cdrom: resume cdda on state load
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "omap.h"
26#include "plat.h"
27#include "pcnt.h"
28#include "cspace.h"
29#include "common/plat.h"
30#include "common/input.h"
31#include "linux/in_evdev.h"
32#include "../libpcsxcore/misc.h"
33#include "../libpcsxcore/cdrom.h"
34#include "../libpcsxcore/cdriso.h"
35#include "../libpcsxcore/psemu_plugin_defs.h"
36#include "../libpcsxcore/new_dynarec/new_dynarec.h"
37#include "../plugins/dfinput/main.h"
38#include "revision.h"
39
40#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
41
42#define array_size(x) (sizeof(x) / sizeof(x[0]))
43
44typedef enum
45{
46 MA_NONE = 1,
47 MA_MAIN_RESUME_GAME,
48 MA_MAIN_SAVE_STATE,
49 MA_MAIN_LOAD_STATE,
50 MA_MAIN_RESET_GAME,
51 MA_MAIN_LOAD_ROM,
52 MA_MAIN_SWAP_CD,
53 MA_MAIN_SWAP_CD_MULTI,
54 MA_MAIN_RUN_BIOS,
55 MA_MAIN_RUN_EXE,
56 MA_MAIN_CONTROLS,
57 MA_MAIN_CREDITS,
58 MA_MAIN_EXIT,
59 MA_CTRL_PLAYER1,
60 MA_CTRL_PLAYER2,
61 MA_CTRL_ANALOG,
62 MA_CTRL_EMU,
63 MA_CTRL_DEV_FIRST,
64 MA_CTRL_DEV_NEXT,
65 MA_CTRL_NUBS_BTNS,
66 MA_CTRL_DEADZONE,
67 MA_CTRL_VIBRATION,
68 MA_CTRL_DONE,
69 MA_OPT_SAVECFG,
70 MA_OPT_SAVECFG_GAME,
71 MA_OPT_CPU_CLOCKS,
72 MA_OPT_FILTERING,
73 MA_OPT_DISP_OPTS,
74} menu_id;
75
76enum {
77 SCALE_1_1,
78 SCALE_4_3,
79 SCALE_4_3v2,
80 SCALE_FULLSCREEN,
81 SCALE_CUSTOM,
82};
83
84static int last_psx_w, last_psx_h, last_psx_bpp;
85static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
86static char rom_fname_reload[MAXPATHLEN];
87static char last_selected_fname[MAXPATHLEN];
88static int warned_about_bios, region, in_type_sel1, in_type_sel2;
89static int psx_clock;
90static int memcard1_sel, memcard2_sel;
91int g_opts;
92int analog_deadzone; // for Caanoo
93
94#ifdef __ARM_ARCH_7A__
95#define DEFAULT_PSX_CLOCK 57
96#define DEFAULT_PSX_CLOCK_S "57"
97#else
98#define DEFAULT_PSX_CLOCK 50
99#define DEFAULT_PSX_CLOCK_S "50"
100#endif
101
102// sound plugin
103extern int iUseReverb;
104extern int iUseInterpolation;
105extern int iXAPitch;
106extern int iSPUIRQWait;
107extern int iUseTimer;
108extern int iVolume;
109
110static const char *bioses[24];
111static const char *gpu_plugins[16];
112static const char *spu_plugins[16];
113static const char *memcards[32];
114static int bios_sel, gpu_plugsel, spu_plugsel;
115
116
117static int min(int x, int y) { return x < y ? x : y; }
118static int max(int x, int y) { return x > y ? x : y; }
119
120void emu_make_path(char *buff, const char *end, int size)
121{
122 int pos, end_len;
123
124 end_len = strlen(end);
125 pos = plat_get_root_dir(buff, size);
126 strncpy(buff + pos, end, size - pos);
127 buff[size - 1] = 0;
128 if (pos + end_len > size - 1)
129 printf("Warning: path truncated: %s\n", buff);
130}
131
132static int emu_check_save_file(int slot, int *time)
133{
134 char fname[MAXPATHLEN];
135 struct stat status;
136 int ret;
137
138 ret = emu_check_state(slot);
139 if (ret != 0 || time == NULL)
140 return ret == 0 ? 1 : 0;
141
142 ret = get_state_filename(fname, sizeof(fname), slot);
143 if (ret != 0)
144 return 1;
145
146 ret = stat(fname, &status);
147 if (ret != 0)
148 return 1;
149
150 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
151 return 1; // probably bad rtc like on some Caanoos
152
153 *time = status.st_mtime;
154
155 return 1;
156}
157
158static int emu_save_load_game(int load, int unused)
159{
160 int ret;
161
162 if (load) {
163 ret = emu_load_state(state_slot);
164
165 // reflect hle/bios mode from savestate
166 if (Config.HLE)
167 bios_sel = 0;
168 else if (bios_sel == 0 && bioses[1] != NULL)
169 // XXX: maybe find the right bios instead
170 bios_sel = 1;
171 }
172 else
173 ret = emu_save_state(state_slot);
174
175 return ret;
176}
177
178// propagate menu settings to the emu vars
179static void menu_sync_config(void)
180{
181 static int allow_abs_only_old;
182
183 Config.PsxAuto = 1;
184 if (region > 0) {
185 Config.PsxAuto = 0;
186 Config.PsxType = region - 1;
187 }
188 cycle_multiplier = 10000 / psx_clock;
189
190 switch (in_type_sel1) {
191 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
192 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
193 default: in_type1 = PSE_PAD_TYPE_STANDARD;
194 }
195 switch (in_type_sel2) {
196 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
197 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
198 default: in_type2 = PSE_PAD_TYPE_STANDARD;
199 }
200 if (in_evdev_allow_abs_only != allow_abs_only_old) {
201 in_probe();
202 allow_abs_only_old = in_evdev_allow_abs_only;
203 }
204
205 iVolume = 768 + 128 * volume_boost;
206 pl_rearmed_cbs.frameskip = frameskip - 1;
207 pl_timing_prepare(Config.PsxType);
208}
209
210static void menu_set_defconfig(void)
211{
212 emu_set_default_config();
213
214 g_opts = 0;
215 scaling = SCALE_4_3;
216 volume_boost = 0;
217 frameskip = 0;
218 analog_deadzone = 50;
219 psx_clock = DEFAULT_PSX_CLOCK;
220
221 region = 0;
222 in_type_sel1 = in_type_sel2 = 0;
223 in_evdev_allow_abs_only = 0;
224
225 menu_sync_config();
226}
227
228#define CE_CONFIG_STR(val) \
229 { #val, 0, Config.val }
230
231#define CE_CONFIG_VAL(val) \
232 { #val, sizeof(Config.val), &Config.val }
233
234#define CE_STR(val) \
235 { #val, 0, val }
236
237#define CE_INTVAL(val) \
238 { #val, sizeof(val), &val }
239
240#define CE_INTVAL_P(val) \
241 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
242
243// 'versioned' var, used when defaults change
244#define CE_CONFIG_STR_V(val, ver) \
245 { #val #ver, 0, Config.val }
246
247#define CE_INTVAL_V(val, ver) \
248 { #val #ver, sizeof(val), &val }
249
250#define CE_INTVAL_PV(val, ver) \
251 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
252
253static const struct {
254 const char *name;
255 size_t len;
256 void *val;
257} config_data[] = {
258 CE_CONFIG_STR(Bios),
259 CE_CONFIG_STR_V(Gpu, 2),
260 CE_CONFIG_STR(Spu),
261// CE_CONFIG_STR(Cdr),
262 CE_CONFIG_VAL(Xa),
263 CE_CONFIG_VAL(Sio),
264 CE_CONFIG_VAL(Mdec),
265 CE_CONFIG_VAL(Cdda),
266 CE_CONFIG_VAL(Debug),
267 CE_CONFIG_VAL(PsxOut),
268 CE_CONFIG_VAL(SpuIrq),
269 CE_CONFIG_VAL(RCntFix),
270 CE_CONFIG_VAL(VSyncWA),
271 CE_CONFIG_VAL(Cpu),
272 CE_CONFIG_VAL(CdrReschedule),
273 CE_INTVAL(region),
274 CE_INTVAL_V(scaling, 2),
275 CE_INTVAL(g_layer_x),
276 CE_INTVAL(g_layer_y),
277 CE_INTVAL(g_layer_w),
278 CE_INTVAL(g_layer_h),
279 CE_INTVAL(filter),
280 CE_INTVAL(state_slot),
281 CE_INTVAL(cpu_clock),
282 CE_INTVAL(g_opts),
283 CE_INTVAL(in_type_sel1),
284 CE_INTVAL(in_type_sel2),
285 CE_INTVAL(analog_deadzone),
286 CE_INTVAL_V(frameskip, 3),
287 CE_INTVAL_P(gpu_peops.iUseDither),
288 CE_INTVAL_P(gpu_peops.dwActFixes),
289 CE_INTVAL_P(gpu_unai.lineskip),
290 CE_INTVAL_P(gpu_unai.abe_hack),
291 CE_INTVAL_P(gpu_unai.no_light),
292 CE_INTVAL_P(gpu_unai.no_blend),
293 CE_INTVAL_P(gpu_neon.allow_interlace),
294 CE_INTVAL_V(iUseReverb, 3),
295 CE_INTVAL_V(iXAPitch, 3),
296 CE_INTVAL_V(iUseInterpolation, 3),
297 CE_INTVAL_V(iSPUIRQWait, 3),
298 CE_INTVAL_V(iUseTimer, 3),
299 CE_INTVAL(warned_about_bios),
300 CE_INTVAL(in_evdev_allow_abs_only),
301 CE_INTVAL(volume_boost),
302 CE_INTVAL(psx_clock),
303 CE_INTVAL(new_dynarec_hacks),
304 CE_INTVAL(in_enable_vibration),
305};
306
307static char *get_cd_label(void)
308{
309 static char trimlabel[33];
310 int j;
311
312 strncpy(trimlabel, CdromLabel, 32);
313 trimlabel[32] = 0;
314 for (j = 31; j >= 0; j--)
315 if (trimlabel[j] == ' ')
316 trimlabel[j] = 0;
317
318 return trimlabel;
319}
320
321static void make_cfg_fname(char *buf, size_t size, int is_game)
322{
323 if (is_game)
324 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
325 else
326 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
327}
328
329static void keys_write_all(FILE *f);
330
331static int menu_write_config(int is_game)
332{
333 char cfgfile[MAXPATHLEN];
334 FILE *f;
335 int i;
336
337 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
