 long lVolume;\r
71} ADSRInfo;\r
72\r
73typedef struct\r
74{\r
75 int State;\r
76 int AttackModeExp;\r
77 int AttackRate;\r
78 int DecayRate;\r
79 int SustainLevel;\r
80 int SustainModeExp;\r
81 int SustainIncrease;\r
82 int SustainRate;\r
83 int ReleaseModeExp;\r
84 int ReleaseRate;\r
85 int EnvelopeVol;\r
86 long lVolume;\r
87 long lDummy1;\r
88 long lDummy2;\r
89} ADSRInfoEx;\r
90 \r
91///////////////////////////////////////////////////////////\r
92\r
93// Tmp Flags\r
94\r
95// used for debug channel muting\r
96#define FLAG_MUTE 1\r
97\r
98// used for simple interpolation\r
99#define FLAG_IPOL0 2\r
100#define FLAG_IPOL1 4\r
101\r
102///////////////////////////////////////////////////////////\r
103\r
104// MAIN CHANNEL STRUCT\r
105typedef struct\r
106{\r
107 // no mutexes used anymore... don't need them to sync access\r
108 //HANDLE hMutex;\r
109\r
110 int bNew; // start flag\r
111\r
112 int iSBPos; // mixing stuff\r
113 int spos;\r
114 int sinc;\r
115 int SB[32+32]; // Pete added another 32 dwords in 1.6 ... prevents overflow issues with gaussian/cubic interpolation (thanx xodnizel!), and can be used for even better interpolations, eh? :)\r
116 int sval;\r
117\r
118 unsigned char * pStart; // start ptr into sound mem\r
119 unsigned char * pCurr; // current pos in sound mem\r
120 unsigned char * pLoop; // loop ptr in sound mem\r
121\r
122 int bOn; // is channel active (sample playing?)\r
123 int bStop; // is channel stopped (sample _can_ still be playing, ADSR Release phase)\r
124 int bReverb; // can we do reverb on this channel? must have ctrl register bit, to get active\r
125 int iActFreq; // current psx pitch\r
126 int iUsedFreq; // current pc pitch\r
127 int iLeftVolume; // left volume\r
128 int iLeftVolRaw; // left psx volume value\r
129 int bIgnoreLoop; // ignore loop bit, if an external loop address is used\r
130 int iMute; // mute mode\r
131 int iRightVolume; // right volume\r
132 int iRightVolRaw; // right psx volume value\r
133 int iRawPitch; // raw pitch (0...3fff)\r
134 int iIrqDone; // debug irq done flag\r
135 int s_1; // last decoding infos\r
136 int s_2;\r
137 int bRVBActive; // reverb active flag\r
138 int iRVBOffset; // reverb offset\r
139 int iRVBRepeat; // reverb repeat\r
140 int bNoise; // noise active flag\r
141 int bFMod; // freq mod (0=off, 1=sound channel, 2=freq channel)\r
142 int iRVBNum; // another reverb helper\r
143 int iOldNoise; // old noise val for this channel \r
144 ADSRInfo ADSR; // active ADSR settings\r
145 ADSRInfoEx ADSRX; // next ADSR settings (will be moved to active on sample start)\r
146} SPUCHAN;\r
147\r
148///////////////////////////////////////////////////////////\r
149\r
150typedef struct\r
151{\r
152 int StartAddr; // reverb area start addr in samples\r
153 int CurrAddr; // reverb area curr addr in samples\r
154\r
155 int VolLeft;\r
156 int VolRight;\r
157 int iLastRVBLeft;\r
158 int iLastRVBRight;\r
159 int iRVBLeft;\r
160 int iRVBRight;\r
161\r
162 int FB_SRC_A; // (offset)\r
163 int FB_SRC_B; // (offset)\r
164 int IIR_ALPHA; // (coef.)\r
165 int ACC_COEF_A; // (coef.)\r
166 int ACC_COEF_B; // (coef.)\r
167 int ACC_COEF_C; // (coef.)\r
168 int ACC_COEF_D; // (coef.)\r
169 int IIR_COEF; // (coef.)\r
