frontend: avoid loading msg when not needed
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "plat.h"
26#include "pcnt.h"
27#include "libpicofe/plat.h"
28#include "libpicofe/input.h"
29#include "libpicofe/linux/in_evdev.h"
30#include "libpicofe/plat.h"
31#include "../libpcsxcore/misc.h"
32#include "../libpcsxcore/cdrom.h"
33#include "../libpcsxcore/cdriso.h"
34#include "../libpcsxcore/cheat.h"
35#include "../libpcsxcore/psemu_plugin_defs.h"
36#include "../libpcsxcore/new_dynarec/new_dynarec.h"
37#include "../plugins/dfinput/main.h"
38#include "../plugins/gpulib/cspace.h"
39#include "revision.h"
40
41#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
42
43#define array_size(x) (sizeof(x) / sizeof(x[0]))
44
45typedef enum
46{
47 MA_NONE = 1,
48 MA_MAIN_RESUME_GAME,
49 MA_MAIN_SAVE_STATE,
50 MA_MAIN_LOAD_STATE,
51 MA_MAIN_RESET_GAME,
52 MA_MAIN_LOAD_ROM,
53 MA_MAIN_SWAP_CD,
54 MA_MAIN_SWAP_CD_MULTI,
55 MA_MAIN_RUN_BIOS,
56 MA_MAIN_RUN_EXE,
57 MA_MAIN_LOAD_CHEATS,
58 MA_MAIN_CHEATS,
59 MA_MAIN_CONTROLS,
60 MA_MAIN_CREDITS,
61 MA_MAIN_EXIT,
62 MA_CTRL_PLAYER1,
63 MA_CTRL_PLAYER2,
64 MA_CTRL_ANALOG,
65 MA_CTRL_EMU,
66 MA_CTRL_DEV_FIRST,
67 MA_CTRL_DEV_NEXT,
68 MA_CTRL_NUBS_BTNS,
69 MA_CTRL_DEADZONE,
70 MA_CTRL_VIBRATION,
71 MA_CTRL_DONE,
72 MA_OPT_SAVECFG,
73 MA_OPT_SAVECFG_GAME,
74 MA_OPT_CPU_CLOCKS,
75 MA_OPT_DISP_OPTS,
76 MA_OPT_VARSCALER,
77 MA_OPT_VARSCALER_C,
78 MA_OPT_SCALER2,
79 MA_OPT_HWFILTER,
80 MA_OPT_SWFILTER,
81 MA_OPT_GAMMA,
82} menu_id;
83
84static int last_vout_w, last_vout_h, last_vout_bpp;
85static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
86static char rom_fname_reload[MAXPATHLEN];
87static char last_selected_fname[MAXPATHLEN];
88static int config_save_counter, region, in_type_sel1, in_type_sel2;
89static int psx_clock;
90static int memcard1_sel, memcard2_sel;
91int g_opts, g_scaler, g_gamma = 100;
92int soft_scaling, analog_deadzone; // for Caanoo
93int filter, soft_filter;
94
95#ifdef __ARM_ARCH_7A__
96#define DEFAULT_PSX_CLOCK 57
97#define DEFAULT_PSX_CLOCK_S "57"
98#else
99#define DEFAULT_PSX_CLOCK 50
100#define DEFAULT_PSX_CLOCK_S "50"
101#endif
102
103// sound plugin
104extern int iUseReverb;
105extern int iUseInterpolation;
106extern int iXAPitch;
107extern int iVolume;
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_SCALER2 0
119#define MENU_SHOW_NUBS_BTNS 0
120#define MENU_SHOW_VIBRATION 0
121#define MENU_SHOW_DEADZONE 0
122#define MENU_SHOW_MINIMIZE 0
123#define MENU_SHOW_VOLUME 0
124#endif
125
126static int min(int x, int y) { return x < y ? x : y; }
127static int max(int x, int y) { return x > y ? x : y; }
128
129void emu_make_path(char *buff, const char *end, int size)
130{
131 int pos, end_len;
132
133 end_len = strlen(end);
134 pos = plat_get_root_dir(buff, size);
135 strncpy(buff + pos, end, size - pos);
136 buff[size - 1] = 0;
137 if (pos + end_len > size - 1)
138 printf("Warning: path truncated: %s\n", buff);
139}
140
141static int emu_check_save_file(int slot, int *time)
142{
143 char fname[MAXPATHLEN];
144 struct stat status;
145 int ret;
146
147 ret = emu_check_state(slot);
148 if (ret != 0 || time == NULL)
149 return ret == 0 ? 1 : 0;
150
151 ret = get_state_filename(fname, sizeof(fname), slot);
152 if (ret != 0)
153 return 1;
154
155 ret = stat(fname, &status);
156 if (ret != 0)
157 return 1;
158
159 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
160 return 1; // probably bad rtc like on some Caanoos
161
162 *time = status.st_mtime;
163
164 return 1;
165}
166
167static int emu_save_load_game(int load, int unused)
168{
169 int ret;
170
171 if (load) {
172 ret = emu_load_state(state_slot);
173
174 // reflect hle/bios mode from savestate
175 if (Config.HLE)
176 bios_sel = 0;
177 else if (bios_sel == 0 && bioses[1] != NULL)
178 // XXX: maybe find the right bios instead
179 bios_sel = 1;
180 }
181 else
182 ret = emu_save_state(state_slot);
183
184 return ret;
185}
186
187// propagate menu settings to the emu vars
188static void menu_sync_config(void)
189{
190 static int allow_abs_only_old;
191
192 Config.PsxAuto = 1;
193 if (region > 0) {
194 Config.PsxAuto = 0;
195 Config.PsxType = region - 1;
196 }
197 cycle_multiplier = 10000 / psx_clock;
198
199 switch (in_type_sel1) {
200 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
201 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
202 default: in_type1 = PSE_PAD_TYPE_STANDARD;
203 }
204 switch (in_type_sel2) {
205 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
206 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
207 default: in_type2 = PSE_PAD_TYPE_STANDARD;
208 }
209 if (in_evdev_allow_abs_only != allow_abs_only_old) {
210 in_probe();
211 allow_abs_only_old = in_evdev_allow_abs_only;
212 }
213
214 iVolume = 768 + 128 * volume_boost;
215 pl_rearmed_cbs.frameskip = frameskip - 1;
216 pl_timing_prepare(Config.PsxType);
217}
218
219static void menu_set_defconfig(void)
220{
221 emu_set_default_config();
222
223 g_opts = 0;
224 g_scaler = SCALE_4_3;
225 volume_boost = 0;
226 frameskip = 0;
227 analog_deadzone = 50;
228 soft_scaling = 1;
229 soft_filter = 0;
230 psx_clock = DEFAULT_PSX_CLOCK;
231
232 region = 0;
233 in_type_sel1 = in_type_sel2 = 0;
234 in_evdev_allow_abs_only = 0;
235
236 menu_sync_config();
237}
238
239#define CE_CONFIG_STR(val) \
240 { #val, 0, Config.val }
241
242#define CE_CONFIG_VAL(val) \
243 { #val, sizeof(Config.val), &Config.val }
244
245#define CE_STR(val) \
246 { #val, 0, val }
247
248#define CE_INTVAL(val) \
249 { #val, sizeof(val), &val }
250
251#define CE_INTVAL_N(name, val) \
252 { name, sizeof(val), &val }
253
254#define CE_INTVAL_P(val) \
255 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
256
257// 'versioned' var, used when defaults change
258#define CE_CONFIG_STR_V(val, ver) \
259 { #val #ver, 0, Config.val }
260
261#define CE_INTVAL_V(val, ver) \
262 { #val #ver, sizeof(val), &val }
263
264#define CE_INTVAL_PV(val, ver) \
265 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
266
267static const struct {
268 const char *name;
269 size_t len;
270 void *val;
271} config_data[] = {
272 CE_CONFIG_STR(Bios),
273 CE_CONFIG_STR_V(Gpu, 3),
274 CE_CONFIG_STR(Spu),
275// CE_CONFIG_STR(Cdr),
276 CE_CONFIG_VAL(Xa),
277 CE_CONFIG_VAL(Sio),
278 CE_CONFIG_VAL(Mdec),
279 CE_CONFIG_VAL(Cdda),
280 CE_CONFIG_VAL(Debug),
281 CE_CONFIG_VAL(PsxOut),
282 CE_CONFIG_VAL(SpuIrq),
283 CE_CONFIG_VAL(RCntFix),
284 CE_CONFIG_VAL(VSyncWA),
285 CE_CONFIG_VAL(Cpu),
286 CE_CONFIG_VAL(CdrReschedule),
287 CE_INTVAL(region),
288 CE_INTVAL_V(g_scaler, 2),
289 CE_INTVAL(g_layer_x),
290 CE_INTVAL(g_layer_y),
291 CE_INTVAL(g_layer_w),
292 CE_INTVAL(g_layer_h),
293 CE_INTVAL(filter),
294 CE_INTVAL(soft_filter),
295 CE_INTVAL(state_slot),
296 CE_INTVAL(cpu_clock),
297 CE_INTVAL(g_opts),
298 CE_INTVAL(in_type_sel1),
299 CE_INTVAL(in_type_sel2),
300 CE_INTVAL(analog_deadzone),
301 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
302 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
303 CE_INTVAL_V(frameskip, 3),
304 CE_INTVAL_P(gpu_peops.iUseDither),
305 CE_INTVAL_P(gpu_peops.dwActFixes),
306 CE_INTVAL_P(gpu_unai.lineskip),
307 CE_INTVAL_P(gpu_unai.abe_hack),
308 CE_INTVAL_P(gpu_unai.no_light),
309 CE_INTVAL_P(gpu_unai.no_blend),
310 CE_INTVAL_P(gpu_neon.allow_interlace),
311 CE_INTVAL_P(gpu_neon.enhancement_enable),
312 CE_INTVAL_P(gpu_neon.enhancement_no_main),
313 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
314 CE_INTVAL_P(gpu_peopsgl.iFilterType),
315 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
316 CE_INTVAL_P(gpu_peopsgl.iUseMask),
317 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
318 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
319 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
320 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
321 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
322 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
323 CE_INTVAL_V(iUseReverb, 3),
324 CE_INTVAL_V(iXAPitch, 3),
325 CE_INTVAL_V(iUseInterpolation, 3),
326 CE_INTVAL(config_save_counter),
327 CE_INTVAL(in_evdev_allow_abs_only),
328 CE_INTVAL(volume_boost),
329 CE_INTVAL(psx_clock),
330 CE_INTVAL(new_dynarec_hacks),
331 CE_INTVAL(in_enable_vibration),
332};
333
334static char *get_cd_label(void)
335{
336 static char trimlabel[33];
337 int j;
338
339 strncpy(trimlabel, CdromLabel, 32);
340 trimlabel[32] = 0;
341 for (j = 31; j >= 0; j--)
342 if (trimlabel[j] == ' ')
343 trimlabel[j] = 0;
344
345 return trimlabel;
346}
347
348static void make_cfg_fname(char *buf, size_t size, int is_game)
349{
350 if (is_game)
351 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
352 else
353 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
354}
355
356static void keys_write_all(FILE *f);
