spu: handle channels better in 'IRQ wait' case
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "common/plat.h"
24#include "../libpcsxcore/misc.h"
25#include "../libpcsxcore/psemu_plugin_defs.h"
26#include "revision.h"
27
28#define MENU_X2 1
29#define array_size(x) (sizeof(x) / sizeof(x[0]))
30
31typedef enum
32{
33 MA_NONE = 1,
34 MA_MAIN_RESUME_GAME,
35 MA_MAIN_SAVE_STATE,
36 MA_MAIN_LOAD_STATE,
37 MA_MAIN_RESET_GAME,
38 MA_MAIN_LOAD_ROM,
39 MA_MAIN_RUN_BIOS,
40 MA_MAIN_CONTROLS,
41 MA_MAIN_CREDITS,
42 MA_MAIN_EXIT,
43 MA_CTRL_PLAYER1,
44 MA_CTRL_PLAYER2,
45 MA_CTRL_EMU,
46 MA_CTRL_DEV_FIRST,
47 MA_CTRL_DEV_NEXT,
48 MA_CTRL_DONE,
49 MA_OPT_SAVECFG,
50 MA_OPT_SAVECFG_GAME,
51 MA_OPT_CPU_CLOCKS,
52 MA_OPT_FILTERING,
53} menu_id;
54
55enum {
56 SCALE_1_1,
57 SCALE_4_3,
58 SCALE_FULLSCREEN,
59 SCALE_CUSTOM,
60};
61
62static int last_psx_w, last_psx_h, last_psx_bpp;
63static int scaling, filter, cpu_clock, cpu_clock_st;
64static char rom_fname_reload[MAXPATHLEN];
65static char last_selected_fname[MAXPATHLEN];
66static int region, in_type_sel;
67int g_opts;
68
69// from softgpu plugin
70extern int iUseDither;
71extern int UseFrameSkip;
72extern uint32_t dwActFixes;
73extern float fFrameRateHz;
74extern int dwFrameRateTicks;
75
76// sound plugin
77extern int iUseReverb;
78extern int iUseInterpolation;
79extern int iXAPitch;
80extern int iSPUIRQWait;
81extern int iUseTimer;
82
83static const char *bioses[24];
84static const char *gpu_plugins[16];
85static const char *spu_plugins[16];
86static int bios_sel, gpu_plugsel, spu_plugsel;
87
88
89static int min(int x, int y) { return x < y ? x : y; }
90static int max(int x, int y) { return x > y ? x : y; }
91
92void emu_make_path(char *buff, const char *end, int size)
93{
94 int pos, end_len;
95
96 end_len = strlen(end);
97 pos = plat_get_root_dir(buff, size);
98 strncpy(buff + pos, end, size - pos);
99 buff[size - 1] = 0;
100 if (pos + end_len > size - 1)
101 printf("Warning: path truncated: %s\n", buff);
102}
103
104static int emu_check_save_file(int slot)
105{
106 int ret = emu_check_state(slot);
107 return ret == 0 ? 1 : 0;
108}
109
110static int emu_save_load_game(int load, int unused)
111{
112 int ret;
113
114 if (load) {
115 ret = emu_load_state(state_slot);
116
117 // reflect hle/bios mode from savestate
118 if (Config.HLE)
119 bios_sel = 0;
120 else if (bios_sel == 0 && bioses[1] != NULL)
121 // XXX: maybe find the right bios instead
122 bios_sel = 1;
123 }
124 else
125 ret = emu_save_state(state_slot);
126
127 return ret;
128}
129
130// propagate menu settings to the emu vars
131static void menu_sync_config(void)
132{
133 Config.PsxAuto = 1;
134 if (region > 0) {
135 Config.PsxAuto = 0;
136 Config.PsxType = region - 1;
137 }
138 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
139
140 pl_frame_interval = Config.PsxType ? 20000 : 16667;
141 // used by P.E.Op.S. frameskip code
142 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
143 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
144}
145
146static void menu_set_defconfig(void)
147{
148 g_opts = 0;
149 scaling = SCALE_4_3;
150
151 region = 0;
152 in_type_sel = 0;
153 Config.Xa = Config.Cdda = Config.Sio =
154 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
155
156 iUseDither = 0;
157 UseFrameSkip = 1;
158 dwActFixes = 1<<7;
159
160 iUseReverb = 2;
161 iUseInterpolation = 1;
162 iXAPitch = iSPUIRQWait = 0;
163 iUseTimer = 2;
164
165 menu_sync_config();
166}
167
168#define CE_CONFIG_STR(val) \
169 { #val, 0, Config.val }
170
171#define CE_CONFIG_VAL(val) \
172 { #val, sizeof(Config.val), &Config.val }
173
174#define CE_STR(val) \
175 { #val, 0, val }
176
177#define CE_INTVAL(val) \
178 { #val, sizeof(val), &val }
179
180static const struct {
181 const char *name;
182 size_t len;
183 void *val;
184} config_data[] = {
185 CE_CONFIG_STR(Bios),
186 CE_CONFIG_STR(Gpu),
187 CE_CONFIG_STR(Spu),
188// CE_CONFIG_STR(Cdr),
189 CE_CONFIG_VAL(Xa),
190 CE_CONFIG_VAL(Sio),
191 CE_CONFIG_VAL(Mdec),
192 CE_CONFIG_VAL(Cdda),
193 CE_CONFIG_VAL(Debug),
194 CE_CONFIG_VAL(PsxOut),
195 CE_CONFIG_VAL(SpuIrq),
196 CE_CONFIG_VAL(RCntFix),
197 CE_CONFIG_VAL(VSyncWA),
198 CE_CONFIG_VAL(Cpu),
199 CE_INTVAL(region),
200 CE_INTVAL(scaling),
201 CE_INTVAL(g_layer_x),
202 CE_INTVAL(g_layer_y),
203 CE_INTVAL(g_layer_w),
204 CE_INTVAL(g_layer_h),
205 CE_INTVAL(filter),
206 CE_INTVAL(state_slot),
207 CE_INTVAL(cpu_clock),
208 CE_INTVAL(g_opts),
209 CE_INTVAL(in_type_sel),
210 CE_INTVAL(iUseDither),
211 CE_INTVAL(UseFrameSkip),
212 CE_INTVAL(dwActFixes),
213 CE_INTVAL(iUseReverb),
214 CE_INTVAL(iUseInterpolation),
215 CE_INTVAL(iXAPitch),
216 CE_INTVAL(iSPUIRQWait),
217 CE_INTVAL(iUseTimer),
218};
219
220static char *get_cd_label(void)
221{
222 static char trimlabel[33];
223 int j;
224
225 strncpy(trimlabel, CdromLabel, 32);
226 trimlabel[32] = 0;
227 for (j = 31; j >= 0; j--)
228 if (trimlabel[j] == ' ')
229 trimlabel[j] = 0;
230
231 return trimlabel;
232}
233
234static void make_cfg_fname(char *buf, size_t size, int is_game)
235{
236 if (is_game)
237 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
238 else
239 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
240}
241
242static void keys_write_all(FILE *f);
