| 1 | /***************************************************************************\r |
| 2 | texture.c - description\r |
| 3 | -------------------\r |
| 4 | begin : Sun Mar 08 2009\r |
| 5 | copyright : (C) 1999-2009 by Pete Bernert\r |
| 6 | web : www.pbernert.com \r |
| 7 | ***************************************************************************/\r |
| 8 | \r |
| 9 | /***************************************************************************\r |
| 10 | * *\r |
| 11 | * This program is free software; you can redistribute it and/or modify *\r |
| 12 | * it under the terms of the GNU General Public License as published by *\r |
| 13 | * the Free Software Foundation; either version 2 of the License, or *\r |
| 14 | * (at your option) any later version. See also the license.txt file for *\r |
| 15 | * additional informations. *\r |
| 16 | * *\r |
| 17 | ***************************************************************************/\r |
| 18 | \r |
| 19 | //*************************************************************************// \r |
| 20 | // History of changes:\r |
| 21 | //\r |
| 22 | // 2009/03/08 - Pete \r |
| 23 | // - generic cleanup for the Peops release\r |
| 24 | //\r |
| 25 | //*************************************************************************// \r |
| 26 | \r |
| 27 | \r |
| 28 | ////////////////////////////////////////////////////////////////////////////////////\r |
| 29 | // Texture related functions are here !\r |
| 30 | //\r |
| 31 | // The texture handling is heart and soul of this gpu. The plugin was developed\r |
| 32 | // 1999, by this time no shaders were available. Since the psx gpu is making\r |
| 33 | // heavy use of CLUT (="color lookup tables", aka palettized textures), it was \r |
| 34 | // an interesting task to get those emulated at good speed on NV TNT cards \r |
| 35 | // (which was my major goal when I created the first "gpuPeteTNT"). Later cards \r |
| 36 | // (Geforce256) supported texture palettes by an OGL extension, but at some point\r |
| 37 | // this support was dropped again by gfx card vendors.\r |
| 38 | // Well, at least there is a certain advatage, if no texture palettes extension can\r |
| 39 | // be used: it is possible to modify the textures in any way, allowing "hi-res" \r |
| 40 | // textures and other tweaks.\r |
| 41 | //\r |
| 42 | // My main texture caching is kinda complex: the plugin is allocating "n" 256x256 textures,\r |
| 43 | // and it places small psx texture parts inside them. The plugin keeps track what \r |
| 44 | // part (with what palette) it had placed in which texture, so it can re-use this \r |
| 45 | // part again. The more ogl textures it can use, the better (of course the managing/\r |
| 46 | // searching will be slower, but everything is faster than uploading textures again\r |
| 47 | // and again to a gfx card). My first card (TNT1) had 16 MB Vram, and it worked\r |
| 48 | // well with many games, but I recommend nowadays 64 MB Vram to get a good speed.\r |
| 49 | //\r |
| 50 | // Sadly, there is also a second kind of texture cache needed, for "psx texture windows".\r |
| 51 | // Those are "repeated" textures, so a psx "texture window" needs to be put in \r |
| 52 | // a whole texture to use the GL_TEXTURE_WRAP_ features. This cache can get full very\r |
| 53 | // fast in games which are having an heavy "texture window" usage, like RRT4. As an \r |
| 54 | // alternative, this plugin can use the OGL "palette" extension on texture windows, \r |
| 55 | // if available. Nowadays also a fragment shader can easily be used to emulate\r |
| 56 | // texture wrapping in a texture atlas, so the main cache could hold the texture\r |
| 57 | // windows as well (that's what I am doing in the OGL2 plugin). But currently the\r |
| 58 | // OGL1 plugin is a "shader-free" zone, so heavy "texture window" games will cause\r |
| 59 | // much texture uploads.\r |
| 60 | //\r |
| 61 | // Some final advice: take care if you change things in here. I've removed my ASM\r |
| 62 | // handlers (they didn't cause much speed gain anyway) for readability/portability,\r |
| 63 | // but still the functions/data structures used here are easy to mess up. I guess it\r |
| 64 | // can be a pain in the ass to port the plugin to another byte order :)\r |
| 65 | //\r |
| 66 | ////////////////////////////////////////////////////////////////////////////////////\r |
| 67 | \r |
| 68 | #define _IN_TEXTURE\r |
| 69 | \r |
| 70 | #ifdef _WINDOWS\r |
| 71 | #include "stdafx.h"\r |
| 72 | \r |
| 73 | #include "externals.h"\r |
| 74 | #include "texture.h"\r |
| 75 | #include "gpu.h"\r |
| 76 | #include "prim.h"\r |
| 77 | #else\r |
| 78 | #include "gpuStdafx.h"\r |
| 79 | #ifdef __NANOGL__\r |
| 80 | #include <gl/gl.h>\r |
| 81 | #include <gl/gl.h>\r |
| 82 | #else\r |
| 83 | #ifdef SOFT_LINKAGE\r |
| 84 | #pragma softfp_linkage\r |
| 85 | #endif\r |
| 86 | #ifdef MAEMO_CHANGES\r |
| 87 | #include <GLES/glplatform.h>\r |
| 88 | #include <GLES/gl.h>\r |
| 89 | #include <GLES/glext.h>\r |
| 90 | #include <EGL/egl.h>\r |
| 91 | #else\r |
| 92 | #include <gles/gl.h> // for opengl es types \r |
| 93 | #include <gles/egltypes.h>\r |
| 94 | #endif\r |
| 95 | #ifdef SOFT_LINKAGE\r |
| 96 | #pragma no_softfp_linkage\r |
| 97 | #endif\r |
| 98 | #endif\r |
| 99 | #include "gpuDraw.h"\r |
| 100 | //#include "plugins.h"\r |
| 101 | #include "gpuExternals.h"\r |
| 102 | #include "gpuTexture.h"\r |
| 103 | #include "gpuPlugin.h"\r |
| 104 | #include "gpuPrim.h"\r |
| 105 | #endif\r |
| 106 | #define CLUTCHK 0x00060000\r |
| 107 | #define CLUTSHIFT 17\r |
| 108 | \r |
| 109 | ////////////////////////////////////////////////////////////////////////\r |
| 110 | // texture conversion buffer .. \r |
| 111 | ////////////////////////////////////////////////////////////////////////\r |
| 112 | \r |
| 113 | GLubyte ubPaletteBuffer[256][4];\r |
| 114 | GLuint gTexMovieName=0;\r |
| 115 | GLuint gTexBlurName=0;\r |
| 116 | GLuint gTexFrameName=0;\r |
| 117 | int iTexGarbageCollection=1;\r |
| 118 | unsigned long dwTexPageComp=0;\r |
| 119 | int iVRamSize=0;\r |
| 120 | #ifdef _WINDOWS\r |
| 121 | int iClampType=GL_CLAMP;\r |
| 122 | #else\r |
| 123 | int iClampType=GL_CLAMP_TO_EDGE;\r |
| 124 | #endif\r |
| 125 | int iFilter = GL_LINEAR;\r |
| 126 | void (*LoadSubTexFn) (int,int,short,short);\r |
| 127 | unsigned long (*PalTexturedColourFn) (unsigned long);\r |
| 128 | \r |
| 129 | ////////////////////////////////////////////////////////////////////////\r |
| 130 | // defines\r |
| 131 | ////////////////////////////////////////////////////////////////////////\r |
| 132 | \r |
| 133 | #define PALCOL(x) PalTexturedColourFn (x)\r |
| 134 | \r |
| 135 | #define CSUBSIZE 2048\r |
| 136 | #define CSUBSIZEA 8192\r |
| 137 | #define CSUBSIZES 4096\r |
| 138 | \r |
| 139 | #define OFFA 0\r |
| 140 | #define OFFB 2048\r |
| 141 | #define OFFC 4096\r |
| 142 | #define OFFD 6144\r |
| 143 | \r |
| 144 | #define XOFFA 0\r |
| 145 | #define XOFFB 512\r |
| 146 | #define XOFFC 1024\r |
| 147 | #define XOFFD 1536\r |
| 148 | \r |
| 149 | #define SOFFA 0\r |
| 150 | #define SOFFB 1024\r |
| 151 | #define SOFFC 2048\r |
| 152 | #define SOFFD 3072\r |
| 153 | \r |
| 154 | #define MAXWNDTEXCACHE 128\r |
| 155 | \r |
| 156 | #define XCHECK(pos1,pos2) ((pos1.c[0]>=pos2.c[1])&&(pos1.c[1]<=pos2.c[0])&&(pos1.c[2]>=pos2.c[3])&&(pos1.c[3]<=pos2.c[2]))\r |
| 157 | #define INCHECK(pos2,pos1) ((pos1.c[0]<=pos2.c[0]) && (pos1.c[1]>=pos2.c[1]) && (pos1.c[2]<=pos2.c[2]) && (pos1.c[3]>=pos2.c[3]))\r |
| 158 | \r |
| 159 | ////////////////////////////////////////////////////////////////////////\r |
| 160 | \r |
| 161 | u8 * CheckTextureInSubSCache(long TextureMode,unsigned long GivenClutId,unsigned short * pCache);\r |
| 162 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy);\r |
| 163 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy);\r |
| 164 | void DefineSubTextureSort(void);\r |
| 165 | \r |
| 166 | ////////////////////////////////////////////////////////////////////////\r |
| 167 | // some globals\r |
| 168 | ////////////////////////////////////////////////////////////////////////\r |
| 169 | \r |
| 170 | long GlobalTexturePage;\r |
| 171 | GLint XTexS;\r |
| 172 | GLint YTexS;\r |
| 173 | GLint DXTexS;\r |
| 174 | GLint DYTexS;\r |
| 175 | int iSortTexCnt=32;\r |
| 176 | BOOL bUseFastMdec=FALSE;\r |
| 177 | BOOL bUse15bitMdec=FALSE;\r |
| 178 | int iFrameTexType=0;\r |
| 179 | int iFrameReadType=0;\r |
| 180 | \r |
| 181 | unsigned long (*TCF[2]) (unsigned long);\r |
| 182 | unsigned short (*PTCF[2]) (unsigned short);\r |
| 183 | \r |
| 184 | ////////////////////////////////////////////////////////////////////////\r |
| 185 | // texture cache implementation\r |
| 186 | ////////////////////////////////////////////////////////////////////////\r |
| 187 | \r |
| 188 | #ifdef _WINDOWS\r |
| 189 | #pragma pack(1)\r |
| 190 | #endif\r |
| 191 | \r |
| 192 | // "texture window" cache entry\r |
| 193 | \r |
| 194 | typedef struct textureWndCacheEntryTag\r |
| 195 | {\r |
| 196 | unsigned long ClutID;\r |
| 197 | short pageid;\r |
| 198 | short textureMode;\r |
| 199 | short Opaque;\r |
| 200 | short used;\r |
| 201 | EXLong pos;\r |
| 202 | GLuint texname;\r |
| 203 | } textureWndCacheEntry;\r |
| 204 | \r |
| 205 | // "standard texture" cache entry (12 byte per entry, as small as possible... we need lots of them)\r |
| 206 | \r |
| 207 | typedef struct textureSubCacheEntryTagS \r |
| 208 | {\r |
| 209 | unsigned long ClutID;\r |
| 210 | EXLong pos;\r |
| 211 | u8 posTX;\r |
| 212 | u8 posTY;\r |
| 213 | u8 cTexID;\r |
| 214 | u8 Opaque;\r |
| 215 | } textureSubCacheEntryS;\r |
| 216 | \r |
| 217 | #ifdef _WINDOWS\r |
| 218 | #pragma pack()\r |
| 219 | #endif\r |
| 220 | \r |
| 221 | //---------------------------------------------\r |
| 222 | \r |
| 223 | #define MAXTPAGES_MAX 64\r |
| 224 | #define MAXSORTTEX_MAX 196\r |
| 225 | \r |
| 226 | //---------------------------------------------\r |
| 227 | \r |
| 228 | textureWndCacheEntry wcWndtexStore[MAXWNDTEXCACHE];\r |
| 229 | textureSubCacheEntryS * pscSubtexStore[3][MAXTPAGES_MAX];\r |
| 230 | EXLong * pxSsubtexLeft [MAXSORTTEX_MAX];\r |
| 231 | GLuint uiStexturePage[MAXSORTTEX_MAX];\r |
| 232 | \r |
| 233 | unsigned short usLRUTexPage=0;\r |
| 234 | \r |
| 235 | int iMaxTexWnds=0;\r |
| 236 | int iTexWndTurn=0;\r |
| 237 | int iTexWndLimit=MAXWNDTEXCACHE/2;\r |
| 238 | \r |
| 239 | GLubyte * texturepart=NULL;\r |
| 240 | GLubyte * texturebuffer=NULL;\r |
| 241 | unsigned long g_x1,g_y1,g_x2,g_y2;\r |
| 242 | u8 ubOpaqueDraw=0;\r |
| 243 | \r |
| 244 | unsigned short MAXTPAGES = 32;\r |
| 245 | unsigned short CLUTMASK = 0x7fff;\r |
| 246 | unsigned short CLUTYMASK = 0x1ff;\r |
| 247 | unsigned short MAXSORTTEX = 196;\r |
| 248 | \r |
| 249 | ////////////////////////////////////////////////////////////////////////\r |
| 250 | // Texture color conversions... all my ASM funcs are removed for easier\r |
| 251 | // porting... and honestly: nowadays the speed gain would be pointless \r |
| 252 | ////////////////////////////////////////////////////////////////////////\r |
| 253 | \r |
| 254 | unsigned long XP8RGBA(unsigned long BGR)\r |
| 255 | {\r |
| 256 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 257 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 258 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 259 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 260 | }\r |
| 261 | \r |
| 262 | unsigned long XP8RGBAEx(unsigned long BGR)\r |
| 263 | {\r |
| 264 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 265 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 266 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 267 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 268 | }\r |
| 269 | \r |
| 270 | unsigned long CP8RGBA(unsigned long BGR)\r |
| 271 | {\r |
| 272 | unsigned long l;\r |
| 273 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 274 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 275 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 276 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 277 | if(l==0xffffff00) l=0xff000000;\r |
| 278 | return l;\r |
| 279 | }\r |
| 280 | \r |
| 281 | unsigned long CP8RGBAEx(unsigned long BGR)\r |
| 282 | {\r |
| 283 | unsigned long l;\r |
| 284 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 285 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 286 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 287 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 288 | if(l==0xffffff00) l=0xff000000;\r |
| 289 | return l;\r |
| 290 | }\r |
| 291 | \r |
| 292 | unsigned long XP8RGBA_0(unsigned long BGR)\r |
| 293 | {\r |
| 294 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 295 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 296 | }\r |
| 297 | \r |
| 298 | unsigned long XP8RGBAEx_0(unsigned long BGR)\r |
| 299 | {\r |
| 300 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 301 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 302 | }\r |
| 303 | \r |
| 304 | unsigned long XP8BGRA_0(unsigned long BGR)\r |
| 305 | {\r |
| 306 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 307 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 308 | }\r |
| 309 | \r |
| 310 | unsigned long XP8BGRAEx_0(unsigned long BGR)\r |
| 311 | {\r |
| 312 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 313 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 314 | }\r |
| 315 | \r |
| 316 | unsigned long CP8RGBA_0(unsigned long BGR)\r |
| 317 | {\r |
| 318 | unsigned long l;\r |
| 319 | \r |
| 320 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 321 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 322 | if(l==0xfff8f800) l=0xff000000;\r |
| 323 | return l;\r |
| 324 | }\r |
| 325 | \r |
| 326 | unsigned long CP8RGBAEx_0(unsigned long BGR)\r |
| 327 | {\r |
| 328 | unsigned long l;\r |
| 329 | \r |
| 330 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 331 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 332 | if(l==0xfff8f800) l=0xff000000;\r |
| 333 | return l;\r |
| 334 | }\r |
| 335 | \r |
| 336 | unsigned long CP8BGRA_0(unsigned long BGR)\r |
| 337 | {\r |
| 338 | unsigned long l;\r |
| 339 | \r |
| 340 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 341 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 342 | if(l==0xff00f8f8) l=0xff000000;\r |
| 343 | return l;\r |
| 344 | }\r |
| 345 | \r |
| 346 | unsigned long CP8BGRAEx_0(unsigned long BGR)\r |
| 347 | {\r |
| 348 | unsigned long l;\r |
| 349 | \r |
| 350 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 351 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 352 | if(l==0xff00f8f8) l=0xff000000;\r |
| 353 | return l;\r |
| 354 | }\r |
| 355 | \r |
| 356 | unsigned long XP8RGBA_1(unsigned long BGR)\r |
| 357 | {\r |
| 358 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 359 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 360 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 361 | }\r |
| 362 | \r |
| 363 | unsigned long XP8RGBAEx_1(unsigned long BGR)\r |
| 364 | {\r |
| 365 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 366 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r |
| 367 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 368 | }\r |
| 369 | \r |
| 370 | unsigned long XP8BGRA_1(unsigned long BGR)\r |
| 371 | {\r |
| 372 | if(!(BGR&0xffff)) return 0x50000000;\r |
| 373 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r |
| 374 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 375 | }\r |
| 376 | \r |
| 377 | unsigned long XP8BGRAEx_1(unsigned long BGR)\r |
| 378 | {\r |
| 379 | if(!(BGR&0xffff)) return 0x03000000;\r |
| 380 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r |
| 381 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 382 | }\r |
| 383 | \r |
| 384 | unsigned long P8RGBA(unsigned long BGR)\r |
| 385 | {\r |
| 386 | if(!(BGR&0xffff)) return 0;\r |
| 387 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r |
| 388 | }\r |
| 389 | \r |
| 390 | unsigned long P8BGRA(unsigned long BGR)\r |
| 391 | {\r |
| 392 | if(!(BGR&0xffff)) return 0;\r |
| 393 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r |
| 394 | }\r |
| 395 | \r |
| 396 | unsigned short XP5RGBA(unsigned short BGR)\r |
| 397 | {\r |
| 398 | if(!BGR) return 0;\r |
| 399 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 400 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
| 401 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
| 402 | }\r |
| 403 | \r |
| 404 | unsigned short XP5RGBA_0 (unsigned short BGR)\r |
| 405 | {\r |
| 406 | if(!BGR) return 0;\r |
| 407 | \r |
| 408 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
| 409 | }\r |
| 410 | \r |
| 411 | unsigned short CP5RGBA_0 (unsigned short BGR)\r |
| 412 | {\r |
| 413 | unsigned short s;\r |
| 414 | \r |
| 415 | if(!BGR) return 0;\r |
| 416 | \r |
| 417 | s=((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
| 418 | if(s==0x07ff) s=1;\r |
| 419 | return s;\r |
| 420 | }\r |
| 421 | \r |
| 422 | unsigned short XP5RGBA_1(unsigned short BGR)\r |
| 423 | {\r |
| 424 | if(!BGR) return 0;\r |
| 425 | if(!(BGR&0x8000)) \r |
| 426 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
| 427 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
| 428 | }\r |
| 429 | \r |
| 430 | unsigned short P5RGBA(unsigned short BGR)\r |
| 431 | {\r |
| 432 | if(!BGR) return 0;\r |
| 433 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r |
| 434 | }\r |
| 435 | \r |
| 436 | unsigned short XP4RGBA(unsigned short BGR)\r |
| 437 | {\r |
| 438 | if(!BGR) return 6;\r |
| 439 | if(DrawSemiTrans && !(BGR&0x8000)) \r |
| 440 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
| 441 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
| 442 | }\r |
| 443 | \r |
| 444 | unsigned short XP4RGBA_0 (unsigned short BGR)\r |
| 445 | {\r |
| 446 | if(!BGR) return 6;\r |
| 447 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
| 448 | }\r |
| 449 | \r |
| 450 | unsigned short CP4RGBA_0 (unsigned short BGR)\r |
| 451 | {\r |
| 452 | unsigned short s;\r |
| 453 | if(!BGR) return 6;\r |
| 454 | s=(((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
| 455 | if(s==0x0fff) s=0x000f;\r |
| 456 | return s;\r |
| 457 | }\r |
| 458 | \r |
| 459 | unsigned short XP4RGBA_1(unsigned short BGR)\r |
| 460 | {\r |
| 461 | if(!BGR) return 6;\r |
| 462 | if(!(BGR&0x8000)) \r |
| 463 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r |
| 464 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
| 465 | }\r |
| 466 | \r |