357static char *mystrip(char *str);
358
359static int menu_write_config(int is_game)
360{
361 char cfgfile[MAXPATHLEN];
362 FILE *f;
363 int i;
364
365 config_save_counter++;
366
367 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
368 f = fopen(cfgfile, "w");
369 if (f == NULL) {
370 printf("menu_write_config: failed to open: %s\n", cfgfile);
371 return -1;
372 }
373
374 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
375 fprintf(f, "%s = ", config_data[i].name);
376 switch (config_data[i].len) {
377 case 0:
378 fprintf(f, "%s\n", (char *)config_data[i].val);
379 break;
380 case 1:
381 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
382 break;
383 case 2:
384 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
385 break;
386 case 4:
387 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
388 break;
389 default:
390 printf("menu_write_config: unhandled len %d for %s\n",
391 (int)config_data[i].len, config_data[i].name);
392 break;
393 }
394 }
395
396 keys_write_all(f);
397 fclose(f);
398
399 return 0;
400}
401
402static int menu_do_last_cd_img(int is_get)
403{
404 char path[256];
405 FILE *f;
406 int ret;
407
408 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
409 f = fopen(path, is_get ? "r" : "w");
410 if (f == NULL)
411 return -1;
412
413 if (is_get) {
414 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
415 last_selected_fname[ret] = 0;
416 mystrip(last_selected_fname);
417 }
418 else
419 fprintf(f, "%s\n", last_selected_fname);
420 fclose(f);
421
422 return 0;
423}
424
425static void parse_str_val(char *cval, const char *src)
426{
427 char *tmp;
428 strncpy(cval, src, MAXPATHLEN);
429 cval[MAXPATHLEN - 1] = 0;
430 tmp = strchr(cval, '\n');
431 if (tmp == NULL)
432 tmp = strchr(cval, '\r');
433 if (tmp != NULL)
434 *tmp = 0;
435}
436
437static void keys_load_all(const char *cfg);
438
439static int menu_load_config(int is_game)
440{
441 char cfgfile[MAXPATHLEN];
442 int i, ret = -1;
443 long size;
444 char *cfg;
445 FILE *f;
446
447 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
448 f = fopen(cfgfile, "r");
449 if (f == NULL) {
450 printf("menu_load_config: failed to open: %s\n", cfgfile);
451 goto fail;
452 }
453
454 fseek(f, 0, SEEK_END);
455 size = ftell(f);
456 if (size <= 0) {
457 printf("bad size %ld: %s\n", size, cfgfile);
458 goto fail;
459 }
460
461 cfg = malloc(size + 1);
462 if (cfg == NULL)
463 goto fail;
464
465 fseek(f, 0, SEEK_SET);
466 if (fread(cfg, 1, size, f) != size) {
467 printf("failed to read: %s\n", cfgfile);
468 goto fail_read;
469 }
470 cfg[size] = 0;
471
472 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
473 char *tmp, *tmp2;
474 u32 val;
475
476 tmp = strstr(cfg, config_data[i].name);
477 if (tmp == NULL)
478 continue;
479 tmp += strlen(config_data[i].name);
480 if (strncmp(tmp, " = ", 3) != 0)
481 continue;
482 tmp += 3;
483
484 if (config_data[i].len == 0) {
485 parse_str_val(config_data[i].val, tmp);
486 continue;
487 }
488
489 tmp2 = NULL;
490 val = strtoul(tmp, &tmp2, 16);
491 if (tmp2 == NULL || tmp == tmp2)
492 continue; // parse failed
493
494 switch (config_data[i].len) {
495 case 1:
496 *(u8 *)config_data[i].val = val;
497 break;
498 case 2:
499 *(u16 *)config_data[i].val = val;
500 break;
501 case 4:
502 *(u32 *)config_data[i].val = val;
503 break;
504 default:
505 printf("menu_load_config: unhandled len %d for %s\n",
506 (int)config_data[i].len, config_data[i].name);
507 break;
508 }
509 }
510
511 if (!is_game) {
512 char *tmp = strstr(cfg, "lastcdimg = ");
513 if (tmp != NULL) {
514 tmp += 12;
515 parse_str_val(last_selected_fname, tmp);
516 }
517 }
518
519 keys_load_all(cfg);
520 ret = 0;
521fail_read:
522 free(cfg);
523fail:
524 if (f != NULL)
525 fclose(f);
526
527 menu_sync_config();
528
529 // sync plugins
530 for (i = bios_sel = 0; bioses[i] != NULL; i++)
531 if (strcmp(Config.Bios, bioses[i]) == 0)
532 { bios_sel = i; break; }
533
534 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
535 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
536 { gpu_plugsel = i; break; }
537
538 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
539 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
540 { spu_plugsel = i; break; }
541
542 return ret;
543}
544
545// rrrr rggg gggb bbbb
546static unsigned short fname2color(const char *fname)
547{
548 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
549 ".bz", ".znx", ".pbp", ".cbn" };
550 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
551 ".table", ".index", ".sbi" };
552 const char *ext = strrchr(fname, '.');
553 int i;
554
555 if (ext == NULL)
556 return 0xffff;
557 for (i = 0; i < array_size(cdimg_exts); i++)
558 if (strcasecmp(ext, cdimg_exts[i]) == 0)
559 return 0x7bff;
560 for (i = 0; i < array_size(other_exts); i++)
561 if (strcasecmp(ext, other_exts[i]) == 0)
562 return 0xa514;
563 return 0xffff;
564}
565
566static void draw_savestate_bg(int slot);
567
568static const char *filter_exts[] = {
569 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
570};
571
572#define MENU_ALIGN_LEFT
573#ifdef __ARM_ARCH_7A__ // assume hires device
574#define MENU_X2 1
575#else
576#define MENU_X2 0
577#endif
578
579#include "libpicofe/menu.c"
580
581// a bit of black magic here
582static void draw_savestate_bg(int slot)
583{
584 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
585 int x, y, w, h;
586 char fname[MAXPATHLEN];
587 GPUFreeze_t *gpu;
588 u16 *s, *d;
589 gzFile f;
590 int ret;
591 u32 tmp;
592
593 ret = get_state_filename(fname, sizeof(fname), slot);
594 if (ret != 0)
595 return;
596
597 f = gzopen(fname, "rb");
598 if (f == NULL)
599 return;
600
601 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
602 fprintf(stderr, "gzseek failed\n");
603 gzclose(f);
604 return;
605 }
606
607 gpu = malloc(sizeof(*gpu));
608 if (gpu == NULL) {
609 gzclose(f);
610 return;
611 }
612
613 ret = gzread(f, gpu, sizeof(*gpu));
614 gzclose(f);
615 if (ret != sizeof(*gpu)) {
616 fprintf(stderr, "gzread failed\n");
617 goto out;
618 }
619
620 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
621
622 if (gpu->ulStatus & 0x800000)
623 goto out; // disabled
624
625 x = gpu->ulControl[5] & 0x3ff;
626 y = (gpu->ulControl[5] >> 10) & 0x1ff;
627 s = (u16 *)gpu->psxVRam + y * 1024 + x;
628 w = psx_widths[(gpu->ulStatus >> 16) & 7];
629 tmp = gpu->ulControl[7];
630 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
631 if (gpu->ulStatus & 0x80000) // doubleheight
632 h *= 2;
633
634 x = max(0, g_menuscreen_w - w) & ~3;
635 y = max(0, g_menuscreen_h / 2 - h / 2);
636 w = min(g_menuscreen_w, w);
637 h = min(g_menuscreen_h, h);
638 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
639
640 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
641 if (gpu->ulStatus & 0x200000)
642 bgr888_to_rgb565(d, s, w * 3);
643 else
644 bgr555_to_rgb565(d, s, w * 2);
645
646 // darken this so that menu text is visible
647 if (g_menuscreen_w - w < 320)
648 menu_darken_bg(d, d, w * 2, 0);
649 }
650
651out:
652 free(gpu);
653}
654
655// -------------- key config --------------
656
657me_bind_action me_ctrl_actions[] =
658{
659 { "UP ", 1 << DKEY_UP},
660 { "DOWN ", 1 << DKEY_DOWN },
661 { "LEFT ", 1 << DKEY_LEFT },
662 { "RIGHT ", 1 << DKEY_RIGHT },
663 { "TRIANGLE", 1 << DKEY_TRIANGLE },
664 { "CIRCLE ", 1 << DKEY_CIRCLE },
665 { "CROSS ", 1 << DKEY_CROSS },
666 { "SQUARE ", 1 << DKEY_SQUARE },
667 { "L1 ", 1 << DKEY_L1 },
668 { "R1 ", 1 << DKEY_R1 },
669 { "L2 ", 1 << DKEY_L2 },
670 { "R2 ", 1 << DKEY_R2 },
671 { "L3 ", 1 << DKEY_L3 },
672 { "R3 ", 1 << DKEY_R3 },
673 { "START ", 1 << DKEY_START },
674 { "SELECT ", 1 << DKEY_SELECT },
675 { NULL, 0 }
676};
677
678me_bind_action emuctrl_actions[] =
679{
680 { "Save State ", 1 << SACTION_SAVE_STATE },
681 { "Load State ", 1 << SACTION_LOAD_STATE },
682 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
683 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
684 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
685 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
686 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
687#ifdef __ARM_ARCH_7A__
688 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
689#endif
690#if MENU_SHOW_MINIMIZE
691 { "Minimize ", 1 << SACTION_MINIMIZE },
692#endif
693 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
694 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
695 { "Gun A button ", 1 << SACTION_GUN_A },
696 { "Gun B button ", 1 << SACTION_GUN_B },
697 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
698#if MENU_SHOW_VOLUME
699 { "Volume Up ", 1 << SACTION_VOLUME_UP },
700 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
701#endif
702 { NULL, 0 }
703};
704
705static char *mystrip(char *str)
706{
707 int i, len;
708
709 len = strlen(str);
