start mmap'ing vram, with hugetlb if possible
[pcsx_rearmed.git] / plugins / dfxvideo / draw_pl.c
CommitLineData
b60f2812 1/*
76f7048e 2 * (C) notaz, 2010-2011
b60f2812 3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#define _IN_DRAW
9
b60f2812 10#include "gpu.h"
b60f2812 11
62d7fa95 12#include "../gpulib/cspace.h"
e64dc4c5 13#include "../../frontend/plugin_lib.h"
e64dc4c5 14#include "../../frontend/pcnt.h"
b60f2812 15
16// misc globals
b60f2812 17long lLowerpart;
b60f2812 18BOOL bCheckMask = FALSE;
a96a5eb2 19unsigned short sSetMask;
20unsigned long lSetMask;
b60f2812 21
76f7048e 22static void blit(void *vout_buf)
b60f2812 23{
69f0df9c 24 int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_...
16f7d5e7 25 int py = PSXDisplay.DisplayPosition.y;
b60f2812 26 int w = PreviousPSXDisplay.Range.x1;
27 int h = PreviousPSXDisplay.DisplayMode.y;
1972732a 28 int pitch = PreviousPSXDisplay.DisplayMode.x;
16f7d5e7 29 unsigned short *srcs = psxVuw + py * 1024 + px;
76f7048e 30 unsigned char *dest = vout_buf;
b60f2812 31
a327967e 32 if (w <= 0)
33 return;
34
4ea7de6a 35 pitch *= (PSXDisplay.RGB24 && !rcbs->only_16bpp) ? 3 : 2;
1972732a 36
b60f2812 37 // account for centering
38 h -= PreviousPSXDisplay.Range.y0;
39 dest += PreviousPSXDisplay.Range.y0 / 2 * pitch;
16f7d5e7 40 dest += (PreviousPSXDisplay.Range.x0 & ~3) * 2; // must align here too..
b60f2812 41
1972732a 42 if (PSXDisplay.RGB24)
43 {
4ea7de6a 44 if (!rcbs->only_16bpp)
45 {
46 for (; h-- > 0; dest += pitch, srcs += 1024)
47 {
48 bgr888_to_rgb888(dest, srcs, w * 3);
49 }
50 }
51 else
1972732a 52 {
4ea7de6a 53 for (; h-- > 0; dest += pitch, srcs += 1024)
54 {
55 bgr888_to_rgb565(dest, srcs, w * 3);
56 }
1972732a 57 }
58 }
59 else
b60f2812 60 {
b60f2812 61 for (; h-- > 0; dest += pitch, srcs += 1024)
62 {
a327967e 63 bgr555_to_rgb565(dest, srcs, w * 2);
b60f2812 64 }
65 }
66}
67
b60f2812 68void DoBufferSwap(void)
69{
f2019b6e 70 static int fbw, fbh, fb24bpp;
76f7048e 71 static void *vout_buf;
72228559 72
16f7d5e7 73 if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0)
b60f2812 74 return;
75
d352cde2 76 /* careful if rearranging this code, we try to set mode and flip
77 * to get the hardware apply both changes at the same time */
16f7d5e7 78 if (PreviousPSXDisplay.DisplayMode.x != fbw || PreviousPSXDisplay.DisplayMode.y != fbh
f2019b6e 79 || PSXDisplay.RGB24 != fb24bpp) {
16f7d5e7 80 fbw = PreviousPSXDisplay.DisplayMode.x;
81 fbh = PreviousPSXDisplay.DisplayMode.y;
b60f2812 82 fb24bpp = PSXDisplay.RGB24;
76f7048e 83 vout_buf = rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
b60f2812 84 }
85
72228559 86 pcnt_start(PCNT_BLIT);
55b0eeea 87 if (rcbs->pl_vout_raw_flip != NULL)
88 rcbs->pl_vout_raw_flip(PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
89 else
90 blit(vout_buf);
72228559 91 pcnt_end(PCNT_BLIT);
14dffdb7 92
76f7048e 93 vout_buf = rcbs->pl_vout_flip();
b60f2812 94}
95
a96a5eb2 96void DoClearScreenBuffer(void)
b60f2812 97{
98}
99
b60f2812 100unsigned long ulInitDisplay(void)
101{
76f7048e 102 if (rcbs->pl_vout_open() != 0)
b60f2812 103 return 0;
104
105 return 1; /* ok */
106}
107
108void CloseDisplay(void)
109{
76f7048e 110 rcbs->pl_vout_close();
b60f2812 111}