spu: add asm mixing code for ARMv5 too
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "plugin_lib.h"
21#include "linux/fbdev.h"
22#include "common/fonts.h"
23#include "common/input.h"
24#include "omap.h"
25#include "menu.h"
26#include "main.h"
27#include "pcnt.h"
28#include "pl_gun_ts.h"
29#include "../libpcsxcore/new_dynarec/new_dynarec.h"
30#include "../libpcsxcore/psemu_plugin_defs.h"
31
32int in_type1, in_type2;
33int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
34int in_keystate, in_state_gun;
35int pl_flip_cnt;
36void *tsdev;
37void *pl_vout_buf;
38static int pl_vout_w, pl_vout_h, pl_vout_bpp;
39static int vsync_cnt, flips_per_sec, tick_per_sec;
40static float vsps_cur;
41static int frame_interval, frame_interval1024, vsync_usec_time;
42
43
44static __attribute__((noinline)) int get_cpu_ticks(void)
45{
46 static unsigned long last_utime;
47 static int fd;
48 unsigned long utime, ret;
49 char buf[128];
50
51 if (fd == 0)
52 fd = open("/proc/self/stat", O_RDONLY);
53 lseek(fd, 0, SEEK_SET);
54 buf[0] = 0;
55 read(fd, buf, sizeof(buf));
56 buf[sizeof(buf) - 1] = 0;
57
58 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
59 ret = utime - last_utime;
60 last_utime = utime;
61 return ret;
62}
63
64static void print_msg(int h, int border)
65{
66 if (pl_vout_bpp == 16)
67 pl_text_out16(border + 2, h - 10, "%s", hud_msg);
68}
69
70static void print_fps(int h, int border)
71{
72 if (pl_vout_bpp == 16)
73 pl_text_out16(border + 2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
74}
75
76static void print_cpu_usage(int w, int h, int border)
77{
78 if (pl_vout_bpp == 16)
79 pl_text_out16(w - border - 28, h - 10, "%3d", tick_per_sec);
80}
81
82// draw 192x8 status of 24 sound channels
83static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
84{
85 extern void spu_get_debug_info(int *chans_out, int *run_chans,
86 int *fmod_chans_out, int *noise_chans_out); // hack
87 int live_chans, run_chans, fmod_chans, noise_chans;
88
89 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
90 unsigned short *dest = (unsigned short *)pl_vout_buf +
91 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
92 unsigned short *d, p;
93 int c, x, y;
94
95 if (pl_vout_bpp != 16)
96 return;
97
98 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
99
100 for (c = 0; c < 24; c++) {
101 d = dest + c * 8;
102 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
103 (fmod_chans & (1<<c)) ? 0xf000 :
104 (noise_chans & (1<<c)) ? 0x001f :
105 colors[c & 1];
106 for (y = 0; y < 8; y++, d += vout_w)
107 for (x = 0; x < 8; x++)
108 d[x] = p;
109 }
110}
111
112void pl_print_hud(int w, int h, int xborder)
113{
114 pl_vout_w = w; // used by pollux
115 pl_vout_h = h;
116
117 if (g_opts & OPT_SHOWSPU)
118 draw_active_chans(w, h);
119
120 if (hud_msg[0] != 0)
121 print_msg(h, xborder);
122 else if (g_opts & OPT_SHOWFPS)
123 print_fps(h, xborder);
124
125 if (g_opts & OPT_SHOWCPU)
126 print_cpu_usage(w, h, xborder);
127}
128
129static void *pl_vout_set_mode(int w, int h, int bpp)
130{
131 // special h handling, Wipeout likes to change it by 1-6
132 static int vsync_cnt_ms_prev;
133 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
134 h = (h + 7) & ~7;
135 vsync_cnt_ms_prev = vsync_cnt;
136
137 if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
138 return pl_vout_buf;
139
140 pl_vout_w = w;
141 pl_vout_h = h;
142 pl_vout_bpp = bpp;
143
144#if defined(VOUT_FBDEV)
145 vout_fbdev_clear(layer_fb);
146 pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
147#elif defined(MAEMO)
148 extern void *hildon_set_mode(int w, int h);
149 pl_vout_buf = hildon_set_mode(w, h);
150#endif
151
152 if (pl_vout_buf == NULL)
153 fprintf(stderr, "failed to set mode\n");
154
155 // menu decides on layer size, we commit it
156 menu_notify_mode_change(w, h, bpp);
157 omap_enable_layer(1);
158
159 return pl_vout_buf;
160}
161
162static void *pl_vout_flip(void)
163{
164 pl_flip_cnt++;
165
166 if (pl_vout_buf != NULL)
