dfxvideo: add bgr888->rgb565 converter for maemo port
[pcsx_rearmed.git] / plugins / dfxvideo / soft.c
CommitLineData
ef79bbde
P
1/***************************************************************************
2 soft.c - description
3 -------------------
4 begin : Sun Oct 28 2001
5 copyright : (C) 2001 by Pete Bernert
6 email : BlackDove@addcom.de
7 ***************************************************************************/
8/***************************************************************************
9 * *
10 * This program is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. See also the license.txt file for *
14 * additional informations. *
15 * *
16 ***************************************************************************/
17
ef79bbde
P
18// switches for painting textured quads as 2 triangles (small glitches, but better shading!)
19// can be toggled by game fix 0x200 in version 1.17 anyway, so let the defines enabled!
ef79bbde
P
20#define POLYQUAD3
21#define POLYQUAD3GT
22
23// fast solid loops... a bit more additional code, of course
ef79bbde
P
24#define FASTSOLID
25
26// psx blending mode 3 with 25% incoming color (instead 50% without the define)
ef79bbde
P
27#define HALFBRIGHTMODE3
28
29// color decode defines
30
31#define XCOL1(x) (x & 0x1f)
32#define XCOL2(x) (x & 0x3e0)
33#define XCOL3(x) (x & 0x7c00)
34
35#define XCOL1D(x) (x & 0x1f)
36#define XCOL2D(x) ((x>>5) & 0x1f)
37#define XCOL3D(x) ((x>>10) & 0x1f)
38
39#define X32TCOL1(x) ((x & 0x001f001f)<<7)
40#define X32TCOL2(x) ((x & 0x03e003e0)<<2)
41#define X32TCOL3(x) ((x & 0x7c007c00)>>3)
42
43#define X32COL1(x) (x & 0x001f001f)
44#define X32COL2(x) ((x>>5) & 0x001f001f)
45#define X32COL3(x) ((x>>10) & 0x001f001f)
46
47#define X32ACOL1(x) (x & 0x001e001e)
48#define X32ACOL2(x) ((x>>5) & 0x001e001e)
49#define X32ACOL3(x) ((x>>10) & 0x001e001e)
50
51#define X32BCOL1(x) (x & 0x001c001c)
52#define X32BCOL2(x) ((x>>5) & 0x001c001c)
53#define X32BCOL3(x) ((x>>10) & 0x001c001c)
54
55#define X32PSXCOL(r,g,b) ((g<<10)|(b<<5)|r)
56
57#define XPSXCOL(r,g,b) ((g&0x7c00)|(b&0x3e0)|(r&0x1f))
58
ef79bbde 59// soft globals
ef79bbde
P
60short g_m1=255,g_m2=255,g_m3=255;
61short DrawSemiTrans=FALSE;
62short Ymin;
63short Ymax;
ef79bbde 64short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; // global psx vertex coords
a96a5eb2 65int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP,GlobalTextIL;
ef79bbde
P
66int32_t GlobalTextREST,GlobalTextABR,GlobalTextPAGE;
67
68////////////////////////////////////////////////////////////////////////
69// POLYGON OFFSET FUNCS
70////////////////////////////////////////////////////////////////////////
71
a96a5eb2 72static void offsetPSX2(void)
ef79bbde
P
73{
74 lx0 += PSXDisplay.DrawOffset.x;
75 ly0 += PSXDisplay.DrawOffset.y;
76 lx1 += PSXDisplay.DrawOffset.x;
77 ly1 += PSXDisplay.DrawOffset.y;
78}
79
a96a5eb2 80static void offsetPSX3(void)
ef79bbde
P
81{
82 lx0 += PSXDisplay.DrawOffset.x;
83 ly0 += PSXDisplay.DrawOffset.y;
84 lx1 += PSXDisplay.DrawOffset.x;
85 ly1 += PSXDisplay.DrawOffset.y;
86 lx2 += PSXDisplay.DrawOffset.x;
87 ly2 += PSXDisplay.DrawOffset.y;
88}
89
a96a5eb2 90static void offsetPSX4(void)
ef79bbde
P
91{
92 lx0 += PSXDisplay.DrawOffset.x;
93 ly0 += PSXDisplay.DrawOffset.y;
94 lx1 += PSXDisplay.DrawOffset.x;
95 ly1 += PSXDisplay.DrawOffset.y;
96 lx2 += PSXDisplay.DrawOffset.x;
97 ly2 += PSXDisplay.DrawOffset.y;
98 lx3 += PSXDisplay.DrawOffset.x;
99 ly3 += PSXDisplay.DrawOffset.y;
100}
101
102/////////////////////////////////////////////////////////////////
103/////////////////////////////////////////////////////////////////
104/////////////////////////////////////////////////////////////////
105// PER PIXEL FUNCS
106////////////////////////////////////////////////////////////////////////
107/////////////////////////////////////////////////////////////////
108/////////////////////////////////////////////////////////////////
109
110
111unsigned char dithertable[16] =
112{
113 7, 0, 6, 1,
114 2, 5, 3, 4,
115 1, 6, 0, 7,
116 4, 3, 5, 2
117};
118
a96a5eb2 119static inline void Dither16(unsigned short * pdest,uint32_t r,uint32_t g,uint32_t b,unsigned short sM)
ef79bbde
P
120{
121 unsigned char coeff;
122 unsigned char rlow, glow, blow;
123 int x,y;
124
125 x=pdest-psxVuw;
126 y=x>>10;
127 x-=(y<<10);
128
129 coeff = dithertable[(y&3)*4+(x&3)];
130
131 rlow = r&7; glow = g&7; blow = b&7;
132
133 r>>=3; g>>=3; b>>=3;
134
135 if ((r < 0x1F) && rlow > coeff) r++;
136 if ((g < 0x1F) && glow > coeff) g++;
137 if ((b < 0x1F) && blow > coeff) b++;
138
139 PUTLE16(pdest, ((unsigned short)b<<10) |
140 ((unsigned short)g<<5) |
141 (unsigned short)r | sM);
142}
143
144/////////////////////////////////////////////////////////////////
145/////////////////////////////////////////////////////////////////
146/////////////////////////////////////////////////////////////////
147
a96a5eb2 148static inline void GetShadeTransCol_Dither(unsigned short * pdest, int32_t m1, int32_t m2, int32_t m3)
ef79bbde
P
149{
150 int32_t r,g,b;
151
152 if(bCheckMask && (*pdest & HOST2LE16(0x8000))) return;
153
154 if(DrawSemiTrans)
155 {
156 r=((XCOL1D(GETLE16(pdest)))<<3);
157 b=((XCOL2D(GETLE16(pdest)))<<3);
158 g=((XCOL3D(GETLE16(pdest)))<<3);
159
160 if(GlobalTextABR==0)
161 {
162 r=(r>>1)+(m1>>1);
163 b=(b>>1)+(m2>>1);
164 g=(g>>1)+(m3>>1);
165 }
166 else
167 if(GlobalTextABR==1)
168 {
169 r+=m1;
170 b+=m2;
171 g+=m3;
172 }
173 else
174 if(GlobalTextABR==2)
175 {
176 r-=m1;
177 b-=m2;
178 g-=m3;
179 if(r&0x80000000) r=0;
180 if(b&0x80000000) b=0;
181 if(g&0x80000000) g=0;
182 }
183 else
184 {
185#ifdef HALFBRIGHTMODE3
186 r+=(m1>>2);
187 b+=(m2>>2);
188 g+=(m3>>2);
189#else
190 r+=(m1>>1);
191 b+=(m2>>1);
192 g+=(m3>>1);
193#endif
194 }
195 }
196 else
197 {
198 r=m1;
199 b=m2;
200 g=m3;
201 }
202
203 if(r&0x7FFFFF00) r=0xff;
204 if(b&0x7FFFFF00) b=0xff;
205 if(g&0x7FFFFF00) g=0xff;
206
207 Dither16(pdest,r,b,g,sSetMask);
208}
209
210////////////////////////////////////////////////////////////////////////
211
a96a5eb2 212static inline void GetShadeTransCol(unsigned short * pdest,unsigned short color)
ef79bbde
P
213{
214 if(bCheckMask && (*pdest & HOST2LE16(0x8000))) return;
215
216 if(DrawSemiTrans)
217 {
218 int32_t r,g,b;
219
220 if(GlobalTextABR==0)
221 {
222 PUTLE16(pdest, (((GETLE16(pdest)&0x7bde)>>1)+(((color)&0x7bde)>>1))|sSetMask);//0x8000;
223 return;
ef79bbde
P
224 }
225 else
226 if(GlobalTextABR==1)
227 {
228 r=(XCOL1(GETLE16(pdest)))+((XCOL1(color)));
229 b=(XCOL2(GETLE16(pdest)))+((XCOL2(color)));
230 g=(XCOL3(GETLE16(pdest)))+((XCOL3(color)));
231 }
232 else
233 if(GlobalTextABR==2)
234 {
235 r=(XCOL1(GETLE16(pdest)))-((XCOL1(color)));
236 b=(XCOL2(GETLE16(pdest)))-((XCOL2(color)));
237 g=(XCOL3(GETLE16(pdest)))-((XCOL3(color)));
238 if(r&0x80000000) r=0;
239 if(b&0x80000000) b=0;
240 if(g&0x80000000) g=0;
241 }
242 else
243 {
244#ifdef HALFBRIGHTMODE3
245 r=(XCOL1(GETLE16(pdest)))+((XCOL1(color))>>2);
246 b=(XCOL2(GETLE16(pdest)))+((XCOL2(color))>>2);
247 g=(XCOL3(GETLE16(pdest)))+((XCOL3(color))>>2);
248#else
249 r=(XCOL1(GETLE16(pdest)))+((XCOL1(color))>>1);
250 b=(XCOL2(GETLE16(pdest)))+((XCOL2(color))>>1);
251 g=(XCOL3(GETLE16(pdest)))+((XCOL3(color))>>1);
252#endif
253 }
254
255 if(r&0x7FFFFFE0) r=0x1f;
256 if(b&0x7FFFFC00) b=0x3e0;
257 if(g&0x7FFF8000) g=0x7c00;
258
259 PUTLE16(pdest, (XPSXCOL(r,g,b))|sSetMask);//0x8000;
260 }
261 else PUTLE16(pdest, color|sSetMask);
262}
263
264////////////////////////////////////////////////////////////////////////
265
a96a5eb2 266static inline void GetShadeTransCol32(uint32_t * pdest,uint32_t color)
ef79bbde
P
267{
268 if(DrawSemiTrans)
269 {
270 int32_t r,g,b;
271
272 if(GlobalTextABR==0)
273 {
274 if(!bCheckMask)
275 {
276 PUTLE32(pdest, (((GETLE32(pdest)&0x7bde7bde)>>1)+(((color)&0x7bde7bde)>>1))|lSetMask);//0x80008000;
277 return;
278 }
279 r=(X32ACOL1(GETLE32(pdest))>>1)+((X32ACOL1(color))>>1);
280 b=(X32ACOL2(GETLE32(pdest))>>1)+((X32ACOL2(color))>>1);
281 g=(X32ACOL3(GETLE32(pdest))>>1)+((X32ACOL3(color))>>1);
282 }
283 else
284 if(GlobalTextABR==1)
285 {
286 r=(X32COL1(GETLE32(pdest)))+((X32COL1(color)));
287 b=(X32COL2(GETLE32(pdest)))+((X32COL2(color)));
288 g=(X32COL3(GETLE32(pdest)))+((X32COL3(color)));
289 }
290 else
291 if(GlobalTextABR==2)
292 {
293 int32_t sr,sb,sg,src,sbc,sgc,c;
294 src=XCOL1(color);sbc=XCOL2(color);sgc=XCOL3(color);
295 c=GETLE32(pdest)>>16;
296 sr=(XCOL1(c))-src; if(sr&0x8000) sr=0;
297 sb=(XCOL2(c))-sbc; if(sb&0x8000) sb=0;
298 sg=(XCOL3(c))-sgc; if(sg&0x8000) sg=0;
299 r=((int32_t)sr)<<16;b=((int32_t)sb)<<11;g=((int32_t)sg)<<6;
300 c=LOWORD(GETLE32(pdest));
301 sr=(XCOL1(c))-src; if(sr&0x8000) sr=0;
302 sb=(XCOL2(c))-sbc; if(sb&0x8000) sb=0;
303 sg=(XCOL3(c))-sgc; if(sg&0x8000) sg=0;
304 r|=sr;b|=sb>>5;g|=sg>>10;
305 }
306 else
307 {
308#ifdef HALFBRIGHTMODE3
309 r=(X32COL1(GETLE32(pdest)))+((X32BCOL1(color))>>2);
310 b=(X32COL2(GETLE32(pdest)))+((X32BCOL2(color))>>2);
311 g=(X32COL3(GETLE32(pdest)))+((X32BCOL3(color))>>2);
312#else
313 r=(X32COL1(GETLE32(pdest)))+((X32ACOL1(color))>>1);
314 b=(X32COL2(GETLE32(pdest)))+((X32ACOL2(color))>>1);
315 g=(X32COL3(GETLE32(pdest)))+((X32ACOL3(color))>>1);
316#endif
317 }
318
319 if(r&0x7FE00000) r=0x1f0000|(r&0xFFFF);
320 if(r&0x7FE0) r=0x1f |(r&0xFFFF0000);
321 if(b&0x7FE00000) b=0x1f0000|(b&0xFFFF);
322 if(b&0x7FE0) b=0x1f |(b&0xFFFF0000);
323 if(g&0x7FE00000) g=0x1f0000|(g&0xFFFF);
324 if(g&0x7FE0) g=0x1f |(g&0xFFFF0000);
325
326 if(bCheckMask)
327 {
328 uint32_t ma=GETLE32(pdest);
329 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask);//0x80008000;
330 if(ma&0x80000000) PUTLE32(pdest, (ma&0xFFFF0000)|(*pdest&0xFFFF));
331 if(ma&0x00008000) PUTLE32(pdest, (ma&0xFFFF) |(*pdest&0xFFFF0000));
332 return;
333 }
334 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask);//0x80008000;
335 }
336 else
337 {
338 if(bCheckMask)
339 {
340 uint32_t ma=GETLE32(pdest);
341 PUTLE32(pdest, color|lSetMask);//0x80008000;
342 if(ma&0x80000000) PUTLE32(pdest, (ma&0xFFFF0000)|(GETLE32(pdest)&0xFFFF));
343 if(ma&0x00008000) PUTLE32(pdest, (ma&0xFFFF) |(GETLE32(pdest)&0xFFFF0000));
344 return;
345 }
346
347 PUTLE32(pdest, color|lSetMask);//0x80008000;
348 }
349}
350
351////////////////////////////////////////////////////////////////////////
352
a96a5eb2 353static inline void GetTextureTransColG(unsigned short * pdest,unsigned short color)
ef79bbde
P
354{
355 int32_t r,g,b;unsigned short l;
356
357 if(color==0) return;
358
359 if(bCheckMask && (*pdest & HOST2LE16(0x8000))) return;
360
361 l=sSetMask|(color&0x8000);
362
363 if(DrawSemiTrans && (color&0x8000))
364 {
365 if(GlobalTextABR==0)
366 {
367 unsigned short d;
368 d =(GETLE16(pdest)&0x7bde)>>1;
369 color =((color) &0x7bde)>>1;
370 r=(XCOL1(d))+((((XCOL1(color)))* g_m1)>>7);
371 b=(XCOL2(d))+((((XCOL2(color)))* g_m2)>>7);
372 g=(XCOL3(d))+((((XCOL3(color)))* g_m3)>>7);
ef79bbde
P
373 }
374 else
375 if(GlobalTextABR==1)
376 {
377 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color)))* g_m1)>>7);
378 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color)))* g_m2)>>7);
379 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color)))* g_m3)>>7);
380 }
381 else
382 if(GlobalTextABR==2)
383 {
384 r=(XCOL1(GETLE16(pdest)))-((((XCOL1(color)))* g_m1)>>7);
385 b=(XCOL2(GETLE16(pdest)))-((((XCOL2(color)))* g_m2)>>7);
386 g=(XCOL3(GETLE16(pdest)))-((((XCOL3(color)))* g_m3)>>7);
387 if(r&0x80000000) r=0;
388 if(b&0x80000000) b=0;
389 if(g&0x80000000) g=0;
390 }
391 else
392 {
393#ifdef HALFBRIGHTMODE3
394 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>2)* g_m1)>>7);
395 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>2)* g_m2)>>7);
396 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>2)* g_m3)>>7);
397#else
398 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>1)* g_m1)>>7);
399 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>1)* g_m2)>>7);
400 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>1)* g_m3)>>7);
401#endif
402 }
403 }
404 else
405 {
406 r=((XCOL1(color))* g_m1)>>7;
407 b=((XCOL2(color))* g_m2)>>7;
408 g=((XCOL3(color))* g_m3)>>7;
409 }
410
411 if(r&0x7FFFFFE0) r=0x1f;
412 if(b&0x7FFFFC00) b=0x3e0;
413 if(g&0x7FFF8000) g=0x7c00;
414
415 PUTLE16(pdest, (XPSXCOL(r,g,b))|l);
416}
417
418////////////////////////////////////////////////////////////////////////
419
a96a5eb2 420static inline void GetTextureTransColG_S(unsigned short * pdest,unsigned short color)
ef79bbde
P
421{
422 int32_t r,g,b;unsigned short l;
423
424 if(color==0) return;
425
426 l=sSetMask|(color&0x8000);
427
428 r=((XCOL1(color))* g_m1)>>7;
429 b=((XCOL2(color))* g_m2)>>7;
430 g=((XCOL3(color))* g_m3)>>7;
431
432 if(r&0x7FFFFFE0) r=0x1f;
433 if(b&0x7FFFFC00) b=0x3e0;
434 if(g&0x7FFF8000) g=0x7c00;
435
436 PUTLE16(pdest, (XPSXCOL(r,g,b))|l);
437}
438
439////////////////////////////////////////////////////////////////////////
440
a96a5eb2 441static inline void GetTextureTransColG_SPR(unsigned short * pdest,unsigned short color)
ef79bbde
P
442{
443 int32_t r,g,b;unsigned short l;
444
445 if(color==0) return;
446
447 if(bCheckMask && (GETLE16(pdest) & 0x8000)) return;
448
449 l=sSetMask|(color&0x8000);
450
451 if(DrawSemiTrans && (color&0x8000))
452 {
453 if(GlobalTextABR==0)
454 {
455 unsigned short d;
456 d =(GETLE16(pdest)&0x7bde)>>1;
457 color =((color) &0x7bde)>>1;
458 r=(XCOL1(d))+((((XCOL1(color)))* g_m1)>>7);
459 b=(XCOL2(d))+((((XCOL2(color)))* g_m2)>>7);
460 g=(XCOL3(d))+((((XCOL3(color)))* g_m3)>>7);
ef79bbde
P
461 }
462 else
463 if(GlobalTextABR==1)
464 {
465 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color)))* g_m1)>>7);
466 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color)))* g_m2)>>7);
467 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color)))* g_m3)>>7);
468 }
469 else
470 if(GlobalTextABR==2)
471 {
472 r=(XCOL1(GETLE16(pdest)))-((((XCOL1(color)))* g_m1)>>7);
473 b=(XCOL2(GETLE16(pdest)))-((((XCOL2(color)))* g_m2)>>7);
474 g=(XCOL3(GETLE16(pdest)))-((((XCOL3(color)))* g_m3)>>7);
475 if(r&0x80000000) r=0;
476 if(b&0x80000000) b=0;
477 if(g&0x80000000) g=0;
478 }
479 else
480 {
481#ifdef HALFBRIGHTMODE3
482 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>2)* g_m1)>>7);
483 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>2)* g_m2)>>7);
484 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>2)* g_m3)>>7);
485#else
486 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>1)* g_m1)>>7);
487 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>1)* g_m2)>>7);
488 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>1)* g_m3)>>7);
489#endif
490 }
491 }
492 else
493 {
494 r=((XCOL1(color))* g_m1)>>7;
495 b=((XCOL2(color))* g_m2)>>7;
496 g=((XCOL3(color))* g_m3)>>7;
497 }
498
499 if(r&0x7FFFFFE0) r=0x1f;
500 if(b&0x7FFFFC00) b=0x3e0;
501 if(g&0x7FFF8000) g=0x7c00;
502
503 PUTLE16(pdest, (XPSXCOL(r,g,b))|l);
504}
505
506////////////////////////////////////////////////////////////////////////
507
a96a5eb2 508static inline void GetTextureTransColG32(uint32_t * pdest,uint32_t color)
ef79bbde
P
509{
510 int32_t r,g,b,l;
511
512 if(color==0) return;
513
514 l=lSetMask|(color&0x80008000);
515
516 if(DrawSemiTrans && (color&0x80008000))
517 {
518 if(GlobalTextABR==0)
519 {
520 r=((((X32TCOL1(GETLE32(pdest)))+((X32COL1(color)) * g_m1))&0xFF00FF00)>>8);
521 b=((((X32TCOL2(GETLE32(pdest)))+((X32COL2(color)) * g_m2))&0xFF00FF00)>>8);
522 g=((((X32TCOL3(GETLE32(pdest)))+((X32COL3(color)) * g_m3))&0xFF00FF00)>>8);
523 }
524 else
525 if(GlobalTextABR==1)
526 {
527 r=(X32COL1(GETLE32(pdest)))+(((((X32COL1(color)))* g_m1)&0xFF80FF80)>>7);
528 b=(X32COL2(GETLE32(pdest)))+(((((X32COL2(color)))* g_m2)&0xFF80FF80)>>7);
529 g=(X32COL3(GETLE32(pdest)))+(((((X32COL3(color)))* g_m3)&0xFF80FF80)>>7);
530 }
531 else
532 if(GlobalTextABR==2)
533 {
534 int32_t t;
535 r=(((((X32COL1(color)))* g_m1)&0xFF80FF80)>>7);
536 t=(GETLE32(pdest)&0x001f0000)-(r&0x003f0000); if(t&0x80000000) t=0;
537 r=(GETLE32(pdest)&0x0000001f)-(r&0x0000003f); if(r&0x80000000) r=0;
538 r|=t;
539
540 b=(((((X32COL2(color)))* g_m2)&0xFF80FF80)>>7);
541 t=((GETLE32(pdest)>>5)&0x001f0000)-(b&0x003f0000); if(t&0x80000000) t=0;
542 b=((GETLE32(pdest)>>5)&0x0000001f)-(b&0x0000003f); if(b&0x80000000) b=0;
543 b|=t;
544
545 g=(((((X32COL3(color)))* g_m3)&0xFF80FF80)>>7);
546 t=((GETLE32(pdest)>>10)&0x001f0000)-(g&0x003f0000); if(t&0x80000000) t=0;
547 g=((GETLE32(pdest)>>10)&0x0000001f)-(g&0x0000003f); if(g&0x80000000) g=0;
548 g|=t;
549 }
550 else
551 {
552#ifdef HALFBRIGHTMODE3
553 r=(X32COL1(GETLE32(pdest)))+(((((X32BCOL1(color))>>2)* g_m1)&0xFF80FF80)>>7);
554 b=(X32COL2(GETLE32(pdest)))+(((((X32BCOL2(color))>>2)* g_m2)&0xFF80FF80)>>7);
555 g=(X32COL3(GETLE32(pdest)))+(((((X32BCOL3(color))>>2)* g_m3)&0xFF80FF80)>>7);
556#else
557 r=(X32COL1(GETLE32(pdest)))+(((((X32ACOL1(color))>>1)* g_m1)&0xFF80FF80)>>7);
558 b=(X32COL2(GETLE32(pdest)))+(((((X32ACOL2(color))>>1)* g_m2)&0xFF80FF80)>>7);
559 g=(X32COL3(GETLE32(pdest)))+(((((X32ACOL3(color))>>1)* g_m3)&0xFF80FF80)>>7);
560#endif
561 }
562
563 if(!(color&0x8000))
564 {
565 r=(r&0xffff0000)|((((X32COL1(color))* g_m1)&0x0000FF80)>>7);
566 b=(b&0xffff0000)|((((X32COL2(color))* g_m2)&0x0000FF80)>>7);
567 g=(g&0xffff0000)|((((X32COL3(color))* g_m3)&0x0000FF80)>>7);
568 }
569 if(!(color&0x80000000))
570 {
571 r=(r&0xffff)|((((X32COL1(color))* g_m1)&0xFF800000)>>7);
572 b=(b&0xffff)|((((X32COL2(color))* g_m2)&0xFF800000)>>7);
573 g=(g&0xffff)|((((X32COL3(color))* g_m3)&0xFF800000)>>7);
574 }
575
576 }
577 else
578 {
579 r=(((X32COL1(color))* g_m1)&0xFF80FF80)>>7;
580 b=(((X32COL2(color))* g_m2)&0xFF80FF80)>>7;
581 g=(((X32COL3(color))* g_m3)&0xFF80FF80)>>7;
582 }
583
584 if(r&0x7FE00000) r=0x1f0000|(r&0xFFFF);
585 if(r&0x7FE0) r=0x1f |(r&0xFFFF0000);
586 if(b&0x7FE00000) b=0x1f0000|(b&0xFFFF);
587 if(b&0x7FE0) b=0x1f |(b&0xFFFF0000);
588 if(g&0x7FE00000) g=0x1f0000|(g&0xFFFF);
589 if(g&0x7FE0) g=0x1f |(g&0xFFFF0000);
590
591 if(bCheckMask)
592 {
593 uint32_t ma=GETLE32(pdest);
594
595 PUTLE32(pdest, (X32PSXCOL(r,g,b))|l);
596
597 if((color&0xffff)==0 ) PUTLE32(pdest, (ma&0xffff)|(GETLE32(pdest)&0xffff0000));
598 if((color&0xffff0000)==0) PUTLE32(pdest, (ma&0xffff0000)|(GETLE32(pdest)&0xffff));
599 if(ma&0x80000000) PUTLE32(pdest, (ma&0xFFFF0000)|(GETLE32(pdest)&0xFFFF));
600 if(ma&0x00008000) PUTLE32(pdest, (ma&0xFFFF) |(GETLE32(pdest)&0xFFFF0000));
601
602 return;
603 }
604 if((color&0xffff)==0 ) {PUTLE32(pdest, (GETLE32(pdest)&0xffff)|(((X32PSXCOL(r,g,b))|l)&0xffff0000));return;}
605 if((color&0xffff0000)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff0000)|(((X32PSXCOL(r,g,b))|l)&0xffff));return;}
606
607 PUTLE32(pdest, (X32PSXCOL(r,g,b))|l);
608}
609
610////////////////////////////////////////////////////////////////////////
611
a96a5eb2 612static inline void GetTextureTransColG32_S(uint32_t * pdest,uint32_t color)
ef79bbde
P
613{
614 int32_t r,g,b;
615
616 if(color==0) return;
617
618 r=(((X32COL1(color))* g_m1)&0xFF80FF80)>>7;
619 b=(((X32COL2(color))* g_m2)&0xFF80FF80)>>7;
620 g=(((X32COL3(color))* g_m3)&0xFF80FF80)>>7;
621
622 if(r&0x7FE00000) r=0x1f0000|(r&0xFFFF);
623 if(r&0x7FE0) r=0x1f |(r&0xFFFF0000);
624 if(b&0x7FE00000) b=0x1f0000|(b&0xFFFF);
625 if(b&0x7FE0) b=0x1f |(b&0xFFFF0000);
626 if(g&0x7FE00000) g=0x1f0000|(g&0xFFFF);
627 if(g&0x7FE0) g=0x1f |(g&0xFFFF0000);
628
629 if((color&0xffff)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff0000));return;}
630 if((color&0xffff0000)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff0000)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff));return;}
631
632 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000));
633}
634
635////////////////////////////////////////////////////////////////////////
636
a96a5eb2 637static inline void GetTextureTransColG32_SPR(uint32_t * pdest,uint32_t color)
ef79bbde
P
638{
639 int32_t r,g,b;
640
641 if(color==0) return;
642
643 if(DrawSemiTrans && (color&0x80008000))
644 {
645 if(GlobalTextABR==0)
646 {
647 r=((((X32TCOL1(GETLE32(pdest)))+((X32COL1(color)) * g_m1))&0xFF00FF00)>>8);
648 b=((((X32TCOL2(GETLE32(pdest)))+((X32COL2(color)) * g_m2))&0xFF00FF00)>>8);
649 g=((((X32TCOL3(GETLE32(pdest)))+((X32COL3(color)) * g_m3))&0xFF00FF00)>>8);
650 }
651 else
652 if(GlobalTextABR==1)
653 {
654 r=(X32COL1(GETLE32(pdest)))+(((((X32COL1(color)))* g_m1)&0xFF80FF80)>>7);
655 b=(X32COL2(GETLE32(pdest)))+(((((X32COL2(color)))* g_m2)&0xFF80FF80)>>7);
656 g=(X32COL3(GETLE32(pdest)))+(((((X32COL3(color)))* g_m3)&0xFF80FF80)>>7);
657 }
658 else
659 if(GlobalTextABR==2)
660 {
661 int32_t t;
662 r=(((((X32COL1(color)))* g_m1)&0xFF80FF80)>>7);
663 t=(GETLE32(pdest)&0x001f0000)-(r&0x003f0000); if(t&0x80000000) t=0;
664 r=(GETLE32(pdest)&0x0000001f)-(r&0x0000003f); if(r&0x80000000) r=0;
665 r|=t;
666
667 b=(((((X32COL2(color)))* g_m2)&0xFF80FF80)>>7);
668 t=((GETLE32(pdest)>>5)&0x001f0000)-(b&0x003f0000); if(t&0x80000000) t=0;
669 b=((GETLE32(pdest)>>5)&0x0000001f)-(b&0x0000003f); if(b&0x80000000) b=0;
670 b|=t;
671
672 g=(((((X32COL3(color)))* g_m3)&0xFF80FF80)>>7);
673 t=((GETLE32(pdest)>>10)&0x001f0000)-(g&0x003f0000); if(t&0x80000000) t=0;
674 g=((GETLE32(pdest)>>10)&0x0000001f)-(g&0x0000003f); if(g&0x80000000) g=0;
675 g|=t;
676 }
677 else
678 {
679#ifdef HALFBRIGHTMODE3
680 r=(X32COL1(GETLE32(pdest)))+(((((X32BCOL1(color))>>2)* g_m1)&0xFF80FF80)>>7);
681 b=(X32COL2(GETLE32(pdest)))+(((((X32BCOL2(color))>>2)* g_m2)&0xFF80FF80)>>7);
682 g=(X32COL3(GETLE32(pdest)))+(((((X32BCOL3(color))>>2)* g_m3)&0xFF80FF80)>>7);
683#else
684 r=(X32COL1(GETLE32(pdest)))+(((((X32ACOL1(color))>>1)* g_m1)&0xFF80FF80)>>7);
685 b=(X32COL2(GETLE32(pdest)))+(((((X32ACOL2(color))>>1)* g_m2)&0xFF80FF80)>>7);
686 g=(X32COL3(GETLE32(pdest)))+(((((X32ACOL3(color))>>1)* g_m3)&0xFF80FF80)>>7);
687#endif
688 }
689
690 if(!(color&0x8000))
691 {
692 r=(r&0xffff0000)|((((X32COL1(color))* g_m1)&0x0000FF80)>>7);
693 b=(b&0xffff0000)|((((X32COL2(color))* g_m2)&0x0000FF80)>>7);
694 g=(g&0xffff0000)|((((X32COL3(color))* g_m3)&0x0000FF80)>>7);
695 }
696 if(!(color&0x80000000))
697 {
698 r=(r&0xffff)|((((X32COL1(color))* g_m1)&0xFF800000)>>7);
699 b=(b&0xffff)|((((X32COL2(color))* g_m2)&0xFF800000)>>7);
700 g=(g&0xffff)|((((X32COL3(color))* g_m3)&0xFF800000)>>7);
701 }
702
703 }
704 else
705 {
706 r=(((X32COL1(color))* g_m1)&0xFF80FF80)>>7;
707 b=(((X32COL2(color))* g_m2)&0xFF80FF80)>>7;
708 g=(((X32COL3(color))* g_m3)&0xFF80FF80)>>7;
709 }
710
711 if(r&0x7FE00000) r=0x1f0000|(r&0xFFFF);
712 if(r&0x7FE0) r=0x1f |(r&0xFFFF0000);
713 if(b&0x7FE00000) b=0x1f0000|(b&0xFFFF);
714 if(b&0x7FE0) b=0x1f |(b&0xFFFF0000);
715 if(g&0x7FE00000) g=0x1f0000|(g&0xFFFF);
716 if(g&0x7FE0) g=0x1f |(g&0xFFFF0000);
717
718 if(bCheckMask)
719 {
720 uint32_t ma=GETLE32(pdest);
721
722 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000));
723
724 if((color&0xffff)==0 ) PUTLE32(pdest, (ma&0xffff)|(GETLE32(pdest)&0xffff0000));
725 if((color&0xffff0000)==0) PUTLE32(pdest, (ma&0xffff0000)|(GETLE32(pdest)&0xffff));
726 if(ma&0x80000000) PUTLE32(pdest, (ma&0xFFFF0000)|(GETLE32(pdest)&0xFFFF));
727 if(ma&0x00008000) PUTLE32(pdest, (ma&0xFFFF) |(GETLE32(pdest)&0xFFFF0000));
728
729 return;
730 }
731 if((color&0xffff)==0 ) {PUTLE32(pdest, (GETLE32(pdest)&0xffff)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff0000));return;}
732 if((color&0xffff0000)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff0000)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff));return;}
733
734 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000));
735}
736
737////////////////////////////////////////////////////////////////////////
738
a96a5eb2 739static inline void GetTextureTransColGX_Dither(unsigned short * pdest,unsigned short color,int32_t m1,int32_t m2,int32_t m3)
ef79bbde
P
740{
741 int32_t r,g,b;
742
743 if(color==0) return;
744
745 if(bCheckMask && (*pdest & HOST2LE16(0x8000))) return;
746
747 m1=(((XCOL1D(color)))*m1)>>4;
748 m2=(((XCOL2D(color)))*m2)>>4;
749 m3=(((XCOL3D(color)))*m3)>>4;
750
751 if(DrawSemiTrans && (color&0x8000))
752 {
753 r=((XCOL1D(GETLE16(pdest)))<<3);
754 b=((XCOL2D(GETLE16(pdest)))<<3);
755 g=((XCOL3D(GETLE16(pdest)))<<3);
756
757 if(GlobalTextABR==0)
758 {
759 r=(r>>1)+(m1>>1);
760 b=(b>>1)+(m2>>1);
761 g=(g>>1)+(m3>>1);
762 }
763 else
764 if(GlobalTextABR==1)
765 {
766 r+=m1;
767 b+=m2;
768 g+=m3;
769 }
770 else
771 if(GlobalTextABR==2)
772 {
773 r-=m1;
774 b-=m2;
775 g-=m3;
776 if(r&0x80000000) r=0;
777 if(b&0x80000000) b=0;
778 if(g&0x80000000) g=0;
779 }
780 else
781 {
782#ifdef HALFBRIGHTMODE3
783 r+=(m1>>2);
784 b+=(m2>>2);
785 g+=(m3>>2);
786#else
787 r+=(m1>>1);
788 b+=(m2>>1);
789 g+=(m3>>1);
790#endif
791 }
792 }
793 else
794 {
795 r=m1;
796 b=m2;
797 g=m3;
798 }
799
800 if(r&0x7FFFFF00) r=0xff;
801 if(b&0x7FFFFF00) b=0xff;
802 if(g&0x7FFFFF00) g=0xff;
803
804 Dither16(pdest,r,b,g,sSetMask|(color&0x8000));
805
806}
807
808////////////////////////////////////////////////////////////////////////
809
a96a5eb2 810static inline void GetTextureTransColGX(unsigned short * pdest,unsigned short color,short m1,short m2,short m3)
ef79bbde
P
811{
812 int32_t r,g,b;unsigned short l;
813
814 if(color==0) return;
815
816 if(bCheckMask && (*pdest & HOST2LE16(0x8000))) return;
817
818 l=sSetMask|(color&0x8000);
819
820 if(DrawSemiTrans && (color&0x8000))
821 {
822 if(GlobalTextABR==0)
823 {
824 unsigned short d;
825 d =(GETLE16(pdest)&0x7bde)>>1;
826 color =((color) &0x7bde)>>1;
827 r=(XCOL1(d))+((((XCOL1(color)))* m1)>>7);
828 b=(XCOL2(d))+((((XCOL2(color)))* m2)>>7);
829 g=(XCOL3(d))+((((XCOL3(color)))* m3)>>7);
ef79bbde
P
830 }
831 else
832 if(GlobalTextABR==1)
833 {
834 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color)))* m1)>>7);
835 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color)))* m2)>>7);
836 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color)))* m3)>>7);
837 }
838 else
839 if(GlobalTextABR==2)
840 {
841 r=(XCOL1(GETLE16(pdest)))-((((XCOL1(color)))* m1)>>7);
842 b=(XCOL2(GETLE16(pdest)))-((((XCOL2(color)))* m2)>>7);
843 g=(XCOL3(GETLE16(pdest)))-((((XCOL3(color)))* m3)>>7);
844 if(r&0x80000000) r=0;
845 if(b&0x80000000) b=0;
846 if(g&0x80000000) g=0;
847 }
848 else
849 {
850#ifdef HALFBRIGHTMODE3
851 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>2)* m1)>>7);
852 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>2)* m2)>>7);
853 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>2)* m3)>>7);
854#else
855 r=(XCOL1(GETLE16(pdest)))+((((XCOL1(color))>>1)* m1)>>7);
856 b=(XCOL2(GETLE16(pdest)))+((((XCOL2(color))>>1)* m2)>>7);
857 g=(XCOL3(GETLE16(pdest)))+((((XCOL3(color))>>1)* m3)>>7);
858#endif
859 }
860 }
861 else
862 {
863 r=((XCOL1(color))* m1)>>7;
864 b=((XCOL2(color))* m2)>>7;
865 g=((XCOL3(color))* m3)>>7;
866 }
867
868 if(r&0x7FFFFFE0) r=0x1f;
869 if(b&0x7FFFFC00) b=0x3e0;
870 if(g&0x7FFF8000) g=0x7c00;
871
872 PUTLE16(pdest, (XPSXCOL(r,g,b))|l);
873}
874
875////////////////////////////////////////////////////////////////////////
876
a96a5eb2 877static inline void GetTextureTransColGX_S(unsigned short * pdest,unsigned short color,short m1,short m2,short m3)
ef79bbde
P
878{
879 int32_t r,g,b;
880
881 if(color==0) return;
882
883 r=((XCOL1(color))* m1)>>7;
884 b=((XCOL2(color))* m2)>>7;
885 g=((XCOL3(color))* m3)>>7;
886
887 if(r&0x7FFFFFE0) r=0x1f;
888 if(b&0x7FFFFC00) b=0x3e0;
889 if(g&0x7FFF8000) g=0x7c00;
890
891 PUTLE16(pdest, (XPSXCOL(r,g,b))|sSetMask|(color&0x8000));
892}
893
894////////////////////////////////////////////////////////////////////////
895
a96a5eb2 896static inline void GetTextureTransColGX32_S(uint32_t * pdest,uint32_t color,short m1,short m2,short m3)
ef79bbde
P
897{
898 int32_t r,g,b;
899
900 if(color==0) return;
901
902 r=(((X32COL1(color))* m1)&0xFF80FF80)>>7;
903 b=(((X32COL2(color))* m2)&0xFF80FF80)>>7;
904 g=(((X32COL3(color))* m3)&0xFF80FF80)>>7;
905
906 if(r&0x7FE00000) r=0x1f0000|(r&0xFFFF);
907 if(r&0x7FE0) r=0x1f |(r&0xFFFF0000);
908 if(b&0x7FE00000) b=0x1f0000|(b&0xFFFF);
909 if(b&0x7FE0) b=0x1f |(b&0xFFFF0000);
910 if(g&0x7FE00000) g=0x1f0000|(g&0xFFFF);
911 if(g&0x7FE0) g=0x1f |(g&0xFFFF0000);
912
913 if((color&0xffff)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff0000));return;}
914 if((color&0xffff0000)==0) {PUTLE32(pdest, (GETLE32(pdest)&0xffff0000)|(((X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000))&0xffff));return;}
915
916 PUTLE32(pdest, (X32PSXCOL(r,g,b))|lSetMask|(color&0x80008000));
917}
918
919////////////////////////////////////////////////////////////////////////
920// FILL FUNCS
921////////////////////////////////////////////////////////////////////////
922
a96a5eb2 923static void FillSoftwareAreaTrans(short x0,short y0,short x1, // FILL AREA TRANS
ef79bbde
P
924 short y1,unsigned short col)
925{
926 short j,i,dx,dy;
927
928 if(y0>y1) return;
929 if(x0>x1) return;
930
931 if(x1<drawX) return;
932 if(y1<drawY) return;
933 if(x0>drawW) return;
934 if(y0>drawH) return;
935
936 x1=min(x1,drawW+1);
937 y1=min(y1,drawH+1);
938 x0=max(x0,drawX);
939 y0=max(y0,drawY);
940
a96a5eb2 941 if(y0>=512) return;
ef79bbde
P
942 if(x0>1023) return;
943
a96a5eb2 944 if(y1>512) y1=512;
ef79bbde
P
945 if(x1>1024) x1=1024;
946
947 dx=x1-x0;dy=y1-y0;
948
949 if(dx==1 && dy==1 && x0==1020 && y0==511) // special fix for pinball game... emu protection???