243
244static int menu_write_config(int is_game)
245{
246 char cfgfile[MAXPATHLEN];
247 FILE *f;
248 int i;
249
250 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
251 f = fopen(cfgfile, "w");
252 if (f == NULL) {
253 printf("menu_write_config: failed to open: %s\n", cfgfile);
254 return -1;
255 }
256
257 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
258 fprintf(f, "%s = ", config_data[i].name);
259 switch (config_data[i].len) {
260 case 0:
261 fprintf(f, "%s\n", (char *)config_data[i].val);
262 break;
263 case 1:
264 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
265 break;
266 case 2:
267 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
268 break;
269 case 4:
270 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
271 break;
272 default:
273 printf("menu_write_config: unhandled len %d for %s\n",
274 config_data[i].len, config_data[i].name);
275 break;
276 }
277 }
278
279 if (!is_game)
280 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
281
282 keys_write_all(f);
283 fclose(f);
284
285 return 0;
286}
287
288static void parse_str_val(char *cval, const char *src)
289{
290 char *tmp;
291 strncpy(cval, src, MAXPATHLEN);
292 cval[MAXPATHLEN - 1] = 0;
293 tmp = strchr(cval, '\n');
294 if (tmp == NULL)
295 tmp = strchr(cval, '\r');
296 if (tmp != NULL)
297 *tmp = 0;
298}
299
300static void keys_load_all(const char *cfg);
301
302static int menu_load_config(int is_game)
303{
304 char cfgfile[MAXPATHLEN];
305 int i, ret = -1;
306 long size;
307 char *cfg;
308 FILE *f;
309
310 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
311 f = fopen(cfgfile, "r");
312 if (f == NULL) {
313 printf("menu_load_config: failed to open: %s\n", cfgfile);
314 return -1;
315 }
316
317 fseek(f, 0, SEEK_END);
318 size = ftell(f);
319 if (size <= 0) {
320 printf("bad size %ld: %s\n", size, cfgfile);
321 goto fail;
322 }
323
324 cfg = malloc(size + 1);
325 if (cfg == NULL)
326 goto fail;
327
328 fseek(f, 0, SEEK_SET);
329 if (fread(cfg, 1, size, f) != size) {
330 printf("failed to read: %s\n", cfgfile);
331 goto fail_read;
332 }
333 cfg[size] = 0;
334
335 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
336 char *tmp, *tmp2;
337 u32 val;
338
339 tmp = strstr(cfg, config_data[i].name);
340 if (tmp == NULL)
341 continue;
342 tmp += strlen(config_data[i].name);
343 if (strncmp(tmp, " = ", 3) != 0)
344 continue;
345 tmp += 3;
346
347 if (config_data[i].len == 0) {
348 parse_str_val(config_data[i].val, tmp);
349 continue;
350 }
351
352 tmp2 = NULL;
353 val = strtoul(tmp, &tmp2, 16);
354 if (tmp2 == NULL || tmp == tmp2)
355 continue; // parse failed
356
357 switch (config_data[i].len) {
358 case 1:
359 *(u8 *)config_data[i].val = val;
360 break;
361 case 2:
362 *(u16 *)config_data[i].val = val;
363 break;
364 case 4:
365 *(u32 *)config_data[i].val = val;
366 break;
367 default:
368 printf("menu_load_config: unhandled len %d for %s\n",
369 config_data[i].len, config_data[i].name);
370 break;
371 }
372 }
373
374 if (!is_game) {
375 char *tmp = strstr(cfg, "lastcdimg = ");
376 if (tmp != NULL) {
377 tmp += 12;
378 parse_str_val(last_selected_fname, tmp);
379 }
380 }
381
382 menu_sync_config();
383
384 // sync plugins
385 for (i = bios_sel = 0; bioses[i] != NULL; i++)
386 if (strcmp(Config.Bios, bioses[i]) == 0)
387 { bios_sel = i; break; }
388
389 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
390 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
391 { gpu_plugsel = i; break; }
392
393 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
394 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
395 { spu_plugsel = i; break; }
396
397 keys_load_all(cfg);
398 ret = 0;
399fail_read:
400 free(cfg);
401fail:
402 fclose(f);
403 return ret;
404}
405
406// rrrr rggg gggb bbbb
407static unsigned short fname2color(const char *fname)
408{
409 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
410 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
411 const char *ext = strrchr(fname, '.');
412 int i;
413
414 if (ext == NULL)
415 return 0xffff;
416 for (i = 0; i < array_size(cdimg_exts); i++)
417 if (strcasecmp(ext, cdimg_exts[i]) == 0)
418 return 0x7bff;
419 for (i = 0; i < array_size(other_exts); i++)
420 if (strcasecmp(ext, other_exts[i]) == 0)
421 return 0xa514;
422 return 0xffff;
423}
424
425static void draw_savestate_bg(int slot);
426
427#define MENU_ALIGN_LEFT
428#define menu_init menu_init_common
429#include "common/menu.c"
430#undef menu_init
431
432// a bit of black magic here
433static void draw_savestate_bg(int slot)
434{
435 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
436 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
437 int x, y, w, h;
438 char fname[MAXPATHLEN];
439 GPUFreeze_t *gpu;
440 u16 *s, *d;
441 gzFile f;
442 int ret;
443 u32 tmp;
444
445 ret = get_state_filename(fname, sizeof(fname), slot);
446 if (ret != 0)
447 return;
448
449 f = gzopen(fname, "rb");
450 if (f == NULL)
451 return;
452
453 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
454 fprintf(stderr, "gzseek failed\n");
455 gzclose(f);
456 return;
457 }
458
459 gpu = malloc(sizeof(*gpu));
460 if (gpu == NULL) {
461 gzclose(f);
462 return;
463 }
464
465 ret = gzread(f, gpu, sizeof(*gpu));
