frontend: fix minor glitches on video mode changes
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "cspace.h"
32#include "psemu_plugin_defs.h"
33#include "../libpcsxcore/new_dynarec/new_dynarec.h"
34#include "../libpcsxcore/psxmem_map.h"
35#include "../plugins/dfinput/externals.h"
36
37#define HUD_HEIGHT 10
38
39int in_type1, in_type2;
40int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
41int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
42int in_adev_is_nublike[2];
43int in_keystate, in_state_gun;
44int in_enable_vibration;
45void *tsdev;
46void *pl_vout_buf;
47int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
48static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
49static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
50static int psx_w, psx_h, psx_bpp;
51static int vsync_cnt;
52static int is_pal, frame_interval, frame_interval1024;
53static int vsync_usec_time;
54
55// platform hooks
56void (*pl_plat_clear)(void);
57void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
58 int sstride, int bgr24);
59void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
60
61
62static __attribute__((noinline)) int get_cpu_ticks(void)
63{
64 static unsigned long last_utime;
65 static int fd;
66 unsigned long utime, ret;
67 char buf[128];
68
69 if (fd == 0)
70 fd = open("/proc/self/stat", O_RDONLY);
71 lseek(fd, 0, SEEK_SET);
72 buf[0] = 0;
73 read(fd, buf, sizeof(buf));
74 buf[sizeof(buf) - 1] = 0;
75
76 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
77 ret = utime - last_utime;
78 if (ret > 200)
79 ret = 0;
80 last_utime = utime;
81 return ret;
82}
83
84static void hud_print(void *fb, int w, int x, int y, const char *text)
85{
86 if (pl_plat_hud_print)
87 pl_plat_hud_print(x, y, text, pl_vout_bpp);
88 else if (pl_vout_bpp == 16)
89 basic_text_out16_nf(fb, w, x, y, text);
90}
91
92static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
93{
94 va_list args;
95 char buffer[256];
96
97 va_start(args, texto);
98 vsnprintf(buffer, sizeof(buffer), texto, args);
99 va_end(args);
100
101 hud_print(fb, w, x, y, buffer);
102}
103
104static void print_msg(int h, int border)
105{
106 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
107}
108
109static void print_fps(int h, int border)
110{
111 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
112 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
113 pl_rearmed_cbs.vsps_cur);
114}
115
116static void print_cpu_usage(int w, int h, int border)
117{
118 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
119 h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
120}
121
122// draw 192x8 status of 24 sound channels
123static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
124{
125 extern void spu_get_debug_info(int *chans_out, int *run_chans,
126 int *fmod_chans_out, int *noise_chans_out); // hack
127 int live_chans, run_chans, fmod_chans, noise_chans;
128
129 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
130 unsigned short *dest = (unsigned short *)pl_vout_buf +
131 vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
132 unsigned short *d, p;
133 int c, x, y;
134
135 if (dest == NULL || pl_vout_bpp != 16)
136 return;
137
138 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
139
140 for (c = 0; c < 24; c++) {
141 d = dest + c * 8;
142 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
143 (fmod_chans & (1<<c)) ? 0xf000 :
144 (noise_chans & (1<<c)) ? 0x001f :
145 colors[c & 1];
146 for (y = 0; y < 8; y++, d += vout_w)
147 for (x = 0; x < 8; x++)
148 d[x] = p;
149 }
150}
151
152static void print_hud(int w, int h, int xborder)
153{
154 if (h < 16)
155 return;
156
157 if (w < pl_vout_w)
158 xborder += (pl_vout_w - w) / 2;
159 if (h > pl_vout_h)
160 h = pl_vout_h;
161
162 if (g_opts & OPT_SHOWSPU)
163 draw_active_chans(w, h);
164
165 if (hud_msg[0] != 0)
166 print_msg(h, xborder);
167 else if (g_opts & OPT_SHOWFPS)
168 print_fps(h, xborder);
169
170 if (g_opts & OPT_SHOWCPU)
171 print_cpu_usage(w, h, xborder);
172}
173
174/* update scaler target size according to user settings */
175static void update_layer_size(int w, int h)
176{
177 float mult;
178 int imult;
179
180 switch (g_scaler) {