950 {
ef79bbde
P
951 static int iCheat=0;
952 col+=iCheat;
953 if(iCheat==1) iCheat=0; else iCheat=1;
954 }
955
956
957 if(dx&1) // slow fill
958 {
959 unsigned short *DSTPtr;
960 unsigned short LineOffset;
961 DSTPtr = psxVuw + (1024*y0) + x0;
962 LineOffset = 1024 - dx;
963 for(i=0;i<dy;i++)
964 {
965 for(j=0;j<dx;j++)
966 GetShadeTransCol(DSTPtr++,col);
967 DSTPtr += LineOffset;
968 }
969 }
970 else // fast fill
971 {
972 uint32_t *DSTPtr;
973 unsigned short LineOffset;
974 uint32_t lcol=lSetMask|(((uint32_t)(col))<<16)|col;
975 dx>>=1;
976 DSTPtr = (uint32_t *)(psxVuw + (1024*y0) + x0);
977 LineOffset = 512 - dx;
978
979 if(!bCheckMask && !DrawSemiTrans)
980 {
981 for(i=0;i<dy;i++)
982 {
983 for(j=0;j<dx;j++) { PUTLE32(DSTPtr, lcol); DSTPtr++; }
984 DSTPtr += LineOffset;
985 }
986 }
987 else
988 {
989 for(i=0;i<dy;i++)
990 {
991 for(j=0;j<dx;j++)
992 GetShadeTransCol32(DSTPtr++,lcol);
993 DSTPtr += LineOffset;
994 }
995 }
996 }
997}
998
999////////////////////////////////////////////////////////////////////////
1000
a96a5eb2 1001static void FillSoftwareArea(short x0,short y0,short x1, // FILL AREA (BLK FILL)
ef79bbde
P
1002 short y1,unsigned short col) // no draw area check here!
1003{
1004 short j,i,dx,dy;
1005
1006 if(y0>y1) return;
1007 if(x0>x1) return;
1008
a96a5eb2 1009 if(y0>=512) return;
ef79bbde
P
1010 if(x0>1023) return;
1011
a96a5eb2 1012 if(y1>512) y1=512;
ef79bbde
P
1013 if(x1>1024) x1=1024;
1014
1015 dx=x1-x0;dy=y1-y0;
1016 if(dx&1)
1017 {
1018 unsigned short *DSTPtr;
1019 unsigned short LineOffset;
1020
1021 DSTPtr = psxVuw + (1024*y0) + x0;
1022 LineOffset = 1024 - dx;
1023
1024 for(i=0;i<dy;i++)
1025 {
1026 for(j=0;j<dx;j++) { PUTLE16(DSTPtr, col); DSTPtr++; }
1027 DSTPtr += LineOffset;
1028 }
1029 }
1030 else
1031 {
1032 uint32_t *DSTPtr;
1033 unsigned short LineOffset;
1034 uint32_t lcol=(((int32_t)col)<<16)|col;
1035 dx>>=1;
1036 DSTPtr = (uint32_t *)(psxVuw + (1024*y0) + x0);
1037 LineOffset = 512 - dx;
1038
1039 for(i=0;i<dy;i++)
1040 {
1041 for(j=0;j<dx;j++) { PUTLE32(DSTPtr, lcol); DSTPtr++; }
1042 DSTPtr += LineOffset;
1043 }
1044 }
1045}
1046
1047////////////////////////////////////////////////////////////////////////
1048////////////////////////////////////////////////////////////////////////
1049////////////////////////////////////////////////////////////////////////
1050// EDGE INTERPOLATION
1051////////////////////////////////////////////////////////////////////////
1052////////////////////////////////////////////////////////////////////////
1053////////////////////////////////////////////////////////////////////////
1054
1055typedef struct SOFTVTAG
1056{
1057 int x,y;
1058 int u,v;
1059 int32_t R,G,B;
1060} soft_vertex;
1061
1062static soft_vertex vtx[4];
1063static soft_vertex * left_array[4], * right_array[4];
1064static int left_section, right_section;
1065static int left_section_height, right_section_height;
1066static int left_x, delta_left_x, right_x, delta_right_x;
1067static int left_u, delta_left_u, left_v, delta_left_v;
1068static int right_u, delta_right_u, right_v, delta_right_v;
1069static int left_R, delta_left_R, right_R, delta_right_R;
1070static int left_G, delta_left_G, right_G, delta_right_G;
1071static int left_B, delta_left_B, right_B, delta_right_B;
1072
a96a5eb2 1073// USE_NASM
1074static inline int shl10idiv(int x, int y)
ef79bbde
P
1075{
1076 __int64 bi=x;
1077 bi<<=10;
1078 return bi/y;
1079}
1080
ef79bbde
P
1081////////////////////////////////////////////////////////////////////////
1082////////////////////////////////////////////////////////////////////////
1083////////////////////////////////////////////////////////////////////////
1084
a96a5eb2 1085static inline int RightSection_F(void)
ef79bbde
P
1086{
1087 soft_vertex * v1 = right_array[ right_section ];
1088 soft_vertex * v2 = right_array[ right_section-1 ];
1089
1090 int height = v2->y - v1->y;
1091 if(height == 0) return 0;
1092 delta_right_x = (v2->x - v1->x) / height;
1093 right_x = v1->x;
1094
1095 right_section_height = height;
1096 return height;
1097}
1098
1099////////////////////////////////////////////////////////////////////////
1100
a96a5eb2 1101static inline int LeftSection_F(void)
ef79bbde
P
1102{
1103 soft_vertex * v1 = left_array[ left_section ];
1104 soft_vertex * v2 = left_array[ left_section-1 ];
1105
1106 int height = v2->y - v1->y;
1107 if(height == 0) return 0;
1108 delta_left_x = (v2->x - v1->x) / height;
1109 left_x = v1->x;
1110
1111 left_section_height = height;
1112 return height;
1113}
1114
1115////////////////////////////////////////////////////////////////////////
1116
a96a5eb2 1117static inline BOOL NextRow_F(void)
ef79bbde
P
1118{
1119 if(--left_section_height<=0)
1120 {
1121 if(--left_section <= 0) {return TRUE;}
1122 if(LeftSection_F() <= 0) {return TRUE;}
1123 }
1124 else
1125 {
1126 left_x += delta_left_x;
1127 }
1128
1129 if(--right_section_height<=0)
1130 {
1131 if(--right_section<=0) {return TRUE;}
1132 if(RightSection_F() <=0) {return TRUE;}
1133 }
1134 else
1135 {
1136 right_x += delta_right_x;
1137 }
1138 return FALSE;
1139}
1140
1141////////////////////////////////////////////////////////////////////////
1142
a96a5eb2 1143static inline BOOL SetupSections_F(short x1, short y1, short x2, short y2, short x3, short y3)
ef79bbde
P
1144{
1145 soft_vertex * v1, * v2, * v3;
1146 int height,longest;
1147
1148 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1149 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1150 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1151
1152 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1153 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1154 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1155
1156 height = v3->y - v1->y;
1157 if(height == 0) {return FALSE;}
1158 longest = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1159 if(longest == 0) {return FALSE;}
1160
1161 if(longest < 0)
1162 {
1163 right_array[0] = v3;
1164 right_array[1] = v2;
1165 right_array[2] = v1;
1166 right_section = 2;
1167 left_array[0] = v3;
1168 left_array[1] = v1;
1169 left_section = 1;
1170
1171 if(LeftSection_F() <= 0) return FALSE;
1172 if(RightSection_F() <= 0)
1173 {
1174 right_section--;
1175 if(RightSection_F() <= 0) return FALSE;
1176 }
1177 }
1178 else
1179 {
1180 left_array[0] = v3;
1181 left_array[1] = v2;
1182 left_array[2] = v1;
1183 left_section = 2;
1184 right_array[0] = v3;
1185 right_array[1] = v1;
1186 right_section = 1;
1187
1188 if(RightSection_F() <= 0) return FALSE;
1189 if(LeftSection_F() <= 0)
1190 {
1191 left_section--;
1192 if(LeftSection_F() <= 0) return FALSE;
1193 }
1194 }
1195
1196 Ymin=v1->y;
1197 Ymax=min(v3->y-1,drawH);
1198
1199 return TRUE;
1200}
1201
1202////////////////////////////////////////////////////////////////////////
1203////////////////////////////////////////////////////////////////////////
1204
a96a5eb2 1205static inline int RightSection_G(void)
ef79bbde
P
1206{
1207 soft_vertex * v1 = right_array[ right_section ];
1208 soft_vertex * v2 = right_array[ right_section-1 ];
1209
1210 int height = v2->y - v1->y;
1211 if(height == 0) return 0;
1212 delta_right_x = (v2->x - v1->x) / height;
1213 right_x = v1->x;
1214
1215 right_section_height = height;
1216 return height;
1217}
1218
1219////////////////////////////////////////////////////////////////////////
1220
a96a5eb2 1221static inline int LeftSection_G(void)
ef79bbde
P
1222{
1223 soft_vertex * v1 = left_array[ left_section ];
1224 soft_vertex * v2 = left_array[ left_section-1 ];
1225
1226 int height = v2->y - v1->y;
1227 if(height == 0) return 0;
1228 delta_left_x = (v2->x - v1->x) / height;
1229 left_x = v1->x;
1230
1231 delta_left_R = ((v2->R - v1->R)) / height;
1232 left_R = v1->R;
1233 delta_left_G = ((v2->G - v1->G)) / height;
1234 left_G = v1->G;
1235 delta_left_B = ((v2->B - v1->B)) / height;
1236 left_B = v1->B;
1237
1238 left_section_height = height;
1239 return height;
1240}
1241
1242////////////////////////////////////////////////////////////////////////
1243
a96a5eb2 1244static inline BOOL NextRow_G(void)
ef79bbde
P
1245{
1246 if(--left_section_height<=0)
1247 {
1248 if(--left_section <= 0) {return TRUE;}
1249 if(LeftSection_G() <= 0) {return TRUE;}
1250 }
1251 else
1252 {
1253 left_x += delta_left_x;
1254 left_R += delta_left_R;
1255 left_G += delta_left_G;
1256 left_B += delta_left_B;
1257 }
1258
1259 if(--right_section_height<=0)
1260 {
1261 if(--right_section<=0) {return TRUE;}
1262 if(RightSection_G() <=0) {return TRUE;}
1263 }
1264 else
1265 {
1266 right_x += delta_right_x;
1267 }
1268 return FALSE;
1269}
1270
1271////////////////////////////////////////////////////////////////////////
1272
a96a5eb2 1273static inline BOOL SetupSections_G(short x1,short y1,short x2,short y2,short x3,short y3,int32_t rgb1, int32_t rgb2, int32_t rgb3)
ef79bbde
P
1274{
1275 soft_vertex * v1, * v2, * v3;
1276 int height,longest,temp;
1277
1278 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1279 v1->R=(rgb1) & 0x00ff0000;
1280 v1->G=(rgb1<<8) & 0x00ff0000;
1281 v1->B=(rgb1<<16) & 0x00ff0000;
1282 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1283 v2->R=(rgb2) & 0x00ff0000;
1284 v2->G=(rgb2<<8) & 0x00ff0000;
1285 v2->B=(rgb2<<16) & 0x00ff0000;
1286 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1287 v3->R=(rgb3) & 0x00ff0000;
1288 v3->G=(rgb3<<8) & 0x00ff0000;
1289 v3->B=(rgb3<<16) & 0x00ff0000;
1290
1291 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1292 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1293 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1294
1295 height = v3->y - v1->y;
1296 if(height == 0) {return FALSE;}
1297 temp=(((v2->y - v1->y) << 16) / height);
1298 longest = temp * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1299 if(longest == 0) {return FALSE;}
1300
1301 if(longest < 0)
1302 {
1303 right_array[0] = v3;
1304 right_array[1] = v2;
1305 right_array[2] = v1;
1306 right_section = 2;
1307 left_array[0] = v3;
1308 left_array[1] = v1;
1309 left_section = 1;
1310
1311 if(LeftSection_G() <= 0) return FALSE;
1312 if(RightSection_G() <= 0)
1313 {
1314 right_section--;
1315 if(RightSection_G() <= 0) return FALSE;
1316 }
1317 if(longest > -0x1000) longest = -0x1000;
1318 }
1319 else
1320 {
1321 left_array[0] = v3;
1322 left_array[1] = v2;
1323 left_array[2] = v1;
1324 left_section = 2;
1325 right_array[0] = v3;
1326 right_array[1] = v1;
1327 right_section = 1;
1328
1329 if(RightSection_G() <= 0) return FALSE;
1330 if(LeftSection_G() <= 0)
1331 {
1332 left_section--;
1333 if(LeftSection_G() <= 0) return FALSE;
1334 }
1335 if(longest < 0x1000) longest = 0x1000;
1336 }
1337
1338 Ymin=v1->y;
1339 Ymax=min(v3->y-1,drawH);
1340
1341 delta_right_R=shl10idiv(temp*((v3->R - v1->R)>>10)+((v1->R - v2->R)<<6),longest);
1342 delta_right_G=shl10idiv(temp*((v3->G - v1->G)>>10)+((v1->G - v2->G)<<6),longest);
1343 delta_right_B=shl10idiv(temp*((v3->B - v1->B)>>10)+((v1->B - v2->B)<<6),longest);
1344
1345 return TRUE;
1346}
1347
1348////////////////////////////////////////////////////////////////////////
1349////////////////////////////////////////////////////////////////////////
1350
a96a5eb2 1351static inline int RightSection_FT(void)
ef79bbde
P
1352{
1353 soft_vertex * v1 = right_array[ right_section ];
1354 soft_vertex * v2 = right_array[ right_section-1 ];
1355
1356 int height = v2->y - v1->y;
1357 if(height == 0) return 0;
1358 delta_right_x = (v2->x - v1->x) / height;
1359 right_x = v1->x;
1360
1361 right_section_height = height;
1362 return height;
1363}
1364
1365////////////////////////////////////////////////////////////////////////
1366
a96a5eb2 1367static inline int LeftSection_FT(void)
ef79bbde
P
1368{
1369 soft_vertex * v1 = left_array[ left_section ];
1370 soft_vertex * v2 = left_array[ left_section-1 ];
1371
1372 int height = v2->y - v1->y;
1373 if(height == 0) return 0;
1374 delta_left_x = (v2->x - v1->x) / height;
1375 left_x = v1->x;
1376
1377 delta_left_u = ((v2->u - v1->u)) / height;
1378 left_u = v1->u;
1379 delta_left_v = ((v2->v - v1->v)) / height;
1380 left_v = v1->v;
1381
1382 left_section_height = height;
1383 return height;
1384}
1385
1386////////////////////////////////////////////////////////////////////////
1387
a96a5eb2 1388static inline BOOL NextRow_FT(void)
ef79bbde
P
1389{
1390 if(--left_section_height<=0)
1391 {
1392 if(--left_section <= 0) {return TRUE;}
1393 if(LeftSection_FT() <= 0) {return TRUE;}
1394 }
1395 else
1396 {
1397 left_x += delta_left_x;
1398 left_u += delta_left_u;
1399 left_v += delta_left_v;
1400 }
1401
1402 if(--right_section_height<=0)
1403 {
1404 if(--right_section<=0) {return TRUE;}
1405 if(RightSection_FT() <=0) {return TRUE;}
1406 }
1407 else
1408 {
1409 right_x += delta_right_x;
1410 }
1411 return FALSE;
1412}
1413
1414////////////////////////////////////////////////////////////////////////
1415
a96a5eb2 1416static inline BOOL SetupSections_FT(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3)
ef79bbde
P
1417{
1418 soft_vertex * v1, * v2, * v3;
1419 int height,longest,temp;
1420
1421 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1422 v1->u=tx1<<16;v1->v=ty1<<16;
1423 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1424 v2->u=tx2<<16;v2->v=ty2<<16;
1425 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1426 v3->u=tx3<<16;v3->v=ty3<<16;
1427
1428 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1429 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1430 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1431
1432 height = v3->y - v1->y;
1433 if(height == 0) {return FALSE;}
1434
1435 temp=(((v2->y - v1->y) << 16) / height);
1436 longest = temp * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1437
1438 if(longest == 0) {return FALSE;}
1439
1440 if(longest < 0)
1441 {
1442 right_array[0] = v3;
1443 right_array[1] = v2;
1444 right_array[2] = v1;
1445 right_section = 2;
1446 left_array[0] = v3;
1447 left_array[1] = v1;
1448 left_section = 1;
1449
1450 if(LeftSection_FT() <= 0) return FALSE;
1451 if(RightSection_FT() <= 0)
1452 {
1453 right_section--;
1454 if(RightSection_FT() <= 0) return FALSE;
1455 }
1456 if(longest > -0x1000) longest = -0x1000;
1457 }
1458 else
1459 {
1460 left_array[0] = v3;
1461 left_array[1] = v2;
1462 left_array[2] = v1;
1463 left_section = 2;
1464 right_array[0] = v3;
1465 right_array[1] = v1;
1466 right_section = 1;
1467
1468 if(RightSection_FT() <= 0) return FALSE;
1469 if(LeftSection_FT() <= 0)
1470 {
1471 left_section--;
1472 if(LeftSection_FT() <= 0) return FALSE;
1473 }
1474 if(longest < 0x1000) longest = 0x1000;
1475 }
1476
1477 Ymin=v1->y;
1478 Ymax=min(v3->y-1,drawH);
1479
1480 delta_right_u=shl10idiv(temp*((v3->u - v1->u)>>10)+((v1->u - v2->u)<<6),longest);
1481 delta_right_v=shl10idiv(temp*((v3->v - v1->v)>>10)+((v1->v - v2->v)<<6),longest);
1482
ef79bbde
P
1483 return TRUE;
1484}
1485
1486////////////////////////////////////////////////////////////////////////
1487////////////////////////////////////////////////////////////////////////
1488
a96a5eb2 1489static inline int RightSection_GT(void)
ef79bbde
P
1490{
1491 soft_vertex * v1 = right_array[ right_section ];
1492 soft_vertex * v2 = right_array[ right_section-1 ];
1493
1494 int height = v2->y - v1->y;
1495 if(height == 0) return 0;
1496 delta_right_x = (v2->x - v1->x) / height;
1497 right_x = v1->x;
1498
1499 right_section_height = height;
1500 return height;
1501}
1502
1503////////////////////////////////////////////////////////////////////////
1504
a96a5eb2 1505static inline int LeftSection_GT(void)
ef79bbde
P
1506{
1507 soft_vertex * v1 = left_array[ left_section ];
1508 soft_vertex * v2 = left_array[ left_section-1 ];
1509
1510 int height = v2->y - v1->y;
1511 if(height == 0) return 0;
1512 delta_left_x = (v2->x - v1->x) / height;
1513 left_x = v1->x;
1514
1515 delta_left_u = ((v2->u - v1->u)) / height;
1516 left_u = v1->u;
1517 delta_left_v = ((v2->v - v1->v)) / height;
1518 left_v = v1->v;
1519
1520 delta_left_R = ((v2->R - v1->R)) / height;
1521 left_R = v1->R;
1522 delta_left_G = ((v2->G - v1->G)) / height;
1523 left_G = v1->G;
1524 delta_left_B = ((v2->B - v1->B)) / height;
1525 left_B = v1->B;
1526
1527 left_section_height = height;
1528 return height;
1529}
1530
1531////////////////////////////////////////////////////////////////////////
1532
a96a5eb2 1533static inline BOOL NextRow_GT(void)
ef79bbde
P
1534{
1535 if(--left_section_height<=0)
1536 {
1537 if(--left_section <= 0) {return TRUE;}
1538 if(LeftSection_GT() <= 0) {return TRUE;}
1539 }
1540 else
1541 {
1542 left_x += delta_left_x;
1543 left_u += delta_left_u;
1544 left_v += delta_left_v;
1545 left_R += delta_left_R;
1546 left_G += delta_left_G;
1547 left_B += delta_left_B;
1548 }
1549
1550 if(--right_section_height<=0)
1551 {
1552 if(--right_section<=0) {return TRUE;}
1553 if(RightSection_GT() <=0) {return TRUE;}
1554 }
1555 else
1556 {
1557 right_x += delta_right_x;
1558 }
1559 return FALSE;
1560}
1561
1562////////////////////////////////////////////////////////////////////////
1563
a96a5eb2 1564static inline BOOL SetupSections_GT(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, int32_t rgb1, int32_t rgb2, int32_t rgb3)
ef79bbde
P
1565{
1566 soft_vertex * v1, * v2, * v3;
1567 int height,longest,temp;
1568
1569 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1570 v1->u=tx1<<16;v1->v=ty1<<16;
1571 v1->R=(rgb1) & 0x00ff0000;
1572 v1->G=(rgb1<<8) & 0x00ff0000;
1573 v1->B=(rgb1<<16) & 0x00ff0000;
1574
1575 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1576 v2->u=tx2<<16;v2->v=ty2<<16;
1577 v2->R=(rgb2) & 0x00ff0000;
1578 v2->G=(rgb2<<8) & 0x00ff0000;
1579 v2->B=(rgb2<<16) & 0x00ff0000;
1580
1581 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1582 v3->u=tx3<<16;v3->v=ty3<<16;
1583 v3->R=(rgb3) & 0x00ff0000;
1584 v3->G=(rgb3<<8) & 0x00ff0000;
1585 v3->B=(rgb3<<16) & 0x00ff0000;
1586
1587 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1588 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1589 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1590
1591 height = v3->y - v1->y;
1592 if(height == 0) {return FALSE;}
1593
1594 temp=(((v2->y - v1->y) << 16) / height);
1595 longest = temp * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1596
1597 if(longest == 0) {return FALSE;}
1598
1599 if(longest < 0)
1600 {
1601 right_array[0] = v3;
1602 right_array[1] = v2;
1603 right_array[2] = v1;
1604 right_section = 2;
1605 left_array[0] = v3;
1606 left_array[1] = v1;
1607 left_section = 1;
1608
1609 if(LeftSection_GT() <= 0) return FALSE;
1610 if(RightSection_GT() <= 0)
1611 {
1612 right_section--;
1613 if(RightSection_GT() <= 0) return FALSE;
1614 }
1615
1616 if(longest > -0x1000) longest = -0x1000;
1617 }
1618 else
1619 {
1620 left_array[0] = v3;
1621 left_array[1] = v2;
1622 left_array[2] = v1;
1623 left_section = 2;
1624 right_array[0] = v3;
1625 right_array[1] = v1;
1626 right_section = 1;
1627
1628 if(RightSection_GT() <= 0) return FALSE;
1629 if(LeftSection_GT() <= 0)
1630 {
1631 left_section--;
1632 if(LeftSection_GT() <= 0) return FALSE;
1633 }
1634 if(longest < 0x1000) longest = 0x1000;
1635 }
1636
1637 Ymin=v1->y;
1638 Ymax=min(v3->y-1,drawH);
1639
1640 delta_right_R=shl10idiv(temp*((v3->R - v1->R)>>10)+((v1->R - v2->R)<<6),longest);
1641 delta_right_G=shl10idiv(temp*((v3->G - v1->G)>>10)+((v1->G - v2->G)<<6),longest);
1642 delta_right_B=shl10idiv(temp*((v3->B - v1->B)>>10)+((v1->B - v2->B)<<6),longest);
1643
1644 delta_right_u=shl10idiv(temp*((v3->u - v1->u)>>10)+((v1->u - v2->u)<<6),longest);
1645 delta_right_v=shl10idiv(temp*((v3->v - v1->v)>>10)+((v1->v - v2->v)<<6),longest);
1646
ef79bbde
P
1647 return TRUE;
1648}
1649
1650////////////////////////////////////////////////////////////////////////
1651////////////////////////////////////////////////////////////////////////
1652
a96a5eb2 1653static inline int RightSection_F4(void)
ef79bbde
P
1654{
1655 soft_vertex * v1 = right_array[ right_section ];
1656 soft_vertex * v2 = right_array[ right_section-1 ];
1657
1658 int height = v2->y - v1->y;
1659 right_section_height = height;
1660 right_x = v1->x;
1661 if(height == 0)
1662 {
1663 return 0;
1664 }
1665 delta_right_x = (v2->x - v1->x) / height;
1666
1667 return height;
1668}
1669
1670////////////////////////////////////////////////////////////////////////
1671
a96a5eb2 1672static inline int LeftSection_F4(void)
ef79bbde
P
1673{
1674 soft_vertex * v1 = left_array[ left_section ];
1675 soft_vertex * v2 = left_array[ left_section-1 ];
1676
1677 int height = v2->y - v1->y;
1678 left_section_height = height;
1679 left_x = v1->x;
1680 if(height == 0)
1681 {
1682 return 0;
1683 }
1684 delta_left_x = (v2->x - v1->x) / height;
1685
1686 return height;
1687}
1688
1689////////////////////////////////////////////////////////////////////////
1690
a96a5eb2 1691static inline BOOL NextRow_F4(void)
ef79bbde
P
1692{
1693 if(--left_section_height<=0)
1694 {
1695 if(--left_section > 0)
1696 while(LeftSection_F4()<=0)
1697 {
1698 if(--left_section <= 0) break;
1699 }
1700 }
1701 else
1702 {
1703 left_x += delta_left_x;
1704 }
1705
1706 if(--right_section_height<=0)
1707 {
1708 if(--right_section > 0)
1709 while(RightSection_F4()<=0)
1710 {
1711 if(--right_section<=0) break;
1712 }
1713 }
1714 else
1715 {
1716 right_x += delta_right_x;
1717 }
1718 return FALSE;
1719}
1720
1721////////////////////////////////////////////////////////////////////////
1722
a96a5eb2 1723static inline BOOL SetupSections_F4(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4)
ef79bbde
P
1724{
1725 soft_vertex * v1, * v2, * v3, * v4;
1726 int height,width,longest1,longest2;
1727
1728 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1729 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1730 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1731 v4 = vtx+3; v4->x=x4<<16;v4->y=y4;
1732
1733 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1734 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1735 if(v1->y > v4->y) { soft_vertex * v = v1; v1 = v4; v4 = v; }
1736 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1737 if(v2->y > v4->y) { soft_vertex * v = v2; v2 = v4; v4 = v; }
1738 if(v3->y > v4->y) { soft_vertex * v = v3; v3 = v4; v4 = v; }
1739
1740 height = v4->y - v1->y; if(height == 0) height =1;
1741 width = (v4->x - v1->x)>>16;
1742 longest1 = (((v2->y - v1->y) << 16) / height) * width + (v1->x - v2->x);
1743 longest2 = (((v3->y - v1->y) << 16) / height) * width + (v1->x - v3->x);
1744
1745 if(longest1 < 0) // 2 is right
1746 {
1747 if(longest2 < 0) // 3 is right
1748 {
1749 left_array[0] = v4;
1750 left_array[1] = v1;
1751 left_section = 1;
1752
1753 height = v3->y - v1->y; if(height == 0) height=1;
1754 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1755 if(longest1 >= 0)
1756 {
1757 right_array[0] = v4; // 1
1758 right_array[1] = v3; // 3
1759 right_array[2] = v1; // 4
1760 right_section = 2;
1761 }
1762 else
1763 {
1764 height = v4->y - v2->y; if(height == 0) height=1;
1765 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
1766 if(longest1 >= 0)
1767 {
1768 right_array[0] = v4; // 1
1769 right_array[1] = v2; // 2
1770 right_array[2] = v1; // 4
1771 right_section = 2;
1772 }
1773 else
1774 {
1775 right_array[0] = v4; // 1
1776 right_array[1] = v3; // 2
1777 right_array[2] = v2; // 3
1778 right_array[3] = v1; // 4
1779 right_section = 3;
1780 }
1781 }
1782 }
1783 else
1784 {
1785 left_array[0] = v4;
1786 left_array[1] = v3; // 1
1787 left_array[2] = v1; // 2
1788 left_section = 2; // 3
1789 right_array[0] = v4; // 4
1790 right_array[1] = v2;
1791 right_array[2] = v1;
1792 right_section = 2;
1793 }
1794 }
1795 else
1796 {
1797 if(longest2 < 0)
1798 {
1799 left_array[0] = v4; // 1
1800 left_array[1] = v2; // 2
1801 left_array[2] = v1; // 3
1802 left_section = 2; // 4
1803 right_array[0] = v4;
1804 right_array[1] = v3;
1805 right_array[2] = v1;
1806 right_section = 2;
1807 }
1808 else
1809 {
1810 right_array[0] = v4;
1811 right_array[1] = v1;
1812 right_section = 1;
1813
1814 height = v3->y - v1->y; if(height == 0) height=1;
1815 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1816 if(longest1<0)
1817 {
1818 left_array[0] = v4; // 1
1819 left_array[1] = v3; // 3