466 gzclose(f);
467 if (ret != sizeof(*gpu)) {
468 fprintf(stderr, "gzread failed\n");
469 goto out;
470 }
471
472 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
473
474 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
475 goto out; // disabled || 24bpp (NYET)
476
477 x = gpu->ulControl[5] & 0x3ff;
478 y = (gpu->ulControl[5] >> 10) & 0x1ff;
479 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
480 w = psx_widths[(gpu->ulStatus >> 16) & 7];
481 tmp = gpu->ulControl[7];
482 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
483 if (gpu->ulStatus & 0x80000) // doubleheight
484 h *= 2;
485
486 x = max(0, g_menuscreen_w - w) & ~3;
487 y = max(0, g_menuscreen_h / 2 - h / 2);
488 w = min(g_menuscreen_w, w);
489 h = min(g_menuscreen_h, h);
490 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
491
492 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
493 bgr555_to_rgb565(d, s, w * 2);
494
495out:
496 free(gpu);
497}
498
499// ---------- pandora specific -----------
500
501static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
502static char **pnd_filter_list;
503
504static int get_cpu_clock(void)
505{
506 FILE *f;
507 int ret = 0;
508 f = fopen("/proc/pandora/cpu_mhz_max", "r");
509 if (f) {
510 fscanf(f, "%d", &ret);
511 fclose(f);
512 }
513 return ret;
514}
515
516static void apply_cpu_clock(void)
517{
518 char buf[128];
519
520 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
521 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
522 pnd_script_base, cpu_clock);
523 system(buf);
524 }
525}
526
527static void apply_filter(int which)
528{
529 static int old = -1;
530 char buf[128];
531 int i;
532
533 if (pnd_filter_list == NULL || which == old)
534 return;
535
536 for (i = 0; i < which; i++)
537 if (pnd_filter_list[i] == NULL)
538 return;
539
540 if (pnd_filter_list[i] == NULL)
541 return;
542
543 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
544 system(buf);
545 old = which;
546}
547
548static menu_entry e_menu_gfx_options[];
549
550static void pnd_menu_init(void)
551{
552 struct dirent *ent;
553 int i, count = 0;
554 char **mfilters;
555 char buff[64];
556 DIR *dir;
557
558 cpu_clock_st = cpu_clock = get_cpu_clock();
559
560 dir = opendir("/etc/pandora/conf/dss_fir");
561 if (dir == NULL) {
562 perror("filter opendir");
563 return;
564 }
565
566 while (1) {
567 errno = 0;
568 ent = readdir(dir);
569 if (ent == NULL) {
570 if (errno != 0)
571 perror("readdir");
572 break;
573 }
574
575 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
576 continue;
577
578 count++;
579 }
580
581 if (count == 0)
582 return;
583
584 mfilters = calloc(count + 1, sizeof(mfilters[0]));
585 if (mfilters == NULL)
586 return;
587
588 rewinddir(dir);
589 for (i = 0; (ent = readdir(dir)); ) {
590 size_t len;
591
592 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
593 continue;
594
595 len = strlen(ent->d_name);
596
597 // skip pre-HF5 extra files
598 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
599 continue;
600 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
601 continue;
602
603 // have to cut "_up_h" for pre-HF5
604 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
605 len -= 5;
606
607 if (len > sizeof(buff) - 1)
608 continue;
609
610 strncpy(buff, ent->d_name, len);
611 buff[len] = 0;
612 mfilters[i] = strdup(buff);
613 if (mfilters[i] != NULL)
614 i++;
615 }
616 closedir(dir);
617
618 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
619 e_menu_gfx_options[i].data = (void *)mfilters;
620 pnd_filter_list = mfilters;
621}
622
623void menu_finish(void)
624{
625 cpu_clock = cpu_clock_st;
626 apply_cpu_clock();
627}
628
629// -------------- key config --------------
630
631me_bind_action me_ctrl_actions[] =
632{
633 { "UP ", 1 << DKEY_UP},
634 { "DOWN ", 1 << DKEY_DOWN },
635 { "LEFT ", 1 << DKEY_LEFT },
636 { "RIGHT ", 1 << DKEY_RIGHT },
637 { "TRIANGLE", 1 << DKEY_TRIANGLE },
638 { "CIRCLE ", 1 << DKEY_CIRCLE },
639 { "CROSS ", 1 << DKEY_CROSS },
640 { "SQUARE ", 1 << DKEY_SQUARE },
641 { "L1 ", 1 << DKEY_L1 },
642 { "R1 ", 1 << DKEY_R1 },
643 { "L2 ", 1 << DKEY_L2 },
644 { "R2 ", 1 << DKEY_R2 },
645 { "L3 ", 1 << DKEY_L3 },
646 { "R3 ", 1 << DKEY_R3 },
647 { "START ", 1 << DKEY_START },
648 { "SELECT ", 1 << DKEY_SELECT },
649 { NULL, 0 }
650};
651
652me_bind_action emuctrl_actions[] =
653{
654 { "Save State ", 1 << SACTION_SAVE_STATE },
655 { "Load State ", 1 << SACTION_LOAD_STATE },
656 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
657 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
658 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
659 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
660 { NULL, 0 }
661};
662
663static char *mystrip(char *str)
664{
665 int i, len;
666
667 len = strlen(str);
668 for (i = 0; i < len; i++)
669 if (str[i] != ' ') break;
670 if (i > 0) memmove(str, str + i, len - i + 1);
671
672 len = strlen(str);
673 for (i = len - 1; i >= 0; i--)
674 if (str[i] != ' ') break;
675 str[i+1] = 0;
676
677 return str;
678}
679
680static void get_line(char *d, size_t size, const char *s)
681{
682 const char *pe;
683 size_t len;
684
685 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