338 f = fopen(cfgfile, "w");
339 if (f == NULL) {
340 printf("menu_write_config: failed to open: %s\n", cfgfile);
341 return -1;
342 }
343
344 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
345 fprintf(f, "%s = ", config_data[i].name);
346 switch (config_data[i].len) {
347 case 0:
348 fprintf(f, "%s\n", (char *)config_data[i].val);
349 break;
350 case 1:
351 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
352 break;
353 case 2:
354 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
355 break;
356 case 4:
357 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
358 break;
359 default:
360 printf("menu_write_config: unhandled len %d for %s\n",
361 config_data[i].len, config_data[i].name);
362 break;
363 }
364 }
365
366 if (!is_game)
367 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
368
369 keys_write_all(f);
370 fclose(f);
371
372 return 0;
373}
374
375static void parse_str_val(char *cval, const char *src)
376{
377 char *tmp;
378 strncpy(cval, src, MAXPATHLEN);
379 cval[MAXPATHLEN - 1] = 0;
380 tmp = strchr(cval, '\n');
381 if (tmp == NULL)
382 tmp = strchr(cval, '\r');
383 if (tmp != NULL)
384 *tmp = 0;
385}
386
387static void keys_load_all(const char *cfg);
388
389static int menu_load_config(int is_game)
390{
391 char cfgfile[MAXPATHLEN];
392 int i, ret = -1;
393 long size;
394 char *cfg;
395 FILE *f;
396
397 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
398 f = fopen(cfgfile, "r");
399 if (f == NULL) {
400 printf("menu_load_config: failed to open: %s\n", cfgfile);
401 goto fail;
402 }
403
404 fseek(f, 0, SEEK_END);
405 size = ftell(f);
406 if (size <= 0) {
407 printf("bad size %ld: %s\n", size, cfgfile);
408 goto fail;
409 }
410
411 cfg = malloc(size + 1);
412 if (cfg == NULL)
413 goto fail;
414
415 fseek(f, 0, SEEK_SET);
416 if (fread(cfg, 1, size, f) != size) {
417 printf("failed to read: %s\n", cfgfile);
418 goto fail_read;
419 }
420 cfg[size] = 0;
421
422 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
423 char *tmp, *tmp2;
424 u32 val;
425
426 tmp = strstr(cfg, config_data[i].name);
427 if (tmp == NULL)
428 continue;
429 tmp += strlen(config_data[i].name);
430 if (strncmp(tmp, " = ", 3) != 0)
431 continue;
432 tmp += 3;
433
434 if (config_data[i].len == 0) {
435 parse_str_val(config_data[i].val, tmp);
436 continue;
437 }
438
439 tmp2 = NULL;
440 val = strtoul(tmp, &tmp2, 16);
441 if (tmp2 == NULL || tmp == tmp2)
442 continue; // parse failed
443
444 switch (config_data[i].len) {
445 case 1:
446 *(u8 *)config_data[i].val = val;
447 break;
448 case 2:
449 *(u16 *)config_data[i].val = val;
450 break;
451 case 4:
452 *(u32 *)config_data[i].val = val;
453 break;
454 default:
455 printf("menu_load_config: unhandled len %d for %s\n",
456 config_data[i].len, config_data[i].name);
457 break;
458 }
459 }
460
461 if (!is_game) {
462 char *tmp = strstr(cfg, "lastcdimg = ");
463 if (tmp != NULL) {
464 tmp += 12;
465 parse_str_val(last_selected_fname, tmp);
466 }
467 }
468
469 keys_load_all(cfg);
470 ret = 0;
471fail_read:
472 free(cfg);
473fail:
474 if (f != NULL)
475 fclose(f);
476
477 menu_sync_config();
478
479 // sync plugins
480 for (i = bios_sel = 0; bioses[i] != NULL; i++)
481 if (strcmp(Config.Bios, bioses[i]) == 0)
482 { bios_sel = i; break; }
483
484 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
485 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
486 { gpu_plugsel = i; break; }
487
488 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
489 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
490 { spu_plugsel = i; break; }
491
492 return ret;
493}
494
495// rrrr rggg gggb bbbb
496static unsigned short fname2color(const char *fname)
497{
498 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
499 ".bz", ".znx", ".pbp", ".cbn" };
500 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
501 ".table", ".index", ".sbi" };
502 const char *ext = strrchr(fname, '.');
503 int i;
504
505 if (ext == NULL)
506 return 0xffff;
507 for (i = 0; i < array_size(cdimg_exts); i++)
508 if (strcasecmp(ext, cdimg_exts[i]) == 0)
509 return 0x7bff;
510 for (i = 0; i < array_size(other_exts); i++)
511 if (strcasecmp(ext, other_exts[i]) == 0)
512 return 0xa514;
513 return 0xffff;
514}
515
516static void draw_savestate_bg(int slot);
517
518static const char *filter_exts[] = {
519 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
520};
521
522#define MENU_ALIGN_LEFT
523#ifdef __ARM_ARCH_7A__ // assume hires device
524#define MENU_X2 1
525#else
526#define MENU_X2 0
527#endif
528
529#define menu_init menu_init_common
530#include "common/menu.c"
531#undef menu_init
532
533// a bit of black magic here
534static void draw_savestate_bg(int slot)
535{
536 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
537 int x, y, w, h;
538 char fname[MAXPATHLEN];
539 GPUFreeze_t *gpu;
540 u16 *s, *d;
541 gzFile f;
542 int ret;
543 u32 tmp;
544
545 ret = get_state_filename(fname, sizeof(fname), slot);
546 if (ret != 0)
547 return;
548
549 f = gzopen(fname, "rb");
550 if (f == NULL)
551 return;
552
553 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
554 fprintf(stderr, "gzseek failed\n");
555 gzclose(f);
556 return;
557 }
558
559 gpu = malloc(sizeof(*gpu));
560 if (gpu == NULL) {
561 gzclose(f);
562 return;
563 }
564
565 ret = gzread(f, gpu, sizeof(*gpu));
566 gzclose(f);
567 if (ret != sizeof(*gpu)) {
568 fprintf(stderr, "gzread failed\n");
569 goto out;
570 }
571
572 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
573
574 if (gpu->ulStatus & 0x800000)
575 goto out; // disabled
576
577 x = gpu->ulControl[5] & 0x3ff;
578 y = (gpu->ulControl[5] >> 10) & 0x1ff;
579 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
580 w = psx_widths[(gpu->ulStatus >> 16) & 7];
581 tmp = gpu->ulControl[7];
582 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
583 if (gpu->ulStatus & 0x80000) // doubleheight
584 h *= 2;
585
586 x = max(0, g_menuscreen_w - w) & ~3;
587 y = max(0, g_menuscreen_h / 2 - h / 2);
588 w = min(g_menuscreen_w, w);
589 h = min(g_menuscreen_h, h);
590 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
591
592 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
593 if (gpu->ulStatus & 0x200000)
594 bgr888_to_rgb565(d, s, w * 3);
595 else
596 bgr555_to_rgb565(d, s, w * 2);
597#ifndef __ARM_ARCH_7A__
598 // better darken this on small screens
599 menu_darken_bg(d, d, w * 2, 0);
600#endif
601 }
602
603out:
604 free(gpu);
605}
606
607// ---------- XXX: pandora specific -----------
608
609static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
610static char **pnd_filter_list;
611
612static void apply_filter(int which)
613{
614 static int old = -1;
615 char buf[128];
616 int i;
617
618 if (pnd_filter_list == NULL || which == old)
619 return;
620
621 for (i = 0; i < which; i++)
622 if (pnd_filter_list[i] == NULL)
623 return;
624
625 if (pnd_filter_list[i] == NULL)
626 return;
627
628 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
629 system(buf);
630 old = which;
631}
632
633static void apply_lcdrate(int pal)
634{
635 static int old = -1;
636 char buf[128];
637
638 if (pal == old)
639 return;
640
641 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
642 pnd_script_base, pal ? 50 : 60);
643 system(buf);
644 old = pal;
645}
646
647static menu_entry e_menu_gfx_options[];
648
649static void pnd_menu_init(void)
650{
651 struct dirent *ent;
652 int i, count = 0;
653 char **mfilters;
654 char buff[64];
655 DIR *dir;
656
657 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
658
659 dir = opendir("/etc/pandora/conf/dss_fir");
660 if (dir == NULL) {
661 perror("filter opendir");
662 return;
663 }
664
665 while (1) {
666 errno = 0;
667 ent = readdir(dir);
668 if (ent == NULL) {
669 if (errno != 0)
670 perror("readdir");
671 break;
672 }
673
674 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
675 continue;
676