710 for (i = 0; i < len; i++)
711 if (str[i] != ' ') break;
712 if (i > 0) memmove(str, str + i, len - i + 1);
713
714 len = strlen(str);
715 for (i = len - 1; i >= 0; i--)
716 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
717 str[i+1] = 0;
718
719 return str;
720}
721
722static void get_line(char *d, size_t size, const char *s)
723{
724 const char *pe;
725 size_t len;
726
727 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
728 ;
729 len = pe - s;
730 if (len > size - 1)
731 len = size - 1;
732 strncpy(d, s, len);
733 d[len] = 0;
734
735 mystrip(d);
736}
737
738static void keys_write_all(FILE *f)
739{
740 int d;
741
742 for (d = 0; d < IN_MAX_DEVS; d++)
743 {
744 const int *binds = in_get_dev_binds(d);
745 const char *name = in_get_dev_name(d, 0, 0);
746 int k, count = 0;
747
748 if (binds == NULL || name == NULL)
749 continue;
750
751 fprintf(f, "binddev = %s\n", name);
752 in_get_config(d, IN_CFG_BIND_COUNT, &count);
753
754 for (k = 0; k < count; k++)
755 {
756 int i, kbinds, mask;
757 char act[32];
758
759 act[0] = act[31] = 0;
760 name = in_get_key_name(d, k);
761
762 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
763 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
764 mask = me_ctrl_actions[i].mask;
765 if (mask & kbinds) {
766 strncpy(act, me_ctrl_actions[i].name, 31);
767 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
768 kbinds &= ~mask;
769 }
770 mask = me_ctrl_actions[i].mask << 16;
771 if (mask & kbinds) {
772 strncpy(act, me_ctrl_actions[i].name, 31);
773 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
774 kbinds &= ~mask;
775 }
776 }
777
778 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
779 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
780 mask = emuctrl_actions[i].mask;
781 if (mask & kbinds) {
782 strncpy(act, emuctrl_actions[i].name, 31);
783 fprintf(f, "bind %s = %s\n", name, mystrip(act));
784 kbinds &= ~mask;
785 }
786 }
787 }
788
789 for (k = 0; k < array_size(in_adev); k++)
790 {
791 if (in_adev[k] == d)
792 fprintf(f, "bind_analog = %d\n", k);
793 }
794 }
795}
796
797static int parse_bind_val(const char *val, int *type)
798{
799 int i;
800
801 *type = IN_BINDTYPE_NONE;
802 if (val[0] == 0)
803 return 0;
804
805 if (strncasecmp(val, "player", 6) == 0)
806 {
807 int player, shift = 0;
808 player = atoi(val + 6) - 1;
809
810 if ((unsigned int)player > 1)
811 return -1;
812 if (player == 1)
813 shift = 16;
814
815 *type = IN_BINDTYPE_PLAYER12;
816 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
817 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
818 return me_ctrl_actions[i].mask << shift;
819 }
820 }
821 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
822 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
823 *type = IN_BINDTYPE_EMU;
824 return emuctrl_actions[i].mask;
825 }
826 }
827
828 return -1;
829}
830
831static void keys_load_all(const char *cfg)
832{
833 char dev[256], key[128], *act;
834 const char *p;
835 int bind, bindtype;
836 int ret, dev_id;
837
838 p = cfg;
839 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
840 p += 10;
841
842 get_line(dev, sizeof(dev), p);
843 dev_id = in_config_parse_dev(dev);
844 if (dev_id < 0) {
845 printf("input: can't handle dev: %s\n", dev);
846 continue;
847 }
848
849 in_unbind_all(dev_id, -1, -1);
850 while ((p = strstr(p, "bind"))) {
851 if (strncmp(p, "binddev = ", 10) == 0)
852 break;
853
854 if (strncmp(p, "bind_analog", 11) == 0) {
855 ret = sscanf(p, "bind_analog = %d", &bind);
856 p += 11;
857 if (ret != 1) {
858 printf("input: parse error: %16s..\n", p);
859 continue;
860 }
861 if ((unsigned int)bind >= array_size(in_adev)) {
862 printf("input: analog id %d out of range\n", bind);
863 continue;
864 }
865 in_adev[bind] = dev_id;
866 continue;
867 }
868
869 p += 4;
870 if (*p != ' ') {
871 printf("input: parse error: %16s..\n", p);
872 continue;
873 }
874
875 get_line(key, sizeof(key), p);
876 act = strchr(key, '=');
877 if (act == NULL) {
878 printf("parse failed: %16s..\n", p);
879 continue;
880 }
881 *act = 0;
882 act++;
883 mystrip(key);
884 mystrip(act);
885
886 bind = parse_bind_val(act, &bindtype);
887 if (bind != -1 && bind != 0) {
888 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
889 in_config_bind_key(dev_id, key, bind, bindtype);
890 }
891 else
892 lprintf("config: unhandled action \"%s\"\n", act);
893 }
894 }
895 in_clean_binds();
896}
897
898static int key_config_loop_wrap(int id, int keys)
899{
900 switch (id) {
901 case MA_CTRL_PLAYER1:
902 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
903 break;
904 case MA_CTRL_PLAYER2:
905 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
906 break;
907 case MA_CTRL_EMU:
908 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
909 break;
910 default:
911 break;
912 }
913 return 0;
914}
915
916static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
917 "Might cause problems with real analog sticks";
918static const char *adevnames[IN_MAX_DEVS + 2];
919static int stick_sel[2];
920
921static menu_entry e_menu_keyconfig_analog[] =
922{
923 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
924 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
925 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
926 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
927 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
928 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
929 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
930 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
931 mee_end,
932};
933
934static int key_config_analog(int id, int keys)
935{
936 int i, d, count, sel = 0;
937 int sel2dev_map[IN_MAX_DEVS];
938
939 memset(adevnames, 0, sizeof(adevnames));
940 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
941 memset(stick_sel, 0, sizeof(stick_sel));
942
943 adevnames[0] = "None";
944 i = 1;
945 for (d = 0; d < IN_MAX_DEVS; d++)
946 {
947 const char *name = in_get_dev_name(d, 0, 1);
948 if (name == NULL)
949 continue;
950
951 count = 0;
952 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
953 if (count == 0)
954 continue;
955
956 if (in_adev[0] == d) stick_sel[0] = i;
957 if (in_adev[1] == d) stick_sel[1] = i;
958 sel2dev_map[i] = d;
959 adevnames[i++] = name;
960 }
961 adevnames[i] = NULL;
962
963 me_loop(e_menu_keyconfig_analog, &sel);
964
965 in_adev[0] = sel2dev_map[stick_sel[0]];
966 in_adev[1] = sel2dev_map[stick_sel[1]];
967
968 return 0;
969}
970
971static const char *mgn_dev_name(int id, int *offs)
972{
973 const char *name = NULL;
974 static int it = 0;
975
976 if (id == MA_CTRL_DEV_FIRST)
977 it = 0;
978
979 for (; it < IN_MAX_DEVS; it++) {
980 name = in_get_dev_name(it, 1, 1);
981 if (name != NULL)
982 break;
983 }
984
985 it++;
986 return name;
987}
988
989static const char *mgn_saveloadcfg(int id, int *offs)
990{
991 return "";
992}
993
994static int mh_savecfg(int id, int keys)
995{
996 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
997 menu_update_msg("config saved");
998 else
999 menu_update_msg("failed to write config");
1000
1001 return 1;
1002}
1003
1004static int mh_input_rescan(int id, int keys)
1005{
1006 //menu_sync_config();
1007 in_probe();
1008 menu_update_msg("rescan complete.");
1009
1010 return 0;
1011}
1012
1013static const char *men_in_type_sel[] = {
1014 "Standard (SCPH-1080)",
1015 "Analog (SCPH-1150)",
1016 "GunCon",
1017 NULL
1018};
1019static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1020static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1021static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1022
1023static menu_entry e_menu_keyconfig[] =
1024{
1025 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1026 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1027 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1028 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1029 mee_label (""),
1030 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1031 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1032 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1033 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1034 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1035 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1036 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1037 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1038 mee_handler ("Rescan devices:", mh_input_rescan),
1039 mee_label (""),
1040 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1041 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1042 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1043 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1044 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1045 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1046 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1047 mee_end,
