add some plugin control from the menu, include spunull
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15
16#include "menu.h"
17#include "config.h"
18#include "plugin_lib.h"
19#include "omap.h"
20#include "common/plat.h"
21#include "../gui/Linux.h"
22#include "../libpcsxcore/misc.h"
23#include "../libpcsxcore/new_dynarec/new_dynarec.h"
24#include "revision.h"
25
26#define MENU_X2 1
27#define array_size(x) (sizeof(x) / sizeof(x[0]))
28
29typedef enum
30{
31 MA_NONE = 1,
32 MA_MAIN_RESUME_GAME,
33 MA_MAIN_SAVE_STATE,
34 MA_MAIN_LOAD_STATE,
35 MA_MAIN_RESET_GAME,
36 MA_MAIN_LOAD_ROM,
37 MA_MAIN_CONTROLS,
38 MA_MAIN_CREDITS,
39 MA_MAIN_EXIT,
40 MA_CTRL_PLAYER1,
41 MA_CTRL_PLAYER2,
42 MA_CTRL_EMU,
43 MA_CTRL_DEV_FIRST,
44 MA_CTRL_DEV_NEXT,
45 MA_CTRL_DONE,
46 MA_OPT_SAVECFG,
47 MA_OPT_SAVECFG_GAME,
48 MA_OPT_CPU_CLOCKS,
49 MA_OPT_FILTERING,
50} menu_id;
51
52enum {
53 SCALE_1_1,
54 SCALE_4_3,
55 SCALE_FULLSCREEN,
56 SCALE_CUSTOM,
57};
58
59extern int ready_to_go;
60static int last_psx_w, last_psx_h, last_psx_bpp;
61static int scaling, filter, state_slot, cpu_clock;
62static char rom_fname_reload[MAXPATHLEN];
63static char last_selected_fname[MAXPATHLEN];
64int g_opts;
65
66// from softgpu plugin
67extern int iUseDither;
68extern int UseFrameSkip;
69extern uint32_t dwActFixes;
70
71// sound plugin
72extern int iUseReverb;
73extern int iUseInterpolation;
74extern int iXAPitch;
75extern int iSPUIRQWait;
76extern int iUseTimer;
77
78static const char *gpu_plugins[16];
79static const char *spu_plugins[16];
80static int gpu_plugsel, spu_plugsel;
81
82
83static int min(int x, int y) { return x < y ? x : y; }
84static int max(int x, int y) { return x > y ? x : y; }
85
86void emu_make_path(char *buff, const char *end, int size)
87{
88 int pos, end_len;
89
90 end_len = strlen(end);
91 pos = plat_get_root_dir(buff, size);
92 strncpy(buff + pos, end, size - pos);
93 buff[size - 1] = 0;
94 if (pos + end_len > size - 1)
95 printf("Warning: path truncated: %s\n", buff);
96}
97
98static int emu_check_save_file(int slot)
99{
100 char *fname;
101 int ret;
102
103 fname = get_state_filename(slot);
104 if (fname == NULL)
105 return 0;
106
107 ret = CheckState(fname);
108 free(fname);
109 return ret == 0 ? 1 : 0;
110}
111
112static int emu_save_load_game(int load, int sram)
113{
114 char *fname;
115 int ret;
116
117 fname = get_state_filename(state_slot);
118 if (fname == NULL)
119 return 0;
120
121 if (load)
122 ret = LoadState(fname);
123 else
124 ret = SaveState(fname);
125 free(fname);
126
127 return ret;
128}
129
130static void draw_savestate_bg(int slot)
131{
132}
133
134static void menu_set_defconfig(void)
135{
136 scaling = SCALE_4_3;
137
138 Config.Xa = Config.Cdda = Config.Sio =
139 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
140
141 iUseDither = UseFrameSkip = 0;
142 dwActFixes = 1<<7;
143
144 iUseReverb = 2;
145 iUseInterpolation = 1;
146 iXAPitch = iSPUIRQWait = 0;
147 iUseTimer = 2;
148}
149
150#define CE_CONFIG_STR(val) \
151 { #val, 0, Config.val }
152
153#define CE_CONFIG_VAL(val) \
154 { #val, sizeof(Config.val), &Config.val }
155
156#define CE_STR(val) \
157 { #val, 0, val }
158
159#define CE_INTVAL(val) \
160 { #val, sizeof(val), &val }
161
162static const struct {
163 const char *name;
164 size_t len;
165 void *val;
166} config_data[] = {
167 CE_CONFIG_STR(Bios),
168 CE_CONFIG_STR(Gpu),
169 CE_CONFIG_STR(Spu),
170 CE_CONFIG_STR(Cdr),
171 CE_CONFIG_VAL(Xa),
172 CE_CONFIG_VAL(Sio),
173 CE_CONFIG_VAL(Mdec),
174 CE_CONFIG_VAL(PsxAuto),
175 CE_CONFIG_VAL(Cdda),
176 CE_CONFIG_VAL(Debug),
177 CE_CONFIG_VAL(PsxOut),
178 CE_CONFIG_VAL(SpuIrq),
179 CE_CONFIG_VAL(RCntFix),
180 CE_CONFIG_VAL(VSyncWA),
181 CE_CONFIG_VAL(Cpu),
182 CE_CONFIG_VAL(PsxType),
183 CE_INTVAL(scaling),
184 CE_INTVAL(g_layer_x),
185 CE_INTVAL(g_layer_y),
186 CE_INTVAL(g_layer_w),
187 CE_INTVAL(g_layer_h),
188 CE_INTVAL(filter),
189 CE_INTVAL(state_slot),
190 CE_INTVAL(cpu_clock),
191 CE_INTVAL(g_opts),
