psx_gpu: do enhanced lines
[pcsx_rearmed.git] / plugins / gpu-gles / gpuPlugin.h
... / ...
CommitLineData
1/***************************************************************************\r
2 gpu.h - description\r
3 -------------------\r
4 begin : Sun Mar 08 2009\r
5 copyright : (C) 1999-2009 by Pete Bernert\r
6 web : www.pbernert.com \r
7 ***************************************************************************/\r
8\r
9/***************************************************************************\r
10 * *\r
11 * This program is free software; you can redistribute it and/or modify *\r
12 * it under the terms of the GNU General Public License as published by *\r
13 * the Free Software Foundation; either version 2 of the License, or *\r
14 * (at your option) any later version. See also the license.txt file for *\r
15 * additional informations. *\r
16 * *\r
17 ***************************************************************************/\r
18\r
19//*************************************************************************// \r
20// History of changes:\r
21//\r
22// 2009/03/08 - Pete \r
23// - generic cleanup for the Peops release\r
24//\r
25//*************************************************************************// \r
26\r
27#ifndef _GPU_PLUGIN_H\r
28#define _GPU_PLUGIN_H\r
29\r
30/////////////////////////////////////////////////////////////////////////////\r
31\r
32#ifdef __cplusplus\r
33extern "C" {\r
34#endif \r
35\r
36#if !defined(_WINDOWS) && !defined(__NANOGL__)\r
37#define glOrtho(x,y,z,xx,yy,zz) glOrthof(x,y,z,xx,yy,zz)\r
38#endif\r
39\r
40#define PRED(x) ((x << 3) & 0xF8)\r
41#define PBLUE(x) ((x >> 2) & 0xF8)\r
42#define PGREEN(x) ((x >> 7) & 0xF8)\r
43\r
44#define RED(x) (x & 0xff)\r
45#define BLUE(x) ((x>>16) & 0xff)\r
46#define GREEN(x) ((x>>8) & 0xff)\r
47#define COLOR(x) (x & 0xffffff)\r
48\r
49\r
50#include "gpuExternals.h"\r
51\r
52/////////////////////////////////////////////////////////////////////////////\r
53\r
54#define CALLBACK\r
55\r
56#define bool unsigned short\r
57\r
58typedef struct {\r
59 unsigned int ulFreezeVersion;\r
60 unsigned int ulStatus;\r
61 unsigned int ulControl[256];\r
62 unsigned char psxVRam[1024*1024*2];\r
63} GPUFreeze_t;\r
64\r
65#if 0\r
66long CALLBACK GPUinit();\r
67long CALLBACK GPUshutdown();\r
68long CALLBACK GPUopen(int hwndGPU);\r
69long CALLBACK GPUclose();\r
70unsigned long CALLBACK GPUreadData(void);\r
71void CALLBACK GPUreadDataMem(unsigned long * pMem, int iSize);\r
72unsigned long CALLBACK GPUreadStatus(void);\r
73void CALLBACK GPUwriteData(unsigned long gdata);\r
74void CALLBACK GPUwriteDataMem(unsigned long * pMem, int iSize);\r
75void CALLBACK GPUwriteStatus(unsigned long gdata);\r
76long CALLBACK GPUdmaChain(unsigned long * baseAddrL, unsigned long addr);\r
77void CALLBACK GPUupdateLace(void);\r
78void CALLBACK GPUmakeSnapshot(void);\r
79long CALLBACK GPUfreeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF);\r
80long CALLBACK GPUgetScreenPic(unsigned char * pMem);\r
81long CALLBACK GPUshowScreenPic(unsigned char * pMem);\r
82//void CALLBACK GPUkeypressed(int keycode);\r
83//void CALLBACK GPUdisplayText(s8 * pText);\r
84//void CALLBACK GPUclearDynarec(void (CALLBACK *callback)(void));\r
85long CALLBACK GPUconfigure(void);\r
86long CALLBACK GPUtest(void);\r
87void CALLBACK GPUabout(void);\r
88#endif\r
89\r
90void DoSnapShot(void);\r
91void GPUvSinc(void);\r
92void updateDisplay(void);\r
93void updateFrontDisplay(void);\r
94void SetAutoFrameCap(void);\r
95void SetAspectRatio(void);\r
96void CheckVRamRead(int x, int y, int dx, int dy, bool bFront);\r
97void CheckVRamReadEx(int x, int y, int dx, int dy);\r
98void SetFixes(void);\r
99\r
100void PaintPicDot(unsigned char * p,unsigned char c);\r
101//void DrawNumBorPic(unsigned char *pMem, int lSelectedSlot);\r
102void ResizeWindow();\r
103\r
104////////////////////////////////////////////////////////////////////////////\r
105#ifdef __cplusplus\r
106}\r
107#endif \r
108\r
109\r
110#endif // _GPU_INTERNALS_H\r