686 ;
687 len = pe - s;
688 if (len > size - 1)
689 len = size - 1;
690 strncpy(d, s, len);
691 d[len] = 0;
692
693 mystrip(d);
694}
695
696static void keys_write_all(FILE *f)
697{
698 int d;
699
700 for (d = 0; d < IN_MAX_DEVS; d++)
701 {
702 const int *binds = in_get_dev_binds(d);
703 const char *name = in_get_dev_name(d, 0, 0);
704 int k, count = 0;
705
706 if (binds == NULL || name == NULL)
707 continue;
708
709 fprintf(f, "binddev = %s\n", name);
710 in_get_config(d, IN_CFG_BIND_COUNT, &count);
711
712 for (k = 0; k < count; k++)
713 {
714 int i, kbinds, mask;
715 char act[32];
716
717 act[0] = act[31] = 0;
718 name = in_get_key_name(d, k);
719
720 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
721 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
722 mask = me_ctrl_actions[i].mask;
723 if (mask & kbinds) {
724 strncpy(act, me_ctrl_actions[i].name, 31);
725 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
726 kbinds &= ~mask;
727 }
728 mask = me_ctrl_actions[i].mask << 16;
729 if (mask & kbinds) {
730 strncpy(act, me_ctrl_actions[i].name, 31);
731 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
732 kbinds &= ~mask;
733 }
734 }
735
736 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
737 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
738 mask = emuctrl_actions[i].mask;
739 if (mask & kbinds) {
740 strncpy(act, emuctrl_actions[i].name, 31);
741 fprintf(f, "bind %s = %s\n", name, mystrip(act));
742 kbinds &= ~mask;
743 }
744 }
745 }
746 }
747}
748
749static int parse_bind_val(const char *val, int *type)
750{
751 int i;
752
753 *type = IN_BINDTYPE_NONE;
754 if (val[0] == 0)
755 return 0;
756
757 if (strncasecmp(val, "player", 6) == 0)
758 {
759 int player, shift = 0;
760 player = atoi(val + 6) - 1;
761
762 if ((unsigned int)player > 1)
763 return -1;
764 if (player == 1)
765 shift = 16;
766
767 *type = IN_BINDTYPE_PLAYER12;
768 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
769 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
770 return me_ctrl_actions[i].mask << shift;
771 }
772 }
773 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
774 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
775 *type = IN_BINDTYPE_EMU;
776 return emuctrl_actions[i].mask;
777 }
778 }
779
780 return -1;
781}
782
783static void keys_load_all(const char *cfg)
784{
785 char dev[256], key[128], *act;
786 const char *p;
787 int bind, bindtype;
788 int dev_id;
789
790 p = cfg;
791 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
792 p += 10;
793
794 get_line(dev, sizeof(dev), p);
795 dev_id = in_config_parse_dev(dev);
796 if (dev_id < 0) {
797 printf("input: can't handle dev: %s\n", dev);
798 continue;
799 }
800
801 in_unbind_all(dev_id, -1, -1);
802 while ((p = strstr(p, "bind"))) {
803 if (strncmp(p, "binddev = ", 10) == 0)
804 break;
805
806 p += 4;
807 if (*p != ' ') {
808 printf("input: parse error: %16s..\n", p);
809 continue;
810 }
811
812 get_line(key, sizeof(key), p);
813 act = strchr(key, '=');
814 if (act == NULL) {
815 printf("parse failed: %16s..\n", p);
816 continue;
817 }
818 *act = 0;
819 act++;
820 mystrip(key);
821 mystrip(act);
822
823 bind = parse_bind_val(act, &bindtype);
824 if (bind != -1 && bind != 0) {
825 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
826 in_config_bind_key(dev_id, key, bind, bindtype);
827 }
828 else
829 lprintf("config: unhandled action \"%s\"\n", act);
830 }
831 }
832}
833
834static int key_config_loop_wrap(int id, int keys)
835{
836 switch (id) {
837 case MA_CTRL_PLAYER1:
838 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
839 break;
840 case MA_CTRL_PLAYER2:
841 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
842 break;
843 case MA_CTRL_EMU:
844 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
845 break;
846 default:
847 break;
848 }
849 return 0;
850}
851
852static const char *mgn_dev_name(int id, int *offs)
853{
854 const char *name = NULL;
855 static int it = 0;
856
857 if (id == MA_CTRL_DEV_FIRST)
858 it = 0;
859
860 for (; it < IN_MAX_DEVS; it++) {
861 name = in_get_dev_name(it, 1, 1);
862 if (name != NULL)
863 break;
864 }
865
866 it++;
867 return name;
868}
869
870static const char *mgn_saveloadcfg(int id, int *offs)
871{
872 return "";
873}
874
875static int mh_savecfg(int id, int keys)
876{
877 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
878 me_update_msg("config saved");
879 else
880 me_update_msg("failed to write config");
881
882 return 1;
883}
884
885static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
886
887static menu_entry e_menu_keyconfig[] =
888{
889 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
890 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
891 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
892 mee_label (""),
893 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
894 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
895 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
896 mee_label (""),
897 mee_label ("Input devices:"),
898 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
899 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
900 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