| 467 | unsigned short P4RGBA(unsigned short BGR)\r |
| 468 | {\r |
| 469 | if(!BGR) return 0;\r |
| 470 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r |
| 471 | }\r |
| 472 | \r |
| 473 | ////////////////////////////////////////////////////////////////////////\r |
| 474 | // CHECK TEXTURE MEM (on plugin startup)\r |
| 475 | ////////////////////////////////////////////////////////////////////////\r |
| 476 | \r |
| 477 | int iFTexA=512;\r |
| 478 | int iFTexB=512;\r |
| 479 | \r |
| 480 | void CheckTextureMemory(void)\r |
| 481 | {\r |
| 482 | GLboolean b;GLboolean * bDetail;\r |
| 483 | int i,iCnt,iRam=iVRamSize*1024*1024;\r |
| 484 | int iTSize;s8 * p;\r |
| 485 | \r |
| 486 | \r |
| 487 | if(iVRamSize)\r |
| 488 | {\r |
| 489 | int ts;\r |
| 490 | \r |
| 491 | iRam-=(iResX*iResY*8);\r |
| 492 | iRam-=(iResX*iResY*(iZBufferDepth/8));\r |
| 493 | \r |
| 494 | ts=4;\r |
| 495 | iSortTexCnt=iRam/(256*256*ts);\r |
| 496 | \r |
| 497 | if(iSortTexCnt>MAXSORTTEX) \r |
| 498 | {\r |
| 499 | iSortTexCnt=MAXSORTTEX-min(1,0);\r |
| 500 | }\r |
| 501 | else\r |
| 502 | {\r |
| 503 | iSortTexCnt-=3+min(1,0);\r |
| 504 | if(iSortTexCnt<8) iSortTexCnt=8;\r |
| 505 | }\r |
| 506 | \r |
| 507 | for(i=0;i<MAXSORTTEX;i++)\r |
| 508 | uiStexturePage[i]=0;\r |
| 509 | \r |
| 510 | return;\r |
| 511 | }\r |
| 512 | \r |
| 513 | \r |
| 514 | iTSize=256;\r |
| 515 | p=(s8 *)malloc(iTSize*iTSize*4);\r |
| 516 | \r |
| 517 | iCnt=0;\r |
| 518 | glGenTextures(MAXSORTTEX,uiStexturePage);\r |
| 519 | for(i=0;i<MAXSORTTEX;i++)\r |
| 520 | {\r |
| 521 | glBindTexture(GL_TEXTURE_2D,uiStexturePage[i]);\r |
| 522 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 523 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 524 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 525 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 526 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iTSize, iTSize, 0,GL_RGBA, GL_UNSIGNED_BYTE, p);\r |
| 527 | }\r |
| 528 | glBindTexture(GL_TEXTURE_2D,0);\r |
| 529 | \r |
| 530 | free(p);\r |
| 531 | \r |
| 532 | bDetail=(GLboolean*)malloc(MAXSORTTEX*sizeof(GLboolean));\r |
| 533 | memset(bDetail,0,MAXSORTTEX*sizeof(GLboolean));\r |
| 534 | \r |
| 535 | glDeleteTextures(MAXSORTTEX,uiStexturePage);\r |
| 536 | \r |
| 537 | for(i=0;i<MAXSORTTEX;i++)\r |
| 538 | {\r |
| 539 | if(bDetail[i]) iCnt++;\r |
| 540 | uiStexturePage[i]=0;\r |
| 541 | }\r |
| 542 | \r |
| 543 | free(bDetail);\r |
| 544 | \r |
| 545 | if(b) iSortTexCnt=MAXSORTTEX-min(1,0);\r |
| 546 | else iSortTexCnt=iCnt-3+min(1,0); // place for menu&texwnd\r |
| 547 | \r |
| 548 | if(iSortTexCnt<8) iSortTexCnt=8;\r |
| 549 | } \r |
| 550 | \r |
| 551 | ////////////////////////////////////////////////////////////////////////\r |
| 552 | // Main init of textures\r |
| 553 | ////////////////////////////////////////////////////////////////////////\r |
| 554 | \r |
| 555 | void InitializeTextureStore() \r |
| 556 | {\r |
| 557 | int i,j;\r |
| 558 | \r |
| 559 | if(iGPUHeight==1024)\r |
| 560 | {\r |
| 561 | MAXTPAGES = 64;\r |
| 562 | CLUTMASK = 0xffff;\r |
| 563 | CLUTYMASK = 0x3ff;\r |
| 564 | MAXSORTTEX = 128;\r |
| 565 | iTexGarbageCollection=0;\r |
| 566 | }\r |
| 567 | else\r |
| 568 | {\r |
| 569 | MAXTPAGES = 32;\r |
| 570 | CLUTMASK = 0x7fff;\r |
| 571 | CLUTYMASK = 0x1ff;\r |
| 572 | MAXSORTTEX = 196;\r |
| 573 | }\r |
| 574 | \r |
| 575 | memset(vertex,0,4*sizeof(OGLVertex)); // init vertices\r |
| 576 | \r |
| 577 | gTexName=0; // init main tex name\r |
| 578 | \r |
| 579 | iTexWndLimit=MAXWNDTEXCACHE;\r |
| 580 | /* if(!iUsePalTextures) */iTexWndLimit/=2;\r |
| 581 | \r |
| 582 | memset(wcWndtexStore,0,sizeof(textureWndCacheEntry)*\r |
| 583 | MAXWNDTEXCACHE);\r |
| 584 | texturepart=(GLubyte *)malloc(256*256*4);\r |
| 585 | memset(texturepart,0,256*256*4);\r |
| 586 | texturebuffer=NULL;\r |
| 587 | \r |
| 588 | for(i=0;i<3;i++) // -> info for 32*3\r |
| 589 | for(j=0;j<MAXTPAGES;j++)\r |
| 590 | { \r |
| 591 | pscSubtexStore[i][j]=(textureSubCacheEntryS *)malloc(CSUBSIZES*sizeof(textureSubCacheEntryS));\r |
| 592 | memset(pscSubtexStore[i][j],0,CSUBSIZES*sizeof(textureSubCacheEntryS));\r |
| 593 | }\r |
| 594 | for(i=0;i<MAXSORTTEX;i++) // -> info 0..511\r |
| 595 | {\r |
| 596 | pxSsubtexLeft[i]=(EXLong *)malloc(CSUBSIZE*sizeof(EXLong));\r |
| 597 | memset(pxSsubtexLeft[i],0,CSUBSIZE*sizeof(EXLong));\r |
| 598 | uiStexturePage[i]=0;\r |
| 599 | }\r |
| 600 | }\r |
| 601 | \r |
| 602 | ////////////////////////////////////////////////////////////////////////\r |
| 603 | // Clean up on exit\r |
| 604 | ////////////////////////////////////////////////////////////////////////\r |
| 605 | \r |
| 606 | void CleanupTextureStore() \r |
| 607 | {\r |
| 608 | int i,j;textureWndCacheEntry * tsx;\r |
| 609 | //----------------------------------------------------//\r |
| 610 | glBindTexture(GL_TEXTURE_2D,0);\r |
| 611 | //----------------------------------------------------//\r |
| 612 | free(texturepart); // free tex part\r |
| 613 | texturepart=0;\r |
| 614 | if(texturebuffer)\r |
| 615 | {\r |
| 616 | free(texturebuffer);\r |
| 617 | texturebuffer=0;\r |
| 618 | }\r |
| 619 | //----------------------------------------------------//\r |
| 620 | tsx=wcWndtexStore; // loop tex window cache\r |
| 621 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r |
| 622 | {\r |
| 623 | if(tsx->texname) // -> some tex?\r |
| 624 | glDeleteTextures(1,&tsx->texname); // --> delete it\r |
| 625 | }\r |
| 626 | iMaxTexWnds=0; // no more tex wnds\r |
| 627 | //----------------------------------------------------//\r |
| 628 | if(gTexMovieName!=0) // some movie tex?\r |
| 629 | glDeleteTextures(1, &gTexMovieName); // -> delete it\r |
| 630 | gTexMovieName=0; // no more movie tex\r |
| 631 | //----------------------------------------------------//\r |
| 632 | if(gTexFrameName!=0) // some 15bit framebuffer tex?\r |
| 633 | glDeleteTextures(1, &gTexFrameName); // -> delete it\r |
| 634 | gTexFrameName=0; // no more movie tex\r |
| 635 | //----------------------------------------------------//\r |
| 636 | if(gTexBlurName!=0) // some 15bit framebuffer tex?\r |
| 637 | glDeleteTextures(1, &gTexBlurName); // -> delete it\r |
| 638 | gTexBlurName=0; // no more movie tex\r |
| 639 | //----------------------------------------------------//\r |
| 640 | for(i=0;i<3;i++) // -> loop\r |
| 641 | for(j=0;j<MAXTPAGES;j++) // loop tex pages\r |
| 642 | {\r |
| 643 | free(pscSubtexStore[i][j]); // -> clean mem\r |
| 644 | }\r |
| 645 | for(i=0;i<MAXSORTTEX;i++)\r |
| 646 | {\r |
| 647 | if(uiStexturePage[i]) // --> tex used ?\r |
| 648 | {\r |
| 649 | glDeleteTextures(1,&uiStexturePage[i]);\r |
| 650 | uiStexturePage[i]=0; // --> delete it\r |
| 651 | }\r |
| 652 | free(pxSsubtexLeft[i]); // -> clean mem\r |
| 653 | }\r |
| 654 | //----------------------------------------------------//\r |
| 655 | }\r |
| 656 | \r |
| 657 | ////////////////////////////////////////////////////////////////////////\r |
| 658 | // Reset textures in game...\r |
| 659 | ////////////////////////////////////////////////////////////////////////\r |
| 660 | \r |
| 661 | void ResetTextureArea(BOOL bDelTex)\r |
| 662 | {\r |
| 663 | int i,j;textureSubCacheEntryS * tss;EXLong * lu;\r |
| 664 | textureWndCacheEntry * tsx;\r |
| 665 | //----------------------------------------------------//\r |
| 666 | \r |
| 667 | dwTexPageComp=0;\r |
| 668 | \r |
| 669 | //----------------------------------------------------//\r |
| 670 | if(bDelTex) {glBindTexture(GL_TEXTURE_2D,0);gTexName=0;}\r |
| 671 | //----------------------------------------------------//\r |
| 672 | tsx=wcWndtexStore;\r |
| 673 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r |
| 674 | {\r |
| 675 | tsx->used=0;\r |
| 676 | if(bDelTex && tsx->texname)\r |
| 677 | {\r |
| 678 | glDeleteTextures(1,&tsx->texname);\r |
| 679 | tsx->texname=0;\r |
| 680 | }\r |
| 681 | }\r |
| 682 | iMaxTexWnds=0;\r |
| 683 | //----------------------------------------------------//\r |
| 684 | \r |
| 685 | for(i=0;i<3;i++)\r |
| 686 | for(j=0;j<MAXTPAGES;j++)\r |
| 687 | {\r |
| 688 | tss=pscSubtexStore[i][j];\r |
| 689 | (tss+SOFFA)->pos.l=0;\r |
| 690 | (tss+SOFFB)->pos.l=0;\r |
| 691 | (tss+SOFFC)->pos.l=0;\r |
| 692 | (tss+SOFFD)->pos.l=0;\r |
| 693 | }\r |
| 694 | \r |
| 695 | for(i=0;i<iSortTexCnt;i++)\r |
| 696 | {\r |
| 697 | lu=pxSsubtexLeft[i];\r |
| 698 | lu->l=0;\r |
| 699 | if(bDelTex && uiStexturePage[i])\r |
| 700 | {glDeleteTextures(1,&uiStexturePage[i]);uiStexturePage[i]=0;}\r |
| 701 | }\r |
| 702 | }\r |
| 703 | \r |
| 704 | \r |
| 705 | ////////////////////////////////////////////////////////////////////////\r |
| 706 | // Invalidate tex windows\r |
| 707 | ////////////////////////////////////////////////////////////////////////\r |
| 708 | \r |
| 709 | void InvalidateWndTextureArea(long X,long Y,long W, long H)\r |
| 710 | {\r |
| 711 | int i,px1,px2,py1,py2,iYM=1;\r |
| 712 | textureWndCacheEntry * tsw=wcWndtexStore;\r |
| 713 | \r |
| 714 | W+=X-1; \r |
| 715 | H+=Y-1;\r |
| 716 | if(X<0) X=0;if(X>1023) X=1023;\r |
| 717 | if(W<0) W=0;if(W>1023) W=1023;\r |
| 718 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
| 719 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
| 720 | W++;H++;\r |
| 721 | \r |
| 722 | if(iGPUHeight==1024) iYM=3;\r |
| 723 | \r |
| 724 | py1=min(iYM,Y>>8);\r |
| 725 | py2=min(iYM,H>>8); // y: 0 or 1\r |
| 726 | \r |
| 727 | px1=max(0,(X>>6));\r |
| 728 | px2=min(15,(W>>6));\r |
| 729 | \r |
| 730 | if(py1==py2)\r |
| 731 | {\r |
| 732 | py1=py1<<4;px1+=py1;px2+=py1; // change to 0-31\r |
| 733 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r |
| 734 | {\r |
| 735 | if(tsw->used)\r |
| 736 | {\r |
| 737 | if(tsw->pageid>=px1 && tsw->pageid<=px2)\r |
| 738 | {\r |
| 739 | tsw->used=0;\r |
| 740 | }\r |
| 741 | }\r |
| 742 | }\r |
| 743 | }\r |
| 744 | else\r |
| 745 | {\r |
| 746 | py1=px1+16;py2=px2+16;\r |
| 747 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r |
| 748 | {\r |
| 749 | if(tsw->used)\r |
| 750 | {\r |
| 751 | if((tsw->pageid>=px1 && tsw->pageid<=px2) ||\r |
| 752 | (tsw->pageid>=py1 && tsw->pageid<=py2))\r |
| 753 | {\r |
| 754 | tsw->used=0;\r |
| 755 | }\r |
| 756 | }\r |
| 757 | }\r |
| 758 | }\r |
| 759 | \r |
| 760 | // adjust tex window count\r |
| 761 | tsw=wcWndtexStore+iMaxTexWnds-1;\r |
| 762 | while(iMaxTexWnds && !tsw->used) {iMaxTexWnds--;tsw--;}\r |
| 763 | }\r |
| 764 | \r |
| 765 | \r |
| 766 | \r |
| 767 | ////////////////////////////////////////////////////////////////////////\r |
| 768 | // same for sort textures\r |
| 769 | ////////////////////////////////////////////////////////////////////////\r |
| 770 | \r |
| 771 | void MarkFree(textureSubCacheEntryS * tsx)\r |
| 772 | {\r |
| 773 | EXLong * ul, * uls;\r |
| 774 | int j,iMax;u8 x1,y1,dx,dy;\r |
| 775 | \r |
| 776 | uls=pxSsubtexLeft[tsx->cTexID];\r |
| 777 | iMax=uls->l;ul=uls+1;\r |
| 778 | \r |
| 779 | if(!iMax) return;\r |
| 780 | \r |
| 781 | for(j=0;j<iMax;j++,ul++)\r |
| 782 | if(ul->l==0xffffffff) break;\r |
| 783 | \r |
| 784 | if(j<CSUBSIZE-2)\r |
| 785 | {\r |
| 786 | if(j==iMax) uls->l=uls->l+1;\r |
| 787 | \r |
| 788 | x1=tsx->posTX;dx=tsx->pos.c[2]-tsx->pos.c[3];\r |
| 789 | if(tsx->posTX) {x1--;dx+=3;}\r |
| 790 | y1=tsx->posTY;dy=tsx->pos.c[0]-tsx->pos.c[1];\r |
| 791 | if(tsx->posTY) {y1--;dy+=3;}\r |
| 792 | \r |
| 793 | ul->c[3]=x1;\r |
| 794 | ul->c[2]=dx;\r |
| 795 | ul->c[1]=y1;\r |
| 796 | ul->c[0]=dy;\r |
| 797 | }\r |
| 798 | }\r |
| 799 | \r |
| 800 | void InvalidateSubSTextureArea(long X,long Y,long W, long H)\r |
| 801 | {\r |
| 802 | int i,j,k,iMax,px,py,px1,px2,py1,py2,iYM=1;\r |
| 803 | EXLong npos;textureSubCacheEntryS * tsb;\r |
| 804 | long x1,x2,y1,y2,xa,sw;\r |
| 805 | \r |
| 806 | W+=X-1; \r |
| 807 | H+=Y-1;\r |
| 808 | if(X<0) X=0;if(X>1023) X=1023;\r |
| 809 | if(W<0) W=0;if(W>1023) W=1023;\r |
| 810 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
| 811 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
| 812 | W++;H++;\r |
| 813 | \r |
| 814 | if(iGPUHeight==1024) iYM=3;\r |
| 815 | \r |
| 816 | py1=min(iYM,Y>>8);\r |
| 817 | py2=min(iYM,H>>8); // y: 0 or 1\r |
| 818 | px1=max(0,(X>>6)-3); \r |
| 819 | px2=min(15,(W>>6)+3); // x: 0-15\r |
| 820 | \r |
| 821 | for(py=py1;py<=py2;py++)\r |
| 822 | {\r |
| 823 | j=(py<<4)+px1; // get page\r |
| 824 | \r |
| 825 | y1=py*256;y2=y1+255;\r |
| 826 | \r |
| 827 | if(H<y1) continue;\r |
| 828 | if(Y>y2) continue;\r |
| 829 | \r |
| 830 | if(Y>y1) y1=Y;\r |
| 831 | if(H<y2) y2=H;\r |
| 832 | if(y2<y1) {sw=y1;y1=y2;y2=sw;}\r |
| 833 | y1=((y1%256)<<8);\r |
| 834 | y2=(y2%256);\r |
| 835 | \r |
| 836 | for(px=px1;px<=px2;px++,j++)\r |
| 837 | {\r |
| 838 | for(k=0;k<3;k++)\r |
| 839 | {\r |
| 840 | xa=x1=px<<6;\r |
| 841 | if(W<x1) continue;\r |
| 842 | x2=x1+(64<<k)-1;\r |
| 843 | if(X>x2) continue;\r |
| 844 | \r |
| 845 | if(X>x1) x1=X;\r |
| 846 | if(W<x2) x2=W;\r |
| 847 | if(x2<x1) {sw=x1;x1=x2;x2=sw;}\r |
| 848 | \r |
| 849 | if (dwGPUVersion == 2)\r |
| 850 | npos.l=0x00ff00ff;\r |
| 851 | else\r |
| 852 | npos.l=((x1-xa)<<(26-k))|((x2-xa)<<(18-k))|y1|y2;\r |
| 853 | \r |
| 854 | {\r |
| 855 | tsb=pscSubtexStore[k][j]+SOFFA;iMax=tsb->pos.l;tsb++;\r |
| 856 | for(i=0;i<iMax;i++,tsb++)\r |
| 857 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
| 858 | \r |
| 859 | // if(npos.l & 0x00800000)\r |
| 860 | {\r |
| 861 | tsb=pscSubtexStore[k][j]+SOFFB;iMax=tsb->pos.l;tsb++;\r |
| 862 | for(i=0;i<iMax;i++,tsb++)\r |
| 863 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
| 864 | }\r |
| 865 | \r |
| 866 | // if(npos.l & 0x00000080)\r |
| 867 | {\r |
| 868 | tsb=pscSubtexStore[k][j]+SOFFC;iMax=tsb->pos.l;tsb++;\r |
| 869 | for(i=0;i<iMax;i++,tsb++)\r |
| 870 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
| 871 | }\r |
| 872 | \r |
| 873 | // if(npos.l & 0x00800080)\r |
| 874 | {\r |
| 875 | tsb=pscSubtexStore[k][j]+SOFFD;iMax=tsb->pos.l;tsb++;\r |
| 876 | for(i=0;i<iMax;i++,tsb++)\r |
| 877 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r |
| 878 | }\r |
| 879 | }\r |
| 880 | }\r |
| 881 | }\r |
| 882 | }\r |
| 883 | }\r |
| 884 | \r |
| 885 | ////////////////////////////////////////////////////////////////////////\r |
| 886 | // Invalidate some parts of cache: main routine\r |
| 887 | ////////////////////////////////////////////////////////////////////////\r |
| 888 | \r |
| 889 | void InvalidateTextureAreaEx(void)\r |
| 890 | {\r |
| 891 | short W=sxmax-sxmin;\r |
| 892 | short H=symax-symin;\r |
| 893 | \r |
| 894 | if(W==0 && H==0) return;\r |
| 895 | \r |
| 896 | if(iMaxTexWnds) \r |
| 897 | InvalidateWndTextureArea(sxmin,symin,W,H);\r |
| 898 | \r |
| 899 | InvalidateSubSTextureArea(sxmin,symin,W,H);\r |
| 900 | }\r |
| 901 | \r |
| 902 | ////////////////////////////////////////////////////////////////////////\r |
| 903 | \r |
| 904 | void InvalidateTextureArea(long X,long Y,long W, long H)\r |
| 905 | {\r |
| 906 | if(W==0 && H==0) return;\r |
| 907 | \r |
| 908 | if(iMaxTexWnds) InvalidateWndTextureArea(X,Y,W,H); \r |
| 909 | \r |
| 910 | InvalidateSubSTextureArea(X,Y,W,H);\r |
| 911 | }\r |
| 912 | \r |
| 913 | \r |
| 914 | ////////////////////////////////////////////////////////////////////////\r |
| 915 | // tex window: define\r |
| 916 | ////////////////////////////////////////////////////////////////////////\r |
| 917 | \r |
| 918 | void DefineTextureWnd(void)\r |
| 919 | {\r |
| 920 | if(gTexName==0)\r |
| 921 | glGenTextures(1, &gTexName);\r |
| 922 | \r |
| 923 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 924 | \r |
| 925 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r |
| 926 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r |
| 927 | \r |
| 928 | {\r |
| 929 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 930 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 931 | }\r |
| 932 | \r |
| 933 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r |
| 934 | TWin.Position.x1, \r |
| 935 | TWin.Position.y1, \r |
| 936 | 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 937 | }\r |
| 938 | \r |
| 939 | ////////////////////////////////////////////////////////////////////////\r |
| 940 | // tex window: load packed stretch\r |
| 941 | ////////////////////////////////////////////////////////////////////////\r |
| 942 | \r |
| 943 | void LoadStretchPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 944 | {\r |
| 945 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r |
| 946 | unsigned int palstart;\r |
| 947 | unsigned short *px,*pa,*ta;\r |
| 948 | u8 *cSRCPtr,*cOSRCPtr;\r |
| 949 | unsigned short *wSRCPtr,*wOSRCPtr;\r |
| 950 | unsigned long LineOffset;unsigned short s;\r |
| 951 | int pmult=pageid/16;\r |
| 952 | unsigned short (*LPTCOL)(unsigned short);\r |
| 953 | \r |
| 954 | LPTCOL=PTCF[DrawSemiTrans];\r |
| 955 | \r |
| 956 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
| 957 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
| 958 | \r |
| 959 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
| 960 | ta=(unsigned short *)texturepart;\r |
| 961 | palstart=cx+(cy*1024);\r |
| 962 | \r |
| 963 | ubOpaqueDraw=0;\r |
| 964 | \r |
| 965 | switch(mode)\r |
| 966 | {\r |
| 967 | //--------------------------------------------------// \r |
| 968 | // 4bit texture load ..\r |
| 969 | case 0:\r |
| 970 | if(GlobalTextIL)\r |
| 971 | {\r |
| 972 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 973 | \r |
| 974 | wSRCPtr=psxVuw+palstart;\r |
| 975 | for(row=0;row<16;row++)\r |
| 976 | *px++=LPTCOL(*wSRCPtr++);\r |
| 977 | \r |
| 978 | column=g_y2-ldy;\r |
| 979 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 980 | {\r |
| 981 | ldx=ldxo;\r |
| 982 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 983 | {\r |
| 984 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 985 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 986 | \r |
| 987 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 988 | *ta++=s;\r |
| 989 | \r |
| 990 | if(ldx) {*ta++=s;ldx--;}\r |
| 991 | }\r |
| 992 | \r |
| 993 | if(ldy) \r |
| 994 | {ldy--;\r |
| 995 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 996 | *ta++=*(ta-(g_x2-g_x1));\r |
| 997 | }\r |
| 998 | }\r |
| 999 | \r |
| 1000 | DefineTextureWnd();\r |
| 1001 | \r |
| 1002 | break;\r |
| 1003 | }\r |
| 1004 | \r |
| 1005 | \r |
| 1006 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1007 | \r |
| 1008 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
| 1009 | \r |
| 1010 | wSRCPtr=psxVuw+palstart;\r |
| 1011 | for(row=0;row<16;row++)\r |
| 1012 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1013 | \r |
