frontend: change how exit is done
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "psemu_plugin_defs.h"
32#include "../libpcsxcore/new_dynarec/new_dynarec.h"
33#include "../libpcsxcore/psxmem_map.h"
34#include "../plugins/gpulib/cspace.h"
35#include "../plugins/dfinput/externals.h"
36
37int in_type1, in_type2;
38int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
39int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
40int in_adev_is_nublike[2];
41int in_keystate, in_state_gun;
42int in_enable_vibration;
43void *tsdev;
44void *pl_vout_buf;
45int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
46static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
47static int pl_vout_scale, pl_vout_yoffset;
48static int psx_w, psx_h, psx_bpp;
49static int vsync_cnt;
50static int is_pal, frame_interval, frame_interval1024;
51static int vsync_usec_time;
52
53// platform hooks
54void (*pl_plat_clear)(void);
55void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
56 int sstride, int bgr24);
57void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
58
59
60static __attribute__((noinline)) int get_cpu_ticks(void)
61{
62 static unsigned long last_utime;
63 static int fd;
64 unsigned long utime, ret;
65 char buf[128];
66
67 if (fd == 0)
68 fd = open("/proc/self/stat", O_RDONLY);
69 lseek(fd, 0, SEEK_SET);
70 buf[0] = 0;
71 read(fd, buf, sizeof(buf));
72 buf[sizeof(buf) - 1] = 0;
73
74 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
75 ret = utime - last_utime;
76 if (ret > 200)
77 ret = 0;
78 last_utime = utime;
79 return ret;
80}
81
82static void hud_print(void *fb, int w, int x, int y, const char *text)
83{
84 if (pl_plat_hud_print)
85 pl_plat_hud_print(x, y, text, pl_vout_bpp);
86 else if (pl_vout_bpp == 16)
87 basic_text_out16_nf(fb, w, x, y, text);
88}
89
90static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
91{
92 va_list args;
93 char buffer[256];
94
95 va_start(args, texto);
96 vsnprintf(buffer, sizeof(buffer), texto, args);
97 va_end(args);
98
99 hud_print(fb, w, x, y, buffer);
100}
101
102static void print_msg(int h, int border)
103{
104 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
105}
106
107static void print_fps(int h, int border)
108{
109 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
110 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
111 pl_rearmed_cbs.vsps_cur);
112}
113
114static void print_cpu_usage(int w, int h, int border)
115{
116 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
117 "%3d", pl_rearmed_cbs.cpu_usage);
118}
119
120// draw 192x8 status of 24 sound channels
121static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
122{
123 extern void spu_get_debug_info(int *chans_out, int *run_chans,
124 int *fmod_chans_out, int *noise_chans_out); // hack
125 int live_chans, run_chans, fmod_chans, noise_chans;
126
127 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
128 unsigned short *dest = (unsigned short *)pl_vout_buf +
129 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
130 unsigned short *d, p;
131 int c, x, y;
132
133 if (dest == NULL || pl_vout_bpp != 16)
134 return;
135
136 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
137
138 for (c = 0; c < 24; c++) {
139 d = dest + c * 8;
140 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
141 (fmod_chans & (1<<c)) ? 0xf000 :
142 (noise_chans & (1<<c)) ? 0x001f :
143 colors[c & 1];
144 for (y = 0; y < 8; y++, d += vout_w)
145 for (x = 0; x < 8; x++)
146 d[x] = p;
147 }
148}
149
150static void print_hud(int w, int h, int xborder)
151{
152 if (h < 16)
153 return;
154
155 if (w < pl_vout_w)
156 xborder += (pl_vout_w - w) / 2;
157 if (h > pl_vout_h)
158 h = pl_vout_h;
159
160 if (g_opts & OPT_SHOWSPU)
161 draw_active_chans(w, h);
162
163 if (hud_msg[0] != 0)
164 print_msg(h, xborder);
165 else if (g_opts & OPT_SHOWFPS)
166 print_fps(h, xborder);
167
168 if (g_opts & OPT_SHOWCPU)
169 print_cpu_usage(w, h, xborder);