181 case SCALE_1_1:
182 g_layer_w = w; g_layer_h = h;
183 break;
184
185 case SCALE_2_2:
186 g_layer_w = w; g_layer_h = h;
187 if (w * 2 <= g_menuscreen_w)
188 g_layer_w = w * 2;
189 if (h * 2 <= g_menuscreen_h)
190 g_layer_h = h * 2;
191 break;
192
193 case SCALE_4_3v2:
194 if (h > g_menuscreen_h || (240 < h && h <= 360))
195 goto fractional_4_3;
196
197 // 4:3 that prefers integer scaling
198 imult = g_menuscreen_h / h;
199 g_layer_w = w * imult;
200 g_layer_h = h * imult;
201 mult = (float)g_layer_w / (float)g_layer_h;
202 if (mult < 1.25f || mult > 1.666f)
203 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
204 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
205 break;
206
207 fractional_4_3:
208 case SCALE_4_3:
209 mult = 240.0f / (float)h * 4.0f / 3.0f;
210 if (h > 256)
211 mult *= 2.0f;
212 g_layer_w = mult * (float)g_menuscreen_h;
213 g_layer_h = g_menuscreen_h;
214 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
215 break;
216
217 case SCALE_FULLSCREEN:
218 g_layer_w = g_menuscreen_w;
219 g_layer_h = g_menuscreen_h;
220 break;
221
222 default:
223 break;
224 }
225
226 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
227 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
228 if (g_layer_x < 0) g_layer_x = 0;
229 if (g_layer_y < 0) g_layer_y = 0;
230 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
231 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
232}
233
234// XXX: this is platform specific really
235static inline int resolution_ok(int w, int h)
236{
237 return w <= 1024 && h <= 512;
238}
239
240static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
241{
242 int vout_w, vout_h, vout_bpp;
243 int buf_yoffset = 0;
244
245 // special h handling, Wipeout likes to change it by 1-6
246 static int vsync_cnt_ms_prev;
247 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
248 h = (h + 7) & ~7;
249 vsync_cnt_ms_prev = vsync_cnt;
250
251 psx_w = raw_w;
252 psx_h = raw_h;
253 psx_bpp = bpp;
254 vout_w = w;
255 vout_h = h;
256 vout_bpp = bpp;
257 if (pl_rearmed_cbs.only_16bpp)
258 vout_bpp = 16;
259
260 // don't use very low heights
261 if (vout_h < 192) {
262 buf_yoffset = (192 - vout_h) / 2;
263 vout_h = 192;
264 }
265
266 pl_vout_scale_w = pl_vout_scale_h = 1;
267#ifdef __ARM_NEON__
268 if (soft_filter) {
269 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
270 pl_vout_scale_w = 2;
271 pl_vout_scale_h = 2;
272 }
273 else {
274 // filter unavailable
275 hud_msg[0] = 0;
276 }
277 }
278 else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
279 if (h <= 256)
280 pl_vout_scale_h = 2;
281 }
282#endif
283 vout_w *= pl_vout_scale_w;
284 vout_h *= pl_vout_scale_h;
285
286 update_layer_size(vout_w, vout_h);
287
288 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
289 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
290 fprintf(stderr, "failed to set mode %dx%d@%d\n",
291 vout_w, vout_h, vout_bpp);
292 else {
293 pl_vout_w = vout_w;
294 pl_vout_h = vout_h;
295 pl_vout_bpp = vout_bpp;
296 pl_vout_yoffset = buf_yoffset;
297 }
298 if (pl_vout_buf != NULL)
299 pl_vout_buf = (char *)pl_vout_buf
300 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
301
302 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
303}
304
305static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
306{
307 static int doffs_old, clear_counter;
308 unsigned char *dest = pl_vout_buf;
309 const unsigned short *src = vram;
310 int dstride = pl_vout_w, h1 = h;
311 int doffs;
312
313 pcnt_start(PCNT_BLIT);
314
315 if (vram == NULL) {
316 // blanking
317 if (pl_plat_clear)
318 pl_plat_clear();
319 else
320 memset(pl_vout_buf, 0,
321 dstride * pl_vout_h * pl_vout_bpp / 8);
322 goto out_hud;
323 }
324
325 // borders
326 doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
327
328 if (doffs > doffs_old)
329 clear_counter = 2;
330 doffs_old = doffs;
331
332 if (clear_counter > 0) {
333 if (pl_plat_clear)
334 pl_plat_clear();
335 else
336 memset(pl_vout_buf, 0,
337 dstride * pl_vout_h * pl_vout_bpp / 8);
338 clear_counter--;
339 }
340
341 if (pl_plat_blit)
342 {
343 pl_plat_blit(doffs, src, w, h, stride, bgr24);
344 goto out_hud;
345 }
346
347 if (dest == NULL)