677 count++;
678 }
679
680 if (count == 0)
681 return;
682
683 mfilters = calloc(count + 1, sizeof(mfilters[0]));
684 if (mfilters == NULL)
685 return;
686
687 rewinddir(dir);
688 for (i = 0; (ent = readdir(dir)); ) {
689 size_t len;
690
691 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
692 continue;
693
694 len = strlen(ent->d_name);
695
696 // skip pre-HF5 extra files
697 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
698 continue;
699 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
700 continue;
701
702 // have to cut "_up_h" for pre-HF5
703 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
704 len -= 5;
705
706 if (len > sizeof(buff) - 1)
707 continue;
708
709 strncpy(buff, ent->d_name, len);
710 buff[len] = 0;
711 mfilters[i] = strdup(buff);
712 if (mfilters[i] != NULL)
713 i++;
714 }
715 closedir(dir);
716
717 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
718 e_menu_gfx_options[i].data = (void *)mfilters;
719 pnd_filter_list = mfilters;
720}
721
722void menu_finish(void)
723{
724 plat_cpu_clock_apply(cpu_clock_st);
725}
726
727// -------------- key config --------------
728
729me_bind_action me_ctrl_actions[] =
730{
731 { "UP ", 1 << DKEY_UP},
732 { "DOWN ", 1 << DKEY_DOWN },
733 { "LEFT ", 1 << DKEY_LEFT },
734 { "RIGHT ", 1 << DKEY_RIGHT },
735 { "TRIANGLE", 1 << DKEY_TRIANGLE },
736 { "CIRCLE ", 1 << DKEY_CIRCLE },
737 { "CROSS ", 1 << DKEY_CROSS },
738 { "SQUARE ", 1 << DKEY_SQUARE },
739 { "L1 ", 1 << DKEY_L1 },
740 { "R1 ", 1 << DKEY_R1 },
741 { "L2 ", 1 << DKEY_L2 },
742 { "R2 ", 1 << DKEY_R2 },
743 { "L3 ", 1 << DKEY_L3 },
744 { "R3 ", 1 << DKEY_R3 },
745 { "START ", 1 << DKEY_START },
746 { "SELECT ", 1 << DKEY_SELECT },
747 { NULL, 0 }
748};
749
750me_bind_action emuctrl_actions[] =
751{
752 { "Save State ", 1 << SACTION_SAVE_STATE },
753 { "Load State ", 1 << SACTION_LOAD_STATE },
754 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
755 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
756 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
757 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
758 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
759#ifdef __ARM_ARCH_7A__ /* XXX */
760 { "Minimize ", 1 << SACTION_MINIMIZE },
761#endif
762 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
763 { "Gun A button ", 1 << SACTION_GUN_A },
764 { "Gun B button ", 1 << SACTION_GUN_B },
765 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
766#ifndef __ARM_ARCH_7A__ /* XXX */
767 { "Volume Up ", 1 << SACTION_VOLUME_UP },
768 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
769#endif
770 { NULL, 0 }
771};
772
773static char *mystrip(char *str)
774{
775 int i, len;
776
777 len = strlen(str);
778 for (i = 0; i < len; i++)
779 if (str[i] != ' ') break;
780 if (i > 0) memmove(str, str + i, len - i + 1);
781
782 len = strlen(str);
783 for (i = len - 1; i >= 0; i--)
784 if (str[i] != ' ') break;
785 str[i+1] = 0;
786
787 return str;
788}
789
790static void get_line(char *d, size_t size, const char *s)
791{
792 const char *pe;
793 size_t len;
794
795 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
796 ;
797 len = pe - s;
798 if (len > size - 1)
799 len = size - 1;
800 strncpy(d, s, len);
801 d[len] = 0;
802
803 mystrip(d);
804}
805
806static void keys_write_all(FILE *f)
807{
808 int d;
809
810 for (d = 0; d < IN_MAX_DEVS; d++)
811 {
812 const int *binds = in_get_dev_binds(d);
813 const char *name = in_get_dev_name(d, 0, 0);
814 int k, count = 0;
815
816 if (binds == NULL || name == NULL)
817 continue;
818
819 fprintf(f, "binddev = %s\n", name);
820 in_get_config(d, IN_CFG_BIND_COUNT, &count);
821
822 for (k = 0; k < count; k++)
823 {
824 int i, kbinds, mask;
825 char act[32];
826
827 act[0] = act[31] = 0;
828 name = in_get_key_name(d, k);
829
830 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
831 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
832 mask = me_ctrl_actions[i].mask;
833 if (mask & kbinds) {
834 strncpy(act, me_ctrl_actions[i].name, 31);
835 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
836 kbinds &= ~mask;
837 }
838 mask = me_ctrl_actions[i].mask << 16;
839 if (mask & kbinds) {
840 strncpy(act, me_ctrl_actions[i].name, 31);
841 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
842 kbinds &= ~mask;
843 }
844 }
845
846 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
847 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
848 mask = emuctrl_actions[i].mask;
849 if (mask & kbinds) {
850 strncpy(act, emuctrl_actions[i].name, 31);
851 fprintf(f, "bind %s = %s\n", name, mystrip(act));
852 kbinds &= ~mask;
853 }
854 }
855 }
856
857 for (k = 0; k < array_size(in_adev); k++)
858 {
859 if (in_adev[k] == d)
860 fprintf(f, "bind_analog = %d\n", k);
861 }
862 }
863}
864
865static int parse_bind_val(const char *val, int *type)
866{
867 int i;
868
869 *type = IN_BINDTYPE_NONE;
870 if (val[0] == 0)
871 return 0;
872
873 if (strncasecmp(val, "player", 6) == 0)
874 {
875 int player, shift = 0;
876 player = atoi(val + 6) - 1;
877
878 if ((unsigned int)player > 1)
879 return -1;
880 if (player == 1)
881 shift = 16;
882
883 *type = IN_BINDTYPE_PLAYER12;
884 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
885 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
886 return me_ctrl_actions[i].mask << shift;
887 }
888 }
889 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
890 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
891 *type = IN_BINDTYPE_EMU;
892 return emuctrl_actions[i].mask;
893 }
894 }
895
896 return -1;
897}
898
899static void keys_load_all(const char *cfg)
900{
901 char dev[256], key[128], *act;
902 const char *p;
903 int bind, bindtype;
904 int ret, dev_id;
905
906 p = cfg;
907 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
908 p += 10;
909
910 get_line(dev, sizeof(dev), p);
911 dev_id = in_config_parse_dev(dev);
912 if (dev_id < 0) {
913 printf("input: can't handle dev: %s\n", dev);
914 continue;
915 }
916
917 in_unbind_all(dev_id, -1, -1);
918 while ((p = strstr(p, "bind"))) {
919 if (strncmp(p, "binddev = ", 10) == 0)
920 break;
921
922 if (strncmp(p, "bind_analog", 11) == 0) {
923 ret = sscanf(p, "bind_analog = %d", &bind);
924 p += 11;
925 if (ret != 1) {
926 printf("input: parse error: %16s..\n", p);
927 continue;
928 }
929 if ((unsigned int)bind >= array_size(in_adev)) {
930 printf("input: analog id %d out of range\n", bind);
931 continue;
932 }
933 in_adev[bind] = dev_id;
934 continue;
935 }
936
937 p += 4;
938 if (*p != ' ') {
939 printf("input: parse error: %16s..\n", p);
940 continue;
941 }
942
943 get_line(key, sizeof(key), p);
944 act = strchr(key, '=');
945 if (act == NULL) {
946 printf("parse failed: %16s..\n", p);
947 continue;
948 }
949 *act = 0;
950 act++;
951 mystrip(key);
952 mystrip(act);
953
954 bind = parse_bind_val(act, &bindtype);
955 if (bind != -1 && bind != 0) {
956 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
957 in_config_bind_key(dev_id, key, bind, bindtype);
958 }
959 else
960 lprintf("config: unhandled action \"%s\"\n", act);
961 }
962 }
963 in_clean_binds();
964}
965
966static int key_config_loop_wrap(int id, int keys)
967{
968 switch (id) {
969 case MA_CTRL_PLAYER1:
970 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
971 break;
972 case MA_CTRL_PLAYER2:
973 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
974 break;
975 case MA_CTRL_EMU:
976 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
977 break;
978 default:
979 break;
980 }
981 return 0;
982}
983
984static const char *adevnames[IN_MAX_DEVS + 2];
985static int stick_sel[2];
986
987static menu_entry e_menu_keyconfig_analog[] =
988{
989 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
990 mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
991 mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
992 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