192 CE_INTVAL(iUseDither),
193 CE_INTVAL(UseFrameSkip),
194 CE_INTVAL(dwActFixes),
195 CE_INTVAL(iUseReverb),
196 CE_INTVAL(iUseInterpolation),
197 CE_INTVAL(iXAPitch),
198 CE_INTVAL(iSPUIRQWait),
199 CE_INTVAL(iUseTimer),
200};
201
202static void make_cfg_fname(char *buf, size_t size, int is_game)
203{
204 char trimlabel[33];
205 int j;
206
207 strncpy(trimlabel, CdromLabel, 32);
208 trimlabel[32] = 0;
209 for (j = 31; j >= 0; j--)
210 if (trimlabel[j] == ' ')
211 trimlabel[j] = 0;
212
213 if (is_game)
214 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
215 else
216 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
217}
218
219static int menu_write_config(int is_game)
220{
221 char cfgfile[MAXPATHLEN];
222 FILE *f;
223 int i;
224
225 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
226 f = fopen(cfgfile, "w");
227 if (f == NULL) {
228 printf("menu_write_config: failed to open: %s\n", cfgfile);
229 return -1;
230 }
231
232 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
233 fprintf(f, "%s = ", config_data[i].name);
234 switch (config_data[i].len) {
235 case 0:
236 fprintf(f, "%s\n", (char *)config_data[i].val);
237 break;
238 case 1:
239 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
240 break;
241 case 2:
242 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
243 break;
244 case 4:
245 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
246 break;
247 default:
248 printf("menu_write_config: unhandled len %d for %s\n",
249 config_data[i].len, config_data[i].name);
250 break;
251 }
252 }
253
254 if (!is_game)
255 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
256
257 fclose(f);
258 return 0;
259}
260
261static void parse_str_val(char *cval, const char *src)
262{
263 char *tmp;
264 strncpy(cval, src, MAXPATHLEN);
265 cval[MAXPATHLEN - 1] = 0;
266 tmp = strchr(cval, '\n');
267 if (tmp == NULL)
268 tmp = strchr(cval, '\r');
269 if (tmp != NULL)
270 *tmp = 0;
271}
272
273static int menu_load_config(int is_game)
274{
275 char cfgfile[MAXPATHLEN];
276 int i, ret = -1;
277 long size;
278 char *cfg;
279 FILE *f;
280
281 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
282 f = fopen(cfgfile, "r");
283 if (f == NULL) {
284 printf("menu_load_config: failed to open: %s\n", cfgfile);
285 return -1;
286 }
287
288 fseek(f, 0, SEEK_END);
289 size = ftell(f);
290 if (size <= 0) {
291 printf("bad size %ld: %s\n", size, cfgfile);
292 goto fail;
293 }
294
295 cfg = malloc(size + 1);
296 if (cfg == NULL)
297 goto fail;
298
299 fseek(f, 0, SEEK_SET);
300 if (fread(cfg, 1, size, f) != size) {
301 printf("failed to read: %s\n", cfgfile);
302 goto fail_read;
303 }
304 cfg[size] = 0;
305
306 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
307 char *tmp, *tmp2;
308 u32 val;
309
310 tmp = strstr(cfg, config_data[i].name);
311 if (tmp == NULL)
312 continue;
313 tmp += strlen(config_data[i].name);
314 if (strncmp(tmp, " = ", 3) != 0)
315 continue;
316 tmp += 3;
317
318 if (config_data[i].len == 0) {
319 parse_str_val(config_data[i].val, tmp);
320 continue;
321 }
322
323 tmp2 = NULL;
324 val = strtoul(tmp, &tmp2, 16);
325 if (tmp2 == NULL || tmp == tmp2)
326 continue; // parse failed
327
328 switch (config_data[i].len) {
329 case 1:
330 *(u8 *)config_data[i].val = val;
331 break;
332 case 2:
333 *(u16 *)config_data[i].val = val;
334 break;
335 case 4:
336 *(u32 *)config_data[i].val = val;
337 break;
338 default:
339 printf("menu_load_config: unhandled len %d for %s\n",
340 config_data[i].len, config_data[i].name);
341 break;
342 }
343 }
344
345 if (!is_game) {
346 char *tmp = strstr(cfg, "lastcdimg = ");
347 if (tmp != NULL) {
348 tmp += 12;
349 parse_str_val(last_selected_fname, tmp);
350 }
351 }
352
353 // sync plugins
354 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
355 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
356 { gpu_plugsel = i; break; }
357
358 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
359 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