170}
171
172/* update scaler target size according to user settings */
173static void update_layer_size(int w, int h)
174{
175 float mult;
176 int imult;
177
178 switch (g_scaler) {
179 case SCALE_1_1:
180 g_layer_w = w; g_layer_h = h;
181 break;
182
183 case SCALE_4_3v2:
184 if (h > g_menuscreen_h || (240 < h && h <= 360))
185 goto fractional_4_3;
186
187 // 4:3 that prefers integer scaling
188 imult = g_menuscreen_h / h;
189 g_layer_w = w * imult;
190 g_layer_h = h * imult;
191 mult = (float)g_layer_w / (float)g_layer_h;
192 if (mult < 1.25f || mult > 1.666f)
193 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
194 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
195 break;
196
197 fractional_4_3:
198 case SCALE_4_3:
199 mult = 240.0f / (float)h * 4.0f / 3.0f;
200 if (h > 256)
201 mult *= 2.0f;
202 g_layer_w = mult * (float)g_menuscreen_h;
203 g_layer_h = g_menuscreen_h;
204 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
205 break;
206
207 case SCALE_FULLSCREEN:
208 g_layer_w = g_menuscreen_w;
209 g_layer_h = g_menuscreen_h;
210 break;
211
212 default:
213 break;
214 }
215
216 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
217 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
218 if (g_layer_x < 0) g_layer_x = 0;
219 if (g_layer_y < 0) g_layer_y = 0;
220 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
221 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
222}
223
224// XXX: this is platform specific really
225static int resolution_ok(int w, int h)
226{
227 return w <= 1024 && h <= 512;
228}
229
230static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
231{
232 int vout_w, vout_h, vout_bpp;
233 int buf_yoffset = 0;
234
235 // special h handling, Wipeout likes to change it by 1-6
236 static int vsync_cnt_ms_prev;
237 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
238 h = (h + 7) & ~7;
239 vsync_cnt_ms_prev = vsync_cnt;
240
241 psx_w = raw_w;
242 psx_h = raw_h;
243 vout_w = w;
244 vout_h = h;
245 vout_bpp = psx_bpp = bpp;
246
247 // don't use very low heights
248 if (vout_h < 192) {
249 buf_yoffset = (192 - vout_h) / 2;
250 vout_h = 192;
251 }
252
253 pl_vout_scale = 1;
254#ifdef __ARM_NEON__
255 if (soft_filter) {
256 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
257 vout_w *= 2;
258 vout_h *= 2;
259 pl_vout_scale = 2;
260 }
261 else {
262 // filter unavailable
263 hud_msg[0] = 0;
264 }
265 }
266#endif
267
268 update_layer_size(vout_w, vout_h);
269
270 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
271 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
272 fprintf(stderr, "failed to set mode %dx%d@%d\n",
273 vout_w, vout_h, psx_bpp);
274 else {
275 pl_vout_w = vout_w;
276 pl_vout_h = vout_h;
277 pl_vout_bpp = vout_bpp;
278 pl_vout_yoffset = buf_yoffset;
279 }
280 if (pl_vout_buf != NULL)
281 pl_vout_buf = (char *)pl_vout_buf
282 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
283
284 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
285}
286
287static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
288{
289 static int doffs_old, clear_counter;
290 unsigned char *dest = pl_vout_buf;
291 const unsigned short *src = vram;
292 int dstride = pl_vout_w, h1 = h;
293 int doffs;
294
295 pcnt_start(PCNT_BLIT);
296
297 if (vram == NULL) {
298 // blanking
299 if (pl_plat_clear)
300 pl_plat_clear();
301 else
302 memset(pl_vout_buf, 0,
303 dstride * pl_vout_h * pl_vout_bpp / 8);
304 goto out_hud;
305 }
306
307 // borders
308 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
309
310 if (doffs > doffs_old)
311 clear_counter = 2;
312 doffs_old = doffs;
313
314 if (clear_counter > 0) {
315 if (pl_plat_clear)
316 pl_plat_clear();
317 else
318 memset(pl_vout_buf, 0,
319 dstride * pl_vout_h * pl_vout_bpp / 8);
320 clear_counter--;
321 }
322
323 if (pl_plat_blit)
324 {
325 pl_plat_blit(doffs, src, w, h, stride, bgr24);
326 goto out_hud;
327 }
328
329 if (dest == NULL)
330 goto out;
331