993 mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
994 mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
995 mee_end,
996};
997
998static int key_config_analog(int id, int keys)
999{
1000 int i, d, count, sel = 0;
1001 int sel2dev_map[IN_MAX_DEVS];
1002
1003 memset(adevnames, 0, sizeof(adevnames));
1004 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1005 memset(stick_sel, 0, sizeof(stick_sel));
1006
1007 adevnames[0] = "None";
1008 i = 1;
1009 for (d = 0; d < IN_MAX_DEVS; d++)
1010 {
1011 const char *name = in_get_dev_name(d, 0, 1);
1012 if (name == NULL)
1013 continue;
1014
1015 count = 0;
1016 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1017 if (count == 0)
1018 continue;
1019
1020 if (in_adev[0] == d) stick_sel[0] = i;
1021 if (in_adev[1] == d) stick_sel[1] = i;
1022 sel2dev_map[i] = d;
1023 adevnames[i++] = name;
1024 }
1025 adevnames[i] = NULL;
1026
1027 me_loop(e_menu_keyconfig_analog, &sel);
1028
1029 in_adev[0] = sel2dev_map[stick_sel[0]];
1030 in_adev[1] = sel2dev_map[stick_sel[1]];
1031
1032 return 0;
1033}
1034
1035static const char *mgn_dev_name(int id, int *offs)
1036{
1037 const char *name = NULL;
1038 static int it = 0;
1039
1040 if (id == MA_CTRL_DEV_FIRST)
1041 it = 0;
1042
1043 for (; it < IN_MAX_DEVS; it++) {
1044 name = in_get_dev_name(it, 1, 1);
1045 if (name != NULL)
1046 break;
1047 }
1048
1049 it++;
1050 return name;
1051}
1052
1053static const char *mgn_saveloadcfg(int id, int *offs)
1054{
1055 return "";
1056}
1057
1058static int mh_savecfg(int id, int keys)
1059{
1060 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1061 me_update_msg("config saved");
1062 else
1063 me_update_msg("failed to write config");
1064
1065 return 1;
1066}
1067
1068static int mh_input_rescan(int id, int keys)
1069{
1070 //menu_sync_config();
1071 in_probe();
1072 me_update_msg("rescan complete.");
1073
1074 return 0;
1075}
1076
1077static const char *men_in_type_sel[] = {
1078 "Standard (SCPH-1080)",
1079 "Analog (SCPH-1150)",
1080 "GunCon",
1081 NULL
1082};
1083static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1084static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1085static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1086
1087static menu_entry e_menu_keyconfig[] =
1088{
1089 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1090 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1091 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1092 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1093 mee_label (""),
1094 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1095 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1096 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1097 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1098 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1099 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1100 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1101 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1102 mee_handler ("Rescan devices:", mh_input_rescan),
1103 mee_label (""),
1104 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1105 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1106 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1107 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1108 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1109 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1110 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1111 mee_end,
1112};
1113
1114static int menu_loop_keyconfig(int id, int keys)
1115{
1116 static int sel = 0;
1117
1118// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1119 me_loop(e_menu_keyconfig, &sel);
1120 return 0;
1121}
1122
1123// ------------ gfx options menu ------------
1124
1125static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1126static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1127 "using d-pad or move it using R+d-pad";
1128static const char *men_dummy[] = { NULL };
1129
1130static int menu_loop_cscaler(int id, int keys)
1131{
1132 unsigned int inp;
1133
1134 scaling = SCALE_CUSTOM;
1135
1136 omap_enable_layer(1);
1137
1138 for (;;)
1139 {
1140 menu_draw_begin(0);
1141 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1142 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1143 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1144 menu_draw_end();
1145
1146 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1147 if (inp & PBTN_UP) g_layer_y--;
1148 if (inp & PBTN_DOWN) g_layer_y++;
1149 if (inp & PBTN_LEFT) g_layer_x--;
1150 if (inp & PBTN_RIGHT) g_layer_x++;
1151 if (!(inp & PBTN_R)) {
1152 if (inp & PBTN_UP) g_layer_h += 2;
1153 if (inp & PBTN_DOWN) g_layer_h -= 2;
1154 if (inp & PBTN_LEFT) g_layer_w += 2;
1155 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1156 }
1157 if (inp & (PBTN_MOK|PBTN_MBACK))
1158 break;
1159
1160 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1161 if (g_layer_x < 0) g_layer_x = 0;
1162 if (g_layer_x > 640) g_layer_x = 640;
1163 if (g_layer_y < 0) g_layer_y = 0;
1164 if (g_layer_y > 420) g_layer_y = 420;
1165 if (g_layer_w < 160) g_layer_w = 160;
1166 if (g_layer_h < 60) g_layer_h = 60;
1167 if (g_layer_x + g_layer_w > 800)
1168 g_layer_w = 800 - g_layer_x;
1169 if (g_layer_y + g_layer_h > 480)
1170 g_layer_h = 480 - g_layer_y;
1171 omap_enable_layer(1);
1172 }
1173 }
1174
1175 omap_enable_layer(0);
1176
1177 return 0;
1178}
1179
1180static menu_entry e_menu_gfx_options[] =
1181{
1182 mee_enum ("Scaler", 0, scaling, men_scaler),
1183 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1184// mee_onoff ("Vsync", 0, vsync, 1),
1185 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1186 mee_end,
1187};
1188
1189static int menu_loop_gfx_options(int id, int keys)
1190{
1191 static int sel = 0;
1192
1193 me_loop(e_menu_gfx_options, &sel);
1194
1195 return 0;
1196}
1197
1198// ------------ bios/plugins ------------
1199
1200#ifdef __ARM_NEON__
1201
1202static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin";
1203static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1204
1205static menu_entry e_menu_plugin_gpu_neon[] =
1206{
1207 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1208 mee_end,
1209};
1210
1211static int menu_loop_plugin_gpu_neon(int id, int keys)
1212{
1213 int sel = 0;
1214 me_loop(e_menu_plugin_gpu_neon, &sel);
1215 return 0;
1216}
1217
1218#endif
1219
1220static menu_entry e_menu_plugin_gpu_unai[] =
1221{
1222 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1223 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1224 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1225 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1226 mee_end,
1227};
1228
1229static int menu_loop_plugin_gpu_unai(int id, int keys)
1230{
1231 int sel = 0;
1232 me_loop(e_menu_plugin_gpu_unai, &sel);
1233 return 0;
1234}
1235
1236static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1237//static const char h_gpu_0[] = "Needed for Chrono Cross";
1238static const char h_gpu_1[] = "Capcom fighting games";
1239static const char h_gpu_2[] = "Black screens in Lunar";
1240static const char h_gpu_3[] = "Compatibility mode";
1241static const char h_gpu_6[] = "Pandemonium 2";
1242//static const char h_gpu_7[] = "Skip every second frame";
1243static const char h_gpu_8[] = "Needed by Dark Forces";
1244static const char h_gpu_9[] = "better g-colors, worse textures";
1245static const char h_gpu_10[] = "Toggle busy flags after drawing";
1246
1247static menu_entry e_menu_plugin_gpu_peops[] =
1248{
1249 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1250// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1251 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1252 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1253 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1254 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1255// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1256 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1257 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1258 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1259 mee_end,