901 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
902 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
903 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
904 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
905 mee_end,
906};
907
908static int menu_loop_keyconfig(int id, int keys)
909{
910 static int sel = 0;
911
912// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
913 me_loop(e_menu_keyconfig, &sel, NULL);
914 return 0;
915}
916
917// ------------ gfx options menu ------------
918
919static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
920static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
921 "using d-pad or move it using R+d-pad";
922static const char *men_dummy[] = { NULL };
923
924static int menu_loop_cscaler(int id, int keys)
925{
926 unsigned int inp;
927
928 scaling = SCALE_CUSTOM;
929
930 omap_enable_layer(1);
931
932 for (;;)
933 {
934 menu_draw_begin(0);
935 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
936 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
937 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
938 menu_draw_end();
939
940 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
941 if (inp & PBTN_UP) g_layer_y--;
942 if (inp & PBTN_DOWN) g_layer_y++;
943 if (inp & PBTN_LEFT) g_layer_x--;
944 if (inp & PBTN_RIGHT) g_layer_x++;
945 if (!(inp & PBTN_R)) {
946 if (inp & PBTN_UP) g_layer_h += 2;
947 if (inp & PBTN_DOWN) g_layer_h -= 2;
948 if (inp & PBTN_LEFT) g_layer_w += 2;
949 if (inp & PBTN_RIGHT) g_layer_w -= 2;
950 }
951 if (inp & (PBTN_MOK|PBTN_MBACK))
952 break;
953
954 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
955 if (g_layer_x < 0) g_layer_x = 0;
956 if (g_layer_x > 640) g_layer_x = 640;
957 if (g_layer_y < 0) g_layer_y = 0;
958 if (g_layer_y > 420) g_layer_y = 420;
959 if (g_layer_w < 160) g_layer_w = 160;
960 if (g_layer_h < 60) g_layer_h = 60;
961 if (g_layer_x + g_layer_w > 800)
962 g_layer_w = 800 - g_layer_x;
963 if (g_layer_y + g_layer_h > 480)
964 g_layer_h = 480 - g_layer_y;
965 omap_enable_layer(1);
966 }
967 }
968
969 omap_enable_layer(0);
970
971 return 0;
972}
973
974static menu_entry e_menu_gfx_options[] =
975{
976 mee_enum ("Scaler", 0, scaling, men_scaler),
977 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
978// mee_onoff ("Vsync", 0, vsync, 1),
979 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
980 mee_end,
981};
982
983static int menu_loop_gfx_options(int id, int keys)
984{
985 static int sel = 0;
986
987 me_loop(e_menu_gfx_options, &sel, NULL);
988
989 return 0;
990}
991
992// ------------ bios/plugins ------------
993
994static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
995static const char h_gpu_0[] = "Needed for Chrono Cross";
996static const char h_gpu_1[] = "Capcom fighting games";
997static const char h_gpu_2[] = "Black screens in Lunar";
998static const char h_gpu_3[] = "Compatibility mode";
999static const char h_gpu_6[] = "Pandemonium 2";
1000static const char h_gpu_7[] = "Skip every second frame";
1001static const char h_gpu_8[] = "Needed by Dark Forces";
1002static const char h_gpu_9[] = "better g-colors, worse textures";
1003static const char h_gpu_10[] = "Toggle busy flags after drawing";
1004
1005static menu_entry e_menu_plugin_gpu[] =
1006{
1007 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
1008 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
1009 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
1010 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
1011 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
1012 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
1013 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
1014 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
1015 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
1016 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
1017 mee_end,
1018};
1019
1020static int menu_loop_plugin_gpu(int id, int keys)
1021{
1022 static int sel = 0;
1023 me_loop(e_menu_plugin_gpu, &sel, NULL);
1024 return 0;
1025}
1026
1027static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
1028static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1029static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
1030static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1031
1032static menu_entry e_menu_plugin_spu[] =
1033{
1034 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
1035 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1036 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1037 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1038 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1039 mee_end,
1040};
1041
1042static int menu_loop_plugin_spu(int id, int keys)
1043{
1044 static int sel = 0;
1045 me_loop(e_menu_plugin_spu, &sel, NULL);
1046 return 0;
1047}
1048
1049static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
1050 "Must save config and reload the game\n"
1051 "for change to take effect";
1052static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1053 "for plugin change to take effect";
1054static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
1055static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1056
