gpulib: clear fb when display is blanked
[pcsx_rearmed.git] / plugins / dfsound / pulseaudio.c
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1/***************************************************************************
2 pulseaudio.c - description
3 -------------------
4begin : Thu Feb 04 2010
5copyright : (C) 2010 by Tristin Celestin
6email : cetris1@umbc.edu
7comment : Much of this was taken from simple.c, in the pulseaudio
8 library
9***************************************************************************/
10/***************************************************************************
11 * *
12 * This program is free software; you can redistribute it and/or modify *
13 * it under the terms of the GNU General Public License as published by *
14 * the Free Software Foundation; either version 2 of the License, or *
15 * (at your option) any later version. See also the license.txt file for *
16 * additional informations. *
17 * *
18 ***************************************************************************/
19
20#include "stdafx.h"
21
22#ifdef USEPULSEAUDIO
23
24#define _IN_OSS
25
26#include "externals.h"
27#include <pulse/pulseaudio.h>
28
29////////////////////////////////////////////////////////////////////////
30// pulseaudio structs
31////////////////////////////////////////////////////////////////////////
32
33typedef struct {
34 pa_threaded_mainloop *mainloop;
35 pa_context *context;
36 pa_mainloop_api *api;
37 pa_stream *stream;
38 pa_sample_spec spec;
39 int first;
40} Device;
41
42typedef struct {
43 unsigned int frequency;
44 unsigned int latency_in_msec;
45} Settings;
46
47////////////////////////////////////////////////////////////////////////
48// pulseaudio globals
49////////////////////////////////////////////////////////////////////////
50
51static Device device = {
52 .mainloop = NULL,
53 .api = NULL,
54 .context = NULL,
55 .stream = NULL
56};
57
58static Settings settings = {
59 .frequency = 44100,
60 .latency_in_msec = 20,
61};
62
63// the number of bytes written in SoundFeedStreamData
64const int mixlen = 3240;
65
66// used to calculate how much space is used in the buffer, for debugging purposes
67//int maxlength = 0;
68
69////////////////////////////////////////////////////////////////////////
70// CALLBACKS FOR THREADED MAINLOOP
71////////////////////////////////////////////////////////////////////////
72static void context_state_cb (pa_context *context, void *userdata)
73{
74 Device *dev = userdata;
75
76 if ((context == NULL) || (dev == NULL))
77 return;
78
79 switch (pa_context_get_state (context))
80 {
81 case PA_CONTEXT_READY:
82 case PA_CONTEXT_TERMINATED:
83 case PA_CONTEXT_FAILED:
84 pa_threaded_mainloop_signal (dev->mainloop, 0);
85 break;
86
87 case PA_CONTEXT_UNCONNECTED:
88 case PA_CONTEXT_CONNECTING:
89 case PA_CONTEXT_AUTHORIZING:
90 case PA_CONTEXT_SETTING_NAME:
91 break;
92 }
93}
94
95static void stream_state_cb (pa_stream *stream, void * userdata)
96{
97 Device *dev = userdata;
98
99 if ((stream == NULL) || (dev == NULL))
100 return;
101
102 switch (pa_stream_get_state (stream))
103 {
104 case PA_STREAM_READY:
105 case PA_STREAM_FAILED:
106 case PA_STREAM_TERMINATED:
107 pa_threaded_mainloop_signal (dev->mainloop, 0);
108 break;
109
110 case PA_STREAM_UNCONNECTED:
111 case PA_STREAM_CREATING:
112 break;
113 }
114}
115
116static void stream_latency_update_cb (pa_stream *stream, void *userdata)
117{
118 Device *dev = userdata;
119
120 if ((stream == NULL) || (dev == NULL))
121 return;
122
123 pa_threaded_mainloop_signal (dev->mainloop, 0);
124}
125
126static void stream_request_cb (pa_stream *stream, size_t length, void *userdata)
127{
128 Device *dev = userdata;
129
130 if ((stream == NULL) || (dev == NULL))
131 return;
132 pa_threaded_mainloop_signal (dev->mainloop, 0);
133}
134
