add a way for GPU plugin to get layer config
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15
16#include "menu.h"
17#include "config.h"
18#include "plugin.h"
19#include "plugin_lib.h"
20#include "omap.h"
21#include "common/plat.h"
22#include "../gui/Linux.h"
23#include "../libpcsxcore/misc.h"
24#include "../libpcsxcore/new_dynarec/new_dynarec.h"
25#include "revision.h"
26
27#define MENU_X2 1
28#define array_size(x) (sizeof(x) / sizeof(x[0]))
29
30typedef enum
31{
32 MA_NONE = 1,
33 MA_MAIN_RESUME_GAME,
34 MA_MAIN_SAVE_STATE,
35 MA_MAIN_LOAD_STATE,
36 MA_MAIN_RESET_GAME,
37 MA_MAIN_LOAD_ROM,
38 MA_MAIN_CONTROLS,
39 MA_MAIN_CREDITS,
40 MA_MAIN_EXIT,
41 MA_CTRL_PLAYER1,
42 MA_CTRL_PLAYER2,
43 MA_CTRL_EMU,
44 MA_CTRL_DEV_FIRST,
45 MA_CTRL_DEV_NEXT,
46 MA_CTRL_DONE,
47 MA_OPT_SAVECFG,
48 MA_OPT_SAVECFG_GAME,
49 MA_OPT_CPU_CLOCKS,
50 MA_OPT_FILTERING,
51} menu_id;
52
53enum {
54 SCALE_1_1,
55 SCALE_4_3,
56 SCALE_FULLSCREEN,
57 SCALE_CUSTOM,
58};
59
60extern int ready_to_go;
61static int last_psx_w, last_psx_h, last_psx_bpp;
62static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
63static char rom_fname_reload[MAXPATHLEN];
64static char last_selected_fname[MAXPATHLEN];
65int g_opts;
66
67// from softgpu plugin
68extern int iUseDither;
69extern int UseFrameSkip;
70extern int UseFrameLimit;
71extern uint32_t dwActFixes;
72extern float fFrameRateHz;
73extern int dwFrameRateTicks;
74
75// sound plugin
76extern int iUseReverb;
77extern int iUseInterpolation;
78extern int iXAPitch;
79extern int iSPUIRQWait;
80extern int iUseTimer;
81
82static const char *gpu_plugins[16];
83static const char *spu_plugins[16];
84static int gpu_plugsel, spu_plugsel;
85
86
87static int min(int x, int y) { return x < y ? x : y; }
88static int max(int x, int y) { return x > y ? x : y; }
89
90void emu_make_path(char *buff, const char *end, int size)
91{
92 int pos, end_len;
93
94 end_len = strlen(end);
95 pos = plat_get_root_dir(buff, size);
96 strncpy(buff + pos, end, size - pos);
97 buff[size - 1] = 0;
98 if (pos + end_len > size - 1)
99 printf("Warning: path truncated: %s\n", buff);
100}
101
102static int emu_check_save_file(int slot)
103{
104 char *fname;
105 int ret;
106
107 fname = get_state_filename(slot);
108 if (fname == NULL)
109 return 0;
110
111 ret = CheckState(fname);
112 free(fname);
113 return ret == 0 ? 1 : 0;
114}
115
116static int emu_save_load_game(int load, int sram)
117{
118 char *fname;
119 int ret;
120
121 fname = get_state_filename(state_slot);
122 if (fname == NULL)
123 return 0;
124
125 if (load)
126 ret = LoadState(fname);
127 else
128 ret = SaveState(fname);
129 free(fname);
130
131 return ret;
132}
133
134static void draw_savestate_bg(int slot)
135{
136}
137
138static void menu_set_defconfig(void)
139{
140 scaling = SCALE_4_3;
141
142 Config.Xa = Config.Cdda = Config.Sio =
143 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
144
145 iUseDither = UseFrameSkip = 0;
146 UseFrameLimit = 1;
147 dwActFixes = 1<<7;
148
149 iUseReverb = 2;
150 iUseInterpolation = 1;
151 iXAPitch = iSPUIRQWait = 0;
152 iUseTimer = 2;
153}
154
155#define CE_CONFIG_STR(val) \
156 { #val, 0, Config.val }
157
158#define CE_CONFIG_VAL(val) \
159 { #val, sizeof(Config.val), &Config.val }
160
161#define CE_STR(val) \
162 { #val, 0, val }
163
164#define CE_INTVAL(val) \
165 { #val, sizeof(val), &val }
166
167static const struct {
168 const char *name;
169 size_t len;
170 void *val;
171} config_data[] = {
172 CE_CONFIG_STR(Bios),
173 CE_CONFIG_STR(Gpu),
174 CE_CONFIG_STR(Spu),
175 CE_CONFIG_STR(Cdr),
176 CE_CONFIG_VAL(Xa),
177 CE_CONFIG_VAL(Sio),
178 CE_CONFIG_VAL(Mdec),
179 CE_CONFIG_VAL(PsxAuto),
180 CE_CONFIG_VAL(Cdda),
181 CE_CONFIG_VAL(Debug),
182 CE_CONFIG_VAL(PsxOut),
183 CE_CONFIG_VAL(SpuIrq),
184 CE_CONFIG_VAL(RCntFix),
185 CE_CONFIG_VAL(VSyncWA),
186 CE_CONFIG_VAL(Cpu),
187 CE_CONFIG_VAL(PsxType),
188 CE_INTVAL(scaling),
189 CE_INTVAL(g_layer_x),
190 CE_INTVAL(g_layer_y),
191 CE_INTVAL(g_layer_w),
192 CE_INTVAL(g_layer_h),
193 CE_INTVAL(filter),
194 CE_INTVAL(state_slot),