1048};
1049
1050static int menu_loop_keyconfig(int id, int keys)
1051{
1052 static int sel = 0;
1053
1054// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1055 me_loop(e_menu_keyconfig, &sel);
1056 return 0;
1057}
1058
1059// ------------ gfx options menu ------------
1060
1061static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1062static const char *men_soft_filter[] = { "None",
1063#ifdef __ARM_NEON__
1064 "scale2x", "eagle2x",
1065#endif
1066 NULL };
1067static const char *men_dummy[] = { NULL };
1068static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1069 "using d-pad or move it using R+d-pad";
1070static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1071static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1072
1073static int menu_loop_cscaler(int id, int keys)
1074{
1075 unsigned int inp;
1076
1077 g_scaler = SCALE_CUSTOM;
1078
1079 plat_gvideo_open(Config.PsxType);
1080
1081 for (;;)
1082 {
1083 menu_draw_begin(0, 1);
1084 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1085 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1086 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1087 menu_draw_end();
1088
1089 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1090 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1091 if (inp & PBTN_UP) g_layer_y--;
1092 if (inp & PBTN_DOWN) g_layer_y++;
1093 if (inp & PBTN_LEFT) g_layer_x--;
1094 if (inp & PBTN_RIGHT) g_layer_x++;
1095 if (!(inp & PBTN_R)) {
1096 if (inp & PBTN_UP) g_layer_h += 2;
1097 if (inp & PBTN_DOWN) g_layer_h -= 2;
1098 if (inp & PBTN_LEFT) g_layer_w += 2;
1099 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1100 }
1101 if (inp & (PBTN_MOK|PBTN_MBACK))
1102 break;
1103
1104 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1105 if (g_layer_x < 0) g_layer_x = 0;
1106 if (g_layer_x > 640) g_layer_x = 640;
1107 if (g_layer_y < 0) g_layer_y = 0;
1108 if (g_layer_y > 420) g_layer_y = 420;
1109 if (g_layer_w < 160) g_layer_w = 160;
1110 if (g_layer_h < 60) g_layer_h = 60;
1111 if (g_layer_x + g_layer_w > 800)
1112 g_layer_w = 800 - g_layer_x;
1113 if (g_layer_y + g_layer_h > 480)
1114 g_layer_h = 480 - g_layer_y;
1115 // resize the layer
1116 plat_gvideo_open(Config.PsxType);
1117 }
1118 }
1119
1120 plat_gvideo_close();
1121
1122 return 0;
1123}
1124
1125static menu_entry e_menu_gfx_options[] =
1126{
1127 mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
1128 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1129 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
1130 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1131 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1132// mee_onoff ("Vsync", 0, vsync, 1),
1133 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1134 mee_end,
1135};
1136
1137static int menu_loop_gfx_options(int id, int keys)
1138{
1139 static int sel = 0;
1140
1141 me_loop(e_menu_gfx_options, &sel);
1142
1143 return 0;
1144}
1145
1146// ------------ bios/plugins ------------
1147
1148#ifdef __ARM_NEON__
1149
1150static const char h_gpu_neon[] =
1151 "Configure built-in NEON GPU plugin";
1152static const char h_gpu_neon_enhanced[] =
1153 "Renders in double resolution at the cost of lower performance\n"
1154 "(not available for high resolution games)";
1155static const char h_gpu_neon_enhanced_hack[] =
1156 "Speed hack for above option (glitches some games)";
1157static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1158
1159static menu_entry e_menu_plugin_gpu_neon[] =
1160{
1161 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1162 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1163 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1164 mee_end,
1165};
1166
1167static int menu_loop_plugin_gpu_neon(int id, int keys)
1168{
1169 static int sel = 0;
1170 me_loop(e_menu_plugin_gpu_neon, &sel);
1171 return 0;
1172}
1173
1174#endif
1175
1176static menu_entry e_menu_plugin_gpu_unai[] =
1177{
1178 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1179 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1180 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1181 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1182 mee_end,
1183};
1184
1185static int menu_loop_plugin_gpu_unai(int id, int keys)
1186{
1187 int sel = 0;
1188 me_loop(e_menu_plugin_gpu_unai, &sel);
1189 return 0;
1190}
1191
1192static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1193//static const char h_gpu_0[] = "Needed for Chrono Cross";
1194static const char h_gpu_1[] = "Capcom fighting games";
1195static const char h_gpu_2[] = "Black screens in Lunar";
1196static const char h_gpu_3[] = "Compatibility mode";
1197static const char h_gpu_6[] = "Pandemonium 2";
1198//static const char h_gpu_7[] = "Skip every second frame";
1199static const char h_gpu_8[] = "Needed by Dark Forces";
1200static const char h_gpu_9[] = "better g-colors, worse textures";
1201static const char h_gpu_10[] = "Toggle busy flags after drawing";
1202
1203static menu_entry e_menu_plugin_gpu_peops[] =
1204{
1205 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1206// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1207 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1208 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1209 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1210 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1211// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1212 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1213 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1214 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1215 mee_end,
1216};
1217
1218static int menu_loop_plugin_gpu_peops(int id, int keys)
1219{
1220 static int sel = 0;
1221 me_loop(e_menu_plugin_gpu_peops, &sel);
1222 return 0;
1223}
1224
1225static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1226 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1227static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1228
1229static menu_entry e_menu_plugin_gpu_peopsgl[] =
1230{
1231 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1232 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1233 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1234 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1235 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1236 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1237 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1238 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1239 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1240 mee_label ("Fixes/hacks:"),
1241 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1242 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1243 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1244 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1245 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1246 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1247 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1248 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1249 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1250 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1251 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1252 mee_end,
1253};
1254
1255static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1256{
1257 static int sel = 0;
1258 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1259 return 0;
1260}
1261
1262static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1263static const char h_spu_volboost[] = "Large values cause distortion";
1264
1265static menu_entry e_menu_plugin_spu[] =
1266{
1267 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1268 mee_onoff ("Reverb", 0, iUseReverb, 2),
1269 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1270 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1271 mee_end,
1272};
1273
1274static int menu_loop_plugin_spu(int id, int keys)
1275{
1276 static int sel = 0;
1277 me_loop(e_menu_plugin_spu, &sel);
1278 return 0;
1279}
1280
1281static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1282 "savestates and can't be changed there. Must save\n"
1283 "config and reload the game for change to take effect";
1284static const char h_plugin_gpu[] =
1285#ifdef __ARM_NEON__
1286 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1287#endif
1288 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1289 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1290 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1291 "must save config and reload the game if changed";
1292static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1293 "must save config and reload the game if changed";