135////////////////////////////////////////////////////////////////////////
136// SETUP SOUND
137////////////////////////////////////////////////////////////////////////
138
139void SetupSound (void)
140{
141 int error_number;
142
143 // Acquire mainloop ///////////////////////////////////////////////////////
144 device.mainloop = pa_threaded_mainloop_new ();
145 if (device.mainloop == NULL)
146 {
147 fprintf (stderr, "Could not acquire PulseAudio main loop\n");
148 return;
149 }
150
151 // Acquire context ////////////////////////////////////////////////////////
152 device.api = pa_threaded_mainloop_get_api (device.mainloop);
153 device.context = pa_context_new (device.api, "PCSX");
154 pa_context_set_state_callback (device.context, context_state_cb, &device);
155
156 if (device.context == NULL)
157 {
158 fprintf (stderr, "Could not acquire PulseAudio device context\n");
159 return;
160 }
161
162 // Connect to PulseAudio server ///////////////////////////////////////////
163 if (pa_context_connect (device.context, NULL, 0, NULL) < 0)
164 {
165 error_number = pa_context_errno (device.context);
166 fprintf (stderr, "Could not connect to PulseAudio server: %s\n", pa_strerror(error_number));
167 return;
168 }
169
170 // Run mainloop until sever context is ready //////////////////////////////
171 pa_threaded_mainloop_lock (device.mainloop);
172 if (pa_threaded_mainloop_start (device.mainloop) < 0)
173 {
174 fprintf (stderr, "Could not start mainloop\n");
175 return;
176 }
177
178 pa_context_state_t context_state;
179 context_state = pa_context_get_state (device.context);
180 while (context_state != PA_CONTEXT_READY)
181 {
182 context_state = pa_context_get_state (device.context);
183 if (! PA_CONTEXT_IS_GOOD (context_state))
184 {
185 error_number = pa_context_errno (device.context);
186 fprintf (stderr, "Context state is not good: %s\n", pa_strerror (error_number));
187 return;
188 }
189 else if (context_state == PA_CONTEXT_READY)
190 break;
191 else
192 fprintf (stderr, "PulseAudio context state is %d\n", context_state);
193 pa_threaded_mainloop_wait (device.mainloop);
194 }
195
196 // Set sample spec ////////////////////////////////////////////////////////
197 device.spec.format = PA_SAMPLE_S16NE;
97ea4077 198 device.spec.channels = 2;
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199 device.spec.rate = settings.frequency;
200
201 pa_buffer_attr buffer_attributes;
202 buffer_attributes.tlength = pa_bytes_per_second (& device.spec) / 5;
203 buffer_attributes.maxlength = buffer_attributes.tlength * 3;
204 buffer_attributes.minreq = buffer_attributes.tlength / 3;
205 buffer_attributes.prebuf = buffer_attributes.tlength;
206
207 //maxlength = buffer_attributes.maxlength;
208 //fprintf (stderr, "Total space: %u\n", buffer_attributes.maxlength);
209 //fprintf (stderr, "Minimum request size: %u\n", buffer_attributes.minreq);
210 //fprintf (stderr, "Bytes needed before playback: %u\n", buffer_attributes.prebuf);
211 //fprintf (stderr, "Target buffer size: %lu\n", buffer_attributes.tlength);
212
213 // Acquire new stream using spec //////////////////////////////////////////
214 device.stream = pa_stream_new (device.context, "PCSX", &device.spec, NULL);
215 if (device.stream == NULL)
216 {
217 error_number = pa_context_errno (device.context);
218 fprintf (stderr, "Could not acquire new PulseAudio stream: %s\n", pa_strerror (error_number));
219 return;
220 }
221
222 // Set callbacks for server events ////////////////////////////////////////
223 pa_stream_set_state_callback (device.stream, stream_state_cb, &device);
224 pa_stream_set_write_callback (device.stream, stream_request_cb, &device);
225 pa_stream_set_latency_update_callback (device.stream, stream_latency_update_cb, &device);
226
227 // Ready stream for playback //////////////////////////////////////////////