360 { spu_plugsel = i; break; }
361
362 ret = 0;
363fail_read:
364 free(cfg);
365fail:
366 fclose(f);
367 return ret;
368}
369
370// rrrr rggg gggb bbbb
371static unsigned short fname2color(const char *fname)
372{
373 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
374 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
375 const char *ext = strrchr(fname, '.');
376 int i;
377
378 if (ext == NULL)
379 return 0xffff;
380 for (i = 0; i < array_size(cdimg_exts); i++)
381 if (strcasecmp(ext, cdimg_exts[i]) == 0)
382 return 0x7bff;
383 for (i = 0; i < array_size(other_exts); i++)
384 if (strcasecmp(ext, other_exts[i]) == 0)
385 return 0xa514;
386 return 0xffff;
387}
388
389#define MENU_ALIGN_LEFT
390#define menu_init menu_init_common
391#include "common/menu.c"
392#undef menu_init
393
394// ---------- pandora specific -----------
395
396static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
397static char **pnd_filter_list;
398
399static int get_cpu_clock(void)
400{
401 FILE *f;
402 int ret = 0;
403 f = fopen("/proc/pandora/cpu_mhz_max", "r");
404 if (f) {
405 fscanf(f, "%d", &ret);
406 fclose(f);
407 }
408 return ret;
409}
410
411static void apply_cpu_clock(void)
412{
413 char buf[128];
414
415 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
416 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
417 pnd_script_base, cpu_clock);
418 system(buf);
419 }
420}
421
422static void apply_filter(int which)
423{
424 static int old = -1;
425 char buf[128];
426 int i;
427
428 if (pnd_filter_list == NULL || which == old)
429 return;
430
431 for (i = 0; i < which; i++)
432 if (pnd_filter_list[i] == NULL)
433 return;
434
435 if (pnd_filter_list[i] == NULL)
436 return;
437
438 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
439 system(buf);
440 old = which;
441}
442
443static menu_entry e_menu_gfx_options[];
444
445static void pnd_menu_init(void)
446{
447 struct dirent *ent;
448 int i, count = 0;
449 char **mfilters;
450 char buff[64], *p;
451 DIR *dir;
452
453 cpu_clock = get_cpu_clock();
454
455 dir = opendir("/etc/pandora/conf/dss_fir");
456 if (dir == NULL) {
457 perror("filter opendir");
458 return;
459 }
460
461 while (1) {
462 errno = 0;
463 ent = readdir(dir);
464 if (ent == NULL) {
465 if (errno != 0)
466 perror("readdir");
467 break;
468 }
469 p = strstr(ent->d_name, "_up");
470 if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
471 count++;
472 }
473
474 if (count == 0)
475 return;
476
477 mfilters = calloc(count + 1, sizeof(mfilters[0]));
478 if (mfilters == NULL)
479 return;
480
481 rewinddir(dir);
482 for (i = 0; (ent = readdir(dir)); ) {
483 size_t len;
484
485 p = strstr(ent->d_name, "_up");
486 if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
487 continue;
488
489 len = p - ent->d_name;
490 if (len > sizeof(buff) - 1)
491 continue;
492
493 strncpy(buff, ent->d_name, len);
494 buff[len] = 0;
495 mfilters[i] = strdup(buff);
496 if (mfilters[i] != NULL)
497 i++;
498 }
499 closedir(dir);
500
501 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
502 e_menu_gfx_options[i].data = (void *)mfilters;
503 pnd_filter_list = mfilters;
504}
505
506// -------------- key config --------------
507
508me_bind_action me_ctrl_actions[] =
509{
510 { "UP ", 1 << DKEY_UP},
511 { "DOWN ", 1 << DKEY_DOWN },
512 { "LEFT ", 1 << DKEY_LEFT },
513 { "RIGHT ", 1 << DKEY_RIGHT },
514 { "TRIANGLE", 1 << DKEY_TRIANGLE },
515 { "CIRCLE ", 1 << DKEY_CIRCLE },
516 { "CROSS ", 1 << DKEY_CROSS },
517 { "SQUARE ", 1 << DKEY_SQUARE },
518 { "L1 ", 1 << DKEY_L1 },
519 { "R1 ", 1 << DKEY_R1 },
520 { "L2 ", 1 << DKEY_L2 },
521 { "R2 ", 1 << DKEY_R2 },
522 { "START ", 1 << DKEY_START },
523 { "SELECT ", 1 << DKEY_SELECT },
524 { NULL, 0 }
525};
526
527me_bind_action emuctrl_actions[] =
528{
529/*
530 { "Load State ", PEV_STATE_LOAD },
531 { "Save State ", PEV_STATE_SAVE },
532 { "Prev Save Slot ", PEV_SSLOT_PREV },
533 { "Next Save Slot ", PEV_SSLOT_NEXT },
534*/
