frontend: remove res check
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "../libpcsxcore/new_dynarec/new_dynarec.h"
32#include "../libpcsxcore/psemu_plugin_defs.h"
33#include "../plugins/gpulib/cspace.h"
34#include "../plugins/dfinput/externals.h"
35
36int in_type1, in_type2;
37int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
38int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
39int in_adev_is_nublike[2];
40int in_keystate, in_state_gun;
41int in_enable_vibration;
42void *tsdev;
43void *pl_vout_buf;
44int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
45static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
46static int pl_vout_scale;
47static int psx_w, psx_h, psx_bpp;
48static int vsync_cnt;
49static int is_pal, frame_interval, frame_interval1024;
50static int vsync_usec_time;
51
52// platform hooks
53void (*pl_plat_clear)(void);
54void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
55 int sstride, int bgr24);
56void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
57
58
59static __attribute__((noinline)) int get_cpu_ticks(void)
60{
61 static unsigned long last_utime;
62 static int fd;
63 unsigned long utime, ret;
64 char buf[128];
65
66 if (fd == 0)
67 fd = open("/proc/self/stat", O_RDONLY);
68 lseek(fd, 0, SEEK_SET);
69 buf[0] = 0;
70 read(fd, buf, sizeof(buf));
71 buf[sizeof(buf) - 1] = 0;
72
73 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
74 ret = utime - last_utime;
75 if (ret > 200)
76 ret = 0;
77 last_utime = utime;
78 return ret;
79}
80
81static void hud_print(void *fb, int w, int x, int y, const char *text)
82{
83 if (pl_plat_hud_print)
84 pl_plat_hud_print(x, y, text, pl_vout_bpp);
85 else if (pl_vout_bpp == 16)
86 basic_text_out16_nf(fb, w, x, y, text);
87}
88
89static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
90{
91 va_list args;
92 char buffer[256];
93
94 va_start(args, texto);
95 vsnprintf(buffer, sizeof(buffer), texto, args);
96 va_end(args);
97
98 hud_print(fb, w, x, y, buffer);
99}
100
101static void print_msg(int h, int border)
102{
103 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
104}
105
106static void print_fps(int h, int border)
107{
108 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
109 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
110 pl_rearmed_cbs.vsps_cur);
111}
112
113static void print_cpu_usage(int w, int h, int border)
114{
115 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
116 "%3d", pl_rearmed_cbs.cpu_usage);
117}
118
119// draw 192x8 status of 24 sound channels
120static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
121{
122 extern void spu_get_debug_info(int *chans_out, int *run_chans,
123 int *fmod_chans_out, int *noise_chans_out); // hack
124 int live_chans, run_chans, fmod_chans, noise_chans;
125
126 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
127 unsigned short *dest = (unsigned short *)pl_vout_buf +
128 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
129 unsigned short *d, p;
130 int c, x, y;
131
132 if (dest == NULL || pl_vout_bpp != 16)
133 return;
134
135 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
136
137 for (c = 0; c < 24; c++) {
138 d = dest + c * 8;
139 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
140 (fmod_chans & (1<<c)) ? 0xf000 :
141 (noise_chans & (1<<c)) ? 0x001f :
142 colors[c & 1];
143 for (y = 0; y < 8; y++, d += vout_w)
144 for (x = 0; x < 8; x++)
145 d[x] = p;
146 }
147}
148
149static void print_hud(int w, int h, int xborder)
150{
151 if (h < 16)
152 return;
153
154 if (w < pl_vout_w)
155 xborder += (pl_vout_w - w) / 2;
156 if (h > pl_vout_h)
157 h = pl_vout_h;
158
159 if (g_opts & OPT_SHOWSPU)
160 draw_active_chans(w, h);
161
162 if (hud_msg[0] != 0)
163 print_msg(h, xborder);
164 else if (g_opts & OPT_SHOWFPS)
165 print_fps(h, xborder);
