psx_gpu: flush render buffer before move/cppy/fill
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_arm.s
CommitLineData
b3db9409 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of GNU GPL, version 2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8
9.text
10.align 2
11
12@ in: r0=dst, r2=pal, r12=0x1e
13@ trashes r6-r8,lr,flags
14.macro do_4_pixels rs ibase obase
15.if \ibase - 1 < 0
16 and r6, r12, \rs, lsl #1
17.else
18 and r6, r12, \rs, lsr #\ibase-1
19.endif
20 and r7, r12, \rs, lsr #\ibase+3
21 and r8, r12, \rs, lsr #\ibase+7
22 and lr, r12, \rs, lsr #\ibase+11
23 ldrh r6, [r2, r6]
24 ldrh r7, [r2, r7]
25 ldrh r8, [r2, r8]
26 ldrh lr, [r2, lr]
27 tst r6, r6
28 strneh r6, [r0, #\obase+0]
29 tst r7, r7
30 strneh r7, [r0, #\obase+2]
31 tst r8, r8
32 strneh r8, [r0, #\obase+4]
33 tst lr, lr
34 strneh lr, [r0, #\obase+6]
35.endm
36
37.global draw_spr16_full @ (u16 *d, void *s, u16 *pal, int lines)
38draw_spr16_full:
39 stmfd sp!, {r4-r8,lr}
40 mov r12, #0x1e @ empty pixel
41
420:
43 ldmia r1, {r4,r5}
44 do_4_pixels r4, 0, 0
45 do_4_pixels r4, 16, 8
46 do_4_pixels r5, 0, 16
47 do_4_pixels r5, 16, 24
48 subs r3, #1
49 add r0, #2048
50 add r1, #2048
51 bgt 0b
52
53 ldmfd sp!, {r4-r8,pc}
54
55@ vim:filetype=armasm