535 { "Enter Menu ", PEV_MENU },
536 { NULL, 0 }
537};
538
539static int key_config_loop_wrap(int id, int keys)
540{
541 switch (id) {
542 case MA_CTRL_PLAYER1:
543 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
544 break;
545 case MA_CTRL_PLAYER2:
546 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
547 break;
548 case MA_CTRL_EMU:
549 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
550 break;
551 default:
552 break;
553 }
554 return 0;
555}
556
557static const char *mgn_dev_name(int id, int *offs)
558{
559 const char *name = NULL;
560 static int it = 0;
561
562 if (id == MA_CTRL_DEV_FIRST)
563 it = 0;
564
565 for (; it < IN_MAX_DEVS; it++) {
566 name = in_get_dev_name(it, 1, 1);
567 if (name != NULL)
568 break;
569 }
570
571 it++;
572 return name;
573}
574
575static const char *mgn_saveloadcfg(int id, int *offs)
576{
577 return "";
578}
579
580static int mh_savecfg(int id, int keys)
581{
582 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
583 me_update_msg("config saved");
584 else
585 me_update_msg("failed to write config");
586
587 return 1;
588}
589
590static menu_entry e_menu_keyconfig[] =
591{
592 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
593 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
594 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
595// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
596// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
597 mee_label (""),
598 mee_label ("Input devices:"),
599 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
600 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
601 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
602 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
603 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
604 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
605 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
606 mee_end,
607};
608
609static int menu_loop_keyconfig(int id, int keys)
610{
611 static int sel = 0;
612
613// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
614 me_loop(e_menu_keyconfig, &sel, NULL);
615 return 0;
616}
617
618// ------------ gfx options menu ------------
619
620static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
621static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
622 "using d-pad or move it using R+d-pad";
623static const char *men_dummy[] = { NULL };
624
625static int menu_loop_cscaler(int id, int keys)
626{
627 unsigned int inp;
628
629 scaling = SCALE_CUSTOM;
630
631 omap_enable_layer(1);
632 //pnd_restore_layer_data();
633
634 for (;;)
635 {
636 menu_draw_begin(0);
637 memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
638 text_out16(2, 480 - 18, "%dx%d | d-pad to resize, R+d-pad to move", g_layer_w, g_layer_h);
639 menu_draw_end();
640
641 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
642 if (inp & PBTN_UP) g_layer_y--;
643 if (inp & PBTN_DOWN) g_layer_y++;
644 if (inp & PBTN_LEFT) g_layer_x--;
645 if (inp & PBTN_RIGHT) g_layer_x++;
646 if (!(inp & PBTN_R)) {
647 if (inp & PBTN_UP) g_layer_h += 2;
648 if (inp & PBTN_DOWN) g_layer_h -= 2;
649 if (inp & PBTN_LEFT) g_layer_w += 2;
650 if (inp & PBTN_RIGHT) g_layer_w -= 2;
651 }
652 if (inp & (PBTN_MOK|PBTN_MBACK))
653 break;
654
655 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
656 if (g_layer_x < 0) g_layer_x = 0;
657 if (g_layer_x > 640) g_layer_x = 640;
658 if (g_layer_y < 0) g_layer_y = 0;
659 if (g_layer_y > 420) g_layer_y = 420;
660 if (g_layer_w < 160) g_layer_w = 160;
661 if (g_layer_h < 60) g_layer_h = 60;
662 if (g_layer_x + g_layer_w > 800)
663 g_layer_w = 800 - g_layer_x;
664 if (g_layer_y + g_layer_h > 480)
665 g_layer_h = 480 - g_layer_y;
666 omap_enable_layer(1);
667 }
668 }
669
670 omap_enable_layer(0);
671
672 return 0;
673}
674
675static menu_entry e_menu_gfx_options[] =
676{
677 mee_enum ("Scaler", 0, scaling, men_scaler),
678 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