1057static menu_entry e_menu_plugin_options[] =
1058{
1059 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1060 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1061 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1062 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
1063 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1064 mee_end,
1065};
1066
1067static menu_entry e_menu_main[];
1068
1069static int menu_loop_plugin_options(int id, int keys)
1070{
1071 static int sel = 0;
1072 me_loop(e_menu_plugin_options, &sel, NULL);
1073
1074 // sync BIOS/plugins
1075 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1076 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1077 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1078 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1079
1080 return 0;
1081}
1082
1083// ------------ adv options menu ------------
1084
1085static const char h_cfg_cpul[] = "Shows CPU usage in %";
1086static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1087static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1088static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1089 "(proper .cue/.bin dump is needed otherwise)";
1090static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
1091static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
1092static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
1093static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
1094static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1095 "Might be useful to overcome some dynarec bugs";
1096
1097static menu_entry e_menu_adv_options[] =
1098{
1099 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1100 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1101 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1102 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1103 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1104 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1105 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1106 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1107 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1108 mee_end,
1109};
1110
1111static int menu_loop_adv_options(int id, int keys)
1112{
1113 static int sel = 0;
1114 me_loop(e_menu_adv_options, &sel, NULL);
1115 return 0;
1116}
1117
1118// ------------ options menu ------------
1119
1120static int mh_restore_defaults(int id, int keys)
1121{
1122 menu_set_defconfig();
1123 me_update_msg("defaults restored");
1124 return 1;
1125}
1126
1127static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1128/*
1129static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1130static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1131 "loading state or both";
1132*/
1133static const char h_restore_def[] = "Switches back to default / recommended\n"
1134 "configuration";
1135
1136static menu_entry e_menu_options[] =
1137{
1138// mee_range ("Save slot", 0, state_slot, 0, 9),
1139// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1140 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
1141 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1142 mee_enum ("Region", 0, region, men_region),
1143 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1144 mee_handler ("[Display]", menu_loop_gfx_options),
1145 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1146 mee_handler ("[Advanced]", menu_loop_adv_options),
1147 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1148 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1149 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1150 mee_end,
1151};
1152
1153static int menu_loop_options(int id, int keys)
1154{
1155 static int sel = 0;
1156 int i;
1157
1158 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1159 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1160 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1161
1162 me_loop(e_menu_options, &sel, NULL);
1163
1164 return 0;
1165}
1166
1167// ------------ debug menu ------------
1168
1169static void draw_frame_debug(void)
1170{
1171 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1172}
1173
1174static void debug_menu_loop(void)
1175{
1176 int inp;
1177
1178 while (1)
1179 {
1180 menu_draw_begin(1);
1181 draw_frame_debug();
1182 menu_draw_end();
1183
1184 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1185 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1186 if (inp & PBTN_MBACK)
1187 return;
1188 }
1189}
1190
1191// ------------ main menu ------------
1192
1193void OnFile_Exit();
1194
1195static void draw_frame_main(void)
1196{
1197 if (CdromId[0] != 0) {
1198 char buff[64];
1199 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
1200 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
1201 smalltext_out16(4, 1, buff, 0x105f);
1202 }
1203}
1204
1205static void draw_frame_credits(void)
1206{
1207 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1208}
1209
1210const char *plat_get_credits(void)
1211{
1212 return "PCSX-ReARMed\n\n"
1213 "(C) 1999-2003 PCSX Team\n"
1214 "(C) 2005-2009 PCSX-df Team\n"
1215 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1216 "GPU and SPU code by Pete Bernert\n"
