frontend: support analog controller using nubs; some refactoring
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "common/plat.h"
24#include "../libpcsxcore/misc.h"
25#include "../libpcsxcore/psemu_plugin_defs.h"
26#include "revision.h"
27
28#define MENU_X2 1
29#define array_size(x) (sizeof(x) / sizeof(x[0]))
30
31typedef enum
32{
33 MA_NONE = 1,
34 MA_MAIN_RESUME_GAME,
35 MA_MAIN_SAVE_STATE,
36 MA_MAIN_LOAD_STATE,
37 MA_MAIN_RESET_GAME,
38 MA_MAIN_LOAD_ROM,
39 MA_MAIN_RUN_BIOS,
40 MA_MAIN_CONTROLS,
41 MA_MAIN_CREDITS,
42 MA_MAIN_EXIT,
43 MA_CTRL_PLAYER1,
44 MA_CTRL_PLAYER2,
45 MA_CTRL_EMU,
46 MA_CTRL_DEV_FIRST,
47 MA_CTRL_DEV_NEXT,
48 MA_CTRL_DONE,
49 MA_OPT_SAVECFG,
50 MA_OPT_SAVECFG_GAME,
51 MA_OPT_CPU_CLOCKS,
52 MA_OPT_FILTERING,
53} menu_id;
54
55enum {
56 SCALE_1_1,
57 SCALE_4_3,
58 SCALE_FULLSCREEN,
59 SCALE_CUSTOM,
60};
61
62static int last_psx_w, last_psx_h, last_psx_bpp;
63static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
64static char rom_fname_reload[MAXPATHLEN];
65static char last_selected_fname[MAXPATHLEN];
66static int region, in_type_sel;
67int g_opts;
68
69// from softgpu plugin
70extern int iUseDither;
71extern int UseFrameSkip;
72extern uint32_t dwActFixes;
73extern float fFrameRateHz;
74extern int dwFrameRateTicks;
75
76// sound plugin
77extern int iUseReverb;
78extern int iUseInterpolation;
79extern int iXAPitch;
80extern int iSPUIRQWait;
81extern int iUseTimer;
82
83static const char *bioses[24];
84static const char *gpu_plugins[16];
85static const char *spu_plugins[16];
86static int bios_sel, gpu_plugsel, spu_plugsel;
87
88
89static int min(int x, int y) { return x < y ? x : y; }
90static int max(int x, int y) { return x > y ? x : y; }
91
92void emu_make_path(char *buff, const char *end, int size)
93{
94 int pos, end_len;
95
96 end_len = strlen(end);
97 pos = plat_get_root_dir(buff, size);
98 strncpy(buff + pos, end, size - pos);
99 buff[size - 1] = 0;
100 if (pos + end_len > size - 1)
101 printf("Warning: path truncated: %s\n", buff);
102}
103
104static int emu_check_save_file(int slot)
105{
106 char fname[MAXPATHLEN];
107 int ret;
108
109 ret = get_state_filename(fname, sizeof(fname), slot);
110 if (ret != 0)
111 return 0;
112
113 ret = CheckState(fname);
114 return ret == 0 ? 1 : 0;
115}
116
117static int emu_save_load_game(int load, int sram)
118{
119 char fname[MAXPATHLEN];
120 int ret;
121
122 ret = get_state_filename(fname, sizeof(fname), state_slot);
123 if (ret != 0)
124 return 0;
125
126 if (load) {
127 ret = LoadState(fname);
128
129 // reflect hle/bios mode from savestate
130 if (Config.HLE)
131 bios_sel = 0;
132 else if (bios_sel == 0 && bioses[1] != NULL)
133 // XXX: maybe find the right bios instead
134 bios_sel = 1;
135 }
136 else
137 ret = SaveState(fname);
138
139 return ret;
140}
141
142// propagate menu settings to the emu vars
143static void menu_sync_config(void)
144{
145 Config.PsxAuto = 1;
146 if (region > 0) {
147 Config.PsxAuto = 0;
148 Config.PsxType = region - 1;
149 }
150 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
151
152 pl_frame_interval = Config.PsxType ? 20000 : 16667;
153 // used by P.E.Op.S. frameskip code
154 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
155 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
156}
157
158static void menu_set_defconfig(void)
159{
160 g_opts = 0;
161 scaling = SCALE_4_3;
162
163 region = 0;
164 in_type_sel = 0;
165 Config.Xa = Config.Cdda = Config.Sio =
166 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
167
168 iUseDither = 0;
169 UseFrameSkip = 1;
170 dwActFixes = 1<<7;
171
172 iUseReverb = 2;
173 iUseInterpolation = 1;
174 iXAPitch = iSPUIRQWait = 0;
175 iUseTimer = 2;
176
177 menu_sync_config();
178}
179
180#define CE_CONFIG_STR(val) \
181 { #val, 0, Config.val }
182
183#define CE_CONFIG_VAL(val) \
184 { #val, sizeof(Config.val), &Config.val }
185
186#define CE_STR(val) \
187 { #val, 0, val }
188
189#define CE_INTVAL(val) \
190 { #val, sizeof(val), &val }
191
192static const struct {
193 const char *name;
194 size_t len;
195 void *val;
196} config_data[] = {
197 CE_CONFIG_STR(Bios),
198 CE_CONFIG_STR(Gpu),
199 CE_CONFIG_STR(Spu),
200// CE_CONFIG_STR(Cdr),
201 CE_CONFIG_VAL(Xa),
202 CE_CONFIG_VAL(Sio),
203 CE_CONFIG_VAL(Mdec),
204 CE_CONFIG_VAL(Cdda),
205 CE_CONFIG_VAL(Debug),
206 CE_CONFIG_VAL(PsxOut),
207 CE_CONFIG_VAL(SpuIrq),
208 CE_CONFIG_VAL(RCntFix),
209 CE_CONFIG_VAL(VSyncWA),
210 CE_CONFIG_VAL(Cpu),
211 CE_INTVAL(region),
212 CE_INTVAL(scaling),
213 CE_INTVAL(g_layer_x),
214 CE_INTVAL(g_layer_y),
215 CE_INTVAL(g_layer_w),
216 CE_INTVAL(g_layer_h),
217 CE_INTVAL(filter),
218 CE_INTVAL(state_slot),
219 CE_INTVAL(cpu_clock),
220 CE_INTVAL(g_opts),
221 CE_INTVAL(in_type_sel),
222 CE_INTVAL(iUseDither),
223 CE_INTVAL(UseFrameSkip),
224 CE_INTVAL(dwActFixes),
225 CE_INTVAL(iUseReverb),
226 CE_INTVAL(iUseInterpolation),