195 CE_INTVAL(cpu_clock),
196 CE_INTVAL(g_opts),
197 CE_INTVAL(iUseDither),
198 CE_INTVAL(UseFrameSkip),
199 CE_INTVAL(UseFrameLimit),
200 CE_INTVAL(dwActFixes),
201 CE_INTVAL(iUseReverb),
202 CE_INTVAL(iUseInterpolation),
203 CE_INTVAL(iXAPitch),
204 CE_INTVAL(iSPUIRQWait),
205 CE_INTVAL(iUseTimer),
206};
207
208static void make_cfg_fname(char *buf, size_t size, int is_game)
209{
210 char trimlabel[33];
211 int j;
212
213 strncpy(trimlabel, CdromLabel, 32);
214 trimlabel[32] = 0;
215 for (j = 31; j >= 0; j--)
216 if (trimlabel[j] == ' ')
217 trimlabel[j] = 0;
218
219 if (is_game)
220 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
221 else
222 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
223}
224
225static int menu_write_config(int is_game)
226{
227 char cfgfile[MAXPATHLEN];
228 FILE *f;
229 int i;
230
231 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
232 f = fopen(cfgfile, "w");
233 if (f == NULL) {
234 printf("menu_write_config: failed to open: %s\n", cfgfile);
235 return -1;
236 }
237
238 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
239 fprintf(f, "%s = ", config_data[i].name);
240 switch (config_data[i].len) {
241 case 0:
242 fprintf(f, "%s\n", (char *)config_data[i].val);
243 break;
244 case 1:
245 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
246 break;
247 case 2:
248 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
249 break;
250 case 4:
251 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
252 break;
253 default:
254 printf("menu_write_config: unhandled len %d for %s\n",
255 config_data[i].len, config_data[i].name);
256 break;
257 }
258 }
259
260 if (!is_game)
261 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
262
263 fclose(f);
264 return 0;
265}
266
267static void parse_str_val(char *cval, const char *src)
268{
269 char *tmp;
270 strncpy(cval, src, MAXPATHLEN);
271 cval[MAXPATHLEN - 1] = 0;
272 tmp = strchr(cval, '\n');
273 if (tmp == NULL)
274 tmp = strchr(cval, '\r');
275 if (tmp != NULL)
276 *tmp = 0;
277}
278
279static int menu_load_config(int is_game)
280{
281 char cfgfile[MAXPATHLEN];
282 int i, ret = -1;
283 long size;
284 char *cfg;
285 FILE *f;
286
287 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
288 f = fopen(cfgfile, "r");
289 if (f == NULL) {
290 printf("menu_load_config: failed to open: %s\n", cfgfile);
291 return -1;
292 }
293
294 fseek(f, 0, SEEK_END);
295 size = ftell(f);
296 if (size <= 0) {
297 printf("bad size %ld: %s\n", size, cfgfile);
298 goto fail;
299 }
300
301 cfg = malloc(size + 1);
302 if (cfg == NULL)
303 goto fail;
304
305 fseek(f, 0, SEEK_SET);
306 if (fread(cfg, 1, size, f) != size) {
307 printf("failed to read: %s\n", cfgfile);
308 goto fail_read;
309 }
310 cfg[size] = 0;
311
312 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
313 char *tmp, *tmp2;
314 u32 val;
315
316 tmp = strstr(cfg, config_data[i].name);
317 if (tmp == NULL)
318 continue;
319 tmp += strlen(config_data[i].name);
320 if (strncmp(tmp, " = ", 3) != 0)
321 continue;
322 tmp += 3;
323
324 if (config_data[i].len == 0) {
325 parse_str_val(config_data[i].val, tmp);
326 continue;
327 }
328
329 tmp2 = NULL;
330 val = strtoul(tmp, &tmp2, 16);
331 if (tmp2 == NULL || tmp == tmp2)
332 continue; // parse failed
333
334 switch (config_data[i].len) {
335 case 1:
336 *(u8 *)config_data[i].val = val;
337 break;
338 case 2:
339 *(u16 *)config_data[i].val = val;
340 break;
341 case 4:
342 *(u32 *)config_data[i].val = val;
343 break;
344 default:
345 printf("menu_load_config: unhandled len %d for %s\n",
346 config_data[i].len, config_data[i].name);
347 break;
348 }
349 }
350
351 if (!is_game) {
352 char *tmp = strstr(cfg, "lastcdimg = ");
353 if (tmp != NULL) {
354 tmp += 12;
355 parse_str_val(last_selected_fname, tmp);
356 }
357 }
358
359 // sync plugins
360 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
361 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
362 { gpu_plugsel = i; break; }
363
364 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