| 1014 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1015 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1016 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1017 | for(column=g_y1;column<=g_y2;column++)\r |
| 1018 | {\r |
| 1019 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1020 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 1021 | \r |
| 1022 | for(row=j;row<=g_x2-ldxo;row++)\r |
| 1023 | {\r |
| 1024 | s=*(pa+(*cSRCPtr & 0xF));\r |
| 1025 | *ta++=s;\r |
| 1026 | if(ldx) {*ta++=s;ldx--;}\r |
| 1027 | row++;\r |
| 1028 | if(row<=g_x2-ldxo) \r |
| 1029 | {\r |
| 1030 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
| 1031 | *ta++=s; \r |
| 1032 | if(ldx) {*ta++=s;ldx--;}\r |
| 1033 | }\r |
| 1034 | cSRCPtr++;\r |
| 1035 | }\r |
| 1036 | \r |
| 1037 | if(ldy && column&1) \r |
| 1038 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
| 1039 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
| 1040 | }\r |
| 1041 | \r |
| 1042 | DefineTextureWnd();\r |
| 1043 | break;\r |
| 1044 | //--------------------------------------------------// \r |
| 1045 | // 8bit texture load ..\r |
| 1046 | case 1:\r |
| 1047 | if(GlobalTextIL)\r |
| 1048 | {\r |
| 1049 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1050 | \r |
| 1051 | wSRCPtr=psxVuw+palstart;\r |
| 1052 | for(row=0;row<256;row++)\r |
| 1053 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1054 | \r |
| 1055 | column=g_y2-ldy;\r |
| 1056 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1057 | {\r |
| 1058 | ldx=ldxo;\r |
| 1059 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1060 | {\r |
| 1061 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1062 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1063 | \r |
| 1064 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1065 | \r |
| 1066 | *ta++=s;\r |
| 1067 | if(ldx) {*ta++=s;ldx--;}\r |
| 1068 | }\r |
| 1069 | \r |
| 1070 | if(ldy) \r |
| 1071 | {ldy--;\r |
| 1072 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1073 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1074 | }\r |
| 1075 | \r |
| 1076 | }\r |
| 1077 | \r |
| 1078 | DefineTextureWnd();\r |
| 1079 | \r |
| 1080 | break;\r |
| 1081 | }\r |
| 1082 | \r |
| 1083 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1084 | \r |
| 1085 | // not using a lookup table here... speeds up smaller texture areas\r |
| 1086 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1087 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
| 1088 | \r |
| 1089 | for(column=g_y1;column<=g_y2;column++)\r |
| 1090 | {\r |
| 1091 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1092 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
| 1093 | {\r |
| 1094 | s=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
| 1095 | *ta++=s;\r |
| 1096 | if(ldx) {*ta++=s;ldx--;}\r |
| 1097 | }\r |
| 1098 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
| 1099 | else cSRCPtr+=LineOffset;\r |
| 1100 | }\r |
| 1101 | \r |
| 1102 | DefineTextureWnd();\r |
| 1103 | break;\r |
| 1104 | //--------------------------------------------------// \r |
| 1105 | // 16bit texture load ..\r |
| 1106 | case 2:\r |
| 1107 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
| 1108 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
| 1109 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r |
| 1110 | \r |
| 1111 | for(column=g_y1;column<=g_y2;column++)\r |
| 1112 | {\r |
| 1113 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r |
| 1114 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
| 1115 | {\r |
| 1116 | s=LPTCOL(*wSRCPtr++);\r |
| 1117 | *ta++=s;\r |
| 1118 | if(ldx) {*ta++=s;ldx--;}\r |
| 1119 | }\r |
| 1120 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r |
| 1121 | else wSRCPtr+=LineOffset;\r |
| 1122 | }\r |
| 1123 | \r |
| 1124 | DefineTextureWnd();\r |
| 1125 | break;\r |
| 1126 | //--------------------------------------------------// \r |
| 1127 | // others are not possible !\r |
| 1128 | }\r |
| 1129 | }\r |
| 1130 | \r |
| 1131 | ////////////////////////////////////////////////////////////////////////\r |
| 1132 | // tex window: load stretched\r |
| 1133 | ////////////////////////////////////////////////////////////////////////\r |
| 1134 | \r |
| 1135 | void LoadStretchWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 1136 | {\r |
| 1137 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo,s;\r |
| 1138 | unsigned int palstart;\r |
| 1139 | unsigned long *px,*pa,*ta;\r |
| 1140 | u8 *cSRCPtr,*cOSRCPtr;\r |
| 1141 | unsigned short *wSRCPtr,*wOSRCPtr;\r |
| 1142 | unsigned long LineOffset;\r |
| 1143 | int pmult=pageid/16;\r |
| 1144 | unsigned long (*LTCOL)(unsigned long);\r |
| 1145 | \r |
| 1146 | LTCOL=TCF[DrawSemiTrans];\r |
| 1147 | \r |
| 1148 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
| 1149 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
| 1150 | \r |
| 1151 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
| 1152 | ta=(unsigned long *)texturepart;\r |
| 1153 | palstart=cx+(cy*1024);\r |
| 1154 | \r |
| 1155 | ubOpaqueDraw=0;\r |
| 1156 | \r |
| 1157 | switch(mode)\r |
| 1158 | {\r |
| 1159 | //--------------------------------------------------// \r |
| 1160 | // 4bit texture load ..\r |
| 1161 | case 0:\r |
| 1162 | //------------------- ZN STUFF\r |
| 1163 | \r |
| 1164 | if(GlobalTextIL)\r |
| 1165 | {\r |
| 1166 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1167 | \r |
| 1168 | wSRCPtr=psxVuw+palstart;\r |
| 1169 | \r |
| 1170 | row=4;do\r |
| 1171 | {\r |
| 1172 | *px =LTCOL(*wSRCPtr);\r |
| 1173 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1174 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1175 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1176 | row--;px+=4;wSRCPtr+=4;\r |
| 1177 | }\r |
| 1178 | while (row);\r |
| 1179 | \r |
| 1180 | column=g_y2-ldy;\r |
| 1181 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1182 | {\r |
| 1183 | ldx=ldxo;\r |
| 1184 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1185 | {\r |
| 1186 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1187 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1188 | \r |
| 1189 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1190 | *ta++=s;\r |
| 1191 | \r |
| 1192 | if(ldx) {*ta++=s;ldx--;}\r |
| 1193 | }\r |
| 1194 | \r |
| 1195 | if(ldy) \r |
| 1196 | {ldy--;\r |
| 1197 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1198 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1199 | }\r |
| 1200 | }\r |
| 1201 | \r |
| 1202 | DefineTextureWnd();\r |
| 1203 | \r |
| 1204 | break;\r |
| 1205 | }\r |
| 1206 | \r |
| 1207 | //-------------------\r |
| 1208 | \r |
| 1209 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1210 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
| 1211 | \r |
| 1212 | wSRCPtr=psxVuw+palstart;\r |
| 1213 | for(row=0;row<16;row++)\r |
| 1214 | *px++=LTCOL(*wSRCPtr++);\r |
| 1215 | \r |
| 1216 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1217 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1218 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1219 | for(column=g_y1;column<=g_y2;column++)\r |
| 1220 | {\r |
| 1221 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1222 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 1223 | \r |
| 1224 | for(row=j;row<=g_x2-ldxo;row++)\r |
| 1225 | {\r |
| 1226 | s=*(pa+(*cSRCPtr & 0xF));\r |
| 1227 | *ta++=s;\r |
| 1228 | if(ldx) {*ta++=s;ldx--;}\r |
| 1229 | row++;\r |
| 1230 | if(row<=g_x2-ldxo) \r |
| 1231 | {\r |
| 1232 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
| 1233 | *ta++=s; \r |
| 1234 | if(ldx) {*ta++=s;ldx--;}\r |
| 1235 | }\r |
| 1236 | cSRCPtr++;\r |
| 1237 | }\r |
| 1238 | if(ldy && column&1) \r |
| 1239 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
| 1240 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
| 1241 | }\r |
| 1242 | \r |
| 1243 | DefineTextureWnd();\r |
| 1244 | break;\r |
| 1245 | //--------------------------------------------------//\r |
| 1246 | // 8bit texture load ..\r |
| 1247 | case 1:\r |
| 1248 | //------------ ZN STUFF\r |
| 1249 | if(GlobalTextIL)\r |
| 1250 | {\r |
| 1251 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1252 | \r |
| 1253 | wSRCPtr=psxVuw+palstart;\r |
| 1254 | \r |
| 1255 | row=64;do\r |
| 1256 | {\r |
| 1257 | *px =LTCOL(*wSRCPtr);\r |
| 1258 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1259 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1260 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1261 | row--;px+=4;wSRCPtr+=4;\r |
| 1262 | }\r |
| 1263 | while (row);\r |
| 1264 | \r |
| 1265 | column=g_y2-ldy;\r |
| 1266 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1267 | {\r |
| 1268 | ldx=ldxo;\r |
| 1269 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1270 | {\r |
| 1271 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1272 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1273 | \r |
| 1274 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1275 | *ta++=s;\r |
| 1276 | if(ldx) {*ta++=s;ldx--;}\r |
| 1277 | }\r |
| 1278 | \r |
| 1279 | if(ldy) \r |
| 1280 | {ldy--;\r |
| 1281 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1282 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1283 | }\r |
| 1284 | \r |
| 1285 | }\r |
| 1286 | \r |
| 1287 | DefineTextureWnd();\r |
| 1288 | \r |
| 1289 | break;\r |
| 1290 | }\r |
| 1291 | //------------\r |
| 1292 | \r |
| 1293 | start=((pageid-16*pmult)*128)+256*2048*pmult; \r |
| 1294 | \r |
| 1295 | // not using a lookup table here... speeds up smaller texture areas\r |
| 1296 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1297 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
| 1298 | \r |
| 1299 | for(column=g_y1;column<=g_y2;column++)\r |
| 1300 | {\r |
| 1301 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1302 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
| 1303 | {\r |
| 1304 | s=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
| 1305 | *ta++=s;\r |
| 1306 | if(ldx) {*ta++=s;ldx--;}\r |
| 1307 | }\r |
| 1308 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
| 1309 | else cSRCPtr+=LineOffset;\r |
| 1310 | }\r |
| 1311 | \r |
| 1312 | DefineTextureWnd();\r |
| 1313 | break;\r |
| 1314 | //--------------------------------------------------// \r |
| 1315 | // 16bit texture load ..\r |
| 1316 | case 2:\r |
| 1317 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
| 1318 | \r |
| 1319 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
| 1320 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r |
| 1321 | \r |
| 1322 | for(column=g_y1;column<=g_y2;column++)\r |
| 1323 | {\r |
| 1324 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r |
| 1325 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
| 1326 | {\r |
| 1327 | s=LTCOL(*wSRCPtr++);\r |
| 1328 | *ta++=s;\r |
| 1329 | if(ldx) {*ta++=s;ldx--;}\r |
| 1330 | }\r |
| 1331 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r |
| 1332 | else wSRCPtr+=LineOffset;\r |
| 1333 | }\r |
| 1334 | \r |
| 1335 | DefineTextureWnd();\r |
| 1336 | break;\r |
| 1337 | //--------------------------------------------------// \r |
| 1338 | // others are not possible !\r |
| 1339 | }\r |
| 1340 | }\r |
| 1341 | \r |
| 1342 | ////////////////////////////////////////////////////////////////////////\r |
| 1343 | // tex window: load packed simple\r |
| 1344 | ////////////////////////////////////////////////////////////////////////\r |
| 1345 | \r |
| 1346 | void LoadPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 1347 | {\r |
| 1348 | unsigned long start,row,column,j,sxh,sxm;\r |
| 1349 | unsigned int palstart;\r |
| 1350 | unsigned short *px,*pa,*ta;\r |
| 1351 | u8 *cSRCPtr;\r |
| 1352 | unsigned short *wSRCPtr;\r |
| 1353 | unsigned long LineOffset;\r |
| 1354 | int pmult=pageid/16;\r |
| 1355 | unsigned short (*LPTCOL)(unsigned short);\r |
| 1356 | \r |
| 1357 | LPTCOL=PTCF[DrawSemiTrans];\r |
| 1358 | \r |
| 1359 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
| 1360 | ta=(unsigned short *)texturepart;\r |
| 1361 | palstart=cx+(cy*1024);\r |
| 1362 | \r |
| 1363 | ubOpaqueDraw=0;\r |
| 1364 | \r |
| 1365 | switch(mode)\r |
| 1366 | {\r |
| 1367 | //--------------------------------------------------// \r |
| 1368 | // 4bit texture load ..\r |
| 1369 | case 0:\r |
| 1370 | if(GlobalTextIL)\r |
| 1371 | {\r |
| 1372 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1373 | \r |
| 1374 | wSRCPtr=psxVuw+palstart;\r |
| 1375 | for(row=0;row<16;row++)\r |
| 1376 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1377 | \r |
| 1378 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1379 | {\r |
| 1380 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1381 | {\r |
| 1382 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1383 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1384 | \r |
| 1385 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1386 | }\r |
| 1387 | }\r |
| 1388 | \r |
| 1389 | DefineTextureWnd();\r |
| 1390 | \r |
| 1391 | break;\r |
| 1392 | }\r |
| 1393 | \r |
| 1394 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1395 | \r |
| 1396 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
| 1397 | \r |
| 1398 | wSRCPtr=psxVuw+palstart;\r |
| 1399 | for(row=0;row<16;row++)\r |
| 1400 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1401 | \r |
| 1402 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1403 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1404 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1405 | for(column=g_y1;column<=g_y2;column++)\r |
| 1406 | {\r |
| 1407 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
| 1408 | \r |
| 1409 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 1410 | \r |
| 1411 | for(row=j;row<=g_x2;row++)\r |
| 1412 | {\r |
| 1413 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
| 1414 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
| 1415 | cSRCPtr++;\r |
| 1416 | }\r |
| 1417 | }\r |
| 1418 | \r |
| 1419 | DefineTextureWnd();\r |
| 1420 | break;\r |
| 1421 | //--------------------------------------------------// \r |
| 1422 | // 8bit texture load ..\r |
| 1423 | case 1:\r |
| 1424 | if(GlobalTextIL)\r |
| 1425 | {\r |
| 1426 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1427 | \r |
| 1428 | wSRCPtr=psxVuw+palstart;\r |
| 1429 | for(row=0;row<256;row++)\r |
| 1430 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1431 | \r |
| 1432 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1433 | {\r |
| 1434 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1435 | {\r |
| 1436 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1437 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1438 | \r |
| 1439 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1440 | }\r |
| 1441 | }\r |
| 1442 | \r |
| 1443 | DefineTextureWnd();\r |
| 1444 | \r |
| 1445 | break;\r |
| 1446 | }\r |
| 1447 | \r |
| 1448 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1449 | \r |
| 1450 | // not using a lookup table here... speeds up smaller texture areas\r |
| 1451 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1452 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
| 1453 | \r |
| 1454 | for(column=g_y1;column<=g_y2;column++)\r |
| 1455 | {\r |
| 1456 | for(row=g_x1;row<=g_x2;row++)\r |
| 1457 | *ta++=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
| 1458 | cSRCPtr+=LineOffset;\r |
| 1459 | }\r |
| 1460 | \r |
| 1461 | DefineTextureWnd();\r |
| 1462 | break;\r |
| 1463 | //--------------------------------------------------// \r |
| 1464 | // 16bit texture load ..\r |
| 1465 | case 2:\r |
| 1466 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
| 1467 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
| 1468 | LineOffset = 1024 - (g_x2-g_x1+1); \r |
| 1469 | \r |
| 1470 | for(column=g_y1;column<=g_y2;column++)\r |
| 1471 | {\r |
| 1472 | for(row=g_x1;row<=g_x2;row++)\r |
| 1473 | *ta++=LPTCOL(*wSRCPtr++);\r |
| 1474 | wSRCPtr+=LineOffset;\r |
| 1475 | }\r |
| 1476 | \r |
| 1477 | DefineTextureWnd();\r |
| 1478 | break;\r |
| 1479 | //--------------------------------------------------// \r |
| 1480 | // others are not possible !\r |
| 1481 | }\r |
| 1482 | }\r |
| 1483 | \r |
| 1484 | ////////////////////////////////////////////////////////////////////////\r |
| 1485 | // tex window: load simple\r |
| 1486 | ////////////////////////////////////////////////////////////////////////\r |
| 1487 | \r |
| 1488 | void LoadWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 1489 | {\r |
| 1490 | unsigned long start,row,column,j,sxh,sxm;\r |
| 1491 | unsigned int palstart;\r |
| 1492 | unsigned long *px,*pa,*ta;\r |
| 1493 | u8 *cSRCPtr;\r |
| 1494 | unsigned short *wSRCPtr;\r |
| 1495 | unsigned long LineOffset;\r |
| 1496 | int pmult=pageid/16;\r |
| 1497 | unsigned long (*LTCOL)(unsigned long);\r |
| 1498 | \r |
| 1499 | LTCOL=TCF[DrawSemiTrans];\r |
| 1500 | \r |
| 1501 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
| 1502 | ta=(unsigned long *)texturepart;\r |
| 1503 | palstart=cx+(cy*1024);\r |
| 1504 | \r |
| 1505 | ubOpaqueDraw=0;\r |
| 1506 | \r |
| 1507 | switch(mode)\r |
| 1508 | {\r |
| 1509 | //--------------------------------------------------// \r |
| 1510 | // 4bit texture load ..\r |
| 1511 | case 0:\r |
| 1512 | if(GlobalTextIL)\r |
| 1513 | {\r |
| 1514 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1515 | \r |
| 1516 | wSRCPtr=psxVuw+palstart;\r |
| 1517 | \r |
| 1518 | row=4;do\r |
| 1519 | {\r |
| 1520 | *px =LTCOL(*wSRCPtr);\r |
| 1521 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1522 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1523 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1524 | row--;px+=4;wSRCPtr+=4;\r |
| 1525 | }\r |
| 1526 | while (row);\r |
| 1527 | \r |
| 1528 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1529 | {\r |
| 1530 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1531 | {\r |
| 1532 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1533 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1534 | \r |
| 1535 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1536 | }\r |
| 1537 | }\r |
| 1538 | \r |
| 1539 | DefineTextureWnd();\r |
| 1540 | \r |
| 1541 | break;\r |
| 1542 | }\r |
| 1543 | \r |
| 1544 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1545 | \r |
| 1546 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
| 1547 | \r |
| 1548 | wSRCPtr=psxVuw+palstart;\r |
| 1549 | for(row=0;row<16;row++)\r |
| 1550 | *px++=LTCOL(*wSRCPtr++);\r |
| 1551 | \r |