332 dest += doffs * 2;
333
334 if (bgr24)
335 {
336 if (pl_rearmed_cbs.only_16bpp) {
337 for (; h1-- > 0; dest += dstride * 2, src += stride)
338 {
339 bgr888_to_rgb565(dest, src, w * 3);
340 }
341 }
342 else {
343 dest -= doffs * 2;
344 dest += (doffs / 8) * 24;
345
346 for (; h1-- > 0; dest += dstride * 3, src += stride)
347 {
348 bgr888_to_rgb888(dest, src, w * 3);
349 }
350 }
351 }
352#ifdef __ARM_NEON__
353 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
354 {
355 neon_scale2x_16_16(src, (void *)dest, w,
356 stride * 2, dstride * 2, h);
357 }
358 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
359 {
360 neon_eagle2x_16_16(src, (void *)dest, w,
361 stride * 2, dstride * 2, h);
362 }
363#endif
364 else
365 {
366 for (; h1-- > 0; dest += dstride * 2, src += stride)
367 {
368 bgr555_to_rgb565(dest, src, w * 2);
369 }
370 }
371
372out_hud:
373 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
374
375out:
376 pcnt_end(PCNT_BLIT);
377
378 // let's flip now
379 pl_vout_buf = plat_gvideo_flip();
380 if (pl_vout_buf != NULL)
381 pl_vout_buf = (char *)pl_vout_buf
382 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
383
384 pl_rearmed_cbs.flip_cnt++;
385}
386
387static int pl_vout_open(void)
388{
389 struct timeval now;
390
391 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
392 pl_vout_buf = NULL;
393
394 plat_gvideo_open(is_pal);
395
396 gettimeofday(&now, 0);
397 vsync_usec_time = now.tv_usec;
398 while (vsync_usec_time >= frame_interval)
399 vsync_usec_time -= frame_interval;
400
401 return 0;
402}
403
404static void pl_vout_close(void)
405{
406 plat_gvideo_close();
407}
408
409static void pl_set_gpu_caps(int caps)
410{
411 pl_rearmed_cbs.gpu_caps = caps;
412}
413
414void *pl_prepare_screenshot(int *w, int *h, int *bpp)
415{
416 void *ret = plat_prepare_screenshot(w, h, bpp);
417 if (ret != NULL)
418 return ret;
419
420 *w = pl_vout_w;
421 *h = pl_vout_h;
422 *bpp = pl_vout_bpp;
423
424 return pl_vout_buf;
425}
426
427/* display/redering mode switcher */
428static int dispmode_default(void)
429{
430 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
431 soft_filter = SOFT_FILTER_NONE;
432 snprintf(hud_msg, sizeof(hud_msg), "default mode");
433 return 1;
434}
435
436int dispmode_doubleres(void)
437{
438 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
439 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
440 return 0;
441
442 dispmode_default();
443 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
444 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
445 return 1;
446}
447
448int dispmode_scale2x(void)
449{
450 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
451 return 0;
452
453 dispmode_default();
454 soft_filter = SOFT_FILTER_SCALE2X;
455 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
456 return 1;
457}
458
459int dispmode_eagle2x(void)
460{
461 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
462 return 0;
463
464 dispmode_default();
465 soft_filter = SOFT_FILTER_EAGLE2X;
466 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
467 return 1;
468}
469
470static int (*dispmode_switchers[])(void) = {
471 dispmode_default,
472#ifdef __ARM_NEON__
473 dispmode_doubleres,
474 dispmode_scale2x,
475 dispmode_eagle2x,
476#endif
477};
478
479static int dispmode_current;
480
481void pl_switch_dispmode(void)
482{
483 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
484 return;
485
486 while (1) {
487 dispmode_current++;
488 if (dispmode_current >=
489 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
490 dispmode_current = 0;
491 if (dispmode_switchers[dispmode_current]())
492 break;
493 }
494}
495
496#ifndef MAEMO
497/* adjust circle-like analog inputs to better match
498 * more square-like analogs in PSX */
499static void update_analog_nub_adjust(int *x_, int *y_)
500{
501 #define d 16
502 static const int scale[] =
503 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