365 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
366 { spu_plugsel = i; break; }
367
368 ret = 0;
369fail_read:
370 free(cfg);
371fail:
372 fclose(f);
373 return ret;
374}
375
376// rrrr rggg gggb bbbb
377static unsigned short fname2color(const char *fname)
378{
379 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
380 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
381 const char *ext = strrchr(fname, '.');
382 int i;
383
384 if (ext == NULL)
385 return 0xffff;
386 for (i = 0; i < array_size(cdimg_exts); i++)
387 if (strcasecmp(ext, cdimg_exts[i]) == 0)
388 return 0x7bff;
389 for (i = 0; i < array_size(other_exts); i++)
390 if (strcasecmp(ext, other_exts[i]) == 0)
391 return 0xa514;
392 return 0xffff;
393}
394
395#define MENU_ALIGN_LEFT
396#define menu_init menu_init_common
397#include "common/menu.c"
398#undef menu_init
399
400// ---------- pandora specific -----------
401
402static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
403static char **pnd_filter_list;
404
405static int get_cpu_clock(void)
406{
407 FILE *f;
408 int ret = 0;
409 f = fopen("/proc/pandora/cpu_mhz_max", "r");
410 if (f) {
411 fscanf(f, "%d", &ret);
412 fclose(f);
413 }
414 return ret;
415}
416
417static void apply_cpu_clock(void)
418{
419 char buf[128];
420
421 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
422 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
423 pnd_script_base, cpu_clock);
424 system(buf);
425 }
426}
427
428static void apply_filter(int which)
429{
430 static int old = -1;
431 char buf[128];
432 int i;
433
434 if (pnd_filter_list == NULL || which == old)
435 return;
436
437 for (i = 0; i < which; i++)
438 if (pnd_filter_list[i] == NULL)
439 return;
440
441 if (pnd_filter_list[i] == NULL)
442 return;
443
444 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
445 system(buf);
446 old = which;
447}
448
449static menu_entry e_menu_gfx_options[];
450
451static void pnd_menu_init(void)
452{
453 struct dirent *ent;
454 int i, count = 0;
455 char **mfilters;
456 char buff[64], *p;
457 DIR *dir;
458
459 cpu_clock_st = cpu_clock = get_cpu_clock();
460
461 dir = opendir("/etc/pandora/conf/dss_fir");
462 if (dir == NULL) {
463 perror("filter opendir");
464 return;
465 }
466
467 while (1) {
468 errno = 0;
469 ent = readdir(dir);
470 if (ent == NULL) {
471 if (errno != 0)
472 perror("readdir");
473 break;
474 }
475 p = strstr(ent->d_name, "_up");
476 if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
477 count++;
478 }
479
480 if (count == 0)
481 return;
482
483 mfilters = calloc(count + 1, sizeof(mfilters[0]));
484 if (mfilters == NULL)
485 return;
486
487 rewinddir(dir);
488 for (i = 0; (ent = readdir(dir)); ) {
489 size_t len;
490
491 p = strstr(ent->d_name, "_up");
492 if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
493 continue;
494
495 len = p - ent->d_name;
496 if (len > sizeof(buff) - 1)
497 continue;
498
499 strncpy(buff, ent->d_name, len);
500 buff[len] = 0;
501 mfilters[i] = strdup(buff);
502 if (mfilters[i] != NULL)
503 i++;
504 }
505 closedir(dir);
506
507 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
508 e_menu_gfx_options[i].data = (void *)mfilters;
509 pnd_filter_list = mfilters;
510}
511
512void menu_finish(void)
513{
514 cpu_clock = cpu_clock_st;
515 apply_cpu_clock();
516}
517
518// -------------- key config --------------
519
520me_bind_action me_ctrl_actions[] =
521{
522 { "UP ", 1 << DKEY_UP},
523 { "DOWN ", 1 << DKEY_DOWN },
524 { "LEFT ", 1 << DKEY_LEFT },
525 { "RIGHT ", 1 << DKEY_RIGHT },
526 { "TRIANGLE", 1 << DKEY_TRIANGLE },
527 { "CIRCLE ", 1 << DKEY_CIRCLE },
528 { "CROSS ", 1 << DKEY_CROSS },
529 { "SQUARE ", 1 << DKEY_SQUARE },
530 { "L1 ", 1 << DKEY_L1 },
531 { "R1 ", 1 << DKEY_R1 },
532 { "L2 ", 1 << DKEY_L2 },
533 { "R2 ", 1 << DKEY_R2 },
534 { "START ", 1 << DKEY_START },
535 { "SELECT ", 1 << DKEY_SELECT },
536 { NULL, 0 }
537};
538
539me_bind_action emuctrl_actions[] =
540{
541/*
542 { "Load State ", PEV_STATE_LOAD },
543 { "Save State ", PEV_STATE_SAVE },
544 { "Prev Save Slot ", PEV_SSLOT_PREV },