166
167 if (g_opts & OPT_SHOWCPU)
168 print_cpu_usage(w, h, xborder);
169}
170
171/* update scaler target size according to user settings */
172static void update_layer_size(int w, int h)
173{
174 float mult;
175 int imult;
176
177 switch (g_scaler) {
178 case SCALE_1_1:
179 g_layer_w = w; g_layer_h = h;
180 break;
181
182 case SCALE_4_3v2:
183 if (h > g_menuscreen_h || (240 < h && h <= 360))
184 goto fractional_4_3;
185
186 // 4:3 that prefers integer scaling
187 imult = g_menuscreen_h / h;
188 g_layer_w = w * imult;
189 g_layer_h = h * imult;
190 mult = (float)g_layer_w / (float)g_layer_h;
191 if (mult < 1.25f || mult > 1.666f)
192 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
193 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
194 break;
195
196 fractional_4_3:
197 case SCALE_4_3:
198 mult = 240.0f / (float)h * 4.0f / 3.0f;
199 if (h > 256)
200 mult *= 2.0f;
201 g_layer_w = mult * (float)g_menuscreen_h;
202 g_layer_h = g_menuscreen_h;
203 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
204 break;
205
206 case SCALE_FULLSCREEN:
207 g_layer_w = g_menuscreen_w;
208 g_layer_h = g_menuscreen_h;
209 break;
210
211 default:
212 break;
213 }
214
215 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
216 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
217 if (g_layer_x < 0) g_layer_x = 0;
218 if (g_layer_y < 0) g_layer_y = 0;
219 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
220 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
221}
222
223// XXX: this is platform specific really
224static int resolution_ok(int w, int h)
225{
226 return w <= 1024 && h <= 512;
227}
228
229static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
230{
231 int vout_w, vout_h, vout_bpp;
232
233 // special h handling, Wipeout likes to change it by 1-6
234 static int vsync_cnt_ms_prev;
235 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
236 h = (h + 7) & ~7;
237 vsync_cnt_ms_prev = vsync_cnt;
238
239 psx_w = raw_w;
240 psx_h = raw_h;
241 vout_w = w;
242 vout_h = h;
243 vout_bpp = psx_bpp = bpp;
244
245 pl_vout_scale = 1;
246#ifdef __ARM_NEON__
247 if (soft_filter) {
248 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
249 vout_w *= 2;
250 vout_h *= 2;
251 pl_vout_scale = 2;
252 }
253 else {
254 // filter unavailable
255 hud_msg[0] = 0;
256 }
257 }
258#endif
259
260 update_layer_size(vout_w, vout_h);
261
262 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
263 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
264 fprintf(stderr, "failed to set mode %dx%d@%d\n",
265 vout_w, vout_h, psx_bpp);
266 else {
267 pl_vout_w = vout_w;
268 pl_vout_h = vout_h;
269 pl_vout_bpp = vout_bpp;
270 }
271
272 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
273}
274
275static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
276{
277 static int doffs_old, clear_counter;
278 unsigned char *dest = pl_vout_buf;
279 const unsigned short *src = vram;
280 int dstride = pl_vout_w, h1 = h;
281 int doffs;
282
283 pcnt_start(PCNT_BLIT);
284
285 if (vram == NULL) {
286 // blanking
287 if (pl_plat_clear)
288 pl_plat_clear();
289 else
290 memset(pl_vout_buf, 0,
291 dstride * pl_vout_h * pl_vout_bpp / 8);
292 goto out_hud;
293 }
294
295 // borders
296 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
297
298 if (doffs > doffs_old)
299 clear_counter = 2;
300 doffs_old = doffs;
301
302 if (clear_counter > 0) {
303 if (pl_plat_clear)
304 pl_plat_clear();
305 else
306 memset(pl_vout_buf, 0,
307 dstride * pl_vout_h * pl_vout_bpp / 8);
308 clear_counter--;
309 }
310
311 if (pl_plat_blit)
312 {
313 pl_plat_blit(doffs, src, w, h, stride, bgr24);
314 goto out_hud;
315 }
316
317 if (dest == NULL)
318 goto out;
319
320 dest += doffs * 2;
321
322 if (bgr24)
323 {
324 if (pl_rearmed_cbs.only_16bpp) {