1820 left_array[2] = v1; // 4
1821 left_section = 2;
1822 }
1823 else
1824 {
1825 height = v4->y - v2->y; if(height == 0) height=1;
1826 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
1827 if(longest1<0)
1828 {
1829 left_array[0] = v4; // 1
1830 left_array[1] = v2; // 2
1831 left_array[2] = v1; // 4
1832 left_section = 2;
1833 }
1834 else
1835 {
1836 left_array[0] = v4; // 1
1837 left_array[1] = v3; // 2
1838 left_array[2] = v2; // 3
1839 left_array[3] = v1; // 4
1840 left_section = 3;
1841 }
1842 }
1843 }
1844 }
1845
1846 while(LeftSection_F4()<=0)
1847 {
1848 if(--left_section <= 0) break;
1849 }
1850
1851 while(RightSection_F4()<=0)
1852 {
1853 if(--right_section <= 0) break;
1854 }
1855
1856 Ymin=v1->y;
1857 Ymax=min(v4->y-1,drawH);
1858
1859 return TRUE;
1860}
1861
1862////////////////////////////////////////////////////////////////////////
1863////////////////////////////////////////////////////////////////////////
1864
a96a5eb2 1865static inline int RightSection_FT4(void)
ef79bbde
P
1866{
1867 soft_vertex * v1 = right_array[ right_section ];
1868 soft_vertex * v2 = right_array[ right_section-1 ];
1869
1870 int height = v2->y - v1->y;
1871 right_section_height = height;
1872 right_x = v1->x;
1873 right_u = v1->u;
1874 right_v = v1->v;
1875 if(height == 0)
1876 {
1877 return 0;
1878 }
1879 delta_right_x = (v2->x - v1->x) / height;
1880 delta_right_u = (v2->u - v1->u) / height;
1881 delta_right_v = (v2->v - v1->v) / height;
1882
1883 return height;
1884}
1885
1886////////////////////////////////////////////////////////////////////////
1887
a96a5eb2 1888static inline int LeftSection_FT4(void)
ef79bbde
P
1889{
1890 soft_vertex * v1 = left_array[ left_section ];
1891 soft_vertex * v2 = left_array[ left_section-1 ];
1892
1893 int height = v2->y - v1->y;
1894 left_section_height = height;
1895 left_x = v1->x;
1896 left_u = v1->u;
1897 left_v = v1->v;
1898 if(height == 0)
1899 {
1900 return 0;
1901 }
1902 delta_left_x = (v2->x - v1->x) / height;
1903 delta_left_u = (v2->u - v1->u) / height;
1904 delta_left_v = (v2->v - v1->v) / height;
1905
1906 return height;
1907}
1908
1909////////////////////////////////////////////////////////////////////////
1910
a96a5eb2 1911static inline BOOL NextRow_FT4(void)
ef79bbde
P
1912{
1913 if(--left_section_height<=0)
1914 {
1915 if(--left_section > 0)
1916 while(LeftSection_FT4()<=0)
1917 {
1918 if(--left_section <= 0) break;
1919 }
1920 }
1921 else
1922 {
1923 left_x += delta_left_x;
1924 left_u += delta_left_u;
1925 left_v += delta_left_v;
1926 }
1927
1928 if(--right_section_height<=0)
1929 {
1930 if(--right_section > 0)
1931 while(RightSection_FT4()<=0)
1932 {
1933 if(--right_section<=0) break;
1934 }
1935 }
1936 else
1937 {
1938 right_x += delta_right_x;
1939 right_u += delta_right_u;
1940 right_v += delta_right_v;
1941 }
1942 return FALSE;
1943}
1944
1945////////////////////////////////////////////////////////////////////////
1946
a96a5eb2 1947static inline BOOL SetupSections_FT4(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4)
ef79bbde
P
1948{
1949 soft_vertex * v1, * v2, * v3, * v4;
1950 int height,width,longest1,longest2;
1951
1952 v1 = vtx; v1->x=x1<<16;v1->y=y1;
1953 v1->u=tx1<<16;v1->v=ty1<<16;
1954
1955 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
1956 v2->u=tx2<<16;v2->v=ty2<<16;
1957
1958 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
1959 v3->u=tx3<<16;v3->v=ty3<<16;
1960
1961 v4 = vtx+3; v4->x=x4<<16;v4->y=y4;
1962 v4->u=tx4<<16;v4->v=ty4<<16;
1963
1964 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
1965 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
1966 if(v1->y > v4->y) { soft_vertex * v = v1; v1 = v4; v4 = v; }
1967 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
1968 if(v2->y > v4->y) { soft_vertex * v = v2; v2 = v4; v4 = v; }
1969 if(v3->y > v4->y) { soft_vertex * v = v3; v3 = v4; v4 = v; }
1970
1971 height = v4->y - v1->y; if(height == 0) height =1;
1972 width = (v4->x - v1->x)>>16;
1973 longest1 = (((v2->y - v1->y) << 16) / height) * width + (v1->x - v2->x);
1974 longest2 = (((v3->y - v1->y) << 16) / height) * width + (v1->x - v3->x);
1975
1976 if(longest1 < 0) // 2 is right
1977 {
1978 if(longest2 < 0) // 3 is right
1979 {
1980 left_array[0] = v4;
1981 left_array[1] = v1;
1982 left_section = 1;
1983
1984 height = v3->y - v1->y; if(height == 0) height=1;
1985 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
1986 if(longest1 >= 0)
1987 {
1988 right_array[0] = v4; // 1
1989 right_array[1] = v3; // 3
1990 right_array[2] = v1; // 4
1991 right_section = 2;
1992 }
1993 else
1994 {
1995 height = v4->y - v2->y; if(height == 0) height=1;
1996 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
1997 if(longest1 >= 0)
1998 {
1999 right_array[0] = v4; // 1
2000 right_array[1] = v2; // 2
2001 right_array[2] = v1; // 4
2002 right_section = 2;
2003 }
2004 else
2005 {
2006 right_array[0] = v4; // 1
2007 right_array[1] = v3; // 2
2008 right_array[2] = v2; // 3
2009 right_array[3] = v1; // 4
2010 right_section = 3;
2011 }
2012 }
2013 }
2014 else
2015 {
2016 left_array[0] = v4;
2017 left_array[1] = v3; // 1
2018 left_array[2] = v1; // 2
2019 left_section = 2; // 3
2020 right_array[0] = v4; // 4
2021 right_array[1] = v2;
2022 right_array[2] = v1;
2023 right_section = 2;
2024 }
2025 }
2026 else
2027 {
2028 if(longest2 < 0)
2029 {
2030 left_array[0] = v4; // 1
2031 left_array[1] = v2; // 2
2032 left_array[2] = v1; // 3
2033 left_section = 2; // 4
2034 right_array[0] = v4;
2035 right_array[1] = v3;
2036 right_array[2] = v1;
2037 right_section = 2;
2038 }
2039 else
2040 {
2041 right_array[0] = v4;
2042 right_array[1] = v1;
2043 right_section = 1;
2044
2045 height = v3->y - v1->y; if(height == 0) height=1;
2046 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
2047 if(longest1<0)
2048 {
2049 left_array[0] = v4; // 1
2050 left_array[1] = v3; // 3
2051 left_array[2] = v1; // 4
2052 left_section = 2;
2053 }
2054 else
2055 {
2056 height = v4->y - v2->y; if(height == 0) height=1;
2057 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
2058 if(longest1<0)
2059 {
2060 left_array[0] = v4; // 1
2061 left_array[1] = v2; // 2
2062 left_array[2] = v1; // 4
2063 left_section = 2;
2064 }
2065 else
2066 {
2067 left_array[0] = v4; // 1
2068 left_array[1] = v3; // 2
2069 left_array[2] = v2; // 3
2070 left_array[3] = v1; // 4
2071 left_section = 3;
2072 }
2073 }
2074 }
2075 }
2076
2077 while(LeftSection_FT4()<=0)
2078 {
2079 if(--left_section <= 0) break;
2080 }
2081
2082 while(RightSection_FT4()<=0)
2083 {
2084 if(--right_section <= 0) break;
2085 }
2086
2087 Ymin=v1->y;
2088 Ymax=min(v4->y-1,drawH);
2089
2090 return TRUE;
2091}
2092
2093////////////////////////////////////////////////////////////////////////
2094////////////////////////////////////////////////////////////////////////
2095
a96a5eb2 2096static inline int RightSection_GT4(void)
ef79bbde
P
2097{
2098 soft_vertex * v1 = right_array[ right_section ];
2099 soft_vertex * v2 = right_array[ right_section-1 ];
2100
2101 int height = v2->y - v1->y;
2102 right_section_height = height;
2103 right_x = v1->x;
2104 right_u = v1->u;
2105 right_v = v1->v;
2106 right_R = v1->R;
2107 right_G = v1->G;
2108 right_B = v1->B;
2109
2110 if(height == 0)
2111 {
2112 return 0;
2113 }
2114 delta_right_x = (v2->x - v1->x) / height;
2115 delta_right_u = (v2->u - v1->u) / height;
2116 delta_right_v = (v2->v - v1->v) / height;
2117 delta_right_R = (v2->R - v1->R) / height;
2118 delta_right_G = (v2->G - v1->G) / height;
2119 delta_right_B = (v2->B - v1->B) / height;
2120
2121 return height;
2122}
2123
2124////////////////////////////////////////////////////////////////////////
2125
a96a5eb2 2126static inline int LeftSection_GT4(void)
ef79bbde
P
2127{
2128 soft_vertex * v1 = left_array[ left_section ];
2129 soft_vertex * v2 = left_array[ left_section-1 ];
2130
2131 int height = v2->y - v1->y;
2132 left_section_height = height;
2133 left_x = v1->x;
2134 left_u = v1->u;
2135 left_v = v1->v;
2136 left_R = v1->R;
2137 left_G = v1->G;
2138 left_B = v1->B;
2139
2140 if(height == 0)
2141 {
2142 return 0;
2143 }
2144 delta_left_x = (v2->x - v1->x) / height;
2145 delta_left_u = (v2->u - v1->u) / height;
2146 delta_left_v = (v2->v - v1->v) / height;
2147 delta_left_R = (v2->R - v1->R) / height;
2148 delta_left_G = (v2->G - v1->G) / height;
2149 delta_left_B = (v2->B - v1->B) / height;
2150
2151 return height;
2152}
2153
2154////////////////////////////////////////////////////////////////////////
2155
a96a5eb2 2156static inline BOOL NextRow_GT4(void)
ef79bbde
P
2157{
2158 if(--left_section_height<=0)
2159 {
2160 if(--left_section > 0)
2161 while(LeftSection_GT4()<=0)
2162 {
2163 if(--left_section <= 0) break;
2164 }
2165 }
2166 else
2167 {
2168 left_x += delta_left_x;
2169 left_u += delta_left_u;
2170 left_v += delta_left_v;
2171 left_R += delta_left_R;
2172 left_G += delta_left_G;
2173 left_B += delta_left_B;
2174 }
2175
2176 if(--right_section_height<=0)
2177 {
2178 if(--right_section > 0)
2179 while(RightSection_GT4()<=0)
2180 {
2181 if(--right_section<=0) break;
2182 }
2183 }
2184 else
2185 {
2186 right_x += delta_right_x;
2187 right_u += delta_right_u;
2188 right_v += delta_right_v;
2189 right_R += delta_right_R;
2190 right_G += delta_right_G;
2191 right_B += delta_right_B;
2192 }
2193 return FALSE;
2194}
2195
2196////////////////////////////////////////////////////////////////////////
2197
a96a5eb2 2198static inline BOOL SetupSections_GT4(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,int32_t rgb1,int32_t rgb2,int32_t rgb3,int32_t rgb4)
ef79bbde
P
2199{
2200 soft_vertex * v1, * v2, * v3, * v4;
2201 int height,width,longest1,longest2;
2202
2203 v1 = vtx; v1->x=x1<<16;v1->y=y1;
2204 v1->u=tx1<<16;v1->v=ty1<<16;
2205 v1->R=(rgb1) & 0x00ff0000;
2206 v1->G=(rgb1<<8) & 0x00ff0000;
2207 v1->B=(rgb1<<16) & 0x00ff0000;
2208
2209 v2 = vtx+1; v2->x=x2<<16;v2->y=y2;
2210 v2->u=tx2<<16;v2->v=ty2<<16;
2211 v2->R=(rgb2) & 0x00ff0000;
2212 v2->G=(rgb2<<8) & 0x00ff0000;
2213 v2->B=(rgb2<<16) & 0x00ff0000;
2214
2215 v3 = vtx+2; v3->x=x3<<16;v3->y=y3;
2216 v3->u=tx3<<16;v3->v=ty3<<16;
2217 v3->R=(rgb3) & 0x00ff0000;
2218 v3->G=(rgb3<<8) & 0x00ff0000;
2219 v3->B=(rgb3<<16) & 0x00ff0000;
2220
2221 v4 = vtx+3; v4->x=x4<<16;v4->y=y4;
2222 v4->u=tx4<<16;v4->v=ty4<<16;
2223 v4->R=(rgb4) & 0x00ff0000;
2224 v4->G=(rgb4<<8) & 0x00ff0000;
2225 v4->B=(rgb4<<16) & 0x00ff0000;
2226
2227 if(v1->y > v2->y) { soft_vertex * v = v1; v1 = v2; v2 = v; }
2228 if(v1->y > v3->y) { soft_vertex * v = v1; v1 = v3; v3 = v; }
2229 if(v1->y > v4->y) { soft_vertex * v = v1; v1 = v4; v4 = v; }
2230 if(v2->y > v3->y) { soft_vertex * v = v2; v2 = v3; v3 = v; }
2231 if(v2->y > v4->y) { soft_vertex * v = v2; v2 = v4; v4 = v; }
2232 if(v3->y > v4->y) { soft_vertex * v = v3; v3 = v4; v4 = v; }
2233
2234 height = v4->y - v1->y; if(height == 0) height =1;
2235 width = (v4->x - v1->x)>>16;
2236 longest1 = (((v2->y - v1->y) << 16) / height) * width + (v1->x - v2->x);
2237 longest2 = (((v3->y - v1->y) << 16) / height) * width + (v1->x - v3->x);
2238
2239 if(longest1 < 0) // 2 is right
2240 {
2241 if(longest2 < 0) // 3 is right
2242 {
2243 left_array[0] = v4;
2244 left_array[1] = v1;
2245 left_section = 1;
2246
2247 height = v3->y - v1->y; if(height == 0) height=1;
2248 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
2249 if(longest1 >= 0)
2250 {
2251 right_array[0] = v4; // 1
2252 right_array[1] = v3; // 3
2253 right_array[2] = v1; // 4
2254 right_section = 2;
2255 }
2256 else
2257 {
2258 height = v4->y - v2->y; if(height == 0) height=1;
2259 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
2260 if(longest1 >= 0)
2261 {
2262 right_array[0] = v4; // 1
2263 right_array[1] = v2; // 2
2264 right_array[2] = v1; // 4
2265 right_section = 2;
2266 }
2267 else
2268 {
2269 right_array[0] = v4; // 1
2270 right_array[1] = v3; // 2
2271 right_array[2] = v2; // 3
2272 right_array[3] = v1; // 4
2273 right_section = 3;
2274 }
2275 }
2276 }
2277 else
2278 {
2279 left_array[0] = v4;
2280 left_array[1] = v3; // 1
2281 left_array[2] = v1; // 2
2282 left_section = 2; // 3
2283 right_array[0] = v4; // 4
2284 right_array[1] = v2;
2285 right_array[2] = v1;
2286 right_section = 2;
2287 }
2288 }
2289 else
2290 {
2291 if(longest2 < 0)
2292 {
2293 left_array[0] = v4; // 1
2294 left_array[1] = v2; // 2
2295 left_array[2] = v1; // 3
2296 left_section = 2; // 4
2297 right_array[0] = v4;
2298 right_array[1] = v3;
2299 right_array[2] = v1;
2300 right_section = 2;
2301 }
2302 else
2303 {
2304 right_array[0] = v4;
2305 right_array[1] = v1;
2306 right_section = 1;
2307
2308 height = v3->y - v1->y; if(height == 0) height=1;
2309 longest1 = (((v2->y - v1->y) << 16) / height) * ((v3->x - v1->x)>>16) + (v1->x - v2->x);
2310 if(longest1<0)
2311 {
2312 left_array[0] = v4; // 1
2313 left_array[1] = v3; // 3
2314 left_array[2] = v1; // 4
2315 left_section = 2;
2316 }
2317 else
2318 {
2319 height = v4->y - v2->y; if(height == 0) height=1;
2320 longest1 = (((v3->y - v2->y) << 16) / height) * ((v4->x - v2->x)>>16) + (v2->x - v3->x);
2321 if(longest1<0)
2322 {
2323 left_array[0] = v4; // 1
2324 left_array[1] = v2; // 2
2325 left_array[2] = v1; // 4
2326 left_section = 2;
2327 }
2328 else
2329 {
2330 left_array[0] = v4; // 1
2331 left_array[1] = v3; // 2
2332 left_array[2] = v2; // 3
2333 left_array[3] = v1; // 4
2334 left_section = 3;
2335 }
2336 }
2337 }
2338 }
2339
2340 while(LeftSection_GT4()<=0)
2341 {
2342 if(--left_section <= 0) break;
2343 }
2344
2345 while(RightSection_GT4()<=0)
2346 {
2347 if(--right_section <= 0) break;
2348 }
2349
2350 Ymin=v1->y;
2351 Ymax=min(v4->y-1,drawH);
2352
2353 return TRUE;
2354}
2355
2356////////////////////////////////////////////////////////////////////////
2357////////////////////////////////////////////////////////////////////////
2358////////////////////////////////////////////////////////////////////////
2359// POLY FUNCS
2360////////////////////////////////////////////////////////////////////////
2361////////////////////////////////////////////////////////////////////////
2362////////////////////////////////////////////////////////////////////////
2363
2364////////////////////////////////////////////////////////////////////////
2365// POLY 3/4 FLAT SHADED
2366////////////////////////////////////////////////////////////////////////
2367
a96a5eb2 2368static inline void drawPoly3Fi(short x1,short y1,short x2,short y2,short x3,short y3,int32_t rgb)
ef79bbde
P
2369{
2370 int i,j,xmin,xmax,ymin,ymax;
2371 unsigned short color;uint32_t lcolor;
2372
2373 if(x1>drawW && x2>drawW && x3>drawW) return;
2374 if(y1>drawH && y2>drawH && y3>drawH) return;
2375 if(x1<drawX && x2<drawX && x3<drawX) return;
2376 if(y1<drawY && y2<drawY && y3<drawY) return;
2377 if(drawY>=drawH) return;
2378 if(drawX>=drawW) return;
2379
2380 if(!SetupSections_F(x1,y1,x2,y2,x3,y3)) return;
2381
2382 ymax=Ymax;
2383
2384 color = ((rgb & 0x00f80000)>>9) | ((rgb & 0x0000f800)>>6) | ((rgb & 0x000000f8)>>3);
2385 lcolor=lSetMask|(((uint32_t)(color))<<16)|color;
2386
2387 for(ymin=Ymin;ymin<drawY;ymin++)
2388 if(NextRow_F()) return;
2389
2390#ifdef FASTSOLID
2391
2392 if(!bCheckMask && !DrawSemiTrans)
2393 {
2394 color |=sSetMask;
2395 for (i=ymin;i<=ymax;i++)
2396 {
2397 xmin=left_x >> 16; if(drawX>xmin) xmin=drawX;
2398 xmax=(right_x >> 16)-1; if(drawW<xmax) xmax=drawW;
2399
2400 for(j=xmin;j<xmax;j+=2)
2401 {
2402 PUTLE32(((uint32_t *)&psxVuw[(i<<10)+j]), lcolor);
2403 }
2404 if(j==xmax) PUTLE16(&psxVuw[(i<<10)+j], color);
2405
2406 if(NextRow_F()) return;
2407 }
2408 return;
2409 }
2410
2411#endif
2412
2413 for (i=ymin;i<=ymax;i++)
2414 {
2415 xmin=left_x >> 16; if(drawX>xmin) xmin=drawX;
2416 xmax=(right_x >> 16)-1; if(drawW<xmax) xmax=drawW;
2417
2418 for(j=xmin;j<xmax;j+=2)
2419 {
2420 GetShadeTransCol32((uint32_t *)&psxVuw[(i<<10)+j],lcolor);
2421 }
2422 if(j==xmax)
2423 GetShadeTransCol(&psxVuw[(i<<10)+j],color);
2424
2425 if(NextRow_F()) return;
2426 }
2427}
2428
2429////////////////////////////////////////////////////////////////////////
2430
a96a5eb2 2431static void drawPoly3F(int32_t rgb)
ef79bbde
P
2432{
2433 drawPoly3Fi(lx0,ly0,lx1,ly1,lx2,ly2,rgb);
2434}
2435
2436#ifdef POLYQUAD3FS
2437
a96a5eb2 2438static void drawPoly4F_TRI(int32_t rgb)
ef79bbde
P
2439{
2440 drawPoly3Fi(lx1,ly1,lx3,ly3,lx2,ly2,rgb);
2441 drawPoly3Fi(lx0,ly0,lx1,ly1,lx2,ly2,rgb);
2442}
2443
2444#endif
2445
2446// more exact:
2447
a96a5eb2 2448static void drawPoly4F(int32_t rgb)
ef79bbde
P
2449{
2450 int i,j,xmin,xmax,ymin,ymax;
2451 unsigned short color;uint32_t lcolor;
2452
2453 if(lx0>drawW && lx1>drawW && lx2>drawW && lx3>drawW) return;
2454 if(ly0>drawH && ly1>drawH && ly2>drawH && ly3>drawH) return;
2455 if(lx0<drawX && lx1<drawX && lx2<drawX && lx3<drawX) return;
2456 if(ly0<drawY && ly1<drawY && ly2<drawY && ly3<drawY) return;
2457 if(drawY>=drawH) return;
2458 if(drawX>=drawW) return;
2459
2460 if(!SetupSections_F4(lx0,ly0,lx1,ly1,lx2,ly2,lx3,ly3)) return;
2461
2462 ymax=Ymax;
2463
2464 for(ymin=Ymin;ymin<drawY;ymin++)
2465 if(NextRow_F4()) return;
2466
2467 color = ((rgb & 0x00f80000)>>9) | ((rgb & 0x0000f800)>>6) | ((rgb & 0x000000f8)>>3);
2468 lcolor= lSetMask|(((uint32_t)(color))<<16)|color;
2469
2470#ifdef FASTSOLID
2471
2472 if(!bCheckMask && !DrawSemiTrans)
2473 {
2474 color |=sSetMask;
2475 for (i=ymin;i<=ymax;i++)
2476 {
2477 xmin=left_x >> 16; if(drawX>xmin) xmin=drawX;
2478 xmax=(right_x >> 16)-1; if(drawW<xmax) xmax=drawW;
2479
2480 for(j=xmin;j<xmax;j+=2)
2481 {
2482 PUTLE32(((uint32_t *)&psxVuw[(i<<10)+j]), lcolor);
2483 }
2484 if(j==xmax) PUTLE16(&psxVuw[(i<<10)+j], color);
2485
2486 if(NextRow_F4()) return;
2487 }
2488 return;
2489 }
2490
2491#endif
2492
2493 for (i=ymin;i<=ymax;i++)
2494 {
2495 xmin=left_x >> 16; if(drawX>xmin) xmin=drawX;
2496 xmax=(right_x >> 16)-1; if(drawW<xmax) xmax=drawW;
2497
2498 for(j=xmin;j<xmax;j+=2)
2499 {
2500 GetShadeTransCol32((uint32_t *)&psxVuw[(i<<10)+j],lcolor);
2501 }
2502 if(j==xmax) GetShadeTransCol(&psxVuw[(i<<10)+j],color);
2503
2504 if(NextRow_F4()) return;
2505 }
2506}
2507
2508////////////////////////////////////////////////////////////////////////
2509// POLY 3/4 F-SHADED TEX PAL 4
2510////////////////////////////////////////////////////////////////////////
2511
a96a5eb2 2512static void drawPoly3TEx4(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
2513{
2514 int i,j,xmin,xmax,ymin,ymax;
2515 int32_t difX, difY,difX2, difY2;
2516 int32_t posX,posY,YAdjust,XAdjust;
2517 int32_t clutP;
2518 short tC1,tC2;
2519
2520 if(x1>drawW && x2>drawW && x3>drawW) return;
2521 if(y1>drawH && y2>drawH && y3>drawH) return;
2522 if(x1<drawX && x2<drawX && x3<drawX) return;
2523 if(y1<drawY && y2<drawY && y3<drawY) return;
2524 if(drawY>=drawH) return;
2525 if(drawX>=drawW) return;
2526
2527 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
2528
2529 ymax=Ymax;
2530
2531 for(ymin=Ymin;ymin<drawY;ymin++)
2532 if(NextRow_FT()) return;
2533
2534 clutP=(clY<<10)+clX;
2535
2536 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
2537
2538 difX=delta_right_u;difX2=difX<<1;
2539 difY=delta_right_v;difY2=difY<<1;
2540
2541#ifdef FASTSOLID
2542
2543 if(!bCheckMask && !DrawSemiTrans)
2544 {
2545 for (i=ymin;i<=ymax;i++)
2546 {
2547 xmin=(left_x >> 16);
2548 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!
2549 if(drawW<xmax) xmax=drawW;
2550
2551 if(xmax>=xmin)
2552 {
2553 posX=left_u;
2554 posY=left_v;
2555
2556 if(xmin<drawX)
2557 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2558
2559 for(j=xmin;j<xmax;j+=2)
2560 {
2561 XAdjust=(posX>>16);
2562 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
2563 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2564 XAdjust=((posX+difX)>>16);
2565 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
2566 (XAdjust>>1)];
2567 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
2568
2569 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
2570 GETLE16(&psxVuw[clutP+tC1])|
2571 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2572
2573 posX+=difX2;
2574 posY+=difY2;
2575 }
2576 if(j==xmax)
2577 {
2578 XAdjust=(posX>>16);
2579 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
2580 (XAdjust>>1)];
2581 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2582 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2583 }
2584 }
2585 if(NextRow_FT())
2586 {
2587 return;
2588 }
2589 }
2590 return;
2591 }
2592
2593#endif
2594
2595 for (i=ymin;i<=ymax;i++)
2596 {
2597 xmin=(left_x >> 16);
2598 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!
2599 if(drawW<xmax) xmax=drawW;
2600
2601 if(xmax>=xmin)
2602 {
2603 posX=left_u;
2604 posY=left_v;
2605
2606 if(xmin<drawX)
2607 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2608
2609 for(j=xmin;j<xmax;j+=2)
2610 {
2611 XAdjust=(posX>>16);
2612 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
2613 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2614 XAdjust=((posX+difX)>>16);
2615 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
2616 (XAdjust>>1)];
2617 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
2618
2619 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
2620 GETLE16(&psxVuw[clutP+tC1])|
2621 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2622
2623 posX+=difX2;
2624 posY+=difY2;
2625 }
2626 if(j==xmax)
2627 {
2628 XAdjust=(posX>>16);
2629 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
2630 (XAdjust>>1)];
2631 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2632 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2633 }
2634 }
2635 if(NextRow_FT())
2636 {
2637 return;
2638 }
2639 }
2640}
2641
2642////////////////////////////////////////////////////////////////////////
2643
a96a5eb2 2644static void drawPoly3TEx4_IL(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
2645{
2646 int i,j,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV;
2647 int32_t difX, difY,difX2, difY2;
2648 int32_t posX,posY,YAdjust,XAdjust;
2649 int32_t clutP;
2650 short tC1,tC2;
2651
2652 if(x1>drawW && x2>drawW && x3>drawW) return;
2653 if(y1>drawH && y2>drawH && y3>drawH) return;
2654 if(x1<drawX && x2<drawX && x3<drawX) return;
2655 if(y1<drawY && y2<drawY && y3<drawY) return;
2656 if(drawY>=drawH) return;
2657 if(drawX>=drawW) return;
2658
2659 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
2660
2661 ymax=Ymax;
2662
2663 for(ymin=Ymin;ymin<drawY;ymin++)
2664 if(NextRow_FT()) return;
2665
2666 clutP=(clY<<10)+clX;
2667
2668 YAdjust=(GlobalTextAddrY<<10)+GlobalTextAddrX;
2669
2670 difX=delta_right_u;difX2=difX<<1;
2671 difY=delta_right_v;difY2=difY<<1;
2672
2673#ifdef FASTSOLID
2674
2675 if(!bCheckMask && !DrawSemiTrans)
2676 {
2677 for (i=ymin;i<=ymax;i++)
2678 {
2679 xmin=(left_x >> 16);
2680 xmax=(right_x >> 16)-1;
2681 if(drawW<xmax) xmax=drawW;
2682
2683 if(xmax>=xmin)
2684 {
2685 posX=left_u;
2686 posY=left_v;
2687
2688 if(xmin<drawX)
2689 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2690
2691 for(j=xmin;j<xmax;j+=2)
2692 {
2693 XAdjust=(posX>>16);
2694
2695 TXV=posY>>16;
2696 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2697 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2698
2699 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2700
2701 XAdjust=((posX+difX)>>16);
2702
2703 TXV=(posY+difY)>>16;
2704 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2705 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2706
2707 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2708
2709 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
2710 GETLE16(&psxVuw[clutP+tC1])|
2711 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2712
2713 posX+=difX2;
2714 posY+=difY2;
2715 }
2716 if(j==xmax)
2717 {
2718 XAdjust=(posX>>16);
2719
2720 TXV=posY>>16;
2721 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2722 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2723
2724 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2725
2726 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2727 }
2728 }
2729 if(NextRow_FT())
2730 {
2731 return;
2732 }
2733 }
2734 return;
2735 }
2736
2737#endif
2738
2739 for (i=ymin;i<=ymax;i++)
2740 {
2741 xmin=(left_x >> 16);
2742 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!