545 { "Next Save Slot ", PEV_SSLOT_NEXT },
546*/
547 { "Enter Menu ", PEV_MENU },
548 { NULL, 0 }
549};
550
551static int key_config_loop_wrap(int id, int keys)
552{
553 switch (id) {
554 case MA_CTRL_PLAYER1:
555 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
556 break;
557 case MA_CTRL_PLAYER2:
558 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
559 break;
560 case MA_CTRL_EMU:
561 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
562 break;
563 default:
564 break;
565 }
566 return 0;
567}
568
569static const char *mgn_dev_name(int id, int *offs)
570{
571 const char *name = NULL;
572 static int it = 0;
573
574 if (id == MA_CTRL_DEV_FIRST)
575 it = 0;
576
577 for (; it < IN_MAX_DEVS; it++) {
578 name = in_get_dev_name(it, 1, 1);
579 if (name != NULL)
580 break;
581 }
582
583 it++;
584 return name;
585}
586
587static const char *mgn_saveloadcfg(int id, int *offs)
588{
589 return "";
590}
591
592static int mh_savecfg(int id, int keys)
593{
594 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
595 me_update_msg("config saved");
596 else
597 me_update_msg("failed to write config");
598
599 return 1;
600}
601
602static menu_entry e_menu_keyconfig[] =
603{
604 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
605 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
606 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
607// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
608// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
609 mee_label (""),
610 mee_label ("Input devices:"),
611 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
612 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
613 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
614 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
615 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
616 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
617 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
618 mee_end,
619};
620
621static int menu_loop_keyconfig(int id, int keys)
622{
623 static int sel = 0;
624
625// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
626 me_loop(e_menu_keyconfig, &sel, NULL);
627 return 0;
628}
629
630// ------------ gfx options menu ------------
631
632static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
633static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
634 "using d-pad or move it using R+d-pad";
635static const char *men_dummy[] = { NULL };
636
637static int menu_loop_cscaler(int id, int keys)
638{
639 unsigned int inp;
640
641 scaling = SCALE_CUSTOM;
642
643 omap_enable_layer(1);
644
645 for (;;)
646 {
647 menu_draw_begin(0);
648 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
649 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
650 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
651 menu_draw_end();
652
653 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
654 if (inp & PBTN_UP) g_layer_y--;
655 if (inp & PBTN_DOWN) g_layer_y++;
656 if (inp & PBTN_LEFT) g_layer_x--;
657 if (inp & PBTN_RIGHT) g_layer_x++;
658 if (!(inp & PBTN_R)) {
659 if (inp & PBTN_UP) g_layer_h += 2;
660 if (inp & PBTN_DOWN) g_layer_h -= 2;
661 if (inp & PBTN_LEFT) g_layer_w += 2;
662 if (inp & PBTN_RIGHT) g_layer_w -= 2;
663 }
664 if (inp & (PBTN_MOK|PBTN_MBACK))
665 break;
666
667 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
668 if (g_layer_x < 0) g_layer_x = 0;
669 if (g_layer_x > 640) g_layer_x = 640;
670 if (g_layer_y < 0) g_layer_y = 0;
671 if (g_layer_y > 420) g_layer_y = 420;
672 if (g_layer_w < 160) g_layer_w = 160;
673 if (g_layer_h < 60) g_layer_h = 60;
674 if (g_layer_x + g_layer_w > 800)
675 g_layer_w = 800 - g_layer_x;
676 if (g_layer_y + g_layer_h > 480)
677 g_layer_h = 480 - g_layer_y;
678 omap_enable_layer(1);
679 }
680 }
681
682 omap_enable_layer(0);
683
684 return 0;
685}
686
687static menu_entry e_menu_gfx_options[] =
688{
689 mee_enum ("Scaler", 0, scaling, men_scaler),
690 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
691// mee_onoff ("Vsync", 0, vsync, 1),