1294static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1295static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1296static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1297static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1298
1299static menu_entry e_menu_plugin_options[] =
1300{
1301 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1302 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1303 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1304#ifdef __ARM_NEON__
1305 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1306#endif
1307 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1308 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1309 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1310 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1311 mee_end,
1312};
1313
1314static menu_entry e_menu_main2[];
1315
1316static int menu_loop_plugin_options(int id, int keys)
1317{
1318 static int sel = 0;
1319 me_loop(e_menu_plugin_options, &sel);
1320
1321 // sync BIOS/plugins
1322 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1323 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1324 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1325 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1326
1327 return 0;
1328}
1329
1330// ------------ adv options menu ------------
1331
1332static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1333 "(lower value - less work for the emu, may be faster)";
1334static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1335static const char h_cfg_gteunn[] = "May cause graphical glitches";
1336static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1337
1338static menu_entry e_menu_speed_hacks[] =
1339{
1340 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1341 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1342 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1343 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1344 mee_end,
1345};
1346
1347static int menu_loop_speed_hacks(int id, int keys)
1348{
1349 static int sel = 0;
1350 me_loop(e_menu_speed_hacks, &sel);
1351 return 0;
1352}
1353
1354static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1355static const char h_cfg_cpul[] = "Shows CPU usage in %";
1356static const char h_cfg_spu[] = "Shows active SPU channels\n"
1357 "(green: normal, red: fmod, blue: noise)";
1358static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1359static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1360static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1361 "(proper .cue/.bin dump is needed otherwise)";
1362static const char h_cfg_sio[] = "You should not need this, breaks games";
1363static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1364static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1365 "(timing hack, breaks other games)";
1366static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1367 "(timing hack, breaks other games)";
1368static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1369static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1370 "Might be useful to overcome some dynarec bugs";
1371static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1372 "must reload game for any change to take effect";
1373
1374static menu_entry e_menu_adv_options[] =
1375{
1376 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1377 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1378 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1379 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1380 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1381 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1382 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1383 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1384 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1385 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1386 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1387 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1388 mee_end,
1389};
1390
1391static int menu_loop_adv_options(int id, int keys)
1392{
1393 static int sel = 0;
1394 me_loop(e_menu_adv_options, &sel);
1395 return 0;
1396}
1397
1398// ------------ options menu ------------
1399
1400static int mh_restore_defaults(int id, int keys)
1401{
1402 menu_set_defconfig();
1403 menu_update_msg("defaults restored");
1404 return 1;
1405}
1406
1407static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1408static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1409/*
1410static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1411static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1412 "loading state or both";
1413*/
1414static const char h_restore_def[] = "Switches back to default / recommended\n"
1415 "configuration";
1416static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1417
1418static menu_entry e_menu_options[] =
1419{
1420// mee_range ("Save slot", 0, state_slot, 0, 9),
1421// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1422 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1423 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1424 mee_enum ("Region", 0, region, men_region),
1425 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1426 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1427 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1428 mee_handler ("[Advanced]", menu_loop_adv_options),
1429 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1430 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1431 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1432 mee_end,
1433};
1434
1435static int menu_loop_options(int id, int keys)
1436{
1437 static int sel = 0;
1438 int i;
1439
1440 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1441 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1442 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1443
1444 me_loop(e_menu_options, &sel);
1445
1446 return 0;
1447}
1448
1449// ------------ debug menu ------------
1450
1451static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1452{
1453 int w = min(g_menuscreen_w, 1024);
1454 int h = min(g_menuscreen_h, 512);
1455 u16 *d = g_menuscreen_ptr;
1456 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1457 char buff[64];
1458 int ty = 1;
1459
1460 gpuf->ulFreezeVersion = 1;
1461 if (GPU_freeze != NULL)
1462 GPU_freeze(1, gpuf);
1463
1464 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1465 bgr555_to_rgb565(d, s, w * 2);
1466
1467 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1468 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1469 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1470 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1471 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1472}
1473
1474static void debug_menu_loop(void)
1475{
1476 int inp, df_x = 0, df_y = 0;
1477 GPUFreeze_t *gpuf;
1478
1479 gpuf = malloc(sizeof(*gpuf));
1480 if (gpuf == NULL)
1481 return;
1482
1483 while (1)
1484 {
1485 menu_draw_begin(0, 1);
1486 draw_frame_debug(gpuf, df_x, df_y);
1487 menu_draw_end();
1488
1489 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1490 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1491 if (inp & PBTN_MBACK) break;
1492 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1493 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1494 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1495 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1496 }
1497
1498 free(gpuf);
1499}
1500
1501// --------- memcard manager ---------
1502
1503static void draw_mc_icon(int dx, int dy, const u16 *s)
1504{
1505 u16 *d;
1506 int x, y, l, p;
1507
1508 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1509
1510 for (y = 0; y < 16; y++, s += 16) {
1511 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1512 for (x = 0; x < 16; x++) {
1513 p = s[x];
1514 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1515 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1516 }
1517 }
1518 }
1519}
1520
1521static void draw_mc_bg(void)
1522{
1523 McdBlock *blocks1, *blocks2;
1524 int maxicons = 15;
1525 int i, y, row2;
1526
1527 blocks1 = malloc(15 * sizeof(blocks1[0]));
1528 blocks2 = malloc(15 * sizeof(blocks1[0]));
1529 if (blocks1 == NULL || blocks2 == NULL)
1530 goto out;
1531
1532 for (i = 0; i < 15; i++) {
1533 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1534 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1535 }
1536
1537 menu_draw_begin(1, 1);
1538
1539 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1540
1541 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1542 if (y < 0) {
1543 // doesn't fit..
