allow some build customization
[pcsx_rearmed.git] / pandora / readme.txt
... / ...
CommitLineData
1
2PCSX-ReARMed - yet another PCSX fork
3
4
5About
6-----
7
8PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
9which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
10version is ARM architecture oriented and features MIPS->ARM recompiler by
11Ari64. It was created for Pandora handheld, but should be usable on other
12devices after some code adjustments.
13
14PCSX ReARMed features GPU and SPU plugins from PCSX4ALL project.
15
16
17Usage
18-----
19
20This version features a framebuffer driven menu that can be used to run
21games and configure the emulator.
22
23Supportd CD image formats:
24- .bin/.cue
25- .bin/.toc
26- .img/.ccd/.sub
27- .mdf/.mds
28- .Z/.Z.table
29
30CDDA (CD audio) support requires .cue/.bin format.
31
32
33Plugins
34-------
35
36GPU (graphics) and SPU (sound) plugins can be selected in
37[BIOS/Plugins] menu:
38
39builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
40gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
41gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
42 Occasionally faster but has lots of glitches and seems to
43 be rather unstable (may crash the system).
44builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow.
45spunull.so - NULL plugin, i.e. no sound emulation.
46
47
48Changelog
49---------
50
51r3 (2011-01-05):
52+ added Pickle's port of gpu-gles from psx4m project
53+ added PCSX4ALL gpu as a plugin
54* improved gpu plugin support
55+ added savestate preview
56* various frontend fixes
57
58r2 (2010-12-29):
59* fixed memcard paths
60* fixed a keybind copy-paste bug
61* properly implemented pad handling
62 (inputs no longer control both emulated pads at once)
63* fixed a crash caused by framebuffer out of range access
64* fixed SWL/SWR handling (usually resulted in graphic glitches)
65* fixed BxxZAL (Medal of Honor)
66* fixed alignment crash in color space conversion code (Lunar)
67* fixed SWC2 occasional use of wrong address register (Parasite Eve)
68* fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
69+ added per-game configs (controls still not saved though)
70+ added simple plugin select interface to the menu
71
72r1 (2010-12-25):
73* initial release
74
75
76Credits / License
77-----------------
78
79Emulator core:
80
81(C) 1999-2003 PCSX Team
82 (c) 1998 Vision Thing
83 Linuzappz <linuzappz@pcsx.net>
84 Shadow <shadow@pcsx.net>
85 Pete Bernett <psswitch@online.de>
86 NoComp <NoComp@mailcity.com>
87 Nik3d
88 Akumax <akumax@pcsx.net>
89
90(C) 2005-2009 PCSX-df Team
91 (c) Ryan Schultz <schultz.ryan@gmail.com>
92 (c) Andrew Burton <adb@iinet.net.au>
93 (c) Stephen Chao <schao@myrealbox.com>
94 (c) Marcus Comstedt <marcus@mc.pp.se>
95 Stefan Sikora <hoshy@schrauberstube.de>
96
97(C) 2009-2010 PCSX-Reloaded Team
98 edgbla (Root counters, various core/plugin fixes)
99 Firnis (GTE code from PCSX-Revolution Project)
100 Gabriele Gorla (MDEC decoder)
101 Peter Collingbourne (Various core/psxbios fixes)
102 Dario, NeToU, siveritas (Various bugfixes)
103 shalma (GTE Divider, various core fixes)
104 Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
105
106PCSX4ALL GPU plugin:
107 (C) 2010 PCSX4ALL Team
108 (C) 2010 Unai
109 Franxis <franxism@gmail.com>
110 Chui <sdl_gp32@yahoo.es>
111
112GLES plugin (psx4m project):
113 (C) 1999-2009 by Pete Bernert
114 EQ
115 Olli Hinkka
116 Proger
117 Pickle
118
119builtin GPU/SPU plugins:
120 Pete Bernert and the P.E.Op.S. team
121
122MIPS->ARM recompiler:
123 (C) 2009-2010 Ari64
124
125integration, optimization and frontend:
126 (C) 2010-2011 notaz
127
128Source code is released under GNU GPL license, version 2 or later.
129See COPYING included in the archive (.pnd can be extracted using unsquashfs).
130The source code is available in a GIT repository at:
131
132git://notaz.gp2x.de/~notaz/pcsx_rearmed.git
133