| 1552 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1553 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1554 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1555 | for(column=g_y1;column<=g_y2;column++)\r |
| 1556 | {\r |
| 1557 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
| 1558 | \r |
| 1559 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 1560 | \r |
| 1561 | for(row=j;row<=g_x2;row++)\r |
| 1562 | {\r |
| 1563 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
| 1564 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
| 1565 | cSRCPtr++;\r |
| 1566 | }\r |
| 1567 | }\r |
| 1568 | \r |
| 1569 | DefineTextureWnd();\r |
| 1570 | break;\r |
| 1571 | //--------------------------------------------------//\r |
| 1572 | // 8bit texture load ..\r |
| 1573 | case 1:\r |
| 1574 | if(GlobalTextIL)\r |
| 1575 | {\r |
| 1576 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1577 | \r |
| 1578 | wSRCPtr=psxVuw+palstart;\r |
| 1579 | \r |
| 1580 | row=64;do\r |
| 1581 | {\r |
| 1582 | *px =LTCOL(*wSRCPtr);\r |
| 1583 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1584 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1585 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1586 | row--;px+=4;wSRCPtr+=4;\r |
| 1587 | }\r |
| 1588 | while (row);\r |
| 1589 | \r |
| 1590 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1591 | {\r |
| 1592 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1593 | {\r |
| 1594 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1595 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1596 | \r |
| 1597 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1598 | }\r |
| 1599 | }\r |
| 1600 | \r |
| 1601 | DefineTextureWnd();\r |
| 1602 | \r |
| 1603 | break;\r |
| 1604 | }\r |
| 1605 | \r |
| 1606 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1607 | \r |
| 1608 | // not using a lookup table here... speeds up smaller texture areas\r |
| 1609 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1610 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
| 1611 | \r |
| 1612 | for(column=g_y1;column<=g_y2;column++)\r |
| 1613 | {\r |
| 1614 | for(row=g_x1;row<=g_x2;row++)\r |
| 1615 | *ta++=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r |
| 1616 | cSRCPtr+=LineOffset;\r |
| 1617 | }\r |
| 1618 | \r |
| 1619 | DefineTextureWnd();\r |
| 1620 | break;\r |
| 1621 | //--------------------------------------------------// \r |
| 1622 | // 16bit texture load ..\r |
| 1623 | case 2:\r |
| 1624 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r |
| 1625 | \r |
| 1626 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r |
| 1627 | LineOffset = 1024 - (g_x2-g_x1+1); \r |
| 1628 | \r |
| 1629 | for(column=g_y1;column<=g_y2;column++)\r |
| 1630 | {\r |
| 1631 | for(row=g_x1;row<=g_x2;row++)\r |
| 1632 | *ta++=LTCOL(*wSRCPtr++);\r |
| 1633 | wSRCPtr+=LineOffset;\r |
| 1634 | }\r |
| 1635 | \r |
| 1636 | DefineTextureWnd();\r |
| 1637 | break;\r |
| 1638 | //--------------------------------------------------// \r |
| 1639 | // others are not possible !\r |
| 1640 | }\r |
| 1641 | }\r |
| 1642 | \r |
| 1643 | ////////////////////////////////////////////////////////////////////////\r |
| 1644 | ////////////////////////////////////////////////////////////////////////\r |
| 1645 | ////////////////////////////////////////////////////////////////////////\r |
| 1646 | ////////////////////////////////////////////////////////////////////////\r |
| 1647 | \r |
| 1648 | void UploadTexWndPal(int mode,short cx,short cy)\r |
| 1649 | {\r |
| 1650 | unsigned int i,iSize;\r |
| 1651 | unsigned short * wSrcPtr;\r |
| 1652 | unsigned long * ta=(unsigned long *)texturepart;\r |
| 1653 | \r |
| 1654 | wSrcPtr=psxVuw+cx+(cy*1024);\r |
| 1655 | if(mode==0) i=4; else i=64;\r |
| 1656 | iSize=i<<2;\r |
| 1657 | ubOpaqueDraw=0;\r |
| 1658 | \r |
| 1659 | do\r |
| 1660 | {\r |
| 1661 | *ta =PALCOL(*wSrcPtr);\r |
| 1662 | *(ta+1)=PALCOL(*(wSrcPtr+1));\r |
| 1663 | *(ta+2)=PALCOL(*(wSrcPtr+2));\r |
| 1664 | *(ta+3)=PALCOL(*(wSrcPtr+3));\r |
| 1665 | ta+=4;wSrcPtr+=4;i--;\r |
| 1666 | }\r |
| 1667 | while(i);\r |
| 1668 | \r |
| 1669 | /* (*glColorTableEXTEx)(GL_TEXTURE_2D,GL_RGBA8,iSize,\r |
| 1670 | GL_RGBA,GL_UNSIGNED_BYTE,texturepart);\r |
| 1671 | */}\r |
| 1672 | \r |
| 1673 | ////////////////////////////////////////////////////////////////////////\r |
| 1674 | \r |
| 1675 | void DefinePalTextureWnd(void)\r |
| 1676 | {\r |
| 1677 | if(gTexName==0)\r |
| 1678 | glGenTextures(1, &gTexName);\r |
| 1679 | \r |
| 1680 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 1681 | \r |
| 1682 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r |
| 1683 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r |
| 1684 | \r |
| 1685 | {\r |
| 1686 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 1687 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 1688 | }\r |
| 1689 | \r |
| 1690 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r |
| 1691 | TWin.Position.x1, \r |
| 1692 | TWin.Position.y1, \r |
| 1693 | 0, GL_RGBA, GL_UNSIGNED_BYTE,texturepart);\r |
| 1694 | }\r |
| 1695 | \r |
| 1696 | ///////////////////////////////////////////////////////\r |
| 1697 | \r |
| 1698 | void LoadPalWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 1699 | {\r |
| 1700 | unsigned long start,row,column,j,sxh,sxm;\r |
| 1701 | u8 *ta;\r |
| 1702 | u8 *cSRCPtr;\r |
| 1703 | unsigned long LineOffset;\r |
| 1704 | int pmult=pageid/16;\r |
| 1705 | \r |
| 1706 | ta=(u8 *)texturepart;\r |
| 1707 | \r |
| 1708 | switch(mode)\r |
| 1709 | {\r |
| 1710 | //--------------------------------------------------// \r |
| 1711 | // 4bit texture load ..\r |
| 1712 | case 0:\r |
| 1713 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1714 | \r |
| 1715 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1716 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1717 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1718 | for(column=g_y1;column<=g_y2;column++)\r |
| 1719 | {\r |
| 1720 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r |
| 1721 | \r |
| 1722 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r |
| 1723 | \r |
| 1724 | for(row=j;row<=g_x2;row++)\r |
| 1725 | {\r |
| 1726 | *ta++=(*cSRCPtr & 0xF); row++;\r |
| 1727 | if(row<=g_x2) *ta++=((*cSRCPtr >> 4) & 0xF); \r |
| 1728 | cSRCPtr++;\r |
| 1729 | }\r |
| 1730 | }\r |
| 1731 | \r |
| 1732 | DefinePalTextureWnd();\r |
| 1733 | break;\r |
| 1734 | //--------------------------------------------------// \r |
| 1735 | // 8bit texture load ..\r |
| 1736 | case 1:\r |
| 1737 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1738 | \r |
| 1739 | // not using a lookup table here... speeds up smaller texture areas\r |
| 1740 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1741 | LineOffset = 2048 - (g_x2-g_x1+1); \r |
| 1742 | \r |
| 1743 | for(column=g_y1;column<=g_y2;column++)\r |
| 1744 | {\r |
| 1745 | for(row=g_x1;row<=g_x2;row++)\r |
| 1746 | *ta++=*cSRCPtr++;\r |
| 1747 | cSRCPtr+=LineOffset;\r |
| 1748 | }\r |
| 1749 | \r |
| 1750 | DefinePalTextureWnd();\r |
| 1751 | break;\r |
| 1752 | }\r |
| 1753 | UploadTexWndPal(mode,cx,cy);\r |
| 1754 | }\r |
| 1755 | \r |
| 1756 | ////////////////////////////////////////////////////////////////////////\r |
| 1757 | \r |
| 1758 | void LoadStretchPalWndTexturePage(int pageid, int mode, short cx, short cy)\r |
| 1759 | {\r |
| 1760 | unsigned long start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r |
| 1761 | u8 *ta,s;\r |
| 1762 | u8 *cSRCPtr,*cOSRCPtr;\r |
| 1763 | unsigned long LineOffset;\r |
| 1764 | int pmult=pageid/16;\r |
| 1765 | \r |
| 1766 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r |
| 1767 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r |
| 1768 | \r |
| 1769 | ta=(u8 *)texturepart;\r |
| 1770 | \r |
| 1771 | switch(mode)\r |
| 1772 | {\r |
| 1773 | //--------------------------------------------------// \r |
| 1774 | // 4bit texture load ..\r |
| 1775 | case 0:\r |
| 1776 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1777 | \r |
| 1778 | sxm=g_x1&1;sxh=g_x1>>1;\r |
| 1779 | if(sxm) j=g_x1+1; else j=g_x1;\r |
| 1780 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r |
| 1781 | for(column=g_y1;column<=g_y2;column++)\r |
| 1782 | {\r |
| 1783 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1784 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r |
| 1785 | \r |
| 1786 | for(row=j;row<=g_x2-ldxo;row++)\r |
| 1787 | {\r |
| 1788 | s=(*cSRCPtr & 0xF);\r |
| 1789 | *ta++=s;\r |
| 1790 | if(ldx) {*ta++=s;ldx--;}\r |
| 1791 | row++;\r |
| 1792 | if(row<=g_x2-ldxo) \r |
| 1793 | {\r |
| 1794 | s=((*cSRCPtr >> 4) & 0xF);\r |
| 1795 | *ta++=s; \r |
| 1796 | if(ldx) {*ta++=s;ldx--;}\r |
| 1797 | }\r |
| 1798 | cSRCPtr++;\r |
| 1799 | }\r |
| 1800 | if(ldy && column&1) \r |
| 1801 | {ldy--;cSRCPtr = cOSRCPtr;}\r |
| 1802 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r |
| 1803 | }\r |
| 1804 | \r |
| 1805 | DefinePalTextureWnd();\r |
| 1806 | break;\r |
| 1807 | //--------------------------------------------------// \r |
| 1808 | // 8bit texture load ..\r |
| 1809 | case 1:\r |
| 1810 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1811 | \r |
| 1812 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r |
| 1813 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r |
| 1814 | \r |
| 1815 | for(column=g_y1;column<=g_y2;column++)\r |
| 1816 | {\r |
| 1817 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r |
| 1818 | for(row=g_x1;row<=g_x2-ldxo;row++)\r |
| 1819 | {\r |
| 1820 | s=*cSRCPtr++;\r |
| 1821 | *ta++=s;\r |
| 1822 | if(ldx) {*ta++=s;ldx--;}\r |
| 1823 | }\r |
| 1824 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r |
| 1825 | else cSRCPtr+=LineOffset;\r |
| 1826 | }\r |
| 1827 | \r |
| 1828 | DefinePalTextureWnd();\r |
| 1829 | break;\r |
| 1830 | }\r |
| 1831 | UploadTexWndPal(mode,cx,cy);\r |
| 1832 | }\r |
| 1833 | \r |
| 1834 | ////////////////////////////////////////////////////////////////////////\r |
| 1835 | // tex window: main selecting, cache handler included\r |
| 1836 | ////////////////////////////////////////////////////////////////////////\r |
| 1837 | \r |
| 1838 | GLuint LoadTextureWnd(long pageid,long TextureMode,unsigned long GivenClutId)\r |
| 1839 | {\r |
| 1840 | textureWndCacheEntry * ts, * tsx=NULL;\r |
| 1841 | int i;short cx,cy;\r |
| 1842 | EXLong npos;\r |
| 1843 | \r |
| 1844 | npos.c[3]=TWin.Position.x0;\r |
| 1845 | npos.c[2]=TWin.OPosition.x1;\r |
| 1846 | npos.c[1]=TWin.Position.y0;\r |
| 1847 | npos.c[0]=TWin.OPosition.y1;\r |
| 1848 | \r |
| 1849 | g_x1=TWin.Position.x0;g_x2=g_x1+TWin.Position.x1-1;\r |
| 1850 | g_y1=TWin.Position.y0;g_y2=g_y1+TWin.Position.y1-1;\r |
| 1851 | \r |
| 1852 | if(TextureMode==2) {GivenClutId=0;cx=cy=0;}\r |
| 1853 | else \r |
| 1854 | {\r |
| 1855 | cx=((GivenClutId << 4) & 0x3F0);cy=((GivenClutId >> 6) & CLUTYMASK);\r |
| 1856 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30);\r |
| 1857 | \r |
| 1858 | // palette check sum\r |
| 1859 | {\r |
| 1860 | unsigned long l=0,row;\r |
| 1861 | unsigned long * lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
| 1862 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
| 1863 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
| 1864 | l=(l+HIWORD(l))&0x3fffL;\r |
| 1865 | GivenClutId|=(l<<16);\r |
| 1866 | }\r |
| 1867 | \r |
| 1868 | }\r |
| 1869 | \r |
| 1870 | ts=wcWndtexStore;\r |
| 1871 | \r |
| 1872 | for(i=0;i<iMaxTexWnds;i++,ts++)\r |
| 1873 | {\r |
| 1874 | if(ts->used)\r |
| 1875 | {\r |
| 1876 | if(ts->pos.l==npos.l &&\r |
| 1877 | ts->pageid==pageid &&\r |
| 1878 | ts->textureMode==TextureMode)\r |
| 1879 | {\r |
| 1880 | if(ts->ClutID==GivenClutId)\r |
| 1881 | {\r |
| 1882 | ubOpaqueDraw=ts->Opaque;\r |
| 1883 | return ts->texname;\r |
| 1884 | }\r |
| 1885 | }\r |
| 1886 | }\r |
| 1887 | else tsx=ts;\r |
| 1888 | }\r |
| 1889 | \r |
| 1890 | if(!tsx) \r |
| 1891 | {\r |
| 1892 | if(iMaxTexWnds==iTexWndLimit)\r |
| 1893 | {\r |
| 1894 | tsx=wcWndtexStore+iTexWndTurn;\r |
| 1895 | iTexWndTurn++; \r |
| 1896 | if(iTexWndTurn==iTexWndLimit) iTexWndTurn=0;\r |
| 1897 | }\r |
| 1898 | else\r |
| 1899 | {\r |
| 1900 | tsx=wcWndtexStore+iMaxTexWnds;\r |
| 1901 | iMaxTexWnds++;\r |
| 1902 | }\r |
| 1903 | }\r |
| 1904 | \r |
| 1905 | gTexName=tsx->texname;\r |
| 1906 | \r |
| 1907 | if(TWin.OPosition.y1==TWin.Position.y1 &&\r |
| 1908 | TWin.OPosition.x1==TWin.Position.x1)\r |
| 1909 | {\r |
| 1910 | LoadWndTexturePage(pageid,TextureMode,cx,cy);\r |
| 1911 | } \r |
| 1912 | else\r |
| 1913 | {\r |
| 1914 | LoadStretchWndTexturePage(pageid,TextureMode,cx,cy);\r |
| 1915 | }\r |
| 1916 | \r |
| 1917 | tsx->Opaque=ubOpaqueDraw;\r |
| 1918 | tsx->pos.l=npos.l;\r |
| 1919 | tsx->ClutID=GivenClutId;\r |
| 1920 | tsx->pageid=pageid;\r |
| 1921 | tsx->textureMode=TextureMode;\r |
| 1922 | tsx->texname=gTexName;\r |
| 1923 | tsx->used=1;\r |
| 1924 | \r |
| 1925 | return gTexName;\r |
| 1926 | }\r |
| 1927 | \r |
| 1928 | /////////////////////////////////////////////////////////////////////////////\r |
| 1929 | /////////////////////////////////////////////////////////////////////////////\r |
| 1930 | /////////////////////////////////////////////////////////////////////////////\r |
| 1931 | \r |
| 1932 | ////////////////////////////////////////////////////////////////////////\r |
| 1933 | // movie texture: define\r |
| 1934 | ////////////////////////////////////////////////////////////////////////\r |
| 1935 | \r |
| 1936 | void DefinePackedTextureMovie(void)\r |
| 1937 | {\r |
| 1938 | if(gTexMovieName==0)\r |
| 1939 | {\r |
| 1940 | glGenTextures(1, &gTexMovieName);\r |
| 1941 | gTexName=gTexMovieName;\r |
| 1942 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 1943 | \r |
| 1944 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 1945 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 1946 | \r |
| 1947 | if(!bUseFastMdec) \r |
| 1948 | {\r |
| 1949 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);\r |
| 1950 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);\r |
| 1951 | }\r |
| 1952 | else\r |
| 1953 | {\r |
| 1954 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 1955 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 1956 | }\r |
| 1957 | \r |
| 1958 | glTexImage2D(GL_TEXTURE_2D, 0, //giWantedRGBA, \r |
| 1959 | GL_RGBA,\r |
| 1960 | 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 1961 | }\r |
| 1962 | else \r |
| 1963 | {\r |
| 1964 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 1965 | }\r |
| 1966 | \r |
| 1967 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r |
| 1968 | (xrMovieArea.x1-xrMovieArea.x0), \r |
| 1969 | (xrMovieArea.y1-xrMovieArea.y0), \r |
| 1970 | GL_RGBA,\r |
| 1971 | GL_UNSIGNED_SHORT,\r |
| 1972 | texturepart);\r |
| 1973 | }\r |
| 1974 | \r |
| 1975 | ////////////////////////////////////////////////////////////////////////\r |
| 1976 | \r |
| 1977 | void DefineTextureMovie(void)\r |
| 1978 | {\r |
| 1979 | if(gTexMovieName==0)\r |
| 1980 | {\r |
| 1981 | glGenTextures(1, &gTexMovieName);\r |
| 1982 | gTexName=gTexMovieName;\r |
| 1983 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 1984 | \r |
| 1985 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 1986 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 1987 | \r |
| 1988 | if(!bUseFastMdec) \r |
| 1989 | {\r |
| 1990 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);\r |
| 1991 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);\r |
| 1992 | }\r |
| 1993 | else\r |
| 1994 | {\r |
| 1995 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 1996 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 1997 | }\r |
| 1998 | \r |
| 1999 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 2000 | }\r |
| 2001 | else \r |
| 2002 | {\r |
| 2003 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 2004 | }\r |
| 2005 | \r |
| 2006 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r |
| 2007 | (xrMovieArea.x1-xrMovieArea.x0), \r |
| 2008 | (xrMovieArea.y1-xrMovieArea.y0), \r |
| 2009 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 2010 | }\r |
| 2011 | \r |
| 2012 | ////////////////////////////////////////////////////////////////////////\r |
| 2013 | // movie texture: load\r |
| 2014 | ////////////////////////////////////////////////////////////////////////\r |
| 2015 | \r |
| 2016 | #define MRED(x) ((x>>3) & 0x1f)\r |
| 2017 | #define MGREEN(x) ((x>>6) & 0x3e0)\r |
| 2018 | #define MBLUE(x) ((x>>9) & 0x7c00)\r |
| 2019 | \r |
| 2020 | #define XMGREEN(x) ((x>>5) & 0x07c0)\r |
| 2021 | #define XMRED(x) ((x<<8) & 0xf800)\r |
| 2022 | #define XMBLUE(x) ((x>>18) & 0x003e)\r |
| 2023 | \r |
| 2024 | ////////////////////////////////////////////////////////////////////////\r |
| 2025 | // movie texture: load\r |
| 2026 | ////////////////////////////////////////////////////////////////////////\r |
| 2027 | \r |
| 2028 | u8 * LoadDirectMovieFast(void)\r |
| 2029 | {\r |
| 2030 | long row,column;\r |
| 2031 | unsigned int startxy;\r |
| 2032 | \r |
| 2033 | unsigned long * ta=(unsigned long *)texturepart;\r |
| 2034 | \r |
| 2035 | if(PSXDisplay.RGB24)\r |
| 2036 | {\r |
| 2037 | u8 * pD;\r |
| 2038 | \r |
| 2039 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r |
| 2040 | \r |
| 2041 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r |
| 2042 | {\r |
| 2043 | pD=(u8 *)&psxVuw[startxy];\r |
| 2044 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2045 | {\r |
| 2046 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
| 2047 | pD+=3;\r |
| 2048 | }\r |
| 2049 | }\r |
| 2050 | }\r |
| 2051 | else\r |
| 2052 | {\r |
| 2053 | unsigned long (*LTCOL)(unsigned long);\r |
| 2054 | \r |
| 2055 | LTCOL=XP8RGBA_0;//TCF[0];\r |
| 2056 | \r |
| 2057 | ubOpaqueDraw=0;\r |
| 2058 | \r |
| 2059 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2060 | {\r |
| 2061 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2062 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2063 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
| 2064 | }\r |
| 2065 | }\r |
| 2066 | \r |
| 2067 | return texturepart;\r |
| 2068 | }\r |
| 2069 | \r |
| 2070 | ////////////////////////////////////////////////////////////////////////\r |
| 2071 | \r |
| 2072 | GLuint LoadTextureMovieFast(void)\r |
| 2073 | {\r |
| 2074 | long row,column;\r |
| 2075 | unsigned int start,startxy;\r |
| 2076 | \r |
| 2077 | {\r |
| 2078 | if(PSXDisplay.RGB24)\r |
| 2079 | {\r |
| 2080 | u8 * pD;\r |
| 2081 | unsigned long * ta=(unsigned long *)texturepart;\r |
| 2082 | \r |
| 2083 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r |
| 2084 | \r |