1260};
1261
1262static int menu_loop_plugin_gpu_peops(int id, int keys)
1263{
1264 static int sel = 0;
1265 me_loop(e_menu_plugin_gpu_peops, &sel);
1266 return 0;
1267}
1268
1269static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1270static const char h_spu_volboost[] = "Large values cause distortion";
1271static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1272static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1273
1274static menu_entry e_menu_plugin_spu[] =
1275{
1276 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1277 mee_onoff ("Reverb", 0, iUseReverb, 2),
1278 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1279 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1280 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1281 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1282 mee_end,
1283};
1284
1285static int menu_loop_plugin_spu(int id, int keys)
1286{
1287 static int sel = 0;
1288 me_loop(e_menu_plugin_spu, &sel);
1289 return 0;
1290}
1291
1292static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1293 "savestates and can't be changed there. Must save\n"
1294 "config and reload the game for change to take effect";
1295static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1296 "for plugin change to take effect";
1297static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1298static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1299static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1300
1301static menu_entry e_menu_plugin_options[] =
1302{
1303 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1304 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1305 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1306#ifdef __ARM_NEON__
1307 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1308#endif
1309 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1310 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1311 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1312 mee_end,
1313};
1314
1315static menu_entry e_menu_main2[];
1316
1317static int menu_loop_plugin_options(int id, int keys)
1318{
1319 static int sel = 0;
1320 me_loop(e_menu_plugin_options, &sel);
1321
1322 // sync BIOS/plugins
1323 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1324 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1325 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1326 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1327
1328 return 0;
1329}
1330
1331// ------------ adv options menu ------------
1332
1333static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n";
1334static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1335static const char h_cfg_gteunn[] = "May cause graphical glitches";
1336static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1337
1338static menu_entry e_menu_speed_hacks[] =
1339{
1340 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1341 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1342 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1343 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1344 mee_end,
1345};
1346
1347static int menu_loop_speed_hacks(int id, int keys)
1348{
1349 static int sel = 0;
1350 me_loop(e_menu_speed_hacks, &sel);
1351 return 0;
1352}
1353
1354static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1355static const char h_cfg_cpul[] = "Shows CPU usage in %";
1356static const char h_cfg_spu[] = "Shows active SPU channels\n"
1357 "(green: normal, red: fmod, blue: noise)";
1358static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1359static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1360static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1361 "(proper .cue/.bin dump is needed otherwise)";
1362static const char h_cfg_sio[] = "You should not need this, breaks games";
1363static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1364static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1365 "(timing hack, breaks other games)";
1366static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1367 "(timing hack, breaks other games)";
1368static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1369static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1370 "Might be useful to overcome some dynarec bugs";
1371static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1372 "must reload game for any change to take effect";
1373
1374static menu_entry e_menu_adv_options[] =
1375{
1376 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1377 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1378 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1379 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1380 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1381 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1382 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1383 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1384 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1385 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1386 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1387 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1388 mee_end,
1389};
1390
1391static int menu_loop_adv_options(int id, int keys)
1392{
1393 static int sel = 0;
1394 me_loop(e_menu_adv_options, &sel);
1395 return 0;
1396}
1397
1398// ------------ options menu ------------
1399
1400static int mh_restore_defaults(int id, int keys)
1401{
1402 menu_set_defconfig();
1403 me_update_msg("defaults restored");
1404 return 1;
1405}
1406
1407static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1408static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1409/*
1410static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1411static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1412 "loading state or both";
1413*/
1414static const char h_restore_def[] = "Switches back to default / recommended\n"
1415 "configuration";
1416static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1417
1418static menu_entry e_menu_options[] =
1419{
1420// mee_range ("Save slot", 0, state_slot, 0, 9),
1421// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1422 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1423 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1424 mee_enum ("Region", 0, region, men_region),
1425 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1426 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1427 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1428 mee_handler ("[Advanced]", menu_loop_adv_options),
1429 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1430 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1431 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1432 mee_end,
1433};
1434
1435static int menu_loop_options(int id, int keys)
1436{
1437 static int sel = 0;
1438 int i;
1439
1440 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1441 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1442 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1443
1444 me_loop(e_menu_options, &sel);
1445
1446 return 0;
1447}
1448
1449// ------------ debug menu ------------
1450
1451static void draw_frame_debug(GPUFreeze_t *gpuf)
1452{
1453 int w = min(g_menuscreen_w, 1024);
1454 int h = min(g_menuscreen_h, 512);
1455 u16 *d = g_menuscreen_ptr;
1456 u16 *s = (u16 *)gpuf->psxVRam;
1457 char buff[64];
1458 int ty = 1;
1459
1460 gpuf->ulFreezeVersion = 1;
1461 if (GPU_freeze != NULL)
1462 GPU_freeze(1, gpuf);
1463
1464 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1465 bgr555_to_rgb565(d, s, w * 2);