2743 if(drawW<xmax) xmax=drawW;
2744
2745 if(xmax>=xmin)
2746 {
2747 posX=left_u;
2748 posY=left_v;
2749
2750 if(xmin<drawX)
2751 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2752
2753 for(j=xmin;j<xmax;j+=2)
2754 {
2755 XAdjust=(posX>>16);
2756
2757 TXV=posY>>16;
2758 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2759 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2760
2761 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2762
2763 XAdjust=((posX+difX)>>16);
2764
2765 TXV=(posY+difY)>>16;
2766 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2767 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2768
2769 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2770
2771 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
2772 GETLE16(&psxVuw[clutP+tC1])|
2773 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2774
2775 posX+=difX2;
2776 posY+=difY2;
2777 }
2778 if(j==xmax)
2779 {
2780 XAdjust=(posX>>16);
2781
2782 TXV=posY>>16;
2783 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
2784 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
2785
2786 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
2787
2788 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2789 }
2790 }
2791 if(NextRow_FT())
2792 {
2793 return;
2794 }
2795 }
2796}
2797
2798////////////////////////////////////////////////////////////////////////
2799
a96a5eb2 2800static void drawPoly3TEx4_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
2801{
2802 int i,j,xmin,xmax,ymin,ymax;
2803 int32_t difX, difY,difX2, difY2;
2804 int32_t posX,posY,YAdjust,XAdjust;
2805 int32_t clutP;
2806 short tC1,tC2;
2807
2808 if(x1>drawW && x2>drawW && x3>drawW) return;
2809 if(y1>drawH && y2>drawH && y3>drawH) return;
2810 if(x1<drawX && x2<drawX && x3<drawX) return;
2811 if(y1<drawY && y2<drawY && y3<drawY) return;
2812 if(drawY>=drawH) return;
2813 if(drawX>=drawW) return;
2814
2815 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
2816
2817 ymax=Ymax;
2818
2819 for(ymin=Ymin;ymin<drawY;ymin++)
2820 if(NextRow_FT()) return;
2821
2822 clutP=(clY<<10)+clX;
2823
2824 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
2825 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0>>1);
2826
2827 difX=delta_right_u;difX2=difX<<1;
2828 difY=delta_right_v;difY2=difY<<1;
2829
2830#ifdef FASTSOLID
2831
2832 if(!bCheckMask && !DrawSemiTrans)
2833 {
2834 for (i=ymin;i<=ymax;i++)
2835 {
2836 xmin=(left_x >> 16);
2837 xmax=(right_x >> 16);//-1; //!!!!!!!!!!!!!!!!
2838 if(xmax>xmin) xmax--;
2839
2840 if(drawW<xmax) xmax=drawW;
2841
2842 if(xmax>=xmin)
2843 {
2844 posX=left_u;
2845 posY=left_v;
2846
2847 if(xmin<drawX)
2848 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2849
2850 for(j=xmin;j<xmax;j+=2)
2851 {
2852 XAdjust=(posX>>16)%TWin.Position.x1;
2853 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
2854 YAdjust+(XAdjust>>1)];
2855 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2856 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
2857 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
2858 YAdjust+(XAdjust>>1)];
2859 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
2860
2861 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
2862 GETLE16(&psxVuw[clutP+tC1])|
2863 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2864
2865 posX+=difX2;
2866 posY+=difY2;
2867 }
2868 if(j==xmax)
2869 {
2870 XAdjust=(posX>>16)%TWin.Position.x1;
2871 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
2872 YAdjust+(XAdjust>>1)];
2873 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2874 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2875 }
2876 }
2877 if(NextRow_FT())
2878 {
2879 return;
2880 }
2881 }
2882 return;
2883 }
2884
2885#endif
2886
2887 for (i=ymin;i<=ymax;i++)
2888 {
2889 xmin=(left_x >> 16);
2890 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!
2891 if(drawW<xmax) xmax=drawW;
2892
2893 if(xmax>=xmin)
2894 {
2895 posX=left_u;
2896 posY=left_v;
2897
2898 if(xmin<drawX)
2899 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
2900
2901 for(j=xmin;j<xmax;j+=2)
2902 {
2903 XAdjust=(posX>>16)%TWin.Position.x1;
2904 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
2905 YAdjust+(XAdjust>>1)];
2906 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2907 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
2908 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
2909 YAdjust+(XAdjust>>1)];
2910 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
2911
2912 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
2913 GETLE16(&psxVuw[clutP+tC1])|
2914 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
2915
2916 posX+=difX2;
2917 posY+=difY2;
2918 }
2919 if(j==xmax)
2920 {
2921 XAdjust=(posX>>16)%TWin.Position.x1;
2922 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
2923 YAdjust+(XAdjust>>1)];
2924 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
2925 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
2926 }
2927 }
2928 if(NextRow_FT())
2929 {
2930 return;
2931 }
2932 }
2933}
2934
2935////////////////////////////////////////////////////////////////////////
2936
2937#ifdef POLYQUAD3
2938
a96a5eb2 2939static void drawPoly4TEx4_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
2940{
2941 drawPoly3TEx4(x2,y2,x3,y3,x4,y4,
2942 tx2,ty2,tx3,ty3,tx4,ty4,
2943 clX,clY);
2944 drawPoly3TEx4(x1,y1,x2,y2,x4,y4,
2945 tx1,ty1,tx2,ty2,tx4,ty4,
2946 clX,clY);
2947}
2948
2949#endif
2950
2951// more exact:
2952
a96a5eb2 2953static void drawPoly4TEx4(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
2954{
2955 int32_t num;
2956 int32_t i,j,xmin,xmax,ymin,ymax;
2957 int32_t difX, difY, difX2, difY2;
2958 int32_t posX,posY,YAdjust,clutP,XAdjust;
2959 short tC1,tC2;
2960
2961 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
2962 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
2963 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
2964 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
2965 if(drawY>=drawH) return;
2966 if(drawX>=drawW) return;
2967
2968 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
2969
2970 ymax=Ymax;
2971
2972 for(ymin=Ymin;ymin<drawY;ymin++)
2973 if(NextRow_FT4()) return;
2974
2975 clutP=(clY<<10)+clX;
2976
2977 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
2978
2979#ifdef FASTSOLID
2980
2981 if(!bCheckMask && !DrawSemiTrans)
2982 {
2983 for (i=ymin;i<=ymax;i++)
2984 {
2985 xmin=(left_x >> 16);
2986 xmax=(right_x >> 16);
2987
2988 if(xmax>=xmin)
2989 {
2990 posX=left_u;
2991 posY=left_v;
2992
2993 num=(xmax-xmin);
2994 if(num==0) num=1;
2995 difX=(right_u-posX)/num;
2996 difY=(right_v-posY)/num;
2997 difX2=difX<<1;
2998 difY2=difY<<1;
2999
3000 if(xmin<drawX)
3001 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3002 xmax--;if(drawW<xmax) xmax=drawW;
3003
3004 for(j=xmin;j<xmax;j+=2)
3005 {
3006 XAdjust=(posX>>16);
3007 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
3008 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3009 XAdjust=((posX+difX)>>16);
3010 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
3011 (XAdjust>>1)];
3012 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3013
3014 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3015 GETLE16(&psxVuw[clutP+tC1])|
3016 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3017 posX+=difX2;
3018 posY+=difY2;
3019 }
3020 if(j==xmax)
3021 {
3022 XAdjust=(posX>>16);
3023 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
3024 (XAdjust>>1)];
3025 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3026 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3027 }
3028
3029 }
3030 if(NextRow_FT4()) return;
3031 }
3032 return;
3033 }
3034
3035#endif
3036
3037 for (i=ymin;i<=ymax;i++)
3038 {
3039 xmin=(left_x >> 16);
3040 xmax=(right_x >> 16);
3041
3042 if(xmax>=xmin)
3043 {
3044 posX=left_u;
3045 posY=left_v;
3046
3047 num=(xmax-xmin);
3048 if(num==0) num=1;
3049 difX=(right_u-posX)/num;
3050 difY=(right_v-posY)/num;
3051 difX2=difX<<1;
3052 difY2=difY<<1;
3053
3054 if(xmin<drawX)
3055 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3056 xmax--;if(drawW<xmax) xmax=drawW;
3057
3058 for(j=xmin;j<xmax;j+=2)
3059 {
3060 XAdjust=(posX>>16);
3061 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
3062 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3063 XAdjust=((posX+difX)>>16);
3064 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
3065 (XAdjust>>1)];
3066 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3067
3068 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3069 GETLE16(&psxVuw[clutP+tC1])|
3070 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3071 posX+=difX2;
3072 posY+=difY2;
3073 }
3074 if(j==xmax)
3075 {
3076 XAdjust=(posX>>16);
3077 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
3078 (XAdjust>>1)];
3079 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3080 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3081 }
3082 }
3083 if(NextRow_FT4()) return;
3084 }
3085}
3086
3087////////////////////////////////////////////////////////////////////////
3088
a96a5eb2 3089static void drawPoly4TEx4_IL(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
3090{
3091 int32_t num;
3092 int32_t i,j=0,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV;
3093 int32_t difX, difY, difX2, difY2;
3094 int32_t posX=0,posY=0,YAdjust,clutP,XAdjust;
3095 short tC1,tC2;
3096
3097 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
3098 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
3099 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
3100 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
3101 if(drawY>=drawH) return;
3102 if(drawX>=drawW) return;
3103
3104 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
3105
3106 ymax=Ymax;
3107
3108 for(ymin=Ymin;ymin<drawY;ymin++)
3109 if(NextRow_FT4()) return;
3110
3111 clutP=(clY<<10)+clX;
3112
3113 YAdjust=((GlobalTextAddrY)<<10)+GlobalTextAddrX;
3114
3115#ifdef FASTSOLID
3116
3117 if(!bCheckMask && !DrawSemiTrans)
3118 {
3119 for (i=ymin;i<=ymax;i++)
3120 {
3121 xmin=(left_x >> 16);
3122 xmax=(right_x >> 16);
3123
3124 if(xmax>=xmin)
3125 {
3126 posX=left_u;
3127 posY=left_v;
3128
3129 num=(xmax-xmin);
3130 if(num==0) num=1;
3131 difX=(right_u-posX)/num;
3132 difY=(right_v-posY)/num;
3133 difX2=difX<<1;
3134 difY2=difY<<1;
3135
3136 if(xmin<drawX)
3137 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3138 xmax--;if(drawW<xmax) xmax=drawW;
3139
3140 for(j=xmin;j<xmax;j+=2)
3141 {
3142 XAdjust=(posX>>16);
3143
3144 TXV=posY>>16;
3145 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3146 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3147
3148 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3149
3150 XAdjust=((posX+difX)>>16);
3151
3152 TXV=(posY+difY)>>16;
3153 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3154 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3155
3156 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3157
3158 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3159 GETLE16(&psxVuw[clutP+tC1])|
3160 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3161 posX+=difX2;
3162 posY+=difY2;
3163 }
3164 posX+=difX2;
3165 posY+=difY2;
3166 }
3167
3168 if(j==xmax)
3169 {
3170 XAdjust=(posX>>16);
3171 TXV=posY>>16;
3172 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3173 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3174
3175 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3176
3177 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3178 }
3179
3180 }
3181 if(NextRow_FT4()) return;
3182 }
3183#endif
3184
3185 for (i=ymin;i<=ymax;i++)
3186 {
3187 xmin=(left_x >> 16);
3188 xmax=(right_x >> 16);
3189
3190 if(xmax>=xmin)
3191 {
3192 posX=left_u;
3193 posY=left_v;
3194
3195 num=(xmax-xmin);
3196 if(num==0) num=1;
3197 difX=(right_u-posX)/num;
3198 difY=(right_v-posY)/num;
3199 difX2=difX<<1;
3200 difY2=difY<<1;
3201
3202 if(xmin<drawX)
3203 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3204 xmax--;if(drawW<xmax) xmax=drawW;
3205
3206 for(j=xmin;j<xmax;j+=2)
3207 {
3208 XAdjust=(posX>>16);
3209
3210 TXV=posY>>16;
3211 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3212 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3213
3214 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3215
3216 XAdjust=((posX+difX)>>16);
3217
3218 TXV=(posY+difY)>>16;
3219 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3220 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3221
3222 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3223
3224 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3225 GETLE16(&psxVuw[clutP+tC1])|
3226 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3227 posX+=difX2;
3228 posY+=difY2;
3229 }
3230 if(j==xmax)
3231 {
3232 XAdjust=(posX>>16);
3233 TXV=posY>>16;
3234 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
3235 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
3236
3237 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
3238
3239 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3240 }
3241 }
3242 if(NextRow_FT4()) return;
3243 }
3244}
3245
3246////////////////////////////////////////////////////////////////////////
3247
a96a5eb2 3248static void drawPoly4TEx4_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
3249{
3250 int32_t num;
3251 int32_t i,j,xmin,xmax,ymin,ymax;
3252 int32_t difX, difY, difX2, difY2;
3253 int32_t posX,posY,YAdjust,clutP,XAdjust;
3254 short tC1,tC2;
3255
3256 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
3257 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
3258 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
3259 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
3260 if(drawY>=drawH) return;
3261 if(drawX>=drawW) return;
3262
3263 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
3264
3265 ymax=Ymax;
3266
3267 for(ymin=Ymin;ymin<drawY;ymin++)
3268 if(NextRow_FT4()) return;
3269
3270 clutP=(clY<<10)+clX;
3271
3272 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
3273 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0>>1);
3274
3275#ifdef FASTSOLID
3276
3277 if(!bCheckMask && !DrawSemiTrans)
3278 {
3279 for (i=ymin;i<=ymax;i++)
3280 {
3281 xmin=(left_x >> 16);
3282 xmax=(right_x >> 16);
3283
3284 if(xmax>=xmin)
3285 {
3286 posX=left_u;
3287 posY=left_v;
3288
3289 num=(xmax-xmin);
3290 if(num==0) num=1;
3291 difX=(right_u-posX)/num;
3292 difY=(right_v-posY)/num;
3293 difX2=difX<<1;
3294 difY2=difY<<1;
3295
3296 if(xmin<drawX)
3297 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3298 xmax--;if(drawW<xmax) xmax=drawW;
3299
3300 for(j=xmin;j<xmax;j+=2)
3301 {
3302 XAdjust=(posX>>16)%TWin.Position.x1;
3303 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3304 YAdjust+(XAdjust>>1)];
3305 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3306 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
3307 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3308 YAdjust+(XAdjust>>1)];
3309 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3310
3311 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3312 GETLE16(&psxVuw[clutP+tC1])|
3313 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3314 posX+=difX2;
3315 posY+=difY2;
3316 }
3317 if(j==xmax)
3318 {
3319 XAdjust=(posX>>16)%TWin.Position.x1;
3320 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3321 YAdjust+(XAdjust>>1)];
3322 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3323 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3324 }
3325 }
3326 if(NextRow_FT4()) return;
3327 }
3328 return;
3329 }
3330
3331#endif
3332
3333 for (i=ymin;i<=ymax;i++)
3334 {
3335 xmin=(left_x >> 16);
3336 xmax=(right_x >> 16);
3337
3338 if(xmax>=xmin)
3339 {
3340 posX=left_u;
3341 posY=left_v;
3342
3343 num=(xmax-xmin);
3344 if(num==0) num=1;
3345 difX=(right_u-posX)/num;
3346 difY=(right_v-posY)/num;
3347 difX2=difX<<1;
3348 difY2=difY<<1;
3349
3350 if(xmin<drawX)
3351 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3352 xmax--;if(drawW<xmax) xmax=drawW;
3353
3354 for(j=xmin;j<xmax;j+=2)
3355 {
3356 XAdjust=(posX>>16)%TWin.Position.x1;
3357 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3358 YAdjust+(XAdjust>>1)];
3359 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3360 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
3361 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3362 YAdjust+(XAdjust>>1)];
3363 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3364
3365 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3366 GETLE16(&psxVuw[clutP+tC1])|
3367 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3368 posX+=difX2;
3369 posY+=difY2;
3370 }
3371 if(j==xmax)
3372 {
3373 XAdjust=(posX>>16)%TWin.Position.x1;
3374 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3375 YAdjust+(XAdjust>>1)];
3376 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3377 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3378 }
3379 }
3380 if(NextRow_FT4()) return;
3381 }
3382}
3383
3384////////////////////////////////////////////////////////////////////////
3385
a96a5eb2 3386static void drawPoly4TEx4_TW_S(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
3387{
3388 int32_t num;
3389 int32_t i,j,xmin,xmax,ymin,ymax;
3390 int32_t difX, difY, difX2, difY2;
3391 int32_t posX,posY,YAdjust,clutP,XAdjust;
3392 short tC1,tC2;
3393
3394 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
3395 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
3396 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
3397 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
3398 if(drawY>=drawH) return;
3399 if(drawX>=drawW) return;
3400
3401 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
3402
3403 ymax=Ymax;
3404
3405 for(ymin=Ymin;ymin<drawY;ymin++)
3406 if(NextRow_FT4()) return;
3407
3408 clutP=(clY<<10)+clX;
3409
3410 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
3411 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0>>1);
3412
3413#ifdef FASTSOLID
3414
3415 if(!bCheckMask && !DrawSemiTrans)
3416 {
3417 for (i=ymin;i<=ymax;i++)
3418 {
3419 xmin=(left_x >> 16);
3420 xmax=(right_x >> 16);
3421
3422 if(xmax>=xmin)
3423 {
3424 posX=left_u;
3425 posY=left_v;
3426
3427 num=(xmax-xmin);
3428 if(num==0) num=1;
3429 difX=(right_u-posX)/num;
3430 difY=(right_v-posY)/num;
3431 difX2=difX<<1;
3432 difY2=difY<<1;
3433
3434 if(xmin<drawX)
3435 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3436 xmax--;if(drawW<xmax) xmax=drawW;
3437
3438 for(j=xmin;j<xmax;j+=2)
3439 {
3440 XAdjust=(posX>>16)%TWin.Position.x1;
3441 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3442 YAdjust+(XAdjust>>1)];
3443 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3444 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
3445 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3446 YAdjust+(XAdjust>>1)];
3447 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3448
3449 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3450 GETLE16(&psxVuw[clutP+tC1])|
3451 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3452 posX+=difX2;
3453 posY+=difY2;
3454 }
3455 if(j==xmax)
3456 {
3457 XAdjust=(posX>>16)%TWin.Position.x1;
3458 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3459 YAdjust+(XAdjust>>1)];
3460 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3461 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3462 }
3463 }
3464 if(NextRow_FT4()) return;
3465 }
3466 return;
3467 }
3468
3469#endif
3470
3471 for (i=ymin;i<=ymax;i++)
3472 {
3473 xmin=(left_x >> 16);
3474 xmax=(right_x >> 16);
3475
3476 if(xmax>=xmin)
3477 {
3478 posX=left_u;
3479 posY=left_v;
3480
3481 num=(xmax-xmin);
3482 if(num==0) num=1;
3483 difX=(right_u-posX)/num;
3484 difY=(right_v-posY)/num;
3485 difX2=difX<<1;
3486 difY2=difY<<1;
3487
3488 if(xmin<drawX)
3489 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3490 xmax--;if(drawW<xmax) xmax=drawW;
3491
3492 for(j=xmin;j<xmax;j+=2)
3493 {
3494 XAdjust=(posX>>16)%TWin.Position.x1;
3495 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3496 YAdjust+(XAdjust>>1)];
3497 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3498 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
3499 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3500 YAdjust+(XAdjust>>1)];
3501 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
3502
3503 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[(i<<10)+j],
3504 GETLE16(&psxVuw[clutP+tC1])|
3505 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3506 posX+=difX2;
3507 posY+=difY2;
3508 }
3509 if(j==xmax)
3510 {
3511 XAdjust=(posX>>16)%TWin.Position.x1;
3512 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3513 YAdjust+(XAdjust>>1)];
3514 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
3515 GetTextureTransColG_SPR(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3516 }
3517 }
3518 if(NextRow_FT4()) return;
3519 }
3520}
3521////////////////////////////////////////////////////////////////////////
3522// POLY 3 F-SHADED TEX PAL 8
3523////////////////////////////////////////////////////////////////////////
3524
a96a5eb2 3525static void drawPoly3TEx8(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
3526{
3527 int i,j,xmin,xmax,ymin,ymax;
3528 int32_t difX, difY,difX2, difY2;
3529 int32_t posX,posY,YAdjust,clutP;
3530 short tC1,tC2;
3531
3532 if(x1>drawW && x2>drawW && x3>drawW) return;
3533 if(y1>drawH && y2>drawH && y3>drawH) return;
3534 if(x1<drawX && x2<drawX && x3<drawX) return;
3535 if(y1<drawY && y2<drawY && y3<drawY) return;
3536 if(drawY>=drawH) return;
3537 if(drawX>=drawW) return;
3538
3539 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
3540
3541 ymax=Ymax;
3542
3543 for(ymin=Ymin;ymin<drawY;ymin++)
3544 if(NextRow_FT()) return;
3545
3546 clutP=(clY<<10)+clX;
3547
3548 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
3549
3550 difX=delta_right_u;difX2=difX<<1;
3551 difY=delta_right_v;difY2=difY<<1;
3552
3553#ifdef FASTSOLID
3554
3555 if(!bCheckMask && !DrawSemiTrans)
3556 {
3557 for (i=ymin;i<=ymax;i++)
3558 {
3559 xmin=(left_x >> 16);
3560 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!
3561 if(drawW<xmax) xmax=drawW;
3562
3563 if(xmax>=xmin)
3564 {
3565 posX=left_u;
3566 posY=left_v;
3567
3568 if(xmin<drawX)
3569 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3570
3571 for(j=xmin;j<xmax;j+=2)
3572 {
3573 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3574 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
3575 ((posX+difX)>>16)];
3576 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3577 GETLE16(&psxVuw[clutP+tC1])|
3578 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3579 posX+=difX2;
3580 posY+=difY2;
3581 }
3582
3583 if(j==xmax)
3584 {
3585 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3586 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3587 }
3588 }
3589 if(NextRow_FT())
3590 {
3591 return;
3592 }
3593 }
3594 return;
3595 }
3596
3597#endif
3598
3599 for (i=ymin;i<=ymax;i++)
3600 {
3601 xmin=(left_x >> 16);
3602 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!
3603 if(drawW<xmax) xmax=drawW;
3604
3605 if(xmax>=xmin)
3606 {
3607 posX=left_u;
3608 posY=left_v;
3609
3610 if(xmin<drawX)
3611 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3612
3613 for(j=xmin;j<xmax;j+=2)
3614 {
3615 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3616 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
3617 ((posX+difX)>>16)];
3618 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3619 GETLE16(&psxVuw[clutP+tC1])|
3620 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3621 posX+=difX2;
3622 posY+=difY2;
3623 }
3624
3625 if(j==xmax)
3626 {
3627 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3628 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3629 }
3630
3631 }
3632 if(NextRow_FT())
3633 {
3634 return;
3635 }
3636 }
3637}
3638
3639////////////////////////////////////////////////////////////////////////
3640
a96a5eb2 3641static void drawPoly3TEx8_IL(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
3642{
3643 int i,j,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV,TXU;
3644 int32_t difX, difY,difX2, difY2;
3645 int32_t posX,posY,YAdjust,clutP;
3646 short tC1,tC2;
3647
3648 if(x1>drawW && x2>drawW && x3>drawW) return;
3649 if(y1>drawH && y2>drawH && y3>drawH) return;
3650 if(x1<drawX && x2<drawX && x3<drawX) return;
3651 if(y1<drawY && y2<drawY && y3<drawY) return;
3652 if(drawY>=drawH) return;
3653 if(drawX>=drawW) return;
3654
3655 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
3656
3657 ymax=Ymax;
3658
3659 for(ymin=Ymin;ymin<drawY;ymin++)
3660 if(NextRow_FT()) return;
3661
3662 clutP=(clY<<10)+clX;
3663
3664 YAdjust=(GlobalTextAddrY<<10)+GlobalTextAddrX;
3665
3666 difX=delta_right_u;difX2=difX<<1;
3667 difY=delta_right_v;difY2=difY<<1;
3668
3669#ifdef FASTSOLID
3670
3671 if(!bCheckMask && !DrawSemiTrans)
3672 {
3673 for (i=ymin;i<=ymax;i++)
3674 {
3675 xmin=(left_x >> 16);
3676 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!
3677 if(drawW<xmax) xmax=drawW;
3678
3679 if(xmax>=xmin)
3680 {
3681 posX=left_u;
3682 posY=left_v;
3683
3684 if(xmin<drawX)
3685 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3686
3687 for(j=xmin;j<xmax;j+=2)
3688 {
3689 TXU=posX>>16;
3690 TXV=posY>>16;
3691 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3692 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3693
3694 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3695
3696 TXU=(posX+difX)>>16;
3697 TXV=(posY+difY)>>16;
3698 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3699 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3700
3701 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3702
3703 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3704 GETLE16(&psxVuw[clutP+tC1])|
3705 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3706 posX+=difX2;
3707 posY+=difY2;
3708 }
3709
3710 if(j==xmax)
3711 {
3712 TXU=posX>>16;
3713 TXV=posY>>16;
3714 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3715 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3716
3717 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3718
3719 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3720 }
3721 }
3722 if(NextRow_FT())
3723 {
3724 return;
3725 }
3726 }
3727 return;
3728 }
3729
3730#endif
3731
3732 for (i=ymin;i<=ymax;i++)
3733 {
3734 xmin=(left_x >> 16);
3735 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!
3736 if(drawW<xmax) xmax=drawW;
3737
3738 if(xmax>=xmin)
3739 {
3740 posX=left_u;
3741 posY=left_v;
3742
3743 if(xmin<drawX)
3744 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3745
3746 for(j=xmin;j<xmax;j+=2)
3747 {
3748 TXU=posX>>16;
3749 TXV=posY>>16;
3750 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3751 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3752
3753 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3754
3755 TXU=(posX+difX)>>16;
3756 TXV=(posY+difY)>>16;
3757 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3758 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3759
3760 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3761
3762 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3763 GETLE16(&psxVuw[clutP+tC1])|
3764 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3765 posX+=difX2;
3766 posY+=difY2;
3767 }
3768
3769 if(j==xmax)
3770 {
3771 TXU=posX>>16;
3772 TXV=posY>>16;
3773 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
3774 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
3775
3776 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
3777
3778 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3779 }
3780
3781 }
3782 if(NextRow_FT())
3783 {
3784 return;
3785 }
3786 }
3787}
3788
3789////////////////////////////////////////////////////////////////////////
3790
a96a5eb2 3791static void drawPoly3TEx8_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,short clX, short clY)
ef79bbde
P
3792{
3793 int i,j,xmin,xmax,ymin,ymax;
3794 int32_t difX, difY,difX2, difY2;
3795 int32_t posX,posY,YAdjust,clutP;
3796 short tC1,tC2;
3797
3798 if(x1>drawW && x2>drawW && x3>drawW) return;
3799 if(y1>drawH && y2>drawH && y3>drawH) return;
3800 if(x1<drawX && x2<drawX && x3<drawX) return;
3801 if(y1<drawY && y2<drawY && y3<drawY) return;
3802 if(drawY>=drawH) return;
3803 if(drawX>=drawW) return;
3804
3805 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
3806
3807 ymax=Ymax;
3808
3809 for(ymin=Ymin;ymin<drawY;ymin++)
3810 if(NextRow_FT()) return;
3811
3812 clutP=(clY<<10)+clX;
3813
3814 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
3815 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0);
3816
3817 difX=delta_right_u;difX2=difX<<1;
3818 difY=delta_right_v;difY2=difY<<1;
3819
3820#ifdef FASTSOLID
3821
3822 if(!bCheckMask && !DrawSemiTrans)
3823 {
3824 for (i=ymin;i<=ymax;i++)
3825 {
3826 xmin=(left_x >> 16);
3827 xmax=(right_x >> 16);//-1; //!!!!!!!!!!!!!!!!
3828 if(xmax>xmin) xmax--;
3829
3830 if(drawW<xmax) xmax=drawW;
3831
3832 if(xmax>=xmin)
3833 {
3834 posX=left_u;
3835 posY=left_v;
3836
3837 if(xmin<drawX)
3838 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3839
3840 for(j=xmin;j<xmax;j+=2)
3841 {
3842 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3843 YAdjust+((posX>>16)%TWin.Position.x1)];
3844 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3845 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
3846 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3847 GETLE16(&psxVuw[clutP+tC1])|
3848 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3849 posX+=difX2;
3850 posY+=difY2;
3851 }
3852
3853 if(j==xmax)
3854 {
3855 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3856 YAdjust+((posX>>16)%TWin.Position.x1)];
3857 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3858 }
3859 }
3860 if(NextRow_FT())
3861 {
3862 return;
3863 }
3864 }
3865 return;
3866 }
3867
3868#endif
3869
3870 for (i=ymin;i<=ymax;i++)
3871 {
3872 xmin=(left_x >> 16);
3873 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!