348 goto out;
349
350 dest += doffs * 2;
351
352 if (bgr24)
353 {
354 if (pl_rearmed_cbs.only_16bpp) {
355 for (; h1-- > 0; dest += dstride * 2, src += stride)
356 {
357 bgr888_to_rgb565(dest, src, w * 3);
358 }
359 }
360 else {
361 dest -= doffs * 2;
362 dest += (doffs / 8) * 24;
363
364 for (; h1-- > 0; dest += dstride * 3, src += stride)
365 {
366 bgr888_to_rgb888(dest, src, w * 3);
367 }
368 }
369 }
370#ifdef __ARM_NEON__
371 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
372 {
373 neon_scale2x_16_16(src, (void *)dest, w,
374 stride * 2, dstride * 2, h);
375 }
376 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
377 {
378 neon_eagle2x_16_16(src, (void *)dest, w,
379 stride * 2, dstride * 2, h);
380 }
381 else if (scanlines != 0 && scanline_level != 100)
382 {
383 int l = scanline_level * 2048 / 100;
384 int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
385
386 h1 *= pl_vout_scale_h;
387 for (; h1 >= 2; h1 -= 2)
388 {
389 bgr555_to_rgb565(dest, src, w * 2);
390 dest += dstride * 2, src += stride_0;
391
392 bgr555_to_rgb565_b(dest, src, w * 2, l);
393 dest += dstride * 2, src += stride;
394 }
395 }
396#endif
397 else
398 {
399 for (; h1-- > 0; dest += dstride * 2, src += stride)
400 {
401 bgr555_to_rgb565(dest, src, w * 2);
402 }
403 }
404
405out_hud:
406 print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
407
408out:
409 pcnt_end(PCNT_BLIT);
410
411 // let's flip now
412 pl_vout_buf = plat_gvideo_flip();
413 if (pl_vout_buf != NULL)
414 pl_vout_buf = (char *)pl_vout_buf
415 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
416
417 pl_rearmed_cbs.flip_cnt++;
418}
419
420static int pl_vout_open(void)
421{
422 struct timeval now;
423
424 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
425 pl_vout_buf = NULL;
426
427 plat_gvideo_open(is_pal);
428
429 gettimeofday(&now, 0);
430 vsync_usec_time = now.tv_usec;
431 while (vsync_usec_time >= frame_interval)
432 vsync_usec_time -= frame_interval;
433
434 return 0;
435}
436
437static void pl_vout_close(void)
438{
439 plat_gvideo_close();
440}
441
442static void pl_set_gpu_caps(int caps)
443{
444 pl_rearmed_cbs.gpu_caps = caps;
445}
446
447void *pl_prepare_screenshot(int *w, int *h, int *bpp)
448{
449 void *ret = plat_prepare_screenshot(w, h, bpp);
450 if (ret != NULL)
451 return ret;
452
453 *w = pl_vout_w;
454 *h = pl_vout_h;
455 *bpp = pl_vout_bpp;
456
457 return pl_vout_buf;
458}
459
460/* display/redering mode switcher */
461static int dispmode_default(void)
462{
463 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
464 soft_filter = SOFT_FILTER_NONE;
465 snprintf(hud_msg, sizeof(hud_msg), "default mode");
466 return 1;
467}
468
469#ifdef __ARM_NEON__
470static int dispmode_doubleres(void)
471{
472 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
473 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
474 return 0;
475
476 dispmode_default();
477 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
478 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
479 return 1;
480}
481
482static int dispmode_scale2x(void)
483{
484 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
485 return 0;
486
487 dispmode_default();
488 soft_filter = SOFT_FILTER_SCALE2X;
489 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
490 return 1;
491}
492
493static int dispmode_eagle2x(void)
494{
495 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
496 return 0;
497
498 dispmode_default();
499 soft_filter = SOFT_FILTER_EAGLE2X;
500 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
501 return 1;
502}
503#endif
504
505static int (*dispmode_switchers[])(void) = {
506 dispmode_default,
507#ifdef __ARM_NEON__
508 dispmode_doubleres,
509 dispmode_scale2x,
510 dispmode_eagle2x,
511#endif
512};
513
514static int dispmode_current;
515
516void pl_switch_dispmode(void)
517{
518 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
519 return;
520
521 while (1) {
522 dispmode_current++;
523 if (dispmode_current >=
524 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
525 dispmode_current = 0;
526 if (dispmode_switchers[dispmode_current]())
527 break;
528 }
529}
530
531#ifndef MAEMO
532/* adjust circle-like analog inputs to better match