325 for (; h1-- > 0; dest += dstride * 2, src += stride)
326 {
327 bgr888_to_rgb565(dest, src, w * 3);
328 }
329 }
330 else {
331 dest -= doffs * 2;
332 dest += (doffs / 8) * 24;
333
334 for (; h1-- > 0; dest += dstride * 3, src += stride)
335 {
336 bgr888_to_rgb888(dest, src, w * 3);
337 }
338 }
339 }
340#ifdef __ARM_NEON__
341 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
342 {
343 neon_scale2x_16_16(src, (void *)dest, w,
344 stride * 2, dstride * 2, h);
345 }
346 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
347 {
348 neon_eagle2x_16_16(src, (void *)dest, w,
349 stride * 2, dstride * 2, h);
350 }
351#endif
352 else
353 {
354 for (; h1-- > 0; dest += dstride * 2, src += stride)
355 {
356 bgr555_to_rgb565(dest, src, w * 2);
357 }
358 }
359
360out_hud:
361 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
362
363out:
364 pcnt_end(PCNT_BLIT);
365
366 // let's flip now
367 pl_vout_buf = plat_gvideo_flip();
368 pl_rearmed_cbs.flip_cnt++;
369}
370
371static int pl_vout_open(void)
372{
373 struct timeval now;
374
375 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
376 pl_vout_buf = NULL;
377
378 plat_gvideo_open(is_pal);
379
380 gettimeofday(&now, 0);
381 vsync_usec_time = now.tv_usec;
382 while (vsync_usec_time >= frame_interval)
383 vsync_usec_time -= frame_interval;
384
385 return 0;
386}
387
388static void pl_vout_close(void)
389{
390 plat_gvideo_close();
391}
392
393static void pl_set_gpu_caps(int caps)
394{
395 pl_rearmed_cbs.gpu_caps = caps;
396}
397
398void *pl_prepare_screenshot(int *w, int *h, int *bpp)
399{
400 void *ret = plat_prepare_screenshot(w, h, bpp);
401 if (ret != NULL)
402 return ret;
403
404 *w = pl_vout_w;
405 *h = pl_vout_h;
406 *bpp = pl_vout_bpp;
407
408 return pl_vout_buf;
409}
410
411/* display/redering mode switcher */
412static int dispmode_default(void)
413{
414 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
415 soft_filter = SOFT_FILTER_NONE;
416 snprintf(hud_msg, sizeof(hud_msg), "default mode");
417 return 1;
418}
419
420int dispmode_doubleres(void)
421{
422 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
423 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
424 return 0;
425
426 dispmode_default();
427 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
428 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
429 return 1;
430}
431
432int dispmode_scale2x(void)
433{
434 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
435 return 0;
436
437 dispmode_default();
438 soft_filter = SOFT_FILTER_SCALE2X;
439 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
440 return 1;
441}
442
443int dispmode_eagle2x(void)
444{
445 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
446 return 0;
447
448 dispmode_default();
449 soft_filter = SOFT_FILTER_EAGLE2X;
450 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
451 return 1;
452}
453
454static int (*dispmode_switchers[])(void) = {
455 dispmode_default,
456#ifdef __ARM_NEON__
457 dispmode_doubleres,
458 dispmode_scale2x,
459 dispmode_eagle2x,
460#endif
461};
462
463static int dispmode_current;
464
465void pl_switch_dispmode(void)
466{
467 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
468 return;
469
470 while (1) {
471 dispmode_current++;
472 if (dispmode_current >=
473 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
474 dispmode_current = 0;
475 if (dispmode_switchers[dispmode_current]())
476 break;
477 }
478}
479
480#ifndef MAEMO
481/* adjust circle-like analog inputs to better match
482 * more square-like analogs in PSX */
483static void update_analog_nub_adjust(int *x_, int *y_)
484{
485 #define d 16
486 static const int scale[] =
487 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
488 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
489 int x = abs(*x_);
490 int y = abs(*y_);