1544 y = 0;
1545 maxicons = g_menuscreen_h / 32;
1546 }
1547
1548 row2 = g_menuscreen_w / 2;
1549 for (i = 0; i < maxicons; i++) {
1550 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1551 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1552
1553 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1554 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1555 }
1556
1557 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1558
1559 menu_draw_end();
1560out:
1561 free(blocks1);
1562 free(blocks2);
1563}
1564
1565static void handle_memcard_sel(void)
1566{
1567 Config.Mcd1[0] = 0;
1568 if (memcard1_sel != 0)
1569 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1570 Config.Mcd2[0] = 0;
1571 if (memcard2_sel != 0)
1572 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1573 LoadMcds(Config.Mcd1, Config.Mcd2);
1574 draw_mc_bg();
1575}
1576
1577static menu_entry e_memcard_options[] =
1578{
1579 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1580 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1581 mee_end,
1582};
1583
1584static int menu_loop_memcards(int id, int keys)
1585{
1586 static int sel = 0;
1587 char *p;
1588 int i;
1589
1590 memcard1_sel = memcard2_sel = 0;
1591 p = strrchr(Config.Mcd1, '/');
1592 if (p != NULL)
1593 for (i = 0; memcards[i] != NULL; i++)
1594 if (strcmp(p + 1, memcards[i]) == 0)
1595 { memcard1_sel = i; break; }
1596 p = strrchr(Config.Mcd2, '/');
1597 if (p != NULL)
1598 for (i = 0; memcards[i] != NULL; i++)
1599 if (strcmp(p + 1, memcards[i]) == 0)
1600 { memcard2_sel = i; break; }
1601
1602 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1603
1604 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1605
1606 return 0;
1607}
1608
1609// ------------ cheats menu ------------
1610
1611static void draw_cheatlist(int sel)
1612{
1613 int max_cnt, start, i, pos, active;
1614
1615 max_cnt = g_menuscreen_h / me_sfont_h;
1616 start = max_cnt / 2 - sel;
1617
1618 menu_draw_begin(1, 1);
1619
1620 for (i = 0; i < NumCheats; i++) {
1621 pos = start + i;
1622 if (pos < 0) continue;
1623 if (pos >= max_cnt) break;
1624 active = Cheats[i].Enabled;
1625 smalltext_out16(14, pos * me_sfont_h,
1626 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1627 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1628 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1629 }
1630 pos = start + i;
1631 if (pos < max_cnt)
1632 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1633
1634 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1635 menu_draw_end();
1636}
1637
1638static void menu_loop_cheats(void)
1639{
1640 static int menu_sel = 0;
1641 int inp;
1642
1643 for (;;)
1644 {
1645 draw_cheatlist(menu_sel);
1646 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1647 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1648 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1649 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1650 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1651 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1652 if (inp & PBTN_MOK) { // action
1653 if (menu_sel < NumCheats)
1654 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1655 else break;
1656 }
1657 if (inp & PBTN_MBACK)
1658 break;
1659 }
1660}
1661
1662// --------- main menu help ----------
1663
1664static void menu_bios_warn(void)
1665{
1666 int inp;
1667 static const char msg[] =
1668 "You don't seem to have copied any BIOS\n"
1669 "files to\n"
1670 MENU_BIOS_PATH "\n\n"
1671
1672 "While many games work fine with fake\n"
1673 "(HLE) BIOS, others (like MGS and FF8)\n"
1674 "require BIOS to work.\n"
1675 "After copying the file, you'll also need\n"
1676 "to select it in the emu's menu:\n"
1677 "options->[BIOS/Plugins]\n\n"
1678 "The file is usually named SCPH1001.BIN,\n"
1679 "but other not compressed files can be\n"
1680 "used too.\n\n"
1681 "Press %s or %s to continue";
1682 char tmp_msg[sizeof(msg) + 64];
1683
1684 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1685 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1686 while (1)
1687 {
1688 draw_menu_message(tmp_msg, NULL);
1689
1690 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1691 if (inp & (PBTN_MBACK|PBTN_MOK))
1692 return;
1693 }
1694}
1695
1696// ------------ main menu ------------
1697
1698static menu_entry e_menu_main[];
1699void OnFile_Exit();
1700
1701static void draw_frame_main(void)
1702{
1703 struct tm *tmp;
1704 time_t ltime;
1705 int capacity;
1706 char ltime_s[16];
1707 char buff[64];
1708 char *out;
1709
1710 if (CdromId[0] != 0) {
1711 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1712 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1713 Config.HLE ? "HLE" : "BIOS");
1714 smalltext_out16(4, 1, buff, 0x105f);
1715 }
1716
1717 if (ready_to_go) {
1718 capacity = plat_target_bat_capacity_get();
1719 ltime = time(NULL);
1720 tmp = localtime(&ltime);
1721 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1722 if (capacity >= 0) {
1723 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1724 out = buff;
1725 }
1726 else
1727 out = ltime_s;
1728 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1729 }
1730}
1731
1732static void draw_frame_credits(void)
1733{
1734 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1735}
1736
1737static const char credits_text[] =
1738 "PCSX-ReARMed\n\n"
1739 "(C) 1999-2003 PCSX Team\n"
1740 "(C) 2005-2009 PCSX-df Team\n"
1741 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1742 "ARM recompiler (C) 2009-2011 Ari64\n"
1743#ifdef __ARM_NEON__
1744 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1745#endif
1746 "PEOpS GPU and SPU by Pete Bernert\n"
1747 " and the P.E.Op.S. team\n"
1748 "PCSX4ALL plugin by PCSX4ALL team\n"
1749 " Chui, Franxis, Unai\n\n"
1750 "integration, optimization and\n"
1751 " frontend (C) 2010-2012 notaz\n";
1752
1753static int reset_game(void)
1754{
1755 // sanity check
1756 if (bios_sel == 0 && !Config.HLE)
1757 return -1;
1758
1759 ClosePlugins();
1760 OpenPlugins();
1761 SysReset();
1762 if (CheckCdrom() != -1) {
1763 LoadCdrom();
1764 }
1765 return 0;
1766}
1767
1768static int reload_plugins(const char *cdimg)
1769{
1770 pl_vout_buf = NULL;
1771
1772 ClosePlugins();
1773
1774 set_cd_image(cdimg);
1775 LoadPlugins();
1776 pcnt_hook_plugins();
1777 NetOpened = 0;
1778 if (OpenPlugins() == -1) {
1779 menu_update_msg("failed to open plugins");
1780 return -1;
1781 }
1782 plugin_call_rearmed_cbs();
1783
1784 cdrIsoMultidiskCount = 1;
1785 CdromId[0] = '\0';
1786 CdromLabel[0] = '\0';
1787
1788 return 0;
1789}
1790
1791static int run_bios(void)
1792{
1793 if (bios_sel == 0)
1794 return -1;
1795
1796 ready_to_go = 0;
1797 if (reload_plugins(NULL) != 0)
1798 return -1;
1799 SysReset();
1800
1801 ready_to_go = 1;
1802 return 0;
1803}
1804
1805static int run_exe(void)
1806{
1807 const char *fname;
1808
1809 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1810 if (fname == NULL)
1811 return -1;
1812
1813 ready_to_go = 0;
1814 if (reload_plugins(NULL) != 0)
1815 return -1;
1816
1817 SysReset();
1818 if (Load(fname) != 0) {
1819 menu_update_msg("exe load failed, bad file?");
1820 printf("meh\n");
1821 return -1;
1822 }
1823
1824 ready_to_go = 1;
1825 return 0;
1826}
1827
1828static int run_cd_image(const char *fname)
1829{
1830 ready_to_go = 0;
1831 reload_plugins(fname);
1832
