drc: adjust bogus looking check
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1PCSX-ReARMed - yet another PCSX fork
2====================================
3
4![CI (Linux)](https://github.com/notaz/pcsx_rearmed/workflows/CI%20(Linux)/badge.svg)
5
6*see [readme.txt](readme.txt) for more complete documentation*
7
8PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
9which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
10version is ARM architecture oriented and features MIPS->ARM recompiler by
11Ari64, NEON GTE code and more performance improvements. It was created for
12Pandora handheld, but should be usable on other devices after some code
13adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
14
15PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
16pixel perfect graphics at very high performance. There is also Una-i's GPU
17plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
18
19
20PCSX-Reloaded
21=============
22
23PCSX-Reloaded is a forked version of the dead PCSX emulator, with a nicer
24interface and several improvements to stability and functionality.
25
26PCSX-Reloaded uses the PSEMU plugin interface to provide most functionality;
27without them, you will not be able to use it to play games. PCSX-Reloaded
28provides a number of plugins to provide basic functionality out of the box.
29
30PCSX-Reloaded has a very capable Internal HLE BIOS that can run many games
31without problems. It is recommended that you use it. However, if you own a
32real PlayStation, you may be able to use your own BIOS image. PCSX-Reloaded
33will find it in ~/.pcsx/bios/ or /usr/share/psemu/bios/ if you place it there.
34This can improve compatibility, especially with certain games and with the
35use of memory cards.
36
37See the doc/ folder in the source, or /usr/share/doc/pcsx/ on Debian systems,
38for more detailed information on PCSX-Reloaded. A UNIX manpage is also
39available.