491 int scale_x = scale[y / 16];
492 int scale_y = scale[x / 16];
493
494 if (x) {
495 x += d + (x * scale_x >> 8);
496 if (*x_ < 0)
497 x = -x;
498 }
499 if (y) {
500 y += d + (y * scale_y >> 8);
501 if (*y_ < 0)
502 y = -y;
503 }
504
505 *x_ = x;
506 *y_ = y;
507 #undef d
508}
509
510static void update_analogs(void)
511{
512 int *nubp[2] = { in_a1, in_a2 };
513 int vals[2];
514 int i, a, v, ret;
515
516 for (i = 0; i < 2; i++)
517 {
518 if (in_adev[i] < 0)
519 continue;
520
521 for (a = 0; a < 2; a++) {
522 vals[a] = 0;
523
524 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
525 if (ret == 0)
526 vals[a] = 128 * v / IN_ABS_RANGE;
527 }
528
529 if (in_adev_is_nublike[i])
530 update_analog_nub_adjust(&vals[0], &vals[1]);
531
532 for (a = 0; a < 2; a++) {
533 v = vals[a] + 127;
534 if (v < 0) v = 0;
535 else if (v > 255) v = 255;
536 nubp[i][a] = v;
537 }
538
539 }
540 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
541}
542
543static void update_input(void)
544{
545 int actions[IN_BINDTYPE_COUNT] = { 0, };
546 unsigned int emu_act;
547
548 in_update(actions);
549 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
550 update_analogs();
551 emu_act = actions[IN_BINDTYPE_EMU];
552 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
553
554 emu_act &= ~SACTION_GUN_MASK;
555 if (emu_act) {
556 int which = 0;
557 for (; !(emu_act & 1); emu_act >>= 1, which++)
558 ;
559 emu_act = which;
560 }
561 emu_set_action(emu_act);
562
563 in_keystate = actions[IN_BINDTYPE_PLAYER12];
564}
565#else /* MAEMO */
566static void update_input(void)
567{
568}
569#endif
570
571void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
572{
573 if (tsdev)
574 pl_gun_ts_update(tsdev, xn, yn, in);
575
576 *xres = psx_w;
577 *yres = psx_h;
578}
579
580#define MAX_LAG_FRAMES 3
581
582#define tvdiff(tv, tv_old) \
583 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
584
585/* called on every vsync */
586void pl_frame_limit(void)
587{
588 static struct timeval tv_old, tv_expect;
589 static int vsync_cnt_prev, drc_active_vsyncs;
590 struct timeval now;
591 int diff, usadj;
592
593 vsync_cnt++;
594
595 /* doing input here because the pad is polled
596 * thousands of times per frame for some reason */
597 update_input();
598
599 pcnt_end(PCNT_ALL);
600 gettimeofday(&now, 0);
601
602 if (now.tv_sec != tv_old.tv_sec) {
603 diff = tvdiff(now, tv_old);
604 pl_rearmed_cbs.vsps_cur = 0.0f;
605 if (0 < diff && diff < 2000000)
606 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
607 vsync_cnt_prev = vsync_cnt;
608
609 if (g_opts & OPT_SHOWFPS)
610 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
611 pl_rearmed_cbs.flip_cnt = 0;
612 if (g_opts & OPT_SHOWCPU)
613 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
614
615 if (hud_new_msg > 0) {
616 hud_new_msg--;
617 if (hud_new_msg == 0)
618 hud_msg[0] = 0;
619 }
620 tv_old = now;
621 }
622#ifdef PCNT
623 static int ya_vsync_count;
624 if (++ya_vsync_count == PCNT_FRAMES) {
625 pcnt_print(pl_rearmed_cbs.vsps_cur);
626 ya_vsync_count = 0;
627 }
628#endif
629
630 // tv_expect uses usec*1024 units instead of usecs for better accuracy
631 tv_expect.tv_usec += frame_interval1024;
632 if (tv_expect.tv_usec >= (1000000 << 10)) {
633 tv_expect.tv_usec -= (1000000 << 10);
634 tv_expect.tv_sec++;
635 }
636 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
637
638 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
639 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
640 tv_expect = now;
641 diff = 0;
642 // try to align with vsync
643 usadj = vsync_usec_time;
644 while (usadj < tv_expect.tv_usec - frame_interval)
645 usadj += frame_interval;
646 tv_expect.tv_usec = usadj << 10;
647 }
648
649 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
650 // yay for working usleep on pandora!