1833 // always autodetect, menu_sync_config will override as needed
1834 Config.PsxAuto = 1;
1835
1836 if (CheckCdrom() == -1) {
1837 // Only check the CD if we are starting the console with a CD
1838 ClosePlugins();
1839 menu_update_msg("unsupported/invalid CD image");
1840 return -1;
1841 }
1842
1843 SysReset();
1844
1845 // Read main executable directly from CDRom and start it
1846 if (LoadCdrom() == -1) {
1847 ClosePlugins();
1848 menu_update_msg("failed to load CD image");
1849 return -1;
1850 }
1851
1852 emu_on_new_cd(1);
1853 ready_to_go = 1;
1854
1855 return 0;
1856}
1857
1858static int romsel_run(void)
1859{
1860 int prev_gpu, prev_spu;
1861 const char *fname;
1862
1863 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1864 if (fname == NULL)
1865 return -1;
1866
1867 printf("selected file: %s\n", fname);
1868
1869 new_dynarec_clear_full();
1870
1871 if (run_cd_image(fname) != 0)
1872 return -1;
1873
1874 prev_gpu = gpu_plugsel;
1875 prev_spu = spu_plugsel;
1876 if (menu_load_config(1) != 0)
1877 menu_load_config(0);
1878
1879 // check for plugin changes, have to repeat
1880 // loading if game config changed plugins to reload them
1881 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1882 printf("plugin change detected, reloading plugins..\n");
1883 if (run_cd_image(fname) != 0)
1884 return -1;
1885 }
1886
1887 strcpy(last_selected_fname, rom_fname_reload);
1888 menu_do_last_cd_img(0);
1889 return 0;
1890}
1891
1892static int swap_cd_image(void)
1893{
1894 char *fname;
1895
1896 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1897 if (fname == NULL)
1898 return -1;
1899
1900 printf("selected file: %s\n", fname);
1901
1902 CdromId[0] = '\0';
1903 CdromLabel[0] = '\0';
1904
1905 set_cd_image(fname);
1906 if (ReloadCdromPlugin() < 0) {
1907 menu_update_msg("failed to load cdr plugin");
1908 return -1;
1909 }
1910 if (CDR_open() < 0) {
1911 menu_update_msg("failed to open cdr plugin");
1912 return -1;
1913 }
1914
1915 SetCdOpenCaseTime(time(NULL) + 2);
1916 LidInterrupt();
1917
1918 strcpy(last_selected_fname, rom_fname_reload);
1919 return 0;
1920}
1921
1922static int swap_cd_multidisk(void)
1923{
1924 cdrIsoMultidiskSelect++;
1925 CdromId[0] = '\0';
1926 CdromLabel[0] = '\0';
1927
1928 CDR_close();
1929 if (CDR_open() < 0) {
1930 menu_update_msg("failed to open cdr plugin");
1931 return -1;
1932 }
1933
1934 SetCdOpenCaseTime(time(NULL) + 2);
1935 LidInterrupt();
1936
1937 return 0;
1938}
1939
1940static void load_pcsx_cht(void)
1941{
1942 char path[256];
1943 char *fname;
1944
1945 path[0] = 0;
1946 fname = menu_loop_romsel(path, sizeof(path));
1947 if (fname == NULL)
1948 return;
1949
1950 printf("selected cheat file: %s\n", fname);
1951 LoadCheats(fname);
1952
1953 if (NumCheats == 0 && NumCodes == 0)
1954 menu_update_msg("failed to load cheats");
1955 else {
1956 snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
1957 menu_update_msg(path);
1958 }
1959 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
1960}
1961
1962static int main_menu_handler(int id, int keys)
1963{
1964 switch (id)
1965 {
1966 case MA_MAIN_RESUME_GAME:
1967 if (ready_to_go)
1968 return 1;
1969 break;
1970 case MA_MAIN_SAVE_STATE:
1971 if (ready_to_go)
1972 return menu_loop_savestate(0);
1973 break;
1974 case MA_MAIN_LOAD_STATE:
1975 if (ready_to_go)
1976 return menu_loop_savestate(1);
1977 break;
1978 case MA_MAIN_RESET_GAME:
1979 if (ready_to_go && reset_game() == 0)
1980 return 1;
1981 break;
1982 case MA_MAIN_LOAD_ROM:
1983 if (romsel_run() == 0)
1984 return 1;
1985 break;
1986 case MA_MAIN_SWAP_CD:
1987 if (swap_cd_image() == 0)
1988 return 1;
1989 break;
1990 case MA_MAIN_SWAP_CD_MULTI:
1991 if (swap_cd_multidisk() == 0)
1992 return 1;
1993 break;
1994 case MA_MAIN_RUN_BIOS:
1995 if (run_bios() == 0)
1996 return 1;
1997 break;
1998 case MA_MAIN_RUN_EXE:
1999 if (run_exe() == 0)
2000 return 1;
2001 break;
2002 case MA_MAIN_CHEATS:
2003 menu_loop_cheats();
2004 break;
2005 case MA_MAIN_LOAD_CHEATS:
2006 load_pcsx_cht();
2007 break;
2008 case MA_MAIN_CREDITS:
2009 draw_menu_message(credits_text, draw_frame_credits);
2010 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2011 break;
2012 case MA_MAIN_EXIT:
2013 OnFile_Exit();
2014 break;
2015 default:
2016 lprintf("%s: something unknown selected\n", __FUNCTION__);
2017 break;
2018 }
2019
2020 return 0;
2021}
2022
2023static menu_entry e_menu_main2[] =
2024{
2025 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2026 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2027 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2028 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2029 mee_handler ("Memcard manager", menu_loop_memcards),
2030 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2031 mee_end,
2032};
2033
2034static int main_menu2_handler(int id, int keys)
2035{
2036 static int sel = 0;
2037
2038 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2039 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2040 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2041 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2042
2043 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2044}
2045
2046static const char h_extra[] = "Change CD, manage memcards..\n";
2047
2048static menu_entry e_menu_main[] =
2049{
2050 mee_label (""),
2051 mee_label (""),
2052 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2053 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2054 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2055 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2056 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2057 mee_handler ("Options", menu_loop_options),
2058 mee_handler ("Controls", menu_loop_keyconfig),
2059 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2060 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2061 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2062 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2063 mee_end,
2064};
2065
2066// ----------------------------
2067
2068static void menu_leave_emu(void);
2069
2070void menu_loop(void)
2071{
2072 static int warned_about_bios = 0;
2073 static int sel = 0;
2074
2075 menu_leave_emu();
2076
2077 if (config_save_counter == 0) {
2078 // assume first run
2079 if (bioses[1] != NULL) {
2080 // autoselect BIOS to make user's life easier
2081 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2082 bios_sel = 1;
2083 }
2084 else if (!warned_about_bios) {
2085 menu_bios_warn();
2086 warned_about_bios = 1;
2087 }
2088 }
2089
2090 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2091 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2092 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2093 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2094 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2095
2096 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2097
2098 do {
2099 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2100 } while (!ready_to_go);
2101
2102 /* wait until menu, ok, back is released */
2103 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2104 ;
2105
2106 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2107
2108 menu_prepare_emu();
2109}
2110
2111static int qsort_strcmp(const void *p1, const void *p2)
2112{
2113 char * const *s1 = (char * const *)p1;
2114 char * const *s2 = (char * const *)p2;
2115 return strcasecmp(*s1, *s2);