1466
1467 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1468 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1469 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1470 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1471 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1472}
1473
1474static void debug_menu_loop(void)
1475{
1476 GPUFreeze_t *gpuf;
1477 int inp;
1478
1479 gpuf = malloc(sizeof(*gpuf));
1480 if (gpuf == NULL)
1481 return;
1482
1483 while (1)
1484 {
1485 menu_draw_begin(0);
1486 draw_frame_debug(gpuf);
1487 menu_draw_end();
1488
1489 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1490 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1491 if (inp & PBTN_MBACK)
1492 break;
1493 }
1494
1495 free(gpuf);
1496}
1497
1498// --------- memcard manager ---------
1499
1500static void draw_mc_icon(int dx, int dy, const u16 *s)
1501{
1502 u16 *d;
1503 int x, y, l, p;
1504
1505 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1506
1507 for (y = 0; y < 16; y++, s += 16) {
1508 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1509 for (x = 0; x < 16; x++) {
1510 p = s[x];
1511 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1512 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1513 }
1514 }
1515 }
1516}
1517
1518static void draw_mc_bg(void)
1519{
1520 McdBlock *blocks1, *blocks2;
1521 int maxicons = 15;
1522 int i, y, row2;
1523
1524 blocks1 = malloc(15 * sizeof(blocks1[0]));
1525 blocks2 = malloc(15 * sizeof(blocks1[0]));
1526 if (blocks1 == NULL || blocks2 == NULL)
1527 goto out;
1528
1529 for (i = 0; i < 15; i++) {
1530 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1531 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1532 }
1533
1534 menu_draw_begin(1);
1535
1536 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1537
1538 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1539 if (y < 0) {
1540 // doesn't fit..
1541 y = 0;
1542 maxicons = g_menuscreen_h / 32;
1543 }
1544
1545 row2 = g_menuscreen_w / 2;
1546 for (i = 0; i < maxicons; i++) {
1547 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1548 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1549
1550 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1551 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1552 }
1553
1554 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1555
1556 menu_draw_end();
1557out:
1558 free(blocks1);
1559 free(blocks2);
1560}
1561
1562static void handle_memcard_sel(void)
1563{
1564 Config.Mcd1[0] = 0;
1565 if (memcard1_sel != 0)
1566 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1567 Config.Mcd2[0] = 0;
1568 if (memcard2_sel != 0)
1569 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1570 LoadMcds(Config.Mcd1, Config.Mcd2);
1571 draw_mc_bg();
1572}
1573
1574static menu_entry e_memcard_options[] =
1575{
1576 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1577 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1578 mee_end,
1579};
1580
1581static int menu_loop_memcards(int id, int keys)
1582{
1583 static int sel = 0;
1584 char *p;
1585 int i;
1586
1587 memcard1_sel = memcard2_sel = 0;
1588 p = strrchr(Config.Mcd1, '/');
1589 if (p != NULL)
1590 for (i = 0; memcards[i] != NULL; i++)
1591 if (strcmp(p + 1, memcards[i]) == 0)
1592 { memcard1_sel = i; break; }
1593 p = strrchr(Config.Mcd2, '/');
1594 if (p != NULL)
1595 for (i = 0; memcards[i] != NULL; i++)
1596 if (strcmp(p + 1, memcards[i]) == 0)
1597 { memcard2_sel = i; break; }
1598
1599 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1600
1601 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1602
1603 return 0;
1604}
1605
1606// --------- main menu help ----------
1607
1608static void menu_bios_warn(void)
1609{
1610 int inp;
1611 static const char msg[] =
1612 "You don't seem to have copied any BIOS\n"
1613 "files to\n"
1614#ifdef __ARM_ARCH_7A__ // XXX
1615 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1616#else
1617 "pcsx_rearmed/bios/\n\n"
1618#endif
1619 "While many games work fine with fake\n"
1620 "(HLE) BIOS, others (like MGS and FF8)\n"
1621 "require BIOS to work.\n"
1622 "After copying the file, you'll also need\n"
1623 "to select it in the emu's menu:\n"
1624 "options->[BIOS/Plugins]\n\n"
1625 "The file is usually named SCPH1001.BIN,\n"
1626 "but other not compressed files can be\n"
1627 "used too.\n\n"
1628 "Press (B) or (X) to continue";
1629
1630 while (1)
1631 {
1632 draw_menu_message(msg, NULL);
1633
1634 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1635 if (inp & (PBTN_MBACK|PBTN_MOK))
1636 return;
1637 }
1638}
1639
1640// ------------ main menu ------------
1641
1642void OnFile_Exit();
1643
1644static void draw_frame_main(void)
1645{
1646 struct tm *tmp;
1647 time_t ltime;
1648 char ltime_s[16];
1649 char buff[64];
1650
1651 if (CdromId[0] != 0) {
1652 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1653 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1654 Config.HLE ? "HLE" : "BIOS");
1655 smalltext_out16(4, 1, buff, 0x105f);
1656 }
1657
1658 if (ready_to_go) {
1659 ltime = time(NULL);
1660 tmp = localtime(&ltime);
1661 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1662 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1663 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1664 }
1665}
1666
1667static void draw_frame_credits(void)
1668{
1669 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1670}
1671
1672static const char credits_text[] =
1673 "PCSX-ReARMed\n\n"
1674 "(C) 1999-2003 PCSX Team\n"
1675 "(C) 2005-2009 PCSX-df Team\n"
1676 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1677 "ARM recompiler (C) 2009-2011 Ari64\n"
1678#ifdef __ARM_NEON__
1679 "ARM NEON GPU (c) 2011 Exophase\n"
1680#endif
1681 "PEOpS GPU and SPU by Pete Bernert\n"
1682 " and the P.E.Op.S. team\n"
1683 "PCSX4ALL plugin by PCSX4ALL team\n"
1684 " Chui, Franxis, Unai\n\n"
1685 "integration, optimization and\n"
1686 " frontend (C) 2010-2011 notaz\n";
1687
1688static int reset_game(void)
1689{
1690 // sanity check
1691 if (bios_sel == 0 && !Config.HLE)
1692 return -1;
1693
1694 ClosePlugins();
1695 OpenPlugins();
1696 SysReset();
1697 if (CheckCdrom() != -1) {
1698 LoadCdrom();
1699 }
1700 return 0;
1701}
1702
1703static int reload_plugins(const char *cdimg)
1704{
1705 pl_vout_buf = NULL;
1706
1707 ClosePlugins();
1708
1709 set_cd_image(cdimg);
1710 LoadPlugins();
1711 pcnt_hook_plugins();
1712 NetOpened = 0;
1713 if (OpenPlugins() == -1) {
1714 me_update_msg("failed to open plugins");
1715 return -1;
1716 }
1717 plugin_call_rearmed_cbs();
1718
1719 cdrIsoMultidiskCount = 1;
1720 CdromId[0] = '\0';
1721 CdromLabel[0] = '\0';
1722
1723 return 0;
1724}
1725
1726static int run_bios(void)
1727{
1728 if (bios_sel == 0)
1729 return -1;
1730
1731 ready_to_go = 0;
1732 if (reload_plugins(NULL) != 0)
1733 return -1;
1734 SysReset();
1735
1736 ready_to_go = 1;
1737 return 0;
1738}
1739
1740static int run_exe(void)
1741{
1742 const char *fname;
1743
1744 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1745 if (fname == NULL)
1746 return -1;
1747
1748 ready_to_go = 0;
1749 if (reload_plugins(NULL) != 0)
1750 return -1;
1751
1752 SysReset();
1753 if (Load(fname) != 0) {
1754 me_update_msg("exe load failed, bad file?");
1755 printf("meh\n");
1756 return -1;
1757 }
1758
1759 ready_to_go = 1;
1760 return 0;
1761}
1762
1763static int run_cd_image(const char *fname)
1764{
1765 ready_to_go = 0;
1766 reload_plugins(fname);
1767
1768 // always autodetect, menu_sync_config will override as needed
1769 Config.PsxAuto = 1;
1770
1771 if (CheckCdrom() == -1) {
1772 // Only check the CD if we are starting the console with a CD
1773 ClosePlugins();
1774 me_update_msg("unsupported/invalid CD image");
1775 return -1;
1776 }
1777
1778 SysReset();
1779
1780 // Read main executable directly from CDRom and start it
1781 if (LoadCdrom() == -1) {