3874 if(drawW<xmax) xmax=drawW;
3875
3876 if(xmax>=xmin)
3877 {
3878 posX=left_u;
3879 posY=left_v;
3880
3881 if(xmin<drawX)
3882 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3883
3884 for(j=xmin;j<xmax;j+=2)
3885 {
3886 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3887 YAdjust+((posX>>16)%TWin.Position.x1)];
3888 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
3889 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
3890 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
3891 GETLE16(&psxVuw[clutP+tC1])|
3892 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3893 posX+=difX2;
3894 posY+=difY2;
3895 }
3896
3897 if(j==xmax)
3898 {
3899 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
3900 YAdjust+((posX>>16)%TWin.Position.x1)];
3901 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3902 }
3903
3904 }
3905 if(NextRow_FT())
3906 {
3907 return;
3908 }
3909 }
3910}
3911
3912////////////////////////////////////////////////////////////////////////
3913
3914#ifdef POLYQUAD3
3915
a96a5eb2 3916static void drawPoly4TEx8_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
3917{
3918 drawPoly3TEx8(x2,y2,x3,y3,x4,y4,
3919 tx2,ty2,tx3,ty3,tx4,ty4,
3920 clX,clY);
3921
3922 drawPoly3TEx8(x1,y1,x2,y2,x4,y4,
3923 tx1,ty1,tx2,ty2,tx4,ty4,
3924 clX,clY);
3925}
3926
3927#endif
3928
3929// more exact:
3930
a96a5eb2 3931static void drawPoly4TEx8(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
3932{
3933 int32_t num;
3934 int32_t i,j,xmin,xmax,ymin,ymax;
3935 int32_t difX, difY, difX2, difY2;
3936 int32_t posX,posY,YAdjust,clutP;
3937 short tC1,tC2;
3938
3939 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
3940 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
3941 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
3942 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
3943 if(drawY>=drawH) return;
3944 if(drawX>=drawW) return;
3945
3946 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
3947
3948 ymax=Ymax;
3949
3950 for(ymin=Ymin;ymin<drawY;ymin++)
3951 if(NextRow_FT4()) return;
3952
3953 clutP=(clY<<10)+clX;
3954
3955 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
3956
3957#ifdef FASTSOLID
3958
3959 if(!bCheckMask && !DrawSemiTrans)
3960 {
3961 for (i=ymin;i<=ymax;i++)
3962 {
3963 xmin=(left_x >> 16);
3964 xmax=(right_x >> 16);
3965
3966 if(xmax>=xmin)
3967 {
3968 posX=left_u;
3969 posY=left_v;
3970
3971 num=(xmax-xmin);
3972 if(num==0) num=1;
3973 difX=(right_u-posX)/num;
3974 difY=(right_v-posY)/num;
3975 difX2=difX<<1;
3976 difY2=difY<<1;
3977
3978 if(xmin<drawX)
3979 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
3980 xmax--;if(drawW<xmax) xmax=drawW;
3981
3982 for(j=xmin;j<xmax;j+=2)
3983 {
3984 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3985 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
3986 ((posX+difX)>>16)];
3987 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
3988 GETLE16(&psxVuw[clutP+tC1])|
3989 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
3990 posX+=difX2;
3991 posY+=difY2;
3992 }
3993 if(j==xmax)
3994 {
3995 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
3996 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
3997 }
3998 }
3999 if(NextRow_FT4()) return;
4000 }
4001 return;
4002 }
4003
4004#endif
4005
4006 for (i=ymin;i<=ymax;i++)
4007 {
4008 xmin=(left_x >> 16);
4009 xmax=(right_x >> 16);
4010
4011 if(xmax>=xmin)
4012 {
4013 posX=left_u;
4014 posY=left_v;
4015
4016 num=(xmax-xmin);
4017 if(num==0) num=1;
4018 difX=(right_u-posX)/num;
4019 difY=(right_v-posY)/num;
4020 difX2=difX<<1;
4021 difY2=difY<<1;
4022
4023 if(xmin<drawX)
4024 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4025 xmax--;if(drawW<xmax) xmax=drawW;
4026
4027 for(j=xmin;j<xmax;j+=2)
4028 {
4029 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
4030 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
4031 ((posX+difX)>>16)];
4032 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4033 GETLE16(&psxVuw[clutP+tC1])|
4034 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4035 posX+=difX2;
4036 posY+=difY2;
4037 }
4038 if(j==xmax)
4039 {
4040 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
4041 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4042 }
4043 }
4044 if(NextRow_FT4()) return;
4045 }
4046}
4047
4048////////////////////////////////////////////////////////////////////////
4049
a96a5eb2 4050static void drawPoly4TEx8_IL(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
4051{
4052 int32_t num;
4053 int32_t i,j,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV,TXU;
4054 int32_t difX, difY, difX2, difY2;
4055 int32_t posX,posY,YAdjust,clutP;
4056 short tC1,tC2;
4057
4058 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4059 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4060 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4061 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4062 if(drawY>=drawH) return;
4063 if(drawX>=drawW) return;
4064
4065 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4066
4067 ymax=Ymax;
4068
4069 for(ymin=Ymin;ymin<drawY;ymin++)
4070 if(NextRow_FT4()) return;
4071
4072 clutP=(clY<<10)+clX;
4073
4074 YAdjust=(GlobalTextAddrY<<10)+GlobalTextAddrX;
4075
4076#ifdef FASTSOLID
4077
4078 if(!bCheckMask && !DrawSemiTrans)
4079 {
4080 for (i=ymin;i<=ymax;i++)
4081 {
4082 xmin=(left_x >> 16);
4083 xmax=(right_x >> 16);
4084
4085 if(xmax>=xmin)
4086 {
4087 posX=left_u;
4088 posY=left_v;
4089
4090 num=(xmax-xmin);
4091 if(num==0) num=1;
4092 difX=(right_u-posX)/num;
4093 difY=(right_v-posY)/num;
4094 difX2=difX<<1;
4095 difY2=difY<<1;
4096
4097 if(xmin<drawX)
4098 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4099 xmax--;if(drawW<xmax) xmax=drawW;
4100
4101 for(j=xmin;j<xmax;j+=2)
4102 {
4103 TXU=posX>>16;
4104 TXV=posY>>16;
4105 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4106 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4107
4108 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4109
4110 TXU=(posX+difX)>>16;
4111 TXV=(posY+difY)>>16;
4112 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4113 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4114
4115 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4116
4117 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4118 GETLE16(&psxVuw[clutP+tC1])|
4119 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4120 posX+=difX2;
4121 posY+=difY2;
4122 }
4123 if(j==xmax)
4124 {
4125 TXU=posX>>16;
4126 TXV=posY>>16;
4127 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4128 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4129
4130 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4131
4132 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4133 }
4134 }
4135 if(NextRow_FT4()) return;
4136 }
4137 return;
4138 }
4139
4140#endif
4141
4142 for (i=ymin;i<=ymax;i++)
4143 {
4144 xmin=(left_x >> 16);
4145 xmax=(right_x >> 16);
4146
4147 if(xmax>=xmin)
4148 {
4149 posX=left_u;
4150 posY=left_v;
4151
4152 num=(xmax-xmin);
4153 if(num==0) num=1;
4154 difX=(right_u-posX)/num;
4155 difY=(right_v-posY)/num;
4156 difX2=difX<<1;
4157 difY2=difY<<1;
4158
4159 if(xmin<drawX)
4160 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4161 xmax--;if(drawW<xmax) xmax=drawW;
4162
4163 for(j=xmin;j<xmax;j+=2)
4164 {
4165 TXU=posX>>16;
4166 TXV=posY>>16;
4167 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4168 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4169
4170 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4171
4172 TXU=(posX+difX)>>16;
4173 TXV=(posY+difY)>>16;
4174 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4175 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4176
4177 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4178
4179 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4180 GETLE16(&psxVuw[clutP+tC1])|
4181 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4182 posX+=difX2;
4183 posY+=difY2;
4184 }
4185 if(j==xmax)
4186 {
4187 TXU=posX>>16;
4188 TXV=posY>>16;
4189 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
4190 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
4191 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
4192 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4193 }
4194 }
4195 if(NextRow_FT4()) return;
4196 }
4197}
4198
4199////////////////////////////////////////////////////////////////////////
4200
a96a5eb2 4201static void drawPoly4TEx8_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
4202{
4203 int32_t num;
4204 int32_t i,j,xmin,xmax,ymin,ymax;
4205 int32_t difX, difY, difX2, difY2;
4206 int32_t posX,posY,YAdjust,clutP;
4207 short tC1,tC2;
4208
4209 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4210 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4211 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4212 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4213 if(drawY>=drawH) return;
4214 if(drawX>=drawW) return;
4215
4216 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4217
4218 ymax=Ymax;
4219
4220 for(ymin=Ymin;ymin<drawY;ymin++)
4221 if(NextRow_FT4()) return;
4222
4223 clutP=(clY<<10)+clX;
4224
4225 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
4226 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0);
4227
4228#ifdef FASTSOLID
4229
4230 if(!bCheckMask && !DrawSemiTrans)
4231 {
4232 for (i=ymin;i<=ymax;i++)
4233 {
4234 xmin=(left_x >> 16);
4235 xmax=(right_x >> 16);
4236
4237 if(xmax>=xmin)
4238 {
4239 posX=left_u;
4240 posY=left_v;
4241
4242 num=(xmax-xmin);
4243 if(num==0) num=1;
4244 difX=(right_u-posX)/num;
4245 difY=(right_v-posY)/num;
4246 difX2=difX<<1;
4247 difY2=difY<<1;
4248
4249 if(xmin<drawX)
4250 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4251 xmax--;if(drawW<xmax) xmax=drawW;
4252
4253 for(j=xmin;j<xmax;j+=2)
4254 {
4255 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
4256 YAdjust+((posX>>16)%TWin.Position.x1)];
4257 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4258 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
4259 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4260 GETLE16(&psxVuw[clutP+tC1])|
4261 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4262 posX+=difX2;
4263 posY+=difY2;
4264 }
4265 if(j==xmax)
4266 {
4267 tC1 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4268 YAdjust+((posX>>16)%TWin.Position.x1)];
4269 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4270 }
4271 }
4272 if(NextRow_FT4()) return;
4273 }
4274 return;
4275 }
4276
4277#endif
4278
4279
4280 for (i=ymin;i<=ymax;i++)
4281 {
4282 xmin=(left_x >> 16);
4283 xmax=(right_x >> 16);
4284
4285 if(xmax>=xmin)
4286 {
4287 posX=left_u;
4288 posY=left_v;
4289
4290 num=(xmax-xmin);
4291 if(num==0) num=1;
4292 difX=(right_u-posX)/num;
4293 difY=(right_v-posY)/num;
4294 difX2=difX<<1;
4295 difY2=difY<<1;
4296
4297 if(xmin<drawX)
4298 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4299 xmax--;if(drawW<xmax) xmax=drawW;
4300
4301 for(j=xmin;j<xmax;j+=2)
4302 {
4303 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
4304 YAdjust+((posX>>16)%TWin.Position.x1)];
4305 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4306 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
4307 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4308 GETLE16(&psxVuw[clutP+tC1])|
4309 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4310 posX+=difX2;
4311 posY+=difY2;
4312 }
4313 if(j==xmax)
4314 {
4315 tC1 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4316 YAdjust+((posX>>16)%TWin.Position.x1)];
4317 GetTextureTransColG(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4318 }
4319 }
4320 if(NextRow_FT4()) return;
4321 }
4322}
4323
4324////////////////////////////////////////////////////////////////////////
4325
a96a5eb2 4326static void drawPoly4TEx8_TW_S(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,short clX, short clY)
ef79bbde
P
4327{
4328 int32_t num;
4329 int32_t i,j,xmin,xmax,ymin,ymax;
4330 int32_t difX, difY, difX2, difY2;
4331 int32_t posX,posY,YAdjust,clutP;
4332 short tC1,tC2;
4333
4334 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4335 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4336 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4337 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4338 if(drawY>=drawH) return;
4339 if(drawX>=drawW) return;
4340
4341 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4342
4343 ymax=Ymax;
4344
4345 for(ymin=Ymin;ymin<drawY;ymin++)
4346 if(NextRow_FT4()) return;
4347
4348 clutP=(clY<<10)+clX;
4349
4350 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
4351 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0);
4352
4353#ifdef FASTSOLID
4354
4355 if(!bCheckMask && !DrawSemiTrans)
4356 {
4357 for (i=ymin;i<=ymax;i++)
4358 {
4359 xmin=(left_x >> 16);
4360 xmax=(right_x >> 16);
4361
4362 if(xmax>=xmin)
4363 {
4364 posX=left_u;
4365 posY=left_v;
4366
4367 num=(xmax-xmin);
4368 if(num==0) num=1;
4369 difX=(right_u-posX)/num;
4370 difY=(right_v-posY)/num;
4371 difX2=difX<<1;
4372 difY2=difY<<1;
4373
4374 if(xmin<drawX)
4375 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4376 xmax--;if(drawW<xmax) xmax=drawW;
4377
4378 for(j=xmin;j<xmax;j+=2)
4379 {
4380 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
4381 YAdjust+((posX>>16)%TWin.Position.x1)];
4382 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4383 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
4384 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4385 GETLE16(&psxVuw[clutP+tC1])|
4386 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4387 posX+=difX2;
4388 posY+=difY2;
4389 }
4390 if(j==xmax)
4391 {
4392 tC1 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4393 YAdjust+((posX>>16)%TWin.Position.x1)];
4394 GetTextureTransColG_S(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4395 }
4396 }
4397 if(NextRow_FT4()) return;
4398 }
4399 return;
4400 }
4401
4402#endif
4403
4404
4405 for (i=ymin;i<=ymax;i++)
4406 {
4407 xmin=(left_x >> 16);
4408 xmax=(right_x >> 16);
4409
4410 if(xmax>=xmin)
4411 {
4412 posX=left_u;
4413 posY=left_v;
4414
4415 num=(xmax-xmin);
4416 if(num==0) num=1;
4417 difX=(right_u-posX)/num;
4418 difY=(right_v-posY)/num;
4419 difX2=difX<<1;
4420 difY2=difY<<1;
4421
4422 if(xmin<drawX)
4423 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4424 xmax--;if(drawW<xmax) xmax=drawW;
4425
4426 for(j=xmin;j<xmax;j+=2)
4427 {
4428 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
4429 YAdjust+((posX>>16)%TWin.Position.x1)];
4430 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4431 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
4432 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[(i<<10)+j],
4433 GETLE16(&psxVuw[clutP+tC1])|
4434 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16);
4435 posX+=difX2;
4436 posY+=difY2;
4437 }
4438 if(j==xmax)
4439 {
4440 tC1 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
4441 YAdjust+((posX>>16)%TWin.Position.x1)];
4442 GetTextureTransColG_SPR(&psxVuw[(i<<10)+j],GETLE16(&psxVuw[clutP+tC1]));
4443 }
4444 }
4445 if(NextRow_FT4()) return;
4446 }
4447}
4448
4449////////////////////////////////////////////////////////////////////////
4450// POLY 3 F-SHADED TEX 15 BIT
4451////////////////////////////////////////////////////////////////////////
4452
a96a5eb2 4453static void drawPoly3TD(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3)
ef79bbde
P
4454{
4455 int i,j,xmin,xmax,ymin,ymax;
4456 int32_t difX, difY,difX2, difY2;
4457 int32_t posX,posY;
4458
4459 if(x1>drawW && x2>drawW && x3>drawW) return;
4460 if(y1>drawH && y2>drawH && y3>drawH) return;
4461 if(x1<drawX && x2<drawX && x3<drawX) return;
4462 if(y1<drawY && y2<drawY && y3<drawY) return;
4463 if(drawY>=drawH) return;
4464 if(drawX>=drawW) return;
4465
4466 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
4467
4468 ymax=Ymax;
4469
4470 for(ymin=Ymin;ymin<drawY;ymin++)
4471 if(NextRow_FT()) return;
4472
4473 difX=delta_right_u;difX2=difX<<1;
4474 difY=delta_right_v;difY2=difY<<1;
4475
4476#ifdef FASTSOLID
4477
4478 if(!bCheckMask && !DrawSemiTrans)
4479 {
4480 for (i=ymin;i<=ymax;i++)
4481 {
4482 xmin=(left_x >> 16);
4483 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!
4484 if(drawW<xmax) xmax=drawW;
4485
4486 if(xmax>=xmin)
4487 {
4488 posX=left_u;
4489 posY=left_v;
4490
4491 if(xmin<drawX)
4492 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4493
4494 for(j=xmin;j<xmax;j+=2)
4495 {
4496 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4497 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
4498 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]));
4499
4500 posX+=difX2;
4501 posY+=difY2;
4502 }
4503 if(j==xmax)
4504 GetTextureTransColG_S(&psxVuw[(i<<10)+j],
4505 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]));
4506 }
4507 if(NextRow_FT())
4508 {
4509 return;
4510 }
4511 }
4512 return;
4513 }
4514
4515#endif
4516
4517 for (i=ymin;i<=ymax;i++)
4518 {
4519 xmin=(left_x >> 16);
4520 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!
4521 if(drawW<xmax) xmax=drawW;
4522
4523 if(xmax>=xmin)
4524 {
4525 posX=left_u;
4526 posY=left_v;
4527
4528 if(xmin<drawX)
4529 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4530
4531 for(j=xmin;j<xmax;j+=2)
4532 {
4533 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4534 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
4535 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]));
4536
4537 posX+=difX2;
4538 posY+=difY2;
4539 }
4540 if(j==xmax)
4541 GetTextureTransColG(&psxVuw[(i<<10)+j],
4542 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]));
4543 }
4544 if(NextRow_FT())
4545 {
4546 return;
4547 }
4548 }
4549}
4550
4551////////////////////////////////////////////////////////////////////////
4552
a96a5eb2 4553static void drawPoly3TD_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3)
ef79bbde
P
4554{
4555 int i,j,xmin,xmax,ymin,ymax;
4556 int32_t difX, difY,difX2, difY2;
4557 int32_t posX,posY;
4558
4559 if(x1>drawW && x2>drawW && x3>drawW) return;
4560 if(y1>drawH && y2>drawH && y3>drawH) return;
4561 if(x1<drawX && x2<drawX && x3<drawX) return;
4562 if(y1<drawY && y2<drawY && y3<drawY) return;
4563 if(drawY>=drawH) return;
4564 if(drawX>=drawW) return;
4565
4566 if(!SetupSections_FT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3)) return;
4567
4568 ymax=Ymax;
4569
4570 for(ymin=Ymin;ymin<drawY;ymin++)
4571 if(NextRow_FT()) return;
4572
4573 difX=delta_right_u;difX2=difX<<1;
4574 difY=delta_right_v;difY2=difY<<1;
4575
4576#ifdef FASTSOLID
4577
4578 if(!bCheckMask && !DrawSemiTrans)
4579 {
4580 for (i=ymin;i<=ymax;i++)
4581 {
4582 xmin=(left_x >> 16);
4583 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!
4584 if(drawW<xmax) xmax=drawW;
4585
4586 if(xmax>=xmin)
4587 {
4588 posX=left_u;
4589 posY=left_v;
4590
4591 if(xmin<drawX)
4592 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4593
4594 for(j=xmin;j<xmax;j+=2)
4595 {
4596 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4597 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4598 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4599 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4600 (((posX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4601
4602 posX+=difX2;
4603 posY+=difY2;
4604 }
4605 if(j==xmax)
4606 GetTextureTransColG_S(&psxVuw[(i<<10)+j],
4607 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4608 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4609 }
4610 if(NextRow_FT())
4611 {
4612 return;
4613 }
4614 }
4615 return;
4616 }
4617
4618#endif
4619
4620 for (i=ymin;i<=ymax;i++)
4621 {
4622 xmin=(left_x >> 16);
4623 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!
4624 if(drawW<xmax) xmax=drawW;
4625
4626 if(xmax>=xmin)
4627 {
4628 posX=left_u;
4629 posY=left_v;
4630
4631 if(xmin<drawX)
4632 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4633
4634 for(j=xmin;j<xmax;j+=2)
4635 {
4636 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4637 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4638 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4639 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4640 (((posX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4641
4642 posX+=difX2;
4643 posY+=difY2;
4644 }
4645 if(j==xmax)
4646 GetTextureTransColG(&psxVuw[(i<<10)+j],
4647 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4648 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4649 }
4650 if(NextRow_FT())
4651 {
4652 return;
4653 }
4654 }
4655}
4656
4657
4658////////////////////////////////////////////////////////////////////////
4659
4660#ifdef POLYQUAD3
4661
a96a5eb2 4662static void drawPoly4TD_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4)
ef79bbde
P
4663{
4664 drawPoly3TD(x2,y2,x3,y3,x4,y4,
4665 tx2,ty2,tx3,ty3,tx4,ty4);
4666 drawPoly3TD(x1,y1,x2,y2,x4,y4,
4667 tx1,ty1,tx2,ty2,tx4,ty4);
4668}
4669
4670#endif
4671
4672// more exact:
4673
a96a5eb2 4674static void drawPoly4TD(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4)
ef79bbde
P
4675{
4676 int32_t num;
4677 int32_t i,j,xmin,xmax,ymin,ymax;
4678 int32_t difX, difY, difX2, difY2;
4679 int32_t posX,posY;
4680
4681 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4682 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4683 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4684 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4685 if(drawY>=drawH) return;
4686 if(drawX>=drawW) return;
4687
4688 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4689
4690 ymax=Ymax;
4691
4692 for(ymin=Ymin;ymin<drawY;ymin++)
4693 if(NextRow_FT4()) return;
4694
4695#ifdef FASTSOLID
4696
4697 if(!bCheckMask && !DrawSemiTrans)
4698 {
4699 for (i=ymin;i<=ymax;i++)
4700 {
4701 xmin=(left_x >> 16);
4702 xmax=(right_x >> 16);
4703
4704 if(xmax>=xmin)
4705 {
4706 posX=left_u;
4707 posY=left_v;
4708
4709 num=(xmax-xmin);
4710 if(num==0) num=1;
4711 difX=(right_u-posX)/num;
4712 difY=(right_v-posY)/num;
4713 difX2=difX<<1;
4714 difY2=difY<<1;
4715
4716 if(xmin<drawX)
4717 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4718 xmax--;if(drawW<xmax) xmax=drawW;
4719
4720 for(j=xmin;j<xmax;j+=2)
4721 {
4722 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4723 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
4724 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]));
4725
4726 posX+=difX2;
4727 posY+=difY2;
4728 }
4729 if(j==xmax)
4730 GetTextureTransColG_S(&psxVuw[(i<<10)+j],
4731 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]));
4732 }
4733 if(NextRow_FT4()) return;
4734 }
4735 return;
4736 }
4737
4738#endif
4739
4740 for (i=ymin;i<=ymax;i++)
4741 {
4742 xmin=(left_x >> 16);
4743 xmax=(right_x >> 16);
4744
4745 if(xmax>=xmin)
4746 {
4747 posX=left_u;
4748 posY=left_v;
4749
4750 num=(xmax-xmin);
4751 if(num==0) num=1;
4752 difX=(right_u-posX)/num;
4753 difY=(right_v-posY)/num;
4754 difX2=difX<<1;
4755 difY2=difY<<1;
4756
4757 if(xmin<drawX)
4758 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4759 xmax--;if(drawW<xmax) xmax=drawW;
4760
4761 for(j=xmin;j<xmax;j+=2)
4762 {
4763 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4764 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
4765 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]));
4766
4767 posX+=difX2;
4768 posY+=difY2;
4769 }
4770 if(j==xmax)
4771 GetTextureTransColG(&psxVuw[(i<<10)+j],
4772 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]));
4773 }
4774 if(NextRow_FT4()) return;
4775 }
4776}
4777
4778////////////////////////////////////////////////////////////////////////
4779
a96a5eb2 4780static void drawPoly4TD_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4)
ef79bbde
P
4781{
4782 int32_t num;
4783 int32_t i,j,xmin,xmax,ymin,ymax;
4784 int32_t difX, difY, difX2, difY2;
4785 int32_t posX,posY;
4786
4787 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4788 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4789 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4790 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4791 if(drawY>=drawH) return;
4792 if(drawX>=drawW) return;
4793
4794 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4795
4796 ymax=Ymax;
4797
4798 for(ymin=Ymin;ymin<drawY;ymin++)
4799 if(NextRow_FT4()) return;
4800
4801#ifdef FASTSOLID
4802
4803 if(!bCheckMask && !DrawSemiTrans)
4804 {
4805 for (i=ymin;i<=ymax;i++)
4806 {
4807 xmin=(left_x >> 16);
4808 xmax=(right_x >> 16);
4809
4810 if(xmax>=xmin)
4811 {
4812 posX=left_u;
4813 posY=left_v;
4814
4815 num=(xmax-xmin);
4816 if(num==0) num=1;
4817 difX=(right_u-posX)/num;
4818 difY=(right_v-posY)/num;
4819 difX2=difX<<1;
4820 difY2=difY<<1;
4821
4822 if(xmin<drawX)
4823 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4824 xmax--;if(drawW<xmax) xmax=drawW;
4825
4826 for(j=xmin;j<xmax;j+=2)
4827 {
4828 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4829 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4830 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4831 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY)<<10)+TWin.Position.y0+
4832 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4833
4834 posX+=difX2;
4835 posY+=difY2;
4836 }
4837 if(j==xmax)
4838 GetTextureTransColG_S(&psxVuw[(i<<10)+j],
4839 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4840 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4841 }
4842 if(NextRow_FT4()) return;
4843 }
4844 return;
4845 }
4846
4847#endif
4848
4849 for (i=ymin;i<=ymax;i++)
4850 {
4851 xmin=(left_x >> 16);
4852 xmax=(right_x >> 16);
4853
4854 if(xmax>=xmin)
4855 {
4856 posX=left_u;
4857 posY=left_v;
4858
4859 num=(xmax-xmin);
4860 if(num==0) num=1;
4861 difX=(right_u-posX)/num;
4862 difY=(right_v-posY)/num;
4863 difX2=difX<<1;
4864 difY2=difY<<1;
4865
4866 if(xmin<drawX)
4867 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4868 xmax--;if(drawW<xmax) xmax=drawW;
4869
4870 for(j=xmin;j<xmax;j+=2)
4871 {
4872 GetTextureTransColG32((uint32_t *)&psxVuw[(i<<10)+j],
4873 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4874 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4875 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4876 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4877
4878 posX+=difX2;
4879 posY+=difY2;
4880 }
4881 if(j==xmax)
4882 GetTextureTransColG(&psxVuw[(i<<10)+j],
4883 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4884 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4885 }
4886 if(NextRow_FT4()) return;
4887 }
4888}
4889
4890////////////////////////////////////////////////////////////////////////
4891
a96a5eb2 4892static void drawPoly4TD_TW_S(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4)
ef79bbde
P
4893{
4894 int32_t num;
4895 int32_t i,j,xmin,xmax,ymin,ymax;
4896 int32_t difX, difY, difX2, difY2;
4897 int32_t posX,posY;
4898
4899 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
4900 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
4901 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
4902 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
4903 if(drawY>=drawH) return;
4904 if(drawX>=drawW) return;
4905
4906 if(!SetupSections_FT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4)) return;
4907
4908 ymax=Ymax;
4909
4910 for(ymin=Ymin;ymin<drawY;ymin++)
4911 if(NextRow_FT4()) return;
4912
4913#ifdef FASTSOLID
4914
4915 if(!bCheckMask && !DrawSemiTrans)
4916 {
4917 for (i=ymin;i<=ymax;i++)
4918 {
4919 xmin=(left_x >> 16);
4920 xmax=(right_x >> 16);
4921
4922 if(xmax>=xmin)
4923 {
4924 posX=left_u;
4925 posY=left_v;
4926
4927 num=(xmax-xmin);
4928 if(num==0) num=1;
4929 difX=(right_u-posX)/num;
4930 difY=(right_v-posY)/num;
4931 difX2=difX<<1;
4932 difY2=difY<<1;
4933
4934 if(xmin<drawX)
4935 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4936 xmax--;if(drawW<xmax) xmax=drawW;
4937
4938 for(j=xmin;j<xmax;j+=2)
4939 {
4940 GetTextureTransColG32_S((uint32_t *)&psxVuw[(i<<10)+j],
4941 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4942 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4943 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY)<<10)+TWin.Position.y0+
4944 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4945
4946 posX+=difX2;
4947 posY+=difY2;
4948 }
4949 if(j==xmax)
4950 GetTextureTransColG_S(&psxVuw[(i<<10)+j],
4951 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4952 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4953 }
4954 if(NextRow_FT4()) return;
4955 }
4956 return;
4957 }
4958
4959#endif
4960
4961 for (i=ymin;i<=ymax;i++)
4962 {
4963 xmin=(left_x >> 16);
4964 xmax=(right_x >> 16);
4965
4966 if(xmax>=xmin)
4967 {
4968 posX=left_u;
4969 posY=left_v;
4970
4971 num=(xmax-xmin);
4972 if(num==0) num=1;
4973 difX=(right_u-posX)/num;
4974 difY=(right_v-posY)/num;
4975 difX2=difX<<1;
4976 difY2=difY<<1;
4977
4978 if(xmin<drawX)
4979 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;}
4980 xmax--;if(drawW<xmax) xmax=drawW;
4981
4982 for(j=xmin;j<xmax;j+=2)
4983 {
4984 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[(i<<10)+j],
4985 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4986 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
4987 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4988 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4989
4990 posX+=difX2;
4991 posY+=difY2;
4992 }
4993 if(j==xmax)
4994 GetTextureTransColG_SPR(&psxVuw[(i<<10)+j],
4995 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
4996 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]));
4997 }
4998 if(NextRow_FT4()) return;
4999 }
5000}
5001
5002////////////////////////////////////////////////////////////////////////
5003// POLY 3/4 G-SHADED
5004////////////////////////////////////////////////////////////////////////
5005
a96a5eb2 5006static inline void drawPoly3Gi(short x1,short y1,short x2,short y2,short x3,short y3,int32_t rgb1, int32_t rgb2, int32_t rgb3)
ef79bbde
P
5007{
5008 int i,j,xmin,xmax,ymin,ymax;
5009 int32_t cR1,cG1,cB1;
5010 int32_t difR,difB,difG,difR2,difB2,difG2;
5011
5012 if(x1>drawW && x2>drawW && x3>drawW) return;
5013 if(y1>drawH && y2>drawH && y3>drawH) return;
5014 if(x1<drawX && x2<drawX && x3<drawX) return;
5015 if(y1<drawY && y2<drawY && y3<drawY) return;
5016 if(drawY>=drawH) return;
5017 if(drawX>=drawW) return;
5018
5019 if(!SetupSections_G(x1,y1,x2,y2,x3,y3,rgb1,rgb2,rgb3)) return;
5020
5021 ymax=Ymax;
5022
5023 for(ymin=Ymin;ymin<drawY;ymin++)
5024 if(NextRow_G()) return;
5025
5026 difR=delta_right_R;
5027 difG=delta_right_G;
5028 difB=delta_right_B;
5029 difR2=difR<<1;
5030 difG2=difG<<1;
5031 difB2=difB<<1;
5032
5033#ifdef FASTSOLID
5034
5035 if(!bCheckMask && !DrawSemiTrans && iDither!=2)
5036 {
5037 for (i=ymin;i<=ymax;i++)
5038 {
5039 xmin=(left_x >> 16);
5040 xmax=(right_x >> 16)-1;if(drawW<xmax) xmax=drawW;
5041
5042 if(xmax>=xmin)
5043 {
5044 cR1=left_R;
5045 cG1=left_G;
5046 cB1=left_B;
5047
5048 if(xmin<drawX)
5049 {j=drawX-xmin;xmin=drawX;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5050
5051 for(j=xmin;j<xmax;j+=2)
5052 {
5053 PUTLE32(((uint32_t *)&psxVuw[(i<<10)+j]),
5054 ((((cR1+difR) <<7)&0x7c000000)|(((cG1+difG) << 2)&0x03e00000)|(((cB1+difB)>>3)&0x001f0000)|
5055 (((cR1) >> 9)&0x7c00)|(((cG1) >> 14)&0x03e0)|(((cB1) >> 19)&0x001f))|lSetMask);
5056
5057 cR1+=difR2;
5058 cG1+=difG2;
5059 cB1+=difB2;
5060 }
5061 if(j==xmax)
5062 PUTLE16(&psxVuw[(i<<10)+j], (((cR1 >> 9)&0x7c00)|((cG1 >> 14)&0x03e0)|((cB1 >> 19)&0x001f))|sSetMask);
5063 }
5064 if(NextRow_G()) return;
5065 }
5066 return;
5067 }
5068
5069#endif
5070
5071 if(iDither==2)
5072 for (i=ymin;i<=ymax;i++)
5073 {
5074 xmin=(left_x >> 16);
5075 xmax=(right_x >> 16)-1;if(drawW<xmax) xmax=drawW;
5076
5077 if(xmax>=xmin)
5078 {
5079 cR1=left_R;
5080 cG1=left_G;
5081 cB1=left_B;
5082
5083 if(xmin<drawX)
5084 {j=drawX-xmin;xmin=drawX;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5085
5086 for(j=xmin;j<=xmax;j++)
5087 {
5088 GetShadeTransCol_Dither(&psxVuw[(i<<10)+j],(cB1>>16),(cG1>>16),(cR1>>16));
5089
5090 cR1+=difR;
5091 cG1+=difG;
5092 cB1+=difB;
5093 }
5094 }
5095 if(NextRow_G()) return;
5096 }
5097 else
5098 for (i=ymin;i<=ymax;i++)
5099 {
5100 xmin=(left_x >> 16);
5101 xmax=(right_x >> 16)-1;if(drawW<xmax) xmax=drawW;
5102
5103 if(xmax>=xmin)
5104 {
5105 cR1=left_R;
5106 cG1=left_G;
5107 cB1=left_B;
5108
5109 if(xmin<drawX)
5110 {j=drawX-xmin;xmin=drawX;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5111
5112 for(j=xmin;j<=xmax;j++)
5113 {
5114 GetShadeTransCol(&psxVuw[(i<<10)+j],((cR1 >> 9)&0x7c00)|((cG1 >> 14)&0x03e0)|((cB1 >> 19)&0x001f));
5115
5116 cR1+=difR;
5117 cG1+=difG;
5118 cB1+=difB;
5119 }
5120 }
5121 if(NextRow_G()) return;
5122 }
5123
5124}
5125
5126////////////////////////////////////////////////////////////////////////
5127
a96a5eb2 5128static void drawPoly3G(int32_t rgb1, int32_t rgb2, int32_t rgb3)
ef79bbde
P
5129{
5130 drawPoly3Gi(lx0,ly0,lx1,ly1,lx2,ly2,rgb1,rgb2,rgb3);
5131}
5132
5133// draw two g-shaded tris for right psx shading emulation
5134
a96a5eb2 5135static void drawPoly4G(int32_t rgb1, int32_t rgb2, int32_t rgb3, int32_t rgb4)
ef79bbde
P
5136{
5137 drawPoly3Gi(lx1,ly1,lx3,ly3,lx2,ly2,
5138 rgb2,rgb4,rgb3);
5139 drawPoly3Gi(lx0,ly0,lx1,ly1,lx2,ly2,
5140 rgb1,rgb2,rgb3);
5141}
5142
5143////////////////////////////////////////////////////////////////////////
5144// POLY 3/4 G-SHADED TEX PAL4
5145////////////////////////////////////////////////////////////////////////
5146
a96a5eb2 5147static void drawPoly3TGEx4(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
5148{
5149 int i,j,xmin,xmax,ymin,ymax;
5150 int32_t cR1,cG1,cB1;
5151 int32_t difR,difB,difG,difR2,difB2,difG2;
5152 int32_t difX, difY,difX2, difY2;
5153 int32_t posX,posY,YAdjust,clutP,XAdjust;
5154 short tC1,tC2;
5155
5156 if(x1>drawW && x2>drawW && x3>drawW) return;
5157 if(y1>drawH && y2>drawH && y3>drawH) return;
5158 if(x1<drawX && x2<drawX && x3<drawX) return;
5159 if(y1<drawY && y2<drawY && y3<drawY) return;
5160 if(drawY>=drawH) return;
5161 if(drawX>=drawW) return;
5162
5163 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
5164
5165 ymax=Ymax;
5166
5167 for(ymin=Ymin;ymin<drawY;ymin++)
5168 if(NextRow_GT()) return;
5169
5170 clutP=(clY<<10)+clX;
5171
5172 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
5173
5174 difR=delta_right_R;
5175 difG=delta_right_G;
5176 difB=delta_right_B;
5177 difR2=difR<<1;
5178 difG2=difG<<1;
5179 difB2=difB<<1;
5180
5181 difX=delta_right_u;difX2=difX<<1;
5182 difY=delta_right_v;difY2=difY<<1;
5183
5184#ifdef FASTSOLID
5185
5186 if(!bCheckMask && !DrawSemiTrans && !iDither)
5187 {
5188 for (i=ymin;i<=ymax;i++)
5189 {
5190 xmin=((left_x) >> 16);
5191 xmax=((right_x) >> 16)-1; //!!!!!!!!!!!!!
5192 if(drawW<xmax) xmax=drawW;
5193
5194 if(xmax>=xmin)
5195 {
5196 posX=left_u;
5197 posY=left_v;
5198 cR1=left_R;
5199 cG1=left_G;
5200 cB1=left_B;
5201
5202 if(xmin<drawX)
5203 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5204
5205 for(j=xmin;j<xmax;j+=2)
5206 {
5207 XAdjust=(posX>>16);
5208 tC1 = psxVub[((posY>>5)&0xFFFFF800)+YAdjust+(XAdjust>>1)];
5209 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5210 XAdjust=((posX+difX)>>16);
5211 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
5212 (XAdjust>>1)];
5213 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
5214
5215 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
5216 GETLE16(&psxVuw[clutP+tC1])|
5217 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
5218 (cB1>>16)|((cB1+difB)&0xff0000),
5219 (cG1>>16)|((cG1+difG)&0xff0000),
5220 (cR1>>16)|((cR1+difR)&0xff0000));
5221 posX+=difX2;
5222 posY+=difY2;
5223 cR1+=difR2;
5224 cG1+=difG2;
5225 cB1+=difB2;
5226 }
5227 if(j==xmax)
5228 {
5229 XAdjust=(posX>>16);
5230 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
5231 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5232 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
5233 GETLE16(&psxVuw[clutP+tC1]),
5234 (cB1>>16),(cG1>>16),(cR1>>16));
5235 }
5236 }
5237 if(NextRow_GT())
5238 {
5239 return;
5240 }
5241 }
5242 return;
5243 }
5244
5245#endif
5246
5247 for (i=ymin;i<=ymax;i++)
5248 {
5249 xmin=(left_x >> 16);
5250 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!