| 2085 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r |
| 2086 | {\r |
| 2087 | //startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2088 | pD=(u8 *)&psxVuw[startxy];\r |
| 2089 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2090 | {\r |
| 2091 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
| 2092 | pD+=3;\r |
| 2093 | }\r |
| 2094 | }\r |
| 2095 | }\r |
| 2096 | else\r |
| 2097 | {\r |
| 2098 | unsigned long (*LTCOL)(unsigned long);\r |
| 2099 | unsigned long *ta;\r |
| 2100 | \r |
| 2101 | LTCOL=XP8RGBA_0;//TCF[0];\r |
| 2102 | \r |
| 2103 | ubOpaqueDraw=0;\r |
| 2104 | ta=(unsigned long *)texturepart;\r |
| 2105 | \r |
| 2106 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2107 | {\r |
| 2108 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2109 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2110 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
| 2111 | }\r |
| 2112 | }\r |
| 2113 | DefineTextureMovie();\r |
| 2114 | }\r |
| 2115 | return gTexName; \r |
| 2116 | }\r |
| 2117 | \r |
| 2118 | ////////////////////////////////////////////////////////////////////////\r |
| 2119 | \r |
| 2120 | GLuint LoadTextureMovie(void)\r |
| 2121 | {\r |
| 2122 | short row,column,dx;\r |
| 2123 | unsigned int startxy;\r |
| 2124 | BOOL b_X,b_Y;\r |
| 2125 | \r |
| 2126 | if(bUseFastMdec) return LoadTextureMovieFast();\r |
| 2127 | \r |
| 2128 | b_X=FALSE;b_Y=FALSE;\r |
| 2129 | \r |
| 2130 | if((xrMovieArea.x1-xrMovieArea.x0)<255) b_X=TRUE;\r |
| 2131 | if((xrMovieArea.y1-xrMovieArea.y0)<255) b_Y=TRUE;\r |
| 2132 | \r |
| 2133 | {\r |
| 2134 | if(PSXDisplay.RGB24)\r |
| 2135 | {\r |
| 2136 | u8 * pD;\r |
| 2137 | unsigned long * ta=(unsigned long *)texturepart;\r |
| 2138 | \r |
| 2139 | if(b_X)\r |
| 2140 | {\r |
| 2141 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2142 | {\r |
| 2143 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2144 | pD=(u8 *)&psxVuw[startxy];\r |
| 2145 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2146 | {\r |
| 2147 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
| 2148 | pD+=3;\r |
| 2149 | }\r |
| 2150 | *ta++=*(ta-1);\r |
| 2151 | }\r |
| 2152 | if(b_Y)\r |
| 2153 | {\r |
| 2154 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r |
| 2155 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2156 | *ta++=*(ta-dx);\r |
| 2157 | *ta++=*(ta-1);\r |
| 2158 | }\r |
| 2159 | }\r |
| 2160 | else\r |
| 2161 | {\r |
| 2162 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2163 | {\r |
| 2164 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2165 | pD=(u8 *)&psxVuw[startxy];\r |
| 2166 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2167 | {\r |
| 2168 | *ta++=*((unsigned long *)pD)|0xff000000;\r |
| 2169 | pD+=3;\r |
| 2170 | }\r |
| 2171 | }\r |
| 2172 | if(b_Y)\r |
| 2173 | {\r |
| 2174 | dx=xrMovieArea.x1-xrMovieArea.x0;\r |
| 2175 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2176 | *ta++=*(ta-dx);\r |
| 2177 | }\r |
| 2178 | }\r |
| 2179 | }\r |
| 2180 | else\r |
| 2181 | {\r |
| 2182 | unsigned long (*LTCOL)(unsigned long);\r |
| 2183 | unsigned long *ta;\r |
| 2184 | \r |
| 2185 | LTCOL=XP8RGBA_0;//TCF[0];\r |
| 2186 | \r |
| 2187 | ubOpaqueDraw=0;\r |
| 2188 | ta=(unsigned long *)texturepart;\r |
| 2189 | \r |
| 2190 | if(b_X)\r |
| 2191 | {\r |
| 2192 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2193 | {\r |
| 2194 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2195 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2196 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
| 2197 | *ta++=*(ta-1);\r |
| 2198 | }\r |
| 2199 | \r |
| 2200 | if(b_Y)\r |
| 2201 | {\r |
| 2202 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r |
| 2203 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2204 | *ta++=*(ta-dx);\r |
| 2205 | *ta++=*(ta-1);\r |
| 2206 | }\r |
| 2207 | }\r |
| 2208 | else\r |
| 2209 | {\r |
| 2210 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r |
| 2211 | {\r |
| 2212 | startxy=((1024)*column)+xrMovieArea.x0;\r |
| 2213 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2214 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r |
| 2215 | }\r |
| 2216 | \r |
| 2217 | if(b_Y)\r |
| 2218 | {\r |
| 2219 | dx=xrMovieArea.x1-xrMovieArea.x0;\r |
| 2220 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r |
| 2221 | *ta++=*(ta-dx);\r |
| 2222 | }\r |
| 2223 | }\r |
| 2224 | }\r |
| 2225 | \r |
| 2226 | xrMovieArea.x1+=b_X;xrMovieArea.y1+=b_Y;\r |
| 2227 | DefineTextureMovie();\r |
| 2228 | xrMovieArea.x1-=b_X;xrMovieArea.y1-=b_Y;\r |
| 2229 | }\r |
| 2230 | return gTexName; \r |
| 2231 | }\r |
| 2232 | \r |
| 2233 | /////////////////////////////////////////////////////////////////////////////\r |
| 2234 | /////////////////////////////////////////////////////////////////////////////\r |
| 2235 | /////////////////////////////////////////////////////////////////////////////\r |
| 2236 | \r |
| 2237 | GLuint BlackFake15BitTexture(void)\r |
| 2238 | {\r |
| 2239 | long pmult;short x1,x2,y1,y2;\r |
| 2240 | \r |
| 2241 | if(PSXDisplay.InterlacedTest) return 0;\r |
| 2242 | \r |
| 2243 | pmult=GlobalTexturePage/16;\r |
| 2244 | x1=gl_ux[7];\r |
| 2245 | x2=gl_ux[6]-gl_ux[7];\r |
| 2246 | y1=gl_ux[5];\r |
| 2247 | y2=gl_ux[4]-gl_ux[5];\r |
| 2248 | \r |
| 2249 | if(iSpriteTex)\r |
| 2250 | {\r |
| 2251 | if(x2<255) x2++;\r |
| 2252 | if(y2<255) y2++;\r |
| 2253 | }\r |
| 2254 | \r |
| 2255 | y1+=pmult*256;\r |
| 2256 | x1+=((GlobalTexturePage-16*pmult)<<6);\r |
| 2257 | \r |
| 2258 | if( FastCheckAgainstFrontScreen(x1,y1,x2,y2)\r |
| 2259 | || FastCheckAgainstScreen(x1,y1,x2,y2))\r |
| 2260 | {\r |
| 2261 | if(!gTexFrameName)\r |
| 2262 | {\r |
| 2263 | glGenTextures(1, &gTexFrameName);\r |
| 2264 | gTexName=gTexFrameName;\r |
| 2265 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 2266 | \r |
| 2267 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 2268 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 2269 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 2270 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 2271 | \r |
| 2272 | {\r |
| 2273 | unsigned long * ta=(unsigned long *)texturepart;\r |
| 2274 | for(y1=0;y1<=4;y1++)\r |
| 2275 | for(x1=0;x1<=4;x1++)\r |
| 2276 | *ta++=0xff000000;\r |
| 2277 | }\r |
| 2278 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 2279 | }\r |
| 2280 | else\r |
| 2281 | {\r |
| 2282 | gTexName=gTexFrameName;\r |
| 2283 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 2284 | }\r |
| 2285 | \r |
| 2286 | ubOpaqueDraw=0;\r |
| 2287 | \r |
| 2288 | return (GLuint)gTexName;\r |
| 2289 | }\r |
| 2290 | return 0;\r |
| 2291 | }\r |
| 2292 | \r |
| 2293 | /////////////////////////////////////////////////////////////////////////////\r |
| 2294 | \r |
| 2295 | BOOL bFakeFrontBuffer=FALSE;\r |
| 2296 | BOOL bIgnoreNextTile =FALSE;\r |
| 2297 | \r |
| 2298 | int iFTex=512;\r |
| 2299 | \r |
| 2300 | GLuint Fake15BitTexture(void)\r |
| 2301 | {\r |
| 2302 | long pmult;short x1,x2,y1,y2;int iYAdjust;\r |
| 2303 | float ScaleX,ScaleY;RECT rSrc;\r |
| 2304 | \r |
| 2305 | if(iFrameTexType==1) return BlackFake15BitTexture();\r |
| 2306 | if(PSXDisplay.InterlacedTest) return 0;\r |
| 2307 | \r |
| 2308 | pmult=GlobalTexturePage/16;\r |
| 2309 | x1=gl_ux[7];\r |
| 2310 | x2=gl_ux[6]-gl_ux[7];\r |
| 2311 | y1=gl_ux[5];\r |
| 2312 | y2=gl_ux[4]-gl_ux[5];\r |
| 2313 | \r |
| 2314 | y1+=pmult*256;\r |
| 2315 | x1+=((GlobalTexturePage-16*pmult)<<6);\r |
| 2316 | \r |
| 2317 | if(iFrameTexType==3)\r |
| 2318 | {\r |
| 2319 | if(iFrameReadType==4) return 0;\r |
| 2320 | \r |
| 2321 | if(!FastCheckAgainstFrontScreen(x1,y1,x2,y2) &&\r |
| 2322 | !FastCheckAgainstScreen(x1,y1,x2,y2))\r |
| 2323 | return 0;\r |
| 2324 | \r |
| 2325 | if(bFakeFrontBuffer) bIgnoreNextTile=TRUE;\r |
| 2326 | CheckVRamReadEx(x1,y1,x1+x2,y1+y2);\r |
| 2327 | return 0;\r |
| 2328 | }\r |
| 2329 | \r |
| 2330 | /////////////////////////\r |
| 2331 | \r |
| 2332 | if(FastCheckAgainstFrontScreen(x1,y1,x2,y2))\r |
| 2333 | {\r |
| 2334 | x1-=PSXDisplay.DisplayPosition.x;\r |
| 2335 | y1-=PSXDisplay.DisplayPosition.y;\r |
| 2336 | }\r |
| 2337 | else\r |
| 2338 | if(FastCheckAgainstScreen(x1,y1,x2,y2))\r |
| 2339 | {\r |
| 2340 | x1-=PreviousPSXDisplay.DisplayPosition.x;\r |
| 2341 | y1-=PreviousPSXDisplay.DisplayPosition.y;\r |
| 2342 | }\r |
| 2343 | else return 0;\r |
| 2344 | \r |
| 2345 | bDrawMultiPass = FALSE;\r |
| 2346 | \r |
| 2347 | if(!gTexFrameName)\r |
| 2348 | {\r |
| 2349 | s8 * p;\r |
| 2350 | \r |
| 2351 | if(iResX>1280 || iResY>1024) iFTex=2048;\r |
| 2352 | else\r |
| 2353 | if(iResX>640 || iResY>480) iFTex=1024;\r |
| 2354 | else iFTex=512; \r |
| 2355 | \r |
| 2356 | glGenTextures(1, &gTexFrameName);\r |
| 2357 | gTexName=gTexFrameName;\r |
| 2358 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 2359 | \r |
| 2360 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 2361 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 2362 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 2363 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 2364 | \r |
| 2365 | p=(s8 *)malloc(iFTex*iFTex*4);\r |
| 2366 | memset(p,0,iFTex*iFTex*4);\r |
| 2367 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iFTex, iFTex, 0, GL_RGBA, GL_UNSIGNED_BYTE, p);\r |
| 2368 | free(p);\r |
| 2369 | \r |
| 2370 | glGetError();\r |
| 2371 | }\r |
| 2372 | else \r |
| 2373 | {\r |
| 2374 | gTexName=gTexFrameName;\r |
| 2375 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 2376 | }\r |
| 2377 | \r |
| 2378 | x1+=PreviousPSXDisplay.Range.x0;\r |
| 2379 | y1+=PreviousPSXDisplay.Range.y0;\r |
| 2380 | \r |
| 2381 | if(PSXDisplay.DisplayMode.x)\r |
| 2382 | ScaleX=(float)rRatioRect.right/(float)PSXDisplay.DisplayMode.x;\r |
| 2383 | else ScaleX=1.0f;\r |
| 2384 | if(PSXDisplay.DisplayMode.y)\r |
| 2385 | ScaleY=(float)rRatioRect.bottom/(float)PSXDisplay.DisplayMode.y;\r |
| 2386 | else ScaleY=1.0f;\r |
| 2387 | \r |
| 2388 | rSrc.left =max(x1*ScaleX,0);\r |
| 2389 | rSrc.right =min((x1+x2)*ScaleX+0.99f,iResX-1);\r |
| 2390 | rSrc.top =max(y1*ScaleY,0);\r |
| 2391 | rSrc.bottom=min((y1+y2)*ScaleY+0.99f,iResY-1);\r |
| 2392 | \r |
| 2393 | iYAdjust=(y1+y2)-PSXDisplay.DisplayMode.y;\r |
| 2394 | if(iYAdjust>0)\r |
| 2395 | iYAdjust=(int)((float)iYAdjust*ScaleY)+1;\r |
| 2396 | else iYAdjust=0;\r |
| 2397 | \r |
| 2398 | gl_vy[0]=255-gl_vy[0];\r |
| 2399 | gl_vy[1]=255-gl_vy[1];\r |
| 2400 | gl_vy[2]=255-gl_vy[2];\r |
| 2401 | gl_vy[3]=255-gl_vy[3];\r |
| 2402 | \r |
| 2403 | y1=min(gl_vy[0],min(gl_vy[1],min(gl_vy[2],gl_vy[3])));\r |
| 2404 | \r |
| 2405 | gl_vy[0]-=y1;\r |
| 2406 | gl_vy[1]-=y1;\r |
| 2407 | gl_vy[2]-=y1;\r |
| 2408 | gl_vy[3]-=y1;\r |
| 2409 | gl_ux[0]-=gl_ux[7];\r |
| 2410 | gl_ux[1]-=gl_ux[7];\r |
| 2411 | gl_ux[2]-=gl_ux[7];\r |
| 2412 | gl_ux[3]-=gl_ux[7];\r |
| 2413 | \r |
| 2414 | ScaleX*=256.0f/((float)(iFTex));\r |
| 2415 | ScaleY*=256.0f/((float)(iFTex));\r |
| 2416 | \r |
| 2417 | y1=((float)gl_vy[0]*ScaleY); if(y1>255) y1=255;\r |
| 2418 | gl_vy[0]=y1;\r |
| 2419 | y1=((float)gl_vy[1]*ScaleY); if(y1>255) y1=255;\r |
| 2420 | gl_vy[1]=y1;\r |
| 2421 | y1=((float)gl_vy[2]*ScaleY); if(y1>255) y1=255;\r |
| 2422 | gl_vy[2]=y1;\r |
| 2423 | y1=((float)gl_vy[3]*ScaleY); if(y1>255) y1=255;\r |
| 2424 | gl_vy[3]=y1;\r |
| 2425 | \r |
| 2426 | x1=((float)gl_ux[0]*ScaleX); if(x1>255) x1=255;\r |
| 2427 | gl_ux[0]=x1;\r |
| 2428 | x1=((float)gl_ux[1]*ScaleX); if(x1>255) x1=255;\r |
| 2429 | gl_ux[1]=x1;\r |
| 2430 | x1=((float)gl_ux[2]*ScaleX); if(x1>255) x1=255;\r |
| 2431 | gl_ux[2]=x1;\r |
| 2432 | x1=((float)gl_ux[3]*ScaleX); if(x1>255) x1=255;\r |
| 2433 | gl_ux[3]=x1;\r |
| 2434 | \r |
| 2435 | x1=rSrc.right-rSrc.left;\r |
| 2436 | if(x1<=0) x1=1;\r |
| 2437 | if(x1>iFTex) x1=iFTex;\r |
| 2438 | \r |
| 2439 | y1=rSrc.bottom-rSrc.top;\r |
| 2440 | if(y1<=0) y1=1;\r |
| 2441 | if(y1+iYAdjust>iFTex) y1=iFTex-iYAdjust;\r |
| 2442 | \r |
| 2443 | \r |
| 2444 | glCopyTexSubImage2D( GL_TEXTURE_2D, 0, \r |
| 2445 | 0,\r |
| 2446 | iYAdjust,\r |
| 2447 | rSrc.left+rRatioRect.left,\r |
| 2448 | iResY-rSrc.bottom-rRatioRect.top,\r |
| 2449 | x1,y1);\r |
| 2450 | \r |
| 2451 | if(glGetError()) \r |
| 2452 | {\r |
| 2453 | s8 * p=(s8 *)malloc(iFTex*iFTex*4);\r |
| 2454 | memset(p,0,iFTex*iFTex*4);\r |
| 2455 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, iFTex, iFTex,\r |
| 2456 | GL_RGBA, GL_UNSIGNED_BYTE, p);\r |
| 2457 | free(p);\r |
| 2458 | }\r |
| 2459 | \r |
| 2460 | \r |
| 2461 | ubOpaqueDraw=0;\r |
| 2462 | \r |
| 2463 | if(iSpriteTex)\r |
| 2464 | {\r |
| 2465 | sprtW=gl_ux[1]-gl_ux[0]; \r |
| 2466 | sprtH=-(gl_vy[0]-gl_vy[2]);\r |
| 2467 | }\r |
| 2468 | \r |
| 2469 | return (GLuint)gTexName;\r |
| 2470 | }\r |
| 2471 | \r |
| 2472 | /////////////////////////////////////////////////////////////////////////////\r |
| 2473 | /////////////////////////////////////////////////////////////////////////////\r |
| 2474 | /////////////////////////////////////////////////////////////////////////////\r |
| 2475 | //\r |
| 2476 | // load texture part (unpacked)\r |
| 2477 | //\r |
| 2478 | /////////////////////////////////////////////////////////////////////////////\r |
| 2479 | /////////////////////////////////////////////////////////////////////////////\r |
| 2480 | /////////////////////////////////////////////////////////////////////////////\r |
| 2481 | \r |
| 2482 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy)\r |
| 2483 | {\r |
| 2484 | unsigned long start,row,column,j,sxh,sxm;\r |
| 2485 | unsigned int palstart;\r |
| 2486 | unsigned long *px,*pa,*ta;\r |
| 2487 | u8 *cSRCPtr;\r |
| 2488 | unsigned short *wSRCPtr;\r |
| 2489 | unsigned long LineOffset;\r |
| 2490 | unsigned long x2a,xalign=0;\r |
| 2491 | unsigned long x1=gl_ux[7];\r |
| 2492 | unsigned long x2=gl_ux[6];\r |
| 2493 | unsigned long y1=gl_ux[5];\r |
| 2494 | unsigned long y2=gl_ux[4];\r |
| 2495 | unsigned long dx=x2-x1+1;\r |
| 2496 | unsigned long dy=y2-y1+1;\r |
| 2497 | int pmult=pageid/16;\r |
| 2498 | unsigned long (*LTCOL)(unsigned long);\r |
| 2499 | unsigned int a,r,g,b,cnt,h;\r |
| 2500 | unsigned long scol[8];\r |
| 2501 | \r |
| 2502 | LTCOL=TCF[DrawSemiTrans];\r |
| 2503 | \r |
| 2504 | pa=px=(unsigned long *)ubPaletteBuffer;\r |
| 2505 | ta=(unsigned long *)texturepart;\r |
| 2506 | palstart=cx+(cy<<10);\r |
| 2507 | \r |
| 2508 | ubOpaqueDraw=0;\r |
| 2509 | \r |
| 2510 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r |
| 2511 | if(XTexS) {ta+=1;xalign=2;}\r |
| 2512 | \r |
| 2513 | switch(mode)\r |
| 2514 | {\r |
| 2515 | //--------------------------------------------------// \r |
| 2516 | // 4bit texture load ..\r |
| 2517 | case 0:\r |
| 2518 | if(GlobalTextIL)\r |
| 2519 | {\r |
| 2520 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2521 | \r |
| 2522 | wSRCPtr=psxVuw+palstart;\r |
| 2523 | \r |
| 2524 | row=4;do\r |
| 2525 | {\r |
| 2526 | *px =LTCOL(*wSRCPtr);\r |
| 2527 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2528 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2529 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2530 | row--;px+=4;wSRCPtr+=4;\r |
| 2531 | }\r |
| 2532 | while (row);\r |
| 2533 | \r |
| 2534 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2535 | {\r |
| 2536 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2537 | {\r |
| 2538 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 2539 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 2540 | \r |
| 2541 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 2542 | }\r |
| 2543 | ta+=xalign;\r |
| 2544 | }\r |
| 2545 | break;\r |
| 2546 | }\r |
| 2547 | \r |
| 2548 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
| 2549 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r |
| 2550 | \r |
| 2551 | wSRCPtr=psxVuw+palstart;\r |
| 2552 | \r |
| 2553 | row=4;do\r |
| 2554 | {\r |
| 2555 | *px =LTCOL(*wSRCPtr);\r |
| 2556 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2557 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2558 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2559 | row--;px+=4;wSRCPtr+=4;\r |
| 2560 | }\r |
| 2561 | while (row);\r |
| 2562 | \r |
| 2563 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r |
| 2564 | sxm=x1&1;sxh=x1>>1;\r |
| 2565 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r |
| 2566 | for(column=y1;column<=y2;column++)\r |
| 2567 | {\r |
| 2568 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r |
| 2569 | \r |
| 2570 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 2571 | \r |
| 2572 | for(row=j;row<x2a;row+=2)\r |
| 2573 | {\r |
| 2574 | *ta =*(pa+(*cSRCPtr & 0xF)); \r |
| 2575 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
| 2576 | cSRCPtr++;ta+=2;\r |
| 2577 | }\r |
| 2578 | \r |
| 2579 | if(row<=x2) \r |
| 2580 | {\r |
| 2581 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r |
| 2582 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
| 2583 | }\r |
| 2584 | \r |
| 2585 | ta+=xalign;\r |
| 2586 | }\r |
| 2587 | \r |
| 2588 | break;\r |
| 2589 | //--------------------------------------------------// \r |
| 2590 | // 8bit texture load ..\r |
| 2591 | case 1:\r |
| 2592 | if(GlobalTextIL)\r |
| 2593 | {\r |
| 2594 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2595 | \r |
| 2596 | wSRCPtr=psxVuw+palstart;\r |
| 2597 | \r |
| 2598 | row=64;do\r |
| 2599 | {\r |
| 2600 | *px =LTCOL(*wSRCPtr);\r |
| 2601 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2602 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2603 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2604 | row--;px+=4;wSRCPtr+=4;\r |
| 2605 | }\r |
| 2606 | while (row);\r |
| 2607 | \r |
| 2608 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2609 | {\r |
| 2610 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2611 | {\r |
| 2612 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 2613 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 2614 | \r |
| 2615 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 2616 | }\r |
| 2617 | ta+=xalign;\r |
| 2618 | }\r |
| 2619 | \r |
| 2620 | break;\r |
| 2621 | }\r |
| 2622 | \r |
| 2623 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
| 2624 | \r |
| 2625 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r |
| 2626 | LineOffset = 2048 - dx; \r |
| 2627 | \r |
| 2628 | if(dy*dx>384)\r |
| 2629 | {\r |
| 2630 | wSRCPtr=psxVuw+palstart;\r |
| 2631 | \r |
| 2632 | row=64;do\r |
| 2633 | {\r |
| 2634 | *px =LTCOL(*wSRCPtr);\r |
| 2635 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2636 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2637 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2638 | row--;px+=4;wSRCPtr+=4;\r |