1782 ClosePlugins();
1783 me_update_msg("failed to load CD image");
1784 return -1;
1785 }
1786
1787 ready_to_go = 1;
1788 snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
1789 hud_new_msg = 2;
1790 return 0;
1791}
1792
1793static int romsel_run(void)
1794{
1795 int prev_gpu, prev_spu;
1796 const char *fname;
1797
1798 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1799 if (fname == NULL)
1800 return -1;
1801
1802 printf("selected file: %s\n", fname);
1803
1804 new_dynarec_clear_full();
1805
1806 if (run_cd_image(fname) != 0)
1807 return -1;
1808
1809 prev_gpu = gpu_plugsel;
1810 prev_spu = spu_plugsel;
1811 if (menu_load_config(1) != 0)
1812 menu_load_config(0);
1813
1814 // check for plugin changes, have to repeat
1815 // loading if game config changed plugins to reload them
1816 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1817 printf("plugin change detected, reloading plugins..\n");
1818 if (run_cd_image(fname) != 0)
1819 return -1;
1820 }
1821
1822 if (Config.HLE)
1823 printf("note: running without BIOS, expect compatibility problems\n");
1824
1825 strcpy(last_selected_fname, rom_fname_reload);
1826 return 0;
1827}
1828
1829static int swap_cd_image(void)
1830{
1831 char *fname;
1832
1833 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1834 if (fname == NULL)
1835 return -1;
1836
1837 printf("selected file: %s\n", fname);
1838
1839 CdromId[0] = '\0';
1840 CdromLabel[0] = '\0';
1841
1842 set_cd_image(fname);
1843 if (ReloadCdromPlugin() < 0) {
1844 me_update_msg("failed to load cdr plugin");
1845 return -1;
1846 }
1847 if (CDR_open() < 0) {
1848 me_update_msg("failed to open cdr plugin");
1849 return -1;
1850 }
1851
1852 SetCdOpenCaseTime(time(NULL) + 2);
1853 LidInterrupt();
1854
1855 strcpy(last_selected_fname, rom_fname_reload);
1856 return 0;
1857}
1858
1859static int swap_cd_multidisk(void)
1860{
1861 cdrIsoMultidiskSelect++;
1862 CdromId[0] = '\0';
1863 CdromLabel[0] = '\0';
1864
1865 CDR_close();
1866 if (CDR_open() < 0) {
1867 me_update_msg("failed to open cdr plugin");
1868 return -1;
1869 }
1870
1871 SetCdOpenCaseTime(time(NULL) + 2);
1872 LidInterrupt();
1873
1874 return 0;
1875}
1876
1877static int main_menu_handler(int id, int keys)
1878{
1879 switch (id)
1880 {
1881 case MA_MAIN_RESUME_GAME:
1882 if (ready_to_go)
1883 return 1;
1884 break;
1885 case MA_MAIN_SAVE_STATE:
1886 if (ready_to_go)
1887 return menu_loop_savestate(0);
1888 break;
1889 case MA_MAIN_LOAD_STATE:
1890 if (ready_to_go)
1891 return menu_loop_savestate(1);
1892 break;
1893 case MA_MAIN_RESET_GAME:
1894 if (ready_to_go && reset_game() == 0)
1895 return 1;
1896 break;
1897 case MA_MAIN_LOAD_ROM:
1898 if (romsel_run() == 0)
1899 return 1;
1900 break;
1901 case MA_MAIN_SWAP_CD:
1902 if (swap_cd_image() == 0)
1903 return 1;
1904 break;
1905 case MA_MAIN_SWAP_CD_MULTI:
1906 if (swap_cd_multidisk() == 0)
1907 return 1;
1908 break;
1909 case MA_MAIN_RUN_BIOS:
1910 if (run_bios() == 0)
1911 return 1;
1912 break;
1913 case MA_MAIN_RUN_EXE:
1914 if (run_exe() == 0)
1915 return 1;
1916 break;
1917 case MA_MAIN_CREDITS:
1918 draw_menu_message(credits_text, draw_frame_credits);
1919 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1920 break;
1921 case MA_MAIN_EXIT:
1922 OnFile_Exit();
1923 break;
1924 default:
1925 lprintf("%s: something unknown selected\n", __FUNCTION__);
1926 break;
1927 }
1928
1929 return 0;
1930}
1931
1932static menu_entry e_menu_main2[] =
1933{
1934 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1935 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
1936 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1937 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
1938 mee_handler ("Memcard manager", menu_loop_memcards),
1939 mee_end,
1940};
1941
1942static int main_menu2_handler(int id, int keys)
1943{
1944 static int sel = 0;
1945
1946 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
1947 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
1948 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1949
1950 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
1951}
1952
1953static const char h_extra[] = "Change CD, manage memcards..\n";
1954
1955static menu_entry e_menu_main[] =
1956{
1957 mee_label (""),
1958 mee_label (""),
1959 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1960 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1961 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1962 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1963 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1964 mee_handler ("Options", menu_loop_options),
1965 mee_handler ("Controls", menu_loop_keyconfig),
1966 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
1967 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1968 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1969 mee_end,
1970};
1971
1972// ----------------------------
1973
1974static void menu_leave_emu(void);
1975
1976void menu_loop(void)
1977{
1978 static int sel = 0;
1979
1980 menu_leave_emu();
1981
1982 if (bioses[1] == NULL && !warned_about_bios) {
1983 menu_bios_warn();
1984 warned_about_bios = 1;
1985 }
1986
1987 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1988 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1989 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1990 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1991
1992 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1993
1994 do {
1995 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
1996 } while (!ready_to_go);
1997
1998 /* wait until menu, ok, back is released */
1999 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2000 ;
2001
2002 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2003
2004 menu_prepare_emu();
2005}
2006
2007static int qsort_strcmp(const void *p1, const void *p2)
2008{
2009 char * const *s1 = (char * const *)p1;
2010 char * const *s2 = (char * const *)p2;
2011 return strcasecmp(*s1, *s2);
2012}
2013
2014static void scan_bios_plugins(void)
2015{
2016 char fname[MAXPATHLEN];
2017 struct dirent *ent;
2018 int bios_i, gpu_i, spu_i, mc_i;
2019 char *p;
2020 DIR *dir;
2021
2022 bioses[0] = "HLE";
2023 gpu_plugins[0] = "builtin_gpu";
2024 spu_plugins[0] = "builtin_spu";
2025 memcards[0] = "(none)";
2026 bios_i = gpu_i = spu_i = mc_i = 1;
2027
2028 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2029 dir = opendir(fname);
2030 if (dir == NULL) {
2031 perror("scan_bios_plugins bios opendir");
2032 goto do_plugins;
2033 }
2034
2035 while (1) {
2036 struct stat st;
2037
2038 errno = 0;
2039 ent = readdir(dir);
2040 if (ent == NULL) {
2041 if (errno != 0)
2042 perror("readdir");
2043 break;
2044 }
2045
2046 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2047 continue;
2048
2049 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2050 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2051 printf("bad BIOS file: %s\n", ent->d_name);
2052 continue;
2053 }
2054
2055 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2056 bioses[bios_i++] = strdup(ent->d_name);
2057 continue;
2058 }
2059
2060 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2061 }
2062
2063 closedir(dir);
2064
2065do_plugins:
2066 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2067 dir = opendir(fname);
2068 if (dir == NULL) {
2069 perror("scan_bios_plugins plugins opendir");
2070 goto do_memcards;
2071 }
2072
2073 while (1) {
2074 void *h, *tmp;
2075
2076 errno = 0;
2077 ent = readdir(dir);
2078 if (ent == NULL) {
2079 if (errno != 0)
2080 perror("readdir");
2081 break;
2082 }
2083 p = strstr(ent->d_name, ".so");
2084 if (p == NULL)
2085 continue;
2086
2087 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2088 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2089 if (h == NULL) {
2090 fprintf(stderr, "%s\n", dlerror());
2091 continue;
2092 }
2093
2094 // now what do we have here?