227 CE_INTVAL(iXAPitch),
228 CE_INTVAL(iSPUIRQWait),
229 CE_INTVAL(iUseTimer),
230};
231
232static char *get_cd_label(void)
233{
234 static char trimlabel[33];
235 int j;
236
237 strncpy(trimlabel, CdromLabel, 32);
238 trimlabel[32] = 0;
239 for (j = 31; j >= 0; j--)
240 if (trimlabel[j] == ' ')
241 trimlabel[j] = 0;
242
243 return trimlabel;
244}
245
246static void make_cfg_fname(char *buf, size_t size, int is_game)
247{
248 if (is_game)
249 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
250 else
251 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
252}
253
254static int menu_write_config(int is_game)
255{
256 char cfgfile[MAXPATHLEN];
257 FILE *f;
258 int i;
259
260 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
261 f = fopen(cfgfile, "w");
262 if (f == NULL) {
263 printf("menu_write_config: failed to open: %s\n", cfgfile);
264 return -1;
265 }
266
267 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
268 fprintf(f, "%s = ", config_data[i].name);
269 switch (config_data[i].len) {
270 case 0:
271 fprintf(f, "%s\n", (char *)config_data[i].val);
272 break;
273 case 1:
274 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
275 break;
276 case 2:
277 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
278 break;
279 case 4:
280 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
281 break;
282 default:
283 printf("menu_write_config: unhandled len %d for %s\n",
284 config_data[i].len, config_data[i].name);
285 break;
286 }
287 }
288
289 if (!is_game)
290 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
291
292 fclose(f);
293 return 0;
294}
295
296static void parse_str_val(char *cval, const char *src)
297{
298 char *tmp;
299 strncpy(cval, src, MAXPATHLEN);
300 cval[MAXPATHLEN - 1] = 0;
301 tmp = strchr(cval, '\n');
302 if (tmp == NULL)
303 tmp = strchr(cval, '\r');
304 if (tmp != NULL)
305 *tmp = 0;
306}
307
308static int menu_load_config(int is_game)
309{
310 char cfgfile[MAXPATHLEN];
311 int i, ret = -1;
312 long size;
313 char *cfg;
314 FILE *f;
315
316 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
317 f = fopen(cfgfile, "r");
318 if (f == NULL) {
319 printf("menu_load_config: failed to open: %s\n", cfgfile);
320 return -1;
321 }
322
323 fseek(f, 0, SEEK_END);
324 size = ftell(f);
325 if (size <= 0) {
326 printf("bad size %ld: %s\n", size, cfgfile);
327 goto fail;
328 }
329
330 cfg = malloc(size + 1);
331 if (cfg == NULL)
332 goto fail;
333
334 fseek(f, 0, SEEK_SET);
335 if (fread(cfg, 1, size, f) != size) {
336 printf("failed to read: %s\n", cfgfile);
337 goto fail_read;
338 }
339 cfg[size] = 0;
340
341 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
342 char *tmp, *tmp2;
343 u32 val;
344
345 tmp = strstr(cfg, config_data[i].name);
346 if (tmp == NULL)
347 continue;
348 tmp += strlen(config_data[i].name);
349 if (strncmp(tmp, " = ", 3) != 0)
350 continue;
351 tmp += 3;
352
353 if (config_data[i].len == 0) {
354 parse_str_val(config_data[i].val, tmp);
355 continue;
356 }
357
358 tmp2 = NULL;
359 val = strtoul(tmp, &tmp2, 16);
360 if (tmp2 == NULL || tmp == tmp2)
361 continue; // parse failed
362
363 switch (config_data[i].len) {
364 case 1:
365 *(u8 *)config_data[i].val = val;
366 break;
367 case 2:
368 *(u16 *)config_data[i].val = val;
369 break;
370 case 4:
371 *(u32 *)config_data[i].val = val;
372 break;
373 default:
374 printf("menu_load_config: unhandled len %d for %s\n",
375 config_data[i].len, config_data[i].name);
376 break;
377 }
378 }
379
380 if (!is_game) {
381 char *tmp = strstr(cfg, "lastcdimg = ");
382 if (tmp != NULL) {
383 tmp += 12;
384 parse_str_val(last_selected_fname, tmp);
385 }
386 }
387
388 menu_sync_config();
389
390 // sync plugins
391 for (i = bios_sel = 0; bioses[i] != NULL; i++)
392 if (strcmp(Config.Bios, bioses[i]) == 0)
393 { bios_sel = i; break; }
394
395 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
396 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
397 { gpu_plugsel = i; break; }
398
399 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
400 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
401 { spu_plugsel = i; break; }
402
403 ret = 0;
404fail_read:
405 free(cfg);
406fail:
407 fclose(f);
408 return ret;
409}
410
411// rrrr rggg gggb bbbb
412static unsigned short fname2color(const char *fname)
413{
414 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
415 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
416 const char *ext = strrchr(fname, '.');
417 int i;
418
419 if (ext == NULL)
420 return 0xffff;
421 for (i = 0; i < array_size(cdimg_exts); i++)
422 if (strcasecmp(ext, cdimg_exts[i]) == 0)
423 return 0x7bff;
424 for (i = 0; i < array_size(other_exts); i++)
425 if (strcasecmp(ext, other_exts[i]) == 0)
426 return 0xa514;
427 return 0xffff;
428}
429
430static void draw_savestate_bg(int slot);
431
432#define MENU_ALIGN_LEFT
433#define menu_init menu_init_common