679// mee_onoff ("Vsync", 0, vsync, 1),
680 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
681 mee_end,
682};
683
684static int menu_loop_gfx_options(int id, int keys)
685{
686 static int sel = 0;
687
688 me_loop(e_menu_gfx_options, &sel, NULL);
689
690 return 0;
691}
692
693// ------------ bios/plugins ------------
694
695static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
696static const char h_gpu_0[] = "Needed for Chrono Cross";
697static const char h_gpu_1[] = "Capcom fighting games";
698static const char h_gpu_2[] = "Black screens in Lunar";
699static const char h_gpu_3[] = "Compatibility mode";
700static const char h_gpu_6[] = "Pandemonium 2";
701static const char h_gpu_7[] = "Skip every second frame";
702static const char h_gpu_8[] = "Needed by Dark Forces";
703static const char h_gpu_9[] = "better g-colors, worse textures";
704static const char h_gpu_10[] = "Toggle busy flags after drawing";
705
706static menu_entry e_menu_plugin_gpu[] =
707{
708 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
709 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
710 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
711 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
712 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
713 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
714 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
715 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
716 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
717 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
718 mee_end,
719};
720
721static int menu_loop_plugin_gpu(int id, int keys)
722{
723 static int sel = 0;
724 me_loop(e_menu_plugin_gpu, &sel, NULL);
725 return 0;
726}
727
728static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
729static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
730static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
731static const char h_spu_thread[] = "Run sound emulation in separate thread";
732
733static menu_entry e_menu_plugin_spu[] =
734{
735 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
736 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
737 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
738 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
739 mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
740 mee_end,
741};
742
743static int menu_loop_plugin_spu(int id, int keys)
744{
745 static int sel = 0;
746 me_loop(e_menu_plugin_spu, &sel, NULL);
747 return 0;
748}
749
750static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
751static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
752static const char h_plugin_xpu[] = "Must save config and reload the game\n"
753 "for plugin change to take effect";
754
755static menu_entry e_menu_plugin_options[] =
756{
757 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
758 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
759 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
760 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
761 mee_end,
762};
763
764static int menu_loop_plugin_options(int id, int keys)
765{
766 static int sel = 0;
767 me_loop(e_menu_plugin_options, &sel, NULL);
768
769 // sync plugins
770 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
771 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
772
773 return 0;
774}
775
776// ------------ adv options menu ------------
777
778static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
779static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
780 "(proper .cue/.bin dump is needed otherwise)";
781static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
782static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
783static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
784static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
785
786static menu_entry e_menu_adv_options[] =
787{
788 mee_onoff ("Show CPU load", 0, g_opts, OPT_SHOWCPU),