| 2639 | }\r |
| 2640 | while (row);\r |
| 2641 | \r |
| 2642 | column=dy;do \r |
| 2643 | {\r |
| 2644 | row=dx;\r |
| 2645 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r |
| 2646 | ta+=xalign;\r |
| 2647 | cSRCPtr+=LineOffset;column--;\r |
| 2648 | }\r |
| 2649 | while(column);\r |
| 2650 | }\r |
| 2651 | else\r |
| 2652 | {\r |
| 2653 | wSRCPtr=psxVuw+palstart;\r |
| 2654 | \r |
| 2655 | column=dy;do \r |
| 2656 | {\r |
| 2657 | row=dx;\r |
| 2658 | do {*ta++=LTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r |
| 2659 | ta+=xalign;\r |
| 2660 | cSRCPtr+=LineOffset;column--;\r |
| 2661 | }\r |
| 2662 | while(column);\r |
| 2663 | }\r |
| 2664 | \r |
| 2665 | break;\r |
| 2666 | //--------------------------------------------------// \r |
| 2667 | // 16bit texture load ..\r |
| 2668 | case 2:\r |
| 2669 | start=((pageid-16*pmult)<<6)+262144*pmult;\r |
| 2670 | \r |
| 2671 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r |
| 2672 | LineOffset = 1024 - dx; \r |
| 2673 | \r |
| 2674 | column=dy;do \r |
| 2675 | {\r |
| 2676 | row=dx;\r |
| 2677 | do {*ta++=LTCOL(*wSRCPtr++);row--;} while(row);\r |
| 2678 | ta+=xalign;\r |
| 2679 | wSRCPtr+=LineOffset;column--;\r |
| 2680 | }\r |
| 2681 | while(column);\r |
| 2682 | \r |
| 2683 | break;\r |
| 2684 | //--------------------------------------------------//\r |
| 2685 | // others are not possible !\r |
| 2686 | }\r |
| 2687 | \r |
| 2688 | x2a=dx+xalign;\r |
| 2689 | \r |
| 2690 | if(YTexS)\r |
| 2691 | {\r |
| 2692 | ta=(unsigned long *)texturepart;\r |
| 2693 | pa=(unsigned long *)texturepart+x2a;\r |
| 2694 | row=x2a;do {*ta++=*pa++;row--;} while(row); \r |
| 2695 | pa=(unsigned long *)texturepart+dy*x2a;\r |
| 2696 | ta=pa+x2a;\r |
| 2697 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
| 2698 | YTexS--;\r |
| 2699 | dy+=2;\r |
| 2700 | }\r |
| 2701 | \r |
| 2702 | if(XTexS)\r |
| 2703 | {\r |
| 2704 | ta=(unsigned long *)texturepart;\r |
| 2705 | pa=ta+1;\r |
| 2706 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
| 2707 | pa=(unsigned long *)texturepart+dx;\r |
| 2708 | ta=pa+1;\r |
| 2709 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
| 2710 | XTexS--;\r |
| 2711 | dx+=2;\r |
| 2712 | }\r |
| 2713 | \r |
| 2714 | DXTexS=dx;DYTexS=dy;\r |
| 2715 | \r |
| 2716 | if(!iFilterType) {DefineSubTextureSort();return;}\r |
| 2717 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r |
| 2718 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r |
| 2719 | {DefineSubTextureSort();return;}\r |
| 2720 | \r |
| 2721 | ta=(unsigned long *)texturepart;\r |
| 2722 | x1=dx-1;\r |
| 2723 | y1=dy-1;\r |
| 2724 | \r |
| 2725 | if(bOpaquePass)\r |
| 2726 | {\r |
| 2727 | {\r |
| 2728 | for(column=0;column<dy;column++)\r |
| 2729 | {\r |
| 2730 | for(row=0;row<dx;row++)\r |
| 2731 | {\r |
| 2732 | if(*ta==0x50000000)\r |
| 2733 | {\r |
| 2734 | cnt=0;\r |
| 2735 | \r |
| 2736 | if( column && *(ta-dx) !=0x50000000 && *(ta-dx)>>24!=1) scol[cnt++]=*(ta-dx);\r |
| 2737 | if(row && *(ta-1) !=0x50000000 && *(ta-1)>>24!=1) scol[cnt++]=*(ta-1);\r |
| 2738 | if(row!=x1 && *(ta+1) !=0x50000000 && *(ta+1)>>24!=1) scol[cnt++]=*(ta+1);\r |
| 2739 | if( column!=y1 && *(ta+dx) !=0x50000000 && *(ta+dx)>>24!=1) scol[cnt++]=*(ta+dx);\r |
| 2740 | \r |
| 2741 | if(row && column && *(ta-dx-1)!=0x50000000 && *(ta-dx-1)>>24!=1) scol[cnt++]=*(ta-dx-1);\r |
| 2742 | if(row!=x1 && column && *(ta-dx+1)!=0x50000000 && *(ta-dx+1)>>24!=1) scol[cnt++]=*(ta-dx+1);\r |
| 2743 | if(row && column!=y1 && *(ta+dx-1)!=0x50000000 && *(ta+dx-1)>>24!=1) scol[cnt++]=*(ta+dx-1);\r |
| 2744 | if(row!=x1 && column!=y1 && *(ta+dx+1)!=0x50000000 && *(ta+dx+1)>>24!=1) scol[cnt++]=*(ta+dx+1);\r |
| 2745 | \r |
| 2746 | if(cnt)\r |
| 2747 | {\r |
| 2748 | r=g=b=a=0;\r |
| 2749 | for(h=0;h<cnt;h++)\r |
| 2750 | {\r |
| 2751 | a+=(scol[h]>>24);\r |
| 2752 | r+=(scol[h]>>16)&0xff;\r |
| 2753 | g+=(scol[h]>>8)&0xff;\r |
| 2754 | b+=scol[h]&0xff;\r |
| 2755 | }\r |
| 2756 | r/=cnt;b/=cnt;g/=cnt;\r |
| 2757 | \r |
| 2758 | *ta=(r<<16)|(g<<8)|b;\r |
| 2759 | if(a) *ta|=0x50000000;\r |
| 2760 | else *ta|=0x01000000;\r |
| 2761 | }\r |
| 2762 | }\r |
| 2763 | ta++;\r |
| 2764 | }\r |
| 2765 | }\r |
| 2766 | }\r |
| 2767 | }\r |
| 2768 | else\r |
| 2769 | for(column=0;column<dy;column++)\r |
| 2770 | {\r |
| 2771 | for(row=0;row<dx;row++)\r |
| 2772 | {\r |
| 2773 | if(*ta==0x00000000)\r |
| 2774 | {\r |
| 2775 | cnt=0;\r |
| 2776 | \r |
| 2777 | if(row!=x1 && *(ta+1) !=0x00000000) scol[cnt++]=*(ta+1);\r |
| 2778 | if( column!=y1 && *(ta+dx) !=0x00000000) scol[cnt++]=*(ta+dx);\r |
| 2779 | \r |
| 2780 | if(cnt)\r |
| 2781 | {\r |
| 2782 | r=g=b=0;\r |
| 2783 | for(h=0;h<cnt;h++)\r |
| 2784 | {\r |
| 2785 | r+=(scol[h]>>16)&0xff;\r |
| 2786 | g+=(scol[h]>>8)&0xff;\r |
| 2787 | b+=scol[h]&0xff;\r |
| 2788 | }\r |
| 2789 | r/=cnt;b/=cnt;g/=cnt;\r |
| 2790 | *ta=(r<<16)|(g<<8)|b;\r |
| 2791 | }\r |
| 2792 | }\r |
| 2793 | ta++;\r |
| 2794 | }\r |
| 2795 | }\r |
| 2796 | \r |
| 2797 | DefineSubTextureSort();\r |
| 2798 | }\r |
| 2799 | \r |
| 2800 | /////////////////////////////////////////////////////////////////////////////\r |
| 2801 | /////////////////////////////////////////////////////////////////////////////\r |
| 2802 | /////////////////////////////////////////////////////////////////////////////\r |
| 2803 | //\r |
| 2804 | // load texture part (packed)\r |
| 2805 | //\r |
| 2806 | /////////////////////////////////////////////////////////////////////////////\r |
| 2807 | /////////////////////////////////////////////////////////////////////////////\r |
| 2808 | /////////////////////////////////////////////////////////////////////////////\r |
| 2809 | \r |
| 2810 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy)\r |
| 2811 | {\r |
| 2812 | unsigned long start,row,column,j,sxh,sxm;\r |
| 2813 | unsigned int palstart;\r |
| 2814 | unsigned short *px,*pa,*ta;\r |
| 2815 | u8 *cSRCPtr;\r |
| 2816 | unsigned short *wSRCPtr;\r |
| 2817 | unsigned long LineOffset;\r |
| 2818 | unsigned long x2a,xalign=0;\r |
| 2819 | unsigned long x1=gl_ux[7];\r |
| 2820 | unsigned long x2=gl_ux[6];\r |
| 2821 | unsigned long y1=gl_ux[5];\r |
| 2822 | unsigned long y2=gl_ux[4];\r |
| 2823 | unsigned long dx=x2-x1+1;\r |
| 2824 | unsigned long dy=y2-y1+1;\r |
| 2825 | int pmult=pageid/16;\r |
| 2826 | unsigned short (*LPTCOL)(unsigned short);\r |
| 2827 | unsigned int a,r,g,b,cnt,h;\r |
| 2828 | unsigned short scol[8];\r |
| 2829 | \r |
| 2830 | LPTCOL=PTCF[DrawSemiTrans];\r |
| 2831 | \r |
| 2832 | pa=px=(unsigned short *)ubPaletteBuffer;\r |
| 2833 | ta=(unsigned short *)texturepart;\r |
| 2834 | palstart=cx+(cy<<10);\r |
| 2835 | \r |
| 2836 | ubOpaqueDraw=0;\r |
| 2837 | \r |
| 2838 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r |
| 2839 | if(XTexS) {ta+=1;xalign=2;}\r |
| 2840 | \r |
| 2841 | switch(mode)\r |
| 2842 | {\r |
| 2843 | //--------------------------------------------------// \r |
| 2844 | // 4bit texture load ..\r |
| 2845 | case 0:\r |
| 2846 | if(GlobalTextIL)\r |
| 2847 | {\r |
| 2848 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2849 | \r |
| 2850 | wSRCPtr=psxVuw+palstart;\r |
| 2851 | row=4;do\r |
| 2852 | {\r |
| 2853 | *px =LPTCOL(*wSRCPtr);\r |
| 2854 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 2855 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 2856 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 2857 | row--;px+=4;wSRCPtr+=4;\r |
| 2858 | }\r |
| 2859 | while (row);\r |
| 2860 | \r |
| 2861 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2862 | {\r |
| 2863 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2864 | {\r |
| 2865 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 2866 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 2867 | \r |
| 2868 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 2869 | }\r |
| 2870 | ta+=xalign;\r |
| 2871 | }\r |
| 2872 | break;\r |
| 2873 | }\r |
| 2874 | \r |
| 2875 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
| 2876 | \r |
| 2877 | wSRCPtr=psxVuw+palstart;\r |
| 2878 | row=4;do\r |
| 2879 | {\r |
| 2880 | *px =LPTCOL(*wSRCPtr);\r |
| 2881 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 2882 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 2883 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 2884 | row--;px+=4;wSRCPtr+=4;\r |
| 2885 | }\r |
| 2886 | while (row);\r |
| 2887 | \r |
| 2888 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r |
| 2889 | sxm=x1&1;sxh=x1>>1;\r |
| 2890 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r |
| 2891 | \r |
| 2892 | for(column=y1;column<=y2;column++)\r |
| 2893 | {\r |
| 2894 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r |
| 2895 | \r |
| 2896 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r |
| 2897 | \r |
| 2898 | for(row=j;row<x2a;row+=2)\r |
| 2899 | {\r |
| 2900 | *ta =*(pa+(*cSRCPtr & 0xF));\r |
| 2901 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r |
| 2902 | cSRCPtr++;ta+=2;\r |
| 2903 | }\r |
| 2904 | \r |
| 2905 | if(row<=x2)\r |
| 2906 | {\r |
| 2907 | *ta++=*(pa+(*cSRCPtr & 0xF));row++;\r |
| 2908 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r |
| 2909 | }\r |
| 2910 | \r |
| 2911 | ta+=xalign;\r |
| 2912 | }\r |
| 2913 | break;\r |
| 2914 | //--------------------------------------------------// \r |
| 2915 | // 8bit texture load ..\r |
| 2916 | case 1:\r |
| 2917 | if(GlobalTextIL)\r |
| 2918 | {\r |
| 2919 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2920 | \r |
| 2921 | wSRCPtr=psxVuw+palstart;\r |
| 2922 | \r |
| 2923 | row=64;do\r |
| 2924 | {\r |
| 2925 | *px =LPTCOL(*wSRCPtr);\r |
| 2926 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 2927 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 2928 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 2929 | row--;px+=4;wSRCPtr+=4;\r |
| 2930 | }\r |
| 2931 | while (row);\r |
| 2932 | \r |
| 2933 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2934 | {\r |
| 2935 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2936 | {\r |
| 2937 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 2938 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 2939 | \r |
| 2940 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 2941 | }\r |
| 2942 | ta+=xalign;\r |
| 2943 | }\r |
| 2944 | \r |
| 2945 | break;\r |
| 2946 | }\r |
| 2947 | \r |
| 2948 | start=((pageid-16*pmult)<<7)+524288*pmult;\r |
| 2949 | \r |
| 2950 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r |
| 2951 | LineOffset = 2048 - dx;\r |
| 2952 | \r |
| 2953 | if(dy*dx>384) // more pix? use lut\r |
| 2954 | {\r |
| 2955 | wSRCPtr=psxVuw+palstart;\r |
| 2956 | \r |
| 2957 | row=64;do\r |
| 2958 | {\r |
| 2959 | *px =LPTCOL(*wSRCPtr);\r |
| 2960 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 2961 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 2962 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 2963 | row--;px+=4;wSRCPtr+=4;\r |
| 2964 | }\r |
| 2965 | while (row);\r |
| 2966 | \r |
| 2967 | column=dy;do \r |
| 2968 | {\r |
| 2969 | row=dx;\r |
| 2970 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r |
| 2971 | \r |
| 2972 | ta+=xalign;\r |
| 2973 | \r |
| 2974 | cSRCPtr+=LineOffset;column--;\r |
| 2975 | }\r |
| 2976 | while(column);\r |
| 2977 | }\r |
| 2978 | else // small area? no lut\r |
| 2979 | { \r |
| 2980 | wSRCPtr=psxVuw+palstart;\r |
| 2981 | \r |
| 2982 | column=dy;do \r |
| 2983 | {\r |
| 2984 | row=dx;\r |
| 2985 | do {*ta++=LPTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r |
| 2986 | \r |
| 2987 | ta+=xalign;\r |
| 2988 | \r |
| 2989 | cSRCPtr+=LineOffset;column--;\r |
| 2990 | }\r |
| 2991 | while(column);\r |
| 2992 | }\r |
| 2993 | break;\r |
| 2994 | //--------------------------------------------------// \r |
| 2995 | // 16bit texture load ..\r |
| 2996 | case 2:\r |
| 2997 | start=((pageid-16*pmult)<<6)+262144*pmult;\r |
| 2998 | \r |
| 2999 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r |
| 3000 | LineOffset = 1024 - dx; \r |
| 3001 | \r |
| 3002 | column=dy;do \r |
| 3003 | {\r |
| 3004 | row=dx;\r |
| 3005 | do {*ta++=LPTCOL(*wSRCPtr++);row--;} while(row);\r |
| 3006 | \r |
| 3007 | ta+=xalign;\r |
| 3008 | \r |
| 3009 | wSRCPtr+=LineOffset;column--;\r |
| 3010 | }\r |
| 3011 | while(column);\r |
| 3012 | break;\r |
| 3013 | //--------------------------------------------------// \r |
| 3014 | // others are not possible !\r |
| 3015 | }\r |
| 3016 | \r |
| 3017 | ////////////////////////////////////////////////////////\r |
| 3018 | \r |
| 3019 | x2a=dx+xalign;\r |
| 3020 | \r |
| 3021 | if(YTexS)\r |
| 3022 | {\r |
| 3023 | ta=(unsigned short *)texturepart;\r |
| 3024 | pa=(unsigned short *)texturepart+x2a;\r |
| 3025 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
| 3026 | \r |
| 3027 | pa=(unsigned short *)texturepart+dy*x2a;\r |
| 3028 | ta=pa+x2a;\r |
| 3029 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r |
| 3030 | \r |
| 3031 | YTexS--;\r |
| 3032 | dy+=2;\r |
| 3033 | }\r |
| 3034 | \r |
| 3035 | if(XTexS)\r |
| 3036 | {\r |
| 3037 | ta=(unsigned short *)texturepart;\r |
| 3038 | pa=ta+1;\r |
| 3039 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
| 3040 | \r |
| 3041 | pa=(unsigned short *)texturepart+dx;\r |
| 3042 | ta=pa+1;\r |
| 3043 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r |
| 3044 | \r |
| 3045 | XTexS--;\r |
| 3046 | dx+=2;\r |
| 3047 | }\r |
| 3048 | \r |
| 3049 | DXTexS=dx;DYTexS=dy;\r |
| 3050 | \r |
| 3051 | if(!iFilterType) {DefineSubTextureSort();return;}\r |
| 3052 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r |
| 3053 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r |
| 3054 | {DefineSubTextureSort();return;}\r |
| 3055 | \r |
| 3056 | ta=(unsigned short *)texturepart;\r |
| 3057 | x1=dx-1;\r |
| 3058 | y1=dy-1; \r |
| 3059 | \r |
| 3060 | {\r |
| 3061 | for(column=0;column<dy;column++)\r |
| 3062 | {\r |
| 3063 | for(row=0;row<dx;row++)\r |
| 3064 | {\r |
| 3065 | if(*ta==0)\r |
| 3066 | {\r |
| 3067 | cnt=0;\r |
| 3068 | \r |
| 3069 | if( column && *(ta-dx) &1) scol[cnt++]=*(ta-dx);\r |
| 3070 | if(row && *(ta-1) &1) scol[cnt++]=*(ta-1);\r |
| 3071 | if(row!=x1 && *(ta+1) &1) scol[cnt++]=*(ta+1);\r |
| 3072 | if( column!=y1 && *(ta+dx) &1) scol[cnt++]=*(ta+dx);\r |
| 3073 | \r |
| 3074 | if(row && column && *(ta-dx-1)&1) scol[cnt++]=*(ta-dx-1);\r |
| 3075 | if(row!=x1 && column && *(ta-dx+1)&1) scol[cnt++]=*(ta-dx+1);\r |
| 3076 | if(row && column!=y1 && *(ta+dx-1)&1) scol[cnt++]=*(ta+dx-1);\r |
| 3077 | if(row!=x1 && column!=y1 && *(ta+dx+1)&1) scol[cnt++]=*(ta+dx+1);\r |
| 3078 | \r |
| 3079 | if(cnt)\r |
| 3080 | {\r |
| 3081 | r=g=b=0;\r |
| 3082 | for(h=0;h<cnt;h++)\r |
| 3083 | {\r |
| 3084 | r+=scol[h]>>11;\r |
| 3085 | g+=(scol[h]>>6)&0x1f;\r |
| 3086 | b+=(scol[h]>>1)&0x1f;\r |
| 3087 | }\r |
| 3088 | r/=cnt;b/=cnt;g/=cnt;\r |
| 3089 | *ta=(r<<11)|(g<<6)|(b<<1);\r |
| 3090 | }\r |
| 3091 | }\r |
| 3092 | ta++;\r |
| 3093 | }\r |
| 3094 | }\r |
| 3095 | }\r |
| 3096 | \r |
| 3097 | DefineSubTextureSort();\r |
| 3098 | }\r |
| 3099 | \r |
| 3100 | /////////////////////////////////////////////////////////////////////////////\r |
| 3101 | \r |
| 3102 | /////////////////////////////////////////////////////////////////////////////\r |
| 3103 | /////////////////////////////////////////////////////////////////////////////\r |
| 3104 | /////////////////////////////////////////////////////////////////////////////\r |
| 3105 | //\r |
| 3106 | // hires texture funcs\r |
| 3107 | //\r |
| 3108 | /////////////////////////////////////////////////////////////////////////////\r |
| 3109 | /////////////////////////////////////////////////////////////////////////////\r |
| 3110 | /////////////////////////////////////////////////////////////////////////////\r |
| 3111 | \r |
| 3112 | \r |
| 3113 | #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))\r |
| 3114 | \r |
| 3115 | ////////////////////////////////////////////////////////////////////////\r |
| 3116 | \r |
| 3117 | #define colorMask8 0x00FEFEFE\r |
| 3118 | #define lowPixelMask8 0x00010101\r |
| 3119 | #define qcolorMask8 0x00FCFCFC\r |
| 3120 | #define qlowpixelMask8 0x00030303\r |
| 3121 | \r |
| 3122 | \r |
| 3123 | #define INTERPOLATE8_02(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r |
| 3124 | \r |
| 3125 | #define Q_INTERPOLATE8_02(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((C&0xFF000000)==0x03000000)?0x03000000:(((D&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r |
| 3126 | \r |
| 3127 | #define INTERPOLATE8(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r |
| 3128 | \r |
| 3129 | #define Q_INTERPOLATE8(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((C&0xFF000000)==0x50000000)?0x50000000:(((D&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r |
| 3130 | \r |
| 3131 | void Super2xSaI_ex8_Ex(u8 *srcPtr, DWORD srcPitch,\r |
| 3132 | u8 *dstBitmap, int width, int height)\r |
| 3133 | {\r |
| 3134 | DWORD dstPitch = srcPitch * 2;\r |
| 3135 | DWORD line;\r |
| 3136 | DWORD *dP;\r |
| 3137 | DWORD *bP;\r |
| 3138 | int width2 = width*2;\r |
| 3139 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r |
| 3140 | DWORD color4, color5, color6;\r |
| 3141 | DWORD color1, color2, color3;\r |
| 3142 | DWORD colorA0, colorA1, colorA2, colorA3,\r |
| 3143 | colorB0, colorB1, colorB2, colorB3,\r |
| 3144 | colorS1, colorS2;\r |
| 3145 | DWORD product1a, product1b,\r |
| 3146 | product2a, product2b;\r |
| 3147 | \r |
| 3148 | line = 0;\r |
| 3149 | \r |
| 3150 | {\r |
| 3151 | for (; height; height-=1)\r |
| 3152 | {\r |
| 3153 | bP = (DWORD *)srcPtr;\r |
| 3154 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r |
| 3155 | for (finish = width; finish; finish -= 1 )\r |
| 3156 | {\r |
| 3157 | //--------------------------------------- B1 B2\r |
| 3158 | // 4 5 6 S2\r |
| 3159 | // 1 2 3 S1\r |
| 3160 | // A1 A2\r |
| 3161 | if(finish==width) iXA=0;\r |
| 3162 | else iXA=1;\r |
| 3163 | if(finish>4) {iXB=1;iXC=2;}\r |
| 3164 | else\r |
| 3165 | if(finish>3) {iXB=1;iXC=1;}\r |
| 3166 | else {iXB=0;iXC=0;}\r |
| 3167 | if(line==0) iYA=0;\r |
| 3168 | else iYA=width;\r |
| 3169 | if(height>4) {iYB=width;iYC=width2;}\r |
| 3170 | else\r |
| 3171 | if(height>3) {iYB=width;iYC=width;}\r |
| 3172 | else {iYB=0;iYC=0;}\r |
| 3173 | \r |
| 3174 | \r |
| 3175 | colorB0 = *(bP- iYA - iXA);\r |
| 3176 | colorB1 = *(bP- iYA);\r |
| 3177 | colorB2 = *(bP- iYA + iXB);\r |
| 3178 | colorB3 = *(bP- iYA + iXC);\r |
| 3179 | \r |
| 3180 | color4 = *(bP - iXA);\r |
| 3181 | color5 = *(bP);\r |