504 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
505 int x = abs(*x_);
506 int y = abs(*y_);
507 int scale_x = scale[y / 16];
508 int scale_y = scale[x / 16];
509
510 if (x) {
511 x += d + (x * scale_x >> 8);
512 if (*x_ < 0)
513 x = -x;
514 }
515 if (y) {
516 y += d + (y * scale_y >> 8);
517 if (*y_ < 0)
518 y = -y;
519 }
520
521 *x_ = x;
522 *y_ = y;
523 #undef d
524}
525
526static void update_analogs(void)
527{
528 int *nubp[2] = { in_a1, in_a2 };
529 int vals[2];
530 int i, a, v, ret;
531
532 for (i = 0; i < 2; i++)
533 {
534 if (in_adev[i] < 0)
535 continue;
536
537 for (a = 0; a < 2; a++) {
538 vals[a] = 0;
539
540 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
541 if (ret == 0)
542 vals[a] = 128 * v / IN_ABS_RANGE;
543 }
544
545 if (in_adev_is_nublike[i])
546 update_analog_nub_adjust(&vals[0], &vals[1]);
547
548 for (a = 0; a < 2; a++) {
549 v = vals[a] + 127;
550 if (v < 0) v = 0;
551 else if (v > 255) v = 255;
552 nubp[i][a] = v;
553 }
554
555 }
556 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
557}
558
559static void update_input(void)
560{
561 int actions[IN_BINDTYPE_COUNT] = { 0, };
562 unsigned int emu_act;
563
564 in_update(actions);
565 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
566 update_analogs();
567 emu_act = actions[IN_BINDTYPE_EMU];
568 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
569
570 emu_act &= ~SACTION_GUN_MASK;
571 if (emu_act) {
572 int which = 0;
573 for (; !(emu_act & 1); emu_act >>= 1, which++)
574 ;
575 emu_act = which;
576 }
577 emu_set_action(emu_act);
578
579 in_keystate = actions[IN_BINDTYPE_PLAYER12];
580}
581#else /* MAEMO */
582static void update_input(void)
583{
584}
585#endif
586
587void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
588{
589 if (tsdev)
590 pl_gun_ts_update(tsdev, xn, yn, in);
591
592 *xres = psx_w;
593 *yres = psx_h;
594}
595
596#define MAX_LAG_FRAMES 3
597
598#define tvdiff(tv, tv_old) \
599 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
600
601/* called on every vsync */
602void pl_frame_limit(void)
603{
604 static struct timeval tv_old, tv_expect;
605 static int vsync_cnt_prev, drc_active_vsyncs;
606 struct timeval now;
607 int diff, usadj;
608
609 if (g_emu_resetting)
610 return;
611
612 vsync_cnt++;
613
614 /* doing input here because the pad is polled
615 * thousands of times per frame for some reason */
616 update_input();
617
618 pcnt_end(PCNT_ALL);
619 gettimeofday(&now, 0);
620
621 if (now.tv_sec != tv_old.tv_sec) {
622 diff = tvdiff(now, tv_old);
623 pl_rearmed_cbs.vsps_cur = 0.0f;
624 if (0 < diff && diff < 2000000)
625 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
626 vsync_cnt_prev = vsync_cnt;
627
628 if (g_opts & OPT_SHOWFPS)
629 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
630 pl_rearmed_cbs.flip_cnt = 0;
631 if (g_opts & OPT_SHOWCPU)
632 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
633
634 if (hud_new_msg > 0) {
635 hud_new_msg--;
636 if (hud_new_msg == 0)
637 hud_msg[0] = 0;
638 }
639 tv_old = now;
640 }
641#ifdef PCNT
642 static int ya_vsync_count;
643 if (++ya_vsync_count == PCNT_FRAMES) {
644 pcnt_print(pl_rearmed_cbs.vsps_cur);
645 ya_vsync_count = 0;
646 }
647#endif
648
649 // tv_expect uses usec*1024 units instead of usecs for better accuracy
650 tv_expect.tv_usec += frame_interval1024;
651 if (tv_expect.tv_usec >= (1000000 << 10)) {
652 tv_expect.tv_usec -= (1000000 << 10);
653 tv_expect.tv_sec++;
654 }
655 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
656
657 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
658 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
659 tv_expect = now;
660 diff = 0;
661 // try to align with vsync
662 usadj = vsync_usec_time;
663 while (usadj < tv_expect.tv_usec - frame_interval)
664 usadj += frame_interval;
665 tv_expect.tv_usec = usadj << 10;
666 }
667
668 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
669 // yay for working usleep on pandora!