1217 " and the P.E.Op.S. team\n"
1218 "ARM recompiler (C) 2009-2011 Ari64\n"
1219 "PCSX4ALL plugins by PCSX4ALL team\n"
1220 " Chui, Franxis, Unai\n\n"
1221 "integration, optimization and\n"
1222 " frontend (C) 2010-2011 notaz\n";
1223}
1224
1225static int reset_game(void)
1226{
1227 // sanity check
1228 if (bios_sel == 0 && !Config.HLE)
1229 return -1;
1230
1231 ClosePlugins();
1232 OpenPlugins();
1233 SysReset();
1234 if (CheckCdrom() != -1) {
1235 LoadCdrom();
1236 }
1237 return 0;
1238}
1239
1240static int run_bios(void)
1241{
1242 if (bios_sel == 0)
1243 return -1;
1244
1245 ready_to_go = 0;
1246 pl_fbdev_buf = NULL;
1247
1248 ClosePlugins();
1249 set_cd_image(NULL);
1250 LoadPlugins();
1251 NetOpened = 0;
1252 if (OpenPlugins() == -1) {
1253 me_update_msg("failed to open plugins");
1254 return -1;
1255 }
1256 plugin_call_rearmed_cbs();
1257
1258 CdromId[0] = '\0';
1259 CdromLabel[0] = '\0';
1260
1261 SysReset();
1262
1263 ready_to_go = 1;
1264 return 0;
1265}
1266
1267static int run_cd_image(const char *fname)
1268{
1269 ready_to_go = 0;
1270 pl_fbdev_buf = NULL;
1271
1272 ClosePlugins();
1273 set_cd_image(fname);
1274 LoadPlugins();
1275 NetOpened = 0;
1276 if (OpenPlugins() == -1) {
1277 me_update_msg("failed to open plugins");
1278 return -1;
1279 }
1280 plugin_call_rearmed_cbs();
1281
1282 if (CheckCdrom() == -1) {
1283 // Only check the CD if we are starting the console with a CD
1284 ClosePlugins();
1285 me_update_msg("unsupported/invalid CD image");
1286 return -1;
1287 }
1288
1289 SysReset();
1290
1291 // Read main executable directly from CDRom and start it
1292 if (LoadCdrom() == -1) {
1293 ClosePlugins();
1294 me_update_msg("failed to load CD image");
1295 return -1;
1296 }
1297
1298 ready_to_go = 1;
1299 return 0;
1300}
1301
1302static int romsel_run(void)
1303{
1304 int prev_gpu, prev_spu;
1305 char *fname;
1306
1307 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1308 if (fname == NULL)
1309 return -1;
1310
1311 printf("selected file: %s\n", fname);
1312
1313 if (run_cd_image(fname) != 0)
1314 return -1;
1315
1316 prev_gpu = gpu_plugsel;
1317 prev_spu = spu_plugsel;
1318 if (menu_load_config(1) != 0)
1319 menu_load_config(0);
1320
1321 // check for plugin changes, have to repeat
1322 // loading if game config changed plugins to reload them
1323 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1324 printf("plugin change detected, reloading plugins..\n");
1325 if (run_cd_image(fname) != 0)
1326 return -1;
1327 }
1328
1329 strcpy(last_selected_fname, rom_fname_reload);
1330 return 0;
1331}
1332
1333static int main_menu_handler(int id, int keys)
1334{
1335 switch (id)
1336 {
1337 case MA_MAIN_RESUME_GAME:
1338 if (ready_to_go)
1339 return 1;
1340 break;
1341 case MA_MAIN_SAVE_STATE:
1342 if (ready_to_go)
1343 return menu_loop_savestate(0);
1344 break;
1345 case MA_MAIN_LOAD_STATE:
1346 if (ready_to_go)
1347 return menu_loop_savestate(1);
1348 break;
1349 case MA_MAIN_RESET_GAME:
1350 if (ready_to_go && reset_game() == 0)
1351 return 1;
1352 break;
1353 case MA_MAIN_LOAD_ROM:
1354 if (romsel_run() == 0)
1355 return 1;
1356 break;
1357 case MA_MAIN_RUN_BIOS:
1358 if (run_bios() == 0)
1359 return 1;
1360 break;
1361 case MA_MAIN_CREDITS:
1362 draw_menu_credits(draw_frame_credits);
1363 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1364 break;
1365 case MA_MAIN_EXIT:
1366 OnFile_Exit();
1367 break;
1368 default:
1369 lprintf("%s: something unknown selected\n", __FUNCTION__);
1370 break;
1371 }
1372
1373 return 0;
1374}
1375
1376static menu_entry e_menu_main[] =
1377{
1378 mee_label (""),
1379 mee_label (""),
1380 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1381 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1382 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1383 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1384 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1385 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1386 mee_handler ("Options", menu_loop_options),
1387 mee_handler ("Controls", menu_loop_keyconfig),
1388 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1389 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1390 mee_end,
1391};
1392
1393// ----------------------------
1394
1395static void menu_leave_emu(void);
1396
1397void menu_loop(void)
1398{
1399 static int sel = 0;
1400
1401 menu_leave_emu();
1402
1403 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1404 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1405 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1406 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1407 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1408
1409 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1410
1411 do {
1412 me_loop(e_menu_main, &sel, draw_frame_main);
1413 } while (!ready_to_go);
1414
1415 /* wait until menu, ok, back is released */
1416 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1417 ;
1418
1419 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1420
1421 menu_prepare_emu();
1422}
1423
1424static void scan_bios_plugins(void)
1425{
1426 char fname[MAXPATHLEN];
1427 struct dirent *ent;
1428 int bios_i, gpu_i, spu_i;
1429 char *p;
1430 DIR *dir;