692 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
693 mee_end,
694};
695
696static int menu_loop_gfx_options(int id, int keys)
697{
698 static int sel = 0;
699
700 me_loop(e_menu_gfx_options, &sel, NULL);
701
702 return 0;
703}
704
705// ------------ bios/plugins ------------
706
707static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
708static const char h_gpu_0[] = "Needed for Chrono Cross";
709static const char h_gpu_1[] = "Capcom fighting games";
710static const char h_gpu_2[] = "Black screens in Lunar";
711static const char h_gpu_3[] = "Compatibility mode";
712static const char h_gpu_6[] = "Pandemonium 2";
713static const char h_gpu_7[] = "Skip every second frame";
714static const char h_gpu_8[] = "Needed by Dark Forces";
715static const char h_gpu_9[] = "better g-colors, worse textures";
716static const char h_gpu_10[] = "Toggle busy flags after drawing";
717
718static menu_entry e_menu_plugin_gpu[] =
719{
720 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
721 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
722 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
723 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
724 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
725 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
726 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
727 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
728 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
729 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
730 mee_end,
731};
732
733static int menu_loop_plugin_gpu(int id, int keys)
734{
735 static int sel = 0;
736 me_loop(e_menu_plugin_gpu, &sel, NULL);
737 return 0;
738}
739
740static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
741static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
742static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
743static const char h_spu_thread[] = "Run sound emulation in separate thread";
744
745static menu_entry e_menu_plugin_spu[] =
746{
747 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
748 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
749 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
750 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
751 mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
752 mee_end,
753};
754
755static int menu_loop_plugin_spu(int id, int keys)
756{
757 static int sel = 0;
758 me_loop(e_menu_plugin_spu, &sel, NULL);
759 return 0;
760}
761
762static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
763static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
764static const char h_plugin_xpu[] = "Must save config and reload the game\n"
765 "for plugin change to take effect";
766
767static menu_entry e_menu_plugin_options[] =
768{
769 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
770 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
771 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
772 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
773 mee_end,
774};
775
776static int menu_loop_plugin_options(int id, int keys)
777{
778 static int sel = 0;
779 me_loop(e_menu_plugin_options, &sel, NULL);
780
781 // sync plugins
782 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
783 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
784
785 return 0;
786}
787
788// ------------ adv options menu ------------
789
790static const char h_cfg_cpul[] = "Shows CPU usage in %%";
791static const char h_cfg_fl[] = "Keeps the game from running too fast";
792static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
793static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
794 "(proper .cue/.bin dump is needed otherwise)";
795static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
796static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
797static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
798static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
799
800static menu_entry e_menu_adv_options[] =
801{