5251 if(drawW<xmax) xmax=drawW;
5252
5253 if(xmax>=xmin)
5254 {
5255 posX=left_u;
5256 posY=left_v;
5257 cR1=left_R;
5258 cG1=left_G;
5259 cB1=left_B;
5260
5261 if(xmin<drawX)
5262 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5263
5264 for(j=xmin;j<=xmax;j++)
5265 {
5266 XAdjust=(posX>>16);
5267 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
5268 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5269 if(iDither)
5270 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
5271 GETLE16(&psxVuw[clutP+tC1]),
5272 (cB1>>16),(cG1>>16),(cR1>>16));
5273 else
5274 GetTextureTransColGX(&psxVuw[(i<<10)+j],
5275 GETLE16(&psxVuw[clutP+tC1]),
5276 (cB1>>16),(cG1>>16),(cR1>>16));
5277 posX+=difX;
5278 posY+=difY;
5279 cR1+=difR;
5280 cG1+=difG;
5281 cB1+=difB;
5282 }
5283 }
5284 if(NextRow_GT())
5285 {
5286 return;
5287 }
5288 }
5289}
5290
5291////////////////////////////////////////////////////////////////////////
5292
a96a5eb2 5293static void drawPoly3TGEx4_IL(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
5294{
5295 int i,j,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV;
5296 int32_t cR1,cG1,cB1;
5297 int32_t difR,difB,difG,difR2,difB2,difG2;
5298 int32_t difX, difY,difX2, difY2;
5299 int32_t posX,posY,YAdjust,clutP,XAdjust;
5300 short tC1,tC2;
5301
5302 if(x1>drawW && x2>drawW && x3>drawW) return;
5303 if(y1>drawH && y2>drawH && y3>drawH) return;
5304 if(x1<drawX && x2<drawX && x3<drawX) return;
5305 if(y1<drawY && y2<drawY && y3<drawY) return;
5306 if(drawY>=drawH) return;
5307 if(drawX>=drawW) return;
5308
5309 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
5310
5311 ymax=Ymax;
5312
5313 for(ymin=Ymin;ymin<drawY;ymin++)
5314 if(NextRow_GT()) return;
5315
5316 clutP=(clY<<10)+clX;
5317
5318 YAdjust=(GlobalTextAddrY<<10)+GlobalTextAddrX;
5319
5320 difR=delta_right_R;
5321 difG=delta_right_G;
5322 difB=delta_right_B;
5323 difR2=difR<<1;
5324 difG2=difG<<1;
5325 difB2=difB<<1;
5326
5327 difX=delta_right_u;difX2=difX<<1;
5328 difY=delta_right_v;difY2=difY<<1;
5329
5330#ifdef FASTSOLID
5331
5332 if(!bCheckMask && !DrawSemiTrans && !iDither)
5333 {
5334 for (i=ymin;i<=ymax;i++)
5335 {
5336 xmin=((left_x) >> 16);
5337 xmax=((right_x) >> 16)-1; //!!!!!!!!!!!!!
5338 if(drawW<xmax) xmax=drawW;
5339
5340 if(xmax>=xmin)
5341 {
5342 posX=left_u;
5343 posY=left_v;
5344 cR1=left_R;
5345 cG1=left_G;
5346 cB1=left_B;
5347
5348 if(xmin<drawX)
5349 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5350
5351 for(j=xmin;j<xmax;j+=2)
5352 {
5353 XAdjust=(posX>>16);
5354
5355 TXV=posY>>16;
5356 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
5357 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
5358
5359 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
5360
5361 XAdjust=((posX+difX)>>16);
5362
5363 TXV=(posY+difY)>>16;
5364 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
5365 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
5366
5367 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
5368
5369 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
5370 GETLE16(&psxVuw[clutP+tC1])|
5371 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
5372 (cB1>>16)|((cB1+difB)&0xff0000),
5373 (cG1>>16)|((cG1+difG)&0xff0000),
5374 (cR1>>16)|((cR1+difR)&0xff0000));
5375 posX+=difX2;
5376 posY+=difY2;
5377 cR1+=difR2;
5378 cG1+=difG2;
5379 cB1+=difB2;
5380 }
5381 if(j==xmax)
5382 {
5383 XAdjust=(posX>>16);
5384
5385 TXV=posY>>16;
5386 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
5387 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
5388
5389 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
5390
5391 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
5392 GETLE16(&psxVuw[clutP+tC1]),
5393 (cB1>>16),(cG1>>16),(cR1>>16));
5394 }
5395 }
5396 if(NextRow_GT())
5397 {
5398 return;
5399 }
5400 }
5401 return;
5402 }
5403
5404#endif
5405
5406 for (i=ymin;i<=ymax;i++)
5407 {
5408 xmin=(left_x >> 16);
5409 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!
5410 if(drawW<xmax) xmax=drawW;
5411
5412 if(xmax>=xmin)
5413 {
5414 posX=left_u;
5415 posY=left_v;
5416 cR1=left_R;
5417 cG1=left_G;
5418 cB1=left_B;
5419
5420 if(xmin<drawX)
5421 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5422
5423 for(j=xmin;j<=xmax;j++)
5424 {
5425 XAdjust=(posX>>16);
5426
5427 TXV=posY>>16;
5428 n_xi = ( ( XAdjust >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );
5429 n_yi = ( TXV & ~0xf ) + ( ( XAdjust >> 4 ) & 0xf );
5430
5431 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((XAdjust & 0x03)<<2)) & 0x0f ;
5432
5433 if(iDither)
5434 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
5435 GETLE16(&psxVuw[clutP+tC1]),
5436 (cB1>>16),(cG1>>16),(cR1>>16));
5437 else
5438 GetTextureTransColGX(&psxVuw[(i<<10)+j],
5439 GETLE16(&psxVuw[clutP+tC1]),
5440 (cB1>>16),(cG1>>16),(cR1>>16));
5441 posX+=difX;
5442 posY+=difY;
5443 cR1+=difR;
5444 cG1+=difG;
5445 cB1+=difB;
5446 }
5447 }
5448 if(NextRow_GT())
5449 {
5450 return;
5451 }
5452 }
5453}
5454
5455////////////////////////////////////////////////////////////////////////
5456
a96a5eb2 5457static void drawPoly3TGEx4_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
5458{
5459 int i,j,xmin,xmax,ymin,ymax;
5460 int32_t cR1,cG1,cB1;
5461 int32_t difR,difB,difG,difR2,difB2,difG2;
5462 int32_t difX, difY,difX2, difY2;
5463 int32_t posX,posY,YAdjust,clutP,XAdjust;
5464 short tC1,tC2;
5465
5466 if(x1>drawW && x2>drawW && x3>drawW) return;
5467 if(y1>drawH && y2>drawH && y3>drawH) return;
5468 if(x1<drawX && x2<drawX && x3<drawX) return;
5469 if(y1<drawY && y2<drawY && y3<drawY) return;
5470 if(drawY>=drawH) return;
5471 if(drawX>=drawW) return;
5472
5473 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
5474
5475 ymax=Ymax;
5476
5477 for(ymin=Ymin;ymin<drawY;ymin++)
5478 if(NextRow_GT()) return;
5479
5480 clutP=(clY<<10)+clX;
5481
5482 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
5483 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0>>1);
5484
5485 difR=delta_right_R;
5486 difG=delta_right_G;
5487 difB=delta_right_B;
5488 difR2=difR<<1;
5489 difG2=difG<<1;
5490 difB2=difB<<1;
5491
5492 difX=delta_right_u;difX2=difX<<1;
5493 difY=delta_right_v;difY2=difY<<1;
5494
5495#ifdef FASTSOLID
5496
5497 if(!bCheckMask && !DrawSemiTrans && !iDither)
5498 {
5499 for (i=ymin;i<=ymax;i++)
5500 {
5501 xmin=((left_x) >> 16);
5502 xmax=((right_x) >> 16)-1; //!!!!!!!!!!!!!
5503 if(drawW<xmax) xmax=drawW;
5504
5505 if(xmax>=xmin)
5506 {
5507 posX=left_u;
5508 posY=left_v;
5509 cR1=left_R;
5510 cG1=left_G;
5511 cB1=left_B;
5512
5513 if(xmin<drawX)
5514 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5515
5516 for(j=xmin;j<xmax;j+=2)
5517 {
5518 XAdjust=(posX>>16)%TWin.Position.x1;
5519 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
5520 YAdjust+(XAdjust>>1)];
5521 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5522 XAdjust=((posX+difX)>>16)%TWin.Position.x1;
5523 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
5524 YAdjust+(XAdjust>>1)];
5525 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
5526 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
5527 GETLE16(&psxVuw[clutP+tC1])|
5528 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
5529 (cB1>>16)|((cB1+difB)&0xff0000),
5530 (cG1>>16)|((cG1+difG)&0xff0000),
5531 (cR1>>16)|((cR1+difR)&0xff0000));
5532 posX+=difX2;
5533 posY+=difY2;
5534 cR1+=difR2;
5535 cG1+=difG2;
5536 cB1+=difB2;
5537 }
5538 if(j==xmax)
5539 {
5540 XAdjust=(posX>>16)%TWin.Position.x1;
5541 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
5542 YAdjust+(XAdjust>>1)];
5543 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5544 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
5545 GETLE16(&psxVuw[clutP+tC1]),
5546 (cB1>>16),(cG1>>16),(cR1>>16));
5547 }
5548 }
5549 if(NextRow_GT())
5550 {
5551 return;
5552 }
5553 }
5554 return;
5555 }
5556
5557#endif
5558
5559 for (i=ymin;i<=ymax;i++)
5560 {
5561 xmin=(left_x >> 16);
5562 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!
5563 if(drawW<xmax) xmax=drawW;
5564
5565 if(xmax>=xmin)
5566 {
5567 posX=left_u;
5568 posY=left_v;
5569 cR1=left_R;
5570 cG1=left_G;
5571 cB1=left_B;
5572
5573 if(xmin<drawX)
5574 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5575
5576 for(j=xmin;j<=xmax;j++)
5577 {
5578 XAdjust=(posX>>16)%TWin.Position.x1;
5579 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
5580 YAdjust+(XAdjust>>1)];
5581 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5582 if(iDither)
5583 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
5584 GETLE16(&psxVuw[clutP+tC1]),
5585 (cB1>>16),(cG1>>16),(cR1>>16));
5586 else
5587 GetTextureTransColGX(&psxVuw[(i<<10)+j],
5588 GETLE16(&psxVuw[clutP+tC1]),
5589 (cB1>>16),(cG1>>16),(cR1>>16));
5590 posX+=difX;
5591 posY+=difY;
5592 cR1+=difR;
5593 cG1+=difG;
5594 cB1+=difB;
5595 }
5596 }
5597 if(NextRow_GT())
5598 {
5599 return;
5600 }
5601 }
5602}
5603
5604////////////////////////////////////////////////////////////////////////
5605
5606// note: the psx is doing g-shaded quads as two g-shaded tris,
5607// like the following func... sadly texturing is not 100%
5608// correct that way, so small texture distortions can
5609// happen...
5610
a96a5eb2 5611static void drawPoly4TGEx4_TRI_IL(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
5612 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
5613 short clX, short clY,
5614 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
5615{
5616 drawPoly3TGEx4_IL(x2,y2,x3,y3,x4,y4,
5617 tx2,ty2,tx3,ty3,tx4,ty4,
5618 clX,clY,
5619 col2,col4,col3);
5620 drawPoly3TGEx4_IL(x1,y1,x2,y2,x4,y4,
5621 tx1,ty1,tx2,ty2,tx4,ty4,
5622 clX,clY,
5623 col1,col2,col3);
5624}
5625
5626#ifdef POLYQUAD3GT
5627
a96a5eb2 5628static void drawPoly4TGEx4_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
5629 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
5630 short clX, short clY,
5631 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
5632{
5633 drawPoly3TGEx4(x2,y2,x3,y3,x4,y4,
5634 tx2,ty2,tx3,ty3,tx4,ty4,
5635 clX,clY,
5636 col2,col4,col3);
5637 drawPoly3TGEx4(x1,y1,x2,y2,x4,y4,
5638 tx1,ty1,tx2,ty2,tx4,ty4,
5639 clX,clY,
5640 col1,col2,col3);
5641}
5642
5643#endif
5644
5645////////////////////////////////////////////////////////////////////////
5646
a96a5eb2 5647static void drawPoly4TGEx4(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
5648 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
5649 short clX, short clY,
5650 int32_t col1, int32_t col2, int32_t col4, int32_t col3)
5651{
5652 int32_t num;
5653 int32_t i,j,xmin,xmax,ymin,ymax;
5654 int32_t cR1,cG1,cB1;
5655 int32_t difR,difB,difG,difR2,difB2,difG2;
5656 int32_t difX, difY, difX2, difY2;
5657 int32_t posX,posY,YAdjust,clutP,XAdjust;
5658 short tC1,tC2;
5659
5660 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
5661 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
5662 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
5663 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
5664 if(drawY>=drawH) return;
5665 if(drawX>=drawW) return;
5666
5667 if(!SetupSections_GT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4,col1,col2,col3,col4)) return;
5668
5669 ymax=Ymax;
5670
5671 for(ymin=Ymin;ymin<drawY;ymin++)
5672 if(NextRow_GT4()) return;
5673
5674 clutP=(clY<<10)+clX;
5675
5676 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
5677
5678
5679#ifdef FASTSOLID
5680
5681 if(!bCheckMask && !DrawSemiTrans && !iDither)
5682 {
5683 for (i=ymin;i<=ymax;i++)
5684 {
5685 xmin=(left_x >> 16);
5686 xmax=(right_x >> 16);
5687
5688 if(xmax>=xmin)
5689 {
5690 posX=left_u;
5691 posY=left_v;
5692
5693 num=(xmax-xmin);
5694 if(num==0) num=1;
5695 difX=(right_u-posX)/num;
5696 difY=(right_v-posY)/num;
5697 difX2=difX<<1;
5698 difY2=difY<<1;
5699
5700 cR1=left_R;
5701 cG1=left_G;
5702 cB1=left_B;
5703 difR=(right_R-cR1)/num;
5704 difG=(right_G-cG1)/num;
5705 difB=(right_B-cB1)/num;
5706 difR2=difR<<1;
5707 difG2=difG<<1;
5708 difB2=difB<<1;
5709
5710 if(xmin<drawX)
5711 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5712 xmax--;if(drawW<xmax) xmax=drawW;
5713
5714 for(j=xmin;j<xmax;j+=2)
5715 {
5716 XAdjust=(posX>>16);
5717 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(XAdjust>>1)];
5718 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5719 XAdjust=((posX+difX)>>16);
5720 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
5721 (XAdjust>>1)];
5722 tC2=(tC2>>((XAdjust&1)<<2))&0xf;
5723
5724 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
5725 GETLE16(&psxVuw[clutP+tC1])|
5726 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
5727 (cB1>>16)|((cB1+difB)&0xff0000),
5728 (cG1>>16)|((cG1+difG)&0xff0000),
5729 (cR1>>16)|((cR1+difR)&0xff0000));
5730 posX+=difX2;
5731 posY+=difY2;
5732 cR1+=difR2;
5733 cG1+=difG2;
5734 cB1+=difB2;
5735 }
5736 if(j==xmax)
5737 {
5738 XAdjust=(posX>>16);
5739 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
5740 (XAdjust>>1)];
5741 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5742
5743 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
5744 GETLE16(&psxVuw[clutP+tC1]),
5745 (cB1>>16),(cG1>>16),(cR1>>16));
5746 }
5747 }
5748 if(NextRow_GT4()) return;
5749 }
5750 return;
5751 }
5752
5753#endif
5754
5755 for (i=ymin;i<=ymax;i++)
5756 {
5757 xmin=(left_x >> 16);
5758 xmax=(right_x >> 16);
5759
5760 if(xmax>=xmin)
5761 {
5762 posX=left_u;
5763 posY=left_v;
5764
5765 num=(xmax-xmin);
5766 if(num==0) num=1;
5767 difX=(right_u-posX)/num;
5768 difY=(right_v-posY)/num;
5769 difX2=difX<<1;
5770 difY2=difY<<1;
5771
5772 cR1=left_R;
5773 cG1=left_G;
5774 cB1=left_B;
5775 difR=(right_R-cR1)/num;
5776 difG=(right_G-cG1)/num;
5777 difB=(right_B-cB1)/num;
5778 difR2=difR<<1;
5779 difG2=difG<<1;
5780 difB2=difB<<1;
5781
5782 if(xmin<drawX)
5783 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5784 xmax--;if(drawW<xmax) xmax=drawW;
5785
5786 for(j=xmin;j<=xmax;j++)
5787 {
5788 XAdjust=(posX>>16);
5789 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+
5790 (XAdjust>>1)];
5791 tC1=(tC1>>((XAdjust&1)<<2))&0xf;
5792 if(iDither)
5793 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
5794 GETLE16(&psxVuw[clutP+tC1]),
5795 (cB1>>16),(cG1>>16),(cR1>>16));
5796 else
5797 GetTextureTransColGX(&psxVuw[(i<<10)+j],
5798 GETLE16(&psxVuw[clutP+tC1]),
5799 (cB1>>16),(cG1>>16),(cR1>>16));
5800 posX+=difX;
5801 posY+=difY;
5802 cR1+=difR;
5803 cG1+=difG;
5804 cB1+=difB;
5805 }
5806 }
5807 if(NextRow_GT4()) return;
5808 }
5809}
5810
5811////////////////////////////////////////////////////////////////////////
5812
a96a5eb2 5813static void drawPoly4TGEx4_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
5814 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
5815 short clX, short clY,
5816 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
5817{
5818 drawPoly3TGEx4_TW(x2,y2,x3,y3,x4,y4,
5819 tx2,ty2,tx3,ty3,tx4,ty4,
5820 clX,clY,
5821 col2,col4,col3);
5822
5823 drawPoly3TGEx4_TW(x1,y1,x2,y2,x4,y4,
5824 tx1,ty1,tx2,ty2,tx4,ty4,
5825 clX,clY,
5826 col1,col2,col3);
5827}
5828
5829////////////////////////////////////////////////////////////////////////
5830// POLY 3/4 G-SHADED TEX PAL8
5831////////////////////////////////////////////////////////////////////////
5832
a96a5eb2 5833static void drawPoly3TGEx8(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
5834{
5835 int i,j,xmin,xmax,ymin,ymax;
5836 int32_t cR1,cG1,cB1;
5837 int32_t difR,difB,difG,difR2,difB2,difG2;
5838 int32_t difX, difY,difX2, difY2;
5839 int32_t posX,posY,YAdjust,clutP;
5840 short tC1,tC2;
5841
5842 if(x1>drawW && x2>drawW && x3>drawW) return;
5843 if(y1>drawH && y2>drawH && y3>drawH) return;
5844 if(x1<drawX && x2<drawX && x3<drawX) return;
5845 if(y1<drawY && y2<drawY && y3<drawY) return;
5846 if(drawY>=drawH) return;
5847 if(drawX>=drawW) return;
5848
5849 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
5850
5851 ymax=Ymax;
5852
5853 for(ymin=Ymin;ymin<drawY;ymin++)
5854 if(NextRow_GT()) return;
5855
5856 clutP=(clY<<10)+clX;
5857
5858 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
5859
5860 difR=delta_right_R;
5861 difG=delta_right_G;
5862 difB=delta_right_B;
5863 difR2=difR<<1;
5864 difG2=difG<<1;
5865 difB2=difB<<1;
5866 difX=delta_right_u;difX2=difX<<1;
5867 difY=delta_right_v;difY2=difY<<1;
5868
5869#ifdef FASTSOLID
5870
5871 if(!bCheckMask && !DrawSemiTrans && !iDither)
5872 {
5873 for (i=ymin;i<=ymax;i++)
5874 {
5875 xmin=(left_x >> 16);
5876 xmax=(right_x >> 16)-1; // !!!!!!!!!!!!!
5877 if(drawW<xmax) xmax=drawW;
5878
5879 if(xmax>=xmin)
5880 {
5881 posX=left_u;
5882 posY=left_v;
5883 cR1=left_R;
5884 cG1=left_G;
5885 cB1=left_B;
5886
5887 if(xmin<drawX)
5888 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5889
5890 for(j=xmin;j<xmax;j+=2)
5891 {
5892 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+((posX>>16))];
5893 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
5894 (((posX+difX)>>16))];
5895 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
5896 GETLE16(&psxVuw[clutP+tC1])|
5897 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
5898 (cB1>>16)|((cB1+difB)&0xff0000),
5899 (cG1>>16)|((cG1+difG)&0xff0000),
5900 (cR1>>16)|((cR1+difR)&0xff0000));
5901 posX+=difX2;
5902 posY+=difY2;
5903 cR1+=difR2;
5904 cG1+=difG2;
5905 cB1+=difB2;
5906 }
5907 if(j==xmax)
5908 {
5909 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+((posX>>16))];
5910 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
5911 GETLE16(&psxVuw[clutP+tC1]),
5912 (cB1>>16),(cG1>>16),(cR1>>16));
5913 }
5914 }
5915 if(NextRow_GT())
5916 {
5917 return;
5918 }
5919 }
5920 return;
5921 }
5922
5923#endif
5924
5925 for (i=ymin;i<=ymax;i++)
5926 {
5927 xmin=(left_x >> 16);
5928 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!!!!!!
5929 if(drawW<xmax) xmax=drawW;
5930
5931 if(xmax>=xmin)
5932 {
5933 posX=left_u;
5934 posY=left_v;
5935 cR1=left_R;
5936 cG1=left_G;
5937 cB1=left_B;
5938
5939 if(xmin<drawX)
5940 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
5941
5942 for(j=xmin;j<=xmax;j++)
5943 {
5944 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+((posX>>16))];
5945 if(iDither)
5946 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
5947 GETLE16(&psxVuw[clutP+tC1]),
5948 (cB1>>16),(cG1>>16),(cR1>>16));
5949 else
5950 GetTextureTransColGX(&psxVuw[(i<<10)+j],
5951 GETLE16(&psxVuw[clutP+tC1]),
5952 (cB1>>16),(cG1>>16),(cR1>>16));
5953 posX+=difX;
5954 posY+=difY;
5955 cR1+=difR;
5956 cG1+=difG;
5957 cB1+=difB;
5958 }
5959 }
5960 if(NextRow_GT())
5961 {
5962 return;
5963 }
5964 }
5965}
5966
5967////////////////////////////////////////////////////////////////////////
5968
a96a5eb2 5969static void drawPoly3TGEx8_IL(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
5970{
5971 int i,j,xmin,xmax,ymin,ymax,n_xi,n_yi,TXV,TXU;
5972 int32_t cR1,cG1,cB1;
5973 int32_t difR,difB,difG,difR2,difB2,difG2;
5974 int32_t difX, difY,difX2, difY2;
5975 int32_t posX,posY,YAdjust,clutP;
5976 short tC1,tC2;
5977
5978 if(x1>drawW && x2>drawW && x3>drawW) return;
5979 if(y1>drawH && y2>drawH && y3>drawH) return;
5980 if(x1<drawX && x2<drawX && x3<drawX) return;
5981 if(y1<drawY && y2<drawY && y3<drawY) return;
5982 if(drawY>=drawH) return;
5983 if(drawX>=drawW) return;
5984
5985 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
5986
5987 ymax=Ymax;
5988
5989 for(ymin=Ymin;ymin<drawY;ymin++)
5990 if(NextRow_GT()) return;
5991
5992 clutP=(clY<<10)+clX;
5993
5994 YAdjust=(GlobalTextAddrY<<10)+GlobalTextAddrX;
5995
5996 difR=delta_right_R;
5997 difG=delta_right_G;
5998 difB=delta_right_B;
5999 difR2=difR<<1;
6000 difG2=difG<<1;
6001 difB2=difB<<1;
6002 difX=delta_right_u;difX2=difX<<1;
6003 difY=delta_right_v;difY2=difY<<1;
6004
6005#ifdef FASTSOLID
6006
6007 if(!bCheckMask && !DrawSemiTrans && !iDither)
6008 {
6009 for (i=ymin;i<=ymax;i++)
6010 {
6011 xmin=(left_x >> 16);
6012 xmax=(right_x >> 16)-1; // !!!!!!!!!!!!!
6013 if(drawW<xmax) xmax=drawW;
6014
6015 if(xmax>=xmin)
6016 {
6017 posX=left_u;
6018 posY=left_v;
6019 cR1=left_R;
6020 cG1=left_G;
6021 cB1=left_B;
6022
6023 if(xmin<drawX)
6024 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6025
6026 for(j=xmin;j<xmax;j+=2)
6027 {
6028 TXU=posX>>16;
6029 TXV=posY>>16;
6030 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
6031 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
6032
6033 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
6034
6035 TXU=(posX+difX)>>16;
6036 TXV=(posY+difY)>>16;
6037 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
6038 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
6039
6040 tC2= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
6041
6042 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6043 GETLE16(&psxVuw[clutP+tC1])|
6044 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
6045 (cB1>>16)|((cB1+difB)&0xff0000),
6046 (cG1>>16)|((cG1+difG)&0xff0000),
6047 (cR1>>16)|((cR1+difR)&0xff0000));
6048 posX+=difX2;
6049 posY+=difY2;
6050 cR1+=difR2;
6051 cG1+=difG2;
6052 cB1+=difB2;
6053 }
6054 if(j==xmax)
6055 {
6056 TXU=posX>>16;
6057 TXV=posY>>16;
6058 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
6059 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
6060
6061 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
6062
6063 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6064 GETLE16(&psxVuw[clutP+tC1]),
6065 (cB1>>16),(cG1>>16),(cR1>>16));
6066 }
6067 }
6068 if(NextRow_GT())
6069 {
6070 return;
6071 }
6072 }
6073 return;
6074 }
6075
6076#endif
6077
6078 for (i=ymin;i<=ymax;i++)
6079 {
6080 xmin=(left_x >> 16);
6081 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!!!!!!
6082 if(drawW<xmax) xmax=drawW;
6083
6084 if(xmax>=xmin)
6085 {
6086 posX=left_u;
6087 posY=left_v;
6088 cR1=left_R;
6089 cG1=left_G;
6090 cB1=left_B;
6091
6092 if(xmin<drawX)
6093 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6094
6095 for(j=xmin;j<=xmax;j++)
6096 {
6097 TXU=posX>>16;
6098 TXV=posY>>16;
6099 n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );
6100 n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );
6101
6102 tC1= (GETLE16(&psxVuw[(n_yi<<10)+YAdjust+n_xi]) >> ((TXU & 0x01)<<3)) & 0xff;
6103
6104 if(iDither)
6105 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
6106 GETLE16(&psxVuw[clutP+tC1]),
6107 (cB1>>16),(cG1>>16),(cR1>>16));
6108 else
6109 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6110 GETLE16(&psxVuw[clutP+tC1]),
6111 (cB1>>16),(cG1>>16),(cR1>>16));
6112 posX+=difX;
6113 posY+=difY;
6114 cR1+=difR;
6115 cG1+=difG;
6116 cB1+=difB;
6117 }
6118 }
6119 if(NextRow_GT())
6120 {
6121 return;
6122 }
6123 }
6124}
6125
6126////////////////////////////////////////////////////////////////////////
6127
a96a5eb2 6128static void drawPoly3TGEx8_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short clX, short clY,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
6129{
6130 int i,j,xmin,xmax,ymin,ymax;
6131 int32_t cR1,cG1,cB1;
6132 int32_t difR,difB,difG,difR2,difB2,difG2;
6133 int32_t difX, difY,difX2, difY2;
6134 int32_t posX,posY,YAdjust,clutP;
6135 short tC1,tC2;
6136
6137 if(x1>drawW && x2>drawW && x3>drawW) return;
6138 if(y1>drawH && y2>drawH && y3>drawH) return;
6139 if(x1<drawX && x2<drawX && x3<drawX) return;
6140 if(y1<drawY && y2<drawY && y3<drawY) return;
6141 if(drawY>=drawH) return;
6142 if(drawX>=drawW) return;
6143
6144 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
6145
6146 ymax=Ymax;
6147
6148 for(ymin=Ymin;ymin<drawY;ymin++)
6149 if(NextRow_GT()) return;
6150
6151 clutP=(clY<<10)+clX;
6152
6153 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
6154 YAdjust+=(TWin.Position.y0<<11)+(TWin.Position.x0);
6155
6156 difR=delta_right_R;
6157 difG=delta_right_G;
6158 difB=delta_right_B;
6159 difR2=difR<<1;
6160 difG2=difG<<1;
6161 difB2=difB<<1;
6162 difX=delta_right_u;difX2=difX<<1;
6163 difY=delta_right_v;difY2=difY<<1;
6164
6165#ifdef FASTSOLID
6166
6167 if(!bCheckMask && !DrawSemiTrans && !iDither)
6168 {
6169 for (i=ymin;i<=ymax;i++)
6170 {
6171 xmin=(left_x >> 16);
6172 xmax=(right_x >> 16)-1; // !!!!!!!!!!!!!
6173 if(drawW<xmax) xmax=drawW;
6174
6175 if(xmax>=xmin)
6176 {
6177 posX=left_u;
6178 posY=left_v;
6179 cR1=left_R;
6180 cG1=left_G;
6181 cB1=left_B;
6182
6183 if(xmin<drawX)
6184 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6185
6186 for(j=xmin;j<xmax;j+=2)
6187 {
6188 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
6189 YAdjust+((posX>>16)%TWin.Position.x1)];
6190 tC2 = psxVub[((((posY+difY)>>16)%TWin.Position.y1)<<11)+
6191 YAdjust+(((posX+difX)>>16)%TWin.Position.x1)];
6192
6193 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6194 GETLE16(&psxVuw[clutP+tC1])|
6195 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
6196 (cB1>>16)|((cB1+difB)&0xff0000),
6197 (cG1>>16)|((cG1+difG)&0xff0000),
6198 (cR1>>16)|((cR1+difR)&0xff0000));
6199 posX+=difX2;
6200 posY+=difY2;
6201 cR1+=difR2;
6202 cG1+=difG2;
6203 cB1+=difB2;
6204 }
6205 if(j==xmax)
6206 {
6207 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
6208 YAdjust+((posX>>16)%TWin.Position.x1)];
6209 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6210 GETLE16(&psxVuw[clutP+tC1]),
6211 (cB1>>16),(cG1>>16),(cR1>>16));
6212 }
6213 }
6214 if(NextRow_GT())
6215 {
6216 return;
6217 }
6218 }
6219 return;
6220 }
6221
6222#endif
6223
6224 for (i=ymin;i<=ymax;i++)
6225 {
6226 xmin=(left_x >> 16);
6227 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!!!!!!