434#include "common/menu.c"
435#undef menu_init
436
437// a bit of black magic here
438static void draw_savestate_bg(int slot)
439{
440 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
441 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
442 int x, y, w, h;
443 char fname[MAXPATHLEN];
444 GPUFreeze_t *gpu;
445 u16 *s, *d;
446 gzFile f;
447 int ret;
448 u32 tmp;
449
450 ret = get_state_filename(fname, sizeof(fname), slot);
451 if (ret != 0)
452 return;
453
454 f = gzopen(fname, "rb");
455 if (f == NULL)
456 return;
457
458 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
459 fprintf(stderr, "gzseek failed\n");
460 gzclose(f);
461 return;
462 }
463
464 gpu = malloc(sizeof(*gpu));
465 if (gpu == NULL) {
466 gzclose(f);
467 return;
468 }
469
470 ret = gzread(f, gpu, sizeof(*gpu));
471 gzclose(f);
472 if (ret != sizeof(*gpu)) {
473 fprintf(stderr, "gzread failed\n");
474 goto out;
475 }
476
477 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
478
479 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
480 goto out; // disabled || 24bpp (NYET)
481
482 x = gpu->ulControl[5] & 0x3ff;
483 y = (gpu->ulControl[5] >> 10) & 0x1ff;
484 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
485 w = psx_widths[(gpu->ulStatus >> 16) & 7];
486 tmp = gpu->ulControl[7];
487 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
488 if (gpu->ulStatus & 0x80000) // doubleheight
489 h *= 2;
490
491 x = max(0, g_menuscreen_w - w) & ~3;
492 y = max(0, g_menuscreen_h / 2 - h / 2);
493 w = min(g_menuscreen_w, w);
494 h = min(g_menuscreen_h, h);
495 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
496
497 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
498 bgr555_to_rgb565(d, s, w * 2);
499
500out:
501 free(gpu);
502}
503
504// ---------- pandora specific -----------
505
506static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
507static char **pnd_filter_list;
508
509static int get_cpu_clock(void)
510{
511 FILE *f;
512 int ret = 0;
513 f = fopen("/proc/pandora/cpu_mhz_max", "r");
514 if (f) {
515 fscanf(f, "%d", &ret);
516 fclose(f);
517 }
518 return ret;
519}
520
521static void apply_cpu_clock(void)
522{
523 char buf[128];
524
525 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
526 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
527 pnd_script_base, cpu_clock);
528 system(buf);
529 }
530}
531
532static void apply_filter(int which)
533{
534 static int old = -1;
535 char buf[128];
536 int i;
537
538 if (pnd_filter_list == NULL || which == old)
539 return;
540
541 for (i = 0; i < which; i++)
542 if (pnd_filter_list[i] == NULL)
543 return;
544
545 if (pnd_filter_list[i] == NULL)
546 return;
547
548 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
549 system(buf);
550 old = which;
551}
552
553static menu_entry e_menu_gfx_options[];
554
555static void pnd_menu_init(void)
556{
557 struct dirent *ent;
558 int i, count = 0;
559 char **mfilters;
560 char buff[64];
561 DIR *dir;
562
563 cpu_clock_st = cpu_clock = get_cpu_clock();
564
565 dir = opendir("/etc/pandora/conf/dss_fir");
566 if (dir == NULL) {
567 perror("filter opendir");
568 return;
569 }
570
571 while (1) {
572 errno = 0;
573 ent = readdir(dir);
574 if (ent == NULL) {
575 if (errno != 0)
576 perror("readdir");
577 break;
578 }
579
580 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
581 continue;
582
583 count++;
584 }
585
586 if (count == 0)
587 return;
588
589 mfilters = calloc(count + 1, sizeof(mfilters[0]));
590 if (mfilters == NULL)
591 return;
592
593 rewinddir(dir);
594 for (i = 0; (ent = readdir(dir)); ) {
595 size_t len;
596
597 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
598 continue;
599
600 len = strlen(ent->d_name);
601
602 // skip pre-HF5 extra files
603 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
604 continue;
605 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
606 continue;
607
608 // have to cut "_up_h" for pre-HF5
609 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
610 len -= 5;
611
612 if (len > sizeof(buff) - 1)
613 continue;
614
615 strncpy(buff, ent->d_name, len);
616 buff[len] = 0;
617 mfilters[i] = strdup(buff);
618 if (mfilters[i] != NULL)
619 i++;
620 }
621 closedir(dir);
622
623 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
624 e_menu_gfx_options[i].data = (void *)mfilters;
625 pnd_filter_list = mfilters;
626}
627
628void menu_finish(void)
629{
630 cpu_clock = cpu_clock_st;
631 apply_cpu_clock();
632}
633
634// -------------- key config --------------
635
636me_bind_action me_ctrl_actions[] =
637{
638 { "UP ", 1 << DKEY_UP},
639 { "DOWN ", 1 << DKEY_DOWN },
640 { "LEFT ", 1 << DKEY_LEFT },
641 { "RIGHT ", 1 << DKEY_RIGHT },
642 { "TRIANGLE", 1 << DKEY_TRIANGLE },
643 { "CIRCLE ", 1 << DKEY_CIRCLE },
644 { "CROSS ", 1 << DKEY_CROSS },
645 { "SQUARE ", 1 << DKEY_SQUARE },
646 { "L1 ", 1 << DKEY_L1 },