2095 tmp = dlsym(h, "GPUinit");
2096 if (tmp) {
2097 dlclose(h);
2098 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2099 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2100 continue;
2101 }
2102
2103 tmp = dlsym(h, "SPUinit");
2104 if (tmp) {
2105 dlclose(h);
2106 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2107 spu_plugins[spu_i++] = strdup(ent->d_name);
2108 continue;
2109 }
2110
2111 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2112 dlclose(h);
2113 }
2114
2115 closedir(dir);
2116
2117do_memcards:
2118 dir = opendir("." MEMCARD_DIR);
2119 if (dir == NULL) {
2120 perror("scan_bios_plugins memcards opendir");
2121 return;
2122 }
2123
2124 while (1) {
2125 struct stat st;
2126
2127 errno = 0;
2128 ent = readdir(dir);
2129 if (ent == NULL) {
2130 if (errno != 0)
2131 perror("readdir");
2132 break;
2133 }
2134
2135 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2136 continue;
2137
2138 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2139 if (stat(fname, &st) != 0) {
2140 printf("bad memcard file: %s\n", ent->d_name);
2141 continue;
2142 }
2143
2144 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2145 memcards[mc_i++] = strdup(ent->d_name);
2146 continue;
2147 }
2148
2149 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2150 }
2151
2152 if (mc_i > 2)
2153 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2154
2155 closedir(dir);
2156}
2157
2158void menu_init(void)
2159{
2160 char buff[MAXPATHLEN];
2161
2162 strcpy(last_selected_fname, "/media");
2163
2164 scan_bios_plugins();
2165 pnd_menu_init();
2166 menu_init_common();
2167
2168 menu_set_defconfig();
2169 menu_load_config(0);
2170 last_psx_w = 320;
2171 last_psx_h = 240;
2172 last_psx_bpp = 16;
2173
2174 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2175 if (g_menubg_src_ptr == NULL)
2176 exit(1);
2177 emu_make_path(buff, "skin/background.png", sizeof(buff));
2178 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2179
2180#ifndef __ARM_ARCH_7A__ /* XXX */
2181 me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
2182 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
2183#else
2184 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
2185 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
2186#endif
2187}
2188
2189void menu_notify_mode_change(int w, int h, int bpp)
2190{
2191 float mult;
2192 int imult;
2193
2194 last_psx_w = w;
2195 last_psx_h = h;
2196 last_psx_bpp = bpp;
2197
2198 switch (scaling) {
2199 case SCALE_1_1:
2200 g_layer_w = w; g_layer_h = h;
2201 break;
2202
2203 case SCALE_4_3v2:
2204 if (h > g_menuscreen_h || (240 < h && h <= 360))
2205 goto fractional_4_3;
2206
2207 // 4:3 that prefers integer scaling
2208 imult = g_menuscreen_h / h;
2209 g_layer_w = w * imult;
2210 g_layer_h = h * imult;
2211 mult = (float)g_layer_w / (float)g_layer_h;
2212 if (mult < 1.25f || mult > 1.666f)
2213 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2214 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2215 break;
2216
2217 fractional_4_3:
2218 case SCALE_4_3:
2219 mult = 240.0f / (float)h * 4.0f / 3.0f;
2220 if (h > 256)
2221 mult *= 2.0f;
2222 g_layer_w = mult * (float)g_menuscreen_h;
2223 g_layer_h = g_menuscreen_h;
2224 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2225 break;
2226
2227 case SCALE_FULLSCREEN:
2228 g_layer_w = g_menuscreen_w;
2229 g_layer_h = g_menuscreen_h;
2230 break;
2231
2232 default:
2233 break;
2234 }
2235
2236 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2237 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2238 if (g_layer_x < 0) g_layer_x = 0;
2239 if (g_layer_y < 0) g_layer_y = 0;
2240 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2241 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2242}
2243
2244static void menu_leave_emu(void)
2245{
2246 if (GPU_close != NULL) {
2247 int ret = GPU_close();
2248 if (ret)
2249 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2250 }
2251
2252 plat_video_menu_enter(ready_to_go);
2253
2254 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2255 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2256 int x = max(0, g_menuscreen_w - last_psx_w);
2257 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2258 int w = min(g_menuscreen_w, last_psx_w);
2259 int h = min(g_menuscreen_h, last_psx_h);
2260 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2261 u16 *s = pl_vout_buf;
2262
2263 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2264 menu_darken_bg(d, s, w, 0);
2265 }
2266
2267 if (ready_to_go)
2268 cpu_clock = plat_cpu_clock_get();
2269}
2270
2271void menu_prepare_emu(void)
2272{
2273 R3000Acpu *prev_cpu = psxCpu;
2274
2275 plat_video_menu_leave();
2276
2277 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2278
2279 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2280 if (psxCpu != prev_cpu)
2281 // note that this does not really reset, just clears drc caches
2282 psxCpu->Reset();
2283
2284 // core doesn't care about Config.Cdda changes,
2285 // so handle them manually here
2286 if (Config.Cdda)
2287 CDR_stop();
2288
2289 menu_sync_config();
2290 apply_lcdrate(Config.PsxType);
2291 apply_filter(filter);
2292 plat_cpu_clock_apply(cpu_clock);
2293
2294 // push config to GPU plugin
2295 plugin_call_rearmed_cbs();
2296
2297 if (GPU_open != NULL) {
2298 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2299 if (ret)
2300 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2301 }
2302
2303 dfinput_activate();
2304}
2305
2306void me_update_msg(const char *msg)
2307{
2308 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2309 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2310
2311 menu_error_time = plat_get_ticks_ms();
2312 lprintf("msg: %s\n", menu_error_msg);
2313}
2314