2116}
2117
2118static void scan_bios_plugins(void)
2119{
2120 char fname[MAXPATHLEN];
2121 struct dirent *ent;
2122 int bios_i, gpu_i, spu_i, mc_i;
2123 char *p;
2124 DIR *dir;
2125
2126 bioses[0] = "HLE";
2127 gpu_plugins[0] = "builtin_gpu";
2128 spu_plugins[0] = "builtin_spu";
2129 memcards[0] = "(none)";
2130 bios_i = gpu_i = spu_i = mc_i = 1;
2131
2132 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2133 dir = opendir(fname);
2134 if (dir == NULL) {
2135 perror("scan_bios_plugins bios opendir");
2136 goto do_plugins;
2137 }
2138
2139 while (1) {
2140 struct stat st;
2141
2142 errno = 0;
2143 ent = readdir(dir);
2144 if (ent == NULL) {
2145 if (errno != 0)
2146 perror("readdir");
2147 break;
2148 }
2149
2150 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2151 continue;
2152
2153 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2154 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2155 printf("bad BIOS file: %s\n", ent->d_name);
2156 continue;
2157 }
2158
2159 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2160 bioses[bios_i++] = strdup(ent->d_name);
2161 continue;
2162 }
2163
2164 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2165 }
2166
2167 closedir(dir);
2168
2169do_plugins:
2170 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2171 dir = opendir(fname);
2172 if (dir == NULL) {
2173 perror("scan_bios_plugins plugins opendir");
2174 goto do_memcards;
2175 }
2176
2177 while (1) {
2178 void *h, *tmp;
2179
2180 errno = 0;
2181 ent = readdir(dir);
2182 if (ent == NULL) {
2183 if (errno != 0)
2184 perror("readdir");
2185 break;
2186 }
2187 p = strstr(ent->d_name, ".so");
2188 if (p == NULL)
2189 continue;
2190
2191 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2192 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2193 if (h == NULL) {
2194 fprintf(stderr, "%s\n", dlerror());
2195 continue;
2196 }
2197
2198 // now what do we have here?
2199 tmp = dlsym(h, "GPUinit");
2200 if (tmp) {
2201 dlclose(h);
2202 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2203 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2204 continue;
2205 }
2206
2207 tmp = dlsym(h, "SPUinit");
2208 if (tmp) {
2209 dlclose(h);
2210 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2211 spu_plugins[spu_i++] = strdup(ent->d_name);
2212 continue;
2213 }
2214
2215 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2216 dlclose(h);
2217 }
2218
2219 closedir(dir);
2220
2221do_memcards:
2222 dir = opendir("." MEMCARD_DIR);
2223 if (dir == NULL) {
2224 perror("scan_bios_plugins memcards opendir");
2225 return;
2226 }
2227
2228 while (1) {
2229 struct stat st;
2230
2231 errno = 0;
2232 ent = readdir(dir);
2233 if (ent == NULL) {
2234 if (errno != 0)
2235 perror("readdir");
2236 break;
2237 }
2238
2239 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2240 continue;
2241
2242 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2243 if (stat(fname, &st) != 0) {
2244 printf("bad memcard file: %s\n", ent->d_name);
2245 continue;
2246 }
2247
2248 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2249 memcards[mc_i++] = strdup(ent->d_name);
2250 continue;
2251 }
2252
2253 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2254 }
2255
2256 if (mc_i > 2)
2257 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2258
2259 closedir(dir);
2260}
2261
2262void menu_init(void)
2263{
2264 char buff[MAXPATHLEN];
2265 int i;
2266
2267 strcpy(last_selected_fname, "/media");
2268
2269 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2270
2271 scan_bios_plugins();
2272 menu_init_base();
2273
2274 menu_set_defconfig();
2275 menu_load_config(0);
2276 menu_do_last_cd_img(1);
2277 last_vout_w = 320;
2278 last_vout_h = 240;
2279 last_vout_bpp = 16;
2280
2281 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2282 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2283 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2284 fprintf(stderr, "OOM\n");
2285 exit(1);
2286 }
2287
2288 emu_make_path(buff, "skin/background.png", sizeof(buff));
2289 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2290
2291 i = plat_target.cpu_clock_set != NULL
2292 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2293 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2294
2295 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2296 e_menu_gfx_options[i].data = plat_target.hwfilters;
2297 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2298 plat_target.hwfilters != NULL);
2299
2300 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2301 plat_target.gamma_set != NULL);
2302
2303#ifndef __ARM_ARCH_7A__
2304 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2305#endif
2306 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2307 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2308 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2309 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2310 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2311 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2312}
2313
2314void menu_notify_mode_change(int w, int h, int bpp)
2315{
2316 last_vout_w = w;
2317 last_vout_h = h;
2318 last_vout_bpp = bpp;
2319}
2320
2321static void menu_leave_emu(void)
2322{
2323 if (GPU_close != NULL) {
2324 int ret = GPU_close();
2325 if (ret)
2326 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2327 }
2328
2329 plat_video_menu_enter(ready_to_go);
2330
2331 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2332 if (pl_vout_buf != NULL && ready_to_go) {
2333 int x = max(0, g_menuscreen_w - last_vout_w);
2334 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2335 int w = min(g_menuscreen_w, last_vout_w);
2336 int h = min(g_menuscreen_h, last_vout_h);
2337 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2338 char *s = pl_vout_buf;
2339
2340 if (last_vout_bpp == 16) {
2341 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2342 menu_darken_bg(d, s, w, 0);
2343 }
2344 else {
2345 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2346 rgb888_to_rgb565(d, s, w * 3);
2347 menu_darken_bg(d, d, w, 0);
2348 }
2349 }
2350 }
2351
2352 if (ready_to_go)
2353 cpu_clock = plat_target_cpu_clock_get();
2354}
2355
2356void menu_prepare_emu(void)
2357{
2358 R3000Acpu *prev_cpu = psxCpu;
2359
2360 plat_video_menu_leave();
2361
2362 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2363 if (psxCpu != prev_cpu)
2364 // note that this does not really reset, just clears drc caches
2365 psxCpu->Reset();
2366
2367 // core doesn't care about Config.Cdda changes,
2368 // so handle them manually here
2369 if (Config.Cdda)
2370 CDR_stop();
2371
2372 menu_sync_config();
2373 if (cpu_clock > 0)
2374 plat_target_cpu_clock_set(cpu_clock);
2375
2376 // push config to GPU plugin
2377 plugin_call_rearmed_cbs();
2378
2379 if (GPU_open != NULL) {
2380 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2381 if (ret)
2382 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2383 }
2384
2385 dfinput_activate();
2386}
2387
2388void menu_update_msg(const char *msg)
2389{
2390 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2391 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2392
2393 menu_error_time = plat_get_ticks_ms();
2394 lprintf("msg: %s\n", menu_error_msg);
2395}
2396
2397void menu_finish(void)
2398{
2399 if (cpu_clock_st > 0)
2400 plat_target_cpu_clock_set(cpu_clock_st);
2401}