651 //printf("usleep %d\n", diff - frame_interval / 2);
652 usleep(diff - frame_interval);
653 }
654
655 if (pl_rearmed_cbs.frameskip) {
656 if (diff < -frame_interval)
657 pl_rearmed_cbs.fskip_advice = 1;
658 else if (diff >= 0)
659 pl_rearmed_cbs.fskip_advice = 0;
660
661 // recompilation is not that fast and may cause frame skip on
662 // loading screens and such, resulting in flicker or glitches
663 if (new_dynarec_did_compile) {
664 if (drc_active_vsyncs < 32)
665 pl_rearmed_cbs.fskip_advice = 0;
666 drc_active_vsyncs++;
667 }
668 else
669 drc_active_vsyncs = 0;
670 new_dynarec_did_compile = 0;
671 }
672
673 pcnt_start(PCNT_ALL);
674}
675
676void pl_timing_prepare(int is_pal_)
677{
678 pl_rearmed_cbs.fskip_advice = 0;
679 pl_rearmed_cbs.flips_per_sec = 0;
680 pl_rearmed_cbs.cpu_usage = 0;
681
682 is_pal = is_pal_;
683 frame_interval = is_pal ? 20000 : 16667;
684 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
685
686 // used by P.E.Op.S. frameskip code
687 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
688 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
689 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
690}
691
692static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
693{
694 *x = g_layer_x;
695 *y = g_layer_y;
696 *w = g_layer_w;
697 *h = g_layer_h;
698}
699
700static void *pl_mmap(unsigned int size)
701{
702 return plat_mmap(0, size, 0, 0);
703}
704
705static void pl_munmap(void *ptr, unsigned int size)
706{
707 plat_munmap(ptr, size);
708}
709
710struct rearmed_cbs pl_rearmed_cbs = {
711 pl_get_layer_pos,
712 pl_vout_open,
713 pl_vout_set_mode,
714 pl_vout_flip,
715 pl_vout_close,
716
717 .mmap = pl_mmap,
718 .munmap = pl_munmap,
719 .pl_set_gpu_caps = pl_set_gpu_caps,
720};
721
722/* watchdog */
723static void *watchdog_thread(void *unused)
724{
725 int vsync_cnt_old = 0;
726 int seen_dead = 0;
727 int sleep_time = 5;
728
729#if !defined(NDEBUG) || defined(DRC_DBG)
730 // don't interfere with debug
731 return NULL;
732#endif
733 while (1)
734 {
735 sleep(sleep_time);
736
737 if (stop) {
738 seen_dead = 0;
739 sleep_time = 5;
740 continue;
741 }
742 if (vsync_cnt != vsync_cnt_old) {
743 vsync_cnt_old = vsync_cnt;
744 seen_dead = 0;
745 sleep_time = 2;
746 continue;
747 }
748
749 seen_dead++;
750 sleep_time = 1;
751 if (seen_dead > 1)
752 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
753 if (seen_dead > 4) {
754 fprintf(stderr, "watchdog: lockup detected, aborting\n");
755 // we can't do any cleanup here really, the main thread is
756 // likely touching resources and would crash anyway
757 abort();
758 }
759 }
760}
761
762void pl_start_watchdog(void)
763{
764 pthread_attr_t attr;
765 pthread_t tid;
766 int ret;
767
768 pthread_attr_init(&attr);
769 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
770
771 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
772 if (ret != 0)
773 fprintf(stderr, "could not start watchdog: %d\n", ret);
774}
775
776void pl_init(void)
777{
778 extern unsigned int hSyncCount; // from psxcounters
779 extern unsigned int frame_counter;
780
781 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
782 psx_bpp = pl_vout_bpp = 16;
783
784 tsdev = pl_gun_ts_init();
785
786 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
787 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
788}