789 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
790 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
791 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
792 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
793 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
794 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
795 mee_end,
796};
797
798static int menu_loop_adv_options(int id, int keys)
799{
800 static int sel = 0;
801 me_loop(e_menu_adv_options, &sel, NULL);
802 return 0;
803}
804
805// ------------ options menu ------------
806
807static int mh_restore_defaults(int id, int keys)
808{
809 menu_set_defconfig();
810 me_update_msg("defaults restored");
811 return 1;
812}
813
814static const char *men_region[] = { "NTSC", "PAL", NULL };
815/*
816static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
817static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
818 "loading state or both";
819*/
820static const char h_restore_def[] = "Switches back to default / recommended\n"
821 "configuration";
822
823static menu_entry e_menu_options[] =
824{
825// mee_range ("Save slot", 0, state_slot, 0, 9),
826// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
827 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
828 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
829 mee_enum ("Region", 0, Config.PsxType, men_region),
830 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
831 mee_handler ("[Display]", menu_loop_gfx_options),
832 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
833 mee_handler ("[Advanced]", menu_loop_adv_options),
834 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
835 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
836 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
837 mee_end,
838};
839
840static int menu_loop_options(int id, int keys)
841{
842 static int sel = 0;
843 int i;
844
845 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
846 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
847 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
848
849 me_loop(e_menu_options, &sel, NULL);
850
851 return 0;
852}
853
854// ------------ debug menu ------------
855
856static void draw_frame_debug(void)
857{
858 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
859}
860
861static void debug_menu_loop(void)
862{
863 int inp;
864
865 while (1)
866 {
867 menu_draw_begin(1);
868 draw_frame_debug();
869 menu_draw_end();
870
871 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
872 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
873 if (inp & PBTN_MBACK)
874 return;
875 }
876}
877
878// ------------ main menu ------------
879
880void OnFile_Exit();
881
882const char *plat_get_credits(void)
883{
884 return "PCSX-ReARMed\n\n"
885 "(C) 1999-2003 PCSX Team\n"
886 "(C) 2005-2009 PCSX-df Team\n"
887 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
888 "GPU and SPU code by Pete Bernert\n"
889 " and the P.E.Op.S. team\n"
890 "ARM recompiler (C) 2009-2010 Ari64\n\n"
891 "integration, optimization and\n"
892 " frontend (C) 2010 notaz\n";
893}
894
895static int run_cd_image(const char *fname)
896{
897 extern void set_cd_image(const char *fname);
898 ready_to_go = 0;
899
900 set_cd_image(fname);
901 LoadPlugins();
902 NetOpened = 0;
903 if (OpenPlugins() == -1) {
904 me_update_msg("failed to open plugins");
905 return -1;
906 }
907
908 if (CheckCdrom() == -1) {
909 // Only check the CD if we are starting the console with a CD
910 ClosePlugins();
911 me_update_msg("unsupported/invalid CD image");
912 return -1;
913 }
914
915 SysReset();
916
917 // Read main executable directly from CDRom and start it
918 if (LoadCdrom() == -1) {
919 ClosePlugins();
920 me_update_msg("failed to load CD image");
921 return -1;
922 }
923
924 ready_to_go = 1;
925 return 0;
926}
927
928static int romsel_run(void)
929{
930 int prev_gpu, prev_spu;
931 char *fname;
932
933 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