1431
1432 bioses[0] = "HLE";
1433 gpu_plugins[0] = "builtin_gpu";
1434 spu_plugins[0] = "builtin_spu";
1435 bios_i = gpu_i = spu_i = 1;
1436
1437 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1438 dir = opendir(fname);
1439 if (dir == NULL) {
1440 perror("scan_bios_plugins bios opendir");
1441 goto do_plugins;
1442 }
1443
1444 while (1) {
1445 struct stat st;
1446
1447 errno = 0;
1448 ent = readdir(dir);
1449 if (ent == NULL) {
1450 if (errno != 0)
1451 perror("readdir");
1452 break;
1453 }
1454
1455 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1456 continue;
1457
1458 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1459 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1460 printf("bad BIOS file: %s\n", ent->d_name);
1461 continue;
1462 }
1463
1464 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1465 bioses[bios_i++] = strdup(ent->d_name);
1466 continue;
1467 }
1468
1469 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1470 }
1471
1472 closedir(dir);
1473
1474do_plugins:
1475 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1476 dir = opendir(fname);
1477 if (dir == NULL) {
1478 perror("scan_bios_plugins opendir");
1479 return;
1480 }
1481
1482 while (1) {
1483 void *h, *tmp;
1484
1485 errno = 0;
1486 ent = readdir(dir);
1487 if (ent == NULL) {
1488 if (errno != 0)
1489 perror("readdir");
1490 break;
1491 }
1492 p = strstr(ent->d_name, ".so");
1493 if (p == NULL)
1494 continue;
1495
1496 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1497 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1498 if (h == NULL) {
1499 fprintf(stderr, "%s\n", dlerror());
1500 continue;
1501 }
1502
1503 // now what do we have here?
1504 tmp = dlsym(h, "GPUinit");
1505 if (tmp) {
1506 dlclose(h);
1507 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1508 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1509 continue;
1510 }
1511
1512 tmp = dlsym(h, "SPUinit");
1513 if (tmp) {
1514 dlclose(h);
1515 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1516 spu_plugins[spu_i++] = strdup(ent->d_name);
1517 continue;
1518 }
1519
1520 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1521 dlclose(h);
1522 }
1523
1524 closedir(dir);
1525}
1526
1527void menu_init(void)
1528{
1529 char buff[MAXPATHLEN];
1530
1531 strcpy(last_selected_fname, "/media");
1532
1533 scan_bios_plugins();
1534 pnd_menu_init();
1535 menu_init_common();
1536
1537 menu_set_defconfig();
1538 menu_load_config(0);
1539 last_psx_w = 320;
1540 last_psx_h = 240;
1541 last_psx_bpp = 16;
1542
1543 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1544 if (g_menubg_src_ptr == NULL)
1545 exit(1);
1546 emu_make_path(buff, "skin/background.png", sizeof(buff));
1547 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1548}
1549
1550void menu_notify_mode_change(int w, int h, int bpp)
1551{
1552 last_psx_w = w;
1553 last_psx_h = h;
1554 last_psx_bpp = bpp;
1555
1556 if (scaling == SCALE_1_1) {
1557 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1558 g_layer_w = w; g_layer_h = h;
1559 }
1560}
1561
1562static void menu_leave_emu(void)
1563{
1564 if (GPU_close != NULL) {
1565 int ret = GPU_close();
1566 if (ret)
1567 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1568 }
1569
1570 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1571 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1572 int x = max(0, g_menuscreen_w - last_psx_w);
1573 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1574 int w = min(g_menuscreen_w, last_psx_w);
1575 int h = min(g_menuscreen_h, last_psx_h);
1576 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1577 u16 *s = pl_fbdev_buf;
1578
1579 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1580 menu_darken_bg(d, s, w, 0);
1581 }
1582
1583 if (ready_to_go)
1584 cpu_clock = get_cpu_clock();
1585
1586 plat_video_menu_enter(ready_to_go);
1587}
1588
1589void menu_prepare_emu(void)
1590{
1591 R3000Acpu *prev_cpu = psxCpu;
1592
1593 plat_video_menu_leave();
1594
1595 switch (scaling) {
1596 case SCALE_1_1:
1597 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1598 break;
1599 case SCALE_4_3:
1600 g_layer_x = 80; g_layer_y = 0;
1601 g_layer_w = 640; g_layer_h = 480;
1602 break;
1603 case SCALE_FULLSCREEN:
1604 g_layer_x = 0; g_layer_y = 0;
1605 g_layer_w = 800; g_layer_h = 480;
1606 break;
1607 case SCALE_CUSTOM:
1608 break;
1609 }
1610 apply_filter(filter);
1611 apply_cpu_clock();
1612
1613 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1614 if (psxCpu != prev_cpu)
1615 // note that this does not really reset, just clears drc caches
1616 psxCpu->Reset();
1617
1618 // core doesn't care about Config.Cdda changes,
1619 // so handle them manually here
1620 if (Config.Cdda)
1621 CDR_stop();
1622
1623 menu_sync_config();
1624
1625 if (GPU_open != NULL) {
1626 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1627 if (ret)
1628 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1629 }
1630}
1631
1632void me_update_msg(const char *msg)
1633{
1634 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1635 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1636
1637 menu_error_time = plat_get_ticks_ms();
1638 lprintf("msg: %s\n", menu_error_msg);
1639}
1640