647 { "R1 ", 1 << DKEY_R1 },
648 { "L2 ", 1 << DKEY_L2 },
649 { "R2 ", 1 << DKEY_R2 },
650 { "START ", 1 << DKEY_START },
651 { "SELECT ", 1 << DKEY_SELECT },
652 { NULL, 0 }
653};
654
655me_bind_action emuctrl_actions[] =
656{
657/*
658 { "Load State ", PEV_STATE_LOAD },
659 { "Save State ", PEV_STATE_SAVE },
660 { "Prev Save Slot ", PEV_SSLOT_PREV },
661 { "Next Save Slot ", PEV_SSLOT_NEXT },
662*/
663 { "Enter Menu ", PEV_MENU },
664 { NULL, 0 }
665};
666
667static int key_config_loop_wrap(int id, int keys)
668{
669 switch (id) {
670 case MA_CTRL_PLAYER1:
671 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
672 break;
673 case MA_CTRL_PLAYER2:
674 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
675 break;
676 case MA_CTRL_EMU:
677 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
678 break;
679 default:
680 break;
681 }
682 return 0;
683}
684
685static const char *mgn_dev_name(int id, int *offs)
686{
687 const char *name = NULL;
688 static int it = 0;
689
690 if (id == MA_CTRL_DEV_FIRST)
691 it = 0;
692
693 for (; it < IN_MAX_DEVS; it++) {
694 name = in_get_dev_name(it, 1, 1);
695 if (name != NULL)
696 break;
697 }
698
699 it++;
700 return name;
701}
702
703static const char *mgn_saveloadcfg(int id, int *offs)
704{
705 return "";
706}
707
708static int mh_savecfg(int id, int keys)
709{
710 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
711 me_update_msg("config saved");
712 else
713 me_update_msg("failed to write config");
714
715 return 1;
716}
717
718static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
719
720static menu_entry e_menu_keyconfig[] =
721{
722 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
723 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
724 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
725 mee_label (""),
726 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
727 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
728 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
729 mee_label (""),
730 mee_label ("Input devices:"),
731 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
732 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
733 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
734 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
735 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
736 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
737 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
738 mee_end,
739};
740
741static int menu_loop_keyconfig(int id, int keys)
742{
743 static int sel = 0;
744
745// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
746 me_loop(e_menu_keyconfig, &sel, NULL);
747 return 0;
748}
749
750// ------------ gfx options menu ------------
751
752static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
753static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
754 "using d-pad or move it using R+d-pad";
755static const char *men_dummy[] = { NULL };
756
757static int menu_loop_cscaler(int id, int keys)
758{
759 unsigned int inp;
760
761 scaling = SCALE_CUSTOM;
762
763 omap_enable_layer(1);
764
765 for (;;)
766 {
767 menu_draw_begin(0);
768 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
769 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
770 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
771 menu_draw_end();
772
773 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
774 if (inp & PBTN_UP) g_layer_y--;
775 if (inp & PBTN_DOWN) g_layer_y++;
776 if (inp & PBTN_LEFT) g_layer_x--;
777 if (inp & PBTN_RIGHT) g_layer_x++;
778 if (!(inp & PBTN_R)) {
779 if (inp & PBTN_UP) g_layer_h += 2;
780 if (inp & PBTN_DOWN) g_layer_h -= 2;
781 if (inp & PBTN_LEFT) g_layer_w += 2;
782 if (inp & PBTN_RIGHT) g_layer_w -= 2;
783 }
784 if (inp & (PBTN_MOK|PBTN_MBACK))
785 break;
786
787 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
788 if (g_layer_x < 0) g_layer_x = 0;
789 if (g_layer_x > 640) g_layer_x = 640;
790 if (g_layer_y < 0) g_layer_y = 0;
791 if (g_layer_y > 420) g_layer_y = 420;
792 if (g_layer_w < 160) g_layer_w = 160;
793 if (g_layer_h < 60) g_layer_h = 60;
794 if (g_layer_x + g_layer_w > 800)
795 g_layer_w = 800 - g_layer_x;
796 if (g_layer_y + g_layer_h > 480)
797 g_layer_h = 480 - g_layer_y;
798 omap_enable_layer(1);
799 }
800 }
801
802 omap_enable_layer(0);
803
804 return 0;
805}
806
807static menu_entry e_menu_gfx_options[] =
808{
809 mee_enum ("Scaler", 0, scaling, men_scaler),
810 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
811// mee_onoff ("Vsync", 0, vsync, 1),
812 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
813 mee_end,
814};
815
816static int menu_loop_gfx_options(int id, int keys)
817{
818 static int sel = 0;
819
820 me_loop(e_menu_gfx_options, &sel, NULL);
821
822 return 0;
823}
824
825// ------------ bios/plugins ------------
826