170 int FB_ALPHA; // (coef.)\r
171 int FB_X; // (coef.)\r
172 int IIR_DEST_A0; // (offset)\r
173 int IIR_DEST_A1; // (offset)\r
174 int ACC_SRC_A0; // (offset)\r
175 int ACC_SRC_A1; // (offset)\r
176 int ACC_SRC_B0; // (offset)\r
177 int ACC_SRC_B1; // (offset)\r
178 int IIR_SRC_A0; // (offset)\r
179 int IIR_SRC_A1; // (offset)\r
180 int IIR_DEST_B0; // (offset)\r
181 int IIR_DEST_B1; // (offset)\r
182 int ACC_SRC_C0; // (offset)\r
183 int ACC_SRC_C1; // (offset)\r
184 int ACC_SRC_D0; // (offset)\r
185 int ACC_SRC_D1; // (offset)\r
186 int IIR_SRC_B1; // (offset)\r
187 int IIR_SRC_B0; // (offset)\r
188 int MIX_DEST_A0; // (offset)\r
189 int MIX_DEST_A1; // (offset)\r
190 int MIX_DEST_B0; // (offset)\r
191 int MIX_DEST_B1; // (offset)\r
192 int IN_COEF_L; // (coef.)\r
193 int IN_COEF_R; // (coef.)\r
194} REVERBInfo;\r
195\r
196///////////////////////////////////////////////////////////\r
197// SPU.C globals\r
198///////////////////////////////////////////////////////////\r
199\r
200#ifndef _IN_SPU\r
201\r
202// psx buffers / addresses\r
203\r
204extern unsigned short regArea[]; \r
205extern unsigned short spuMem[];\r
206extern unsigned char * spuMemC;\r
207extern unsigned char * pSpuIrq;\r
208extern unsigned char * pSpuBuffer;\r
209\r
210// user settings\r
211\r
212extern int iVolume;\r
213extern int iXAPitch;\r
214extern int iUseTimer;\r
215extern int iSPUIRQWait;\r
216extern int iDebugMode;\r
217extern int iRecordMode;\r
218extern int iUseReverb;\r
219extern int iUseInterpolation;\r
220extern int iDisStereo;\r
221// MISC\r
222\r
223extern int iSpuAsyncWait;\r
224\r
225extern SPUCHAN s_chan[];\r
226extern REVERBInfo rvb;\r
227\r
228extern unsigned long dwNoiseVal;\r
229extern unsigned short spuCtrl;\r
230extern unsigned short spuStat;\r
231extern unsigned short spuIrq;\r
232extern unsigned long spuAddr;\r
233extern int bEndThread; \r
234extern int bThreadEnded;\r
235extern int bSpuInit;\r
236extern unsigned long dwNewChannel;\r
237\r
238extern int SSumR[];\r
239extern int SSumL[];\r
240extern int iCycle;\r
241extern short * pS;\r
242\r
243extern void (CALLBACK *cddavCallback)(unsigned short,unsigned short);\r
244\r
245#endif\r
246\r
247///////////////////////////////////////////////////////////\r
248// XA.C globals\r
249///////////////////////////////////////////////////////////\r
250\r
251#ifndef _IN_XA\r
252\r
253extern xa_decode_t * xapGlobal;\r
254\r
255extern uint32_t * XAFeed;\r
256extern uint32_t * XAPlay;\r
257extern uint32_t * XAStart;\r
258extern uint32_t * XAEnd;\r
259\r
260extern uint32_t XARepeat;\r
261extern uint32_t XALastVal;\r
262\r
263extern uint32_t * CDDAFeed;\r
264extern uint32_t * CDDAPlay;\r
265extern uint32_t * CDDAStart;\r
266extern uint32_t * CDDAEnd;\r
267\r
268extern int iLeftXAVol;\r
269extern int iRightXAVol;\r
270\r
271#endif\r
272\r
273///////////////////////////////////////////////////////////\r
274// REVERB.C globals\r
275///////////////////////////////////////////////////////////\r
276\r
277#ifndef _IN_REVERB\r
278\r
279extern int * sRVBPlay;\r
280extern int * sRVBEnd;\r
281extern int * sRVBStart;\r
282extern int iReverbOff;\r
283extern int iReverbRepeat;\r
284extern int iReverbNum; \r
285\r
286#endif\r