228 pa_stream_flags_t flags = (pa_stream_flags_t) (PA_STREAM_ADJUST_LATENCY | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE);
229 //pa_stream_flags_t flags = (pa_stream_flags_t) (PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_EARLY_REQUESTS);
230 if (pa_stream_connect_playback (device.stream, NULL, &buffer_attributes, flags, NULL, NULL) < 0)
231 {
232 pa_context_errno (device.context);
233 fprintf (stderr, "Could not connect for playback: %s\n", pa_strerror (error_number));
234 return;
235 }
236
237 // Run mainloop until stream is ready /////////////////////////////////////
238 pa_stream_state_t stream_state;
239 stream_state = pa_stream_get_state (device.stream);
240 while (stream_state != PA_STREAM_READY)
241 {
242 stream_state = pa_stream_get_state (device.stream);
243
244 if (stream_state == PA_STREAM_READY)
245 break;
246
247 else if (! PA_STREAM_IS_GOOD (stream_state))
248 {
249 error_number = pa_context_errno (device.context);
250 fprintf (stderr, "Stream state is not good: %s\n", pa_strerror (error_number));
251 return;
252 }
253 else
254 fprintf (stderr, "PulseAudio stream state is %d\n", stream_state);
255 pa_threaded_mainloop_wait (device.mainloop);
256 }
257
258 pa_threaded_mainloop_unlock (device.mainloop);
259
260 fprintf (stderr, "PulseAudio should be connected\n");
261 return;
262}
263
264////////////////////////////////////////////////////////////////////////
265// REMOVE SOUND
266////////////////////////////////////////////////////////////////////////
267void RemoveSound (void)
268{
269 if (device.mainloop != NULL)
270 pa_threaded_mainloop_stop (device.mainloop);
271
272 // Release in reverse order of acquisition
273 if (device.stream != NULL)
274 {
275 pa_stream_unref (device.stream);
276 device.stream = NULL;
277
278 }
279 if (device.context != NULL)
280 {
281 pa_context_disconnect (device.context);
282 pa_context_unref (device.context);
283 device.context = NULL;
284 }
285
286 if (device.mainloop != NULL)
287 {
288 pa_threaded_mainloop_free (device.mainloop);
289 device.mainloop = NULL;
290 }
291
292}
293
294////////////////////////////////////////////////////////////////////////
295// GET BYTES BUFFERED
296////////////////////////////////////////////////////////////////////////
297
298unsigned long SoundGetBytesBuffered (void)
299{
300 int free_space;
301 int error_code;
302 long latency;
303 int playing = 0;
304
305 if ((device.mainloop == NULL) || (device.api == NULL) || ( device.context == NULL) || (device.stream == NULL))
f8edb5bc 306 return 1;
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307
308 pa_threaded_mainloop_lock (device.mainloop);
309 free_space = pa_stream_writable_size (device.stream);
310 pa_threaded_mainloop_unlock (device.mainloop);
311
312 //fprintf (stderr, "Free space: %d\n", free_space);
313 //fprintf (stderr, "Used space: %d\n", maxlength - free_space);
314 if (free_space < mixlen * 3)
315 {
316 // Don't buffer anymore, just play
317 //fprintf (stderr, "Not buffering.\n");
f8edb5bc 318 return 1;
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319 }
320 else
321 {
322 // Buffer some sound
323 //fprintf (stderr, "Buffering.\n");
324 return 0;
325 }
326}
327
328////////////////////////////////////////////////////////////////////////
329// FEED SOUND DATA
330////////////////////////////////////////////////////////////////////////
331
332void SoundFeedStreamData (unsigned char *pSound, long lBytes)
333{
334 int error_code;
335 int size;
336
337 if (device.mainloop != NULL)
338 {
339 pa_threaded_mainloop_lock (device.mainloop);
340 if (pa_stream_write (device.stream, pSound, lBytes, NULL, 0LL, PA_SEEK_RELATIVE) < 0)
341 {
342 fprintf (stderr, "Could not perform write\n");
343 }
344 else
345 {
346 //fprintf (stderr, "Wrote %d bytes\n", lBytes);
347 pa_threaded_mainloop_unlock (device.mainloop);
348 }
349 }
350}
351#endif