827static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
828static const char h_gpu_0[] = "Needed for Chrono Cross";
829static const char h_gpu_1[] = "Capcom fighting games";
830static const char h_gpu_2[] = "Black screens in Lunar";
831static const char h_gpu_3[] = "Compatibility mode";
832static const char h_gpu_6[] = "Pandemonium 2";
833static const char h_gpu_7[] = "Skip every second frame";
834static const char h_gpu_8[] = "Needed by Dark Forces";
835static const char h_gpu_9[] = "better g-colors, worse textures";
836static const char h_gpu_10[] = "Toggle busy flags after drawing";
837
838static menu_entry e_menu_plugin_gpu[] =
839{
840 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
841 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
842 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
843 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
844 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
845 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
846 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
847 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
848 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
849 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
850 mee_end,
851};
852
853static int menu_loop_plugin_gpu(int id, int keys)
854{
855 static int sel = 0;
856 me_loop(e_menu_plugin_gpu, &sel, NULL);
857 return 0;
858}
859
860static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
861static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
862static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
863static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
864
865static menu_entry e_menu_plugin_spu[] =
866{
867 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
868 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
869 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
870 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
871 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
872 mee_end,
873};
874
875static int menu_loop_plugin_spu(int id, int keys)
876{
877 static int sel = 0;
878 me_loop(e_menu_plugin_spu, &sel, NULL);
879 return 0;
880}
881
882static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
883 "Must save config and reload the game\n"
884 "for change to take effect";
885static const char h_plugin_xpu[] = "Must save config and reload the game\n"
886 "for plugin change to take effect";
887static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
888static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
889
890static menu_entry e_menu_plugin_options[] =
891{
892 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
893 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
894 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
895 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
896 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
897 mee_end,
898};
899
900static menu_entry e_menu_main[];
901
902static int menu_loop_plugin_options(int id, int keys)
903{
904 static int sel = 0;
905 me_loop(e_menu_plugin_options, &sel, NULL);
906
907 // sync BIOS/plugins
908 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
909 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
910 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
911 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
912
913 return 0;
914}
915
916// ------------ adv options menu ------------
917
918static const char h_cfg_cpul[] = "Shows CPU usage in %%";
919static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
920static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
921static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
922 "(proper .cue/.bin dump is needed otherwise)";
923static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
924static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
925static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
926static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
927static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
928 "Might be useful to overcome some dynarec bugs";
929
930static menu_entry e_menu_adv_options[] =
931{
932 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
933 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
934 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
935 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
936 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
937 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
938 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
939 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
940 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
941 mee_end,
942};
943
944static int menu_loop_adv_options(int id, int keys)
945{
946 static int sel = 0;
947 me_loop(e_menu_adv_options, &sel, NULL);
948 return 0;
949}
950