533 * more square-like analogs in PSX */
534static void update_analog_nub_adjust(int *x_, int *y_)
535{
536 #define d 16
537 static const int scale[] =
538 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
539 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
540 int x = abs(*x_);
541 int y = abs(*y_);
542 int scale_x = scale[y / 16];
543 int scale_y = scale[x / 16];
544
545 if (x) {
546 x += d + (x * scale_x >> 8);
547 if (*x_ < 0)
548 x = -x;
549 }
550 if (y) {
551 y += d + (y * scale_y >> 8);
552 if (*y_ < 0)
553 y = -y;
554 }
555
556 *x_ = x;
557 *y_ = y;
558 #undef d
559}
560
561static void update_analogs(void)
562{
563 int *nubp[2] = { in_a1, in_a2 };
564 int vals[2];
565 int i, a, v, ret;
566
567 for (i = 0; i < 2; i++)
568 {
569 if (in_adev[i] < 0)
570 continue;
571
572 for (a = 0; a < 2; a++) {
573 vals[a] = 0;
574
575 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
576 if (ret == 0)
577 vals[a] = 128 * v / IN_ABS_RANGE;
578 }
579
580 if (in_adev_is_nublike[i])
581 update_analog_nub_adjust(&vals[0], &vals[1]);
582
583 for (a = 0; a < 2; a++) {
584 v = vals[a] + 127;
585 if (v < 0) v = 0;
586 else if (v > 255) v = 255;
587 nubp[i][a] = v;
588 }
589
590 }
591 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
592}
593
594static void update_input(void)
595{
596 int actions[IN_BINDTYPE_COUNT] = { 0, };
597 unsigned int emu_act;
598
599 in_update(actions);
600 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
601 update_analogs();
602 emu_act = actions[IN_BINDTYPE_EMU];
603 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
604
605 emu_act &= ~SACTION_GUN_MASK;
606 if (emu_act) {
607 int which = 0;
608 for (; !(emu_act & 1); emu_act >>= 1, which++)
609 ;
610 emu_act = which;
611 }
612 emu_set_action(emu_act);
613
614 in_keystate = actions[IN_BINDTYPE_PLAYER12];
615}
616#else /* MAEMO */
617extern void update_input(void);
618#endif
619
620void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
621{
622 if (tsdev)
623 pl_gun_ts_update(tsdev, xn, yn, in);
624
625 *xres = psx_w;
626 *yres = psx_h;
627}
628
629#define MAX_LAG_FRAMES 3
630
631#define tvdiff(tv, tv_old) \
632 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
633
634/* called on every vsync */
635void pl_frame_limit(void)
636{
637 static struct timeval tv_old, tv_expect;
638 static int vsync_cnt_prev, drc_active_vsyncs;
639 struct timeval now;
640 int diff, usadj;
641
642 if (g_emu_resetting)
643 return;
644
645 vsync_cnt++;
646
647 /* doing input here because the pad is polled
648 * thousands of times per frame for some reason */
649 update_input();
650
651 pcnt_end(PCNT_ALL);
652 gettimeofday(&now, 0);
653
654 if (now.tv_sec != tv_old.tv_sec) {
655 diff = tvdiff(now, tv_old);
656 pl_rearmed_cbs.vsps_cur = 0.0f;
657 if (0 < diff && diff < 2000000)
658 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
659 vsync_cnt_prev = vsync_cnt;
660
661 if (g_opts & OPT_SHOWFPS)
662 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
663 pl_rearmed_cbs.flip_cnt = 0;
664 if (g_opts & OPT_SHOWCPU)
665 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
666
667 if (hud_new_msg > 0) {
668 hud_new_msg--;
669 if (hud_new_msg == 0)
670 hud_msg[0] = 0;
671 }
672 tv_old = now;
673 }
674#ifdef PCNT
675 static int ya_vsync_count;
676 if (++ya_vsync_count == PCNT_FRAMES) {
677 pcnt_print(pl_rearmed_cbs.vsps_cur);
678 ya_vsync_count = 0;
679 }
680#endif
681
682 // tv_expect uses usec*1024 units instead of usecs for better accuracy
683 tv_expect.tv_usec += frame_interval1024;
684 if (tv_expect.tv_usec >= (1000000 << 10)) {
685 tv_expect.tv_usec -= (1000000 << 10);
686 tv_expect.tv_sec++;
687 }
688 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
689
690 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
691 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
692 tv_expect = now;
693 diff = 0;
694 // try to align with vsync
695 usadj = vsync_usec_time;
696 while (usadj < tv_expect.tv_usec - frame_interval)
697 usadj += frame_interval;
698 tv_expect.tv_usec = usadj << 10;
699 }
700
701 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
702 // yay for working usleep on pandora!