6228 if(drawW<xmax) xmax=drawW;
6229
6230 if(xmax>=xmin)
6231 {
6232 posX=left_u;
6233 posY=left_v;
6234 cR1=left_R;
6235 cG1=left_G;
6236 cB1=left_B;
6237
6238 if(xmin<drawX)
6239 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6240
6241 for(j=xmin;j<=xmax;j++)
6242 {
6243 tC1 = psxVub[(((posY>>16)%TWin.Position.y1)<<11)+
6244 YAdjust+((posX>>16)%TWin.Position.x1)];
6245 if(iDither)
6246 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
6247 GETLE16(&psxVuw[clutP+tC1]),
6248 (cB1>>16),(cG1>>16),(cR1>>16));
6249 else
6250 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6251 GETLE16(&psxVuw[clutP+tC1]),
6252 (cB1>>16),(cG1>>16),(cR1>>16));
6253 posX+=difX;
6254 posY+=difY;
6255 cR1+=difR;
6256 cG1+=difG;
6257 cB1+=difB;
6258 }
6259 }
6260 if(NextRow_GT())
6261 {
6262 return;
6263 }
6264 }
6265}
6266
6267////////////////////////////////////////////////////////////////////////
6268
6269// note: two g-shaded tris: small texture distortions can happen
6270
a96a5eb2 6271static void drawPoly4TGEx8_TRI_IL(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
6272 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
6273 short clX, short clY,
6274 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
6275{
6276 drawPoly3TGEx8_IL(x2,y2,x3,y3,x4,y4,
6277 tx2,ty2,tx3,ty3,tx4,ty4,
6278 clX,clY,
6279 col2,col4,col3);
6280 drawPoly3TGEx8_IL(x1,y1,x2,y2,x4,y4,
6281 tx1,ty1,tx2,ty2,tx4,ty4,
6282 clX,clY,
6283 col1,col2,col3);
6284}
6285
6286#ifdef POLYQUAD3GT
6287
a96a5eb2 6288static void drawPoly4TGEx8_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
6289 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
6290 short clX, short clY,
6291 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
6292{
6293 drawPoly3TGEx8(x2,y2,x3,y3,x4,y4,
6294 tx2,ty2,tx3,ty3,tx4,ty4,
6295 clX,clY,
6296 col2,col4,col3);
6297 drawPoly3TGEx8(x1,y1,x2,y2,x4,y4,
6298 tx1,ty1,tx2,ty2,tx4,ty4,
6299 clX,clY,
6300 col1,col2,col3);
6301}
6302
6303#endif
6304
a96a5eb2 6305static void drawPoly4TGEx8(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
6306 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
6307 short clX, short clY,
6308 int32_t col1, int32_t col2, int32_t col4, int32_t col3)
6309{
6310 int32_t num;
6311 int32_t i,j,xmin,xmax,ymin,ymax;
6312 int32_t cR1,cG1,cB1;
6313 int32_t difR,difB,difG,difR2,difB2,difG2;
6314 int32_t difX, difY, difX2, difY2;
6315 int32_t posX,posY,YAdjust,clutP;
6316 short tC1,tC2;
6317
6318 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
6319 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
6320 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
6321 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
6322 if(drawY>=drawH) return;
6323 if(drawX>=drawW) return;
6324
6325 if(!SetupSections_GT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4,col1,col2,col3,col4)) return;
6326
6327 ymax=Ymax;
6328
6329 for(ymin=Ymin;ymin<drawY;ymin++)
6330 if(NextRow_GT4()) return;
6331
6332 clutP=(clY<<10)+clX;
6333
6334 YAdjust=((GlobalTextAddrY)<<11)+(GlobalTextAddrX<<1);
6335
6336#ifdef FASTSOLID
6337
6338 if(!bCheckMask && !DrawSemiTrans && !iDither)
6339 {
6340 for (i=ymin;i<=ymax;i++)
6341 {
6342 xmin=(left_x >> 16);
6343 xmax=(right_x >> 16);
6344
6345 if(xmax>=xmin)
6346 {
6347 posX=left_u;
6348 posY=left_v;
6349
6350 num=(xmax-xmin);
6351 if(num==0) num=1;
6352 difX=(right_u-posX)/num;
6353 difY=(right_v-posY)/num;
6354 difX2=difX<<1;
6355 difY2=difY<<1;
6356
6357 cR1=left_R;
6358 cG1=left_G;
6359 cB1=left_B;
6360 difR=(right_R-cR1)/num;
6361 difG=(right_G-cG1)/num;
6362 difB=(right_B-cB1)/num;
6363 difR2=difR<<1;
6364 difG2=difG<<1;
6365 difB2=difB<<1;
6366
6367 if(xmin<drawX)
6368 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6369 xmax--;if(drawW<xmax) xmax=drawW;
6370
6371 for(j=xmin;j<xmax;j+=2)
6372 {
6373 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
6374 tC2 = psxVub[(((posY+difY)>>5)&(int32_t)0xFFFFF800)+YAdjust+
6375 ((posX+difX)>>16)];
6376
6377 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6378 GETLE16(&psxVuw[clutP+tC1])|
6379 ((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16,
6380 (cB1>>16)|((cB1+difB)&0xff0000),
6381 (cG1>>16)|((cG1+difG)&0xff0000),
6382 (cR1>>16)|((cR1+difR)&0xff0000));
6383 posX+=difX2;
6384 posY+=difY2;
6385 cR1+=difR2;
6386 cG1+=difG2;
6387 cB1+=difB2;
6388 }
6389 if(j==xmax)
6390 {
6391 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
6392 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6393 GETLE16(&psxVuw[clutP+tC1]),
6394 (cB1>>16),(cG1>>16),(cR1>>16));
6395 }
6396 }
6397 if(NextRow_GT4()) return;
6398 }
6399 return;
6400 }
6401
6402#endif
6403
6404 for (i=ymin;i<=ymax;i++)
6405 {
6406 xmin=(left_x >> 16);
6407 xmax=(right_x >> 16);
6408
6409 if(xmax>=xmin)
6410 {
6411 posX=left_u;
6412 posY=left_v;
6413
6414 num=(xmax-xmin);
6415 if(num==0) num=1;
6416 difX=(right_u-posX)/num;
6417 difY=(right_v-posY)/num;
6418 difX2=difX<<1;
6419 difY2=difY<<1;
6420
6421 cR1=left_R;
6422 cG1=left_G;
6423 cB1=left_B;
6424 difR=(right_R-cR1)/num;
6425 difG=(right_G-cG1)/num;
6426 difB=(right_B-cB1)/num;
6427 difR2=difR<<1;
6428 difG2=difG<<1;
6429 difB2=difB<<1;
6430
6431 if(xmin<drawX)
6432 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6433 xmax--;if(drawW<xmax) xmax=drawW;
6434
6435 for(j=xmin;j<=xmax;j++)
6436 {
6437 tC1 = psxVub[((posY>>5)&(int32_t)0xFFFFF800)+YAdjust+(posX>>16)];
6438 if(iDither)
6439 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
6440 GETLE16(&psxVuw[clutP+tC1]),
6441 (cB1>>16),(cG1>>16),(cR1>>16));
6442 else
6443 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6444 GETLE16(&psxVuw[clutP+tC1]),
6445 (cB1>>16),(cG1>>16),(cR1>>16));
6446 posX+=difX;
6447 posY+=difY;
6448 cR1+=difR;
6449 cG1+=difG;
6450 cB1+=difB;
6451 }
6452 }
6453 if(NextRow_GT4()) return;
6454 }
6455}
6456
6457////////////////////////////////////////////////////////////////////////
6458
a96a5eb2 6459static void drawPoly4TGEx8_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4,
ef79bbde
P
6460 short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4,
6461 short clX, short clY,
6462 int32_t col1, int32_t col2, int32_t col3, int32_t col4)
6463{
6464 drawPoly3TGEx8_TW(x2,y2,x3,y3,x4,y4,
6465 tx2,ty2,tx3,ty3,tx4,ty4,
6466 clX,clY,
6467 col2,col4,col3);
6468 drawPoly3TGEx8_TW(x1,y1,x2,y2,x4,y4,
6469 tx1,ty1,tx2,ty2,tx4,ty4,
6470 clX,clY,
6471 col1,col2,col3);
6472}
6473
6474////////////////////////////////////////////////////////////////////////
6475// POLY 3 G-SHADED TEX 15 BIT
6476////////////////////////////////////////////////////////////////////////
6477
a96a5eb2 6478static void drawPoly3TGD(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
6479{
6480 int i,j,xmin,xmax,ymin,ymax;
6481 int32_t cR1,cG1,cB1;
6482 int32_t difR,difB,difG,difR2,difB2,difG2;
6483 int32_t difX, difY,difX2, difY2;
6484 int32_t posX,posY;
6485
6486 if(x1>drawW && x2>drawW && x3>drawW) return;
6487 if(y1>drawH && y2>drawH && y3>drawH) return;
6488 if(x1<drawX && x2<drawX && x3<drawX) return;
6489 if(y1<drawY && y2<drawY && y3<drawY) return;
6490 if(drawY>=drawH) return;
6491 if(drawX>=drawW) return;
6492
6493 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
6494
6495 ymax=Ymax;
6496
6497 for(ymin=Ymin;ymin<drawY;ymin++)
6498 if(NextRow_GT()) return;
6499
6500 difR=delta_right_R;
6501 difG=delta_right_G;
6502 difB=delta_right_B;
6503 difR2=difR<<1;
6504 difG2=difG<<1;
6505 difB2=difB<<1;
6506 difX=delta_right_u;difX2=difX<<1;
6507 difY=delta_right_v;difY2=difY<<1;
6508
6509#ifdef FASTSOLID
6510
6511 if(!bCheckMask && !DrawSemiTrans && !iDither)
6512 {
6513 for (i=ymin;i<=ymax;i++)
6514 {
6515 xmin=(left_x >> 16);
6516 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!!!
6517 if(drawW<xmax) xmax=drawW;
6518
6519 if(xmax>=xmin)
6520 {
6521 posX=left_u;
6522 posY=left_v;
6523 cR1=left_R;
6524 cG1=left_G;
6525 cB1=left_B;
6526
6527 if(xmin<drawX)
6528 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6529
6530 for(j=xmin;j<xmax;j+=2)
6531 {
6532 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6533 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
6534 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]),
6535 (cB1>>16)|((cB1+difB)&0xff0000),
6536 (cG1>>16)|((cG1+difG)&0xff0000),
6537 (cR1>>16)|((cR1+difR)&0xff0000));
6538 posX+=difX2;
6539 posY+=difY2;
6540 cR1+=difR2;
6541 cG1+=difG2;
6542 cB1+=difB2;
6543 }
6544 if(j==xmax)
6545 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6546 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6547 (cB1>>16),(cG1>>16),(cR1>>16));
6548 }
6549 if(NextRow_GT())
6550 {
6551 return;
6552 }
6553 }
6554 return;
6555 }
6556
6557#endif
6558
6559 for (i=ymin;i<=ymax;i++)
6560 {
6561 xmin=(left_x >> 16);
6562 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!
6563 if(drawW<xmax) xmax=drawW;
6564
6565 if(xmax>=xmin)
6566 {
6567 posX=left_u;
6568 posY=left_v;
6569 cR1=left_R;
6570 cG1=left_G;
6571 cB1=left_B;
6572
6573 if(xmin<drawX)
6574 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6575
6576 for(j=xmin;j<=xmax;j++)
6577 {
6578 if(iDither)
6579 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
6580 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6581 (cB1>>16),(cG1>>16),(cR1>>16));
6582 else
6583 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6584 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6585 (cB1>>16),(cG1>>16),(cR1>>16));
6586 posX+=difX;
6587 posY+=difY;
6588 cR1+=difR;
6589 cG1+=difG;
6590 cB1+=difB;
6591 }
6592 }
6593 if(NextRow_GT())
6594 {
6595 return;
6596 }
6597 }
6598}
6599
6600////////////////////////////////////////////////////////////////////////
6601
a96a5eb2 6602static void drawPoly3TGD_TW(short x1, short y1, short x2, short y2, short x3, short y3, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3,int32_t col1, int32_t col2, int32_t col3)
ef79bbde
P
6603{
6604 int i,j,xmin,xmax,ymin,ymax;
6605 int32_t cR1,cG1,cB1;
6606 int32_t difR,difB,difG,difR2,difB2,difG2;
6607 int32_t difX, difY,difX2, difY2;
6608 int32_t posX,posY;
6609
6610 if(x1>drawW && x2>drawW && x3>drawW) return;
6611 if(y1>drawH && y2>drawH && y3>drawH) return;
6612 if(x1<drawX && x2<drawX && x3<drawX) return;
6613 if(y1<drawY && y2<drawY && y3<drawY) return;
6614 if(drawY>=drawH) return;
6615 if(drawX>=drawW) return;
6616
6617 if(!SetupSections_GT(x1,y1,x2,y2,x3,y3,tx1,ty1,tx2,ty2,tx3,ty3,col1,col2,col3)) return;
6618
6619 ymax=Ymax;
6620
6621 for(ymin=Ymin;ymin<drawY;ymin++)
6622 if(NextRow_GT()) return;
6623
6624 difR=delta_right_R;
6625 difG=delta_right_G;
6626 difB=delta_right_B;
6627 difR2=difR<<1;
6628 difG2=difG<<1;
6629 difB2=difB<<1;
6630 difX=delta_right_u;difX2=difX<<1;
6631 difY=delta_right_v;difY2=difY<<1;
6632
6633#ifdef FASTSOLID
6634
6635 if(!bCheckMask && !DrawSemiTrans && !iDither)
6636 {
6637 for (i=ymin;i<=ymax;i++)
6638 {
6639 xmin=(left_x >> 16);
6640 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!!!
6641 if(drawW<xmax) xmax=drawW;
6642
6643 if(xmax>=xmin)
6644 {
6645 posX=left_u;
6646 posY=left_v;
6647 cR1=left_R;
6648 cG1=left_G;
6649 cB1=left_B;
6650
6651 if(xmin<drawX)
6652 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6653
6654 for(j=xmin;j<xmax;j+=2)
6655 {
6656 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6657 (((int32_t)GETLE16(&psxVuw[(((((posY+difY)>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
6658 (((posX+difX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]))<<16)|
6659 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
6660 (((posX)>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]),
6661 (cB1>>16)|((cB1+difB)&0xff0000),
6662 (cG1>>16)|((cG1+difG)&0xff0000),
6663 (cR1>>16)|((cR1+difR)&0xff0000));
6664 posX+=difX2;
6665 posY+=difY2;
6666 cR1+=difR2;
6667 cG1+=difG2;
6668 cB1+=difB2;
6669 }
6670 if(j==xmax)
6671 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6672 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
6673 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]),
6674 (cB1>>16),(cG1>>16),(cR1>>16));
6675 }
6676 if(NextRow_GT())
6677 {
6678 return;
6679 }
6680 }
6681 return;
6682 }
6683
6684#endif
6685
6686 for (i=ymin;i<=ymax;i++)
6687 {
6688 xmin=(left_x >> 16);
6689 xmax=(right_x >> 16)-1; //!!!!!!!!!!!!!!!!!!
6690 if(drawW<xmax) xmax=drawW;
6691
6692 if(xmax>=xmin)
6693 {
6694 posX=left_u;
6695 posY=left_v;
6696 cR1=left_R;
6697 cG1=left_G;
6698 cB1=left_B;
6699
6700 if(xmin<drawX)
6701 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6702
6703 for(j=xmin;j<=xmax;j++)
6704 {
6705 if(iDither)
6706 GetTextureTransColGX_Dither(&psxVuw[(i<<10)+j],
6707 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
6708 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]),
6709 (cB1>>16),(cG1>>16),(cR1>>16));
6710 else
6711 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6712 GETLE16(&psxVuw[((((posY>>16)%TWin.Position.y1)+GlobalTextAddrY+TWin.Position.y0)<<10)+
6713 ((posX>>16)%TWin.Position.x1)+GlobalTextAddrX+TWin.Position.x0]),
6714 (cB1>>16),(cG1>>16),(cR1>>16));
6715 posX+=difX;
6716 posY+=difY;
6717 cR1+=difR;
6718 cG1+=difG;
6719 cB1+=difB;
6720 }
6721 }
6722 if(NextRow_GT())
6723 {
6724 return;
6725 }
6726 }
6727}
6728
6729////////////////////////////////////////////////////////////////////////
6730
6731// note: two g-shaded tris: small texture distortions can happen
6732
6733#ifdef POLYQUAD3GT
6734
a96a5eb2 6735static void drawPoly4TGD_TRI(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4, int32_t col1, int32_t col2, int32_t col3, int32_t col4)
ef79bbde
P
6736{
6737 drawPoly3TGD(x2,y2,x3,y3,x4,y4,
6738 tx2,ty2,tx3,ty3,tx4,ty4,
6739 col2,col4,col3);
6740 drawPoly3TGD(x1,y1,x2,y2,x4,y4,
6741 tx1,ty1,tx2,ty2,tx4,ty4,
6742 col1,col2,col3);
6743}
6744
6745#endif
6746
a96a5eb2 6747static void drawPoly4TGD(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4, int32_t col1, int32_t col2, int32_t col4, int32_t col3)
ef79bbde
P
6748{
6749 int32_t num;
6750 int32_t i,j,xmin,xmax,ymin,ymax;
6751 int32_t cR1,cG1,cB1;
6752 int32_t difR,difB,difG,difR2,difB2,difG2;
6753 int32_t difX, difY, difX2, difY2;
6754 int32_t posX,posY;
6755
6756 if(x1>drawW && x2>drawW && x3>drawW && x4>drawW) return;
6757 if(y1>drawH && y2>drawH && y3>drawH && y4>drawH) return;
6758 if(x1<drawX && x2<drawX && x3<drawX && x4<drawX) return;
6759 if(y1<drawY && y2<drawY && y3<drawY && y4<drawY) return;
6760 if(drawY>=drawH) return;
6761 if(drawX>=drawW) return;
6762
6763 if(!SetupSections_GT4(x1,y1,x2,y2,x3,y3,x4,y4,tx1,ty1,tx2,ty2,tx3,ty3,tx4,ty4,col1,col2,col3,col4)) return;
6764
6765 ymax=Ymax;
6766
6767 for(ymin=Ymin;ymin<drawY;ymin++)
6768 if(NextRow_GT4()) return;
6769
6770#ifdef FASTSOLID
6771
6772 if(!bCheckMask && !DrawSemiTrans && !iDither)
6773 {
6774 for (i=ymin;i<=ymax;i++)
6775 {
6776 xmin=(left_x >> 16);
6777 xmax=(right_x >> 16);
6778
6779 if(xmax>=xmin)
6780 {
6781 posX=left_u;
6782 posY=left_v;
6783
6784 num=(xmax-xmin);
6785 if(num==0) num=1;
6786 difX=(right_u-posX)/num;
6787 difY=(right_v-posY)/num;
6788 difX2=difX<<1;
6789 difY2=difY<<1;
6790
6791 cR1=left_R;
6792 cG1=left_G;
6793 cB1=left_B;
6794 difR=(right_R-cR1)/num;
6795 difG=(right_G-cG1)/num;
6796 difB=(right_B-cB1)/num;
6797 difR2=difR<<1;
6798 difG2=difG<<1;
6799 difB2=difB<<1;
6800
6801 if(xmin<drawX)
6802 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6803 xmax--;if(drawW<xmax) xmax=drawW;
6804
6805 for(j=xmin;j<xmax;j+=2)
6806 {
6807 GetTextureTransColGX32_S((uint32_t *)&psxVuw[(i<<10)+j],
6808 (((int32_t)GETLE16(&psxVuw[((((posY+difY)>>16)+GlobalTextAddrY)<<10)+((posX+difX)>>16)+GlobalTextAddrX]))<<16)|
6809 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+((posX)>>16)+GlobalTextAddrX]),
6810 (cB1>>16)|((cB1+difB)&0xff0000),
6811 (cG1>>16)|((cG1+difG)&0xff0000),
6812 (cR1>>16)|((cR1+difR)&0xff0000));
6813 posX+=difX2;
6814 posY+=difY2;
6815 cR1+=difR2;
6816 cG1+=difG2;
6817 cB1+=difB2;
6818 }
6819 if(j==xmax)
6820 GetTextureTransColGX_S(&psxVuw[(i<<10)+j],
6821 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6822 (cB1>>16),(cG1>>16),(cR1>>16));
6823 }
6824 if(NextRow_GT4()) return;
6825 }
6826 return;
6827 }
6828
6829#endif
6830
6831 for (i=ymin;i<=ymax;i++)
6832 {
6833 xmin=(left_x >> 16);
6834 xmax=(right_x >> 16);
6835
6836 if(xmax>=xmin)
6837 {
6838 posX=left_u;
6839 posY=left_v;
6840
6841 num=(xmax-xmin);
6842 if(num==0) num=1;
6843 difX=(right_u-posX)/num;
6844 difY=(right_v-posY)/num;
6845 difX2=difX<<1;
6846 difY2=difY<<1;
6847
6848 cR1=left_R;
6849 cG1=left_G;
6850 cB1=left_B;
6851 difR=(right_R-cR1)/num;
6852 difG=(right_G-cG1)/num;
6853 difB=(right_B-cB1)/num;
6854 difR2=difR<<1;
6855 difG2=difG<<1;
6856 difB2=difB<<1;
6857
6858 if(xmin<drawX)
6859 {j=drawX-xmin;xmin=drawX;posX+=j*difX;posY+=j*difY;cR1+=j*difR;cG1+=j*difG;cB1+=j*difB;}
6860 xmax--;if(drawW<xmax) xmax=drawW;
6861
6862 for(j=xmin;j<=xmax;j++)
6863 {
6864 if(iDither)
6865 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6866 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6867 (cB1>>16),(cG1>>16),(cR1>>16));
6868 else
6869 GetTextureTransColGX(&psxVuw[(i<<10)+j],
6870 GETLE16(&psxVuw[(((posY>>16)+GlobalTextAddrY)<<10)+(posX>>16)+GlobalTextAddrX]),
6871 (cB1>>16),(cG1>>16),(cR1>>16));
6872 posX+=difX;
6873 posY+=difY;
6874 cR1+=difR;
6875 cG1+=difG;
6876 cB1+=difB;
6877 }
6878 }
6879 if(NextRow_GT4()) return;
6880 }
6881}
6882
6883////////////////////////////////////////////////////////////////////////
6884
a96a5eb2 6885static void drawPoly4TGD_TW(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4, short tx1, short ty1, short tx2, short ty2, short tx3, short ty3, short tx4, short ty4, int32_t col1, int32_t col2, int32_t col3, int32_t col4)
ef79bbde
P
6886{
6887 drawPoly3TGD_TW(x2,y2,x3,y3,x4,y4,
6888 tx2,ty2,tx3,ty3,tx4,ty4,
6889 col2,col4,col3);
6890 drawPoly3TGD_TW(x1,y1,x2,y2,x4,y4,
6891 tx1,ty1,tx2,ty2,tx4,ty4,
6892 col1,col2,col3);
6893}
6894
6895////////////////////////////////////////////////////////////////////////
6896////////////////////////////////////////////////////////////////////////
6897////////////////////////////////////////////////////////////////////////
6898////////////////////////////////////////////////////////////////////////
6899////////////////////////////////////////////////////////////////////////
6900////////////////////////////////////////////////////////////////////////
6901
6902
6903/*
6904// no real rect test, but it does its job the way I need it
a96a5eb2 6905static inline BOOL IsNoRect(void)
ef79bbde
P
6906{
6907 if(lx0==lx1 && lx2==lx3) return FALSE;
6908 if(lx0==lx2 && lx1==lx3) return FALSE;
6909 if(lx0==lx3 && lx1==lx2) return FALSE;
6910 return TRUE;
6911}
6912*/
6913
6914// real rect test
a96a5eb2 6915static inline BOOL IsNoRect(void)
ef79bbde
P
6916{
6917 if(!(dwActFixes&0x200)) return FALSE;
6918
6919 if(ly0==ly1)
6920 {
6921 if(lx1==lx3 && ly3==ly2 && lx2==lx0) return FALSE;
6922 if(lx1==lx2 && ly2==ly3 && lx3==lx0) return FALSE;
6923 return TRUE;
6924 }
6925
6926 if(ly0==ly2)
6927 {
6928 if(lx2==lx3 && ly3==ly1 && lx1==lx0) return FALSE;
6929 if(lx2==lx1 && ly1==ly3 && lx3==lx0) return FALSE;
6930 return TRUE;
6931 }
6932
6933 if(ly0==ly3)
6934 {
6935 if(lx3==lx2 && ly2==ly1 && lx1==lx0) return FALSE;
6936 if(lx3==lx1 && ly1==ly2 && lx2==lx0) return FALSE;
6937 return TRUE;
6938 }
6939 return TRUE;
6940}
6941
6942////////////////////////////////////////////////////////////////////////
6943
a96a5eb2 6944static void drawPoly3FT(unsigned char * baseAddr)
ef79bbde
P
6945{
6946 uint32_t *gpuData = ((uint32_t *) baseAddr);
6947
6948 if(GlobalTextIL && GlobalTextTP<2)
6949 {
6950 if(GlobalTextTP==0)
6951 drawPoly3TEx4_IL(lx0,ly0,lx1,ly1,lx2,ly2,
6952 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6953 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6954 else
6955 drawPoly3TEx8_IL(lx0,ly0,lx1,ly1,lx2,ly2,
6956 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6957 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6958 return;
6959 }
6960
6961 if(!bUsingTWin && !(dwActFixes&0x100))
6962 {
6963 switch(GlobalTextTP) // depending on texture mode
6964 {
6965 case 0:
6966 drawPoly3TEx4(lx0,ly0,lx1,ly1,lx2,ly2,
6967 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6968 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6969 return;
6970 case 1:
6971 drawPoly3TEx8(lx0,ly0,lx1,ly1,lx2,ly2,
6972 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6973 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6974 return;
6975 case 2:
6976 drawPoly3TD(lx0,ly0,lx1,ly1,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff));
6977 return;
6978 }
6979 return;
6980 }
6981
6982 switch(GlobalTextTP) // depending on texture mode
6983 {
6984 case 0:
6985 drawPoly3TEx4_TW(lx0,ly0,lx1,ly1,lx2,ly2,
6986 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6987 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6988 return;
6989 case 1:
6990 drawPoly3TEx8_TW(lx0,ly0,lx1,ly1,lx2,ly2,
6991 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff),
a96a5eb2 6992 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
6993 return;
6994 case 2:
6995 drawPoly3TD_TW(lx0,ly0,lx1,ly1,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff));
6996 return;
6997 }
6998}
6999
7000////////////////////////////////////////////////////////////////////////
7001
a96a5eb2 7002static void drawPoly4FT(unsigned char * baseAddr)
ef79bbde
P
7003{
7004 uint32_t *gpuData = ((uint32_t *) baseAddr);
7005
7006 if(GlobalTextIL && GlobalTextTP<2)
7007 {
7008 if(GlobalTextTP==0)
7009 drawPoly4TEx4_IL(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7010 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7011 else
7012 drawPoly4TEx8_IL(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7013 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7014 return;
7015 }
7016
7017 if(!bUsingTWin)
7018 {
7019#ifdef POLYQUAD3GT
7020 if(IsNoRect())
7021 {
7022 switch (GlobalTextTP)
7023 {
7024 case 0:
7025 drawPoly4TEx4_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7026 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7027 return;
7028 case 1:
7029 drawPoly4TEx8_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7030 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7031 return;
7032 case 2:
7033 drawPoly4TD_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff));
7034 return;
7035 }
7036 return;
7037 }
7038#endif
7039
7040 switch (GlobalTextTP)
7041 {
7042 case 0: // grandia investigations needed
7043 drawPoly4TEx4(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7044 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7045 return;
7046 case 1:
7047 drawPoly4TEx8(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7048 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7049 return;
7050 case 2:
7051 drawPoly4TD(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff));
7052 return;
7053 }
7054 return;
7055 }
7056
7057 switch (GlobalTextTP)
7058 {
7059 case 0:
7060 drawPoly4TEx4_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7061 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7062 return;
7063 case 1:
7064 drawPoly4TEx8_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
a96a5eb2 7065 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff), ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7066 return;
7067 case 2:
7068 drawPoly4TD_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[4]) & 0x000000ff), ((GETLE32(&gpuData[4])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),(GETLE32(&gpuData[6]) & 0x000000ff), ((GETLE32(&gpuData[6])>>8) & 0x000000ff));
7069 return;
7070 }
7071}
7072
7073////////////////////////////////////////////////////////////////////////
7074
a96a5eb2 7075static void drawPoly3GT(unsigned char * baseAddr)
ef79bbde
P
7076{
7077 uint32_t *gpuData = ((uint32_t *) baseAddr);
7078
7079 if(GlobalTextIL && GlobalTextTP<2)
7080 {
7081 if(GlobalTextTP==0)
7082 drawPoly3TGEx4_IL(lx0,ly0,lx1,ly1,lx2,ly2,
7083 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7084 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7085 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7086 else
7087 drawPoly3TGEx8_IL(lx0,ly0,lx1,ly1,lx2,ly2,
7088 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7089 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7090 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7091 return;
7092 }
7093
7094 if(!bUsingTWin)
7095 {
7096 switch (GlobalTextTP)
7097 {
7098 case 0:
7099 drawPoly3TGEx4(lx0,ly0,lx1,ly1,lx2,ly2,
7100 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7101 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7102 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7103 return;
7104 case 1:
7105 drawPoly3TGEx8(lx0,ly0,lx1,ly1,lx2,ly2,
7106 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7107 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7108 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7109 return;
7110 case 2:
7111 drawPoly3TGD(lx0,ly0,lx1,ly1,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7112 return;
7113 }
7114 return;
7115 }
7116
7117 switch(GlobalTextTP)
7118 {
7119 case 0:
7120 drawPoly3TGEx4_TW(lx0,ly0,lx1,ly1,lx2,ly2,
7121 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7122 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7123 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7124 return;
7125 case 1:
7126 drawPoly3TGEx8_TW(lx0,ly0,lx1,ly1,lx2,ly2,
7127 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7128 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7129 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7130 return;
7131 case 2:
7132 drawPoly3TGD_TW(lx0,ly0,lx1,ly1,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]));
7133 return;
7134 }
7135}
7136
7137////////////////////////////////////////////////////////////////////////
7138
a96a5eb2 7139static void drawPoly4GT(unsigned char *baseAddr)
ef79bbde
P
7140{
7141 uint32_t *gpuData = ((uint32_t *) baseAddr);
7142
7143 if(GlobalTextIL && GlobalTextTP<2)
7144 {
7145 if(GlobalTextTP==0)
7146 drawPoly4TGEx4_TRI_IL(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7147 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7148 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7149 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7150 else
7151 drawPoly4TGEx8_TRI_IL(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7152 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7153 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7154 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7155 return;
7156 }
7157
7158 if(!bUsingTWin)
7159 {
7160#ifdef POLYQUAD3GT
7161 if(IsNoRect())
7162 {
7163 switch (GlobalTextTP)
7164 {
7165 case 0:
7166 drawPoly4TGEx4_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7167 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7168 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7169 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7170
7171 return;
7172 case 1:
7173 drawPoly4TGEx8_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7174 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7175 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7176 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7177 return;
7178 case 2:
7179 drawPoly4TGD_TRI(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff),((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7180 return;
7181 }
7182 return;
7183 }
7184#endif
7185
7186 switch (GlobalTextTP)
7187 {
7188 case 0:
7189 drawPoly4TGEx4(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7190 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7191 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7192 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7193
7194 return;
7195 case 1:
7196 drawPoly4TGEx8(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7197 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7198 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7199 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7200 return;
7201 case 2:
7202 drawPoly4TGD(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff),((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7203 return;
7204 }
7205 return;
7206 }
7207
7208 switch (GlobalTextTP)
7209 {
7210 case 0:
7211 drawPoly4TGEx4_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7212 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7213 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7214 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7215 return;
7216 case 1:
7217 drawPoly4TGEx8_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,
7218 (GETLE32(&gpuData[2]) & 0x000000ff), ((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),
a96a5eb2 7219 ((GETLE32(&gpuData[2])>>12) & 0x3f0),((GETLE32(&gpuData[2])>>22) & 511),
ef79bbde
P
7220 GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7221 return;
7222 case 2:
7223 drawPoly4TGD_TW(lx0,ly0,lx1,ly1,lx3,ly3,lx2,ly2,(GETLE32(&gpuData[2]) & 0x000000ff),((GETLE32(&gpuData[2])>>8) & 0x000000ff), (GETLE32(&gpuData[5]) & 0x000000ff), ((GETLE32(&gpuData[5])>>8) & 0x000000ff),(GETLE32(&gpuData[11]) & 0x000000ff), ((GETLE32(&gpuData[11])>>8) & 0x000000ff),(GETLE32(&gpuData[8]) & 0x000000ff), ((GETLE32(&gpuData[8])>>8) & 0x000000ff),GETLE32(&gpuData[0]),GETLE32(&gpuData[3]),GETLE32(&gpuData[6]),GETLE32(&gpuData[9]));
7224 return;
7225 }
7226}
7227
7228////////////////////////////////////////////////////////////////////////
7229// SPRITE FUNCS
7230////////////////////////////////////////////////////////////////////////
7231
a96a5eb2 7232static void DrawSoftwareSpriteTWin(unsigned char * baseAddr,int32_t w,int32_t h)
ef79bbde
P
7233{
7234 uint32_t *gpuData = (uint32_t *)baseAddr;
7235 short sx0,sy0,sx1,sy1,sx2,sy2,sx3,sy3;
7236 short tx0,ty0,tx1,ty1,tx2,ty2,tx3,ty3;
7237
7238 sx0=lx0;
7239 sy0=ly0;
7240
7241 sx0=sx3=sx0+PSXDisplay.DrawOffset.x;
7242 sx1=sx2=sx0+w;
7243 sy0=sy1=sy0+PSXDisplay.DrawOffset.y;
7244 sy2=sy3=sy0+h;
7245
7246 tx0=tx3=GETLE32(&gpuData[2])&0xff;
7247 tx1=tx2=tx0+w;
7248 ty0=ty1=(GETLE32(&gpuData[2])>>8)&0xff;
7249 ty2=ty3=ty0+h;
7250
7251 switch (GlobalTextTP)
7252 {
7253 case 0:
7254 drawPoly4TEx4_TW_S(sx0,sy0,sx1,sy1,sx2,sy2,sx3,sy3,
7255 tx0,ty0,tx1,ty1,tx2,ty2,tx3,ty3,
a96a5eb2 7256 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7257 return;
7258 case 1:
7259 drawPoly4TEx8_TW_S(sx0,sy0,sx1,sy1,sx2,sy2,sx3,sy3,
7260 tx0,ty0,tx1,ty1,tx2,ty2,tx3,ty3,
a96a5eb2 7261 ((GETLE32(&gpuData[2])>>12) & 0x3f0), ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7262 return;
7263 case 2:
7264 drawPoly4TD_TW_S(sx0,sy0,sx1,sy1,sx2,sy2,sx3,sy3,
7265 tx0,ty0,tx1,ty1,tx2,ty2,tx3,ty3);
7266 return;
7267 }
7268}
7269
7270////////////////////////////////////////////////////////////////////////
7271
a96a5eb2 7272static void DrawSoftwareSpriteMirror(unsigned char * baseAddr,int32_t w,int32_t h)
ef79bbde
P
7273{
7274 int32_t sprtY,sprtX,sprtW,sprtH,lXDir,lYDir;
7275 int32_t clutY0,clutX0,clutP,textX0,textY0,sprtYa,sprCY,sprCX,sprA;
7276 short tC;
7277 uint32_t *gpuData = (uint32_t *)baseAddr;
7278 sprtY = ly0;
7279 sprtX = lx0;
7280 sprtH = h;
7281 sprtW = w;
a96a5eb2 7282 clutY0 = (GETLE32(&gpuData[2])>>22) & 511;
ef79bbde
P
7283 clutX0 = (GETLE32(&gpuData[2])>>12) & 0x3f0;
7284 clutP = (clutY0<<11) + (clutX0<<1);
7285 textY0 = ((GETLE32(&gpuData[2])>>8) & 0x000000ff) + GlobalTextAddrY;
7286 textX0 = (GETLE32(&gpuData[2]) & 0x000000ff);
7287
7288 sprtX+=PSXDisplay.DrawOffset.x;
7289 sprtY+=PSXDisplay.DrawOffset.y;
7290
ef79bbde
P
7291 if(sprtX>drawW)
7292 {
ef79bbde
P
7293 return;
7294 }
7295
7296 if(sprtY>drawH)
7297 {
ef79bbde
P
7298 return;
7299 }
7300
7301 if(sprtY<drawY)
7302 {
7303 if((sprtY+sprtH)<drawY) return;
7304 sprtH-=(drawY-sprtY);
7305 textY0+=(drawY-sprtY);
7306 sprtY=drawY;
7307 }
7308
7309 if(sprtX<drawX)
7310 {
7311 if((sprtX+sprtW)<drawX) return;
7312 sprtW-=(drawX-sprtX);
7313 textX0+=(drawX-sprtX);
7314 sprtX=drawX;
7315 }
7316
7317 if((sprtY+sprtH)>drawH) sprtH=drawH-sprtY+1;
7318 if((sprtX+sprtW)>drawW) sprtW=drawW-sprtX+1;
7319
7320 if(usMirror&0x1000) lXDir=-1; else lXDir=1;
7321 if(usMirror&0x2000) lYDir=-1; else lYDir=1;
7322
7323 switch (GlobalTextTP)
7324 {
7325 case 0: // texture is 4-bit
7326
7327 sprtW=sprtW/2;
7328 textX0=(GlobalTextAddrX<<1)+(textX0>>1);
7329 sprtYa=(sprtY<<10);
7330 clutP=(clutY0<<10)+clutX0;
7331 for (sprCY=0;sprCY<sprtH;sprCY++)
7332 for (sprCX=0;sprCX<sprtW;sprCX++)
7333 {
7334 tC= psxVub[((textY0+(sprCY*lYDir))<<11) + textX0 +(sprCX*lXDir)];
7335 sprA=sprtYa+(sprCY<<10)+sprtX + (sprCX<<1);
7336 GetTextureTransColG_SPR(&psxVuw[sprA],GETLE16(&psxVuw[clutP+((tC>>4)&0xf)]));
7337 GetTextureTransColG_SPR(&psxVuw[sprA+1],GETLE16(&psxVuw[clutP+(tC&0xf)]));
7338 }
7339 return;
7340
7341 case 1:
7342
7343 clutP>>=1;
7344 for(sprCY=0;sprCY<sprtH;sprCY++)
7345 for(sprCX=0;sprCX<sprtW;sprCX++)
7346 {
7347 tC = psxVub[((textY0+(sprCY*lYDir))<<11)+(GlobalTextAddrX<<1) + textX0 + (sprCX*lXDir)] & 0xff;
7348 GetTextureTransColG_SPR(&psxVuw[((sprtY+sprCY)<<10)+sprtX + sprCX],psxVuw[clutP+tC]);
7349 }
7350 return;
7351
7352 case 2:
7353
7354 for (sprCY=0;sprCY<sprtH;sprCY++)
7355 for (sprCX=0;sprCX<sprtW;sprCX++)
7356 {
7357 GetTextureTransColG_SPR(&psxVuw[((sprtY+sprCY)<<10)+sprtX+sprCX],
7358 GETLE16(&psxVuw[((textY0+(sprCY*lYDir))<<10)+GlobalTextAddrX + textX0 +(sprCX*lXDir)]));
7359 }
7360 return;
7361 }
7362}
7363
7364////////////////////////////////////////////////////////////////////////
7365
7366void DrawSoftwareSprite_IL(unsigned char * baseAddr,short w,short h,int32_t tx,int32_t ty)
7367{
7368 int32_t sprtY,sprtX,sprtW,sprtH,tdx,tdy;
7369 uint32_t *gpuData = (uint32_t *)baseAddr;
7370
7371 sprtY = ly0;
7372 sprtX = lx0;
7373 sprtH = h;
7374 sprtW = w;
7375
7376 sprtX+=PSXDisplay.DrawOffset.x;
7377 sprtY+=PSXDisplay.DrawOffset.y;
7378
7379 if(sprtX>drawW) return;
7380 if(sprtY>drawH) return;
7381
7382 tdx=tx+sprtW;
7383 tdy=ty+sprtH;
7384
7385 sprtW+=sprtX;
7386 sprtH+=sprtY;
7387
7388 // Pete is too lazy to make a faster version ;)
7389
7390 if(GlobalTextTP==0)
7391 drawPoly4TEx4_IL(sprtX,sprtY,sprtX,sprtH,sprtW,sprtH,sprtW,sprtY,
7392 tx,ty, tx,tdy, tdx,tdy, tdx,ty,
a96a5eb2 7393 (GETLE32(&gpuData[2])>>12) & 0x3f0, ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7394
7395
7396 else
7397 drawPoly4TEx8_IL(sprtX,sprtY,sprtX,sprtH,sprtW,sprtH,sprtW,sprtY,
7398 tx,ty, tx,tdy, tdx,tdy, tdx,ty,
a96a5eb2 7399 (GETLE32(&gpuData[2])>>12) & 0x3f0, ((GETLE32(&gpuData[2])>>22) & 511));
ef79bbde
P
7400}
7401
7402////////////////////////////////////////////////////////////////////////
7403
a96a5eb2 7404static void DrawSoftwareSprite(unsigned char * baseAddr,short w,short h,int32_t tx,int32_t ty)
ef79bbde
P
7405{
7406 int32_t sprtY,sprtX,sprtW,sprtH;
7407 int32_t clutY0,clutX0,clutP,textX0,textY0,sprtYa,sprCY,sprCX,sprA;
7408 short tC,tC2;
7409 uint32_t *gpuData = (uint32_t *)baseAddr;
7410 unsigned char * pV;
7411 BOOL bWT,bWS;
7412
7413 if(GlobalTextIL && GlobalTextTP<2)
7414 {DrawSoftwareSprite_IL(baseAddr,w,h,tx,ty);return;}
7415
7416 sprtY = ly0;
7417 sprtX = lx0;
7418 sprtH = h;
7419 sprtW = w;
a96a5eb2 7420 clutY0 = (GETLE32(&gpuData[2])>>22) & 511;
ef79bbde
P
7421 clutX0 = (GETLE32(&gpuData[2])>>12) & 0x3f0;
7422
7423 clutP = (clutY0<<11) + (clutX0<<1);
7424
7425 textY0 =ty+ GlobalTextAddrY;
7426 textX0 =tx;
7427
7428 sprtX+=PSXDisplay.DrawOffset.x;
7429 sprtY+=PSXDisplay.DrawOffset.y;
7430
ef79bbde
P
7431 if(sprtX>drawW)
7432 {
ef79bbde
P
7433 return;
7434 }
7435
7436 if(sprtY>drawH)
7437 {
ef79bbde
P
7438 return;
7439 }
7440
7441 if(sprtY<drawY)
7442 {
7443 if((sprtY+sprtH)<drawY) return;
7444 sprtH-=(drawY-sprtY);
7445 textY0+=(drawY-sprtY);
7446 sprtY=drawY;
7447 }
7448
7449 if(sprtX<drawX)
7450 {
7451 if((sprtX+sprtW)<drawX) return;
7452
7453 sprtW-=(drawX-sprtX);
7454 textX0+=(drawX-sprtX);
7455 sprtX=drawX;
7456 }
7457
7458 if((sprtY+sprtH)>drawH) sprtH=drawH-sprtY+1;
7459 if((sprtX+sprtW)>drawW) sprtW=drawW-sprtX+1;
7460
7461
7462 bWT=FALSE;
7463 bWS=FALSE;
7464
7465 switch (GlobalTextTP)
7466 {
7467 case 0:
7468
7469 if(textX0&1) {bWS=TRUE;sprtW--;}
7470 if(sprtW&1) bWT=TRUE;
7471
7472 sprtW=sprtW>>1;
7473 textX0=(GlobalTextAddrX<<1)+(textX0>>1)+(textY0<<11);
7474 sprtYa=(sprtY<<10)+sprtX;
7475 clutP=(clutY0<<10)+clutX0;
7476
7477#ifdef FASTSOLID
7478
7479 if(!bCheckMask && !DrawSemiTrans)
7480 {
7481 for (sprCY=0;sprCY<sprtH;sprCY++)
7482 {
7483 sprA=sprtYa+(sprCY<<10);
7484 pV=&psxVub[(sprCY<<11)+textX0];
7485
7486 if(bWS)
7487 {
7488 tC=*pV++;
7489 GetTextureTransColG_S(&psxVuw[sprA++],GETLE16(&psxVuw[clutP+((tC>>4)&0xf)]));
7490 }
7491
7492 for (sprCX=0;sprCX<sprtW;sprCX++,sprA+=2)
7493 {
7494 tC=*pV++;
7495
7496 GetTextureTransColG32_S((uint32_t *)&psxVuw[sprA],
7497 (((int32_t)GETLE16(&psxVuw[clutP+((tC>>4)&0xf)]))<<16)|
7498 GETLE16(&psxVuw[clutP+(tC&0x0f)]));
7499 }
7500
7501 if(bWT)
7502 {
7503 tC=*pV;
7504 GetTextureTransColG_S(&psxVuw[sprA],GETLE16(&psxVuw[clutP+(tC&0x0f)]));
7505 }
7506 }
7507 return;
7508 }
7509
7510#endif
7511
7512 for (sprCY=0;sprCY<sprtH;sprCY++)
7513 {
7514 sprA=sprtYa+(sprCY<<10);
7515 pV=&psxVub[(sprCY<<11)+textX0];
7516
7517 if(bWS)
7518 {
7519 tC=*pV++;
7520 GetTextureTransColG_SPR(&psxVuw[sprA++],GETLE16(&psxVuw[clutP+((tC>>4)&0xf)]));
7521 }
7522
7523 for (sprCX=0;sprCX<sprtW;sprCX++,sprA+=2)
7524 {
7525 tC=*pV++;
7526
7527 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[sprA],
7528 (((int32_t)GETLE16(&psxVuw[clutP+((tC>>4)&0xf)])<<16))|
7529 GETLE16(&psxVuw[clutP+(tC&0x0f)]));
7530 }
7531
7532 if(bWT)
7533 {
7534 tC=*pV;
7535 GetTextureTransColG_SPR(&psxVuw[sprA],GETLE16(&psxVuw[clutP+(tC&0x0f)]));
7536 }
7537 }
7538 return;
7539
7540 case 1:
7541 clutP>>=1;sprtW--;
7542 textX0+=(GlobalTextAddrX<<1) + (textY0<<11);
7543
7544#ifdef FASTSOLID
7545
7546 if(!bCheckMask && !DrawSemiTrans)
7547 {
7548 for(sprCY=0;sprCY<sprtH;sprCY++)
7549 {
7550 sprA=((sprtY+sprCY)<<10)+sprtX;
7551 pV=&psxVub[(sprCY<<11)+textX0];
7552 for(sprCX=0;sprCX<sprtW;sprCX+=2,sprA+=2)
7553 {
7554 tC = *pV++;tC2 = *pV++;
7555 GetTextureTransColG32_S((uint32_t *)&psxVuw[sprA],
7556 (((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16)|
7557 GETLE16(&psxVuw[clutP+tC]));
7558 }
7559 if(sprCX==sprtW)
7560 GetTextureTransColG_S(&psxVuw[sprA],GETLE16(&psxVuw[clutP+(*pV)]));
7561 }
7562 return;
7563 }
7564
7565#endif
7566
7567 for(sprCY=0;sprCY<sprtH;sprCY++)
7568 {
7569 sprA=((sprtY+sprCY)<<10)+sprtX;
7570 pV=&psxVub[(sprCY<<11)+textX0];
7571 for(sprCX=0;sprCX<sprtW;sprCX+=2,sprA+=2)
7572 {
7573 tC = *pV++;tC2 = *pV++;
7574 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[sprA],
7575 (((int32_t)GETLE16(&psxVuw[clutP+tC2]))<<16)|
7576 GETLE16(&psxVuw[clutP+tC]));
7577 }
7578 if(sprCX==sprtW)
7579 GetTextureTransColG_SPR(&psxVuw[sprA],GETLE16(&psxVuw[clutP+(*pV)]));
7580 }
7581 return;
7582
7583 case 2:
7584
7585 textX0+=(GlobalTextAddrX) + (textY0<<10);
7586 sprtW--;
7587
7588#ifdef FASTSOLID
7589
7590 if(!bCheckMask && !DrawSemiTrans)
7591 {
7592 for (sprCY=0;sprCY<sprtH;sprCY++)
7593 {
7594 sprA=((sprtY+sprCY)<<10)+sprtX;
7595
7596 for (sprCX=0;sprCX<sprtW;sprCX+=2,sprA+=2)
7597 {
7598 GetTextureTransColG32_S((uint32_t *)&psxVuw[sprA],
7599 (((int32_t)GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX +1]))<<16)|
7600 GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX]));
7601 }
7602 if(sprCX==sprtW)
7603 GetTextureTransColG_S(&psxVuw[sprA],
7604 GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX]));
7605
7606 }
7607 return;
7608 }
7609
7610#endif
7611
7612 for (sprCY=0;sprCY<sprtH;sprCY++)
7613 {
7614 sprA=((sprtY+sprCY)<<10)+sprtX;
7615
7616 for (sprCX=0;sprCX<sprtW;sprCX+=2,sprA+=2)
7617 {
7618 GetTextureTransColG32_SPR((uint32_t *)&psxVuw[sprA],
7619 (((int32_t)GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX +1]))<<16)|
7620 GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX]));
7621 }
7622 if(sprCX==sprtW)
7623 GetTextureTransColG_SPR(&psxVuw[sprA],
7624 GETLE16(&psxVuw[(sprCY<<10) + textX0 + sprCX]));
7625
7626 }
7627 return;
7628 }
7629}
7630
7631///////////////////////////////////////////////////////////////////////
7632
7633/////////////////////////////////////////////////////////////////
7634/////////////////////////////////////////////////////////////////
7635/////////////////////////////////////////////////////////////////
7636// LINE FUNCS
7637////////////////////////////////////////////////////////////////////////
7638/////////////////////////////////////////////////////////////////
7639/////////////////////////////////////////////////////////////////
7640
7641
7642///////////////////////////////////////////////////////////////////////
7643
a96a5eb2 7644static void Line_E_SE_Shade(int x0, int y0, int x1, int y1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7645{
7646 int dx, dy, incrE, incrSE, d;
7647 uint32_t r0, g0, b0, r1, g1, b1;
7648 int32_t dr, dg, db;
7649
7650 r0 = (rgb0 & 0x00ff0000);
7651 g0 = (rgb0 & 0x0000ff00) << 8;
7652 b0 = (rgb0 & 0x000000ff) << 16;
7653 r1 = (rgb1 & 0x00ff0000);
7654 g1 = (rgb1 & 0x0000ff00) << 8;
7655 b1 = (rgb1 & 0x000000ff) << 16;
7656
7657 dx = x1 - x0;
7658 dy = y1 - y0;
7659
7660 if (dx > 0)
7661 {
7662 dr = ((int32_t)r1 - (int32_t)r0) / dx;
7663 dg = ((int32_t)g1 - (int32_t)g0) / dx;
7664 db = ((int32_t)b1 - (int32_t)b0) / dx;
7665 }
7666 else
7667 {
7668 dr = ((int32_t)r1 - (int32_t)r0);
7669 dg = ((int32_t)g1 - (int32_t)g0);
7670 db = ((int32_t)b1 - (int32_t)b0);
7671 }
7672
7673 d = 2*dy - dx; /* Initial value of d */
7674 incrE = 2*dy; /* incr. used for move to E */
7675 incrSE = 2*(dy - dx); /* incr. used for move to SE */
7676
7677 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7678 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7679 while(x0 < x1)
7680 {
7681 if (d <= 0)
7682 {
7683 d = d + incrE; /* Choose E */
7684 }
7685 else
7686 {
7687 d = d + incrSE; /* Choose SE */
7688 y0++;
7689 }
7690 x0++;
7691
7692 r0+=dr;
7693 g0+=dg;
7694 b0+=db;
7695
7696 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7697 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7698 }
7699}
7700
7701///////////////////////////////////////////////////////////////////////
7702
a96a5eb2 7703static void Line_S_SE_Shade(int x0, int y0, int x1, int y1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7704{
7705 int dx, dy, incrS, incrSE, d;
7706 uint32_t r0, g0, b0, r1, g1, b1;
7707 int32_t dr, dg, db;
7708
7709 r0 = (rgb0 & 0x00ff0000);
7710 g0 = (rgb0 & 0x0000ff00) << 8;
7711 b0 = (rgb0 & 0x000000ff) << 16;
7712 r1 = (rgb1 & 0x00ff0000);
7713 g1 = (rgb1 & 0x0000ff00) << 8;
7714 b1 = (rgb1 & 0x000000ff) << 16;
7715
7716 dx = x1 - x0;
7717 dy = y1 - y0;
7718
7719 if (dy > 0)
7720 {
7721 dr = ((int32_t)r1 - (int32_t)r0) / dy;
7722 dg = ((int32_t)g1 - (int32_t)g0) / dy;
7723 db = ((int32_t)b1 - (int32_t)b0) / dy;
7724 }
7725 else
7726 {
7727 dr = ((int32_t)r1 - (int32_t)r0);
7728 dg = ((int32_t)g1 - (int32_t)g0);
7729 db = ((int32_t)b1 - (int32_t)b0);
7730 }
7731
7732 d = 2*dx - dy; /* Initial value of d */
7733 incrS = 2*dx; /* incr. used for move to S */
7734 incrSE = 2*(dx - dy); /* incr. used for move to SE */
7735
7736 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7737 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7738 while(y0 < y1)
7739 {
7740 if (d <= 0)
7741 {
7742 d = d + incrS; /* Choose S */
7743 }
7744 else
7745 {
7746 d = d + incrSE; /* Choose SE */
7747 x0++;
7748 }
7749 y0++;
7750
7751 r0+=dr;
7752 g0+=dg;
7753 b0+=db;
7754
7755 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7756 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7757 }
7758}
7759
7760///////////////////////////////////////////////////////////////////////
7761
a96a5eb2 7762static void Line_N_NE_Shade(int x0, int y0, int x1, int y1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7763{
7764 int dx, dy, incrN, incrNE, d;
7765 uint32_t r0, g0, b0, r1, g1, b1;
7766 int32_t dr, dg, db;
7767
7768 r0 = (rgb0 & 0x00ff0000);
7769 g0 = (rgb0 & 0x0000ff00) << 8;
7770 b0 = (rgb0 & 0x000000ff) << 16;
7771 r1 = (rgb1 & 0x00ff0000);
7772 g1 = (rgb1 & 0x0000ff00) << 8;
7773 b1 = (rgb1 & 0x000000ff) << 16;
7774
7775 dx = x1 - x0;
7776 dy = -(y1 - y0);
7777
7778 if (dy > 0)
7779 {
7780 dr = ((int32_t)r1 - (int32_t)r0) / dy;
7781 dg = ((int32_t)g1 - (int32_t)g0) / dy;
7782 db = ((int32_t)b1 - (int32_t)b0) / dy;
7783 }
7784 else
7785 {
7786 dr = ((int32_t)r1 - (int32_t)r0);
7787 dg = ((int32_t)g1 - (int32_t)g0);
7788 db = ((int32_t)b1 - (int32_t)b0);
7789 }
7790
7791 d = 2*dx - dy; /* Initial value of d */
7792 incrN = 2*dx; /* incr. used for move to N */
7793 incrNE = 2*(dx - dy); /* incr. used for move to NE */
7794
7795 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7796 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7797 while(y0 > y1)
7798 {
7799 if (d <= 0)
7800 {
7801 d = d + incrN; /* Choose N */
7802 }
7803 else
7804 {
7805 d = d + incrNE; /* Choose NE */
7806 x0++;
7807 }
7808 y0--;
7809
7810 r0+=dr;
7811 g0+=dg;
7812 b0+=db;
7813
7814 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7815 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7816 }
7817}
7818
7819///////////////////////////////////////////////////////////////////////
7820
a96a5eb2 7821static void Line_E_NE_Shade(int x0, int y0, int x1, int y1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7822{
7823 int dx, dy, incrE, incrNE, d;
7824 uint32_t r0, g0, b0, r1, g1, b1;
7825 int32_t dr, dg, db;
7826
7827 r0 = (rgb0 & 0x00ff0000);
7828 g0 = (rgb0 & 0x0000ff00) << 8;
7829 b0 = (rgb0 & 0x000000ff) << 16;
7830 r1 = (rgb1 & 0x00ff0000);
7831 g1 = (rgb1 & 0x0000ff00) << 8;
7832 b1 = (rgb1 & 0x000000ff) << 16;
7833
7834 dx = x1 - x0;
7835 dy = -(y1 - y0);
7836
7837 if (dx > 0)
7838 {
7839 dr = ((int32_t)r1 - (int32_t)r0) / dx;
7840 dg = ((int32_t)g1 - (int32_t)g0) / dx;
7841 db = ((int32_t)b1 - (int32_t)b0) / dx;
7842 }
7843 else
7844 {
7845 dr = ((int32_t)r1 - (int32_t)r0);
7846 dg = ((int32_t)g1 - (int32_t)g0);
7847 db = ((int32_t)b1 - (int32_t)b0);
7848 }
7849
7850 d = 2*dy - dx; /* Initial value of d */
7851 incrE = 2*dy; /* incr. used for move to E */
7852 incrNE = 2*(dy - dx); /* incr. used for move to NE */
7853
7854 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7855 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7856 while(x0 < x1)
7857 {
7858 if (d <= 0)
7859 {
7860 d = d + incrE; /* Choose E */
7861 }
7862 else
7863 {
7864 d = d + incrNE; /* Choose NE */
7865 y0--;
7866 }
7867 x0++;
7868
7869 r0+=dr;
7870 g0+=dg;
7871 b0+=db;
7872
7873 if ((x0>=drawX)&&(x0<drawW)&&(y0>=drawY)&&(y0<drawH))
7874 GetShadeTransCol(&psxVuw[(y0<<10)+x0],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7875 }
7876}
7877
7878///////////////////////////////////////////////////////////////////////
7879
a96a5eb2 7880static void VertLineShade(int x, int y0, int y1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7881{
7882 int y, dy;
7883 uint32_t r0, g0, b0, r1, g1, b1;
7884 int32_t dr, dg, db;
7885
7886 r0 = (rgb0 & 0x00ff0000);
7887 g0 = (rgb0 & 0x0000ff00) << 8;
7888 b0 = (rgb0 & 0x000000ff) << 16;
7889 r1 = (rgb1 & 0x00ff0000);
7890 g1 = (rgb1 & 0x0000ff00) << 8;
7891 b1 = (rgb1 & 0x000000ff) << 16;
7892
7893 dy = (y1 - y0);
7894
7895 if (dy > 0)
7896 {
7897 dr = ((int32_t)r1 - (int32_t)r0) / dy;
7898 dg = ((int32_t)g1 - (int32_t)g0) / dy;
7899 db = ((int32_t)b1 - (int32_t)b0) / dy;
7900 }
7901 else
7902 {
7903 dr = ((int32_t)r1 - (int32_t)r0);
7904 dg = ((int32_t)g1 - (int32_t)g0);
7905 db = ((int32_t)b1 - (int32_t)b0);
7906 }
7907
7908 if (y0 < drawY)
7909 {
7910 r0+=dr*(drawY - y0);
7911 g0+=dg*(drawY - y0);
7912 b0+=db*(drawY - y0);
7913 y0 = drawY;
7914 }
7915
7916 if (y1 > drawH)
7917 y1 = drawH;
7918
7919 for (y = y0; y <= y1; y++)
7920 {
7921 GetShadeTransCol(&psxVuw[(y<<10)+x],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7922 r0+=dr;
7923 g0+=dg;
7924 b0+=db;
7925 }
7926}
7927
7928///////////////////////////////////////////////////////////////////////
7929
a96a5eb2 7930static void HorzLineShade(int y, int x0, int x1, uint32_t rgb0, uint32_t rgb1)
ef79bbde
P
7931{
7932 int x, dx;
7933 uint32_t r0, g0, b0, r1, g1, b1;
7934 int32_t dr, dg, db;
7935
7936 r0 = (rgb0 & 0x00ff0000);
7937 g0 = (rgb0 & 0x0000ff00) << 8;
7938 b0 = (rgb0 & 0x000000ff) << 16;
7939 r1 = (rgb1 & 0x00ff0000);
7940 g1 = (rgb1 & 0x0000ff00) << 8;
7941 b1 = (rgb1 & 0x000000ff) << 16;
7942
7943 dx = (x1 - x0);
7944
7945 if (dx > 0)
7946 {
7947 dr = ((int32_t)r1 - (int32_t)r0) / dx;
7948 dg = ((int32_t)g1 - (int32_t)g0) / dx;
7949 db = ((int32_t)b1 - (int32_t)b0) / dx;
7950 }
7951 else
7952 {
7953 dr = ((int32_t)r1 - (int32_t)r0);
7954 dg = ((int32_t)g1 - (int32_t)g0);
7955 db = ((int32_t)b1 - (int32_t)b0);
7956 }
7957
7958 if (x0 < drawX)
7959 {
7960 r0+=dr*(drawX - x0);
7961 g0+=dg*(drawX - x0);
7962 b0+=db*(drawX - x0);
7963 x0 = drawX;
7964 }
7965
7966 if (x1 > drawW)
7967 x1 = drawW;
7968
7969 for (x = x0; x <= x1; x++)
7970 {
7971 GetShadeTransCol(&psxVuw[(y<<10)+x],(unsigned short)(((r0 >> 9)&0x7c00)|((g0 >> 14)&0x03e0)|((b0 >> 19)&0x001f)));
7972 r0+=dr;
7973 g0+=dg;
7974 b0+=db;
7975 }
7976}
7977
7978///////////////////////////////////////////////////////////////////////
7979
a96a5eb2 7980static void Line_E_SE_Flat(int x0, int y0, int x1, int y1, unsigned short colour)
ef79bbde
P
7981{
7982 int dx, dy, incrE, incrSE, d, x, y;
7983
7984 dx = x1 - x0;
7985 dy = y1 - y0;
7986 d = 2*dy - dx; /* Initial value of d */
7987 incrE = 2*dy; /* incr. used for move to E */
7988 incrSE = 2*(dy - dx); /* incr. used for move to SE */
7989 x = x0;
7990 y = y0;
7991 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
7992 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
7993 while(x < x1)
7994 {
7995 if (d <= 0)
7996 {
7997 d = d + incrE; /* Choose E */
7998 x++;
7999 }
8000 else
8001 {
8002 d = d + incrSE; /* Choose SE */
8003 x++;
8004 y++;
8005 }
8006 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8007 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8008 }
8009}
8010
8011///////////////////////////////////////////////////////////////////////
8012
a96a5eb2 8013static void Line_S_SE_Flat(int x0, int y0, int x1, int y1, unsigned short colour)
ef79bbde
P
8014{
8015 int dx, dy, incrS, incrSE, d, x, y;
8016
8017 dx = x1 - x0;
8018 dy = y1 - y0;
8019 d = 2*dx - dy; /* Initial value of d */
8020 incrS = 2*dx; /* incr. used for move to S */
8021 incrSE = 2*(dx - dy); /* incr. used for move to SE */
8022 x = x0;
8023 y = y0;
8024 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8025 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8026 while(y < y1)
8027 {
8028 if (d <= 0)
8029 {
8030 d = d + incrS; /* Choose S */
8031 y++;
8032 }
8033 else
8034 {
8035 d = d + incrSE; /* Choose SE */
8036 x++;
8037 y++;
8038 }
8039 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8040 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8041 }
8042}
8043
8044///////////////////////////////////////////////////////////////////////
8045
a96a5eb2 8046static void Line_N_NE_Flat(int x0, int y0, int x1, int y1, unsigned short colour)
ef79bbde
P
8047{
8048 int dx, dy, incrN, incrNE, d, x, y;
8049
8050 dx = x1 - x0;
8051 dy = -(y1 - y0);
8052 d = 2*dx - dy; /* Initial value of d */
8053 incrN = 2*dx; /* incr. used for move to N */
8054 incrNE = 2*(dx - dy); /* incr. used for move to NE */
8055 x = x0;
8056 y = y0;
8057 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8058 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8059 while(y > y1)
8060 {
8061 if (d <= 0)
8062 {
8063 d = d + incrN; /* Choose N */
8064 y--;
8065 }
8066 else
8067 {
8068 d = d + incrNE; /* Choose NE */
8069 x++;
8070 y--;
8071 }
8072 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8073 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8074 }
8075}
8076
8077///////////////////////////////////////////////////////////////////////
8078
a96a5eb2 8079static void Line_E_NE_Flat(int x0, int y0, int x1, int y1, unsigned short colour)
ef79bbde
P
8080{
8081 int dx, dy, incrE, incrNE, d, x, y;
8082
8083 dx = x1 - x0;
8084 dy = -(y1 - y0);
8085 d = 2*dy - dx; /* Initial value of d */
8086 incrE = 2*dy; /* incr. used for move to E */
8087 incrNE = 2*(dy - dx); /* incr. used for move to NE */
8088 x = x0;
8089 y = y0;
8090 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8091 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8092 while(x < x1)
8093 {
8094 if (d <= 0)
8095 {
8096 d = d + incrE; /* Choose E */
8097 x++;
8098 }
8099 else
8100 {
8101 d = d + incrNE; /* Choose NE */
8102 x++;
8103 y--;
8104 }
8105 if ((x>=drawX)&&(x<drawW)&&(y>=drawY)&&(y<drawH))
8106 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8107 }
8108}
8109
8110///////////////////////////////////////////////////////////////////////
8111
a96a5eb2 8112static void VertLineFlat(int x, int y0, int y1, unsigned short colour)
ef79bbde
P
8113{
8114 int y;
8115
8116 if (y0 < drawY)
8117 y0 = drawY;
8118
8119 if (y1 > drawH)
8120 y1 = drawH;
8121
8122 for (y = y0; y <= y1; y++)
8123 GetShadeTransCol(&psxVuw[(y<<10)+x], colour);
8124}
8125
8126///////////////////////////////////////////////////////////////////////
8127
a96a5eb2 8128static void HorzLineFlat(int y, int x0, int x1, unsigned short colour)
ef79bbde
P
8129{
8130 int x;
8131
8132 if (x0 < drawX)
8133 x0 = drawX;
8134
8135 if (x1 > drawW)
8136 x1 = drawW;
8137
8138 for (x = x0; x <= x1; x++)
8139 GetShadeTransCol(&psxVuw[(y << 10) + x], colour);
8140}
8141
8142///////////////////////////////////////////////////////////////////////
8143
8144/* Bresenham Line drawing function */
a96a5eb2 8145static void DrawSoftwareLineShade(int32_t rgb0, int32_t rgb1)
ef79bbde
P
8146{
8147 short x0, y0, x1, y1, xt, yt;
8148 int32_t rgbt;
8149 double m, dy, dx;
8150
8151 if (lx0 > drawW && lx1 > drawW) return;
8152 if (ly0 > drawH && ly1 > drawH) return;
8153 if (lx0 < drawX && lx1 < drawX) return;
8154 if (ly0 < drawY && ly1 < drawY) return;
8155 if (drawY >= drawH) return;
8156 if (drawX >= drawW) return;
8157
8158 x0 = lx0;
8159 y0 = ly0;
8160 x1 = lx1;
8161 y1 = ly1;
8162
8163 dx = x1 - x0;
8164 dy = y1 - y0;
8165
8166 if (dx == 0)
8167 {
8168 if (dy > 0)
8169 VertLineShade(x0, y0, y1, rgb0, rgb1);
8170 else
8171 VertLineShade(x0, y1, y0, rgb1, rgb0);
8172 }
8173 else
8174 if (dy == 0)
8175 {
8176 if (dx > 0)
8177 HorzLineShade(y0, x0, x1, rgb0, rgb1);
8178 else
8179 HorzLineShade(y0, x1, x0, rgb1, rgb0);
8180 }
8181 else
8182 {
8183 if (dx < 0)
8184 {
8185 xt = x0;
8186 yt = y0;
8187 rgbt = rgb0;
8188 x0 = x1;
8189 y0 = y1;
8190 rgb0 = rgb1;
8191 x1 = xt;
8192 y1 = yt;
8193 rgb1 = rgbt;
8194
8195 dx = x1 - x0;
8196 dy = y1 - y0;
8197 }
8198
8199 m = dy / dx;
8200
8201 if (m >= 0)
8202 {
8203 if (m > 1)
8204 Line_S_SE_Shade(x0, y0, x1, y1, rgb0, rgb1);
8205 else
8206 Line_E_SE_Shade(x0, y0, x1, y1, rgb0, rgb1);
8207 }
8208 else
8209 if (m < -1)
8210 Line_N_NE_Shade(x0, y0, x1, y1, rgb0, rgb1);
8211 else
8212 Line_E_NE_Shade(x0, y0, x1, y1, rgb0, rgb1);
8213 }
8214}
8215
8216///////////////////////////////////////////////////////////////////////
8217
a96a5eb2 8218static void DrawSoftwareLineFlat(int32_t rgb)
ef79bbde
P
8219{
8220 short x0, y0, x1, y1, xt, yt;
8221 double m, dy, dx;
8222 unsigned short colour = 0;
8223
8224 if (lx0 > drawW && lx1 > drawW) return;
8225 if (ly0 > drawH && ly1 > drawH) return;
8226 if (lx0 < drawX && lx1 < drawX) return;
8227 if (ly0 < drawY && ly1 < drawY) return;
8228 if (drawY >= drawH) return;
8229 if (drawX >= drawW) return;
8230
8231 colour = ((rgb & 0x00f80000) >> 9) | ((rgb & 0x0000f800) >> 6) | ((rgb & 0x000000f8) >> 3);
8232
8233 x0 = lx0;
8234 y0 = ly0;
8235 x1 = lx1;
8236 y1 = ly1;
8237
8238 dx = x1 - x0;
8239 dy = y1 - y0;
8240
8241 if (dx == 0)
8242 {
8243 if (dy == 0)
8244 return; // Nothing to draw
8245 else if (dy > 0)
8246 VertLineFlat(x0, y0, y1, colour);
8247 else
8248 VertLineFlat(x0, y1, y0, colour);
8249 }
8250 else
8251 if (dy == 0)
8252 {
8253 if (dx > 0)
8254 HorzLineFlat(y0, x0, x1, colour);
8255 else
8256 HorzLineFlat(y0, x1, x0, colour);
8257 }
8258 else
8259 {
8260 if (dx < 0)
8261 {
8262 xt = x0;
8263 yt = y0;
8264 x0 = x1;
8265 y0 = y1;
8266 x1 = xt;
8267 y1 = yt;
8268
8269 dx = x1 - x0;
8270 dy = y1 - y0;
8271 }
8272
8273 m = dy/dx;
8274
8275 if (m >= 0)
8276 {
8277 if (m > 1)
8278 Line_S_SE_Flat(x0, y0, x1, y1, colour);
8279 else
8280 Line_E_SE_Flat(x0, y0, x1, y1, colour);
8281 }
8282 else
8283 if (m < -1)
8284 Line_N_NE_Flat(x0, y0, x1, y1, colour);
8285 else
8286 Line_E_NE_Flat(x0, y0, x1, y1, colour);
8287 }
8288}
8289
8290///////////////////////////////////////////////////////////////////////