951// ------------ options menu ------------
952
953static int mh_restore_defaults(int id, int keys)
954{
955 menu_set_defconfig();
956 me_update_msg("defaults restored");
957 return 1;
958}
959
960static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
961/*
962static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
963static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
964 "loading state or both";
965*/
966static const char h_restore_def[] = "Switches back to default / recommended\n"
967 "configuration";
968
969static menu_entry e_menu_options[] =
970{
971// mee_range ("Save slot", 0, state_slot, 0, 9),
972// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
973 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
974 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
975 mee_enum ("Region", 0, region, men_region),
976 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
977 mee_handler ("[Display]", menu_loop_gfx_options),
978 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
979 mee_handler ("[Advanced]", menu_loop_adv_options),
980 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
981 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
982 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
983 mee_end,
984};
985
986static int menu_loop_options(int id, int keys)
987{
988 static int sel = 0;
989 int i;
990
991 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
992 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
993 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
994
995 me_loop(e_menu_options, &sel, NULL);
996
997 return 0;
998}
999
1000// ------------ debug menu ------------
1001
1002static void draw_frame_debug(void)
1003{
1004 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1005}
1006
1007static void debug_menu_loop(void)
1008{
1009 int inp;
1010
1011 while (1)
1012 {
1013 menu_draw_begin(1);
1014 draw_frame_debug();
1015 menu_draw_end();
1016
1017 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1018 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1019 if (inp & PBTN_MBACK)
1020 return;
1021 }
1022}
1023
1024// ------------ main menu ------------
1025
1026void OnFile_Exit();
1027
1028static void draw_frame_main(void)
1029{
1030 if (CdromId[0] != 0) {
1031 char buff[64];
1032 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
1033 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
1034 smalltext_out16(4, 1, buff, 0x105f);
1035 }
1036}
1037
1038static void draw_frame_credits(void)
1039{
1040 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1041}
1042
1043const char *plat_get_credits(void)
1044{
1045 return "PCSX-ReARMed\n\n"
1046 "(C) 1999-2003 PCSX Team\n"
1047 "(C) 2005-2009 PCSX-df Team\n"
1048 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1049 "GPU and SPU code by Pete Bernert\n"
1050 " and the P.E.Op.S. team\n"
1051 "ARM recompiler (C) 2009-2011 Ari64\n"
1052 "PCSX4ALL plugins by PCSX4ALL team\n"
1053 " Chui, Franxis, Unai\n\n"
1054 "integration, optimization and\n"
1055 " frontend (C) 2010-2011 notaz\n";
1056}
1057
1058static int reset_game(void)
1059{
1060 // sanity check
1061 if (bios_sel == 0 && !Config.HLE)
1062 return -1;
1063
1064 ClosePlugins();
1065 OpenPlugins();
1066 SysReset();
1067 if (CheckCdrom() != -1) {
1068 LoadCdrom();
1069 }
1070 return 0;
1071}
1072
1073static int run_bios(void)
1074{
1075 if (bios_sel == 0)
1076 return -1;
1077
1078 ready_to_go = 0;
1079 pl_fbdev_buf = NULL;
1080
1081 ClosePlugins();
1082 set_cd_image(NULL);
1083 LoadPlugins();
1084 NetOpened = 0;
1085 if (OpenPlugins() == -1) {
1086 me_update_msg("failed to open plugins");
1087 return -1;
1088 }
1089 plugin_call_rearmed_cbs();
1090
1091 CdromId[0] = '\0';
1092 CdromLabel[0] = '\0';
1093
1094 SysReset();
1095
1096 ready_to_go = 1;
1097 return 0;
1098}
1099
1100static int run_cd_image(const char *fname)
1101{
1102 ready_to_go = 0;
1103 pl_fbdev_buf = NULL;
1104
1105 ClosePlugins();
1106 set_cd_image(fname);
1107 LoadPlugins();
1108 NetOpened = 0;
1109 if (OpenPlugins() == -1) {
1110 me_update_msg("failed to open plugins");
1111 return -1;
1112 }
1113 plugin_call_rearmed_cbs();
1114
1115 if (CheckCdrom() == -1) {
1116 // Only check the CD if we are starting the console with a CD
1117 ClosePlugins();
1118 me_update_msg("unsupported/invalid CD image");
1119 return -1;
1120 }
1121
1122 SysReset();
1123
1124 // Read main executable directly from CDRom and start it
1125 if (LoadCdrom() == -1) {
1126 ClosePlugins();
1127 me_update_msg("failed to load CD image");
1128 return -1;
1129 }
1130
1131 ready_to_go = 1;
1132 return 0;
1133}
1134
1135static int romsel_run(void)
1136{
1137 int prev_gpu, prev_spu;
1138 char *fname;
1139
1140 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1141 if (fname == NULL)
1142 return -1;
1143
1144 printf("selected file: %s\n", fname);
1145
1146 if (run_cd_image(fname) != 0)