| 3182 | color6 = *(bP + iXB);\r |
| 3183 | colorS2 = *(bP + iXC);\r |
| 3184 | \r |
| 3185 | color1 = *(bP + iYB - iXA);\r |
| 3186 | color2 = *(bP + iYB);\r |
| 3187 | color3 = *(bP + iYB + iXB);\r |
| 3188 | colorS1= *(bP + iYB + iXC);\r |
| 3189 | \r |
| 3190 | colorA0 = *(bP + iYC - iXA);\r |
| 3191 | colorA1 = *(bP + iYC);\r |
| 3192 | colorA2 = *(bP + iYC + iXB);\r |
| 3193 | colorA3 = *(bP + iYC + iXC);\r |
| 3194 | \r |
| 3195 | //--------------------------------------\r |
| 3196 | if (color2 == color6 && color5 != color3)\r |
| 3197 | {\r |
| 3198 | product2b = product1b = color2;\r |
| 3199 | }\r |
| 3200 | else\r |
| 3201 | if (color5 == color3 && color2 != color6)\r |
| 3202 | {\r |
| 3203 | product2b = product1b = color5;\r |
| 3204 | }\r |
| 3205 | else\r |
| 3206 | if (color5 == color3 && color2 == color6)\r |
| 3207 | {\r |
| 3208 | register int r = 0;\r |
| 3209 | \r |
| 3210 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));\r |
| 3211 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));\r |
| 3212 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r |
| 3213 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r |
| 3214 | \r |
| 3215 | if (r > 0)\r |
| 3216 | product2b = product1b = color6;\r |
| 3217 | else\r |
| 3218 | if (r < 0)\r |
| 3219 | product2b = product1b = color5;\r |
| 3220 | else\r |
| 3221 | {\r |
| 3222 | product2b = product1b = INTERPOLATE8_02(color5, color6);\r |
| 3223 | }\r |
| 3224 | }\r |
| 3225 | else\r |
| 3226 | {\r |
| 3227 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r |
| 3228 | product2b = Q_INTERPOLATE8_02 (color3, color3, color3, color2);\r |
| 3229 | else\r |
| 3230 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r |
| 3231 | product2b = Q_INTERPOLATE8_02 (color2, color2, color2, color3);\r |
| 3232 | else\r |
| 3233 | product2b = INTERPOLATE8_02 (color2, color3);\r |
| 3234 | \r |
| 3235 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r |
| 3236 | product1b = Q_INTERPOLATE8_02 (color6, color6, color6, color5);\r |
| 3237 | else\r |
| 3238 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r |
| 3239 | product1b = Q_INTERPOLATE8_02 (color6, color5, color5, color5);\r |
| 3240 | else\r |
| 3241 | product1b = INTERPOLATE8_02 (color5, color6);\r |
| 3242 | }\r |
| 3243 | \r |
| 3244 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r |
| 3245 | product2a = INTERPOLATE8_02(color2, color5);\r |
| 3246 | else\r |
| 3247 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r |
| 3248 | product2a = INTERPOLATE8_02(color2, color5);\r |
| 3249 | else\r |
| 3250 | product2a = color2;\r |
| 3251 | \r |
| 3252 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r |
| 3253 | product1a = INTERPOLATE8_02(color2, color5);\r |
| 3254 | else\r |
| 3255 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r |
| 3256 | product1a = INTERPOLATE8_02(color2, color5);\r |
| 3257 | else\r |
| 3258 | product1a = color5;\r |
| 3259 | \r |
| 3260 | *dP=product1a;\r |
| 3261 | *(dP+1)=product1b;\r |
| 3262 | *(dP+(width2))=product2a;\r |
| 3263 | *(dP+1+(width2))=product2b;\r |
| 3264 | \r |
| 3265 | bP += 1;\r |
| 3266 | dP += 2;\r |
| 3267 | }//end of for ( finish= width etc..)\r |
| 3268 | \r |
| 3269 | line += 2;\r |
| 3270 | srcPtr += srcPitch;\r |
| 3271 | }; //endof: for (; height; height--)\r |
| 3272 | }\r |
| 3273 | }\r |
| 3274 | \r |
| 3275 | \r |
| 3276 | void Super2xSaI_ex8(u8 *srcPtr, DWORD srcPitch,\r |
| 3277 | u8 *dstBitmap, int width, int height)\r |
| 3278 | {\r |
| 3279 | DWORD dstPitch = srcPitch * 2;\r |
| 3280 | DWORD line;\r |
| 3281 | DWORD *dP;\r |
| 3282 | DWORD *bP;\r |
| 3283 | int width2 = width*2;\r |
| 3284 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r |
| 3285 | DWORD color4, color5, color6;\r |
| 3286 | DWORD color1, color2, color3;\r |
| 3287 | DWORD colorA0, colorA1, colorA2, colorA3,\r |
| 3288 | colorB0, colorB1, colorB2, colorB3,\r |
| 3289 | colorS1, colorS2;\r |
| 3290 | DWORD product1a, product1b,\r |
| 3291 | product2a, product2b;\r |
| 3292 | \r |
| 3293 | line = 0;\r |
| 3294 | \r |
| 3295 | {\r |
| 3296 | for (; height; height-=1)\r |
| 3297 | {\r |
| 3298 | bP = (DWORD *)srcPtr;\r |
| 3299 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r |
| 3300 | for (finish = width; finish; finish -= 1 )\r |
| 3301 | {\r |
| 3302 | //--------------------------------------- B1 B2\r |
| 3303 | // 4 5 6 S2\r |
| 3304 | // 1 2 3 S1\r |
| 3305 | // A1 A2\r |
| 3306 | if(finish==width) iXA=0;\r |
| 3307 | else iXA=1;\r |
| 3308 | if(finish>4) {iXB=1;iXC=2;}\r |
| 3309 | else\r |
| 3310 | if(finish>3) {iXB=1;iXC=1;}\r |
| 3311 | else {iXB=0;iXC=0;}\r |
| 3312 | if(line==0) iYA=0;\r |
| 3313 | else iYA=width;\r |
| 3314 | if(height>4) {iYB=width;iYC=width2;}\r |
| 3315 | else\r |
| 3316 | if(height>3) {iYB=width;iYC=width;}\r |
| 3317 | else {iYB=0;iYC=0;}\r |
| 3318 | \r |
| 3319 | \r |
| 3320 | colorB0 = *(bP- iYA - iXA);\r |
| 3321 | colorB1 = *(bP- iYA);\r |
| 3322 | colorB2 = *(bP- iYA + iXB);\r |
| 3323 | colorB3 = *(bP- iYA + iXC);\r |
| 3324 | \r |
| 3325 | color4 = *(bP - iXA);\r |
| 3326 | color5 = *(bP);\r |
| 3327 | color6 = *(bP + iXB);\r |
| 3328 | colorS2 = *(bP + iXC);\r |
| 3329 | \r |
| 3330 | color1 = *(bP + iYB - iXA);\r |
| 3331 | color2 = *(bP + iYB);\r |
| 3332 | color3 = *(bP + iYB + iXB);\r |
| 3333 | colorS1= *(bP + iYB + iXC);\r |
| 3334 | \r |
| 3335 | colorA0 = *(bP + iYC - iXA);\r |
| 3336 | colorA1 = *(bP + iYC);\r |
| 3337 | colorA2 = *(bP + iYC + iXB);\r |
| 3338 | colorA3 = *(bP + iYC + iXC);\r |
| 3339 | \r |
| 3340 | //--------------------------------------\r |
| 3341 | if (color2 == color6 && color5 != color3)\r |
| 3342 | {\r |
| 3343 | product2b = product1b = color2;\r |
| 3344 | }\r |
| 3345 | else\r |
| 3346 | if (color5 == color3 && color2 != color6)\r |
| 3347 | {\r |
| 3348 | product2b = product1b = color5;\r |
| 3349 | }\r |
| 3350 | else\r |
| 3351 | if (color5 == color3 && color2 == color6)\r |
| 3352 | {\r |
| 3353 | register int r = 0;\r |
| 3354 | \r |
| 3355 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));\r |
| 3356 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));\r |
| 3357 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r |
| 3358 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r |
| 3359 | \r |
| 3360 | if (r > 0)\r |
| 3361 | product2b = product1b = color6;\r |
| 3362 | else\r |
| 3363 | if (r < 0)\r |
| 3364 | product2b = product1b = color5;\r |
| 3365 | else\r |
| 3366 | {\r |
| 3367 | product2b = product1b = INTERPOLATE8(color5, color6);\r |
| 3368 | }\r |
| 3369 | }\r |
| 3370 | else\r |
| 3371 | {\r |
| 3372 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r |
| 3373 | product2b = Q_INTERPOLATE8 (color3, color3, color3, color2);\r |
| 3374 | else\r |
| 3375 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r |
| 3376 | product2b = Q_INTERPOLATE8 (color2, color2, color2, color3);\r |
| 3377 | else\r |
| 3378 | product2b = INTERPOLATE8 (color2, color3);\r |
| 3379 | \r |
| 3380 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r |
| 3381 | product1b = Q_INTERPOLATE8 (color6, color6, color6, color5);\r |
| 3382 | else\r |
| 3383 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r |
| 3384 | product1b = Q_INTERPOLATE8 (color6, color5, color5, color5);\r |
| 3385 | else\r |
| 3386 | product1b = INTERPOLATE8 (color5, color6);\r |
| 3387 | }\r |
| 3388 | \r |
| 3389 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r |
| 3390 | product2a = INTERPOLATE8(color2, color5);\r |
| 3391 | else\r |
| 3392 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r |
| 3393 | product2a = INTERPOLATE8(color2, color5);\r |
| 3394 | else\r |
| 3395 | product2a = color2;\r |
| 3396 | \r |
| 3397 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r |
| 3398 | product1a = INTERPOLATE8(color2, color5);\r |
| 3399 | else\r |
| 3400 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r |
| 3401 | product1a = INTERPOLATE8(color2, color5);\r |
| 3402 | else\r |
| 3403 | product1a = color5;\r |
| 3404 | \r |
| 3405 | *dP=product1a;\r |
| 3406 | *(dP+1)=product1b;\r |
| 3407 | *(dP+(width2))=product2a;\r |
| 3408 | *(dP+1+(width2))=product2b;\r |
| 3409 | \r |
| 3410 | bP += 1;\r |
| 3411 | dP += 2;\r |
| 3412 | }//end of for ( finish= width etc..)\r |
| 3413 | \r |
| 3414 | line += 2;\r |
| 3415 | srcPtr += srcPitch;\r |
| 3416 | }; //endof: for (; height; height--)\r |
| 3417 | }\r |
| 3418 | }\r |
| 3419 | /////////////////////////////////////////////////////////////////////////////\r |
| 3420 | \r |
| 3421 | #define colorMask4 0x0000EEE0\r |
| 3422 | #define lowPixelMask4 0x00001110\r |
| 3423 | #define qcolorMask4 0x0000CCC0\r |
| 3424 | #define qlowpixelMask4 0x00003330\r |
| 3425 | \r |
| 3426 | #define INTERPOLATE4(A, B) ((((A & colorMask4) >> 1) + ((B & colorMask4) >> 1) + (A & B & lowPixelMask4))|((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))\r |
| 3427 | \r |
| 3428 | #define Q_INTERPOLATE4(A, B, C, D) ((((A & qcolorMask4) >> 2) + ((B & qcolorMask4) >> 2) + ((C & qcolorMask4) >> 2) + ((D & qcolorMask4) >> 2) + ((((A & qlowpixelMask4) + (B & qlowpixelMask4) + (C & qlowpixelMask4) + (D & qlowpixelMask4)) >> 2) & qlowpixelMask4))| ((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((C&0x0000000F)==0x00000006)?0x00000006:(((D&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:(((C&0x0000000F)==0x00000000)?0x00000000:(((D&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))))))\r |
| 3429 | \r |
| 3430 | \r |
| 3431 | #define colorMask5 0x0000F7BC\r |
| 3432 | #define lowPixelMask5 0x00000842\r |
| 3433 | #define qcolorMask5 0x0000E738\r |
| 3434 | #define qlowpixelMask5 0x000018C6\r |
| 3435 | \r |
| 3436 | #define INTERPOLATE5(A, B) ((((A & colorMask5) >> 1) + ((B & colorMask5) >> 1) + (A & B & lowPixelMask5))|((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:0x00000001))))\r |
| 3437 | \r |
| 3438 | #define Q_INTERPOLATE5(A, B, C, D) ((((A & qcolorMask5) >> 2) + ((B & qcolorMask5) >> 2) + ((C & qcolorMask5) >> 2) + ((D & qcolorMask5) >> 2) + ((((A & qlowpixelMask5) + (B & qlowpixelMask5) + (C & qlowpixelMask5) + (D & qlowpixelMask5)) >> 2) & qlowpixelMask5))| ((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:(((C&0x00000001)==0x00000000)?0x00000000:(((D&0x00000001)==0x00000000)?0x00000000:0x00000001))))))\r |
| 3439 | /////////////////////////////////////////////////////////////////////////////\r |
| 3440 | /////////////////////////////////////////////////////////////////////////////\r |
| 3441 | /////////////////////////////////////////////////////////////////////////////\r |
| 3442 | //\r |
| 3443 | // ogl texture defines\r |
| 3444 | //\r |
| 3445 | /////////////////////////////////////////////////////////////////////////////\r |
| 3446 | /////////////////////////////////////////////////////////////////////////////\r |
| 3447 | /////////////////////////////////////////////////////////////////////////////\r |
| 3448 | \r |
| 3449 | void DefineSubTextureSortHiRes(void)\r |
| 3450 | {\r |
| 3451 | int x,y,dx2;\r |
| 3452 | \r |
| 3453 | if(!gTexName) \r |
| 3454 | {\r |
| 3455 | glGenTextures(1, &gTexName);\r |
| 3456 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 3457 | \r |
| 3458 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 3459 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 3460 | \r |
| 3461 | if(iFilterType)\r |
| 3462 | {\r |
| 3463 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);\r |
| 3464 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);\r |
| 3465 | }\r |
| 3466 | else\r |
| 3467 | { \r |
| 3468 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 3469 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 3470 | } \r |
| 3471 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer);\r |
| 3472 | }\r |
| 3473 | else glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 3474 | \r |
| 3475 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS<<1, YTexS<<1,\r |
| 3476 | DXTexS<<1, DYTexS<<1,\r |
| 3477 | GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer);\r |
| 3478 | }\r |
| 3479 | \r |
| 3480 | /////////////////////////////////////////////////////////////////////////////\r |
| 3481 | \r |
| 3482 | void DefineSubTextureSort(void)\r |
| 3483 | {\r |
| 3484 | \r |
| 3485 | if(!gTexName)\r |
| 3486 | {\r |
| 3487 | glGenTextures(1, &gTexName);\r |
| 3488 | glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 3489 | \r |
| 3490 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r |
| 3491 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r |
| 3492 | \r |
| 3493 | if(iFilterType)\r |
| 3494 | {\r |
| 3495 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);\r |
| 3496 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);\r |
| 3497 | }\r |
| 3498 | else\r |
| 3499 | {\r |
| 3500 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r |
| 3501 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r |
| 3502 | }\r |
| 3503 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0,GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 3504 | }\r |
| 3505 | else glBindTexture(GL_TEXTURE_2D, gTexName);\r |
| 3506 | \r |
| 3507 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS, YTexS,\r |
| 3508 | DXTexS, DYTexS,\r |
| 3509 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r |
| 3510 | }\r |
| 3511 | \r |
| 3512 | /////////////////////////////////////////////////////////////////////////////\r |
| 3513 | \r |
| 3514 | /////////////////////////////////////////////////////////////////////////////\r |
| 3515 | /////////////////////////////////////////////////////////////////////////////\r |
| 3516 | /////////////////////////////////////////////////////////////////////////////\r |
| 3517 | //\r |
| 3518 | // texture cache garbage collection\r |
| 3519 | //\r |
| 3520 | /////////////////////////////////////////////////////////////////////////////\r |
| 3521 | /////////////////////////////////////////////////////////////////////////////\r |
| 3522 | /////////////////////////////////////////////////////////////////////////////\r |
| 3523 | \r |
| 3524 | void DoTexGarbageCollection(void)\r |
| 3525 | {\r |
| 3526 | static unsigned short LRUCleaned=0;\r |
| 3527 | unsigned short iC,iC1,iC2;\r |
| 3528 | int i,j,iMax;textureSubCacheEntryS * tsb;\r |
| 3529 | \r |
| 3530 | iC=4;//=iSortTexCnt/2,\r |
| 3531 | LRUCleaned+=iC; // we clean different textures each time\r |
| 3532 | if((LRUCleaned+iC)>=iSortTexCnt) LRUCleaned=0; // wrap? wrap!\r |
| 3533 | iC1=LRUCleaned; // range of textures to clean\r |
| 3534 | iC2=LRUCleaned+iC;\r |
| 3535 | \r |
| 3536 | for(iC=iC1;iC<iC2;iC++) // make some textures available\r |
| 3537 | {\r |
| 3538 | pxSsubtexLeft[iC]->l=0;\r |
| 3539 | }\r |
| 3540 | \r |
| 3541 | for(i=0;i<3;i++) // remove all references to that textures\r |
| 3542 | for(j=0;j<MAXTPAGES;j++)\r |
| 3543 | for(iC=0;iC<4;iC++) // loop all texture rect info areas\r |
| 3544 | {\r |
| 3545 | tsb=pscSubtexStore[i][j]+(iC*SOFFB);\r |
| 3546 | iMax=tsb->pos.l;\r |
| 3547 | if(iMax)\r |
| 3548 | do\r |
| 3549 | {\r |
| 3550 | tsb++;\r |
| 3551 | if(tsb->cTexID>=iC1 && tsb->cTexID<iC2) // info uses the cleaned textures? remove info\r |
| 3552 | tsb->ClutID=0;\r |
| 3553 | } \r |
| 3554 | while(--iMax);\r |
| 3555 | }\r |
| 3556 | \r |
| 3557 | usLRUTexPage=LRUCleaned;\r |
| 3558 | }\r |
| 3559 | \r |
| 3560 | /////////////////////////////////////////////////////////////////////////////\r |
| 3561 | /////////////////////////////////////////////////////////////////////////////\r |
| 3562 | /////////////////////////////////////////////////////////////////////////////\r |
| 3563 | //\r |
| 3564 | // search cache for existing (already used) parts\r |
| 3565 | //\r |
| 3566 | /////////////////////////////////////////////////////////////////////////////\r |
| 3567 | /////////////////////////////////////////////////////////////////////////////\r |
| 3568 | /////////////////////////////////////////////////////////////////////////////\r |
| 3569 | \r |
| 3570 | u8 * CheckTextureInSubSCache(long TextureMode,unsigned long GivenClutId,unsigned short * pCache)\r |
| 3571 | {\r |
| 3572 | textureSubCacheEntryS * tsx, * tsb, *tsg;//, *tse=NULL;\r |
| 3573 | int i,iMax;EXLong npos;\r |
| 3574 | u8 cx,cy;\r |
| 3575 | int iC,j,k;unsigned long rx,ry,mx,my;\r |
| 3576 | EXLong * ul=0, * uls;\r |
| 3577 | EXLong rfree;\r |
| 3578 | u8 cXAdj,cYAdj;\r |
| 3579 | \r |
| 3580 | npos.l=*((unsigned long *)&gl_ux[4]);\r |
| 3581 | \r |
| 3582 | //--------------------------------------------------------------//\r |
| 3583 | // find matching texturepart first... speed up...\r |
| 3584 | //--------------------------------------------------------------//\r |
| 3585 | \r |
| 3586 | tsg=pscSubtexStore[TextureMode][GlobalTexturePage];\r |
| 3587 | tsg+=((GivenClutId&CLUTCHK)>>CLUTSHIFT)*SOFFB;\r |
| 3588 | \r |
| 3589 | iMax=tsg->pos.l;\r |
| 3590 | if(iMax)\r |
| 3591 | {\r |
| 3592 | i=iMax;\r |
| 3593 | tsb=tsg+1; \r |
| 3594 | do\r |
| 3595 | {\r |
| 3596 | if(GivenClutId==tsb->ClutID &&\r |
| 3597 | (INCHECK(tsb->pos,npos)))\r |
| 3598 | {\r |
| 3599 | {\r |
| 3600 | cx=tsb->pos.c[3]-tsb->posTX;\r |
| 3601 | cy=tsb->pos.c[1]-tsb->posTY;\r |
| 3602 | \r |
| 3603 | gl_ux[0]-=cx;\r |
| 3604 | gl_ux[1]-=cx;\r |
| 3605 | gl_ux[2]-=cx;\r |
| 3606 | gl_ux[3]-=cx;\r |
| 3607 | gl_vy[0]-=cy;\r |
| 3608 | gl_vy[1]-=cy;\r |
| 3609 | gl_vy[2]-=cy;\r |
| 3610 | gl_vy[3]-=cy;\r |
| 3611 | \r |
| 3612 | ubOpaqueDraw=tsb->Opaque;\r |
| 3613 | *pCache=tsb->cTexID;\r |
| 3614 | return NULL;\r |
| 3615 | }\r |
| 3616 | } \r |
| 3617 | tsb++;\r |
| 3618 | }\r |
| 3619 | while(--i);\r |
| 3620 | }\r |
| 3621 | \r |
| 3622 | //----------------------------------------------------//\r |
| 3623 | \r |
| 3624 | cXAdj=1;cYAdj=1;\r |
| 3625 | \r |
| 3626 | rx=(int)gl_ux[6]-(int)gl_ux[7];\r |
| 3627 | ry=(int)gl_ux[4]-(int)gl_ux[5];\r |
| 3628 | \r |
| 3629 | tsx=NULL;tsb=tsg+1;\r |
| 3630 | for(i=0;i<iMax;i++,tsb++)\r |
| 3631 | {\r |
| 3632 | if(!tsb->ClutID) {tsx=tsb;break;}\r |
| 3633 | }\r |
| 3634 | \r |
| 3635 | if(!tsx) \r |
| 3636 | {\r |
| 3637 | iMax++;\r |
| 3638 | if(iMax>=SOFFB-2) \r |
| 3639 | {\r |
| 3640 | if(iTexGarbageCollection) // gc mode?\r |
| 3641 | {\r |
| 3642 | if(*pCache==0) \r |
| 3643 | {\r |
| 3644 | dwTexPageComp|=(1<<GlobalTexturePage);\r |
| 3645 | *pCache=0xffff;\r |
| 3646 | return 0;\r |
| 3647 | }\r |
| 3648 | \r |
| 3649 | iMax--;\r |
| 3650 | tsb=tsg+1;\r |
| 3651 | \r |
| 3652 | for(i=0;i<iMax;i++,tsb++) // 1. search other slots with same cluts, and unite the area\r |
| 3653 | if(GivenClutId==tsb->ClutID)\r |