802 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
803 mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl),
804 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
805 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
806 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
807 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
808 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
809 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
810 mee_end,
811};
812
813static int menu_loop_adv_options(int id, int keys)
814{
815 static int sel = 0;
816 me_loop(e_menu_adv_options, &sel, NULL);
817 return 0;
818}
819
820// ------------ options menu ------------
821
822static int mh_restore_defaults(int id, int keys)
823{
824 menu_set_defconfig();
825 me_update_msg("defaults restored");
826 return 1;
827}
828
829static const char *men_region[] = { "NTSC", "PAL", NULL };
830/*
831static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
832static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
833 "loading state or both";
834*/
835static const char h_restore_def[] = "Switches back to default / recommended\n"
836 "configuration";
837
838static menu_entry e_menu_options[] =
839{
840// mee_range ("Save slot", 0, state_slot, 0, 9),
841// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
842 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
843 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
844 mee_enum ("Region", 0, Config.PsxType, men_region),
845 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
846 mee_handler ("[Display]", menu_loop_gfx_options),
847 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
848 mee_handler ("[Advanced]", menu_loop_adv_options),
849 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
850 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
851 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
852 mee_end,
853};
854
855static int menu_loop_options(int id, int keys)
856{
857 static int sel = 0;
858 int i;
859
860 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
861 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
862 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
863
864 me_loop(e_menu_options, &sel, NULL);
865
866 return 0;
867}
868
869// ------------ debug menu ------------
870
871static void draw_frame_debug(void)
872{
873 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
874}
875
876static void debug_menu_loop(void)
877{
878 int inp;
879
880 while (1)
881 {
882 menu_draw_begin(1);
883 draw_frame_debug();
884 menu_draw_end();
885
886 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
887 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
888 if (inp & PBTN_MBACK)
889 return;
890 }
891}
892
893// ------------ main menu ------------
894
895void OnFile_Exit();
896
897const char *plat_get_credits(void)
898{
899 return "PCSX-ReARMed\n\n"
900 "(C) 1999-2003 PCSX Team\n"
901 "(C) 2005-2009 PCSX-df Team\n"
902 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
903 "GPU and SPU code by Pete Bernert\n"
904 " and the P.E.Op.S. team\n"
905 "ARM recompiler (C) 2009-2010 Ari64\n\n"
906 "integration, optimization and\n"
907 " frontend (C) 2010-2011 notaz\n";
908}
909
910static int run_cd_image(const char *fname)
911{
912 extern void set_cd_image(const char *fname);
913 ready_to_go = 0;
914 pl_fbdev_buf = NULL;
915
916 ClosePlugins();
917 set_cd_image(fname);
918 LoadPlugins();
919 NetOpened = 0;
920 if (OpenPlugins() == -1) {
921 me_update_msg("failed to open plugins");
922 return -1;
923 }
924 plugin_call_rearmed_cbs();
925
926 if (CheckCdrom() == -1) {
927 // Only check the CD if we are starting the console with a CD
928 ClosePlugins();
929 me_update_msg("unsupported/invalid CD image");
930 return -1;
931 }
932
933 SysReset();
934
935 // Read main executable directly from CDRom and start it
936 if (LoadCdrom() == -1) {
937 ClosePlugins();
938 me_update_msg("failed to load CD image");
939 return -1;
940 }
941
942 ready_to_go = 1;
943 return 0;
944}
945
946static int romsel_run(void)