1147 return -1;
1148
1149 prev_gpu = gpu_plugsel;
1150 prev_spu = spu_plugsel;
1151 if (menu_load_config(1) != 0)
1152 menu_load_config(0);
1153
1154 // check for plugin changes, have to repeat
1155 // loading if game config changed plugins to reload them
1156 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1157 printf("plugin change detected, reloading plugins..\n");
1158 if (run_cd_image(fname) != 0)
1159 return -1;
1160 }
1161
1162 strcpy(last_selected_fname, rom_fname_reload);
1163 return 0;
1164}
1165
1166static int main_menu_handler(int id, int keys)
1167{
1168 switch (id)
1169 {
1170 case MA_MAIN_RESUME_GAME:
1171 if (ready_to_go)
1172 return 1;
1173 break;
1174 case MA_MAIN_SAVE_STATE:
1175 if (ready_to_go)
1176 return menu_loop_savestate(0);
1177 break;
1178 case MA_MAIN_LOAD_STATE:
1179 if (ready_to_go)
1180 return menu_loop_savestate(1);
1181 break;
1182 case MA_MAIN_RESET_GAME:
1183 if (ready_to_go && reset_game() == 0)
1184 return 1;
1185 break;
1186 case MA_MAIN_LOAD_ROM:
1187 if (romsel_run() == 0)
1188 return 1;
1189 break;
1190 case MA_MAIN_RUN_BIOS:
1191 if (run_bios() == 0)
1192 return 1;
1193 break;
1194 case MA_MAIN_CREDITS:
1195 draw_menu_credits(draw_frame_credits);
1196 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1197 break;
1198 case MA_MAIN_EXIT:
1199 OnFile_Exit();
1200 break;
1201 default:
1202 lprintf("%s: something unknown selected\n", __FUNCTION__);
1203 break;
1204 }
1205
1206 return 0;
1207}
1208
1209static menu_entry e_menu_main[] =
1210{
1211 mee_label (""),
1212 mee_label (""),
1213 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1214 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1215 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1216 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1217 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1218 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1219 mee_handler ("Options", menu_loop_options),
1220 mee_handler ("Controls", menu_loop_keyconfig),
1221 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1222 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1223 mee_end,
1224};
1225
1226// ----------------------------
1227
1228static void menu_leave_emu(void);
1229
1230void menu_loop(void)
1231{
1232 static int sel = 0;
1233
1234 menu_leave_emu();
1235
1236 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1237 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1238 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1239 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1240 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1241
1242 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1243
1244 do {
1245 me_loop(e_menu_main, &sel, draw_frame_main);
1246 } while (!ready_to_go);
1247
1248 /* wait until menu, ok, back is released */
1249 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1250 ;
1251
1252 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1253
1254 menu_prepare_emu();
1255}
1256
1257static void scan_bios_plugins(void)
1258{
1259 char fname[MAXPATHLEN];
1260 struct dirent *ent;
1261 int bios_i, gpu_i, spu_i;
1262 char *p;
1263 DIR *dir;
1264
1265 bioses[0] = "HLE";
1266 gpu_plugins[0] = "builtin_gpu";
1267 spu_plugins[0] = "builtin_spu";
1268 bios_i = gpu_i = spu_i = 1;
1269
1270 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1271 dir = opendir(fname);
1272 if (dir == NULL) {
1273 perror("scan_bios_plugins bios opendir");
1274 goto do_plugins;
1275 }
1276
1277 while (1) {
1278 struct stat st;
1279
1280 errno = 0;
1281 ent = readdir(dir);
1282 if (ent == NULL) {
1283 if (errno != 0)
1284 perror("readdir");
1285 break;
1286 }
1287
1288 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1289 continue;
1290
1291 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1292 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1293 printf("bad BIOS file: %s\n", ent->d_name);
1294 continue;
1295 }
1296
1297 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1298 bioses[bios_i++] = strdup(ent->d_name);
1299 continue;
1300 }
1301
1302 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1303 }
1304
1305 closedir(dir);
1306
1307do_plugins:
1308 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1309 dir = opendir(fname);
1310 if (dir == NULL) {
1311 perror("scan_bios_plugins opendir");
1312 return;
1313 }
1314
1315 while (1) {
1316 void *h, *tmp;
1317
1318 errno = 0;
1319 ent = readdir(dir);
1320 if (ent == NULL) {
1321 if (errno != 0)
1322 perror("readdir");
1323 break;
1324 }
1325 p = strstr(ent->d_name, ".so");
1326 if (p == NULL)
1327 continue;
1328
1329 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1330 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1331 if (h == NULL) {
1332 fprintf(stderr, "%s\n", dlerror());
1333 continue;
1334 }
1335
1336 // now what do we have here?