934 if (fname == NULL)
935 return -1;
936
937 printf("selected file: %s\n", fname);
938
939 if (run_cd_image(fname) != 0)
940 return -1;
941
942 prev_gpu = gpu_plugsel;
943 prev_spu = spu_plugsel;
944 if (menu_load_config(1) != 0)
945 menu_load_config(0);
946
947 // check for plugin changes, have to repeat
948 // loading if game config changed plugins to reload them
949 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
950 printf("plugin change detected, reloading plugins..\n");
951 if (run_cd_image(fname) != 0)
952 return -1;
953 }
954
955 strcpy(last_selected_fname, rom_fname_reload);
956 return 0;
957}
958
959static int main_menu_handler(int id, int keys)
960{
961 switch (id)
962 {
963 case MA_MAIN_RESUME_GAME:
964 if (ready_to_go)
965 return 1;
966 break;
967 case MA_MAIN_SAVE_STATE:
968 if (ready_to_go)
969 return menu_loop_savestate(0);
970 break;
971 case MA_MAIN_LOAD_STATE:
972 if (ready_to_go)
973 return menu_loop_savestate(1);
974 break;
975 case MA_MAIN_RESET_GAME:
976 if (ready_to_go) {
977 OpenPlugins();
978 SysReset();
979 if (CheckCdrom() != -1) {
980 LoadCdrom();
981 }
982 return 1;
983 }
984 break;
985 case MA_MAIN_LOAD_ROM:
986 if (romsel_run() == 0)
987 return 1;
988 break;
989 case MA_MAIN_CREDITS:
990 draw_menu_credits(draw_frame_debug);
991 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
992 break;
993 case MA_MAIN_EXIT:
994 OnFile_Exit();
995 break;
996 default:
997 lprintf("%s: something unknown selected\n", __FUNCTION__);
998 break;
999 }
1000
1001 return 0;
1002}
1003
1004static menu_entry e_menu_main[] =
1005{
1006 mee_label (""),
1007 mee_label (""),
1008 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1009 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1010 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1011 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1012 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1013 mee_handler ("Options", menu_loop_options),
1014 mee_handler ("Controls", menu_loop_keyconfig),
1015 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1016 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1017 mee_end,
1018};
1019
1020// ----------------------------
1021
1022static void menu_leave_emu(void);
1023
1024void menu_loop(void)
1025{
1026 static int sel = 0;
1027
1028 menu_leave_emu();
1029
1030 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1031 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go);
1032 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
1033 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1034
1035// menu_enter(ready_to_go);
1036 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1037
1038 do {
1039 me_loop(e_menu_main, &sel, NULL);
1040 } while (!ready_to_go);
1041
1042 /* wait until menu, ok, back is released */
1043 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1044 ;
1045
1046 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1047
1048 memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
1049 menu_draw_end();
1050 menu_prepare_emu();
1051}
1052
1053static void scan_plugins(void)
1054{
1055 char fname[MAXPATHLEN];
1056 struct dirent *ent;
1057 int gpu_i, spu_i;
1058 char *p;
1059 DIR *dir;
1060
1061 gpu_plugins[0] = "builtin_gpu";
1062 spu_plugins[0] = "builtin_spu";
1063 gpu_i = spu_i = 1;
1064
1065 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1066 dir = opendir(fname);
1067 if (dir == NULL) {
1068 perror("scan_plugins opendir");
1069 return;
1070 }
1071
1072 while (1) {
1073 void *h, *tmp;
1074
1075 errno = 0;
1076 ent = readdir(dir);
1077 if (ent == NULL) {
1078 if (errno != 0)
1079 perror("readdir");
1080 break;
1081 }
1082 p = strstr(ent->d_name, ".so");
1083 if (p == NULL)
1084 continue;
1085
1086 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1087 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1088 if (h == NULL) {
1089 fprintf(stderr, "%s\n", dlerror());
1090 continue;
1091 }
1092
1093 // now what do we have here?