947{
948 int prev_gpu, prev_spu;
949 char *fname;
950
951 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
952 if (fname == NULL)
953 return -1;
954
955 printf("selected file: %s\n", fname);
956
957 if (run_cd_image(fname) != 0)
958 return -1;
959
960 prev_gpu = gpu_plugsel;
961 prev_spu = spu_plugsel;
962 if (menu_load_config(1) != 0)
963 menu_load_config(0);
964
965 // check for plugin changes, have to repeat
966 // loading if game config changed plugins to reload them
967 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
968 printf("plugin change detected, reloading plugins..\n");
969 if (run_cd_image(fname) != 0)
970 return -1;
971 }
972
973 strcpy(last_selected_fname, rom_fname_reload);
974 return 0;
975}
976
977static int main_menu_handler(int id, int keys)
978{
979 switch (id)
980 {
981 case MA_MAIN_RESUME_GAME:
982 if (ready_to_go)
983 return 1;
984 break;
985 case MA_MAIN_SAVE_STATE:
986 if (ready_to_go)
987 return menu_loop_savestate(0);
988 break;
989 case MA_MAIN_LOAD_STATE:
990 if (ready_to_go)
991 return menu_loop_savestate(1);
992 break;
993 case MA_MAIN_RESET_GAME:
994 if (ready_to_go) {
995 ClosePlugins();
996 OpenPlugins();
997 SysReset();
998 if (CheckCdrom() != -1) {
999 LoadCdrom();
1000 }
1001 return 1;
1002 }
1003 break;
1004 case MA_MAIN_LOAD_ROM:
1005 if (romsel_run() == 0)
1006 return 1;
1007 break;
1008 case MA_MAIN_CREDITS:
1009 draw_menu_credits(draw_frame_debug);
1010 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1011 break;
1012 case MA_MAIN_EXIT:
1013 OnFile_Exit();
1014 break;
1015 default:
1016 lprintf("%s: something unknown selected\n", __FUNCTION__);
1017 break;
1018 }
1019
1020 return 0;
1021}
1022
1023static menu_entry e_menu_main[] =
1024{
1025 mee_label (""),
1026 mee_label (""),
1027 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1028 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1029 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1030 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1031 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1032 mee_handler ("Options", menu_loop_options),
1033 mee_handler ("Controls", menu_loop_keyconfig),
1034 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1035 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1036 mee_end,
1037};
1038
1039// ----------------------------
1040
1041static void menu_leave_emu(void);
1042
1043void menu_loop(void)
1044{
1045 static int sel = 0;
1046
1047 menu_leave_emu();
1048
1049 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1050 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go);
1051 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
1052 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1053
1054// menu_enter(ready_to_go);
1055 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1056
1057 do {
1058 me_loop(e_menu_main, &sel, NULL);
1059 } while (!ready_to_go);
1060
1061 /* wait until menu, ok, back is released */
1062 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1063 ;
1064
1065 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1066
1067 menu_prepare_emu();
1068}
1069
1070static void scan_plugins(void)
1071{
1072 char fname[MAXPATHLEN];
1073 struct dirent *ent;
1074 int gpu_i, spu_i;
1075 char *p;
1076 DIR *dir;
1077
1078 gpu_plugins[0] = "builtin_gpu";
1079 spu_plugins[0] = "builtin_spu";
1080 gpu_i = spu_i = 1;
1081
1082 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1083 dir = opendir(fname);
1084 if (dir == NULL) {
1085 perror("scan_plugins opendir");
1086 return;
1087 }
1088
1089 while (1) {
1090 void *h, *tmp;
1091
1092 errno = 0;
1093 ent = readdir(dir);
1094 if (ent == NULL) {
1095 if (errno != 0)
1096 perror("readdir");
1097 break;
1098 }
1099 p = strstr(ent->d_name, ".so");
1100 if (p == NULL)
1101 continue;
1102
1103 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1104 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1105 if (h == NULL) {
1106 fprintf(stderr, "%s\n", dlerror());
1107 continue;
1108 }
1109
1110 // now what do we have here?