167 pl_print_hud(pl_vout_w, pl_vout_h, 0);
168
169 // let's flip now
170#if defined(VOUT_FBDEV)
171 pl_vout_buf = vout_fbdev_flip(layer_fb);
172#elif defined(MAEMO)
173 extern void *hildon_flip(void);
174 pl_vout_buf = hildon_flip();
175#endif
176 return pl_vout_buf;
177}
178
179static int pl_vout_open(void)
180{
181 struct timeval now;
182
183 omap_enable_layer(1);
184#if defined(VOUT_FBDEV)
185 // force mode update
186 int h = pl_vout_h;
187 pl_vout_h--;
188 pl_vout_buf = pl_vout_set_mode(pl_vout_w, h, pl_vout_bpp);
189
190 // try to align redraws to vsync
191 vout_fbdev_wait_vsync(layer_fb);
192#elif defined(MAEMO)
193 extern void *hildon_flip(void);
194 pl_vout_buf = hildon_flip();
195#endif
196
197 gettimeofday(&now, 0);
198 vsync_usec_time = now.tv_usec;
199 while (vsync_usec_time >= frame_interval)
200 vsync_usec_time -= frame_interval;
201
202 return 0;
203}
204
205static void pl_vout_close(void)
206{
207 omap_enable_layer(0);
208}
209
210void *pl_prepare_screenshot(int *w, int *h, int *bpp)
211{
212 *w = pl_vout_w;
213 *h = pl_vout_h;
214 *bpp = pl_vout_bpp;
215
216 return pl_vout_buf;
217}
218
219static void update_input(void)
220{
221#ifndef MAEMO
222 int actions[IN_BINDTYPE_COUNT] = { 0, };
223 unsigned int emu_act;
224
225 in_update(actions);
226 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
227 in_update_analogs();
228 emu_act = actions[IN_BINDTYPE_EMU];
229 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
230
231 emu_act &= ~SACTION_GUN_MASK;
232 if (emu_act) {
233 int which = 0;
234 for (; !(emu_act & 1); emu_act >>= 1, which++)
235 ;
236 emu_act = which;
237 }
238 emu_set_action(emu_act);
239
240 in_keystate = actions[IN_BINDTYPE_PLAYER12];
241#endif
242#ifdef X11
243 extern int x11_update_keys(unsigned int *action);
244 in_keystate |= x11_update_keys(&emu_act);
245 emu_set_action(emu_act);
246#endif
247}
248
249void pl_update_gun(int *xn, int *xres, int *y, int *in)
250{
251 if (tsdev)
252 pl_gun_ts_update(tsdev, xn, y, in);
253
254 *xres = pl_vout_w;
255 *y = *y * pl_vout_h >> 10;
256}
257
258#define MAX_LAG_FRAMES 3
259
260#define tvdiff(tv, tv_old) \
261 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
262
263/* called on every vsync */
264void pl_frame_limit(void)
265{
266 static struct timeval tv_old, tv_expect;
267 static int vsync_cnt_prev, drc_active_vsyncs;
268 struct timeval now;
269 int diff, usadj;
270
271 vsync_cnt++;
272
273 /* doing input here because the pad is polled
274 * thousands of times per frame for some reason */
275 update_input();
276
277 pcnt_end(PCNT_ALL);
278 gettimeofday(&now, 0);
279
280 if (now.tv_sec != tv_old.tv_sec) {
281 diff = tvdiff(now, tv_old);
282 vsps_cur = 0.0f;
283 if (0 < diff && diff < 2000000)
284 vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
285 vsync_cnt_prev = vsync_cnt;
286 flips_per_sec = pl_flip_cnt;
287 pl_flip_cnt = 0;
288 tv_old = now;
289 if (g_opts & OPT_SHOWCPU)
290 tick_per_sec = get_cpu_ticks();
291
292 if (hud_new_msg > 0) {
293 hud_new_msg--;
294 if (hud_new_msg == 0)
295 hud_msg[0] = 0;
296 }
297 }
298#ifdef PCNT
299 static int ya_vsync_count;
300 if (++ya_vsync_count == PCNT_FRAMES) {
301 pcnt_print(vsps_cur);
302 ya_vsync_count = 0;
303 }
304#endif
305
306 // tv_expect uses usec*1024 units instead of usecs for better accuracy
307 tv_expect.tv_usec += frame_interval1024;
308 if (tv_expect.tv_usec >= (1000000 << 10)) {
309 tv_expect.tv_usec -= (1000000 << 10);
310 tv_expect.tv_sec++;
311 }
312 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
313
314 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
315 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
316 tv_expect = now;
317 diff = 0;
318 // try to align with vsync
319 usadj = vsync_usec_time;
320 while (usadj < tv_expect.tv_usec - frame_interval)
321 usadj += frame_interval;
322 tv_expect.tv_usec = usadj << 10;
323 }
324
325 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
326 // yay for working usleep on pandora!