703 //printf("usleep %d\n", diff - frame_interval / 2);
704 usleep(diff - frame_interval);
705 }
706
707 if (pl_rearmed_cbs.frameskip) {
708 if (diff < -frame_interval)
709 pl_rearmed_cbs.fskip_advice = 1;
710 else if (diff >= 0)
711 pl_rearmed_cbs.fskip_advice = 0;
712
713 // recompilation is not that fast and may cause frame skip on
714 // loading screens and such, resulting in flicker or glitches
715 if (new_dynarec_did_compile) {
716 if (drc_active_vsyncs < 32)
717 pl_rearmed_cbs.fskip_advice = 0;
718 drc_active_vsyncs++;
719 }
720 else
721 drc_active_vsyncs = 0;
722 new_dynarec_did_compile = 0;
723 }
724
725 pcnt_start(PCNT_ALL);
726}
727
728void pl_timing_prepare(int is_pal_)
729{
730 pl_rearmed_cbs.fskip_advice = 0;
731 pl_rearmed_cbs.flips_per_sec = 0;
732 pl_rearmed_cbs.cpu_usage = 0;
733
734 is_pal = is_pal_;
735 frame_interval = is_pal ? 20000 : 16667;
736 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
737
738 // used by P.E.Op.S. frameskip code
739 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
740 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
741 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
742}
743
744static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
745{
746 *x = g_layer_x;
747 *y = g_layer_y;
748 *w = g_layer_w;
749 *h = g_layer_h;
750}
751
752static void *pl_mmap(unsigned int size);
753static void pl_munmap(void *ptr, unsigned int size);
754
755struct rearmed_cbs pl_rearmed_cbs = {
756 pl_get_layer_pos,
757 pl_vout_open,
758 pl_vout_set_mode,
759 pl_vout_flip,
760 pl_vout_close,
761
762 .mmap = pl_mmap,
763 .munmap = pl_munmap,
764 .pl_set_gpu_caps = pl_set_gpu_caps,
765};
766
767/* watchdog */
768static void *watchdog_thread(void *unused)
769{
770 int vsync_cnt_old = 0;
771 int seen_dead = 0;
772 int sleep_time = 5;
773
774#if !defined(NDEBUG) || defined(DRC_DBG)
775 // don't interfere with debug
776 return NULL;
777#endif
778 while (1)
779 {
780 sleep(sleep_time);
781
782 if (stop) {
783 seen_dead = 0;
784 sleep_time = 5;
785 continue;
786 }
787 if (vsync_cnt != vsync_cnt_old) {
788 vsync_cnt_old = vsync_cnt;
789 seen_dead = 0;
790 sleep_time = 2;
791 continue;
792 }
793
794 seen_dead++;
795 sleep_time = 1;
796 if (seen_dead > 1)
797 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
798 if (seen_dead > 4) {
799 fprintf(stderr, "watchdog: lockup detected, aborting\n");
800 // we can't do any cleanup here really, the main thread is
801 // likely touching resources and would crash anyway
802 abort();
803 }
804 }
805}
806
807void pl_start_watchdog(void)
808{
809 pthread_attr_t attr;
810 pthread_t tid;
811 int ret;
812
813 pthread_attr_init(&attr);
814 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
815
816 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
817 if (ret != 0)
818 fprintf(stderr, "could not start watchdog: %d\n", ret);
819}
820
821static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
822 enum psxMapTag tag)
823{
824 return plat_mmap(addr, size, 0, is_fixed);
825}
826
827static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
828{
829 plat_munmap(ptr, size);
830}
831
832static void *pl_mmap(unsigned int size)
833{
834 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
835}
836
837static void pl_munmap(void *ptr, unsigned int size)
838{
839 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
840}
841
842void pl_init(void)
843{
844 extern unsigned int hSyncCount; // from psxcounters
845 extern unsigned int frame_counter;
846
847 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
848 psx_bpp = pl_vout_bpp = 16;
849
850 tsdev = pl_gun_ts_init();
851
852 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
853 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
854
855 psxMapHook = pl_emu_mmap;
856 psxUnmapHook = pl_emu_munmap;
857}