1337 tmp = dlsym(h, "GPUinit");
1338 if (tmp) {
1339 dlclose(h);
1340 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1341 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1342 continue;
1343 }
1344
1345 tmp = dlsym(h, "SPUinit");
1346 if (tmp) {
1347 dlclose(h);
1348 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1349 spu_plugins[spu_i++] = strdup(ent->d_name);
1350 continue;
1351 }
1352
1353 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1354 dlclose(h);
1355 }
1356
1357 closedir(dir);
1358}
1359
1360void menu_init(void)
1361{
1362 char buff[MAXPATHLEN];
1363
1364 strcpy(last_selected_fname, "/media");
1365
1366 scan_bios_plugins();
1367 pnd_menu_init();
1368 menu_init_common();
1369
1370 menu_set_defconfig();
1371 menu_load_config(0);
1372 last_psx_w = 320;
1373 last_psx_h = 240;
1374 last_psx_bpp = 16;
1375
1376 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1377 if (g_menubg_src_ptr == NULL)
1378 exit(1);
1379 emu_make_path(buff, "skin/background.png", sizeof(buff));
1380 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1381}
1382
1383void menu_notify_mode_change(int w, int h, int bpp)
1384{
1385 last_psx_w = w;
1386 last_psx_h = h;
1387 last_psx_bpp = bpp;
1388
1389 if (scaling == SCALE_1_1) {
1390 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1391 g_layer_w = w; g_layer_h = h;
1392 }
1393}
1394
1395static void menu_leave_emu(void)
1396{
1397 if (GPU_close != NULL) {
1398 int ret = GPU_close();
1399 if (ret)
1400 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1401 }
1402
1403 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1404 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1405 int x = max(0, g_menuscreen_w - last_psx_w);
1406 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1407 int w = min(g_menuscreen_w, last_psx_w);
1408 int h = min(g_menuscreen_h, last_psx_h);
1409 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1410 u16 *s = pl_fbdev_buf;
1411
1412 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1413 menu_darken_bg(d, s, w, 0);
1414 }
1415
1416 if (ready_to_go)
1417 cpu_clock = get_cpu_clock();
1418
1419 plat_video_menu_enter(ready_to_go);
1420}
1421
1422void menu_prepare_emu(void)
1423{
1424 R3000Acpu *prev_cpu = psxCpu;
1425
1426 plat_video_menu_leave();
1427
1428 switch (scaling) {
1429 case SCALE_1_1:
1430 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1431 break;
1432 case SCALE_4_3:
1433 g_layer_x = 80; g_layer_y = 0;
1434 g_layer_w = 640; g_layer_h = 480;
1435 break;
1436 case SCALE_FULLSCREEN:
1437 g_layer_x = 0; g_layer_y = 0;
1438 g_layer_w = 800; g_layer_h = 480;
1439 break;
1440 case SCALE_CUSTOM:
1441 break;
1442 }
1443 apply_filter(filter);
1444 apply_cpu_clock();
1445
1446 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1447 if (psxCpu != prev_cpu)
1448 // note that this does not really reset, just clears drc caches
1449 psxCpu->Reset();
1450
1451 // core doesn't care about Config.Cdda changes,
1452 // so handle them manually here
1453 if (Config.Cdda)
1454 CDR_stop();
1455
1456 menu_sync_config();
1457
1458 if (GPU_open != NULL) {
1459 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1460 if (ret)
1461 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1462 }
1463}
1464
1465void me_update_msg(const char *msg)
1466{
1467 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1468 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1469
1470 menu_error_time = plat_get_ticks_ms();
1471 lprintf("msg: %s\n", menu_error_msg);
1472}
1473