327 //printf("usleep %d\n", diff - frame_interval / 2);
328 usleep(diff - frame_interval);
329 }
330
331 if (pl_rearmed_cbs.frameskip) {
332 if (diff < -frame_interval)
333 pl_rearmed_cbs.fskip_advice = 1;
334 else if (diff >= 0)
335 pl_rearmed_cbs.fskip_advice = 0;
336
337 // recompilation is not that fast and may cause frame skip on
338 // loading screens and such, resulting in flicker or glitches
339 if (new_dynarec_did_compile) {
340 if (drc_active_vsyncs < 32)
341 pl_rearmed_cbs.fskip_advice = 0;
342 drc_active_vsyncs++;
343 }
344 else
345 drc_active_vsyncs = 0;
346 new_dynarec_did_compile = 0;
347 }
348
349 pcnt_start(PCNT_ALL);
350}
351
352void pl_timing_prepare(int is_pal)
353{
354 pl_rearmed_cbs.fskip_advice = 0;
355
356 frame_interval = is_pal ? 20000 : 16667;
357 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
358
359 // used by P.E.Op.S. frameskip code
360 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
361 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
362 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
363}
364
365static void pl_text_out16_(int x, int y, const char *text)
366{
367 int i, l, len = strlen(text), w = pl_vout_w;
368 unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
369 unsigned short val = 0xffff;
370
371 for (i = 0; i < len; i++, screen += 8)
372 {
373 for (l = 0; l < 8; l++)
374 {
375 unsigned char fd = fontdata8x8[text[i] * 8 + l];
376 unsigned short *s = screen + l * w;
377 if (fd&0x80) s[0] = val;
378 if (fd&0x40) s[1] = val;
379 if (fd&0x20) s[2] = val;
380 if (fd&0x10) s[3] = val;
381 if (fd&0x08) s[4] = val;
382 if (fd&0x04) s[5] = val;
383 if (fd&0x02) s[6] = val;
384 if (fd&0x01) s[7] = val;
385 }
386 }
387}
388
389void pl_text_out16(int x, int y, const char *texto, ...)
390{
391 va_list args;
392 char buffer[256];
393
394 va_start(args, texto);
395 vsnprintf(buffer, sizeof(buffer), texto, args);
396 va_end(args);
397
398 pl_text_out16_(x, y, buffer);
399}
400
401static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
402{
403 *x = g_layer_x;
404 *y = g_layer_y;
405 *w = g_layer_w;
406 *h = g_layer_h;
407}
408
409struct rearmed_cbs pl_rearmed_cbs = {
410 pl_get_layer_pos,
411 pl_vout_open,
412 pl_vout_set_mode,
413 pl_vout_flip,
414 pl_vout_close,
415};
416
417/* watchdog */
418static void *watchdog_thread(void *unused)
419{
420 int vsync_cnt_old = 0;
421 int seen_dead = 0;
422 int sleep_time = 5;
423
424#if !defined(NDEBUG) || defined(DRC_DBG)
425 // don't interfere with debug
426 return NULL;
427#endif
428 while (1)
429 {
430 sleep(sleep_time);
431
432 if (stop) {
433 seen_dead = 0;
434 sleep_time = 5;
435 continue;
436 }
437 if (vsync_cnt != vsync_cnt_old) {
438 vsync_cnt_old = vsync_cnt;
439 seen_dead = 0;
440 sleep_time = 2;
441 continue;
442 }
443
444 seen_dead++;
445 sleep_time = 1;
446 if (seen_dead > 1)
447 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
448 if (seen_dead > 4) {
449 fprintf(stderr, "watchdog: lockup detected, aborting\n");
450 // we can't do any cleanup here really, the main thread is
451 // likely touching resources and would crash anyway
452 abort();
453 }
454 }
455}
456
457void pl_start_watchdog(void)
458{
459 pthread_attr_t attr;
460 pthread_t tid;
461 int ret;
462
463 pthread_attr_init(&attr);
464 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
465
466 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
467 if (ret != 0)
468 fprintf(stderr, "could not start watchdog: %d\n", ret);
469}
470
471void pl_init(void)
472{
473 pl_vout_w = pl_vout_h = 256;
474 pl_vout_bpp = 16;
475
476 tsdev = pl_gun_ts_init();
477}