1111 tmp = dlsym(h, "GPUinit");
1112 if (tmp) {
1113 dlclose(h);
1114 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1115 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1116 continue;
1117 }
1118
1119 tmp = dlsym(h, "SPUinit");
1120 if (tmp) {
1121 dlclose(h);
1122 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1123 spu_plugins[spu_i++] = strdup(ent->d_name);
1124 continue;
1125 }
1126
1127 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1128 dlclose(h);
1129 }
1130
1131 closedir(dir);
1132}
1133
1134void menu_init(void)
1135{
1136 char buff[MAXPATHLEN];
1137
1138 strcpy(last_selected_fname, "/media");
1139
1140 scan_plugins();
1141 pnd_menu_init();
1142 menu_init_common();
1143
1144 menu_set_defconfig();
1145 menu_load_config(0);
1146 last_psx_w = 320;
1147 last_psx_h = 240;
1148 last_psx_bpp = 16;
1149
1150 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1151 if (g_menubg_src_ptr == NULL)
1152 exit(1);
1153 emu_make_path(buff, "skin/background.png", sizeof(buff));
1154 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1155}
1156
1157void menu_notify_mode_change(int w, int h, int bpp)
1158{
1159 last_psx_w = w;
1160 last_psx_h = h;
1161 last_psx_bpp = bpp;
1162
1163 if (scaling == SCALE_1_1) {
1164 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1165 g_layer_w = w; g_layer_h = h;
1166 }
1167}
1168
1169static void menu_leave_emu(void)
1170{
1171 if (GPU_close != NULL) {
1172 int ret = GPU_close();
1173 if (ret)
1174 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1175 }
1176
1177 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1178 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1179 int x = max(0, g_menuscreen_w - last_psx_w);
1180 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1181 int w = min(g_menuscreen_w, last_psx_w);
1182 int h = min(g_menuscreen_h, last_psx_h);
1183 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1184 u16 *s = pl_fbdev_buf;
1185
1186 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1187 menu_darken_bg(d, s, w, 0);
1188 }
1189
1190 plat_video_menu_enter(ready_to_go);
1191}
1192
1193void menu_prepare_emu(void)
1194{
1195 plat_video_menu_leave();
1196
1197 switch (scaling) {
1198 case SCALE_1_1:
1199 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1200 break;
1201 case SCALE_4_3:
1202 g_layer_x = 80; g_layer_y = 0;
1203 g_layer_w = 640; g_layer_h = 480;
1204 break;
1205 case SCALE_FULLSCREEN:
1206 g_layer_x = 0; g_layer_y = 0;
1207 g_layer_w = 800; g_layer_h = 480;
1208 break;
1209 case SCALE_CUSTOM:
1210 break;
1211 }
1212 apply_filter(filter);
1213 apply_cpu_clock();
1214 stop = 0;
1215
1216 // core doesn't care about Config.Cdda changes,
1217 // so handle them manually here
1218 if (Config.Cdda)
1219 CDR_stop();
1220
1221 // HACK to set up the frame limiter if softgpu is not used..
1222 if (gpu_plugsel != 0) {
1223 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
1224 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
1225 }
1226
1227 if (GPU_open != NULL) {
1228 extern unsigned long gpuDisp;
1229 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1230 if (ret)
1231 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1232 }
1233}
1234
1235void me_update_msg(const char *msg)
1236{
1237 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1238 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1239
1240 menu_error_time = plat_get_ticks_ms();
1241 lprintf("msg: %s\n", menu_error_msg);
1242}
1243