1094 tmp = dlsym(h, "GPUinit");
1095 if (tmp) {
1096 dlclose(h);
1097 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1098 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1099 continue;
1100 }
1101
1102 tmp = dlsym(h, "SPUinit");
1103 if (tmp) {
1104 dlclose(h);
1105 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1106 spu_plugins[spu_i++] = strdup(ent->d_name);
1107 continue;
1108 }
1109
1110 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1111 dlclose(h);
1112 }
1113
1114 closedir(dir);
1115}
1116
1117void menu_init(void)
1118{
1119 char buff[MAXPATHLEN];
1120
1121 strcpy(last_selected_fname, "/media");
1122
1123 scan_plugins();
1124 pnd_menu_init();
1125 menu_init_common();
1126
1127 menu_set_defconfig();
1128 menu_load_config(0);
1129 last_psx_w = 320;
1130 last_psx_h = 240;
1131 last_psx_bpp = 16;
1132
1133 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1134 if (g_menubg_src_ptr == NULL)
1135 exit(1);
1136 emu_make_path(buff, "skin/background.png", sizeof(buff));
1137 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1138}
1139
1140void menu_notify_mode_change(int w, int h, int bpp)
1141{
1142 last_psx_w = w;
1143 last_psx_h = h;
1144 last_psx_bpp = bpp;
1145
1146 if (scaling == SCALE_1_1) {
1147 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1148 g_layer_w = w; g_layer_h = h;
1149 }
1150}
1151
1152static void menu_leave_emu(void)
1153{
1154 if (GPU_close != NULL) {
1155 int ret = GPU_close();
1156 if (ret)
1157 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1158 }
1159
1160 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1161 if (ready_to_go && last_psx_bpp == 16) {
1162 int x = max(0, g_menuscreen_w - last_psx_w);
1163 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1164 int w = min(g_menuscreen_w, last_psx_w);
1165 int h = min(g_menuscreen_h, last_psx_h);
1166 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1167 u16 *s = pl_fbdev_buf;
1168
1169 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1170 menu_darken_bg(d, s, w, 0);
1171 }
1172}
1173
1174void menu_prepare_emu(void)
1175{
1176 switch (scaling) {
1177 case SCALE_1_1:
1178 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1179 break;
1180 case SCALE_4_3:
1181 g_layer_x = 80; g_layer_y = 0;
1182 g_layer_w = 640; g_layer_h = 480;
1183 break;
1184 case SCALE_FULLSCREEN:
1185 g_layer_x = 0; g_layer_y = 0;
1186 g_layer_w = 800; g_layer_h = 480;
1187 break;
1188 case SCALE_CUSTOM:
1189 break;
1190 }
1191 apply_filter(filter);
1192 apply_cpu_clock();
1193 stop = 0;
1194
1195 // core doesn't care about Config.Cdda changes,
1196 // so handle them manually here
1197 if (Config.Cdda)
1198 CDR_stop();
1199
1200 if (GPU_open != NULL) {
1201 extern unsigned long gpuDisp;
1202 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1203 if (ret)
1204 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1205 }
1206}
1207
1208void me_update_msg(const char *msg)
1209{
1210 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1211 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1212
1213 menu_error_time = plat_get_ticks_ms();
1214 lprintf("msg: %s\n", menu_error_msg);
1215}
1216