670 //printf("usleep %d\n", diff - frame_interval / 2);
671 usleep(diff - frame_interval);
672 }
673
674 if (pl_rearmed_cbs.frameskip) {
675 if (diff < -frame_interval)
676 pl_rearmed_cbs.fskip_advice = 1;
677 else if (diff >= 0)
678 pl_rearmed_cbs.fskip_advice = 0;
679
680 // recompilation is not that fast and may cause frame skip on
681 // loading screens and such, resulting in flicker or glitches
682 if (new_dynarec_did_compile) {
683 if (drc_active_vsyncs < 32)
684 pl_rearmed_cbs.fskip_advice = 0;
685 drc_active_vsyncs++;
686 }
687 else
688 drc_active_vsyncs = 0;
689 new_dynarec_did_compile = 0;
690 }
691
692 pcnt_start(PCNT_ALL);
693}
694
695void pl_timing_prepare(int is_pal_)
696{
697 pl_rearmed_cbs.fskip_advice = 0;
698 pl_rearmed_cbs.flips_per_sec = 0;
699 pl_rearmed_cbs.cpu_usage = 0;
700
701 is_pal = is_pal_;
702 frame_interval = is_pal ? 20000 : 16667;
703 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
704
705 // used by P.E.Op.S. frameskip code
706 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
707 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
708 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
709}
710
711static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
712{
713 *x = g_layer_x;
714 *y = g_layer_y;
715 *w = g_layer_w;
716 *h = g_layer_h;
717}
718
719static void *pl_mmap(unsigned int size);
720static void pl_munmap(void *ptr, unsigned int size);
721
722struct rearmed_cbs pl_rearmed_cbs = {
723 pl_get_layer_pos,
724 pl_vout_open,
725 pl_vout_set_mode,
726 pl_vout_flip,
727 pl_vout_close,
728
729 .mmap = pl_mmap,
730 .munmap = pl_munmap,
731 .pl_set_gpu_caps = pl_set_gpu_caps,
732};
733
734/* watchdog */
735static void *watchdog_thread(void *unused)
736{
737 int vsync_cnt_old = 0;
738 int seen_dead = 0;
739 int sleep_time = 5;
740
741#if !defined(NDEBUG) || defined(DRC_DBG)
742 // don't interfere with debug
743 return NULL;
744#endif
745 while (1)
746 {
747 sleep(sleep_time);
748
749 if (stop) {
750 seen_dead = 0;
751 sleep_time = 5;
752 continue;
753 }
754 if (vsync_cnt != vsync_cnt_old) {
755 vsync_cnt_old = vsync_cnt;
756 seen_dead = 0;
757 sleep_time = 2;
758 continue;
759 }
760
761 seen_dead++;
762 sleep_time = 1;
763 if (seen_dead > 1)
764 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
765 if (seen_dead > 4) {
766 fprintf(stderr, "watchdog: lockup detected, aborting\n");
767 // we can't do any cleanup here really, the main thread is
768 // likely touching resources and would crash anyway
769 abort();
770 }
771 }
772}
773
774void pl_start_watchdog(void)
775{
776 pthread_attr_t attr;
777 pthread_t tid;
778 int ret;
779
780 pthread_attr_init(&attr);
781 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
782
783 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
784 if (ret != 0)
785 fprintf(stderr, "could not start watchdog: %d\n", ret);
786}
787
788static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
789 enum psxMapTag tag)
790{
791 return plat_mmap(addr, size, 0, is_fixed);
792}
793
794static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
795{
796 plat_munmap(ptr, size);
797}
798
799static void *pl_mmap(unsigned int size)
800{
801 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
802}
803
804static void pl_munmap(void *ptr, unsigned int size)
805{
806 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
807}
808
809void pl_init(void)
810{
811 extern unsigned int hSyncCount; // from psxcounters
812 extern unsigned int frame_counter;
813
814 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
815 psx_bpp = pl_vout_bpp = 16;
816
817 tsdev = pl_gun_ts_init();
818
819 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
820 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
821
822 psxMapHook = pl_emu_mmap;
823 psxUnmapHook = pl_emu_munmap;
824}