| 3654 | {\r |
| 3655 | if(!tsx) {tsx=tsb;rfree.l=npos.l;} // \r |
| 3656 | else tsb->ClutID=0;\r |
| 3657 | rfree.c[3]=min(rfree.c[3],tsb->pos.c[3]);\r |
| 3658 | rfree.c[2]=max(rfree.c[2],tsb->pos.c[2]);\r |
| 3659 | rfree.c[1]=min(rfree.c[1],tsb->pos.c[1]);\r |
| 3660 | rfree.c[0]=max(rfree.c[0],tsb->pos.c[0]);\r |
| 3661 | MarkFree(tsb);\r |
| 3662 | }\r |
| 3663 | \r |
| 3664 | if(tsx) // 3. if one or more found, create a new rect with bigger size\r |
| 3665 | {\r |
| 3666 | *((unsigned long *)&gl_ux[4])=npos.l=rfree.l;\r |
| 3667 | rx=(int)rfree.c[2]-(int)rfree.c[3];\r |
| 3668 | ry=(int)rfree.c[0]-(int)rfree.c[1];\r |
| 3669 | DoTexGarbageCollection();\r |
| 3670 | \r |
| 3671 | goto ENDLOOP3;\r |
| 3672 | }\r |
| 3673 | }\r |
| 3674 | \r |
| 3675 | iMax=1;\r |
| 3676 | }\r |
| 3677 | tsx=tsg+iMax;\r |
| 3678 | tsg->pos.l=iMax;\r |
| 3679 | }\r |
| 3680 | \r |
| 3681 | //----------------------------------------------------//\r |
| 3682 | // now get a free texture space\r |
| 3683 | //----------------------------------------------------//\r |
| 3684 | \r |
| 3685 | if(iTexGarbageCollection) usLRUTexPage=0;\r |
| 3686 | \r |
| 3687 | ENDLOOP3:\r |
| 3688 | \r |
| 3689 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r |
| 3690 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r |
| 3691 | \r |
| 3692 | iC=usLRUTexPage;\r |
| 3693 | \r |
| 3694 | for(k=0;k<iSortTexCnt;k++)\r |
| 3695 | {\r |
| 3696 | uls=pxSsubtexLeft[iC];\r |
| 3697 | iMax=uls->l;ul=uls+1;\r |
| 3698 | \r |
| 3699 | //--------------------------------------------------//\r |
| 3700 | // first time\r |
| 3701 | \r |
| 3702 | if(!iMax) \r |
| 3703 | {\r |
| 3704 | rfree.l=0;\r |
| 3705 | \r |
| 3706 | if(rx>252 && ry>252)\r |
| 3707 | {uls->l=1;ul->l=0xffffffff;ul=0;goto ENDLOOP;}\r |
| 3708 | \r |
| 3709 | if(rx<253)\r |
| 3710 | {\r |
| 3711 | uls->l=uls->l+1;\r |
| 3712 | ul->c[3]=rx;\r |
| 3713 | ul->c[2]=255-rx;\r |
| 3714 | ul->c[1]=0;\r |
| 3715 | ul->c[0]=ry;\r |
| 3716 | ul++;\r |
| 3717 | }\r |
| 3718 | \r |
| 3719 | if(ry<253)\r |
| 3720 | {\r |
| 3721 | uls->l=uls->l+1; \r |
| 3722 | ul->c[3]=0;\r |
| 3723 | ul->c[2]=255;\r |
| 3724 | ul->c[1]=ry;\r |
| 3725 | ul->c[0]=255-ry;\r |
| 3726 | }\r |
| 3727 | ul=0;\r |
| 3728 | goto ENDLOOP;\r |
| 3729 | }\r |
| 3730 | \r |
| 3731 | //--------------------------------------------------//\r |
| 3732 | for(i=0;i<iMax;i++,ul++)\r |
| 3733 | {\r |
| 3734 | if(ul->l!=0xffffffff && \r |
| 3735 | ry<=ul->c[0] && \r |
| 3736 | rx<=ul->c[2])\r |
| 3737 | {\r |
| 3738 | rfree=*ul;\r |
| 3739 | mx=ul->c[2]-2;\r |
| 3740 | my=ul->c[0]-2;\r |
| 3741 | if(rx<mx && ry<my)\r |
| 3742 | {\r |
| 3743 | ul->c[3]+=rx;\r |
| 3744 | ul->c[2]-=rx;\r |
| 3745 | ul->c[0]=ry;\r |
| 3746 | \r |
| 3747 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r |
| 3748 | if(ul->l==0xffffffff) break;\r |
| 3749 | \r |
| 3750 | if(j<CSUBSIZE-2)\r |
| 3751 | {\r |
| 3752 | if(j==iMax) uls->l=uls->l+1;\r |
| 3753 | \r |
| 3754 | ul->c[3]=rfree.c[3];\r |
| 3755 | ul->c[2]=rfree.c[2];\r |
| 3756 | ul->c[1]=rfree.c[1]+ry;\r |
| 3757 | ul->c[0]=rfree.c[0]-ry;\r |
| 3758 | }\r |
| 3759 | }\r |
| 3760 | else if(rx<mx)\r |
| 3761 | {\r |
| 3762 | ul->c[3]+=rx;\r |
| 3763 | ul->c[2]-=rx;\r |
| 3764 | }\r |
| 3765 | else if(ry<my)\r |
| 3766 | {\r |
| 3767 | ul->c[1]+=ry;\r |
| 3768 | ul->c[0]-=ry;\r |
| 3769 | }\r |
| 3770 | else\r |
| 3771 | {\r |
| 3772 | ul->l=0xffffffff;\r |
| 3773 | }\r |
| 3774 | ul=0;\r |
| 3775 | goto ENDLOOP;\r |
| 3776 | }\r |
| 3777 | }\r |
| 3778 | \r |
| 3779 | //--------------------------------------------------//\r |
| 3780 | \r |
| 3781 | iC++; if(iC>=iSortTexCnt) iC=0;\r |
| 3782 | }\r |
| 3783 | \r |
| 3784 | //----------------------------------------------------//\r |
| 3785 | // check, if free space got\r |
| 3786 | //----------------------------------------------------//\r |
| 3787 | \r |
| 3788 | ENDLOOP:\r |
| 3789 | if(ul)\r |
| 3790 | {\r |
| 3791 | //////////////////////////////////////////////////////\r |
| 3792 | \r |
| 3793 | {\r |
| 3794 | dwTexPageComp=0;\r |
| 3795 | \r |
| 3796 | for(i=0;i<3;i++) // cleaning up\r |
| 3797 | for(j=0;j<MAXTPAGES;j++)\r |
| 3798 | {\r |
| 3799 | tsb=pscSubtexStore[i][j];\r |
| 3800 | (tsb+SOFFA)->pos.l=0;\r |
| 3801 | (tsb+SOFFB)->pos.l=0;\r |
| 3802 | (tsb+SOFFC)->pos.l=0;\r |
| 3803 | (tsb+SOFFD)->pos.l=0;\r |
| 3804 | }\r |
| 3805 | for(i=0;i<iSortTexCnt;i++)\r |
| 3806 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
| 3807 | usLRUTexPage=0;\r |
| 3808 | }\r |
| 3809 | \r |
| 3810 | //////////////////////////////////////////////////////\r |
| 3811 | iC=usLRUTexPage;\r |
| 3812 | uls=pxSsubtexLeft[usLRUTexPage];\r |
| 3813 | uls->l=0;ul=uls+1;\r |
| 3814 | rfree.l=0;\r |
| 3815 | \r |
| 3816 | if(rx>252 && ry>252)\r |
| 3817 | {uls->l=1;ul->l=0xffffffff;}\r |
| 3818 | else\r |
| 3819 | {\r |
| 3820 | if(rx<253)\r |
| 3821 | {\r |
| 3822 | uls->l=uls->l+1;\r |
| 3823 | ul->c[3]=rx;\r |
| 3824 | ul->c[2]=255-rx;\r |
| 3825 | ul->c[1]=0;\r |
| 3826 | ul->c[0]=ry;\r |
| 3827 | ul++;\r |
| 3828 | }\r |
| 3829 | if(ry<253)\r |
| 3830 | {\r |
| 3831 | uls->l=uls->l+1; \r |
| 3832 | ul->c[3]=0;\r |
| 3833 | ul->c[2]=255;\r |
| 3834 | ul->c[1]=ry;\r |
| 3835 | ul->c[0]=255-ry;\r |
| 3836 | }\r |
| 3837 | }\r |
| 3838 | tsg->pos.l=1;tsx=tsg+1;\r |
| 3839 | }\r |
| 3840 | \r |
| 3841 | rfree.c[3]+=cXAdj;\r |
| 3842 | rfree.c[1]+=cYAdj;\r |
| 3843 | \r |
| 3844 | tsx->cTexID =*pCache=iC;\r |
| 3845 | tsx->pos = npos;\r |
| 3846 | tsx->ClutID = GivenClutId;\r |
| 3847 | tsx->posTX = rfree.c[3];\r |
| 3848 | tsx->posTY = rfree.c[1];\r |
| 3849 | \r |
| 3850 | cx=gl_ux[7]-rfree.c[3];\r |
| 3851 | cy=gl_ux[5]-rfree.c[1];\r |
| 3852 | \r |
| 3853 | gl_ux[0]-=cx;\r |
| 3854 | gl_ux[1]-=cx;\r |
| 3855 | gl_ux[2]-=cx;\r |
| 3856 | gl_ux[3]-=cx;\r |
| 3857 | gl_vy[0]-=cy;\r |
| 3858 | gl_vy[1]-=cy;\r |
| 3859 | gl_vy[2]-=cy;\r |
| 3860 | gl_vy[3]-=cy;\r |
| 3861 | \r |
| 3862 | XTexS=rfree.c[3];\r |
| 3863 | YTexS=rfree.c[1];\r |
| 3864 | \r |
| 3865 | return &tsx->Opaque;\r |
| 3866 | }\r |
| 3867 | \r |
| 3868 | /////////////////////////////////////////////////////////////////////////////\r |
| 3869 | /////////////////////////////////////////////////////////////////////////////\r |
| 3870 | /////////////////////////////////////////////////////////////////////////////\r |
| 3871 | //\r |
| 3872 | // search cache for free place (on compress)\r |
| 3873 | //\r |
| 3874 | /////////////////////////////////////////////////////////////////////////////\r |
| 3875 | /////////////////////////////////////////////////////////////////////////////\r |
| 3876 | /////////////////////////////////////////////////////////////////////////////\r |
| 3877 | \r |
| 3878 | BOOL GetCompressTexturePlace(textureSubCacheEntryS * tsx)\r |
| 3879 | {\r |
| 3880 | int i,j,k,iMax,iC;unsigned long rx,ry,mx,my;\r |
| 3881 | EXLong * ul=0, * uls, rfree;\r |
| 3882 | u8 cXAdj=1,cYAdj=1;\r |
| 3883 | \r |
| 3884 | rx=(int)tsx->pos.c[2]-(int)tsx->pos.c[3];\r |
| 3885 | ry=(int)tsx->pos.c[0]-(int)tsx->pos.c[1];\r |
| 3886 | \r |
| 3887 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r |
| 3888 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r |
| 3889 | \r |
| 3890 | iC=usLRUTexPage;\r |
| 3891 | \r |
| 3892 | for(k=0;k<iSortTexCnt;k++)\r |
| 3893 | {\r |
| 3894 | uls=pxSsubtexLeft[iC];\r |
| 3895 | iMax=uls->l;ul=uls+1;\r |
| 3896 | \r |
| 3897 | //--------------------------------------------------//\r |
| 3898 | // first time\r |
| 3899 | \r |
| 3900 | if(!iMax)\r |
| 3901 | {\r |
| 3902 | rfree.l=0;\r |
| 3903 | \r |
| 3904 | if(rx>252 && ry>252)\r |
| 3905 | {uls->l=1;ul->l=0xffffffff;ul=0;goto TENDLOOP;}\r |
| 3906 | \r |
| 3907 | if(rx<253)\r |
| 3908 | {\r |
| 3909 | uls->l=uls->l+1;\r |
| 3910 | ul->c[3]=rx;\r |
| 3911 | ul->c[2]=255-rx;\r |
| 3912 | ul->c[1]=0;\r |
| 3913 | ul->c[0]=ry;\r |
| 3914 | ul++;\r |
| 3915 | }\r |
| 3916 | \r |
| 3917 | if(ry<253)\r |
| 3918 | {\r |
| 3919 | uls->l=uls->l+1;\r |
| 3920 | ul->c[3]=0;\r |
| 3921 | ul->c[2]=255;\r |
| 3922 | ul->c[1]=ry;\r |
| 3923 | ul->c[0]=255-ry;\r |
| 3924 | }\r |
| 3925 | ul=0;\r |
| 3926 | goto TENDLOOP;\r |
| 3927 | }\r |
| 3928 | \r |
| 3929 | //--------------------------------------------------//\r |
| 3930 | for(i=0;i<iMax;i++,ul++)\r |
| 3931 | {\r |
| 3932 | if(ul->l!=0xffffffff &&\r |
| 3933 | ry<=ul->c[0] &&\r |
| 3934 | rx<=ul->c[2])\r |
| 3935 | {\r |
| 3936 | rfree=*ul;\r |
| 3937 | mx=ul->c[2]-2;\r |
| 3938 | my=ul->c[0]-2;\r |
| 3939 | \r |
| 3940 | if(rx<mx && ry<my)\r |
| 3941 | {\r |
| 3942 | ul->c[3]+=rx;\r |
| 3943 | ul->c[2]-=rx;\r |
| 3944 | ul->c[0]=ry;\r |
| 3945 | \r |
| 3946 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r |
| 3947 | if(ul->l==0xffffffff) break;\r |
| 3948 | \r |
| 3949 | if(j<CSUBSIZE-2)\r |
| 3950 | {\r |
| 3951 | if(j==iMax) uls->l=uls->l+1;\r |
| 3952 | \r |
| 3953 | ul->c[3]=rfree.c[3];\r |
| 3954 | ul->c[2]=rfree.c[2];\r |
| 3955 | ul->c[1]=rfree.c[1]+ry;\r |
| 3956 | ul->c[0]=rfree.c[0]-ry;\r |
| 3957 | }\r |
| 3958 | }\r |
| 3959 | else if(rx<mx)\r |
| 3960 | {\r |
| 3961 | ul->c[3]+=rx;\r |
| 3962 | ul->c[2]-=rx;\r |
| 3963 | }\r |
| 3964 | else if(ry<my)\r |
| 3965 | {\r |
| 3966 | ul->c[1]+=ry;\r |
| 3967 | ul->c[0]-=ry;\r |
| 3968 | }\r |
| 3969 | else\r |
| 3970 | {\r |
| 3971 | ul->l=0xffffffff;\r |
| 3972 | }\r |
| 3973 | ul=0;\r |
| 3974 | goto TENDLOOP;\r |
| 3975 | }\r |
| 3976 | }\r |
| 3977 | \r |
| 3978 | //--------------------------------------------------//\r |
| 3979 | \r |
| 3980 | iC++; if(iC>=iSortTexCnt) iC=0;\r |
| 3981 | }\r |
| 3982 | \r |
| 3983 | //----------------------------------------------------//\r |
| 3984 | // check, if free space got\r |
| 3985 | //----------------------------------------------------//\r |
| 3986 | \r |
| 3987 | TENDLOOP:\r |
| 3988 | if(ul) return FALSE;\r |
| 3989 | \r |
| 3990 | rfree.c[3]+=cXAdj;\r |
| 3991 | rfree.c[1]+=cYAdj;\r |
| 3992 | \r |
| 3993 | tsx->cTexID = iC;\r |
| 3994 | tsx->posTX = rfree.c[3];\r |
| 3995 | tsx->posTY = rfree.c[1];\r |
| 3996 | \r |
| 3997 | XTexS=rfree.c[3];\r |
| 3998 | YTexS=rfree.c[1];\r |
| 3999 | \r |
| 4000 | return TRUE;\r |
| 4001 | }\r |
| 4002 | \r |
| 4003 | /////////////////////////////////////////////////////////////////////////////\r |
| 4004 | /////////////////////////////////////////////////////////////////////////////\r |
| 4005 | /////////////////////////////////////////////////////////////////////////////\r |
| 4006 | //\r |
| 4007 | // compress texture cache (to make place for new texture part, if needed)\r |
| 4008 | //\r |
| 4009 | /////////////////////////////////////////////////////////////////////////////\r |
| 4010 | /////////////////////////////////////////////////////////////////////////////\r |
| 4011 | /////////////////////////////////////////////////////////////////////////////\r |
| 4012 | \r |
| 4013 | void CompressTextureSpace(void)\r |
| 4014 | {\r |
| 4015 | textureSubCacheEntryS * tsx, * tsg, * tsb;\r |
| 4016 | int i,j,k,m,n,iMax;EXLong * ul, r,opos;\r |
| 4017 | short sOldDST=DrawSemiTrans,cx,cy;\r |
| 4018 | long lOGTP=GlobalTexturePage;\r |
| 4019 | unsigned long l,row;\r |
| 4020 | unsigned long * lSRCPtr;\r |
| 4021 | \r |
| 4022 | opos.l=*((unsigned long *)&gl_ux[4]);\r |
| 4023 | \r |
| 4024 | // 1. mark all textures as free\r |
| 4025 | for(i=0;i<iSortTexCnt;i++)\r |
| 4026 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
| 4027 | usLRUTexPage=0;\r |
| 4028 | \r |
| 4029 | // 2. compress\r |
| 4030 | for(j=0;j<3;j++)\r |
| 4031 | {\r |
| 4032 | for(k=0;k<MAXTPAGES;k++)\r |
| 4033 | {\r |
| 4034 | tsg=pscSubtexStore[j][k];\r |
| 4035 | \r |
| 4036 | if((!(dwTexPageComp&(1<<k))))\r |
| 4037 | {\r |
| 4038 | (tsg+SOFFA)->pos.l=0;\r |
| 4039 | (tsg+SOFFB)->pos.l=0;\r |
| 4040 | (tsg+SOFFC)->pos.l=0;\r |
| 4041 | (tsg+SOFFD)->pos.l=0;\r |
| 4042 | continue;\r |
| 4043 | }\r |
| 4044 | \r |
| 4045 | for(m=0;m<4;m++,tsg+=SOFFB)\r |
| 4046 | {\r |
| 4047 | iMax=tsg->pos.l;\r |
| 4048 | \r |
| 4049 | tsx=tsg+1;\r |
| 4050 | for(i=0;i<iMax;i++,tsx++)\r |
| 4051 | {\r |
| 4052 | if(tsx->ClutID)\r |
| 4053 | {\r |
| 4054 | r.l=tsx->pos.l;\r |
| 4055 | for(n=i+1,tsb=tsx+1;n<iMax;n++,tsb++)\r |
| 4056 | {\r |
| 4057 | if(tsx->ClutID==tsb->ClutID)\r |
| 4058 | {\r |
| 4059 | r.c[3]=min(r.c[3],tsb->pos.c[3]);\r |
| 4060 | r.c[2]=max(r.c[2],tsb->pos.c[2]);\r |
| 4061 | r.c[1]=min(r.c[1],tsb->pos.c[1]);\r |
| 4062 | r.c[0]=max(r.c[0],tsb->pos.c[0]);\r |
| 4063 | tsb->ClutID=0;\r |
| 4064 | }\r |
| 4065 | }\r |
| 4066 | \r |
| 4067 | // if(r.l!=tsx->pos.l)\r |
| 4068 | {\r |
| 4069 | cx=((tsx->ClutID << 4) & 0x3F0); \r |
| 4070 | cy=((tsx->ClutID >> 6) & CLUTYMASK);\r |
| 4071 | \r |
| 4072 | if(j!=2)\r |
| 4073 | {\r |
| 4074 | // palette check sum\r |
| 4075 | l=0;lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
| 4076 | if(j==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
| 4077 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
| 4078 | l=((l+HIWORD(l))&0x3fffL)<<16;\r |
| 4079 | if(l!=(tsx->ClutID&(0x00003fff<<16)))\r |
| 4080 | {\r |
| 4081 | tsx->ClutID=0;continue;\r |
| 4082 | }\r |
| 4083 | }\r |
| 4084 | \r |
| 4085 | tsx->pos.l=r.l;\r |
| 4086 | if(!GetCompressTexturePlace(tsx)) // no place?\r |
| 4087 | {\r |
| 4088 | for(i=0;i<3;i++) // -> clean up everything\r |
| 4089 | for(j=0;j<MAXTPAGES;j++)\r |
| 4090 | {\r |
| 4091 | tsb=pscSubtexStore[i][j];\r |
| 4092 | (tsb+SOFFA)->pos.l=0;\r |
| 4093 | (tsb+SOFFB)->pos.l=0;\r |
| 4094 | (tsb+SOFFC)->pos.l=0;\r |
| 4095 | (tsb+SOFFD)->pos.l=0;\r |
| 4096 | }\r |
| 4097 | for(i=0;i<iSortTexCnt;i++)\r |
| 4098 | {ul=pxSsubtexLeft[i];ul->l=0;}\r |
| 4099 | usLRUTexPage=0;\r |
| 4100 | DrawSemiTrans=sOldDST;\r |
| 4101 | GlobalTexturePage=lOGTP;\r |
| 4102 | *((unsigned long *)&gl_ux[4])=opos.l;\r |
| 4103 | dwTexPageComp=0;\r |
| 4104 | \r |
| 4105 | return;\r |
| 4106 | }\r |
| 4107 | \r |
| 4108 | if(tsx->ClutID&(1<<30)) DrawSemiTrans=1;\r |
| 4109 | else DrawSemiTrans=0;\r |
| 4110 | *((unsigned long *)&gl_ux[4])=r.l;\r |
| 4111 | \r |
| 4112 | gTexName=uiStexturePage[tsx->cTexID];\r |
| 4113 | LoadSubTexFn(k,j,cx,cy);\r |
| 4114 | uiStexturePage[tsx->cTexID]=gTexName;\r |
| 4115 | tsx->Opaque=ubOpaqueDraw;\r |
| 4116 | }\r |
| 4117 | }\r |
| 4118 | }\r |
| 4119 | \r |
| 4120 | if(iMax) \r |
| 4121 | {\r |
| 4122 | tsx=tsg+iMax;\r |
| 4123 | while(!tsx->ClutID && iMax) {tsx--;iMax--;}\r |
| 4124 | tsg->pos.l=iMax;\r |
| 4125 | }\r |
| 4126 | \r |
| 4127 | } \r |
| 4128 | }\r |
| 4129 | }\r |
| 4130 | \r |
| 4131 | if(dwTexPageComp==0xffffffff) dwTexPageComp=0;\r |
| 4132 | \r |
| 4133 | *((unsigned long *)&gl_ux[4])=opos.l;\r |
| 4134 | GlobalTexturePage=lOGTP;\r |
| 4135 | DrawSemiTrans=sOldDST;\r |
| 4136 | }\r |
| 4137 | \r |
| 4138 | /////////////////////////////////////////////////////////////////////////////\r |
| 4139 | /////////////////////////////////////////////////////////////////////////////\r |
| 4140 | /////////////////////////////////////////////////////////////////////////////\r |
| 4141 | //\r |
| 4142 | // main entry for searching/creating textures, called from prim.c\r |
| 4143 | //\r |
| 4144 | /////////////////////////////////////////////////////////////////////////////\r |
| 4145 | /////////////////////////////////////////////////////////////////////////////\r |
| 4146 | /////////////////////////////////////////////////////////////////////////////\r |
| 4147 | \r |
| 4148 | GLuint SelectSubTextureS(long TextureMode, unsigned long GivenClutId) \r |
| 4149 | {\r |
| 4150 | u8 * OPtr;unsigned short iCache;short cx,cy;\r |
| 4151 | \r |
| 4152 | // sort sow/tow infos for fast access\r |
| 4153 | \r |
| 4154 | u8 ma1,ma2,mi1,mi2;\r |
| 4155 | if(gl_ux[0]>gl_ux[1]) {mi1=gl_ux[1];ma1=gl_ux[0];}\r |
| 4156 | else {mi1=gl_ux[0];ma1=gl_ux[1];}\r |
| 4157 | if(gl_ux[2]>gl_ux[3]) {mi2=gl_ux[3];ma2=gl_ux[2];}\r |
| 4158 | else {mi2=gl_ux[2];ma2=gl_ux[3];}\r |
| 4159 | if(mi1>mi2) gl_ux[7]=mi2; \r |
| 4160 | else gl_ux[7]=mi1;\r |
| 4161 | if(ma1>ma2) gl_ux[6]=ma1; \r |
| 4162 | else gl_ux[6]=ma2;\r |
| 4163 | \r |
| 4164 | if(gl_vy[0]>gl_vy[1]) {mi1=gl_vy[1];ma1=gl_vy[0];}\r |
| 4165 | else {mi1=gl_vy[0];ma1=gl_vy[1];}\r |
| 4166 | if(gl_vy[2]>gl_vy[3]) {mi2=gl_vy[3];ma2=gl_vy[2];}\r |
| 4167 | else {mi2=gl_vy[2];ma2=gl_vy[3];}\r |
| 4168 | if(mi1>mi2) gl_ux[5]=mi2; \r |
| 4169 | else gl_ux[5]=mi1;\r |
| 4170 | if(ma1>ma2) gl_ux[4]=ma1; \r |
| 4171 | else gl_ux[4]=ma2;\r |
| 4172 | \r |
| 4173 | // get clut infos in one 32 bit val\r |
| 4174 | \r |
| 4175 | if(TextureMode==2) // no clut here\r |
| 4176 | {\r |
| 4177 | GivenClutId=CLUTUSED|(DrawSemiTrans<<30);cx=cy=0;\r |
| 4178 | \r |
| 4179 | if(iFrameTexType && Fake15BitTexture()) \r |
| 4180 | return (GLuint)gTexName;\r |
| 4181 | } \r |
| 4182 | else \r |
| 4183 | {\r |
| 4184 | cx=((GivenClutId << 4) & 0x3F0); // but here\r |
| 4185 | cy=((GivenClutId >> 6) & CLUTYMASK);\r |
| 4186 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30)|CLUTUSED;\r |
| 4187 | \r |
| 4188 | // palette check sum.. removed MMX asm, this easy func works as well\r |
| 4189 | {\r |
| 4190 | unsigned long l=0,row;\r |
| 4191 | \r |
| 4192 | unsigned long * lSRCPtr=(unsigned long *)(psxVuw+cx+(cy*1024));\r |
| 4193 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r |
| 4194 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row;\r |
| 4195 | l=(l+HIWORD(l))&0x3fffL;\r |
| 4196 | GivenClutId|=(l<<16);\r |
| 4197 | }\r |
| 4198 | \r |
| 4199 | }\r |
| 4200 | \r |
| 4201 | // search cache\r |
| 4202 | iCache=0;\r |
| 4203 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r |
| 4204 | \r |
| 4205 | // cache full? compress and try again\r |
| 4206 | if(iCache==0xffff)\r |
| 4207 | {\r |
| 4208 | CompressTextureSpace();\r |
| 4209 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r |
| 4210 | }\r |
| 4211 | \r |
| 4212 | // found? fine\r |
| 4213 | usLRUTexPage=iCache;\r |
| 4214 | if(!OPtr) return uiStexturePage[iCache];\r |
| 4215 | \r |
| 4216 | // not found? upload texture and store infos in cache\r |
| 4217 | gTexName=uiStexturePage[iCache];\r |
| 4218 | LoadSubTexFn(GlobalTexturePage,TextureMode,cx,cy);\r |
| 4219 | uiStexturePage[iCache]=gTexName;\r |
| 4220 | *OPtr=ubOpaqueDraw;\r |
| 4221 | return (GLuint) gTexName;\r |
| 4222 | }\r |
| 4223 | \r |
| 4224 | /////////////////////////////////////////////////////////////////////////////\r |
| 4225 | /////////////////////////////////////////////////////////////////////////////\r |
| 4226 | /////////////////////////////////////////////////////////////////////////////\r |